brawl-stars-assets/26.184/csv_logic/tiles.csv

22 lines
2.9 KiB
CSV

"Name","TileCode","DynamicCode","BlocksMovement","BlocksProjectiles","IsDestructible","IsDestructibleNormalWeapon","HidesHero","RespawnSeconds","CollisionMargin","BaseExportName","BaseExplosionEffect","BaseHitEffect","BaseWindEffect","BaseBulletHole1","BaseBulletHole2","BaseCrack1","BaseCrack2","SortOffset","HasHitAnim","HasWindAnim","ShadowScaleX","ShadowScaleY","ShadowX","ShadowY","ShadowSkew","Lifetime","CustomSCW","CustomMesh","CustomAngleStep"
"string","string","int","boolean","boolean","boolean","boolean","boolean","int","int","string","string","string","string","string","string","string","string","int","boolean","boolean","int","int","int","int","int","int","string","string","int"
"Open",".",,,,,,,,,,,,,,,,,,,,100,60,-10,60,25,,,,
"Blocking1","M",,"true","true","true",,,,,"blocking1","Rock_explo_fx","Rock_hit_fx",,,,,,,"true",,100,60,-10,60,25,,,,
"Blocking2","X",,"true","true","true",,,,,"blocking2","blocking2_explosion","blocking2_hit",,,,,,-1,"true",,100,60,-10,60,25,,,,
"Blocking3","Y",,"true","true","true",,,,,"blocking3","crate_explosion","crate_hit",,,,,,,"true",,100,60,-10,60,25,,,,
"Blocking4","C",,"true","true","true",,,,,"blocking4","barrel_explosion","barrel_hit",,,,,,,"true",,100,60,-10,60,25,,,,
"DecoDestructible","D",,,,,"true",,,,"destructable",,,,,,,,,"true",,100,60,-10,60,25,,,,
"Indestructible","I",,"true","true",,,,,,"indestructible",,"Solid_hit_fx",,,,,,1,"true",,100,60,-10,60,25,,,,
"Forest","F",,,,"true",,"true",,,"forest","Grass_explo_fx_yellow","Grass_hit_fx_yellow",,,,,,-1,"true","true",100,60,-10,60,25,,,,
"RespawningForest","R",,,,"true",,"true",,,"respawningforest","Grass_explo_fx","Grass_hit_fx",,,,,,-1,"true","true",100,60,-10,60,25,,,,
"Water","W",,"true",,,,,,,"water_tile",,,,,,,,,,,100,60,-10,60,25,,,,
"RespawningWall","T",,"true","true","true",,,,,"respawningwall","Green_explo_fx","Green_hit_fx",,,,,,-1,"true",,100,60,-10,60,25,,,,
"InvisibleWater","V",,"true",,,,,,,,,,,,,,,,,,100,60,-10,60,25,,,,
"BlockingDestroyableWithWeapon","B",,"true","true","true","true",,,,"fragile","fragile_explo_debris",,,,,,,,"true",,100,60,-10,60,25,,,,
"Fence","N",,"true","true","true",,,,,"fence_tile","fence_explosion","fence_hit",,,,,,,,,100,60,-10,30,25,,,,
"InvisibleIndestructible","J",,"true","true",,,,,,,,,,,,,,,,,100,60,-10,60,25,,,,
"Bench1","A",,"true","true","true",,,,,"bench_tile_1","bench_explosion","bench_hit",,,,,,,"true",,100,60,-10,60,25,,,,
"Bench2","E",,"true","true","true",,,,,"bench_tile_2","bench_explosion","bench_hit",,,,,,,"true",,100,60,-10,60,25,,,,
"WallyWall","-",1,"true","true","true",,,,,"custom","sprout_def_wall_explo","sprout_def_wall_hit",,,,,,,"true",,100,60,-10,60,25,200,"sc3d/wally_wall.scw","wally_wall",90
"WallyFillerWall","-",2,"true","true","true",,,,,"custom","sprout_def_wall_explo","sprout_def_wall_hit",,,,,,,"true",,100,60,-10,60,25,200,"sc3d/wally_wall.scw","wally_wall_filler",90
"ExtraBush","-",3,,,"true",,"true",,,"forest","Grass_explo_fx","Grass_hit_fx",,,,,,-1,"true","true",100,60,-10,60,25,,,,