317 lines
22 KiB
CSV
317 lines
22 KiB
CSV
"Name","FileName","StartFrame","EndFrame","RunningTimeMs","Speed","TransitionInMs","TransitionOutMs","AutoFadeMs","Looping","Priority"
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"string","string","int","int","int","int","int","int","int","boolean","string"
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"Turret","turret_jessie_geo.scw",-1,-1,-1,,,,,"true",
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"TurretSpawn","turret_jessie_spawn.scw",-1,-1,-1,,,,1,"false",3
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"TurretIdle","turret_jessie_idle.scw",-1,-1,-1,,,,,"true",
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"TurretAttack","turret_jessie_attack.scw",-1,-1,-1,66,,,1,"false",4
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"GunslingerIdle","gunslinger_uipose.scw",-1,-1,-1,,100,100,,"true",
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"GunslingerWalk","gunslinger_walk.scw",-1,-1,-1,150,100,100,,"true",1
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"GunslingerPrimary","gunslinger_attack2.scw",-1,-1,-1,,200,200,100,"false","ChestBone#3"
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"GunslingerSecondary","gunslinger_attack2.scw",-1,-1,-1,,200,200,100,"false","ChestBone#3"
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"GunslingerRecoil","gunslinger_recoil.scw",-1,-1,-1,,200,200,100,"false","ChestBone#4"
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"GunslingerRecoil2","gunslinger_recoil2.scw",-1,-1,-1,,200,200,100,"false","ChestBone#4"
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"GunslingerReload","gunslinger_uipose.scw",-1,-1,-1,,800,800,800,"false","ChestBone#2"
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"GunslingerPushback","gunslinger_idle.scw",-1,-1,-1,,200,100,200,"false",5
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"GunslingerWin","gunslinger_win1.scw",-1,-1,-1,,,,200,"false",
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"GunslingerWinloop","gunslinger_winloop1.scw",-1,-1,-1,,,,,"true",
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"GunslingerLose","gunslinger_lose1.scw",-1,-1,-1,,,,200,"false",
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"GunslingerLoseloop","gunslinger_loseloop1.scw",-1,-1,-1,,,,,"true",
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"TntguyIdle","tntguy_idle1.scw",-1,-1,-1,,500,500,,"true",
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"TntguyWalk","tntguy_walk1.scw",-1,-1,-1,250,500,500,,"true",1
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"TntguyPrimary","tntguy_attack1.scw",-1,-1,-1,,1,1,50,"false","ChestBone#4"
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"TntguySecondary","tntguy_attack1.scw",-1,-1,-1,,100,200,200,"false","ChestBone#3"
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"TntguyRecoil","tntguy_recoil1.scw",-1,-1,-1,,1,1,50,"false","ChestBone#4"
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"TntguyReload","tntguy_idle1.scw",-1,-1,-1,,200,300,400,"false","ChestBone#2"
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"TntguyUlti","tntguy_ulti1.scw",-1,-1,-1,,10,10,3,"false",5
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"TntguyPushback","tntguy_idle1.scw",-1,-1,-1,,100,200,400,"false",5
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"TntguyWin","tntguy_win1.scw",-1,-1,-1,,,,200,"false",
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"TntguyWinloop","tntguy_winloop1.scw",-1,-1,-1,,,,,"true",
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"TntguyLose","tntguy_lose1.scw",-1,-1,-1,,,,200,"false",
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"TntguyLoseloop","tntguy_loseloop1.scw",-1,-1,-1,,,,,"true",
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"UndertakerIdle","undertaker_idle.scw",-1,-1,-1,,100,100,,"true",
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"UndertakerAttack","undertaker_recoil1.scw",-1,-1,-1,,100,100,,"false","SpineBone#3"
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"UndertakerWalk","undertaker_walk.scw",-1,-1,-1,,100,100,,"true",1
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"UndertakerRecoil1","undertaker_recoil1.scw",-1,-1,-1,,100,100,,"false","SpineBone#3"
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"UndertakerUltiRecoil1","undertaker_ulti_recoil1.scw",-1,-1,-1,,100,10,3,"false","ChestBone#4"
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"UndertakerUltiAttack","undertaker_ulti_attack.scw",-1,-1,-1,,100,10,3,"false","ChestBone#3"
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"UndertakerWin","undertaker_win1.scw",-1,-1,-1,,,,200,"false","ChestBone#3"
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"UndertakerWinloop","undertaker_winloop1.scw",-1,-1,-1,,,,,"true","ChestBone#3"
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"UndertakerLose","undertaker_lose1.scw",-1,-1,-1,,,,200,"false","ChestBone#3"
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"UndertakerLoseloop","undertaker_loseloop1.scw",-1,-1,-1,,,,,"true","ChestBone#3"
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"MariachiIdle","mariachi_idle.scw",-1,-1,-1,,100,100,,"true",
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"MariachiWalk","mariachi_walk.scw",-1,-1,-1,140,100,100,,"true",1
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"MariachiAttack","mariachi_attack.scw",-1,-1,-1,,100,100,300,"false","ChestBone#3"
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"MariachiSecondary","mariachi_attack.scw",-1,-1,-1,,100,100,200,"false","ChestBone#3"
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"MariachiRecoil","mariachi_recoil.scw",-1,-1,-1,,100,200,150,"false","ChestBone#4"
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"MariachiReload","mariachi_reload.scw",-1,-1,-1,,100,200,200,"false","ChestBone#2"
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"MariachiPushback","mariachi_idle.scw",-1,-1,-1,,200,300,500,"false",5
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"MariachiWin","mariachi_win1.scw",-1,-1,-1,50,,,50,"false",
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"MariachiWinloop","mariachi_winloop1.scw",-1,-1,-1,,,,,"true",
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"MariachiLose","mariachi_lose1.scw",-1,-1,-1,,,,50,"false",
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"MariachiLoseloop","mariachi_loseloop1.scw",-1,-1,-1,,,,,"true",
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"CrowIdle","crow_idle1.scw",-1,-1,-1,,100,100,,"true",
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"CrowWalk","crow_walk1.scw",-1,-1,-1,200,100,100,,"true",1
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"CrowPrimary","crow_attack1.scw",-1,-1,-1,,100,300,600,"false","ChestBone#3"
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"CrowSecondary","crow_attack2.scw",-1,-1,-1,,50,50,10,"false",5
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"CrowRecoil","crow_recoil1.scw",-1,-1,-1,,50,50,200,"false","ChestBone#4"
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"CrowReload","crow_idle1.scw",-1,-1,-1,,200,200,200,"false","ChestBone#2"
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"CrowPushback","crow_idle1.scw",-1,-1,-1,,200,100,200,"false",5
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"CrowWin","crow_win1.scw",-1,-1,-1,,,,200,"false",
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"CrowWinloop","crow_winloop1.scw",-1,-1,-1,,,,,"true",
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"CrowLose","crow_lose1.scw",-1,-1,-1,,,,200,"false",
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"CrowLoseloop","crow_loseloop1.scw",-1,-1,-1,,,,,"true",
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"BowGuyIdle","bowdude_idle.scw",-1,-1,-1,,500,500,,"true",
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"BowGuyWalk","bowdude_walk.scw",-1,-1,-1,150,500,500,,"true",1
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"BowGuyAttack","bowdude_attack.scw",-1,-1,-1,,50,50,100,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
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"BowGuySecondary","bowdude_ultiattack1.scw",-1,-1,-1,,50,50,100,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
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"BowGuyRecoil","bowdude_recoil.scw",-1,-1,-1,,50,50,100,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
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"BowGuyRecoil2","bowdude_ultirecoil1.scw",-1,-1,-1,,50,50,100,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
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"BowGuyWin","bowdude_win1.scw",-1,-1,-1,,,,200,"false",
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"BowGuyWinloop","bowdude_winloop1.scw",-1,-1,-1,,,,,"true",
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"BowGuyLose","bowdude_lose1.scw",-1,-1,-1,,,,200,"false",
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"BowGuyLoseloop","bowdude_loseloop1.scw",-1,-1,-1,,,,,"true",
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"RickosheaIdle","rickoshea_idle.scw",-1,-1,-1,,100,100,,"true",
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"RickosheaWalk","rickoshea_walk.scw",-1,-1,-1,100,100,100,,"true",1
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"RickosheaPrimary","rickoshea_attack1.scw",-1,-1,-1,,100,300,600,"false","ChestBone#3"
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"RickosheaSecondary","rickoshea_attack1.scw",-1,-1,-1,,100,300,600,"false","ChestBone#3"
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"RickosheaRecoil","rickoshea_recoil.scw",-1,-1,-1,,100,200,400,"false","ChestBone#4"
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"RickosheaReload","rickoshea_reload.scw",-1,-1,-1,,200,200,200,"false","ChestBone#2"
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"RickosheaPushback","rickoshea_idle.scw",-1,-1,-1,,200,100,200,"false",5
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"RickosheaWin","rickoshea_win1.scw",-1,-1,-1,,,,200,"false",
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"RickosheaWinloop","rickoshea_winloop1.scw",-1,-1,-1,,,,,"true",
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"RickosheaLose","rickoshea_lose1.scw",-1,-1,-1,,,,200,"false",
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"RickosheaLoseloop","rickoshea_loseloop1.scw",-1,-1,-1,,,,,"true",
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"JunkerIdle","jessie_idle.scw",-1,-1,-1,,100,100,,"true",
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"JunkerWalk","jessie_walk.scw",-1,-1,-1,150,100,100,,"true",1
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"JunkerPrimary","jessie_attack.scw",1,5,-1,,,,1,"false","spine_lower_s#3"
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"JunkerUltiAttack","jessie_idle.scw",-1,-1,-1,,200,200,10,"false",5
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"JunkerRecoil","jessie_attack.scw",5,15,-1,,25,,100,"false","spine_lower_s#4"
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"JunkerUltiRecoil","jessie_idle.scw",-1,-1,-1,,200,200,100,"false",5
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"JunkerReload","jessie_idle.scw",-1,-1,-1,,200,200,200,"false","ChestBone#2"
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"JunkerPushback","jessie_idle.scw",-1,-1,-1,,200,100,200,"false",5
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"JunkerWin","jessie_win.scw",1,107,-1,,,,,"false",
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"JunkerWinloop","jessie_win.scw",107,139,-1,,,,,"true",
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"JunkerLose","jessie_lose.scw",1,56,-1,,,,,"false",
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"JunkerLoseloop","jessie_lose.scw",56,70,-1,,,,,"true",
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"BarkeepIdle","barkeep_idle.scw",-1,-1,-1,,100,100,,"true",
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"BarkeepWalk","barkeep_walk.scw",-1,-1,-1,120,100,100,,"true",1
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"BarkeepPrimary","barkeep_attack1.scw",-1,-1,-1,,100,200,200,"false","ChestBone#3"
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"BarkeepSecondary","barkeep_attack1.scw",-1,-1,-1,,100,50,200,"false","ChestBone#3"
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"BarkeepRecoil","barkeep_recoil.scw",-1,-1,-1,,100,100,200,"false","ChestBone#4"
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"BarkeepReload","barkeep_reload.scw",-1,-1,-1,,200,200,200,"false","ChestBone#2"
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"BarkeepPushback","barkeep_idle.scw",-1,-1,-1,,200,100,200,"false",5
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"BarkeepWin","barkeep_win1.scw",-1,-1,-1,,,,200,"false",
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"BarkeepWinloop","barkeep_winloop1.scw",-1,-1,-1,,,,,"true",
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"BarkeepLose","barkeep_lose1.scw",-1,-1,-1,,,,200,"false",
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"BarkeepLoseloop","barkeep_loseloop1.scw",-1,-1,-1,,,,,"true",
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"CactusIdle","cactus_idle1.scw",-1,-1,-1,,100,100,,"true",
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"CactusWalk","cactus_walk1.scw",-1,-1,-1,100,100,100,,"true",1
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"CactusPrimary","cactus_attack1.scw",-1,-1,-1,,100,100,200,"false","ChestBone#4"
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"CactusSecondary","cactus_ultirecoil1.scw",-1,-1,-1,,50,50,200,"false",5
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"CactusRecoil","cactus_recoil1.scw",-1,-1,-1,,100,100,200,"false","ChestBone#4"
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"CactusRecoil2","cactus_ultirecoil1.scw",-1,-1,-1,,50,50,200,"false",5
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"CactusReload","cactus_idle1.scw",-1,-1,-1,,200,200,200,"false",5
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"CactusWin","cactus_win1.scw",-1,-1,-1,,,,200,"false",
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"CactusWinloop","cactus_winloop1.scw",-1,-1,-1,,,,,"true",
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"CactusLose","cactus_lose1.scw",-1,-1,-1,,,,200,"false",
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"CactusLoseloop","cactus_loseloop1.scw",-1,-1,-1,,,,,"true",
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"LouchadorIdle","louchador_idle.scw",-1,-1,-1,,500,500,,"true",
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"LouchadorWalk","louchador_walk.scw",-1,-1,-1,150,120,200,,"true",1
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"LouchadorPrimary","louchador_attack1.scw",-1,-1,-1,,100,100,50,"false","ChestBone#3"
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"LouchadorSecondary","louchador_ulti_attack1.scw",-1,-1,-1,,100,100,,"false","ChestBone#3"
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"LouchadorRecoil","louchador_recoil.scw",-1,-1,-1,,1,100,200,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
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"LouchadorPushback","louchador_idle.scw",-1,-1,-1,,100,100,400,"false",5
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"LouchadorRecoil2","louchador_recoil2.scw",-1,-1,-1,,1,100,200,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
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"LouchadorWin","luchador_win1.scw",-1,-1,-1,,,,200,"false",5
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"LouchadorWinloop","luchador_winloop1.scw",-1,-1,-1,,,,,"true",1
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"LouchadorLose","luchador_lose1.scw",-1,-1,-1,,,,200,"false",5
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"LouchadorLoseloop","luchador_loseloop1.scw",-1,-1,-1,,,,,"true",1
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"ShamanIdle","shaman_idle1.scw",-1,-1,-1,,100,100,,"true",
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"ShamanWalk","shaman_walk1.scw",-1,-1,-1,200,100,100,,"true",1
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"ShamanAttack","shaman_attack1.scw",-1,-1,-1,,100,100,300,"false","ChestBone#3"
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"ShamanSecondary","shaman_attack1.scw",-1,-1,-1,,100,100,200,"false","ChestBone#3"
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"ShamanRecoil","shaman_recoil1.scw",-1,-1,-1,,100,100,100,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
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"ShamanReload","shaman_idle1.scw",-1,-1,-1,,100,200,500,"false","ChestBone#2"
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"ShamanPushback","shaman_idle1.scw",-1,-1,-1,,200,300,500,"false",5
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"ShamanWin","shaman_win1.scw",-1,-1,-1,,,,200,"false",5
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"ShamanWinloop","shaman_winloop1.scw",-1,-1,-1,,,,,"true",1
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"ShamanLose","shaman_lose1.scw",-1,-1,-1,,,,200,"false",5
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"ShamanLoseloop","shaman_loseloop1.scw",-1,-1,-1,,,,,"true",1
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"ShellyIdle","shelly_idle.scw",-1,-1,-1,,100,100,,"true",
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"ShellyWalk","shelly_walk.scw",-1,-1,-1,,100,100,,"true",1
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"ShellyPrimary","shelly_attack1.scw",-1,-1,-1,,100,100,300,"false","ChestBone#3"
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"ShellySecondary","shelly_attack1.scw",-1,-1,-1,,100,100,200,"false","ChestBone#3"
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"ShellyRecoil","shelly_recoil1.scw",-1,-1,-1,,100,200,150,"false","ChestBone#4"
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"ShellyReload","shelly_reload.scw",-1,-1,-1,,200,10,100,"false","ChestBone#2"
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"ShellyPushback","shelly_pushback.scw",-1,-1,-1,,100,100,200,"false",5
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"ShellyWin","shelly_win1.scw",-1,-1,-1,,,,200,"false",5
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"ShellyWinloop","shelly_winloop1.scw",-1,-1,-1,,,,,"true",1
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"ShellyLose","shelly_lose1.scw",-1,-1,-1,,,,200,"false",5
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"ShellyLoseloop","shelly_loseloop1.scw",-1,-1,-1,,,,,"true",1
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"BearIdle","bear_idle1.scw",-1,-1,-1,,100,100,,"true",
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"BearWalk","bear_walk1.scw",-1,-1,-1,100,100,100,,"true",1
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"BearAttack","bear_attack1.scw",-1,-1,-1,,100,200,150,"false","ChestBone#4"
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"BearRecoil","bear_recoil1.scw",-1,-1,-1,,1,1,50,"false","ChestBone#4"
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"BearPushback","bear_idle1.scw",-1,-1,-1,,200,300,500,"false",5
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"BrockIdle","brock_idle1.scw",-1,-1,-1,,100,100,,"true",
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"BrockWalk","brock_walk1.scw",-1,-1,-1,150,100,100,,"true",1
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"BrockSecondary","brock_ultiattack1.scw",-1,-1,-1,,1,100,100,"false","PelvisBone#4"
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"BrockRecoil","brock_recoil1.scw",-1,-1,-1,,1,100,100,"false","PelvisBone#4"
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"BrockRecoil2","brock_ultirecoil1.scw",-1,-1,-1,,1,100,100,"false","PelvisBone#4"
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"BrockWin","brock_win1.scw",-1,-1,-1,,,,200,"false",5
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"BrockWinloop","brock_winloop1.scw",-1,-1,-1,,,,,"true",5
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"BrockLose","brock_lose1.scw",-1,-1,-1,,,,200,"false",5
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"BrockLoseloop","brock_loseloop1.scw",-1,-1,-1,,,,,"true",5
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"BullRockIdle","bull_rock_idle.scw",-1,-1,-1,,500,500,,"true",
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"BullRockWalk","bull_rock_run.scw",-1,-1,-1,140,500,500,,"true",1
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"BullRockPrimary","bull_rock_attack.scw",-1,-1,-1,,100,200,200,"false","ChestBone#3"
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"BullRockSecondary","bull_rock_charge.scw",-1,-1,-1,,100,200,200,"true","ChestBone#4"
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"BullRockRecoil","bull_rock_recoil.scw",-1,-1,-1,,100,100,200,"false","ChestBone#4"
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"BullRockReload","bull_rock_idle.scw",-1,-1,-1,,100,100,600,"false","ChestBone#2"
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"BullRockPushback","bull_rock_idle.scw",-1,-1,-1,,100,200,400,"false",5
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"BullRockWin","bull_rock_win1.scw",-1,-1,-1,,,,200,"false",5
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"BullRockWinloop","bull_rock_winloop1.scw",-1,-1,-1,,,,,"true",5
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"BullRockLose","bull_rock_lose1.scw",-1,-1,-1,,,,200,"false",5
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"BullRockLoseloop","bull_rock_loseloop1.scw",-1,-1,-1,,,,,"true",5
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"SniperIdle","sniper_idle1.scw",-1,-1,-1,,100,100,,"true",
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"SniperWalk","sniper_walk1.scw",-1,-1,-1,150,100,100,,"true",1
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"SniperAttack","sniper_attack1.scw",-1,-1,-1,,50,50,200,"false",5
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"SniperSecondary","sniper_ulti1.scw",-1,-1,-1,,50,50,200,"false",5
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"SniperRecoil","sniper_recoil1.scw",-1,-1,-1,,50,50,200,"false",5
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"SniperReload","sniper_idle1.scw",-1,-1,-1,,100,200,500,"false","ChestBone#2"
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"SniperPushback","sniper_idle1.scw",-1,-1,-1,,200,300,500,"false",5
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"SniperWin","sniper_win1.scw",0,26,-1,,,,,"false",5
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"SniperWinloop","sniper_win1.scw",26,60,-1,,,,,"true",1
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"SniperLose","sniper_lose1.scw",0,30,-1,,,,,"false",5
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"SniperLoseloop","sniper_lose1.scw",30,39,-1,,,,,"true",1
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"Ball","ball_geo.scw",-1,-1,-1,,,,,"true",
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"NinjaIdle","ninja_idle.scw",-1,-1,-1,,100,100,,"true",
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"NinjaWalk","ninja_walk.scw",0,19,-1,,100,100,,"true",1
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"NinjaPrimary","ninja_attack1.scw",0,2,-1,,100,100,300,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
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"NinjaSecondary","ninja_ulti1.scw",0,2,-1,,100,100,200,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
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"NinjaRecoil","ninja_attack1.scw",4,15,-1,,100,200,150,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
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"NinjaRecoil2","ninja_ulti1.scw",0,15,-1,,100,200,100,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
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"NinjaReload","ninja_idle.scw",-1,-1,-1,,200,10,100,"false","ChestBone#2"
|
|
"NinjaPushback","ninja_idle.scw",-1,-1,-1,,100,100,200,"false",5
|
|
"NinjaWin","ninja_win1.scw",0,32,-1,,,,200,"false",5
|
|
"NinjaWinloop","ninja_win1.scw",32,40,-1,,,,,"true",1
|
|
"NinjaLose","ninja_lose1.scw",0,20,-1,,,,200,"false",5
|
|
"NinjaLoseloop","ninja_lose1.scw",20,30,-1,,,,,"true",1
|
|
"MinigunnerIdle","minigunner_idle.scw",0,39,-1,,100,100,,"true","PelvisBone#4"
|
|
"MinigunnerWalk","minigunner_walk.scw",-1,-1,-1,140,500,500,,"true",1
|
|
"MinigunnerPrimary","minigunner_idle.scw",-1,-1,-1,,100,200,200,"false","ChestBone#3"
|
|
"MinigunnerSecondary","minigunner_ulti1.scw",0,3,-1,,100,100,200,"true","ChestBone#4"
|
|
"MinigunnerRecoil","minigunner_idle.scw",-1,-1,-1,,100,100,200,"false","ChestBone#4"
|
|
"MinigunnerRecoil2","minigunner_ulti1.scw",0,15,-1,,100,100,200,"false","ChestBone#4"
|
|
"MinigunnerReload","minigunner_idle.scw",-1,-1,-1,,100,100,600,"false","ChestBone#2"
|
|
"MinigunnerPushback","minigunner_idle.scw",-1,-1,-1,,100,200,400,"false",5
|
|
"MinigunnerWin","minigunner_win1.scw",0,32,-1,,,,200,"false",5
|
|
"MinigunnerWinloop","minigunner_win1.scw",33,57,-1,,,,,"true",5
|
|
"MinigunnerLose","minigunner_lose1.scw",0,40,-1,,,,200,"false",5
|
|
"MinigunnerLoseloop","minigunner_lose1.scw",40,45,-1,,,,,"true",5
|
|
"HealingStation","healstation_geo.scw",-1,-1,-1,,,,,"true",
|
|
"BarrelbotIdle","barrelbot_idle.scw",-1,-1,-1,,100,100,,"true",
|
|
"BarrelbotWalk","barrelbot_walk.scw",-1,-1,-1,150,100,100,,"true",1
|
|
"BarrelbotPrimary","barrelbot_idle.scw",-1,-1,-1,,200,200,100,"false","ChestBone#3"
|
|
"BarrelbotSecondary","barrelbot_charge.scw",-1,-1,-1,,1,1,1,"true",5
|
|
"BarrelbotRecoil","barrelbot_recoil.scw",-1,-1,-1,,200,200,100,"false","ChestBone#4"
|
|
"BarrelbotRecoil2","barrelbot_recoil2.scw",-1,-1,-1,,200,200,100,"false","ChestBone#4"
|
|
"BarrelbotReload","barrelbot_recoil.scw",-1,-1,-1,,800,800,800,"false","ChestBone#2"
|
|
"BarrelbotPushback","barrelbot_idle.scw",-1,-1,-1,,200,100,200,"false",5
|
|
"BarrelbotWin","barrelbot_win1.scw",0,28,-1,,,,200,"false",
|
|
"BarrelbotWinloop","barrelbot_win1.scw",29,88,-1,,,,,"true",
|
|
"BarrelbotLose","barrelbot_lose1.scw",0,67,-1,,,,200,"false",
|
|
"BarrelbotHide","barrelbot_signature.scw",-1,-1,-1,,200,200,100,"true",
|
|
"BarrelbotLoseloop","barrelbot_lose1.scw",68,68,-1,,,,,"true",
|
|
"RangedBotIdle","rangedbot_idle.scw",-1,-1,-1,,100,100,,"true",
|
|
"RangedBotWalk","rangedbot_walk.scw",-1,-1,-1,100,100,100,,"true",1
|
|
"RangedBotPrimary","rangedbot_attack1.scw",-1,-1,-1,,100,300,600,"false","ChestBone#3"
|
|
"RangedBotSecondary","rangedbot_attack1.scw",-1,-1,-1,,100,300,600,"false","ChestBone#3"
|
|
"RangedBotRecoil","rangedbot_recoil.scw",-1,-1,-1,,100,200,400,"false","ChestBone#4"
|
|
"RangedBotReload","rangedbot_reload.scw",-1,-1,-1,,200,200,200,"false","ChestBone#2"
|
|
"RangedBotPushback","rangedbot_idle.scw",-1,-1,-1,,200,100,200,"false",5
|
|
"RangedBotWin","rangedbot_win1.scw",-1,-1,-1,,,,200,"false",
|
|
"RangedBotWinloop","rangedbot_winloop1.scw",-1,-1,-1,,,,,"true",
|
|
"RangedBotLose","rangedbot_lose1.scw",-1,-1,-1,,,,200,"false",
|
|
"RangedBotLoseloop","rangedbot_loseloop1.scw",-1,-1,-1,,,,,"true",
|
|
"FastMeleeBotIdle","fastmeleebot_idle.scw",-1,-1,-1,,500,500,,"true",
|
|
"FastMeleeBotWalk","fastmeleebot_walk.scw",-1,-1,-1,150,120,200,,"true",1
|
|
"FastMeleeBotRecoil","fastmeleebot_recoil.scw",-1,-1,-1,,1,100,200,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
|
|
"FastMeleeBotPushback","fastmeleebot_idle.scw",-1,-1,-1,,100,100,400,"false",5
|
|
"FastMeleeBotWin","fastmeleebot_idle.scw",-1,-1,-1,,,,200,"false",5
|
|
"FastMeleeBotWinloop","fastmeleebot_idle.scw",-1,-1,-1,,,,,"true",1
|
|
"FastMeleeBotLose","fastmeleebot_idle.scw",-1,-1,-1,,,,200,"false",5
|
|
"FastMeleeBotLoseloop","fastmeleebot_idle.scw",-1,-1,-1,,,,,"true",1
|
|
"MeleeBotIdle","meleebot_idle.scw",-1,-1,-1,,500,500,,"true",
|
|
"MeleeBotWalk","meleebot_walk.scw",-1,-1,-1,150,120,200,,"true",1
|
|
"MeleeBotRecoil","recoil.scw",-1,-1,-1,,1,100,200,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
|
|
"MeleeBotPushback","meleebot_idle.scw",-1,-1,-1,,100,100,400,"false",5
|
|
"MeleeBotRecoil2","recoil_2.scw",-1,-1,-1,,1,100,200,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
|
|
"MeleeBotWin","meleebot_idle.scw",-1,-1,-1,,,,200,"false",5
|
|
"MeleeBotWinloop","meleebot_idle.scw",-1,-1,-1,,,,,"true",1
|
|
"MeleeBotLose","meleebot_idle.scw",-1,-1,-1,,,,200,"false",5
|
|
"MeleeBotLoseloop","meleebot_idle.scw",-1,-1,-1,,,,,"true",1
|
|
"BossBotIdle","bossbot_idle.scw",-1,-1,-1,,500,500,,"true",
|
|
"BossBotWalk","bossbot_walk.scw",-1,-1,-1,150,120,200,,"true",1
|
|
"BossBotPrimary","bossbot_shoot_recoil.scw",-1,-1,-1,,1,100,200,"false","ChestBone#3"
|
|
"BossBotRecoil","bossbot_recoil_1.scw",-1,-1,-1,,1,100,200,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
|
|
"BossBotPushback","bossbot_idle.scw",-1,-1,-1,,100,100,400,"false",5
|
|
"BossBotRecoil2","bossbot_recoil_2.scw",-1,-1,-1,,1,100,200,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
|
|
"BossBotWin","bossbot_idle.scw",-1,-1,-1,,,,200,"false",5
|
|
"BossBotWinloop","bossbot_idle.scw",-1,-1,-1,,,,,"true",1
|
|
"BossBotLose","bossbot_idle.scw",-1,-1,-1,,,,200,"false",5
|
|
"BossBotLoseloop","bossbot_idle.scw",-1,-1,-1,,,,,"true",1
|
|
"ArtilleryGalIdle","mari_idle.scw",-1,-1,-1,,100,100,,"true",
|
|
"ArtilleryGalWalk","mari_walk.scw",-1,-1,-1,150,100,100,,"true",1
|
|
"ArtilleryGalPrimary","mari_attack.scw",1,8,-1,,,,1,"false","spine_lower_s#5"
|
|
"ArtilleryGalUltiAttack","mari_idle.scw",-1,-1,-1,,200,200,10,"false",5
|
|
"ArtilleryGalRecoil","mari_attack.scw",5,15,-1,,100,200,200,"false","spine_lower_s#5"
|
|
"ArtilleryGalUltiRecoil","mari_idle.scw",-1,-1,-1,,200,200,100,"false",5
|
|
"ArtilleryGalReload","mari_idle.scw",-1,-1,-1,,200,200,200,"false","ChestBone#2"
|
|
"ArtilleryGalPushback","mari_idle.scw",-1,-1,-1,,200,100,200,"false",5
|
|
"ArtilleryGalWin","mari_win.scw",1,50,-1,,,,,"false",
|
|
"ArtilleryGalWinloop","mari_win.scw",40,50,-1,,,,,"true",
|
|
"ArtilleryGalLose","mari_lose.scw",1,50,-1,,,,,"false",
|
|
"ArtilleryGalLoseloop","mari_lose.scw",40,50,-1,,,,,"true",
|
|
"FrankIdle","frank_idle.scw",-1,-1,-1,,500,500,,"true",
|
|
"FrankWalk","frank_walk.scw",-1,-1,-1,150,120,200,,"true",5
|
|
"FrankPrimary","frank_attack.scw",1,30,-1,,100,100,1,"false",5
|
|
"FrankSecondary","frank_ulti.scw",1,50,-1,,100,100,,"false",5
|
|
"FrankRecoil","frank_attack.scw",22,30,-1,,1,100,100,"false",5
|
|
"FrankPushback","frank_idle.scw",-1,-1,-1,,100,100,400,"false",5
|
|
"FrankRecoil2","frank_ulti.scw",36,50,-1,,1,1,100,"false",5
|
|
"FrankWin","frank_win.scw",1,22,-1,,,,,"false",5
|
|
"FrankWinloop","frank_win.scw",23,50,-1,,,,,"true",1
|
|
"FrankLose","frank_lose.scw",1,74,-1,,,,,"false",5
|
|
"FrankLoseloop","frank_lose.scw",75,119,-1,,,,,"true",1
|
|
"ArtillerySpawn","turret_spawn.scw",-1,-1,-1,,,,1,"false",3
|
|
"ArtilleryIdle","turret_idle.scw",-1,-1,-1,,,,,"true",
|
|
"ArtilleryAttack","turret_attack.scw",-1,-1,-1,100,,,1,"false",4
|
|
"JunkerKnightWalk","jessie_knight_walk.scw",-1,-1,-1,150,100,100,,"true",1
|
|
"JunkerKnightIdle","jessie_knight_idle.scw",1,29,-1,,100,100,,"true",
|
|
"JunkerKnightPrimary","jessie_knight_attack.scw",1,5,-1,,,,1,"false","spine_lower_s#3"
|
|
"JunkerKnightUltiAttack","jessie_knight_idle.scw",1,29,-1,,200,200,10,"false",5
|
|
"JunkerKnightRecoil","jessie_knight_attack.scw",5,15,-1,,25,,100,"false","spine_lower_s#4"
|
|
"JunkerKnightUltiRecoil","jessie_knight_idle.scw",1,29,-1,,200,200,100,"false",5
|
|
"JunkerKnightReload","jessie_knight_idle.scw",1,29,-1,,200,200,200,"false","ChestBone#2"
|
|
"JunkerKnightPushback","jessie_knight_idle.scw",1,29,-1,,200,100,200,"false",5
|
|
"JunkerKnightWin","jessie_knight_win.scw",1,100,-1,,,,,"false",
|
|
"JunkerKnightWinloop","jessie_knight_win.scw",100,130,-1,,,,,"true",
|
|
"JunkerKnightBattleWin","jessie_knight_battlewin.scw",1,107,-1,,,,,"false",
|
|
"JunkerKnightBattleWinloop","jessie_knight_battlewin.scw",107,139,-1,,,,,"true",
|
|
"JunkerKnightLose","jessie_knight_lose.scw",1,56,-1,,,,,"false",
|
|
"JunkerKnightLoseloop","jessie_knight_lose.scw",56,70,-1,,,,,"true",
|
|
"JunkerSummertimeWalk","jessie_summertime_walk.scw",-1,-1,-1,150,100,100,,"true",1
|
|
"CrowPheonixIdle","crow_pheonix_idle.scw",-1,-1,-1,,100,100,,"true",
|
|
"CrowPheonixWalk","crow_pheonix_walk.scw",1,29,-1,150,100,100,,"true",1
|
|
"CrowPheonixPrimary","crow_pheonix_attack.scw",1,5,-1,150,100,300,600,"false","spine_lower_s#4"
|
|
"CrowPheonixUltiAttack","crow_pheonix_ulti.scw",-1,-1,-1,,50,50,10,"false",5
|
|
"CrowPheonixRecoil","crow_pheonix_attack.scw",5,20,-1,150,,,100,"false","spine_lower_s#4"
|
|
"CrowPheonixReload","crow_pheonix_idle.scw",-1,-1,-1,,200,200,200,"false","ChestBone#2"
|
|
"CrowPheonixPushback","crow_pheonix_idle.scw",-1,-1,-1,,200,100,200,"false",5
|
|
"CrowPheonixWin","crow_pheonix_win.scw",1,89,-1,,,,0,"false",
|
|
"CrowPheonixWinloop","crow_pheonix_win.scw",90,112,-1,,,,,"true",
|
|
"CrowPheonixLose","crow_pheonix_lose.scw",1,49,-1,,,,200,"false",
|
|
"CrowPheonixLoseloop","crow_pheonix_lose.scw",50,75,-1,,,,,"true",
|
|
"TurretWin","turret_dragon_win.scw",1,100,-1,,,,,"false",
|
|
"TurretWinloop","turret_dragon_win.scw",100,130,-1,,,,,"true",
|