3.7 KiB
3.7 KiB
| 1 | Name | FileName | ExportName | ExportNameEnemy | ShadowExportName | GroundGlowExportName | LoopingEffect | Value | Value2 | TriggerRangeSubTiles | TriggerAreaEffect | CanBePickedUp | SpawnEffect | SCW | SCWEnemy | Layer |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | string | string | string | string | string | string | string | int | int | int | string | boolean | string | string | string | string |
| 3 | Health | sc/effects.sc | soul | soul | pickup_glow_green | Health_fx | 16000 | 4 | true | Spawn_plasmoid | Above | |||||
| 4 | Speed | sc/effects.sc | red_pickup | red_pickup | pickup_glow_green | Health_fx | 300 | 4 | true | Spawn_plasmoid | Above | |||||
| 5 | DamageAndSpeed | sc/effects.sc | pickup_glow_green | power_up_bottle_sparkle | 200 | 200 | 4 | true | Spawn_buff | sc3d/item_power_up_bottle.scw | sc3d/item_power_up_bottle.scw | Above | ||||
| 6 | Point | sc/effects.sc | blob_pickup | blob_pickup | pickup_glow | Blob_fx | 4 | true | Spawn_plasmoid | Above | ||||||
| 7 | Corpse | sc/effects.sc | soul | soul | pickup_glow_green | Health_fx | 800 | 4 | true | Spawn_plasmoid | Above | |||||
| 8 | OrbSpawner | Spawn_plasmoid | sc3d/mine_gem_spawn.scw | sc3d/mine_gem_spawn.scw | GroundLow | |||||||||||
| 9 | Mine | sc/effects_brawler.sc | bo_def_mine_blue | bo_def_mine_red | 800 | 1150 | 3 | Bo_def_ulti2_area | true | bo_def_ulti2_spawn | Above | |||||
| 10 | SupplyCrate | sc/effects.sc | red_pickup | red_pickup | pickup_glow_green | Spawn_plasmoid | Above | |||||||||
| 11 | BoxOfMines | sc/effects.sc | red_pickup | red_pickup | pickup_glow_green | 3 | 8 | Spawn_plasmoid | Above | |||||||
| 12 | BattleRoyaleBuff | sc/effects.sc | pickup_glow_green | Health_fx | 10 | 400 | 4 | true | Spawn_plasmoid | sc3d/item_showdown_boost.scw | sc3d/item_showdown_boost.scw | Above | ||||
| 13 | Money | sc/effects.sc | wanted_star_pickup | wanted_star_pickup | pickup_glow_gold | Blob_fx | 1 | 4 | true | Spawn_plasmoid | Above | |||||
| 14 | BoxOfBombs | sc/effects.sc | red_pickup | red_pickup | pickup_glow_green | 4 | 10 | Spawn_plasmoid | Above | |||||||
| 15 | Bomb | sc/effects.sc | grenade_01 | grenade_01_red | projectile_shadow | 800 | 300 | 200 | SniperBombExplosion | true | Spawn_sniper_bomb | Above | ||||
| 16 | BoxOfSelfDestructBombs | sc/effects.sc | red_pickup | red_pickup | pickup_glow_green | 4 | 40 | Spawn_plasmoid | Above | |||||||
| 17 | SelfDestructBomb | sc/effects.sc | cannon_projectile_blue | cannon_projectile_red | projectile_shadow | 800 | 1300 | 200 | SelfDestructExplosion | true | artillery_dude_turret_attack | Above | ||||
| 18 | Scrap | sc/effects.sc | pickup_glow_green | power_up_bottle_sparkle | 4 | true | Spawn_buff | sc3d/item_bolt.scw | sc3d/item_bolt.scw | Above | ||||||
| 19 | SpringBoardLeft | 3 | Spawn_plasmoid | sc3d/spring_board.scw | sc3d/spring_board.scw | Object | ||||||||||
| 20 | SpringBoardRight | 3 | Spawn_plasmoid | sc3d/spring_board.scw | sc3d/spring_board.scw | Object | ||||||||||
| 21 | SpringBoardUp | 3 | Spawn_plasmoid | sc3d/spring_board.scw | sc3d/spring_board.scw | Object | ||||||||||
| 22 | SpringBoardDown | 3 | Spawn_plasmoid | sc3d/spring_board.scw | sc3d/spring_board.scw | Object | ||||||||||
| 23 | SpringBoardUpLeft | 3 | Spawn_plasmoid | sc3d/spring_board_diagonal.scw | sc3d/spring_board_diagonal.scw | Object | ||||||||||
| 24 | SpringBoardUpRight | 3 | Spawn_plasmoid | sc3d/spring_board_diagonal.scw | sc3d/spring_board_diagonal.scw | Object | ||||||||||
| 25 | SpringBoardDownLeft | 3 | Spawn_plasmoid | sc3d/spring_board_diagonal.scw | sc3d/spring_board_diagonal.scw | Object | ||||||||||
| 26 | SpringBoardDownRight | 3 | Spawn_plasmoid | sc3d/spring_board_diagonal.scw | sc3d/spring_board_diagonal.scw | Object | ||||||||||
| 27 | TrainSpawner | Above | ||||||||||||||
| 28 | ClusterMine | sc/effects_brawler.sc | tick_def_atk2 | tick_def_atk2_red | shadow_normal_circle | 800 | 2000 | 200 | ClusterBombExplosion2 | true | Above | |||||
| 29 | MineMecha | sc/effects_brawler.sc | bo_002_mine_blue | bo_002_mine_red | 800 | 1150 | 3 | Bo_def_ulti2_area | true | bo_def_ulti2_spawn | Above |