20 KiB
20 KiB
| 1 | Name | FileName | StartFrame | EndFrame | RunningTimeMs | Speed | TransitionInMs | TransitionOutMs | AutoFadeMs | Looping | Priority |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | string | string | int | int | int | int | int | int | int | boolean | string |
| 3 | Turret | turret_jessie_geo.scw | -1 | -1 | -1 | true | |||||
| 4 | TurretSpawn | turret_jessie_spawn.scw | -1 | -1 | -1 | 1 | false | 3 | |||
| 5 | TurretIdle | turret_jessie_idle.scw | -1 | -1 | -1 | true | |||||
| 6 | TurretAttack | turret_jessie_attack.scw | -1 | -1 | -1 | 66 | 1 | false | 4 | ||
| 7 | GunslingerIdle | gunslinger_uipose.scw | -1 | -1 | -1 | 100 | 100 | true | |||
| 8 | GunslingerWalk | gunslinger_walk.scw | -1 | -1 | -1 | 150 | 100 | 100 | true | 1 | |
| 9 | GunslingerPrimary | gunslinger_attack2.scw | -1 | -1 | -1 | 200 | 200 | 100 | false | ChestBone#3 | |
| 10 | GunslingerSecondary | gunslinger_attack2.scw | -1 | -1 | -1 | 200 | 200 | 100 | false | ChestBone#3 | |
| 11 | GunslingerRecoil | gunslinger_recoil.scw | -1 | -1 | -1 | 200 | 200 | 100 | false | ChestBone#4 | |
| 12 | GunslingerRecoil2 | gunslinger_recoil2.scw | -1 | -1 | -1 | 200 | 200 | 100 | false | ChestBone#4 | |
| 13 | GunslingerReload | gunslinger_uipose.scw | -1 | -1 | -1 | 800 | 800 | 800 | false | ChestBone#2 | |
| 14 | GunslingerPushback | gunslinger_idle.scw | -1 | -1 | -1 | 200 | 100 | 200 | false | 5 | |
| 15 | GunslingerWin | gunslinger_win1.scw | -1 | -1 | -1 | 200 | false | ||||
| 16 | GunslingerWinloop | gunslinger_winloop1.scw | -1 | -1 | -1 | true | |||||
| 17 | GunslingerLose | gunslinger_lose1.scw | -1 | -1 | -1 | 200 | false | ||||
| 18 | GunslingerLoseloop | gunslinger_loseloop1.scw | -1 | -1 | -1 | true | |||||
| 19 | TntguyIdle | tntguy_idle1.scw | -1 | -1 | -1 | 500 | 500 | true | |||
| 20 | TntguyWalk | tntguy_walk1.scw | -1 | -1 | -1 | 250 | 500 | 500 | true | 1 | |
| 21 | TntguyPrimary | tntguy_attack1.scw | -1 | -1 | -1 | 1 | 1 | 50 | false | ChestBone#4 | |
| 22 | TntguySecondary | tntguy_attack1.scw | -1 | -1 | -1 | 100 | 200 | 200 | false | ChestBone#3 | |
| 23 | TntguyRecoil | tntguy_recoil1.scw | -1 | -1 | -1 | 1 | 1 | 50 | false | ChestBone#4 | |
| 24 | TntguyReload | tntguy_idle1.scw | -1 | -1 | -1 | 200 | 300 | 400 | false | ChestBone#2 | |
| 25 | TntguyUlti | tntguy_ulti1.scw | -1 | -1 | -1 | 10 | 10 | 3 | false | 5 | |
| 26 | TntguyPushback | tntguy_idle1.scw | -1 | -1 | -1 | 100 | 200 | 400 | false | 5 | |
| 27 | TntguyWin | tntguy_win1.scw | -1 | -1 | -1 | 200 | false | ||||
| 28 | TntguyWinloop | tntguy_winloop1.scw | -1 | -1 | -1 | true | |||||
| 29 | TntguyLose | tntguy_lose1.scw | -1 | -1 | -1 | 200 | false | ||||
| 30 | TntguyLoseloop | tntguy_loseloop1.scw | -1 | -1 | -1 | true | |||||
| 31 | UndertakerIdle | undertaker_idle.scw | -1 | -1 | -1 | 100 | 100 | true | |||
| 32 | UndertakerAttack | undertaker_recoil1.scw | -1 | -1 | -1 | 100 | 100 | false | SpineBone#3 | ||
| 33 | UndertakerWalk | undertaker_walk.scw | -1 | -1 | -1 | 100 | 100 | true | 1 | ||
| 34 | UndertakerRecoil1 | undertaker_recoil1.scw | -1 | -1 | -1 | 100 | 100 | false | SpineBone#3 | ||
| 35 | UndertakerUltiRecoil1 | undertaker_ulti_recoil1.scw | -1 | -1 | -1 | 100 | 10 | 3 | false | ChestBone#4 | |
| 36 | UndertakerUltiAttack | undertaker_ulti_attack.scw | -1 | -1 | -1 | 100 | 10 | 3 | false | ChestBone#3 | |
| 37 | UndertakerWin | undertaker_win1.scw | -1 | -1 | -1 | 200 | false | ChestBone#3 | |||
| 38 | UndertakerWinloop | undertaker_winloop1.scw | -1 | -1 | -1 | true | ChestBone#3 | ||||
| 39 | UndertakerLose | undertaker_lose1.scw | -1 | -1 | -1 | 200 | false | ChestBone#3 | |||
| 40 | UndertakerLoseloop | undertaker_loseloop1.scw | -1 | -1 | -1 | true | ChestBone#3 | ||||
| 41 | MariachiIdle | mariachi_idle.scw | -1 | -1 | -1 | 100 | 100 | true | |||
| 42 | MariachiWalk | mariachi_walk.scw | -1 | -1 | -1 | 140 | 100 | 100 | true | 1 | |
| 43 | MariachiAttack | mariachi_attack.scw | -1 | -1 | -1 | 100 | 100 | 300 | false | ChestBone#3 | |
| 44 | MariachiSecondary | mariachi_attack.scw | -1 | -1 | -1 | 100 | 100 | 200 | false | ChestBone#3 | |
| 45 | MariachiRecoil | mariachi_recoil.scw | -1 | -1 | -1 | 100 | 200 | 150 | false | ChestBone#4 | |
| 46 | MariachiReload | mariachi_reload.scw | -1 | -1 | -1 | 100 | 200 | 200 | false | ChestBone#2 | |
| 47 | MariachiPushback | mariachi_idle.scw | -1 | -1 | -1 | 200 | 300 | 500 | false | 5 | |
| 48 | MariachiWin | mariachi_win1.scw | -1 | -1 | -1 | 50 | 50 | false | |||
| 49 | MariachiWinloop | mariachi_winloop1.scw | -1 | -1 | -1 | true | |||||
| 50 | MariachiLose | mariachi_lose1.scw | -1 | -1 | -1 | 50 | false | ||||
| 51 | MariachiLoseloop | mariachi_loseloop1.scw | -1 | -1 | -1 | true | |||||
| 52 | CrowIdle | crow_idle1.scw | -1 | -1 | -1 | 100 | 100 | true | |||
| 53 | CrowWalk | crow_walk1.scw | -1 | -1 | -1 | 200 | 100 | 100 | true | 1 | |
| 54 | CrowPrimary | crow_attack1.scw | -1 | -1 | -1 | 100 | 300 | 600 | false | ChestBone#3 | |
| 55 | CrowSecondary | crow_attack2.scw | -1 | -1 | -1 | 50 | 50 | 10 | false | 5 | |
| 56 | CrowRecoil | crow_recoil1.scw | -1 | -1 | -1 | 50 | 50 | 200 | false | ChestBone#4 | |
| 57 | CrowReload | crow_idle1.scw | -1 | -1 | -1 | 200 | 200 | 200 | false | ChestBone#2 | |
| 58 | CrowPushback | crow_idle1.scw | -1 | -1 | -1 | 200 | 100 | 200 | false | 5 | |
| 59 | CrowWin | crow_win1.scw | -1 | -1 | -1 | 200 | false | ||||
| 60 | CrowWinloop | crow_winloop1.scw | -1 | -1 | -1 | true | |||||
| 61 | CrowLose | crow_lose1.scw | -1 | -1 | -1 | 200 | false | ||||
| 62 | CrowLoseloop | crow_loseloop1.scw | -1 | -1 | -1 | true | |||||
| 63 | BowGuyIdle | bowdude_idle.scw | -1 | -1 | -1 | 500 | 500 | true | |||
| 64 | BowGuyWalk | bowdude_walk.scw | -1 | -1 | -1 | 150 | 500 | 500 | true | 1 | |
| 65 | BowGuyAttack | bowdude_attack.scw | -1 | -1 | -1 | 50 | 50 | 100 | false | PelvisBone#4+RLegBone#0+LLegBone#0 | |
| 66 | BowGuySecondary | bowdude_ultiattack1.scw | -1 | -1 | -1 | 50 | 50 | 100 | false | PelvisBone#4+RLegBone#0+LLegBone#0 | |
| 67 | BowGuyRecoil | bowdude_recoil.scw | -1 | -1 | -1 | 50 | 50 | 100 | false | PelvisBone#4+RLegBone#0+LLegBone#0 | |
| 68 | BowGuyRecoil2 | bowdude_ultirecoil1.scw | -1 | -1 | -1 | 50 | 50 | 100 | false | PelvisBone#4+RLegBone#0+LLegBone#0 | |
| 69 | BowGuyWin | bowdude_win1.scw | -1 | -1 | -1 | 200 | false | ||||
| 70 | BowGuyWinloop | bowdude_winloop1.scw | -1 | -1 | -1 | true | |||||
| 71 | BowGuyLose | bowdude_lose1.scw | -1 | -1 | -1 | 200 | false | ||||
| 72 | BowGuyLoseloop | bowdude_loseloop1.scw | -1 | -1 | -1 | true | |||||
| 73 | RickosheaIdle | rickoshea_idle.scw | -1 | -1 | -1 | 100 | 100 | true | |||
| 74 | RickosheaWalk | rickoshea_walk.scw | -1 | -1 | -1 | 100 | 100 | 100 | true | 1 | |
| 75 | RickosheaPrimary | rickoshea_attack1.scw | -1 | -1 | -1 | 100 | 300 | 600 | false | ChestBone#3 | |
| 76 | RickosheaSecondary | rickoshea_attack1.scw | -1 | -1 | -1 | 100 | 300 | 600 | false | ChestBone#3 | |
| 77 | RickosheaRecoil | rickoshea_recoil.scw | -1 | -1 | -1 | 100 | 200 | 400 | false | ChestBone#4 | |
| 78 | RickosheaReload | rickoshea_reload.scw | -1 | -1 | -1 | 200 | 200 | 200 | false | ChestBone#2 | |
| 79 | RickosheaPushback | rickoshea_idle.scw | -1 | -1 | -1 | 200 | 100 | 200 | false | 5 | |
| 80 | RickosheaWin | rickoshea_win1.scw | -1 | -1 | -1 | 200 | false | ||||
| 81 | RickosheaWinloop | rickoshea_winloop1.scw | -1 | -1 | -1 | true | |||||
| 82 | RickosheaLose | rickoshea_lose1.scw | -1 | -1 | -1 | 200 | false | ||||
| 83 | RickosheaLoseloop | rickoshea_loseloop1.scw | -1 | -1 | -1 | true | |||||
| 84 | JunkerIdle | jessie_idle.scw | -1 | -1 | -1 | 100 | 100 | true | |||
| 85 | JunkerWalk | jessie_walk.scw | -1 | -1 | -1 | 150 | 100 | 100 | true | 1 | |
| 86 | JunkerPrimary | jessie_attack.scw | 1 | 5 | -1 | 1 | false | spine_lower_s#3 | |||
| 87 | JunkerUltiAttack | jessie_idle.scw | -1 | -1 | -1 | 200 | 200 | 10 | false | 5 | |
| 88 | JunkerRecoil | jessie_attack.scw | 5 | 15 | -1 | 25 | 100 | false | spine_lower_s#4 | ||
| 89 | JunkerUltiRecoil | jessie_idle.scw | -1 | -1 | -1 | 200 | 200 | 100 | false | 5 | |
| 90 | JunkerReload | jessie_idle.scw | -1 | -1 | -1 | 200 | 200 | 200 | false | ChestBone#2 | |
| 91 | JunkerPushback | jessie_idle.scw | -1 | -1 | -1 | 200 | 100 | 200 | false | 5 | |
| 92 | JunkerWin | jessie_win.scw | 1 | 107 | -1 | false | |||||
| 93 | JunkerWinloop | jessie_win.scw | 107 | 139 | -1 | true | |||||
| 94 | JunkerLose | jessie_lose.scw | 1 | 56 | -1 | false | |||||
| 95 | JunkerLoseloop | jessie_lose.scw | 56 | 70 | -1 | true | |||||
| 96 | BarkeepIdle | barkeep_idle.scw | -1 | -1 | -1 | 100 | 100 | true | |||
| 97 | BarkeepWalk | barkeep_walk.scw | -1 | -1 | -1 | 120 | 100 | 100 | true | 1 | |
| 98 | BarkeepPrimary | barkeep_attack1.scw | -1 | -1 | -1 | 100 | 200 | 200 | false | ChestBone#3 | |
| 99 | BarkeepSecondary | barkeep_attack1.scw | -1 | -1 | -1 | 100 | 50 | 200 | false | ChestBone#3 | |
| 100 | BarkeepRecoil | barkeep_recoil.scw | -1 | -1 | -1 | 100 | 100 | 200 | false | ChestBone#4 | |
| 101 | BarkeepReload | barkeep_reload.scw | -1 | -1 | -1 | 200 | 200 | 200 | false | ChestBone#2 | |
| 102 | BarkeepPushback | barkeep_idle.scw | -1 | -1 | -1 | 200 | 100 | 200 | false | 5 | |
| 103 | BarkeepWin | barkeep_win1.scw | -1 | -1 | -1 | 200 | false | ||||
| 104 | BarkeepWinloop | barkeep_winloop1.scw | -1 | -1 | -1 | true | |||||
| 105 | BarkeepLose | barkeep_lose1.scw | -1 | -1 | -1 | 200 | false | ||||
| 106 | BarkeepLoseloop | barkeep_loseloop1.scw | -1 | -1 | -1 | true | |||||
| 107 | CactusIdle | cactus_idle1.scw | -1 | -1 | -1 | 100 | 100 | true | |||
| 108 | CactusWalk | cactus_walk1.scw | -1 | -1 | -1 | 100 | 100 | 100 | true | 1 | |
| 109 | CactusPrimary | cactus_attack1.scw | -1 | -1 | -1 | 100 | 100 | 200 | false | ChestBone#4 | |
| 110 | CactusSecondary | cactus_ultirecoil1.scw | -1 | -1 | -1 | 50 | 50 | 200 | false | 5 | |
| 111 | CactusRecoil | cactus_recoil1.scw | -1 | -1 | -1 | 100 | 100 | 200 | false | ChestBone#4 | |
| 112 | CactusRecoil2 | cactus_ultirecoil1.scw | -1 | -1 | -1 | 50 | 50 | 200 | false | 5 | |
| 113 | CactusReload | cactus_idle1.scw | -1 | -1 | -1 | 200 | 200 | 200 | false | 5 | |
| 114 | CactusWin | cactus_win1.scw | -1 | -1 | -1 | 200 | false | ||||
| 115 | CactusWinloop | cactus_winloop1.scw | -1 | -1 | -1 | true | |||||
| 116 | CactusLose | cactus_lose1.scw | -1 | -1 | -1 | 200 | false | ||||
| 117 | CactusLoseloop | cactus_loseloop1.scw | -1 | -1 | -1 | true | |||||
| 118 | LouchadorIdle | louchador_idle.scw | -1 | -1 | -1 | 500 | 500 | true | |||
| 119 | LouchadorWalk | louchador_walk.scw | -1 | -1 | -1 | 150 | 120 | 200 | true | 1 | |
| 120 | LouchadorPrimary | louchador_attack1.scw | -1 | -1 | -1 | 100 | 100 | 50 | false | ChestBone#3 | |
| 121 | LouchadorSecondary | louchador_ulti_attack1.scw | -1 | -1 | -1 | 100 | 100 | false | ChestBone#3 | ||
| 122 | LouchadorRecoil | louchador_recoil.scw | -1 | -1 | -1 | 1 | 100 | 200 | false | PelvisBone#4+RLegBone#0+LLegBone#0 | |
| 123 | LouchadorPushback | louchador_idle.scw | -1 | -1 | -1 | 100 | 100 | 400 | false | 5 | |
| 124 | LouchadorRecoil2 | louchador_recoil2.scw | -1 | -1 | -1 | 1 | 100 | 200 | false | PelvisBone#4+RLegBone#0+LLegBone#0 | |
| 125 | LouchadorWin | luchador_win1.scw | -1 | -1 | -1 | 200 | false | 5 | |||
| 126 | LouchadorWinloop | luchador_winloop1.scw | -1 | -1 | -1 | true | 1 | ||||
| 127 | LouchadorLose | luchador_lose1.scw | -1 | -1 | -1 | 200 | false | 5 | |||
| 128 | LouchadorLoseloop | luchador_loseloop1.scw | -1 | -1 | -1 | true | 1 | ||||
| 129 | ShamanIdle | shaman_idle1.scw | -1 | -1 | -1 | 100 | 100 | true | |||
| 130 | ShamanWalk | shaman_walk1.scw | -1 | -1 | -1 | 200 | 100 | 100 | true | 1 | |
| 131 | ShamanAttack | shaman_attack1.scw | -1 | -1 | -1 | 100 | 100 | 300 | false | ChestBone#3 | |
| 132 | ShamanSecondary | shaman_attack1.scw | -1 | -1 | -1 | 100 | 100 | 200 | false | ChestBone#3 | |
| 133 | ShamanRecoil | shaman_recoil1.scw | -1 | -1 | -1 | 100 | 100 | 100 | false | PelvisBone#4+RLegBone#0+LLegBone#0 | |
| 134 | ShamanReload | shaman_idle1.scw | -1 | -1 | -1 | 100 | 200 | 500 | false | ChestBone#2 | |
| 135 | ShamanPushback | shaman_idle1.scw | -1 | -1 | -1 | 200 | 300 | 500 | false | 5 | |
| 136 | ShamanWin | shaman_win1.scw | -1 | -1 | -1 | 200 | false | 5 | |||
| 137 | ShamanWinloop | shaman_winloop1.scw | -1 | -1 | -1 | true | 1 | ||||
| 138 | ShamanLose | shaman_lose1.scw | -1 | -1 | -1 | 200 | false | 5 | |||
| 139 | ShamanLoseloop | shaman_loseloop1.scw | -1 | -1 | -1 | true | 1 | ||||
| 140 | ShellyIdle | shelly_idle.scw | -1 | -1 | -1 | 100 | 100 | true | |||
| 141 | ShellyWalk | shelly_walk.scw | -1 | -1 | -1 | 100 | 100 | true | 1 | ||
| 142 | ShellyPrimary | shelly_attack1.scw | -1 | -1 | -1 | 100 | 100 | 300 | false | ChestBone#3 | |
| 143 | ShellySecondary | shelly_attack1.scw | -1 | -1 | -1 | 100 | 100 | 200 | false | ChestBone#3 | |
| 144 | ShellyRecoil | shelly_recoil1.scw | -1 | -1 | -1 | 100 | 200 | 150 | false | ChestBone#4 | |
| 145 | ShellyReload | shelly_reload.scw | -1 | -1 | -1 | 200 | 10 | 100 | false | ChestBone#2 | |
| 146 | ShellyPushback | shelly_pushback.scw | -1 | -1 | -1 | 100 | 100 | 200 | false | 5 | |
| 147 | ShellyWin | shelly_win1.scw | -1 | -1 | -1 | 200 | false | 5 | |||
| 148 | ShellyWinloop | shelly_winloop1.scw | -1 | -1 | -1 | true | 1 | ||||
| 149 | ShellyLose | shelly_lose1.scw | -1 | -1 | -1 | 200 | false | 5 | |||
| 150 | ShellyLoseloop | shelly_loseloop1.scw | -1 | -1 | -1 | true | 1 | ||||
| 151 | BearIdle | bear_idle1.scw | -1 | -1 | -1 | 100 | 100 | true | |||
| 152 | BearWalk | bear_walk1.scw | -1 | -1 | -1 | 100 | 100 | 100 | true | 1 | |
| 153 | BearAttack | bear_attack1.scw | -1 | -1 | -1 | 100 | 200 | 150 | false | ChestBone#4 | |
| 154 | BearRecoil | bear_recoil1.scw | -1 | -1 | -1 | 1 | 1 | 50 | false | ChestBone#4 | |
| 155 | BearPushback | bear_idle1.scw | -1 | -1 | -1 | 200 | 300 | 500 | false | 5 | |
| 156 | BrockIdle | brock_idle1.scw | -1 | -1 | -1 | 100 | 100 | true | |||
| 157 | BrockWalk | brock_walk1.scw | -1 | -1 | -1 | 150 | 100 | 100 | true | 1 | |
| 158 | BrockSecondary | brock_ultiattack1.scw | -1 | -1 | -1 | 1 | 100 | 100 | false | PelvisBone#4 | |
| 159 | BrockRecoil | brock_recoil1.scw | -1 | -1 | -1 | 1 | 100 | 100 | false | PelvisBone#4 | |
| 160 | BrockRecoil2 | brock_ultirecoil1.scw | -1 | -1 | -1 | 1 | 100 | 100 | false | PelvisBone#4 | |
| 161 | BrockWin | brock_win1.scw | -1 | -1 | -1 | 200 | false | 5 | |||
| 162 | BrockWinloop | brock_winloop1.scw | -1 | -1 | -1 | true | 5 | ||||
| 163 | BrockLose | brock_lose1.scw | -1 | -1 | -1 | 200 | false | 5 | |||
| 164 | BrockLoseloop | brock_loseloop1.scw | -1 | -1 | -1 | true | 5 | ||||
| 165 | BullRockIdle | bull_rock_idle.scw | -1 | -1 | -1 | 500 | 500 | true | |||
| 166 | BullRockWalk | bull_rock_run.scw | -1 | -1 | -1 | 140 | 500 | 500 | true | 1 | |
| 167 | BullRockPrimary | bull_rock_attack.scw | -1 | -1 | -1 | 100 | 200 | 200 | false | ChestBone#3 | |
| 168 | BullRockSecondary | bull_rock_charge.scw | -1 | -1 | -1 | 100 | 200 | 200 | true | ChestBone#4 | |
| 169 | BullRockRecoil | bull_rock_recoil.scw | -1 | -1 | -1 | 100 | 100 | 200 | false | ChestBone#4 | |
| 170 | BullRockReload | bull_rock_idle.scw | -1 | -1 | -1 | 100 | 100 | 600 | false | ChestBone#2 | |
| 171 | BullRockPushback | bull_rock_idle.scw | -1 | -1 | -1 | 100 | 200 | 400 | false | 5 | |
| 172 | BullRockWin | bull_rock_win1.scw | -1 | -1 | -1 | 200 | false | 5 | |||
| 173 | BullRockWinloop | bull_rock_winloop1.scw | -1 | -1 | -1 | true | 5 | ||||
| 174 | BullRockLose | bull_rock_lose1.scw | -1 | -1 | -1 | 200 | false | 5 | |||
| 175 | BullRockLoseloop | bull_rock_loseloop1.scw | -1 | -1 | -1 | true | 5 | ||||
| 176 | SniperIdle | sniper_idle1.scw | -1 | -1 | -1 | 100 | 100 | true | |||
| 177 | SniperWalk | sniper_walk1.scw | -1 | -1 | -1 | 150 | 100 | 100 | true | 1 | |
| 178 | SniperAttack | sniper_attack1.scw | -1 | -1 | -1 | 50 | 50 | 200 | false | 5 | |
| 179 | SniperSecondary | sniper_ulti1.scw | -1 | -1 | -1 | 50 | 50 | 200 | false | 5 | |
| 180 | SniperRecoil | sniper_recoil1.scw | -1 | -1 | -1 | 50 | 50 | 200 | false | 5 | |
| 181 | SniperReload | sniper_idle1.scw | -1 | -1 | -1 | 100 | 200 | 500 | false | ChestBone#2 | |
| 182 | SniperPushback | sniper_idle1.scw | -1 | -1 | -1 | 200 | 300 | 500 | false | 5 | |
| 183 | SniperWin | sniper_win1.scw | 0 | 26 | -1 | false | 5 | ||||
| 184 | SniperWinloop | sniper_win1.scw | 26 | 60 | -1 | true | 1 | ||||
| 185 | SniperLose | sniper_lose1.scw | 0 | 30 | -1 | false | 5 | ||||
| 186 | SniperLoseloop | sniper_lose1.scw | 30 | 39 | -1 | true | 1 | ||||
| 187 | Ball | ball_geo.scw | -1 | -1 | -1 | true | |||||
| 188 | NinjaIdle | ninja_idle.scw | -1 | -1 | -1 | 100 | 100 | true | |||
| 189 | NinjaWalk | ninja_walk.scw | 0 | 19 | -1 | 100 | 100 | true | 1 | ||
| 190 | NinjaPrimary | ninja_attack1.scw | 0 | 2 | -1 | 100 | 100 | 300 | false | PelvisBone#4+RLegBone#0+LLegBone#0 | |
| 191 | NinjaSecondary | ninja_ulti1.scw | 0 | 2 | -1 | 100 | 100 | 200 | false | PelvisBone#4+RLegBone#0+LLegBone#0 | |
| 192 | NinjaRecoil | ninja_attack1.scw | 4 | 15 | -1 | 100 | 200 | 150 | false | PelvisBone#4+RLegBone#0+LLegBone#0 | |
| 193 | NinjaRecoil2 | ninja_ulti1.scw | 0 | 15 | -1 | 100 | 200 | 100 | false | PelvisBone#4+RLegBone#0+LLegBone#0 | |
| 194 | NinjaReload | ninja_idle.scw | -1 | -1 | -1 | 200 | 10 | 100 | false | ChestBone#2 | |
| 195 | NinjaPushback | ninja_idle.scw | -1 | -1 | -1 | 100 | 100 | 200 | false | 5 | |
| 196 | NinjaWin | ninja_win1.scw | 0 | 32 | -1 | 200 | false | 5 | |||
| 197 | NinjaWinloop | ninja_win1.scw | 32 | 40 | -1 | true | 1 | ||||
| 198 | NinjaLose | ninja_lose1.scw | 0 | 20 | -1 | 200 | false | 5 | |||
| 199 | NinjaLoseloop | ninja_lose1.scw | 20 | 30 | -1 | true | 1 | ||||
| 200 | MinigunnerIdle | minigunner_idle.scw | 0 | 39 | -1 | 100 | 100 | true | PelvisBone#4 | ||
| 201 | MinigunnerWalk | minigunner_walk.scw | -1 | -1 | -1 | 140 | 500 | 500 | true | 1 | |
| 202 | MinigunnerPrimary | minigunner_idle.scw | -1 | -1 | -1 | 100 | 200 | 200 | false | ChestBone#3 | |
| 203 | MinigunnerSecondary | minigunner_ulti1.scw | 0 | 3 | -1 | 100 | 100 | 200 | true | ChestBone#4 | |
| 204 | MinigunnerRecoil | minigunner_idle.scw | -1 | -1 | -1 | 100 | 100 | 200 | false | ChestBone#4 | |
| 205 | MinigunnerRecoil2 | minigunner_ulti1.scw | 0 | 15 | -1 | 100 | 100 | 200 | false | ChestBone#4 | |
| 206 | MinigunnerReload | minigunner_idle.scw | -1 | -1 | -1 | 100 | 100 | 600 | false | ChestBone#2 | |
| 207 | MinigunnerPushback | minigunner_idle.scw | -1 | -1 | -1 | 100 | 200 | 400 | false | 5 | |
| 208 | MinigunnerWin | minigunner_win1.scw | 0 | 32 | -1 | 200 | false | 5 | |||
| 209 | MinigunnerWinloop | minigunner_win1.scw | 33 | 57 | -1 | true | 5 | ||||
| 210 | MinigunnerLose | minigunner_lose1.scw | 0 | 40 | -1 | 200 | false | 5 | |||
| 211 | MinigunnerLoseloop | minigunner_lose1.scw | 40 | 45 | -1 | true | 5 | ||||
| 212 | HealingStation | healstation_geo.scw | -1 | -1 | -1 | true | |||||
| 213 | BarrelbotIdle | barrelbot_idle.scw | -1 | -1 | -1 | 100 | 100 | true | |||
| 214 | BarrelbotWalk | barrelbot_walk.scw | -1 | -1 | -1 | 150 | 100 | 100 | true | 1 | |
| 215 | BarrelbotPrimary | barrelbot_idle.scw | -1 | -1 | -1 | 200 | 200 | 100 | false | ChestBone#3 | |
| 216 | BarrelbotSecondary | barrelbot_charge.scw | -1 | -1 | -1 | 1 | 1 | 1 | true | 5 | |
| 217 | BarrelbotRecoil | barrelbot_recoil.scw | -1 | -1 | -1 | 200 | 200 | 100 | false | ChestBone#4 | |
| 218 | BarrelbotRecoil2 | barrelbot_recoil2.scw | -1 | -1 | -1 | 200 | 200 | 100 | false | ChestBone#4 | |
| 219 | BarrelbotReload | barrelbot_recoil.scw | -1 | -1 | -1 | 800 | 800 | 800 | false | ChestBone#2 | |
| 220 | BarrelbotPushback | barrelbot_idle.scw | -1 | -1 | -1 | 200 | 100 | 200 | false | 5 | |
| 221 | BarrelbotWin | barrelbot_win1.scw | 0 | 28 | -1 | 200 | false | ||||
| 222 | BarrelbotWinloop | barrelbot_win1.scw | 29 | 88 | -1 | true | |||||
| 223 | BarrelbotLose | barrelbot_lose1.scw | 0 | 67 | -1 | 200 | false | ||||
| 224 | BarrelbotHide | barrelbot_signature.scw | -1 | -1 | -1 | 200 | 200 | 100 | true | ||
| 225 | BarrelbotLoseloop | barrelbot_lose1.scw | 68 | 68 | -1 | true | |||||
| 226 | RangedBotIdle | rangedbot_idle.scw | -1 | -1 | -1 | 100 | 100 | true | |||
| 227 | RangedBotWalk | rangedbot_walk.scw | -1 | -1 | -1 | 100 | 100 | 100 | true | 1 | |
| 228 | RangedBotPrimary | rangedbot_attack1.scw | -1 | -1 | -1 | 100 | 300 | 600 | false | ChestBone#3 | |
| 229 | RangedBotSecondary | rangedbot_attack1.scw | -1 | -1 | -1 | 100 | 300 | 600 | false | ChestBone#3 | |
| 230 | RangedBotRecoil | rangedbot_recoil.scw | -1 | -1 | -1 | 100 | 200 | 400 | false | ChestBone#4 | |
| 231 | RangedBotReload | rangedbot_reload.scw | -1 | -1 | -1 | 200 | 200 | 200 | false | ChestBone#2 | |
| 232 | RangedBotPushback | rangedbot_idle.scw | -1 | -1 | -1 | 200 | 100 | 200 | false | 5 | |
| 233 | RangedBotWin | rangedbot_win1.scw | -1 | -1 | -1 | 200 | false | ||||
| 234 | RangedBotWinloop | rangedbot_winloop1.scw | -1 | -1 | -1 | true | |||||
| 235 | RangedBotLose | rangedbot_lose1.scw | -1 | -1 | -1 | 200 | false | ||||
| 236 | RangedBotLoseloop | rangedbot_loseloop1.scw | -1 | -1 | -1 | true | |||||
| 237 | FastMeleeBotIdle | fastmeleebot_idle.scw | -1 | -1 | -1 | 500 | 500 | true | |||
| 238 | FastMeleeBotWalk | fastmeleebot_walk.scw | -1 | -1 | -1 | 150 | 120 | 200 | true | 1 | |
| 239 | FastMeleeBotRecoil | fastmeleebot_recoil.scw | -1 | -1 | -1 | 1 | 100 | 200 | false | PelvisBone#4+RLegBone#0+LLegBone#0 | |
| 240 | FastMeleeBotPushback | fastmeleebot_idle.scw | -1 | -1 | -1 | 100 | 100 | 400 | false | 5 | |
| 241 | FastMeleeBotWin | fastmeleebot_idle.scw | -1 | -1 | -1 | 200 | false | 5 | |||
| 242 | FastMeleeBotWinloop | fastmeleebot_idle.scw | -1 | -1 | -1 | true | 1 | ||||
| 243 | FastMeleeBotLose | fastmeleebot_idle.scw | -1 | -1 | -1 | 200 | false | 5 | |||
| 244 | FastMeleeBotLoseloop | fastmeleebot_idle.scw | -1 | -1 | -1 | true | 1 | ||||
| 245 | MeleeBotIdle | meleebot_idle.scw | -1 | -1 | -1 | 500 | 500 | true | |||
| 246 | MeleeBotWalk | meleebot_walk.scw | -1 | -1 | -1 | 150 | 120 | 200 | true | 1 | |
| 247 | MeleeBotRecoil | recoil.scw | -1 | -1 | -1 | 1 | 100 | 200 | false | PelvisBone#4+RLegBone#0+LLegBone#0 | |
| 248 | MeleeBotPushback | meleebot_idle.scw | -1 | -1 | -1 | 100 | 100 | 400 | false | 5 | |
| 249 | MeleeBotRecoil2 | recoil_2.scw | -1 | -1 | -1 | 1 | 100 | 200 | false | PelvisBone#4+RLegBone#0+LLegBone#0 | |
| 250 | MeleeBotWin | meleebot_idle.scw | -1 | -1 | -1 | 200 | false | 5 | |||
| 251 | MeleeBotWinloop | meleebot_idle.scw | -1 | -1 | -1 | true | 1 | ||||
| 252 | MeleeBotLose | meleebot_idle.scw | -1 | -1 | -1 | 200 | false | 5 | |||
| 253 | MeleeBotLoseloop | meleebot_idle.scw | -1 | -1 | -1 | true | 1 | ||||
| 254 | BossBotIdle | bossbot_idle.scw | -1 | -1 | -1 | 500 | 500 | true | |||
| 255 | BossBotWalk | bossbot_walk.scw | -1 | -1 | -1 | 150 | 120 | 200 | true | 1 | |
| 256 | BossBotPrimary | bossbot_shoot_recoil.scw | -1 | -1 | -1 | 1 | 100 | 200 | false | ChestBone#3 | |
| 257 | BossBotRecoil | bossbot_recoil_1.scw | -1 | -1 | -1 | 1 | 100 | 200 | false | PelvisBone#4+RLegBone#0+LLegBone#0 | |
| 258 | BossBotPushback | bossbot_idle.scw | -1 | -1 | -1 | 100 | 100 | 400 | false | 5 | |
| 259 | BossBotRecoil2 | bossbot_recoil_2.scw | -1 | -1 | -1 | 1 | 100 | 200 | false | PelvisBone#4+RLegBone#0+LLegBone#0 | |
| 260 | BossBotWin | bossbot_idle.scw | -1 | -1 | -1 | 200 | false | 5 | |||
| 261 | BossBotWinloop | bossbot_idle.scw | -1 | -1 | -1 | true | 1 | ||||
| 262 | BossBotLose | bossbot_idle.scw | -1 | -1 | -1 | 200 | false | 5 | |||
| 263 | BossBotLoseloop | bossbot_idle.scw | -1 | -1 | -1 | true | 1 | ||||
| 264 | ArtilleryGalIdle | mari_idle.scw | -1 | -1 | -1 | 100 | 100 | true | |||
| 265 | ArtilleryGalWalk | mari_walk.scw | -1 | -1 | -1 | 150 | 100 | 100 | true | 1 | |
| 266 | ArtilleryGalPrimary | mari_attack.scw | 1 | 8 | -1 | 1 | false | spine_lower_s#5 | |||
| 267 | ArtilleryGalUltiAttack | mari_idle.scw | -1 | -1 | -1 | 200 | 200 | 10 | false | 5 | |
| 268 | ArtilleryGalRecoil | mari_attack.scw | 5 | 15 | -1 | 100 | 200 | 200 | false | spine_lower_s#5 | |
| 269 | ArtilleryGalUltiRecoil | mari_idle.scw | -1 | -1 | -1 | 200 | 200 | 100 | false | 5 | |
| 270 | ArtilleryGalReload | mari_idle.scw | -1 | -1 | -1 | 200 | 200 | 200 | false | ChestBone#2 | |
| 271 | ArtilleryGalPushback | mari_idle.scw | -1 | -1 | -1 | 200 | 100 | 200 | false | 5 | |
| 272 | ArtilleryGalWin | mari_win.scw | 1 | 50 | -1 | false | |||||
| 273 | ArtilleryGalWinloop | mari_win.scw | 40 | 50 | -1 | true | |||||
| 274 | ArtilleryGalLose | mari_lose.scw | 1 | 50 | -1 | false | |||||
| 275 | ArtilleryGalLoseloop | mari_lose.scw | 40 | 50 | -1 | true | |||||
| 276 | FrankIdle | frank_idle.scw | -1 | -1 | -1 | 500 | 500 | true | |||
| 277 | FrankWalk | frank_walk.scw | -1 | -1 | -1 | 150 | 120 | 200 | true | 5 | |
| 278 | FrankPrimary | frank_attack.scw | 1 | 30 | -1 | 100 | 100 | 1 | false | 5 | |
| 279 | FrankSecondary | frank_ulti.scw | 1 | 50 | -1 | 100 | 100 | false | 5 | ||
| 280 | FrankRecoil | frank_attack.scw | 22 | 30 | -1 | 1 | 100 | 100 | false | 5 | |
| 281 | FrankPushback | frank_idle.scw | -1 | -1 | -1 | 100 | 100 | 400 | false | 5 | |
| 282 | FrankRecoil2 | frank_ulti.scw | 36 | 50 | -1 | 1 | 1 | 100 | false | 5 | |
| 283 | FrankWin | frank_win.scw | 1 | 22 | -1 | false | 5 | ||||
| 284 | FrankWinloop | frank_win.scw | 23 | 50 | -1 | true | 1 | ||||
| 285 | FrankLose | frank_lose.scw | 1 | 74 | -1 | false | 5 | ||||
| 286 | FrankLoseloop | frank_lose.scw | 75 | 119 | -1 | true | 1 | ||||
| 287 | ArtillerySpawn | turret_spawn.scw | -1 | -1 | -1 | 1 | false | 3 | |||
| 288 | ArtilleryIdle | turret_idle.scw | -1 | -1 | -1 | true | |||||
| 289 | ArtilleryAttack | turret_attack.scw | -1 | -1 | -1 | 100 | 1 | false | 4 |