brawl-stars-assets/55.211/csv_client/faces.csv
тейлс b364f65aae 55.211
2024-04-23 12:27:39 +04:00

1830 lines
88 KiB
CSV

"Name","FileName","ExportName"
"String","String","String"
"AmberStill","characters.sc","amber_def_still"
"AmberWin","characters.sc","amber_def_win"
"AmberWinLoop","characters.sc","amber_def_winLoop"
"AmberLose","characters.sc","amber_def_lose"
"AmberLoseLoop","characters.sc","amber_def_loseLoop"
"Amber002Still","characters.sc","amber_002_still"
"Amber002Win","characters.sc","amber_002_win"
"Amber002WinLoop","characters.sc","amber_002_winLoop"
"Amber002Lose","characters.sc","amber_002_lose"
"Amber002LoseLoop","characters.sc","amber_002_loseLoop"
"ArcadeIntro","characters.sc","arcade_def_intro"
"ArcadeStill","characters.sc","arcade_def_still"
"ArcadeWin","characters.sc","arcade_def_win"
"ArcadeWinLoop","characters.sc","arcade_def_winLoop"
"ArcadeLose","characters.sc","arcade_def_lose"
"ArcadeLooseLoop","characters.sc","arcade_def_loseLoop"
"Arcade002Intro","characters.sc","arcade_002_intro"
"Arcade002Still","characters.sc","arcade_002_still"
"Arcade002Win","characters.sc","arcade_002_win"
"Arcade002WinLoop","characters.sc","arcade_002_winLoop"
"Arcade002Lose","characters.sc","arcade_002_lose"
"ArcadeVirusFace","characters.sc","arcade_003_angry"
"ArcadeVirusFaceloop","characters.sc","arcade_003_angryloop"
"ArcadeVirusLose","characters.sc","arcade_003_gameover"
"ArcadeVirusLoseloop","characters.sc","arcade_003_gameover_loop"
"Arcade004Intro","characters.sc","arcade_004_intro"
"Arcade004Still","characters.sc","arcade_004_still"
"Arcade004Win","characters.sc","arcade_004_win"
"Arcade004WinLoop","characters.sc","arcade_004_winLoop"
"Arcade004Lose","characters.sc","arcade_004_lose"
"Arcade004LoseLoop","characters.sc","arcade_004_loseLoop"
"AshWin","characters.sc","ash_def_win"
"AshWinLoop","characters.sc","ash_def_winLoop"
"AshLose","characters.sc","ash_def_lose"
"AshLoseLoop","characters.sc","ash_def_loseLoop"
"AshStill","characters.sc","ash_def_still"
"Ash002Win","characters.sc","ash_002_win"
"Ash002WinLoop","characters.sc","ash_002_winLoop"
"Ash002Lose","characters.sc","ash_002_lose"
"Ash002LoseLoop","characters.sc","ash_002_loseLoop"
"Ash002Still","characters.sc","ash_002_still"
"Ash003Win","characters.sc","ash_003_win"
"Ash003WinLoop","characters.sc","ash_003_winLoop"
"Ash003Lose","characters.sc","ash_003_lose"
"Ash003LoseLoop","characters.sc","ash_003_loseLoop"
"Ash003Still","characters.sc","ash_003_still"
"Ash003StillLoop","characters.sc","ash_003_stillLoop"
"BarleyWin","characters.sc","barley_def_win"
"BarleyWinLoop","characters.sc","barley_def_winLoop"
"BarleyLose","characters.sc","barley_def_lose"
"BarleyLoseLoop","characters.sc","barley_def_loseLoop"
"BarleyStill","characters.sc","barley_def_still"
"Barley003Win","characters.sc","barley_003_win"
"Barley003WinLoop","characters.sc","barley_003_winLoop"
"Barley003Lose","characters.sc","barley_003_lose"
"Barley003LoseLoop","characters.sc","barley_003_loseLoop"
"Barley003Still","characters.sc","barley_003_still"
"Barley004Win","characters.sc","barley_004_win"
"Barley004WinLoop","characters.sc","barley_004_winLoop"
"Barley004Lose","characters.sc","barley_004_lose"
"Barley004LoseLoop","characters.sc","barley_004_loseLoop"
"Barley004Still","characters.sc","barley_004_still"
"Barley005Win","characters.sc","barley_005_win"
"Barley005WinLoop","characters.sc","barley_005_winLoop"
"Barley005Lose","characters.sc","barley_005_lose"
"Barley005LoseLoop","characters.sc","barley_005_loseLoop"
"Barley005Still","characters.sc","barley_005_still"
"BeaWin","characters.sc","bea_def_win"
"BeaWinLoop","characters.sc","bea_def_winLoop"
"BeaLose","characters.sc","bea_def_lose"
"BeaLoseLoop","characters.sc","bea_def_loseLoop"
"BeaStill","characters.sc","bea_def_still"
"Bea002Still","characters.sc","bea_002_still"
"Bea002Win","characters.sc","bea_002_win"
"Bea002WinLoop","characters.sc","bea_002_winLoop"
"Bea002Lose","characters.sc","bea_002_lose"
"Bea002LoseLoop","characters.sc","bea_002_loseLoop"
"Bea003Still","characters.sc","bea_003_still"
"Bea003Win","characters.sc","bea_003_win"
"Bea003WinLoop","characters.sc","bea_003_winLoop"
"Bea003Lose","characters.sc","bea_003_lose"
"Bea003LoseLoop","characters.sc","bea_003_loseLoop"
"Bea004Still","characters.sc","bea_004_still"
"Bea004Win","characters.sc","bea_004_win"
"Bea004WinLoop","characters.sc","bea_004_winLoop"
"Bea004Lose","characters.sc","bea_004_lose"
"Bea004LoseLoop","characters.sc","bea_004_loseLoop"
"BarleyMsFace","characters.sc","barley_ms_face"
"BarleyMsLose","characters.sc","barley_ms_lose"
"BarleyMsLoseloop","characters.sc","barley_ms_loseloop"
"BelleWin","characters.sc","belle_def_win"
"BelleWinLoop","characters.sc","belle_def_winLoop"
"BelleLose","characters.sc","belle_def_lose"
"BelleLoseLoop","characters.sc","belle_def_loseLoop"
"BelleStill","characters.sc","belle_def_still"
"Belle002Win","characters.sc","belle_002_win"
"Belle002WinLoop","characters.sc","belle_002_winLoop"
"Belle002Lose","characters.sc","belle_002_lose"
"Belle002LoseLoop","characters.sc","belle_002_loseLoop"
"Belle002Still","characters.sc","belle_002_still"
"Belle003Win","characters.sc","belle_003_win"
"Belle003WinLoop","characters.sc","belle_003_winLoop"
"Belle003Lose","characters.sc","belle_003_lose"
"Belle003LoseLoop","characters.sc","belle_003_loseLoop"
"Belle003Still","characters.sc","belle_003_still"
"BibiWin","characters.sc","bibi_def_win"
"BibiWinLoop","characters.sc","bibi_def_winLoop"
"BibiLose","characters.sc","bibi_def_lose"
"BibiLoseLoop","characters.sc","bibi_def_loseLoop"
"BibiStill","characters.sc","bibi_def_still"
"Bibi002Win","characters.sc","bibi_002_win"
"Bibi002WinLoop","characters.sc","bibi_002_winLoop"
"Bibi002Lose","characters.sc","bibi_002_lose"
"Bibi002LoseLoop","characters.sc","bibi_002_loseLoop"
"Bibi002Still","characters.sc","bibi_002_still"
"Bibi003Win","characters.sc","bibi_003_win"
"Bibi003WinLoop","characters.sc","bibi_003_face"
"Bibi003Lose","characters.sc","bibi_003_lose"
"Bibi003LoseLoop","characters.sc","bibi_003_loseLoop"
"Bibi003Still","characters.sc","bibi_003_still"
"Bibi004Win","characters.sc","bibi_004_win"
"Bibi004WinLoop","characters.sc","bibi_004_winLoop"
"Bibi004Lose","characters.sc","bibi_004_lose"
"Bibi004LoseLoop","characters.sc","bibi_004_loseLoop"
"Bibi004Still","characters.sc","bibi_004_still"
"Bibi005Win","characters.sc","bibi_005_win"
"Bibi005WinLoop","characters.sc","bibi_005_winLoop"
"Bibi005Lose","characters.sc","bibi_005_lose"
"Bibi005LoseLoop","characters.sc","bibi_005_loseLoop"
"Bibi005Still","characters.sc","bibi_005_still"
"BullWin","characters.sc","bull_def_win"
"BullWinLoop","characters.sc","bull_def_winLoop"
"BullLose","characters.sc","bull_def_lose"
"BullLoseLoop","characters.sc","bull_def_loseLoop"
"BullStill","characters.sc","bull_def_still"
"Bull002Win","characters.sc","bull_002_win"
"Bull002WinLoop","characters.sc","bull_002_winLoop"
"Bull002Lose","characters.sc","bull_002_lose"
"Bull002LoseLoop","characters.sc","bull_002_loseLoop"
"Bull002Still","characters.sc","bull_002_still"
"Bull004Win","characters.sc","bull_004_win"
"Bull004WinLoop","characters.sc","bull_004_winLoop"
"Bull004Lose","characters.sc","bull_004_lose"
"Bull004LoseLoop","characters.sc","bull_004_loseLoop"
"Bull004Still","characters.sc","bull_004_still"
"Bull005Win","characters.sc","bull_005_win"
"Bull005WinLoop","characters.sc","bull_005_winLoop"
"Bull005Lose","characters.sc","bull_005_lose"
"Bull005LoseLoop","characters.sc","bull_005_loseLoop"
"Bull005Still","characters.sc","bull_005_still"
"BusterWin","characters.sc","buster_def_win"
"BusterWinLoop","characters.sc","buster_def_winLoop"
"BusterLose","characters.sc","buster_def_lose"
"BusterLoseLoop","characters.sc","buster_def_loseLoop"
"BusterStill","characters.sc","buster_def_still"
"Buster002Win","characters.sc","buster_002_win"
"Buster002WinLoop","characters.sc","buster_002_winLoop"
"Buster002Lose","characters.sc","buster_002_lose"
"Buster002LoseLoop","characters.sc","buster_002_loseLoop"
"Buster002Still","characters.sc","buster_002_still"
"CarlWin","characters.sc","carl_def_win"
"CarlWinLoop","characters.sc","carl_def_winLoop"
"CarlLose","characters.sc","carl_def_lose"
"CarlLoseLoop","characters.sc","carl_def_loseLoop"
"CarlStill","characters.sc","carl_def_still"
"Carl002Win","characters.sc","carl_002_win"
"Carl002WinLoop","characters.sc","carl_002_winLoop"
"Carl002Lose","characters.sc","carl_002_lose"
"Carl002LoseLoop","characters.sc","carl_002_loseLoop"
"Carl002Still","characters.sc","carl_002_still"
"Carl003Win","characters.sc","carl_003_win"
"Carl003WinLoop","characters.sc","carl_003_winLoop"
"Carl003Lose","characters.sc","carl_003_lose"
"Carl003LoseLoop","characters.sc","carl_003_loseLoop"
"Carl003Still","characters.sc","carl_003_still"
"Carl004Win","characters.sc","carl_004_win"
"Carl004WinLoop","characters.sc","carl_004_winLoop"
"Carl004Lose","characters.sc","carl_004_lose"
"Carl004LoseLoop","characters.sc","carl_004_loseLoop"
"Carl004Still","characters.sc","carl_004_still"
"Carl005WinLoop","characters.sc","carl_005_winLoop"
"Carl005Still","characters.sc","carl_005_still"
"Carl006Win","characters.sc","carl_006_win"
"Carl006WinLoop","characters.sc","carl_006_winLoop"
"Carl006Lose","characters.sc","carl_006_lose"
"Carl006LoseLoop","characters.sc","carl_006_loseLoop"
"Carl006Still","characters.sc","carl_006_still"
"ColtFace","characters.sc","colt_face"
"ColtStill","characters.sc","colt_still"
"ColtHappy","characters.sc","colt_happy"
"ColtSad","characters.sc","colt_sad"
"ColtSadLoop","characters.sc","colt_sadLoop"
"Colt002Face","characters.sc","colt_002_face"
"Colt002Still","characters.sc","colt_002_still"
"Colt002Happy","characters.sc","colt_002_happy"
"Colt002Sad","characters.sc","colt_002_sad"
"Colt003Still","characters.sc","colt_003_still"
"Colt003Win","characters.sc","colt_003_win"
"Colt003WinLoop","characters.sc","colt_003_winLoop"
"Colt003Lose","characters.sc","colt_003_lose"
"Colt003LoseLoop","characters.sc","colt_003_loseLoop"
"Colt004Still","characters.sc","colt_004_still"
"Colt004Win","characters.sc","colt_004_win"
"Colt004WinLoop","characters.sc","colt_004_winLoop"
"CrowFace","characters.sc","crow_def_face"
"CrowHappy","characters.sc","crow_def_happy"
"CrowSad","characters.sc","crow_def_sad"
"Crow002Face","characters.sc","crow_002_face"
"Crow002Happy","characters.sc","crow_002_happy"
"Crow002Sad","characters.sc","crow_002_sad"
"Crow004Still","characters.sc","crow_004_still"
"Crow004Win","characters.sc","crow_004_win"
"Crow004WinLoop","characters.sc","crow_004_winLoop"
"Crow004Lose","characters.sc","crow_004_lose"
"Crow004LoseLoop","characters.sc","crow_004_loseLoop"
"Crow005Still","characters.sc","crow_005_still"
"Crow005Win","characters.sc","crow_005_win"
"Crow005WinLoop","characters.sc","crow_005_winLoop"
"Crow005Lose","characters.sc","crow_005_lose"
"Crow005LoseLoop","characters.sc","crow_005_loseLoop"
"DarrylStill","characters.sc","darryl_def_still"
"DarrylWin","characters.sc","darryl_def_win"
"DarrylWinLoop","characters.sc","darryl_def_winLoop"
"DarrylLose","characters.sc","darryl_def_lose"
"DarrylLoseLoop","characters.sc","darryl_def_loseLoop"
"DynaStill","characters.sc","dyna_def_still"
"DynaWin","characters.sc","dyna_def_win"
"DynaWinLoop","characters.sc","dyna_def_winLoop"
"DynaLose","characters.sc","dyna_def_lose"
"DynaLoseLoop","characters.sc","dyna_def_loseLoop"
"Dyna002Still","characters.sc","dyna_002_still"
"Dyna002Win","characters.sc","dyna_002_win"
"Dyna002WinLoop","characters.sc","dyna_002_winLoop"
"Dyna002Lose","characters.sc","dyna_002_lose"
"Dyna002LoseLoop","characters.sc","dyna_002_loseLoop"
"Dyna003Still","characters.sc","dyna_003_still"
"Dyna003Win","characters.sc","dyna_003_win"
"Dyna003WinLoop","characters.sc","dyna_003_winLoop"
"Dyna003Lose","characters.sc","dyna_003_lose"
"Dyna003LoseLoop","characters.sc","dyna_003_loseLoop"
"EdgarWin","characters.sc","edgar_def_win"
"EdgarWinLoop","characters.sc","edgar_002_winLoop"
"EdgarLose","characters.sc","edgar_def_lose"
"EdgarLoseLoop","characters.sc","edgar_002_loseLoop"
"EdgarStill","characters.sc","edgar_def_still"
"Edgar002Win","characters.sc","edgar_002_win"
"Edgar002WinLoop","characters.sc","edgar_002_winLoop"
"Edgar002Lose","characters.sc","edgar_002_lose"
"Edgar002LoseLoop","characters.sc","edgar_002_loseLoop"
"Edgar002Still","characters.sc","edgar_002_still"
"Edgar003Win","characters.sc","edgar_003_win"
"Edgar003WinLoop","characters.sc","edgar_003_winLoop"
"Edgar003Lose","characters.sc","edgar_003_lose"
"Edgar003LoseLoop","characters.sc","edgar_003_loseLoop"
"Edgar003Still","characters.sc","edgar_003_still"
"Edgar004Win","characters.sc","edgar_004_win"
"Edgar004WinLoop","characters.sc","edgar_004_winLoop"
"Edgar004Lose","characters.sc","edgar_004_lose"
"Edgar004LoseLoop","characters.sc","edgar_004_loseLoop"
"Edgar004Still","characters.sc","edgar_004_still"
"EmzStill","characters.sc","emz_def_still"
"EmzWin","characters.sc","emz_def_win"
"EmzWinLoop","characters.sc","emz_def_winLoop"
"EmzLose","characters.sc","emz_def_lose"
"EmzLoseLoop","characters.sc","emz_def_loseLoop"
"Emz002Still","characters.sc","emz_002_still"
"Emz002Win","characters.sc","emz_002_win"
"Emz002WinLoop","characters.sc","emz_002_winLoop"
"Emz002Lose","characters.sc","emz_002_lose"
"Emz002LoseLoop","characters.sc","emz_002_loseLoop"
"EveWin","characters.sc","eve_def_win"
"EveWinLoop","characters.sc","eve_def_winLoop"
"EveLose","characters.sc","eve_def_lose"
"EveLoseLoop","characters.sc","eve_def_loseLoop"
"EveStill","characters.sc","eve_def_still"
"Eve002Win","characters.sc","eve_002_win"
"Eve002WinLoop","characters.sc","eve_002_winLoop"
"Eve002Lose","characters.sc","eve_002_lose"
"Eve002LoseLoop","characters.sc","eve_002_loseLoop"
"Eve002Still","characters.sc","eve_002_still"
"FrankWin","characters.sc","frank_def_win"
"FrankWinLoop","characters.sc","frank_def_winLoop"
"FrankLose","characters.sc","frank_def_lose"
"FrankLoseLoop","characters.sc","frank_def_loseLoop"
"FrankStill","characters.sc","frank_def_still"
"FrankDJIdle","characters.sc","dj_idle"
"FrankDJWin","characters.sc","dj_win"
"FrankDJWinLoop","characters.sc","dj_winLoop"
"Frank003Win","characters.sc","frank_003_win"
"Frank003Still","characters.sc","frank_def_still"
"FangWin","characters.sc","fang_def_win"
"FangWinLoop","characters.sc","fang_def_winLoop"
"FangLose","characters.sc","fang_def_lose"
"FangLoseLoop","characters.sc","fang_def_loseLoop"
"FangStill","characters.sc","fang_def_still"
"Fang002Win","characters.sc","fang_002_win"
"Fang002WinLoop","characters.sc","fang_002_winLoop"
"Fang002Lose","characters.sc","fang_002_lose"
"Fang002LoseLoop","characters.sc","fang_002_loseLoop"
"Fang002Still","characters.sc","fang_002_still"
"GusStill","characters.sc","gus_def_still"
"GusWin","characters.sc","gus_def_win"
"GusWinLoop","characters.sc","gus_def_winLoop"
"GusLose","characters.sc","gus_def_lose"
"GusLoseLoop","characters.sc","gus_def_loseLoop"
"JackyWin","characters.sc","jacky_def_win"
"JackyWinLoop","characters.sc","jacky_def_winLoop"
"JackyLose","characters.sc","jacky_def_lose"
"JackyLoseLoop","characters.sc","jacky_def_loseLoop"
"JackyStill","characters.sc","jacky_def_still"
"Jacky002Win","characters.sc","jacky_002_win"
"Jacky002WinLoop","characters.sc","jacky_002_winloop"
"Jacky002Lose","characters.sc","jacky_002_lose"
"Jacky002LoseLoop","characters.sc","jacky_002_loseloop"
"Jacky002Still","characters.sc","jacky_002_still"
"Jacky003Win","characters.sc","jacky_003_win"
"Jacky003WinLoop","characters.sc","jacky_003_winLoop"
"Jacky003Lose","characters.sc","jacky_003_lose"
"Jacky003LoseLoop","characters.sc","jacky_003_loseLoop"
"Jacky003Still","characters.sc","jacky_003_still"
"JessieStill","characters.sc","jessie_def_still"
"JessieIdle","characters.sc","jessie_def_idle"
"JessieWin","characters.sc","jessie_def_win"
"JessieWinLoop","characters.sc","jessie_def_winLoop"
"JessieLose","characters.sc","jessie_def_lose"
"JessieLoseLoop","characters.sc","jessie_def_loseLoop"
"JessieRenewIdle","characters.sc","jessie_def_idle_renew"
"JessieRenewStill","characters.sc","jessie_def_still_renew"
"JessieRenewWin","characters.sc","jessie_def_win_renew"
"JessieRenewWinLoop","characters.sc","jessie_def_winLoop_renew"
"JessieRenewLose","characters.sc","jessie_def_lose_renew"
"JessieRenewLoseLoop","characters.sc","jessie_def_loseLoop_renew"
"Jessie002Still","characters.sc","jessie_002_still"
"Jessie002Win","characters.sc","jessie_002_win"
"Jessie002WinLoop","characters.sc","jessie_002_winLoop"
"Jessie002Lose","characters.sc","jessie_002_lose"
"Jessie002LoseLoop","characters.sc","jessie_002_loseLoop"
"Jessie003Still","characters.sc","jessie_003_still"
"Jessie003Win","characters.sc","jessie_003_win"
"Jessie003WinLoop","characters.sc","jessie_003_winLoop"
"Jessie003Lose","characters.sc","jessie_003_lose"
"Jessie003LoseLoop","characters.sc","jessie_003_loseLoop"
"TaraStill","characters.sc","tara_def_still"
"TaraWin","characters.sc","tara_def_win"
"TaraWinLoop","characters.sc","tara_def_winLoop"
"TaraLose","characters.sc","tara_def_lose"
"TaraLoseLoop","characters.sc","tara_def_loseLoop"
"Tara002Still","characters.sc","tara_002_still"
"Tara002Win","characters.sc","tara_002_win"
"Tara002WinLoop","characters.sc","tara_002_winLoop"
"Tara002Lose","characters.sc","tara_002_lose"
"Tara002LoseLoop","characters.sc","tara_002_loseLoop"
"Tara003Still","characters.sc","tara_003_still"
"Tara003Win","characters.sc","tara_003_win"
"Tara003WinLoop","characters.sc","tara_003_winLoop"
"Tara003Lose","characters.sc","tara_003_lose"
"Tara003LoseLoop","characters.sc","tara_003_loseLoop"
"Tara005Still","characters.sc","tara_005_still"
"Tara005Win","characters.sc","tara_005_win"
"Tara005WinLoop","characters.sc","tara_005_winLoop"
"Tara005Lose","characters.sc","tara_005_lose"
"Tara005LoseLoop","characters.sc","tara_005_loseLoop"
"MaxWin","characters.sc","max_def_win"
"MaxWinLoop","characters.sc","max_def_winLoop"
"MaxLose","characters.sc","max_def_lose"
"MaxLoseLoop","characters.sc","max_def_loseLoop"
"MaxStill","characters.sc","max_def_still"
"Max002Win","characters.sc","max_002_win"
"Max002WinLoop","characters.sc","max_002_winLoop"
"Max002Lose","characters.sc","max_002_lose"
"Max002LoseLoop","characters.sc","max_002_loseLoop"
"Max002Still","characters.sc","max_002_still"
"Max003Win","characters.sc","max_003_win"
"Max003WinLoop","characters.sc","max_003_winLoop"
"Max003Lose","characters.sc","max_003_lose"
"Max003LoseLoop","characters.sc","max_003_loseLoop"
"Max003Still","characters.sc","max_003_still"
"MegStill","characters.sc","meg_def_still"
"MegWin","characters.sc","meg_def_win"
"MegWinLoop","characters.sc","meg_def_winLoop"
"MegLose","characters.sc","meg_def_loseLoop"
"MegLoseLoop","characters.sc","meg_def_loseLoop"
"Meg002Still","characters.sc","meg_002_still"
"Meg002Win","characters.sc","meg_002_win"
"Meg002WinLoop","characters.sc","meg_002_winLoop"
"Meg002Lose","characters.sc","meg_002_lose"
"Meg002LoseLoop","characters.sc","meg_002_loseLoop"
"MrPPetOff","characters.sc","mrp_pet_off"
"MrPPetOn","characters.sc","mrp_pet_on"
"MrPAgentpPetOff","characters.sc","mrp_agentp_pet_off"
"MrPAgentpPetOn","characters.sc","mrp_agentp_pet_on"
"MortisWin","characters.sc","mortis_def_win"
"MortisWinLoop","characters.sc","mortis_def_winLoop"
"MortisLose","characters.sc","mortis_def_lose"
"MortisLoseLoop","characters.sc","mortis_def_loseLoop"
"MortisStill","characters.sc","mortis_def_still"
"Mortis002Face","characters.sc","mortis_002_face"
"Mortis002Idle","characters.sc","mortis_002_idle"
"Mortis003Win","characters.sc","mortis_003_win"
"Mortis003WinLoop","characters.sc","mortis_003_winLoop"
"Mortis003Lose","characters.sc","mortis_003_lose"
"Mortis003LoseLoop","characters.sc","mortis_003_loseLoop"
"Mortis003Still","characters.sc","mortis_003_still"
"Mortis004Win","characters.sc","mortis_004_win"
"Mortis004WinLoop","characters.sc","mortis_004_winLoop"
"Mortis004Lose","characters.sc","mortis_004_lose"
"Mortis004LoseLoop","characters.sc","mortis_004_loseLoop"
"Mortis004Still","characters.sc","mortis_004_still"
"NaniStill","characters.sc","nani_def_still"
"NaniWin","characters.sc","nani_def_win"
"NaniWinLoop","characters.sc","nani_def_winLoop"
"NaniLose","characters.sc","nani_def_lose"
"NaniLoseLoop","characters.sc","nani_def_loseLoop"
"Nani002Still","characters.sc","nani_002_still"
"Nani002Win","characters.sc","nani_002_win"
"Nani002WinLoop","characters.sc","nani_002_winLoop"
"Nani002Lose","characters.sc","nani_002_lose"
"Nani002LoseLoop","characters.sc","nani_002_loseLoop"
"Nani003Still","characters.sc","nani_003_still"
"Nani003Win","characters.sc","nani_003_win"
"Nani003WinLoop","characters.sc","nani_003_winLoop"
"Nani003Lose","characters.sc","nani_003_lose"
"Nani003LoseLoop","characters.sc","nani_003_loseLoop"
"NitaStill","characters.sc","nita_def_still"
"NitaWin","characters.sc","nita_def_win"
"NitaWinLoop","characters.sc","nita_def_winLoop"
"NitaLose","characters.sc","nita_def_lose"
"NitaLoseLoop","characters.sc","nita_def_loseLoop"
"Nita002Still","characters.sc","nita_002_still"
"Nita002Win","characters.sc","nita_002_win"
"Nita002WinLoop","characters.sc","nita_002_winLoop"
"Nita002Lose","characters.sc","nita_002_lose"
"Nita002LoseLoop","characters.sc","nita_002_loseLoop"
"Nita003Still","characters.sc","nita_003_still"
"Nita003Win","characters.sc","nita_003_win"
"Nita003WinLoop","characters.sc","nita_003_winLoop"
"Nita003Lose","characters.sc","nita_003_lose"
"Nita003LoseLoop","characters.sc","nita_003_loseLoop"
"PamFace","characters.sc","pam_def_face"
"PamStill","characters.sc","pam_def_still"
"PamHappy","characters.sc","pam_def_happy"
"Pam002Win","characters.sc","pam_002_win"
"Pam002WinLoop","characters.sc","pam_002_winLoop"
"Pam002Lose","characters.sc","pam_002_lose"
"Pam002LoseLoop","characters.sc","pam_002_loseLoop"
"Pam002Still","characters.sc","pam_002_still"
"Pam003Win","characters.sc","pam_003_win"
"Pam003WinLoop","characters.sc","pam_003_winLoop"
"Pam003Lose","characters.sc","pam_003_lose"
"Pam003LoseLoop","characters.sc","pam_003_loseLoop"
"Pam003Still","characters.sc","pam_003_still"
"PennyFace","characters.sc","penny_face"
"PiperStillOpen","characters.sc","piper_still_open"
"PiperStillClosed","characters.sc","piper_still_close"
"PiperWin","characters.sc","piper_win"
"PiperWinLoop","characters.sc","piper_winLoop"
"PiperLose","characters.sc","piper_lose"
"PiperLoseLoop","characters.sc","piper_loseLoop"
"Piper002StillOpen","characters.sc","piper_002_stillOpen"
"Piper002StillClosed","characters.sc","piper_002_stillClosed"
"Piper002Win","characters.sc","piper_002_win"
"Piper002WinLoop","characters.sc","piper_002_winLoop"
"Piper002Lose","characters.sc","piper_002_lose"
"Piper002LoseLoop","characters.sc","piper_002_loseLoop"
"Piper003Win","characters.sc","piper_003_win"
"Piper003WinLoop","characters.sc","piper_003_winLoop"
"Piper003Lose","characters.sc","piper_003_lose"
"Piper003LoseLoop","characters.sc","piper_003_loseLoop"
"Piper004Win","characters.sc","piper_004_win"
"Piper004WinLoop","characters.sc","piper_004_winLoop"
"Piper004Lose","characters.sc","piper_004_lose"
"Piper004LoseLoop","characters.sc","piper_004_loseLoop"
"Piper004Still","characters.sc","piper_004_still"
"RosaWin","characters.sc","rosa_def_win"
"RosaWinLoop","characters.sc","rosa_def_winLoop"
"RosaLose","characters.sc","rosa_def_lose"
"RosaLoseLoop","characters.sc","rosa_def_loseLoop"
"RosaStill","characters.sc","rosa_def_still"
"Rosa002Win","characters.sc","rosa_002_win"
"Rosa002WinLoop","characters.sc","rosa_002_winLoop"
"Rosa002Lose","characters.sc","rosa_002_lose"
"Rosa002LoseLoop","characters.sc","rosa_002_loseLoop"
"Rosa002Still","characters.sc","rosa_002_still"
"Rosa003Win","characters.sc","rosa_003_win"
"Rosa003WinLoop","characters.sc","rosa_003_winLoop"
"Rosa003Lose","characters.sc","rosa_003_lose"
"Rosa003LoseLoop","characters.sc","rosa_003_loseLoop"
"Rosa003Still","characters.sc","rosa_003_still"
"Rosa004Win","characters.sc","rosa_004_win"
"Rosa004WinLoop","characters.sc","rosa_004_winLoop"
"Rosa004Lose","characters.sc","rosa_004_lose"
"Rosa004LoseLoop","characters.sc","rosa_004_loseLoop"
"Rosa004Still","characters.sc","rosa_004_still"
"SandyIdle","characters.sc","sandy_idle"
"SandyWin","characters.sc","sandy_win"
"SandyWinloop","characters.sc","sandy_winloop"
"SandyWalk","characters.sc","sandy_walk"
"SandyProfile","characters.sc","sandy_profile"
"Sandy002Win","characters.sc","sandy_002_win"
"Sandy002WinLoop","characters.sc","sandy_002_winLoop"
"Sandy002Lose","characters.sc","sandy_002_lose"
"Sandy002LoseLoop","characters.sc","sandy_002_loseLoop"
"Sandy002Still","characters.sc","sandy_002_still"
"ShellyFace","characters.sc","shelly_face"
"ShellyStill","characters.sc","shelly_still"
"ShellyHappy","characters.sc","shelly_happy"
"ShellySad","characters.sc","shelly_sad"
"ShellySadLoop","characters.sc","shelly_sadLoop"
"Shelly002Win","characters.sc","shelly_002_win"
"Shelly002WinLoop","characters.sc","shelly_002_winLoop"
"Shelly002Lose","characters.sc","shelly_002_lose"
"Shelly002LoseLoop","characters.sc","shelly_002_loseLoop"
"Shelly002Still","characters.sc","shelly_002_still"
"Shelly003Win","characters.sc","shelly_003_win"
"Shelly003WinLoop","characters.sc","shelly_003_winLoop"
"Shelly003Lose","characters.sc","shelly_003_lose"
"Shelly003LoseLoop","characters.sc","shelly_003_loseLoop"
"Shelly003Still","characters.sc","shelly_003_still"
"Shelly004Win","characters.sc","shelly_004_win"
"Shelly004WinLoop","characters.sc","shelly_004_winLoop"
"Shelly004Lose","characters.sc","shelly_004_lose"
"Shelly004LoseLoop","characters.sc","shelly_004_loseLoop"
"Shelly004Still","characters.sc","shelly_004_still"
"Stu002Face","characters.sc","stu_002_win"
"SqueakStill","characters.sc","squeak_def_still"
"SqueakWin","characters.sc","squeak_def_win"
"SqueakWinLoop","characters.sc","squeak_def_winLoop"
"SqueakLose","characters.sc","squeak_def_lose"
"SqueakLoseLoop","characters.sc","squeak_def_loseLoop"
"Squeak004Still","characters.sc","squeak_004_still"
"Squeak004Win","characters.sc","squeak_004_win"
"Squeak004WinLoop","characters.sc","squeak_004_winLoop"
"Squeak004Lose","characters.sc","squeak_004_lose"
"Squeak004LoseLoop","characters.sc","squeak_004_loseLoop"
"Squeak005Still","characters.sc","squeak_005_still"
"Squeak005Win","characters.sc","squeak_005_win"
"Squeak005WinLoop","characters.sc","squeak_005_winLoop"
"Squeak005Lose","characters.sc","squeak_005_lose"
"Squeak005LoseLoop","characters.sc","squeak_005_loseLoop"
"Squeak006Still","characters.sc","squeak_006_still"
"Squeak006Win","characters.sc","squeak_006_win"
"Squeak006WinLoop","characters.sc","squeak_006_winLoop"
"Squeak006Lose","characters.sc","squeak_006_lose"
"Squeak006LoseLoop","characters.sc","squeak_006_loseLoop"
"BrownIdle","characters.sc","primo_brown_idle"
"BrownWin","characters.sc","primo_brown_win"
"BrownWinLoop","characters.sc","primo_brown_winLoop"
"BrownLose","characters.sc","primo_brown_lose"
"BrownLoseLoop","characters.sc","primo_brown_loseLoop"
"BrownHS","characters.sc","primo_brown_hS"
"GeneWin","characters.sc","gene_def_win"
"GeneWinLoop","characters.sc","gene_def_winLoop"
"GeneLose","characters.sc","gene_def_lose"
"GeneLoseLoop","characters.sc","gene_def_loseLoop"
"GeneStill","characters.sc","gene_def_still"
"Gene002Win","characters.sc","gene_002_win"
"Gene002WinLoop","characters.sc","gene_002_winLoop"
"Gene002Lose","characters.sc","gene_002_lose"
"Gene002LoseLoop","characters.sc","gene_002_loseLoop"
"Gene002Still","characters.sc","gene_002_still"
"GeneBazaarHappy","characters.sc","gene_003_happy"
"GeneBazaarIdle","characters.sc","gene_003_idle"
"GeneBazaarIntro","characters.sc","gene_003_intro"
"GeneBazaarSad","characters.sc","gene_003_sad"
"Gene004Win","characters.sc","gene_004_win"
"Gene004WinLoop","characters.sc","gene_004_winLoop"
"Gene004Lose","characters.sc","gene_004_lose"
"Gene004LoseLoop","characters.sc","gene_004_loseLoop"
"Gene004Still","characters.sc","gene_004_still"
"GromWin","characters.sc","grom_def_win"
"GromWinLoop","characters.sc","grom_def_winLoop"
"GromLose","characters.sc","grom_def_lose"
"GromLoseLoop","characters.sc","grom_def_loseLoop"
"GromStill","characters.sc","grom_def_still"
"Grom002Win","characters.sc","grom_002_win"
"Grom002WinLoop","characters.sc","grom_002_winLoop"
"Grom002Lose","characters.sc","grom_002_lose"
"Grom002LoseLoop","characters.sc","grom_002_loseLoop"
"Grom002Still","characters.sc","grom_002_still"
"ColetteWin","characters.sc","colette_def_win"
"ColetteWinLoop","characters.sc","colette_def_winLoop"
"ColetteLose","characters.sc","colette_def_lose"
"ColetteLoseLoop","characters.sc","colette_def_loseLoop"
"ColetteStill","characters.sc","colette_def_still"
"Colette002Win","characters.sc","colette_002_win"
"Colette002WinLoop","characters.sc","colette_002_winLoop"
"Colette002Lose","characters.sc","colette_002_lose"
"Colette002LoseLoop","characters.sc","colette_002_loseLoop"
"Colette002Still","characters.sc","colette_002_still"
"Colette003Win","characters.sc","colette_003_win"
"Colette003WinLoop","characters.sc","colette_003_winLoop"
"Colette003Lose","characters.sc","colette_003_lose"
"Colette003LoseLoop","characters.sc","colette_003_loseLoop"
"Colette003Still","characters.sc","colette_003_still"
"Colette004Win","characters.sc","colette_004_win"
"Colette004WinLoop","characters.sc","colette_004_winLoop"
"Colette004Lose","characters.sc","colette_004_lose"
"Colette004LoseLoop","characters.sc","colette_004_loseLoop"
"Colette004Still","characters.sc","colette_004_still"
"Colette005Win","characters.sc","colette_005_win"
"Colette005WinLoop","characters.sc","colette_005_winLoop"
"Colette005Lose","characters.sc","colette_005_lose"
"Colette005LoseLoop","characters.sc","colette_005_loseLoop"
"Colette005Still","characters.sc","colette_005_still"
"LouWin","characters.sc","lou_def_win"
"LouWinLoop","characters.sc","lou_def_winLoop"
"LouLose","characters.sc","lou_def_lose"
"LouLoseLoop","characters.sc","lou_def_loseLoop"
"LouStill","characters.sc","lou_def_still"
"Lou002Win","characters.sc","lou_002_win"
"Lou002WinLoop","characters.sc","lou_002_winLoop"
"Lou002Lose","characters.sc","lou_002_lose"
"Lou002LoseLoop","characters.sc","lou_002_loseLoop"
"Lou002Still","characters.sc","lou_002_still"
"Lou003Lose","characters.sc","lou_003_lose"
"Lou003LoseLoop","characters.sc","lou_003_loseLoop"
"Lou004Still","characters.sc","lou_004_still"
"Lou004Win","characters.sc","lou_004_win"
"Lou004WinLoop","characters.sc","lou_004_winLoop"
"Lou004Lose","characters.sc","lou_004_lose"
"Lou004LoseLoop","characters.sc","lou_004_loseLoop"
"ByronWin","characters.sc","byron_def_win"
"ByronWinLoop","characters.sc","byron_def_winLoop"
"ByronLose","characters.sc","byron_def_lose"
"ByronLoseLoop","characters.sc","byron_def_loseLoop"
"ByronStill","characters.sc","byron_def_still"
"Byron002Win","characters.sc","byron_002_win"
"Byron002WinLoop","characters.sc","byron_002_winLoop"
"Byron002Lose","characters.sc","byron_002_lose"
"Byron002LoseLoop","characters.sc","byron_002_loseLoop"
"Byron002Still","characters.sc","byron_002_still"
"RuffsWin","characters.sc","ruffs_def_win"
"RuffsWinLoop","characters.sc","ruffs_def_winLoop"
"RuffsLose","characters.sc","ruffs_def_lose"
"RuffsLoseLoop","characters.sc","ruffs_def_loseLoop"
"RuffsStill","characters.sc","ruffs_def_still"
"Bull003Win","characters.sc","bull_003_win"
"Bull003WinLoop","characters.sc","bull_003_winLoop"
"Bull003Lose","characters.sc","bull_003_lose"
"Bull003LoseLoop","characters.sc","bull_003_loseLoop"
"Bull003Still","characters.sc","bull_003_still"
"BoWin","characters.sc","bo_def_win"
"BoWinLoop","characters.sc","bo_def_winLoop"
"BoLose","characters.sc","bo_def_lose"
"BoLoseLoop","characters.sc","bo_def_loseLoop"
"BoStill","characters.sc","bo_def_still"
"Bo002Win","characters.sc","bo_002_win"
"Bo002WinLoop","characters.sc","bo_002_winLoop"
"Bo002Lose","characters.sc","bo_002_lose"
"Bo002LoseLoop","characters.sc","bo_002_loseLoop"
"Bo002Still","characters.sc","bo_002_still"
"Bo003Win","characters.sc","bo_003_win"
"Bo003WinLoop","characters.sc","bo_003_winLoop"
"Bo003Lose","characters.sc","bo_003_lose"
"Bo003LoseLoop","characters.sc","bo_003_loseLoop"
"Bo003Still","characters.sc","bo_003_still"
"Bo004Win","characters.sc","bo_004_win"
"Bo004WinLoop","characters.sc","bo_004_winLoop"
"Bo004Lose","characters.sc","bo_004_lose"
"Bo004LoseLoop","characters.sc","bo_004_loseLoop"
"Bo004Still","characters.sc","bo_004_still"
"Bo005Win","characters.sc","bo_005_win"
"Bo005WinLoop","characters.sc","bo_005_winLoop"
"Bo005Lose","characters.sc","bo_005_lose"
"Bo005LoseLoop","characters.sc","bo_005_loseLoop"
"Bo005Still","characters.sc","bo_005_still"
"Bo006Win","characters.sc","bo_006_win"
"Bo006WinLoop","characters.sc","bo_006_winLoop"
"Bo006Lose","characters.sc","bo_006_lose"
"Bo006LoseLoop","characters.sc","bo_006_loseLoop"
"Bo006Still","characters.sc","bo_006_still"
"BrockWin","characters.sc","brock_def_win"
"BrockWinLoop","characters.sc","brock_def_winLoop"
"BrockLose","characters.sc","brock_def_lose"
"BrockLoseLoop","characters.sc","brock_def_loseLoop"
"BrockStill","characters.sc","brock_def_still"
"Brock002Win","characters.sc","brock_002_win"
"Brock002WinLoop","characters.sc","brock_002_winLoop"
"Brock002Lose","characters.sc","brock_002_lose"
"Brock002LoseLoop","characters.sc","brock_002_loseLoop"
"Brock002Still","characters.sc","brock_002_still"
"Brock004Win","characters.sc","brock_004_win"
"Brock004WinLoop","characters.sc","brock_004_winLoop"
"Brock004Lose","characters.sc","brock_004_lose"
"Brock004LoseLoop","characters.sc","brock_004_loseLoop"
"Brock004Still","characters.sc","brock_004_still"
"PrimoWin","characters.sc","primo_def_win"
"PrimoWinLoop","characters.sc","primo_def_winLoop"
"PrimoLose","characters.sc","primo_def_lose"
"PrimoLoseLoop","characters.sc","primo_def_loseLoop"
"PrimoStill","characters.sc","primo_def_still"
"Primo002Win","characters.sc","primo_002_win"
"Primo002WinLoop","characters.sc","primo_002_winLoop"
"Primo002Lose","characters.sc","primo_002_lose"
"Primo002LoseLoop","characters.sc","primo_002_loseLoop"
"Primo002Still","characters.sc","primo_002_still"
"Primo004Win","characters.sc","primo_004_win"
"Primo004WinLoop","characters.sc","primo_004_winLoop"
"Primo004Lose","characters.sc","primo_004_lose"
"Primo004LoseLoop","characters.sc","primo_004_loseLoop"
"Primo004Still","characters.sc","primo_004_still"
"Primo005Win","characters.sc","primo_005_win"
"Primo005WinLoop","characters.sc","primo_005_winLoop"
"Primo005Lose","characters.sc","primo_005_lose"
"Primo005LoseLoop","characters.sc","primo_005_loseLoop"
"Primo005Still","characters.sc","primo_005_still"
"Primo006Win","characters.sc","primo_006_win"
"Primo006WinLoop","characters.sc","primo_006_winLoop"
"Primo006Lose","characters.sc","primo_006_lose"
"Primo006LoseLoop","characters.sc","primo_006_loseLoop"
"Primo006Still","characters.sc","primo_006_still"
"Primo007Win","characters.sc","primo_007_win"
"Primo007WinLoop","characters.sc","primo_007_winLoop"
"Primo007Lose","characters.sc","primo_007_lose"
"Primo007LoseLoop","characters.sc","primo_007_loseLoop"
"Primo007Still","characters.sc","primo_007_still"
"Primo008Win","characters.sc","primo_008_win"
"Primo008WinLoop","characters.sc","primo_008_winLoop"
"Primo008Lose","characters.sc","primo_008_lose"
"Primo008LoseLoop","characters.sc","primo_008_loseLoop"
"Primo008Still","characters.sc","primo_008_still"
"TickWin","characters.sc","tick_def_win"
"TickWinLoop","characters.sc","tick_def_winLoop"
"TickLose","characters.sc","tick_def_lose"
"TickLoseLoop","characters.sc","tick_def_loseLoop"
"TickStill","characters.sc","tick_def_still"
"Tick002Win","characters.sc","tick_002_win"
"Tick002WinLoop","characters.sc","tick_002_winLoop"
"Tick002Lose","characters.sc","tick_002_lose"
"Tick002LoseLoop","characters.sc","tick_002_loseLoop"
"Tick002Still","characters.sc","tick_002_still"
"Tick003Win","characters.sc","tick_003_win"
"Tick003WinLoop","characters.sc","tick_003_winLoop"
"Tick003Lose","characters.sc","tick_003_lose"
"Tick003LoseLoop","characters.sc","tick_003_loseLoop"
"Tick003Still","characters.sc","tick_003_still"
"PocoWin","characters.sc","poco_def_win"
"PocoWinLoop","characters.sc","poco_def_winLoop"
"PocoLose","characters.sc","poco_def_lose"
"PocoLoseLoop","characters.sc","poco_def_loseLoop"
"PocoStill","characters.sc","poco_def_still"
"Poco002Win","characters.sc","poco_002_win"
"Poco002WinLoop","characters.sc","poco_002_winLoop"
"Poco002Lose","characters.sc","poco_002_lose"
"Poco002LoseLoop","characters.sc","poco_002_loseLoop"
"Poco002Still","characters.sc","poco_002_still"
"Poco003Win","characters.sc","poco_003_win"
"Poco003WinLoop","characters.sc","poco_003_winLoop"
"Poco003Lose","characters.sc","poco_003_lose"
"Poco003LoseLoop","characters.sc","poco_003_loseLoop"
"Poco003Still","characters.sc","poco_003_still"
"Poco004Win","characters.sc","poco_004_win"
"Poco004WinLoop","characters.sc","poco_004_winLoop"
"Poco004Lose","characters.sc","poco_004_lose"
"Poco004LoseLoop","characters.sc","poco_004_loseLoop"
"Poco004Still","characters.sc","poco_004_still"
"Poco005Win","characters.sc","poco_005_win"
"Poco005WinLoop","characters.sc","poco_005_winLoop"
"Poco005Lose","characters.sc","poco_005_lose"
"Poco005LoseLoop","characters.sc","poco_005_loseLoop"
"Poco005Still","characters.sc","poco_005_still"
"LeonWin","characters.sc","leon_def_win"
"LeonWinLoop","characters.sc","leon_def_winLoop"
"LeonLose","characters.sc","leon_def_lose"
"LeonLoseLoop","characters.sc","leon_def_loseLoop"
"LeonStill","characters.sc","leon_def_still"
"Leon002Win","characters.sc","leon_002_win"
"Leon002WinLoop","characters.sc","leon_002_winLoop"
"Leon002Lose","characters.sc","leon_002_lose"
"Leon002LoseLoop","characters.sc","leon_002_loseLoop"
"Leon002Still","characters.sc","leon_002_still"
"Leon003Win","characters.sc","leon_003_win"
"Leon003WinLoop","characters.sc","leon_003_winLoop"
"Leon003Lose","characters.sc","leon_003_lose"
"Leon003LoseLoop","characters.sc","leon_003_loseLoop"
"Leon003Still","characters.sc","leon_003_still"
"Leon004Win","characters.sc","leon_004_win"
"Leon004WinLoop","characters.sc","leon_004_winLoop"
"RicoWin","characters.sc","rico_def_win"
"RicoWinLoop","characters.sc","rico_def_winLoop"
"RicoLose","characters.sc","rico_def_lose"
"RicoLoseLoop","characters.sc","rico_def_loseLoop"
"RicoStill","characters.sc","rico_def_still"
"Rico002Win","characters.sc","rico_002_win"
"Rico002WinLoop","characters.sc","rico_002_winLoop"
"Rico002Lose","characters.sc","rico_002_lose"
"Rico002LoseLoop","characters.sc","rico_002_loseLoop"
"Rico002Still","characters.sc","rico_002_still"
"Rico003Win","characters.sc","rico_003_win"
"Rico003WinLoop","characters.sc","rico_003_winLoop"
"Rico003Lose","characters.sc","rico_003_lose"
"Rico003LoseLoop","characters.sc","rico_003_loseLoop"
"Rico003Still","characters.sc","rico_003_still"
"Rico004Win","characters.sc","rico_004_win"
"Rico004WinLoop","characters.sc","rico_004_winLoop"
"Rico004Lose","characters.sc","rico_004_lose"
"Rico004LoseLoop","characters.sc","rico_004_loseLoop"
"Rico004Still","characters.sc","rico_004_still"
"LollaWin","characters.sc","lolla_def_win"
"LollaWinLoop","characters.sc","lolla_def_winLoop"
"LollaLose","characters.sc","lolla_def_lose"
"LollaLoseLoop","characters.sc","lolla_def_loseLoop"
"LollaStill","characters.sc","lolla_def_still"
"Lolla002Win","characters.sc","lolla_002_win"
"Lolla002WinLoop","characters.sc","lolla_002_winLoop"
"Lolla002Lose","characters.sc","lolla_002_lose"
"Lolla002LoseLoop","characters.sc","lolla_def_loseLoop"
"Lolla002Still","characters.sc","lolla_002_still"
"Lolla004Win","characters.sc","lolla_004_win"
"Lolla004WinLoop","characters.sc","lolla_004_winLoop"
"Lolla004Lose","characters.sc","lolla_004_lose"
"Lolla004LoseLoop","characters.sc","lolla_004_loseLoop"
"Lolla004Still","characters.sc","lolla_004_still"
"Carl007Win","characters.sc","carl_007_win"
"Carl007WinLoop","characters.sc","carl_007_winLoop"
"Carl007Lose","characters.sc","carl_007_lose"
"Carl007LoseLoop","characters.sc","carl_007_loseLoop"
"Carl007Still","characters.sc","carl_007_still"
"Darryl002Still","characters.sc","darryl_002_still"
"Darryl002Win","characters.sc","darryl_002_win"
"Darryl002WinLoop","characters.sc","darryl_002_winLoop"
"Darryl002Lose","characters.sc","darryl_002_lose"
"Darryl002LoseLoop","characters.sc","darryl_002_loseLoop"
"Tara004Still","characters.sc","tara_004_still"
"Tara004Win","characters.sc","tara_004_win"
"Tara004WinLoop","characters.sc","tara_004_winLoop"
"Tara004Lose","characters.sc","tara_004_lose"
"Tara004LoseLoop","characters.sc","tara_004_loseLoop"
"Meg003Still","characters.sc","meg_003_still"
"Meg003Win","characters.sc","meg_003_win"
"Meg003WinLoop","characters.sc","meg_003_winLoop"
"Meg003Lose","characters.sc","meg_003_lose"
"Meg003LoseLoop","characters.sc","meg_003_loseLoop"
"Byron003Win","characters.sc","byron_003_win"
"Byron003WinLoop","characters.sc","byron_003_winLoop"
"Byron003Lose","characters.sc","byron_003_lose"
"Byron003LoseLoop","characters.sc","byron_003_loseLoop"
"Byron003Still","characters.sc","byron_003_still"
"Lolla003Win","characters.sc","lolla_003_win"
"Lolla003WinLoop","characters.sc","lolla_003_winLoop"
"Lolla003Lose","characters.sc","lolla_003_lose"
"Lolla003LoseLoop","characters.sc","lolla_003_loseLoop"
"Lolla003Still","characters.sc","lolla_003_still"
"BonnieWin","characters.sc","bonnie_def_win"
"BonnieWinLoop","characters.sc","bonnie_def_winLoop"
"BonnieLose","characters.sc","bonnie_def_lose"
"BonnieLoseLoop","characters.sc","bonnie_def_loseLoop"
"BonnieStill","characters.sc","bonnie_def_still"
"JanetWin","characters.sc","janet_def_win"
"JanetWinLoop","characters.sc","janet_def_winLoop"
"JanetLose","characters.sc","janet_def_lose"
"JanetLoseLoop","characters.sc","janet_def_loseLoop"
"JanetStill","characters.sc","janet_def_still"
"Bonnie002Win","characters.sc","bonnie_002_win"
"Bonnie002WinLoop","characters.sc","bonnie_002_winLoop"
"Bonnie002Lose","characters.sc","bonnie_002_lose"
"Bonnie002LoseLoop","characters.sc","bonnie_002_loseLoop"
"Bonnie002Still","characters.sc","bonnie_002_still"
"Janet002Win","characters.sc","janet_002_win"
"Janet002WinLoop","characters.sc","janet_002_winLoop"
"Janet002Lose","characters.sc","janet_002_lose"
"Janet002LoseLoop","characters.sc","janet_002_loseLoop"
"Janet002Still","characters.sc","janet_002_still"
"Tick004Win","characters.sc","tick_004_win"
"Tick004WinLoop","characters.sc","tick_004_winLoop"
"Tick004Lose","characters.sc","tick_004_lose"
"Tick004LoseLoop","characters.sc","tick_004_loseLoop"
"Tick004Still","characters.sc","tick_004_still"
"Ruffs002Win","characters.sc","ruffs_002_win"
"Ruffs002WinLoop","characters.sc","ruffs_002_winLoop"
"Ruffs002Lose","characters.sc","ruffs_002_lose"
"Ruffs002LoseLoop","characters.sc","ruffs_002_loseLoop"
"Ruffs002Still","characters.sc","ruffs_002_still"
"Edgar005Win","characters.sc","edgar_005_win"
"Edgar005WinLoop","characters.sc","edgar_005_winLoop"
"Edgar005Lose","characters.sc","edgar_005_lose"
"Edgar005LoseLoop","characters.sc","edgar_005_loseLoop"
"Edgar005Still","characters.sc","edgar_005_still"
"Bibi006Win","characters.sc","bibi_006_win"
"Bibi006WinLoop","characters.sc","bibi_006_winLoop"
"Bibi006Lose","characters.sc","bibi_006_lose"
"Bibi006LoseLoop","characters.sc","bibi_006_loseLoop"
"Bibi006Still","characters.sc","bibi_006_still"
"Bull006Win","characters.sc","bull_006_win"
"Bull006WinLoop","characters.sc","bull_006_winLoop"
"Bull006Lose","characters.sc","bull_006_lose"
"Bull006LoseLoop","characters.sc","bull_006_loseLoop"
"Bull006Still","characters.sc","bull_006_still"
"Jacky004Win","characters.sc","jacky_004_win"
"Jacky004WinLoop","characters.sc","jacky_004_winLoop"
"Jacky004Lose","characters.sc","jacky_004_lose"
"Jacky004LoseLoop","characters.sc","jacky_004_loseLoop"
"Jacky004Still","characters.sc","jacky_004_still"
"Sandy003Win","characters.sc","sandy_003_win"
"Sandy003WinLoop","characters.sc","sandy_003_winLoop"
"Sandy003Lose","characters.sc","sandy_003_lose"
"Sandy003LoseLoop","characters.sc","sandy_003_loseLoop"
"Sandy003Still","characters.sc","sandy_003_still"
"Brock003Win","characters.sc","brock_003_win"
"Brock003WinLoop","characters.sc","brock_003_winLoop"
"Brock003Lose","characters.sc","brock_003_lose"
"Brock003LoseLoop","characters.sc","brock_003_loseLoop"
"Brock003Still","characters.sc","brock_003_still"
"Emz003Still","characters.sc","emz_003_still"
"Emz003Win","characters.sc","emz_003_win"
"Emz003WinLoop","characters.sc","emz_003_winLoop"
"Emz003Lose","characters.sc","emz_003_lose"
"Emz003LoseLoop","characters.sc","emz_003_loseLoop"
"Penny003Win","characters.sc","penny_003_win"
"Penny003WinLoop","characters.sc","penny_003_winLoop"
"Penny003Lose","characters.sc","penny_003_lose"
"Penny003LoseLoop","characters.sc","penny_003_loseLoop"
"Penny003Still","characters.sc","penny_003_still"
"Penny004Win","characters.sc","penny_004_win"
"Penny004WinLoop","characters.sc","penny_004_winLoop"
"Penny004Lose","characters.sc","penny_004_lose"
"Penny004LoseLoop","characters.sc","penny_004_loseLoop"
"Penny004Still","characters.sc","penny_004_still"
"Belle004Win","characters.sc","belle_004_win"
"Belle004WinLoop","characters.sc","belle_004_Winloop"
"Belle004Lose","characters.sc","belle_004_lose"
"Belle004LoseLoop","characters.sc","belle_004_loseLoop"
"Belle004Still","characters.sc","belle_004_still"
"BronsonWin","characters.sc","bronson_def_win"
"BronsonWinLoop","characters.sc","bronson_def_winLoop"
"BronsonLose","characters.sc","bronson_def_lose"
"BronsonLoseLoop","characters.sc","bronson_def_loseLoop"
"BronsonStill","characters.sc","bronson_def_still"
"Bronson002Win","characters.sc","bronson_002_win"
"Bronson002WinLoop","characters.sc","bronson_002_winLoop"
"Bronson002Lose","characters.sc","bronson_002_lose"
"Bronson002LoseLoop","characters.sc","bronson_002_loseLoop"
"Bronson002Still","characters.sc","bronson_002_still"
"Colt005Still","characters.sc","colt_005_still"
"Colt005Win","characters.sc","colt_005_win"
"Colt005WinLoop","characters.sc","colt_005_winLoop"
"Colt005Lose","characters.sc","colt_005_lose"
"Colt005LoseLoop","characters.sc","colt_005_loseLoop"
"Fang003Win","characters.sc","fang_003_win"
"Fang003WinLoop","characters.sc","fang_003_winLoop"
"Fang003Lose","characters.sc","fang_003_lose"
"Fang003LoseLoop","characters.sc","fang_003_loseLoop"
"Fang003Still","characters.sc","fang_003_still"
"OtisStill","characters.sc","otis_def_still"
"OtisWin","characters.sc","otis_def_win"
"OtisWinLoop","characters.sc","otis_def_winLoop"
"OtisLose","characters.sc","otis_def_lose"
"OtisLoseLoop","characters.sc","otis_def_loseLoop"
"Otis002Still","characters.sc","otis_002_still"
"Otis002Win","characters.sc","otis_002_win"
"Otis002WinLoop","characters.sc","otis_002_winLoop"
"Otis002Lose","characters.sc","otis_002_lose"
"Otis002LoseLoop","characters.sc","otis_002_loseLoop"
"MandyStill","characters.sc","mandy_def_still"
"MandyWin","characters.sc","mandy_def_win"
"MandyWinLoop","characters.sc","mandy_def_winLoop"
"MandyLose","characters.sc","mandy_def_lose"
"MandyLoseLoop","characters.sc","mandy_def_loseLoop"
"Darryl003Still","characters.sc","darryl_003_still"
"Darryl003Win","characters.sc","darryl_003_win"
"Darryl003WinLoop","characters.sc","darryl_003_winLoop"
"Darryl003Lose","characters.sc","darryl_003_lose"
"Darryl003LoseLoop","characters.sc","darryl_003_loseLoop"
"Amber003Win","characters.sc","amber_003_win"
"Amber003WinLoop","characters.sc","amber_003_winLoop"
"Amber003Lose","characters.sc","amber_003_lose"
"Amber003LoseLoop","characters.sc","amber_003_loseLoop"
"Amber003Still","characters.sc","amber_003_still"
"Bronson003Win","characters.sc","bronson_003_win"
"Bronson003WinLoop","characters.sc","bronson_003_winLoop"
"Bronson003Lose","characters.sc","bronson_003_lose"
"Bronson003LoseLoop","characters.sc","bronson_003_loseLoop"
"Bronson003Still","characters.sc","bronson_003_still"
"Ash004Win","characters.sc","ash_004_win"
"Ash004WinLoop","characters.sc","ash_004_winLoop"
"Ash004Lose","characters.sc","ash_004_lose"
"Ash004LoseLoop","characters.sc","ash_004_loseLoop"
"Ash004Still","characters.sc","ash_004_still"
"Ash005Win","characters.sc","ash_005_win"
"Ash005WinLoop","characters.sc","ash_005_winLoop"
"Ash005Lose","characters.sc","ash_005_lose"
"Ash005LoseLoop","characters.sc","ash_005_loseLoop"
"Ash005Still","characters.sc","ash_005_still"
"ChesterStill","characters.sc","chester_def_still"
"ChesterWin","characters.sc","chester_def_win"
"ChesterWinLoop","characters.sc","chester_def_winLoop"
"ChesterLose","characters.sc","chester_def_lose"
"ChesterLoseLoop","characters.sc","chester_def_loseLoop"
"Mandy002Still","characters.sc","mandy_002_still"
"Mandy002Win","characters.sc","mandy_002_win"
"Mandy002WinLoop","characters.sc","mandy_002_winLoop"
"Mandy002Lose","characters.sc","mandy_002_lose"
"Mandy002LoseLoop","characters.sc","mandy_002_loseLoop"
"Buzz001Still","characters.sc","buzz_001_still"
"Buzz001Win","characters.sc","buzz_001_win"
"Buzz001WinLoop","characters.sc","buzz_001_winLoop"
"Buzz001Lose","characters.sc","buzz_001_lose"
"Buzz001LoseLoop","characters.sc","buzz_001_loseLoop"
"Nita004Still","characters.sc","nita_004_still"
"Nita004Win","characters.sc","nita_004_win"
"Nita004WinLoop","characters.sc","nita_004_winLoop"
"Nita004Lose","characters.sc","nita_004_lose"
"Nita004LoseLoop","characters.sc","nita_004_loseLoop"
"GrayStill","characters.sc","gray_def_still"
"GrayWin","characters.sc","gray_def_win"
"GrayWinLoop","characters.sc","gray_def_winLoop"
"GrayLose","characters.sc","gray_def_lose"
"GrayLoseLoop","characters.sc","gray_def_loseLoop"
"Griff001Still","characters.sc","griff_001_still"
"Griff001Win","characters.sc","griff_001_win"
"Griff001WinLoop","characters.sc","griff_001_winLoop"
"Griff001Lose","characters.sc","griff_001_lose"
"Griff001LoseLoop","characters.sc","griff_001_loseLoop"
"Gus002Still","characters.sc","gus_002_still"
"Gus002Win","characters.sc","gus_002_win"
"Gus002WinLoop","characters.sc","gus_002_winLoop"
"Gus002Lose","characters.sc","gus_002_lose"
"Gus002LoseLoop","characters.sc","gus_002_loseLoop"
"Chester002Still","characters.sc","chester_002_still"
"Chester002Win","characters.sc","chester_002_win"
"Chester002WinLoop","characters.sc","chester_002_winLoop"
"Chester002Lose","characters.sc","chester_002_lose"
"Chester002LoseLoop","characters.sc","chester_002_loseLoop"
"Bronson004Win","characters.sc","bronson_004_win"
"Bronson004WinLoop","characters.sc","bronson_004_winLoop"
"Bronson004Lose","characters.sc","bronson_004_lose"
"Bronson004LoseLoop","characters.sc","bronson_004_loseLoop"
"Bronson004Still","characters.sc","bronson_004_still"
"Eve003Win","characters.sc","eve_003_win"
"Eve003WinLoop","characters.sc","eve_003_winLoop"
"Eve003Lose","characters.sc","eve_003_lose"
"Eve003LoseLoop","characters.sc","eve_003_loseLoop"
"Eve003Still","characters.sc","eve_003_still"
"Jessie004Still","characters.sc","jessie_004_still"
"Jessie004Win","characters.sc","jessie_004_win"
"Jessie004WinLoop","characters.sc","jessie_004_winLoop"
"Jessie004Lose","characters.sc","jessie_004_lose"
"Jessie004LoseLoop","characters.sc","jessie_004_loseLoop"
"Jessie005Still","characters.sc","jessie_005_still"
"Jessie005Win","characters.sc","jessie_005_win"
"Jessie005WinLoop","characters.sc","jessie_005_winLoop"
"Jessie005Lose","characters.sc","jessie_005_lose"
"Jessie005LoseLoop","characters.sc","jessie_005_loseLoop"
"Penny005Win","characters.sc","penny_005_win"
"Penny005WinLoop","characters.sc","penny_005_winLoop"
"Penny005Lose","characters.sc","penny_005_lose"
"Penny005LoseLoop","characters.sc","penny_005_loseLoop"
"Penny005Still","characters.sc","penny_005_still"
"Lolla005Win","characters.sc","lolla_005_win"
"Lolla005WinLoop","characters.sc","lolla_005_winLoop"
"Lolla005Lose","characters.sc","lolla_005_lose"
"Lolla005LoseLoop","characters.sc","lolla_005_loseLoop"
"Lolla005Still","characters.sc","lolla_005_still"
"Dyna004Still","characters.sc","dyna_004_still"
"Dyna004Win","characters.sc","dyna_004_win"
"Dyna004WinLoop","characters.sc","dyna_004_winLoop"
"Dyna004Lose","characters.sc","dyna_004_lose"
"Dyna004LoseLoop","characters.sc","dyna_004_loseLoop"
"Otis003Still","characters.sc","otis_003_still"
"Otis003Win","characters.sc","otis_003_win"
"Otis003WinLoop","characters.sc","otis_003_winLoop"
"Otis003Lose","characters.sc","otis_003_lose"
"Otis003LoseLoop","characters.sc","otis_003_loseLoop"
"Janet003Win","characters.sc","janet_003_win"
"Janet003WinLoop","characters.sc","janet_003_winLoop"
"Janet003Lose","characters.sc","janet_003_lose"
"Janet003LoseLoop","characters.sc","janet_003_loseLoop"
"Janet003Still","characters.sc","janet_003_still"
"Janet003Profile","characters.sc","janet_003_profile"
"Carl008Win","characters.sc","carl_008_win"
"Carl008WinLoop","characters.sc","carl_008_winLoop"
"Carl008Lose","characters.sc","carl_008_lose"
"Carl008LoseLoop","characters.sc","carl_008_loseLoop"
"Carl008Still","characters.sc","carl_008_still"
"Piper005Win","characters.sc","piper_005_win"
"Piper005WinLoop","characters.sc","piper_005_winLoop"
"Piper005Lose","characters.sc","piper_005_lose"
"Piper005LoseLoop","characters.sc","piper_005_loseLoop"
"Piper005Still","characters.sc","piper_005_still"
"Nani004Still","characters.sc","nani_004_still"
"Nani004Win","characters.sc","nani_004_win"
"Nani004WinLoop","characters.sc","nani_004_winLoop"
"Nani004Lose","characters.sc","nani_004_lose"
"Nani004LoseLoop","characters.sc","nani_004_loseLoop"
"Bull007Win","characters.sc","bull_007_win"
"Bull007WinLoop","characters.sc","bull_007_winLoop"
"Bull007Lose","characters.sc","bull_007_lose"
"Bull007LoseLoop","characters.sc","bull_007_loseLoop"
"Bull007Still","characters.sc","bull_007_still"
"Primo009Win","characters.sc","primo_009_win"
"Primo009WinLoop","characters.sc","primo_009_winLoop"
"Primo009Lose","characters.sc","primo_009_lose"
"Primo009LoseLoop","characters.sc","primo_009_loseLoop"
"Primo009Still","characters.sc","primo_009_still"
"Gray002Still","characters.sc","gray_002_still"
"Gray002Win","characters.sc","gray_002_win"
"Gray002WinLoop","characters.sc","gray_002_winLoop"
"Gray002Lose","characters.sc","gray_002_lose"
"Gray002LoseLoop","characters.sc","gray_002_loseLoop"
"WillowWin","characters.sc","willow_def_win"
"WillowWinLoop","characters.sc","willow_def_winLoop"
"WillowLose","characters.sc","willow_def_lose"
"WillowLoseLoop","characters.sc","willow_def_loseLoop"
"WillowStill","characters.sc","willow_def_still"
"RtWin","characters.sc","rt_def_win"
"RtWinLoop","characters.sc","rt_def_winLoop"
"RtLose","characters.sc","rt_def_lose"
"RtLoseLoop","characters.sc","rt_def_loseLoop"
"RtStill","characters.sc","rt_def_still"
"Willow002Win","characters.sc","willow_002_win"
"Willow002WinLoop","characters.sc","willow_002_winLoop"
"Willow002Lose","characters.sc","willow_002_lose"
"Willow002LoseLoop","characters.sc","willow_002_loseLoop"
"Willow002Still","characters.sc","willow_002_still"
"Rt003Win","characters.sc","rt_003_win"
"Rt003WinLoop","characters.sc","rt_003_winLoop"
"Rt003Lose","characters.sc","rt_003_lose"
"Rt003LoseLoop","characters.sc","rt_003_loseLoop"
"Rt003Still","characters.sc","rt_003_still"
"Rt002Win","characters.sc","rt_002_win"
"Rt002WinLoop","characters.sc","rt_002_winLoop"
"Rt002Lose","characters.sc","rt_002_lose"
"Rt002LoseLoop","characters.sc","rt_002_loseLoop"
"Rt002Still","characters.sc","rt_002_still"
"Frank004Win","characters.sc","frank_004_win"
"Frank004WinLoop","characters.sc","frank_004_winLoop"
"Frank004Lose","characters.sc","frank_004_lose"
"Frank004LoseLoop","characters.sc","frank_004_loseLoop"
"Frank004Still","characters.sc","frank_004_still"
"Bibi007Win","characters.sc","bibi_007_win"
"Bibi007WinLoop","characters.sc","bibi_007_winLoop"
"Bibi007Lose","characters.sc","bibi_007_lose"
"Bibi007LoseLoop","characters.sc","bibi_007_loseLoop"
"Bibi007Still","characters.sc","bibi_007_still"
"Leon005Win","characters.sc","leon_005_win"
"Leon005WinLoop","characters.sc","leon_005_winLoop"
"Leon005Lose","characters.sc","leon_005_lose"
"Leon005LoseLoop","characters.sc","leon_005_loseLoop"
"Leon005Still","characters.sc","leon_005_still"
"Nani005Still","characters.sc","nani_005_still"
"Nani005Win","characters.sc","nani_005_win"
"Nani005WinLoop","characters.sc","nani_005_winLoop"
"Nani005Lose","characters.sc","nani_005_lose"
"Nani005LoseLoop","characters.sc","nani_005_loseLoop"
"Carl009Win","characters.sc","carl_009_win"
"Carl009WinLoop","characters.sc","carl_009_winLoop"
"Carl009Lose","characters.sc","carl_009_lose"
"Carl009LoseLoop","characters.sc","carl_009_loseLoop"
"Carl009Still","characters.sc","carl_009_still"
"Jessie006Still","characters.sc","jessie_006_still"
"Jessie006Win","characters.sc","jessie_006_win"
"Jessie006WinLoop","characters.sc","jessie_006_winLoop"
"Jessie006Lose","characters.sc","jessie_006_lose"
"Jessie006LoseLoop","characters.sc","jessie_006_loseLoop"
"Tick005Win","characters.sc","tick_005_win"
"Tick005WinLoop","characters.sc","tick_005_winLoop"
"Tick005Lose","characters.sc","tick_005_lose"
"Tick005LoseLoop","characters.sc","tick_005_loseLoop"
"Tick005Still","characters.sc","tick_005_still"
"Emz004Still","characters.sc","emz_004_still"
"Emz004Win","characters.sc","emz_004_win"
"Emz004WinLoop","characters.sc","emz_004_winLoop"
"Emz004Lose","characters.sc","emz_004_lose"
"Emz004LoseLoop","characters.sc","emz_004_loseLoop"
"Jessie007Still","characters.sc","jessie_007_still"
"Jessie007Win","characters.sc","jessie_007_win"
"Jessie007WinLoop","characters.sc","jessie_007_winLoop"
"Jessie007Lose","characters.sc","jessie_007_lose"
"Jessie007LoseLoop","characters.sc","jessie_007_loseLoop"
"Edgar006Win","characters.sc","edgar_006_win"
"Edgar006WinLoop","characters.sc","edgar_006_winLoop"
"Edgar006Lose","characters.sc","edgar_006_lose"
"Edgar006LoseLoop","characters.sc","edgar_006_loseLoop"
"Edgar006Still","characters.sc","edgar_006_still"
"Max004Win","characters.sc","max_004_win"
"Max004WinLoop","characters.sc","max_004_winLoop"
"Max004Lose","characters.sc","max_004_lose"
"Max004LoseLoop","characters.sc","max_004_loseLoop"
"Max004Still","characters.sc","max_004_still"
"Meg004Still","characters.sc","meg_004_still"
"Meg004Win","characters.sc","meg_004_win"
"Meg004WinLoop","characters.sc","meg_004_winLoop"
"Meg004Lose","characters.sc","meg_004_lose"
"Meg004LoseLoop","characters.sc","meg_004_loseLoop"
"MaisieStill","characters.sc","maisie_def_still"
"MaisieWin","characters.sc","maisie_def_win"
"MaisieWinLoop","characters.sc","maisie_def_winLoop"
"MaisieLose","characters.sc","maisie_def_lose"
"MaisieLoseLoop","characters.sc","maisie_def_loseLoop"
"MaisieProfile","characters.sc","maisie_def_profile"
"Maisie002Profile","characters.sc","maisie_002_profile"
"Maisie002Still","characters.sc","maisie_002_still"
"Maisie002Win","characters.sc","maisie_002_win"
"Maisie002WinLoop","characters.sc","maisie_002_winLoop"
"Maisie002Lose","characters.sc","maisie_002_lose"
"Maisie002LoseLoop","characters.sc","maisie_002_loseLoop"
"Colt006Still","characters.sc","colt_006_still"
"Colt006Win","characters.sc","colt_006_win"
"Colt006WinLoop","characters.sc","colt_006_winLoop"
"Colt006Lose","characters.sc","colt_006_lose"
"Colt006LoseLoop","characters.sc","colt_006_loseLoop"
"HankStill","characters.sc","hank_def_still"
"HankWin","characters.sc","hank_def_win"
"HankWinLoop","characters.sc","hank_def_winLoop"
"HankLose","characters.sc","hank_def_lose"
"HankLoseLoop","characters.sc","hank_def_loseLoop"
"Hank002Still","characters.sc","hank_002_still"
"Hank002Win","characters.sc","hank_002_win"
"Hank002WinLoop","characters.sc","hank_002_winLoop"
"Hank002Lose","characters.sc","hank_002_lose"
"Hank002LoseLoop","characters.sc","hank_002_loseLoop"
"Buster003Win","characters.sc","buster_003_win"
"Buster003WinLoop","characters.sc","buster_003_winLoop"
"Buster003Lose","characters.sc","buster_003_lose"
"Buster003LoseLoop","characters.sc","buster_003_loseLoop"
"Buster003Still","characters.sc","buster_003_still"
"Tara006Still","characters.sc","tara_006_still"
"Tara006Win","characters.sc","tara_006_win"
"Tara006WinLoop","characters.sc","tara_006_winLoop"
"Tara006Lose","characters.sc","tara_006_lose"
"Tara006LoseLoop","characters.sc","tara_006_loseLoop"
"Bibi008Win","characters.sc","bibi_008_win"
"Bibi008WinLoop","characters.sc","bibi_008_winLoop"
"Bibi008Lose","characters.sc","bibi_008_lose"
"Bibi008LoseLoop","characters.sc","bibi_008_loseLoop"
"Bibi008Still","characters.sc","bibi_008_still"
"Lou005Still","characters.sc","lou_005_still"
"Lou005Win","characters.sc","lou_005_win"
"Lou005WinLoop","characters.sc","lou_005_winLoop"
"Lou005Lose","characters.sc","lou_005_lose"
"Lou005LoseLoop","characters.sc","lou_005_loseLoop"
"Chester003Still","characters.sc","chester_003_still"
"Chester003Win","characters.sc","chester_003_win"
"Chester003WinLoop","characters.sc","chester_003_winLoop"
"Chester003Lose","characters.sc","chester_003_lose"
"Chester003LoseLoop","characters.sc","chester_003_loseLoop"
"Arcade005Still","characters.sc","arcade_005_still"
"Arcade005Win","characters.sc","arcade_005_win"
"Arcade005WinLoop","characters.sc","arcade_005_winLoop"
"Arcade005Lose","characters.sc","arcade_005_lose"
"Arcade005LoseLoop","characters.sc","arcade_005_loseLoop"
"Meg005Still","characters.sc","meg_005_still"
"Meg005Win","characters.sc","meg_005_win"
"Meg005WinLoop","characters.sc","meg_005_winLoop"
"Meg005Lose","characters.sc","meg_005_lose"
"Meg005LoseLoop","characters.sc","meg_005_loseLoop"
"Carl010Win","characters.sc","carl_010_win"
"Carl010WinLoop","characters.sc","carl_010_winLoop"
"Carl010Lose","characters.sc","carl_010_lose"
"Carl010LoseLoop","characters.sc","carl_010_loseLoop"
"Carl010Still","characters.sc","carl_010_still"
"Crow003Still","characters.sc","crow_003_still"
"Crow003Win","characters.sc","crow_003_win"
"Crow003WinLoop","characters.sc","crow_003_winLoop"
"Crow003Lose","characters.sc","crow_003_lose"
"Crow003LoseLoop","characters.sc","crow_003_loseLoop"
"Griff002Still","characters.sc","griff_002_still"
"Griff002Win","characters.sc","griff_002_win"
"Griff002WinLoop","characters.sc","griff_002_winLoop"
"Griff002Lose","characters.sc","griff_002_lose"
"Griff002LoseLoop","characters.sc","griff_002_loseLoop"
"Janet004Win","characters.sc","janet_004_win"
"Janet004WinLoop","characters.sc","janet_004_winLoop"
"Janet004Lose","characters.sc","janet_004_lose"
"Janet004LoseLoop","characters.sc","janet_004_loseLoop"
"Janet004Still","characters.sc","janet_004_still"
"Surge001Win","characters.sc","surge_001_win"
"Surge001WinLoop","characters.sc","surge_001_winLoop"
"Surge001Lose","characters.sc","surge_001_lose"
"Surge001LoseLoop","characters.sc","surge_001_loseLoop"
"Surge001Still","characters.sc","surge_001_still"
"Penny002Win","characters.sc","penny_002_win"
"Penny002WinLoop","characters.sc","penny_002_winLoop"
"Penny002Lose","characters.sc","penny_002_lose"
"Penny002LoseLoop","characters.sc","penny_002_loseLoop"
"Penny002Still","characters.sc","penny_002_still"
"Brock005Win","characters.sc","brock_005_win"
"Brock005WinLoop","characters.sc","brock_005_winLoop"
"Brock005Lose","characters.sc","brock_005_lose"
"Brock005LoseLoop","characters.sc","brock_005_loseLoop"
"Brock005Still","characters.sc","brock_005_still"
"CordeliusStill","characters.sc","cordelius_def_still"
"CordeliusWin","characters.sc","cordelius_def_win"
"CordeliusWinLoop","characters.sc","cordelius_def_winLoop"
"CordeliusLose","characters.sc","cordelius_def_lose"
"CordeliusLoseLoop","characters.sc","cordelius_def_loseLoop"
"Cordelius002Still","characters.sc","cordelius_002_still"
"Cordelius002Win","characters.sc","cordelius_002_win"
"Cordelius002WinLoop","characters.sc","cordelius_002_winLoop"
"Cordelius002Lose","characters.sc","cordelius_002_lose"
"Cordelius002LoseLoop","characters.sc","cordelius_002_loseLoop"
"DougStill","characters.sc","doug_def_still"
"DougWin","characters.sc","doug_def_win"
"DougWinLoop","characters.sc","doug_def_winLoop"
"DougLose","characters.sc","doug_def_lose"
"DougLoseLoop","characters.sc","doug_def_loseLoop"
"Doug002Still","characters.sc","doug_002_still"
"Doug002Win","characters.sc","doug_002_win"
"Doug002WinLoop","characters.sc","doug_002_winLoop"
"Doug002Lose","characters.sc","doug_002_lose"
"Doug002LoseLoop","characters.sc","doug_002_loseLoop"
"Cordelius003Still","characters.sc","cordelius_003_still"
"Cordelius003Win","characters.sc","cordelius_003_win"
"Cordelius003WinLoop","characters.sc","cordelius_003_winLoop"
"Cordelius003Lose","characters.sc","cordelius_003_lose"
"Cordelius003LoseLoop","characters.sc","cordelius_003_loseLoop"
"starr_01_change","characters.sc","starr_01_change"
"starr_01_idle","characters.sc","starr_01_idle"
"starr_01_final","characters.sc","starr_01_final"
"Rosa005Win","characters.sc","rosa_005_win"
"Rosa005WinLoop","characters.sc","rosa_005_winLoop"
"Rosa005Lose","characters.sc","rosa_005_lose"
"Rosa005LoseLoop","characters.sc","rosa_005_loseLoop"
"Rosa005Still","characters.sc","rosa_005_still"
"Stu003Still","characters.sc","stu_003_still"
"Stu003Win","characters.sc","stu_003_win"
"Stu003WinLoop","characters.sc","stu_003_winLoop"
"Stu003Lose","characters.sc","stu_003_lose"
"Stu003LoseLoop","characters.sc","stu_003_loseLoop"
"Squeak007Still","characters.sc","squeak_007_still"
"Squeak007Win","characters.sc","squeak_007_win"
"Squeak007WinLoop","characters.sc","squeak_007_winLoop"
"Squeak007Lose","characters.sc","squeak_007_lose"
"Squeak007LoseLoop","characters.sc","squeak_007_loseLoop"
"Emz005Still","characters.sc","emz_005_still"
"Emz005Win","characters.sc","emz_005_win"
"Emz005WinLoop","characters.sc","emz_005_winLoop"
"Emz005Lose","characters.sc","emz_005_lose"
"Emz005LoseLoop","characters.sc","emz_005_loseLoop"
"Cordelius004Still","characters.sc","cordelius_004_still"
"Cordelius004Win","characters.sc","cordelius_004_win"
"Cordelius004WinLoop","characters.sc","cordelius_004_winLoop"
"Cordelius004Lose","characters.sc","cordelius_004_lose"
"Cordelius004LoseLoop","characters.sc","cordelius_004_loseLoop"
"Willow003Win","characters.sc","willow_003_win"
"Willow003WinLoop","characters.sc","willow_003_winLoop"
"Willow003Lose","characters.sc","willow_003_lose"
"Willow003LoseLoop","characters.sc","willow_003_loseLoop"
"Willow003Still","characters.sc","willow_003_still"
"PearlWin","characters.sc","pearl_def_win"
"PearlWinLoop","characters.sc","pearl_def_winLoop"
"PearlLose","characters.sc","pearl_def_lose"
"PearlLoseLoop","characters.sc","pearl_def_loseLoop"
"PearlStill","characters.sc","pearl_def_still"
"Hank003Still","characters.sc","hank_003_still"
"Hank003Win","characters.sc","hank_003_win"
"Hank003WinLoop","characters.sc","hank_003_winLoop"
"Hank003Lose","characters.sc","hank_003_lose"
"Hank003LoseLoop","characters.sc","hank_003_loseLoop"
"Maisie003Still","characters.sc","maisie_003_still"
"Maisie003Win","characters.sc","maisie_003_win"
"Maisie003WinLoop","characters.sc","maisie_003_winLoop"
"Maisie003Lose","characters.sc","maisie_003_lose"
"Maisie003LoseLoop","characters.sc","maisie_003_loseLoop"
"Mandy003Still","characters.sc","mandy_003_still"
"Mandy003Win","characters.sc","mandy_003_win"
"Mandy003WinLoop","characters.sc","mandy_003_winLoop"
"Mandy003Lose","characters.sc","mandy_003_lose"
"Mandy003LoseLoop","characters.sc","mandy_003_loseLoop"
"Janet005Win","characters.sc","janet_005_win"
"Janet005WinLoop","characters.sc","janet_005_winLoop"
"Janet005Lose","characters.sc","janet_005_lose"
"Janet005LoseLoop","characters.sc","janet_005_loseLoop"
"Janet005Still","characters.sc","janet_005_still"
"ChuckWin","characters.sc","chuck_def_win"
"ChuckWinLoop","characters.sc","chuck_def_winLoop"
"ChuckLose","characters.sc","chuck_def_lose"
"ChuckLoseLoop","characters.sc","chuck_def_loseLoop"
"ChuckStill","characters.sc","chuck_def_still"
"Chuck002Win","characters.sc","chuck_002_win"
"Chuck002WinLoop","characters.sc","chuck_002_winLoop"
"Chuck002Lose","characters.sc","chuck_002_lose"
"Chuck002LoseLoop","characters.sc","chuck_002_loseLoop"
"Chuck002Still","characters.sc","chuck_002_still"
"Pearl002Win","characters.sc","pearl_002_win"
"Pearl002WinLoop","characters.sc","pearl_002_winLoop"
"Pearl002Lose","characters.sc","pearl_002_lose"
"Pearl002LoseLoop","characters.sc","pearl_002_loseLoop"
"Pearl002Still","characters.sc","pearl_002_still"
"Edgar007Win","characters.sc","edgar_007_win"
"Edgar007WinLoop","characters.sc","edgar_007_winLoop"
"Edgar007Lose","characters.sc","edgar_007_lose"
"Edgar007LoseLoop","characters.sc","edgar_007_loseLoop"
"Edgar007Still","characters.sc","edgar_007_still"
"Mortis005Win","characters.sc","mortis_005_win"
"Mortis005WinLoop","characters.sc","mortis_005_winLoop"
"Mortis005Lose","characters.sc","mortis_005_lose"
"Mortis005LoseLoop","characters.sc","mortis_005_loseLoop"
"Mortis005Still","characters.sc","mortis_005_still"
"Frank005Win","characters.sc","frank_005_win"
"Frank005WinLoop","characters.sc","frank_005_winLoop"
"Frank005Lose","characters.sc","frank_005_lose"
"Frank005LoseLoop","characters.sc","frank_005_loseLoop"
"Frank005Still","characters.sc","frank_005_still"
"Grom003Win","characters.sc","grom_003_win"
"Grom003WinLoop","characters.sc","grom_003_winLoop"
"Grom003Lose","characters.sc","grom_003_lose"
"Grom003LoseLoop","characters.sc","grom_003_loseLoop"
"Grom003Still","characters.sc","grom_003_still"
"Bo007Win","characters.sc","bo_007_win"
"Bo007WinLoop","characters.sc","bo_007_winLoop"
"Bo007Lose","characters.sc","bo_007_lose"
"Bo007LoseLoop","characters.sc","bo_007_loseLoop"
"Bo007Still","characters.sc","bo_007_still"
"Bronson005Win","characters.sc","bronson_005_win"
"Bronson005WinLoop","characters.sc","bronson_005_winLoop"
"Bronson005Lose","characters.sc","bronson_005_lose"
"Bronson005LoseLoop","characters.sc","bronson_005_loseLoop"
"Bronson005Still","characters.sc","bronson_005_still"
"Edgar008Win","characters.sc","edgar_008_win"
"Edgar008WinLoop","characters.sc","edgar_008_winLoop"
"Edgar008Lose","characters.sc","edgar_008_lose"
"Edgar008LoseLoop","characters.sc","edgar_008_loseLoop"
"Edgar008Still","characters.sc","edgar_008_still"
"Edgar009Win","characters.sc","edgar_009_win"
"Edgar009WinLoop","characters.sc","edgar_009_winLoop"
"Edgar009Lose","characters.sc","edgar_009_lose"
"Edgar009LoseLoop","characters.sc","edgar_009_loseLoop"
"Edgar009Still","characters.sc","edgar_009_still"
"Byron004Win","characters.sc","byron_004_win"
"Byron004WinLoop","characters.sc","byron_004_winLoop"
"Byron004Lose","characters.sc","byron_004_lose"
"Byron004LoseLoop","characters.sc","byron_004_loseLoop"
"Byron004Still","characters.sc","byron_004_still"
"Nita005Still","characters.sc","nita_005_still"
"Nita005Win","characters.sc","nita_005_win"
"Nita005WinLoop","characters.sc","nita_005_winLoop"
"Nita005Lose","characters.sc","nita_005_lose"
"Nita005LoseLoop","characters.sc","nita_005_loseLoop"
"CharlieStill","characters.sc","charlie_def_still"
"CharlieWin","characters.sc","charlie_def_win"
"CharlieWinLoop","characters.sc","charlie_def_winLoop"
"CharlieLose","characters.sc","charlie_def_lose"
"CharlieLoseLoop","characters.sc","charlie_def_loseLoop"
"Fang004Win","characters.sc","fang_004_win"
"Fang004WinLoop","characters.sc","fang_004_winLoop"
"Fang004Lose","characters.sc","fang_004_lose"
"Fang004LoseLoop","characters.sc","fang_004_loseLoop"
"Fang004Still","characters.sc","fang_004_still"
"Bo008Win","characters.sc","bo_008_win"
"Bo008WinLoop","characters.sc","bo_008_winLoop"
"Bo008Lose","characters.sc","bo_008_lose"
"Bo008LoseLoop","characters.sc","bo_008_loseLoop"
"Bo008Still","characters.sc","bo_008_still"
"Charlie002Still","characters.sc","charlie_002_still"
"Charlie002Win","characters.sc","charlie_002_win"
"Charlie002WinLoop","characters.sc","charlie_002_winLoop"
"Charlie002Lose","characters.sc","charlie_002_lose"
"Charlie002LoseLoop","characters.sc","charlie_002_loseLoop"
"Shelly005Win","characters.sc","shelly_005_win"
"Shelly005WinLoop","characters.sc","shelly_005_winLoop"
"Shelly005Lose","characters.sc","shelly_005_lose"
"Shelly005LoseLoop","characters.sc","shelly_005_loseLoop"
"Shelly005Still","characters.sc","shelly_005_still"
"Lolla006Win","characters.sc","lolla_006_win"
"Lolla006WinLoop","characters.sc","lolla_006_winLoop"
"Lolla006Lose","characters.sc","lolla_006_lose"
"Lolla006LoseLoop","characters.sc","lolla_006_loseLoop"
"Lolla006Still","characters.sc","lolla_006_still"
"Charlie003Still","characters.sc","charlie_003_still"
"Charlie003Win","characters.sc","charlie_003_win"
"Charlie003WinLoop","characters.sc","charlie_003_winLoop"
"Charlie003Lose","characters.sc","charlie_003_lose"
"Charlie003LoseLoop","characters.sc","charlie_003_loseLoop"
"Leon006Win","characters.sc","leon_006_win"
"Leon006WinLoop","characters.sc","leon_006_winLoop"
"Leon006Lose","characters.sc","leon_006_lose"
"Leon006LoseLoop","characters.sc","leon_006_loseLoop"
"Leon006Still","characters.sc","leon_006_still"
"Stu004Still","characters.sc","stu_004_still"
"Stu004Win","characters.sc","stu_004_win"
"Stu004WinLoop","characters.sc","stu_004_winLoop"
"Stu004Lose","characters.sc","stu_004_lose"
"Stu004LoseLoop","characters.sc","stu_004_loseLoop"
"Primo010Win","characters.sc","primo_010_win"
"Primo010WinLoop","characters.sc","primo_010_winLoop"
"Primo010LoseLoop","characters.sc","primo_010_loseLoop"
"Primo010Still","characters.sc","primo_010_still"
"Frank006Win","characters.sc","frank_006_win"
"Frank006WinLoop","characters.sc","frank_006_winLoop"
"Frank006LoseLoop","characters.sc","frank_006_loseLoop"
"Frank006Still","characters.sc","frank_006_still"
"Jessie008Still","characters.sc","jessie_008_still"
"Jessie008Win","characters.sc","jessie_008_win"
"Jessie008WinLoop","characters.sc","jessie_008_winLoop"
"Jessie008Lose","characters.sc","jessie_008_lose"
"Jessie008LoseLoop","characters.sc","jessie_008_loseLoop"
"MicoWin","characters.sc","mico_def_win"
"MicoWinLoop","characters.sc","mico_def_winLoop"
"MicoLose","characters.sc","mico_def_lose"
"MicoStill","characters.sc","mico_def_still"
"Mico002Win","characters.sc","mico_002_win"
"Mico002WinLoop","characters.sc","mico_002_winLoop"
"Mico002Lose","characters.sc","mico_002_lose"
"Mico002Still","characters.sc","mico_002_still"
"Poco006Win","characters.sc","poco_006_win"
"Poco006WinLoop","characters.sc","poco_006_winLoop"
"Poco006Lose","characters.sc","poco_006_lose"
"Poco006Still","characters.sc","poco_006_still"
"Piper007Win","characters.sc","piper_007_win"
"Piper007WinLoop","characters.sc","piper_007_winLoop"
"Piper007Lose","characters.sc","piper_007_lose"
"Piper007LoseLoop","characters.sc","piper_007_loseLoop"
"Piper007Still","characters.sc","piper_007_still"
"Mico003Win","characters.sc","mico_003_win"
"Mico003WinLoop","characters.sc","mico_003_winLoop"
"Mico003Lose","characters.sc","mico_003_lose"
"Mico003LoseLoop","characters.sc","mico_003_loseLoop"
"Mico003Still","characters.sc","mico_003_still"
"Spike007Win","characters.sc","spike_007_win"
"Spike007WinLoop","characters.sc","spike_007_winLoop"
"Spike007Lose","characters.sc","spike_007_lose"
"Spike007Still","characters.sc","spike_007_still"
"KitWin","characters.sc","kit_def_win"
"KitWinLoop","characters.sc","kit_def_winLoop"
"KitLose","characters.sc","kit_def_lose"
"KitStill","characters.sc","kit_def_still"
"Kit002Win","characters.sc","kit_002_win"
"Kit002WinLoop","characters.sc","kit_002_winLoop"
"Kit002Lose","characters.sc","kit_002_lose"
"Kit002Still","characters.sc","kit_002_still"
"Kit003Win","characters.sc","kit_003_win"
"Kit003WinLoop","characters.sc","kit_003_winLoop"
"Kit003Lose","characters.sc","kit_003_lose"
"Kit003LoseLoop","characters.sc","kit_003_loseLoop"
"Kit003Still","characters.sc","kit_003_still"
"Kit004Win","characters.sc","kit_004_win"
"Kit004WinLoop","characters.sc","kit_004_winLoop"
"Kit004Lose","characters.sc","kit_004_lose"
"Kit004LoseLoop","characters.sc","kit_004_loseLoop"
"Kit004Still","characters.sc","kit_004_still"
"Colette006Win","characters.sc","colette_006_win"
"Colette006WinLoop","characters.sc","colette_006_winLoop"
"Colette006Lose","characters.sc","colette_006_lose"
"Colette006LoseLoop","characters.sc","colette_006_loseLoop"
"Colette006Still","characters.sc","colette_006_still"
"Rico007Win","characters.sc","rico_007_win"
"Rico007WinLoop","characters.sc","rico_007_winLoop"
"Rico007Lose","characters.sc","rico_007_lose"
"Rico007LoseLoop","characters.sc","rico_007_loseLoop"
"Rico007Still","characters.sc","rico_007_still"
"Colette007Win","characters.sc","colette_007_win"
"Colette007Lose","characters.sc","colette_007_lose"
"Colette007Still","characters.sc","colette_007_still"
"Colette008Win","characters.sc","colette_008_win"
"Colette008Lose","characters.sc","colette_008_lose"
"Colette008Still","characters.sc","colette_008_still"
"Otis004Still","characters.sc","otis_004_still"
"Otis004Win","characters.sc","otis_004_win"
"Otis004Lose","characters.sc","otis_004_lose"
"Otis004LoseLoop","characters.sc","otis_004_loseLoop"
"Colt007Still","characters.sc","colt_007_still"
"Colt007Win","characters.sc","colt_007_win"
"Colt007WinLoop","characters.sc","colt_007_winLoop"
"Colt007Lose","characters.sc","colt_007_lose"
"TwinsLose","characters.sc","twins_def_lose"
"TwinsLoseLoop","characters.sc","twins_def_loseLoop"
"TwinsStill","characters.sc","twins_def_still"
"TwinsWin","characters.sc","twins_def_win"
"TwinsWinLoop","characters.sc","twins_def_winLoop"
"Twins002Lose","characters.sc","twins_002_lose"
"Twins002LoseLoop","characters.sc","twins_002_loseLoop"
"Twins002Still","characters.sc","twins_002_still"
"Twins002Win","characters.sc","twins_002_win"
"Twins002WinLoop","characters.sc","twins_002_winLoop"
"Arcade006Face","characters.sc","arcade_006_angry"
"Arcade006Faceloop","characters.sc","arcade_006_angryloop"
"Arcade006Lose","characters.sc","arcade_006_gameover"
"Arcade006Loseloop","characters.sc","arcade_006_gameover_loop"
"Twins003Lose","characters.sc","twins_003_lose"
"Twins003LoseLoop","characters.sc","twins_003_loseLoop"
"Twins003Still","characters.sc","twins_003_still"
"Twins003Win","characters.sc","twins_003_win"
"Twins003WinLoop","characters.sc","twins_003_winLoop"
"Bibi009Lose","characters.sc","bibi_009_lose"
"Bibi009LoseLoop","characters.sc","bibi_009_loseLoop"
"Bibi009Still","characters.sc","bibi_009_still"
"Bibi009Win","characters.sc","bibi_009_win"
"Bibi009WinLoop","characters.sc","bibi_009_winLoop"
"Brock006Lose","characters.sc","brock_006_lose"
"Brock006LoseLoop","characters.sc","brock_006_loseLoop"
"Brock006Still","characters.sc","brock_006_still"
"Brock006Win","characters.sc","brock_006_win"
"Brock006WinLoop","characters.sc","brock_006_winLoop"
"Dyna005Lose","characters.sc","dyna_005_lose"
"Dyna005LoseLoop","characters.sc","dyna_005_loseLoop"
"Dyna005Still","characters.sc","dyna_005_still"
"Dyna005Win","characters.sc","dyna_005_win"
"Dyna005WinLoop","characters.sc","dyna_005_winLoop"
"Gus003Lose","characters.sc","gus_003_lose"
"Gus003LoseLoop","characters.sc","gus_003_loseLoop"
"Gus003Still","characters.sc","gus_003_still"
"Gus003Win","characters.sc","gus_003_win"
"Gus003WinLoop","characters.sc","gus_003_winLoop"
"Shelly006Lose","characters.sc","shelly_006_lose"
"Shelly006LoseLoop","characters.sc","shelly_006_loseLoop"
"Shelly006Still","characters.sc","shelly_006_still"
"Shelly006Win","characters.sc","shelly_006_win"
"Shelly006WinLoop","characters.sc","shelly_006_winLoop"
"Spike008Lose","characters.sc","spike_008_lose"
"Spike008LoseLoop","characters.sc","spike_008_loseLoop"
"Spike008Still","characters.sc","spike_008_still"
"Spike008Win","characters.sc","spike_008_win"
"Spike008WinLoop","characters.sc","spike_008_winLoop"
"Squeak008Lose","characters.sc","squeak_008_lose"
"Squeak008LoseLoop","characters.sc","squeak_008_loseLoop"
"Squeak008Still","characters.sc","squeak_008_still"
"Squeak008Win","characters.sc","squeak_008_win"
"Squeak008WinLoop","characters.sc","squeak_008_winLoop"
"Fang005Win","characters.sc","fang_005_win"
"Fang005WinLoop","characters.sc","fang_005_winLoop"
"Fang005Lose","characters.sc","fang_005_lose"
"Fang005LoseLoop","characters.sc","fang_005_loseLoop"
"Fang005Still","characters.sc","fang_005_still"
"Edgar010Win","characters.sc","edgar_010_win"
"Edgar010WinLoop","characters.sc","edgar_010_winLoop"
"Edgar010Lose","characters.sc","edgar_010_lose"
"Edgar010LoseLoop","characters.sc","edgar_010_loseLoop"
"Edgar010Still","characters.sc","edgar_010_still"
"Buzz002Win","characters.sc","buzz_002_win"
"Buzz002WinLoop","characters.sc","buzz_002_winLoop"
"Buzz002Lose","characters.sc","buzz_002_lose"
"Buzz002Still","characters.sc","buzz_002_still"
"Colt008Win","characters.sc","colt_008_win"
"Colt008WinLoop","characters.sc","colt_008_winLoop"
"Colt008Lose","characters.sc","colt_008_lose"
"Colt008Still","characters.sc","colt_008_still"
"Jessie009Win","characters.sc","jessie_009_win"
"Jessie009WinLoop","characters.sc","jessie_009_winLoop"
"Jessie009Lose","characters.sc","jessie_009_lose"
"Jessie009Still","characters.sc","jessie_009_still"
"Surge002Win","characters.sc","surge_002_win"
"Surge002WinLoop","characters.sc","surge_002_winLoop"
"Surge002Lose","characters.sc","surge_002_lose"
"Surge002LoseLoop","characters.sc","surge_002_loseLoop"
"Surge002Still","characters.sc","surge_002_still"
"Chuck003Win","characters.sc","chuck_003_win"
"Chuck003WinLoop","characters.sc","chuck_003_winLoop"
"Chuck003Lose","characters.sc","chuck_003_lose"
"Chuck003LoseLoop","characters.sc","chuck_003_loseLoop"
"Chuck003Still","characters.sc","chuck_003_still"
"Colette009Win","characters.sc","colette_009_win"
"Colette009WinLoop","characters.sc","colette_009_winLoop"
"Colette009Lose","characters.sc","colette_009_lose"
"Colette009Still","characters.sc","colette_009_still"
"Cordelius005Still","characters.sc","cordelius_005_still"
"Cordelius005Win","characters.sc","cordelius_005_win"
"Cordelius005WinLoop","characters.sc","cordelius_005_winLoop"
"Cordelius005Lose","characters.sc","cordelius_005_lose"
"Chester004Still","characters.sc","chester_004_still"
"Chester004Win","characters.sc","chester_004_win"
"Chester004WinLoop","characters.sc","chester_004_winLoop"
"Chester004Lose","characters.sc","chester_004_lose"
"Primo011Win","characters.sc","primo_011_win"
"Primo011WinLoop","characters.sc","primo_011_winLoop"
"Primo011Lose","characters.sc","primo_011_lose"
"Primo011Still","characters.sc","primo_011_still"
"Buzz003Win","characters.sc","buzz_003_win"
"Buzz003WinLoop","characters.sc","buzz_003_winLoop"
"Buzz003Lose","characters.sc","buzz_003_lose"
"Buzz003Still","characters.sc","buzz_003_still"
"Buzz004Win","characters.sc","buzz_004_win"
"Buzz004WinLoop","characters.sc","buzz_004_winLoop"
"Buzz004Lose","characters.sc","buzz_004_lose"
"Buzz004Still","characters.sc","buzz_004_still"
"Colt009Win","characters.sc","colt_009_win"
"Colt009WinLoop","characters.sc","colt_009_winLoop"
"Colt009Lose","characters.sc","colt_009_lose"
"Colt009Still","characters.sc","colt_009_still"
"Colt010Win","characters.sc","colt_010_win"
"Colt010WinLoop","characters.sc","colt_010_winLoop"
"Colt010Lose","characters.sc","colt_010_lose"
"Colt010Still","characters.sc","colt_010_still"
"MelodieStill","characters.sc","melodie_def_still"
"MelodieWin","characters.sc","melodie_def_win"
"MelodieWinLoop","characters.sc","melodie_def_winLoop"
"MelodieLose","characters.sc","melodie_def_lose"
"MelodieLoseLoop","characters.sc","melodie_def_loseLoop"
"AngeloStill","characters.sc","angelo_def_still"
"AngeloWin","characters.sc","angelo_def_win"
"AngeloWinLoop","characters.sc","angelo_def_winLoop"
"AngeloLose","characters.sc","angelo_def_lose"
"AngeloLoseLoop","characters.sc","angelo_def_loseLoop"
"ranked_reward_final","characters.sc","ranked_reward_final"
"ranked_reward_idle","characters.sc","ranked_reward_idle"
"Angelo002Still","characters.sc","angelo_002_still"
"Angelo002Win","characters.sc","angelo_002_win"
"Angelo002WinLoop","characters.sc","angelo_002_winLoop"
"Angelo002Lose","characters.sc","angelo_002_lose"
"Angelo002LoseLoop","characters.sc","angelo_002_loseLoop"
"Leon007Win","characters.sc","leon_007_win"
"Leon007WinLoop","characters.sc","leon_007_winLoop"
"Leon007Lose","characters.sc","leon_007_lose"
"Leon007Still","characters.sc","leon_007_still"
"Brock008Win","characters.sc","brock_008_win"
"Brock008WinLoop","characters.sc","brock_008_winLoop"
"Brock008Lose","characters.sc","brock_008_lose"
"Brock008LoseLoop","characters.sc","brock_008_loseLoop"
"Brock008Still","characters.sc","brock_008_still"
"Charlie004Still","characters.sc","charlie_004_still"
"Charlie004Win","characters.sc","charlie_004_win"
"Charlie004WinLoop","characters.sc","charlie_004_winLoop"
"Charlie004Lose","characters.sc","charlie_004_lose"
"Charlie004LoseLoop","characters.sc","charlie_004_loseLoop"
"Fang006Win","characters.sc","fang_006_win"
"Fang006WinLoop","characters.sc","fang_006_winLoop"
"Fang006Lose","characters.sc","fang_006_lose"
"Fang006LoseLoop","characters.sc","fang_006_loseLoop"
"Fang006Still","characters.sc","fang_006_still"
"Tara007Win","characters.sc","tara_007_win"
"Tara007WinLoop","characters.sc","tara_007_winLoop"
"Tara007Lose","characters.sc","tara_007_lose"
"Tara007LoseLoop","characters.sc","tara_007_loseLoop"
"Tara007Still","characters.sc","tara_007_still"
"Brock007Win","characters.sc","brock_007_win"
"Brock007WinLoop","characters.sc","brock_007_winLoop"
"Brock007Lose","characters.sc","brock_007_lose"
"Brock007LoseLoop","characters.sc","brock_007_loseLoop"
"Brock007Still","characters.sc","brock_007_still"
"Mortis006Win","characters.sc","mortis_006_win"
"Mortis006WinLoop","characters.sc","mortis_006_winLoop"
"Mortis006Lose","characters.sc","mortis_006_lose"
"Mortis006LoseLoop","characters.sc","mortis_006_loseLoop"
"Mortis006Still","characters.sc","mortis_006_still"
"Frank007Win","characters.sc","frank_007_win"
"Frank007WinLoop","characters.sc","frank_007_winLoop"
"Frank007Lose","characters.sc","frank_007_lose"
"Frank007LoseLoop","characters.sc","frank_007_loseLoop"
"Frank007Still","characters.sc","frank_007_still"
"Byron005Win","characters.sc","byron_005_win"
"Byron005WinLoop","characters.sc","byron_005_winLoop"
"Byron005Lose","characters.sc","byron_005_lose"
"Byron005LoseLoop","characters.sc","byron_005_loseLoop"
"Byron005Still","characters.sc","byron_005_still"
"Bibi010Win","characters.sc","bibi_010_win"
"Bibi010WinLoop","characters.sc","bibi_010_winLoop"
"Bibi010Lose","characters.sc","bibi_010_lose"
"Bibi010LoseLoop","characters.sc","bibi_010_loseLoop"
"Bibi010Still","characters.sc","bibi_010_still"
"Bea005Still","characters.sc","bea_005_still"
"Bea005Win","characters.sc","bea_005_win"
"Bea005WinLoop","characters.sc","bea_005_winLoop"
"Bea005Lose","characters.sc","bea_005_lose"
"Bea005LoseLoop","characters.sc","bea_005_loseLoop"
"Twins004Lose","characters.sc","twins_004_lose"
"Twins004LoseLoop","characters.sc","twins_004_loseLoop"
"Twins004Still","characters.sc","twins_004_still"
"Twins004Win","characters.sc","twins_004_win"
"Twins004WinLoop","characters.sc","twins_004_winLoop"
"Twins005Lose","characters.sc","twins_005_lose"
"Twins005LoseLoop","characters.sc","twins_005_loseLoop"
"Twins005Still","characters.sc","twins_005_still"
"Twins005Win","characters.sc","twins_005_win"
"Twins005WinLoop","characters.sc","twins_005_winLoop"
"Gene005Still","characters.sc","gene_005_still"
"Gene005Win","characters.sc","gene_005_win"
"Gene005WinLoop","characters.sc","gene_005_winLoop"
"Gene005Lose","characters.sc","gene_005_lose"
"Gene005LoseLoop","characters.sc","gene_005_loseLoop"
"Sandy004Still","characters.sc","sandy_004_still"
"Sandy004Win","characters.sc","sandy_004_win"
"Sandy004WinLoop","characters.sc","sandy_004_winLoop"
"Sandy004Lose","characters.sc","sandy_004_lose"
"Sandy004LoseLoop","characters.sc","sandy_004_loseLoop"
"Brock009Win","characters.sc","brock_009_win"
"Brock010Win","characters.sc","brock_010_win"
"Brock011Win","characters.sc","brock_011_win"
"Brock012Win","characters.sc","brock_012_win"
"Nita006Still","characters.sc","nita_006_still"
"Nita006Win","characters.sc","nita_006_win"
"Nita006WinLoop","characters.sc","nita_006_winLoop"
"Nita006Lose","characters.sc","nita_006_lose"
"Nita006LoseLoop","characters.sc","nita_006_loseLoop"
"Shelly007Lose","characters.sc","shelly_007_lose"
"Shelly007LoseLoop","characters.sc","shelly_007_loseLoop"
"Shelly007Still","characters.sc","shelly_007_still"
"Shelly007Win","characters.sc","shelly_007_win"
"Shelly007WinLoop","characters.sc","shelly_007_winLoop"
"Tick006Still","characters.sc","tick_006_still"
"Tick006Win","characters.sc","tick_006_win"
"Tick006WinLoop","characters.sc","tick_006_winLoop"
"Tick006Lose","characters.sc","tick_006_lose"
"Tick006LoseLoop","characters.sc","tick_006_loseLoop"
"LilyStill","characters.sc","lily_def_still"
"LilyWin","characters.sc","lily_def_win"
"LilyWinLoop","characters.sc","lily_def_winLoop"
"LilyLose","characters.sc","lily_def_lose"
"LilyLoseLoop","characters.sc","lily_def_loseLoop"
"DracoStill","characters.sc","draco_def_still"
"DracoWin","characters.sc","draco_def_win"
"DracoWinLoop","characters.sc","draco_def_winLoop"
"DracoLose","characters.sc","draco_def_lose"
"DracoLoseLoop","characters.sc","draco_def_loseLoop"
"Tick007Still","characters.sc","tick_007_still"
"Tick007Win","characters.sc","tick_007_win"
"Tick007WinLoop","characters.sc","tick_007_winLoop"
"Tick007Lose","characters.sc","tick_007_lose"
"Tick007LoseLoop","characters.sc","tick_007_loseLoop"
"Tick008Still","characters.sc","tick_008_still"
"Tick008Win","characters.sc","tick_008_win"
"Tick008WinLoop","characters.sc","tick_008_winLoop"
"Tick008Lose","characters.sc","tick_008_lose"
"Tick008LoseLoop","characters.sc","tick_008_loseLoop"
"Draco002Still","characters.sc","draco_002_still"
"Draco002Win","characters.sc","draco_002_win"
"Draco002WinLoop","characters.sc","draco_002_winLoop"
"Draco002Lose","characters.sc","draco_002_lose"
"Draco002LoseLoop","characters.sc","draco_002_loseLoop"
"Brock013Still","characters.sc","brock_013_still"
"Brock013Win","characters.sc","brock_013_win"
"Brock013WinLoop","characters.sc","brock_013_winLoop"
"Brock013Lose","characters.sc","brock_013_lose"
"Brock013LoseLoop","characters.sc","brock_013_loseLoop"
"Brock015Still","characters.sc","brock_015_still"
"Brock015Win","characters.sc","brock_015_win"
"Brock015WinLoop","characters.sc","brock_015_winLoop"
"Brock015Lose","characters.sc","brock_015_lose"
"Brock015LoseLoop","characters.sc","brock_015_loseLoop"
"Buzz005Still","characters.sc","buzz_005_still"
"Buzz005Win","characters.sc","buzz_005_win"
"Buzz005WinLoop","characters.sc","buzz_005_winLoop"
"Buzz005Lose","characters.sc","buzz_005_lose"
"Buzz005LoseLoop","characters.sc","buzz_005_loseLoop"
"Buzz006Still","characters.sc","buzz_006_still"
"Buzz006Win","characters.sc","buzz_006_win"
"Buzz006WinLoop","characters.sc","buzz_006_winLoop"
"Buzz006Lose","characters.sc","buzz_006_lose"
"Buzz006LoseLoop","characters.sc","buzz_006_loseLoop"