28 KiB
28 KiB
| 1 | Name | FileName | StartFrame | EndFrame | RunningTimeMs | Speed | TransitionInMs | TransitionOutMs | AutoFadeMs | Looping | Priority |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | string | string | int | int | int | int | int | int | int | boolean | string |
| 3 | Turret | turret_jessie_geo.scw | -1 | -1 | -1 | true | |||||
| 4 | TurretSpawn | turret_jessie_spawn.scw | -1 | -1 | -1 | 1 | false | 3 | |||
| 5 | TurretIdle | turret_jessie_idle.scw | -1 | -1 | -1 | true | |||||
| 6 | TurretAttack | turret_jessie_attack.scw | -1 | -1 | -1 | 66 | 1 | false | 4 | ||
| 7 | GunslingerIdle | gunslinger_uipose.scw | -1 | -1 | -1 | 100 | 100 | true | |||
| 8 | GunslingerWalk | gunslinger_walk.scw | -1 | -1 | -1 | 150 | 100 | 100 | true | 1 | |
| 9 | GunslingerPrimary | gunslinger_attack2.scw | -1 | -1 | -1 | 200 | 200 | 100 | false | ChestBone#3 | |
| 10 | GunslingerSecondary | gunslinger_attack2.scw | -1 | -1 | -1 | 200 | 200 | 100 | false | ChestBone#3 | |
| 11 | GunslingerRecoil | gunslinger_recoil.scw | -1 | -1 | -1 | 200 | 200 | 100 | false | ChestBone#4 | |
| 12 | GunslingerRecoil2 | gunslinger_recoil2.scw | -1 | -1 | -1 | 200 | 200 | 100 | false | ChestBone#4 | |
| 13 | GunslingerReload | gunslinger_uipose.scw | -1 | -1 | -1 | 800 | 800 | 800 | false | ChestBone#2 | |
| 14 | GunslingerPushback | gunslinger_idle.scw | -1 | -1 | -1 | 200 | 100 | 200 | false | 5 | |
| 15 | GunslingerWin | gunslinger_win1.scw | -1 | -1 | -1 | 200 | false | ||||
| 16 | GunslingerWinloop | gunslinger_winloop1.scw | -1 | -1 | -1 | true | |||||
| 17 | GunslingerLose | gunslinger_lose1.scw | -1 | -1 | -1 | 200 | false | ||||
| 18 | GunslingerLoseloop | gunslinger_loseloop1.scw | -1 | -1 | -1 | 200 | true | ||||
| 19 | TntguyIdle | dynamike_idle.scw | -1 | -1 | -1 | 100 | 100 | true | 0 | ||
| 20 | TntguyWalk | dynamike_walk.scw | 1 | 29 | -1 | 150 | 100 | 100 | true | 1 | |
| 21 | TntguyPrimary | dynamike_attack.scw | 1 | 5 | -1 | 10 | false | hips_s#3 | |||
| 22 | TntguySecondary | dynamike_super.scw | 1 | 5 | -1 | 10 | false | hips_s#3 | |||
| 23 | TntguyRecoil | dynamike_attack.scw | 5 | 20 | -1 | 100 | false | hips_s#3 | |||
| 24 | TntguyReload | dynamike_walk.scw | 1 | 5 | -1 | 150 | 100 | 100 | 10 | false | spine_lower_s#0 |
| 25 | TntguyUlti | dynamike_super.scw | 5 | 20 | -1 | 100 | false | hips_s#3 | |||
| 26 | TntguyPushback | dynamike_pushback.scw | -1 | -1 | -1 | 100 | 100 | 100 | false | 5 | |
| 27 | TntguyWin | dynamike_win.scw | 1 | 62 | -1 | false | |||||
| 28 | TntguyWinloop | dynamike_win.scw | 62 | 89 | -1 | 80 | true | ||||
| 29 | TntguyLose | dynamike_lose.scw | 0 | 41 | -1 | false | |||||
| 30 | TntguyLoseloop | dynamike_lose.scw | 41 | 50 | -1 | true | |||||
| 31 | UndertakerIdle | mortis_idle.scw | 1 | 30 | -1 | true | |||||
| 32 | UndertakerAttack | mortis_attack.scw | -1 | -1 | -1 | 100 | 50 | false | 1 | ||
| 33 | UndertakerWalk | mortis_walk.scw | 1 | 29 | -1 | 150 | 100 | 100 | true | 1 | |
| 34 | UndertakerRecoil1 | mortis_attack.scw | -1 | -1 | -1 | 50 | false | 1 | |||
| 35 | UndertakerUltiRecoil1 | mortis_ulti.scw | 1 | 30 | -1 | 50 | false | chest_s#1 | |||
| 36 | UndertakerUltiAttack | mortis_ulti.scw | 1 | 30 | -1 | 50 | false | chest_s#1 | |||
| 37 | UndertakerPushback | mortis_pushback.scw | -1 | -1 | -1 | 100 | 100 | 100 | false | 5 | |
| 38 | UndertakerWin | mortis_win.scw | 1 | 77 | -1 | false | 1 | ||||
| 39 | UndertakerWinloop | mortis_win.scw | 77 | 106 | -1 | true | 1 | ||||
| 40 | UndertakerLose | mortis_lose.scw | 1 | 54 | -1 | false | 1 | ||||
| 41 | UndertakerLoseloop | mortis_lose.scw | 54 | 60 | -1 | true | 1 | ||||
| 42 | MariachiIdle | mariachi_idle.scw | -1 | -1 | -1 | 100 | 100 | true | |||
| 43 | MariachiWalk | mariachi_walk.scw | -1 | -1 | -1 | 140 | 100 | 100 | true | 1 | |
| 44 | MariachiAttack | mariachi_attack.scw | -1 | -1 | -1 | 100 | 100 | 300 | false | ChestBone#3 | |
| 45 | MariachiSecondary | mariachi_attack.scw | -1 | -1 | -1 | 100 | 100 | 200 | false | ChestBone#3 | |
| 46 | MariachiRecoil | mariachi_recoil.scw | -1 | -1 | -1 | 100 | 200 | 150 | false | ChestBone#4 | |
| 47 | MariachiReload | mariachi_reload.scw | -1 | -1 | -1 | 100 | 200 | 200 | false | ChestBone#2 | |
| 48 | MariachiPushback | mariachi_idle.scw | -1 | -1 | -1 | 200 | 300 | 500 | false | 5 | |
| 49 | MariachiWin | mariachi_win1.scw | -1 | -1 | -1 | 50 | 50 | false | |||
| 50 | MariachiWinloop | mariachi_winloop1.scw | -1 | -1 | -1 | true | |||||
| 51 | MariachiLose | mariachi_lose1.scw | -1 | -1 | -1 | 50 | false | ||||
| 52 | MariachiLoseloop | mariachi_loseloop1.scw | -1 | -1 | -1 | true | |||||
| 53 | CrowIdle | crow_idle1.scw | -1 | -1 | -1 | 100 | 100 | true | |||
| 54 | CrowWalk | crow_walk1.scw | -1 | -1 | -1 | 200 | 100 | 100 | true | 1 | |
| 55 | CrowPrimary | crow_attack1.scw | -1 | -1 | -1 | 100 | 300 | 600 | false | ChestBone#3 | |
| 56 | CrowSecondary | crow_attack2.scw | -1 | -1 | -1 | 50 | 50 | 10 | false | 5 | |
| 57 | CrowRecoil | crow_recoil1.scw | -1 | -1 | -1 | 50 | 50 | 200 | false | ChestBone#4 | |
| 58 | CrowReload | crow_idle1.scw | -1 | -1 | -1 | 200 | 200 | 200 | false | ChestBone#2 | |
| 59 | CrowPushback | crow_idle1.scw | -1 | -1 | -1 | 200 | 100 | 200 | false | 5 | |
| 60 | CrowWin | crow_win1.scw | -1 | -1 | -1 | 200 | false | ||||
| 61 | CrowWinloop | crow_winloop1.scw | -1 | -1 | -1 | true | |||||
| 62 | CrowLose | crow_lose1.scw | -1 | -1 | -1 | 200 | false | ||||
| 63 | CrowLoseloop | crow_loseloop1.scw | -1 | -1 | -1 | true | |||||
| 64 | BowGuyIdle | bowdude_idle.scw | -1 | -1 | -1 | 500 | 500 | true | |||
| 65 | BowGuyWalk | bowdude_walk.scw | -1 | -1 | -1 | 150 | 500 | 500 | true | 1 | |
| 66 | BowGuyAttack | bowdude_attack.scw | -1 | -1 | -1 | 50 | 50 | 100 | false | PelvisBone#4+RLegBone#0+LLegBone#0 | |
| 67 | BowGuySecondary | bowdude_ultiattack1.scw | -1 | -1 | -1 | 50 | 50 | 100 | false | PelvisBone#4+RLegBone#0+LLegBone#0 | |
| 68 | BowGuyRecoil | bowdude_recoil.scw | -1 | -1 | -1 | 50 | 50 | 100 | false | PelvisBone#4+RLegBone#0+LLegBone#0 | |
| 69 | BowGuyRecoil2 | bowdude_ultirecoil1.scw | -1 | -1 | -1 | 50 | 50 | 100 | false | PelvisBone#4+RLegBone#0+LLegBone#0 | |
| 70 | BowGuyWin | bowdude_win1.scw | -1 | -1 | -1 | 200 | false | ||||
| 71 | BowGuyWinloop | bowdude_winloop1.scw | -1 | -1 | -1 | true | |||||
| 72 | BowGuyLose | bowdude_lose1.scw | -1 | -1 | -1 | 200 | false | ||||
| 73 | BowGuyLoseloop | bowdude_loseloop1.scw | -1 | -1 | -1 | true | |||||
| 74 | RickosheaIdle | rickoshea_idle.scw | -1 | -1 | -1 | 100 | 100 | true | |||
| 75 | RickosheaWalk | rickoshea_walk.scw | -1 | -1 | -1 | 100 | 100 | 100 | true | 1 | |
| 76 | RickosheaPrimary | rickoshea_attack1.scw | -1 | -1 | -1 | 100 | 300 | 600 | false | ChestBone#3 | |
| 77 | RickosheaSecondary | rickoshea_attack1.scw | -1 | -1 | -1 | 100 | 300 | 600 | false | ChestBone#3 | |
| 78 | RickosheaRecoil | rickoshea_recoil.scw | -1 | -1 | -1 | 100 | 200 | 400 | false | ChestBone#4 | |
| 79 | RickosheaReload | rickoshea_reload.scw | -1 | -1 | -1 | 200 | 200 | 200 | false | ChestBone#2 | |
| 80 | RickosheaPushback | rickoshea_idle.scw | -1 | -1 | -1 | 200 | 100 | 200 | false | 5 | |
| 81 | RickosheaWin | rickoshea_win1.scw | -1 | -1 | -1 | 200 | false | ||||
| 82 | RickosheaWinloop | rickoshea_winloop1.scw | -1 | -1 | -1 | true | |||||
| 83 | RickosheaLose | rickoshea_lose1.scw | -1 | -1 | -1 | 200 | false | ||||
| 84 | RickosheaLoseloop | rickoshea_loseloop1.scw | -1 | -1 | -1 | true | |||||
| 85 | JunkerIdle | jessie_idle.scw | -1 | -1 | -1 | 100 | 100 | true | |||
| 86 | JunkerWalk | jessie_walk.scw | -1 | -1 | -1 | 150 | 100 | 100 | true | 1 | |
| 87 | JunkerPrimary | jessie_attack.scw | 1 | 5 | -1 | 1 | false | spine_lower_s#3 | |||
| 88 | JunkerUltiAttack | jessie_idle.scw | -1 | -1 | -1 | 200 | 200 | 10 | false | 5 | |
| 89 | JunkerRecoil | jessie_attack.scw | 5 | 15 | -1 | 25 | 100 | false | spine_lower_s#3 | ||
| 90 | JunkerUltiRecoil | jessie_idle.scw | -1 | -1 | -1 | 200 | 200 | 100 | false | 5 | |
| 91 | JunkerReload | jessie_idle.scw | -1 | -1 | -1 | 200 | 200 | 200 | false | ChestBone#2 | |
| 92 | JunkerPushback | jessie_pushback.scw | -1 | -1 | -1 | 100 | 100 | 100 | false | 5 | |
| 93 | JunkerWin | jessie_win.scw | 1 | 107 | -1 | false | |||||
| 94 | JunkerWinloop | jessie_win.scw | 107 | 139 | -1 | true | |||||
| 95 | JunkerLose | jessie_lose.scw | 1 | 56 | -1 | false | |||||
| 96 | JunkerLoseloop | jessie_lose.scw | 56 | 70 | -1 | true | |||||
| 97 | BarkeepIdle | barkeep_idle.scw | -1 | -1 | -1 | 100 | 100 | 250 | true | ||
| 98 | BarkeepWalk | barkeep_walk.scw | 0 | 19 | -1 | 120 | 100 | 100 | true | 1 | |
| 99 | BarkeepPrimary | barkeep_attack1.scw | 3 | 12 | -1 | 0 | 0 | 0 | false | ChestBone#3 | |
| 100 | BarkeepSecondary | barkeep_attack1.scw | -1 | -1 | -1 | 100 | 50 | 200 | false | ChestBone#3 | |
| 101 | BarkeepRecoil | barkeep_attack1.scw | 3 | 12 | -1 | 10 | 10 | 10 | false | ChestBone#4 | |
| 102 | BarkeepReload | barkeep_idle.scw | -1 | -1 | -1 | 200 | 200 | 200 | false | ChestBone#2 | |
| 103 | BarkeepPushback | barley_pushback.scw | -1 | -1 | -1 | 100 | 100 | 100 | false | 5 | |
| 104 | BarkeepWin | barkeep_win1.scw | 0 | 30 | -1 | 50 | 250 | 250 | false | ||
| 105 | BarkeepWinloop | barkeep_win1.scw | 30 | 80 | -1 | 25 | true | ||||
| 106 | BarkeepLose | barkeep_lose1.scw | -1 | -1 | -1 | 130 | 50 | false | |||
| 107 | BarkeepLoseloop | barkeep_loseloop1.scw | -1 | -1 | -1 | 120 | true | ||||
| 108 | CactusIdle | cactus_idle1.scw | -1 | -1 | -1 | 100 | 100 | true | |||
| 109 | CactusWalk | cactus_walk1.scw | -1 | -1 | -1 | 100 | 100 | 100 | true | 1 | |
| 110 | CactusPrimary | cactus_attack1.scw | -1 | -1 | -1 | 100 | 100 | 200 | false | ChestBone#4 | |
| 111 | CactusSecondary | cactus_ultirecoil1.scw | -1 | -1 | -1 | 50 | 50 | 200 | false | 5 | |
| 112 | CactusRecoil | cactus_recoil1.scw | -1 | -1 | -1 | 100 | 100 | 200 | false | ChestBone#4 | |
| 113 | CactusRecoil2 | cactus_ultirecoil1.scw | -1 | -1 | -1 | 50 | 50 | 200 | false | 5 | |
| 114 | CactusReload | cactus_idle1.scw | -1 | -1 | -1 | 200 | 200 | 200 | false | 5 | |
| 115 | CactusWin | cactus_win1.scw | -1 | -1 | -1 | 200 | false | ||||
| 116 | CactusWinloop | cactus_winloop1.scw | -1 | -1 | -1 | true | |||||
| 117 | CactusLose | cactus_lose1.scw | -1 | -1 | -1 | 200 | false | ||||
| 118 | CactusLoseloop | cactus_loseloop1.scw | -1 | -1 | -1 | true | |||||
| 119 | LouchadorIdle | louchador_idle.scw | -1 | -1 | -1 | 500 | 500 | true | |||
| 120 | LouchadorWalk | louchador_walk.scw | -1 | -1 | -1 | 150 | 120 | 200 | true | 1 | |
| 121 | LouchadorPrimary | louchador_attack1.scw | -1 | -1 | -1 | 100 | 100 | 50 | false | ChestBone#3 | |
| 122 | LouchadorSecondary | louchador_ulti_attack1.scw | -1 | -1 | -1 | 100 | 100 | false | ChestBone#3 | ||
| 123 | LouchadorRecoil | louchador_recoil.scw | -1 | -1 | -1 | 1 | 100 | 200 | false | PelvisBone#4+RLegBone#0+LLegBone#0 | |
| 124 | LouchadorPushback | louchador_idle.scw | -1 | -1 | -1 | 100 | 100 | 400 | false | 5 | |
| 125 | LouchadorRecoil2 | louchador_recoil2.scw | -1 | -1 | -1 | 1 | 100 | 200 | false | PelvisBone#4+RLegBone#0+LLegBone#0 | |
| 126 | LouchadorWin | luchador_win1.scw | -1 | -1 | -1 | 200 | false | 5 | |||
| 127 | LouchadorWinloop | luchador_winloop1.scw | -1 | -1 | -1 | true | 1 | ||||
| 128 | LouchadorLose | luchador_lose1.scw | -1 | -1 | -1 | 200 | false | 5 | |||
| 129 | LouchadorLoseloop | luchador_loseloop1.scw | -1 | -1 | -1 | true | 1 | ||||
| 130 | ShamanIdle | nita_idle.scw | 1 | 34 | -1 | 100 | 100 | true | |||
| 131 | ShamanWalk | nita_walk.scw | 1 | 29 | -1 | 170 | 100 | 100 | true | 1 | |
| 132 | ShamanAttack | nita_attack.scw | 1 | 20 | -1 | 10 | false | spine_lower_s#4 | |||
| 133 | ShamanSecondary | nita_attack.scw | 1 | 20 | -1 | 10 | false | spine_lower_s#4 | |||
| 134 | ShamanRecoil | nita_attack.scw | 1 | 20 | -1 | 100 | false | spine_lower_s#4 | |||
| 135 | ShamanReload | nita_idle.scw | -1 | -1 | -1 | 100 | false | ChestBone#2 | |||
| 136 | ShamanPushback | nita_pushback.scw | -1 | -1 | -1 | 100 | 100 | 100 | false | 5 | |
| 137 | ShamanWin | nita_win.scw | 1 | 79 | -1 | false | 5 | ||||
| 138 | ShamanWinloop | nita_win.scw | 80 | 113 | -1 | true | 1 | ||||
| 139 | ShamanLose | nita_lose.scw | 1 | 30 | -1 | false | 5 | ||||
| 140 | ShamanLoseloop | nita_lose.scw | 30 | 35 | -1 | true | 1 | ||||
| 141 | ShellyIdle | shelly_idle.scw | -1 | -1 | -1 | 100 | 100 | true | |||
| 142 | ShellyWalk | shelly_walk.scw | 1 | 30 | -1 | 140 | 100 | 100 | true | 1 | |
| 143 | ShellyPrimary | shelly_attack.scw | 1 | 5 | -1 | 10 | false | spine_lower_s#4 | |||
| 144 | ShellySecondary | shelly_attack.scw | 1 | 5 | -1 | 10 | false | spine_lower_s#4 | |||
| 145 | ShellyRecoil | shelly_attack.scw | 5 | 20 | -1 | 25 | 100 | false | spine_lower_s#4 | ||
| 146 | ShellyReload | shelly_idle.scw | -1 | -1 | -1 | 200 | 10 | 100 | false | ChestBone#2 | |
| 147 | ShellyPushback | shelly_pushback.scw | -1 | -1 | -1 | 100 | 100 | 100 | false | 5 | |
| 148 | ShellyWin | shelly_win.scw | 1 | 85 | -1 | false | 5 | ||||
| 149 | ShellyWinloop | shelly_win.scw | 85 | 124 | -1 | true | 1 | ||||
| 150 | ShellyLose | shelly_lose.scw | 1 | 60 | -1 | false | 5 | ||||
| 151 | ShellyLoseloop | shelly_lose.scw | 60 | 60 | -1 | true | 1 | ||||
| 152 | BearIdle | nita_bear_idle.scw | -1 | -1 | -1 | 100 | 100 | true | |||
| 153 | BearWalk | nita_bear_walk.scw | 1 | 40 | -1 | 170 | 100 | 100 | true | 1 | |
| 154 | BearAttack | nita_bear_attack.scw | -1 | -1 | -1 | 100 | 200 | 150 | false | spine_lower_s#4 | |
| 155 | BearRecoil | nita_bear_attack.scw | -1 | -1 | -1 | 1 | 1 | 50 | false | spine_lower_s#4 | |
| 156 | BearPushback | nita_bear_idle.scw | -1 | -1 | -1 | 200 | 300 | 500 | false | 5 | |
| 157 | BearWin | nita_bear_win.scw | -1 | -1 | -1 | 200 | 300 | 500 | false | 5 | |
| 158 | BrockIdle | brock_idle1.scw | -1 | -1 | -1 | 135 | 100 | 100 | true | ||
| 159 | BrockWalk | brock_walk1.scw | -1 | -1 | -1 | 150 | 100 | 100 | true | 1 | |
| 160 | BrockPrimary | brock_attack1.scw | -1 | -1 | -1 | 1 | 50 | 50 | false | PelvisBone#4 | |
| 161 | BrockSecondary | brock_attack1.scw | -1 | -1 | -1 | 1 | 100 | 100 | false | PelvisBone#4 | |
| 162 | BrockRecoil | brock_attack1.scw | -1 | -1 | -1 | 1 | 100 | 100 | false | PelvisBone#4 | |
| 163 | BrockRecoil2 | brock_attack1.scw | -1 | -1 | -1 | 1 | 100 | 100 | false | PelvisBone#4 | |
| 164 | BrockPushback | brock_pushback1.scw | -1 | -1 | -1 | 100 | 100 | 100 | false | 5 | |
| 165 | BrockWin | brock_win1.scw | 0 | 49 | -1 | false | 5 | ||||
| 166 | BrockWinloop | brock_win1.scw | 50 | 88 | -1 | true | 5 | ||||
| 167 | BrockLose | brock_lose1.scw | 1 | 19 | -1 | false | 5 | ||||
| 168 | BrockLoseloop | brock_lose1.scw | 19 | 70 | -1 | true | 5 | ||||
| 169 | BrockHero | brock_win1.scw | 0 | 35 | -1 | 200 | 200 | false | 5 | ||
| 170 | BrockBoomboxWin | brock_boombox_win.scw | 0 | 39 | -1 | 100 | 150 | false | 5 | ||
| 171 | BullRockIdle | bull_idle.scw | -1 | -1 | -1 | 150 | 150 | 150 | true | ||
| 172 | BullRockWalk | bull_walk.scw | 0 | 30 | -1 | 120 | 100 | 100 | true | 1 | |
| 173 | BullRockPrimary | bull_attack.scw | 1 | 5 | -1 | 10 | false | spine_lower_s#4 | |||
| 174 | BullRockSecondary | bull_super.scw | 1 | 5 | -1 | 200 | true | spine_lower_s#4 | |||
| 175 | BullRockRecoil | bull_attack.scw | 5 | 20 | -1 | 25 | 100 | false | spine_lower_s#4 | ||
| 176 | BullRockReload | bull_idle.scw | 1 | 10 | -1 | 200 | 500 | 500 | 500 | false | ChestBone#2 |
| 177 | BullRockPushback | bull_rock_pushback.scw | -1 | -1 | -1 | 100 | 100 | 100 | false | 5 | |
| 178 | BullRockWin | bull_win.scw | 0 | 24 | -1 | 200 | 200 | false | 5 | ||
| 179 | BullRockWinloop | bull_win.scw | 24 | 60 | -1 | true | 5 | ||||
| 180 | BullRockLose | bull_lose.scw | 0 | 25 | -1 | false | 5 | ||||
| 181 | BullRockLoseloop | bull_lose.scw | 25 | 36 | -1 | true | 5 | ||||
| 182 | BullVikingIdle | bull_viking_idle.scw | -1 | -1 | -1 | 150 | 150 | 150 | true | ||
| 183 | BullVikingWalk | bull_viking_walk.scw | 0 | 30 | -1 | 120 | 100 | 100 | true | 1 | |
| 184 | BullVikingPrimary | bull_viking_attack.scw | 1 | 5 | -1 | 10 | false | spine_lower_s#4 | |||
| 185 | BullVikingSecondary | bull_viking_super.scw | 1 | 5 | -1 | 200 | true | spine_lower_s#4 | |||
| 186 | BullVikingRecoil | bull_viking_attack.scw | 5 | 20 | -1 | 25 | 100 | false | spine_lower_s#4 | ||
| 187 | BullVikingReload | bull_viking_attack.scw | 1 | 10 | -1 | 200 | 500 | 500 | 500 | false | ChestBone#2 |
| 188 | BullVikingPushback | bull_viking_pushback.scw | -1 | -1 | -1 | 100 | 100 | 100 | false | 5 | |
| 189 | BullVikingWin | bull_viking_win.scw | 0 | 24 | -1 | 200 | 200 | false | 5 | ||
| 190 | BullVikingWinloop | bull_viking_win.scw | 24 | 60 | -1 | true | 5 | ||||
| 191 | BullVikingLose | bull_viking_lose.scw | 0 | 25 | -1 | false | 5 | ||||
| 192 | BullVikingLoseloop | bull_viking_lose.scw | 25 | 36 | -1 | true | 5 | ||||
| 193 | SniperIdle | sniper_idle1.scw | -1 | -1 | -1 | 100 | 100 | true | |||
| 194 | SniperWalk | sniper_walk1.scw | -1 | -1 | -1 | 150 | 100 | 100 | true | 1 | |
| 195 | SniperAttack | sniper_attack1.scw | -1 | -1 | -1 | 50 | 50 | 200 | false | 5 | |
| 196 | SniperSecondary | sniper_ulti1.scw | -1 | -1 | -1 | 50 | 50 | 200 | false | 5 | |
| 197 | SniperRecoil | sniper_recoil1.scw | -1 | -1 | -1 | 50 | 50 | 200 | false | 5 | |
| 198 | SniperReload | sniper_idle1.scw | -1 | -1 | -1 | 100 | 200 | 500 | false | ChestBone#2 | |
| 199 | SniperPushback | sniper_idle1.scw | -1 | -1 | -1 | 200 | 300 | 500 | false | 5 | |
| 200 | SniperWin | sniper_win1.scw | 0 | 26 | -1 | false | 5 | ||||
| 201 | SniperWinloop | sniper_win1.scw | 26 | 60 | -1 | true | 1 | ||||
| 202 | SniperLose | sniper_lose1.scw | 0 | 30 | -1 | false | 5 | ||||
| 203 | SniperLoseloop | sniper_lose1.scw | 30 | 39 | -1 | true | 1 | ||||
| 204 | NinjaIdle | ninja_idle.scw | -1 | -1 | -1 | 100 | 100 | true | |||
| 205 | NinjaWalk | ninja_walk.scw | 0 | 19 | -1 | 100 | 100 | true | 1 | ||
| 206 | NinjaPrimary | ninja_attack1.scw | 0 | 2 | -1 | 100 | 100 | 300 | false | PelvisBone#4+RLegBone#0+LLegBone#0 | |
| 207 | NinjaSecondary | ninja_ulti1.scw | 0 | 2 | -1 | 100 | 100 | 200 | false | PelvisBone#4+RLegBone#0+LLegBone#0 | |
| 208 | NinjaRecoil | ninja_attack1.scw | 4 | 15 | -1 | 100 | 200 | 150 | false | PelvisBone#4+RLegBone#0+LLegBone#0 | |
| 209 | NinjaRecoil2 | ninja_ulti1.scw | 0 | 15 | -1 | 100 | 200 | 100 | false | PelvisBone#4+RLegBone#0+LLegBone#0 | |
| 210 | NinjaReload | ninja_idle.scw | -1 | -1 | -1 | 200 | 10 | 100 | false | ChestBone#2 | |
| 211 | NinjaPushback | ninja_idle.scw | -1 | -1 | -1 | 100 | 100 | 200 | false | 5 | |
| 212 | NinjaWin | ninja_win1.scw | 0 | 32 | -1 | 200 | false | 5 | |||
| 213 | NinjaWinloop | ninja_win1.scw | 32 | 40 | -1 | true | 1 | ||||
| 214 | NinjaLose | ninja_lose1.scw | 0 | 20 | -1 | 200 | false | 5 | |||
| 215 | NinjaLoseloop | ninja_lose1.scw | 20 | 30 | -1 | true | 1 | ||||
| 216 | MinigunnerIdle | minigunner_idle.scw | 0 | 39 | -1 | 100 | 100 | true | PelvisBone#4 | ||
| 217 | MinigunnerWalk | minigunner_walk.scw | -1 | -1 | -1 | 140 | 500 | 500 | true | 1 | |
| 218 | MinigunnerPrimary | minigunner_idle.scw | -1 | -1 | -1 | 100 | 200 | 200 | false | ChestBone#3 | |
| 219 | MinigunnerSecondary | minigunner_ulti1.scw | 0 | 3 | -1 | 100 | 100 | 200 | true | ChestBone#4 | |
| 220 | MinigunnerRecoil | minigunner_idle.scw | -1 | -1 | -1 | 100 | 100 | 200 | false | ChestBone#4 | |
| 221 | MinigunnerRecoil2 | minigunner_ulti1.scw | 0 | 15 | -1 | 100 | 100 | 200 | false | ChestBone#4 | |
| 222 | MinigunnerReload | minigunner_idle.scw | -1 | -1 | -1 | 100 | 100 | 600 | false | ChestBone#2 | |
| 223 | MinigunnerPushback | minigunner_idle.scw | -1 | -1 | -1 | 100 | 200 | 400 | false | 5 | |
| 224 | MinigunnerWin | minigunner_win1.scw | 0 | 32 | -1 | 200 | false | 5 | |||
| 225 | MinigunnerWinloop | minigunner_win1.scw | 33 | 57 | -1 | true | 5 | ||||
| 226 | MinigunnerLose | minigunner_lose1.scw | 0 | 40 | -1 | 200 | false | 5 | |||
| 227 | MinigunnerLoseloop | minigunner_lose1.scw | 40 | 45 | -1 | true | 5 | ||||
| 228 | HealingStation | healstation_geo.scw | -1 | -1 | -1 | true | |||||
| 229 | BarrelbotIdle | barrelbot_idle.scw | -1 | -1 | -1 | 100 | 100 | true | |||
| 230 | BarrelbotWalk | barrelbot_walk.scw | -1 | -1 | -1 | 150 | 100 | 100 | true | 1 | |
| 231 | BarrelbotPrimary | barrelbot_idle.scw | -1 | -1 | -1 | 200 | 200 | 100 | false | ChestBone#3 | |
| 232 | BarrelbotSecondary | barrelbot_charge.scw | -1 | -1 | -1 | 1 | 1 | 1 | true | 5 | |
| 233 | BarrelbotRecoil | barrelbot_recoil.scw | -1 | -1 | -1 | 200 | 200 | 100 | false | ChestBone#4 | |
| 234 | BarrelbotRecoil2 | barrelbot_recoil2.scw | -1 | -1 | -1 | 200 | 200 | 100 | false | ChestBone#4 | |
| 235 | BarrelbotReload | barrelbot_recoil.scw | -1 | -1 | -1 | 800 | 800 | 800 | false | ChestBone#2 | |
| 236 | BarrelbotPushback | barrelbot_idle.scw | -1 | -1 | -1 | 200 | 100 | 200 | false | 5 | |
| 237 | BarrelbotWin | barrelbot_win1.scw | 0 | 28 | -1 | 200 | false | ||||
| 238 | BarrelbotWinloop | barrelbot_win1.scw | 29 | 88 | -1 | true | |||||
| 239 | BarrelbotLose | barrelbot_lose1.scw | 0 | 67 | -1 | 200 | false | ||||
| 240 | BarrelbotHide | barrelbot_signature.scw | -1 | -1 | -1 | 200 | 200 | 100 | true | ||
| 241 | BarrelbotLoseloop | barrelbot_lose1.scw | 68 | 68 | -1 | true | |||||
| 242 | RangedBotIdle | rangedbot_idle.scw | -1 | -1 | -1 | 100 | 100 | true | |||
| 243 | RangedBotWalk | rangedbot_walk.scw | -1 | -1 | -1 | 100 | 100 | 100 | true | 1 | |
| 244 | RangedBotPrimary | rangedbot_attack1.scw | -1 | -1 | -1 | 100 | 300 | 600 | false | ChestBone#3 | |
| 245 | RangedBotSecondary | rangedbot_attack1.scw | -1 | -1 | -1 | 100 | 300 | 600 | false | ChestBone#3 | |
| 246 | RangedBotRecoil | rangedbot_recoil.scw | -1 | -1 | -1 | 100 | 200 | 400 | false | ChestBone#4 | |
| 247 | RangedBotReload | rangedbot_reload.scw | -1 | -1 | -1 | 200 | 200 | 200 | false | ChestBone#2 | |
| 248 | RangedBotPushback | rangedbot_idle.scw | -1 | -1 | -1 | 200 | 100 | 200 | false | 5 | |
| 249 | RangedBotWin | rangedbot_win1.scw | -1 | -1 | -1 | 200 | false | ||||
| 250 | RangedBotWinloop | rangedbot_winloop1.scw | -1 | -1 | -1 | true | |||||
| 251 | RangedBotLose | rangedbot_lose1.scw | -1 | -1 | -1 | 200 | false | ||||
| 252 | RangedBotLoseloop | rangedbot_loseloop1.scw | -1 | -1 | -1 | true | |||||
| 253 | FastMeleeBotIdle | fastmeleebot_idle.scw | -1 | -1 | -1 | 500 | 500 | true | |||
| 254 | FastMeleeBotWalk | fastmeleebot_walk.scw | -1 | -1 | -1 | 150 | 120 | 200 | true | 1 | |
| 255 | FastMeleeBotRecoil | fastmeleebot_recoil.scw | -1 | -1 | -1 | 1 | 100 | 200 | false | PelvisBone#4+RLegBone#0+LLegBone#0 | |
| 256 | FastMeleeBotPushback | fastmeleebot_idle.scw | -1 | -1 | -1 | 100 | 100 | 400 | false | 5 | |
| 257 | FastMeleeBotWin | fastmeleebot_idle.scw | -1 | -1 | -1 | 200 | false | 5 | |||
| 258 | FastMeleeBotWinloop | fastmeleebot_idle.scw | -1 | -1 | -1 | true | 1 | ||||
| 259 | FastMeleeBotLose | fastmeleebot_idle.scw | -1 | -1 | -1 | 200 | false | 5 | |||
| 260 | FastMeleeBotLoseloop | fastmeleebot_idle.scw | -1 | -1 | -1 | true | 1 | ||||
| 261 | MeleeBotIdle | meleebot_idle.scw | -1 | -1 | -1 | 500 | 500 | true | |||
| 262 | MeleeBotWalk | meleebot_walk.scw | -1 | -1 | -1 | 150 | 120 | 200 | true | 1 | |
| 263 | MeleeBotRecoil | recoil.scw | -1 | -1 | -1 | 1 | 100 | 200 | false | PelvisBone#4+RLegBone#0+LLegBone#0 | |
| 264 | MeleeBotPushback | meleebot_idle.scw | -1 | -1 | -1 | 100 | 100 | 400 | false | 5 | |
| 265 | MeleeBotRecoil2 | recoil_2.scw | -1 | -1 | -1 | 1 | 100 | 200 | false | PelvisBone#4+RLegBone#0+LLegBone#0 | |
| 266 | MeleeBotWin | meleebot_idle.scw | -1 | -1 | -1 | 200 | false | 5 | |||
| 267 | MeleeBotWinloop | meleebot_idle.scw | -1 | -1 | -1 | true | 1 | ||||
| 268 | MeleeBotLose | meleebot_idle.scw | -1 | -1 | -1 | 200 | false | 5 | |||
| 269 | MeleeBotLoseloop | meleebot_idle.scw | -1 | -1 | -1 | true | 1 | ||||
| 270 | BossBotIdle | bossbot_idle.scw | -1 | -1 | -1 | 500 | 500 | true | |||
| 271 | BossBotWalk | bossbot_walk.scw | -1 | -1 | -1 | 150 | 120 | 200 | true | 1 | |
| 272 | BossBotPrimary | bossbot_shoot_recoil.scw | -1 | -1 | -1 | 1 | 100 | 200 | false | ChestBone#3 | |
| 273 | BossBotRecoil | bossbot_recoil_1.scw | -1 | -1 | -1 | 1 | 100 | 200 | false | PelvisBone#4+RLegBone#0+LLegBone#0 | |
| 274 | BossBotPushback | bossbot_idle.scw | -1 | -1 | -1 | 100 | 100 | 400 | false | 5 | |
| 275 | BossBotRecoil2 | bossbot_recoil_2.scw | -1 | -1 | -1 | 1 | 100 | 200 | false | PelvisBone#4+RLegBone#0+LLegBone#0 | |
| 276 | BossBotWin | bossbot_idle.scw | -1 | -1 | -1 | 200 | false | 5 | |||
| 277 | BossBotWinloop | bossbot_idle.scw | -1 | -1 | -1 | true | 1 | ||||
| 278 | BossBotLose | bossbot_idle.scw | -1 | -1 | -1 | 200 | false | 5 | |||
| 279 | BossBotLoseloop | bossbot_idle.scw | -1 | -1 | -1 | true | 1 | ||||
| 280 | ArtilleryGalIdle | mari_idle.scw | -1 | -1 | -1 | 100 | 100 | true | |||
| 281 | ArtilleryGalWalk | mari_walk.scw | -1 | -1 | -1 | 150 | 100 | 100 | true | 1 | |
| 282 | ArtilleryGalPrimary | mari_attack.scw | 1 | 8 | -1 | 1 | false | spine_lower_s#5 | |||
| 283 | ArtilleryGalUltiAttack | mari_idle.scw | -1 | -1 | -1 | 200 | 200 | 10 | false | 5 | |
| 284 | ArtilleryGalRecoil | mari_attack.scw | 5 | 15 | -1 | 100 | 200 | 200 | false | spine_lower_s#5 | |
| 285 | ArtilleryGalUltiRecoil | mari_idle.scw | -1 | -1 | -1 | 200 | 200 | 100 | false | 5 | |
| 286 | ArtilleryGalReload | mari_idle.scw | -1 | -1 | -1 | 200 | 200 | 200 | false | ChestBone#2 | |
| 287 | ArtilleryGalPushback | mari_pushback.scw | -1 | -1 | -1 | 100 | 100 | 200 | false | 5 | |
| 288 | ArtilleryGalWin | mari_win.scw | 1 | 31 | -1 | false | |||||
| 289 | ArtilleryGalWinloop | mari_win.scw | 31 | 69 | -1 | true | |||||
| 290 | ArtilleryGalLose | mari_lose.scw | 1 | 50 | -1 | false | |||||
| 291 | ArtilleryGalLoseloop | mari_lose.scw | 40 | 50 | -1 | true | |||||
| 292 | FrankIdle | frank_idle.scw | -1 | -1 | -1 | 500 | 500 | true | |||
| 293 | FrankWalk | frank_walk.scw | -1 | -1 | -1 | 150 | 120 | 200 | true | 5 | |
| 294 | FrankPrimary | frank_attack.scw | 1 | 30 | -1 | 100 | 100 | 1 | false | 5 | |
| 295 | FrankSecondary | frank_ulti.scw | 1 | 50 | -1 | 100 | 100 | false | 5 | ||
| 296 | FrankRecoil | frank_attack.scw | 22 | 30 | -1 | 1 | 100 | 100 | false | 5 | |
| 297 | FrankPushback | frank_pushback.scw | -1 | -1 | -1 | 120 | 120 | 400 | false | 5 | |
| 298 | FrankRecoil2 | frank_ulti.scw | 36 | 50 | -1 | 1 | 1 | 100 | false | 5 | |
| 299 | FrankWin | frank_win.scw | 1 | 22 | -1 | false | 5 | ||||
| 300 | FrankWinloop | frank_win.scw | 23 | 50 | -1 | true | 1 | ||||
| 301 | FrankLose | frank_lose.scw | 1 | 74 | -1 | false | 5 | ||||
| 302 | FrankLoseloop | frank_lose.scw | 75 | 119 | -1 | true | 1 | ||||
| 303 | ArtillerySpawn | turret_spawn.scw | -1 | -1 | -1 | 1 | false | 3 | |||
| 304 | ArtilleryIdle | turret_idle.scw | -1 | -1 | -1 | true | |||||
| 305 | ArtilleryAttack | turret_attack.scw | -1 | -1 | -1 | 100 | 1 | false | 4 | ||
| 306 | JunkerKnightWalk | jessie_knight_walk.scw | -1 | -1 | -1 | 150 | 100 | 100 | true | 1 | |
| 307 | JunkerKnightIdle | jessie_knight_idle.scw | 1 | 29 | -1 | 100 | 100 | true | |||
| 308 | JunkerKnightPrimary | jessie_knight_attack.scw | 1 | 5 | -1 | 1 | false | spine_lower_s#3 | |||
| 309 | JunkerKnightUltiAttack | jessie_knight_idle.scw | 1 | 29 | -1 | 200 | 200 | 10 | false | 5 | |
| 310 | JunkerKnightRecoil | jessie_knight_attack.scw | 5 | 15 | -1 | 25 | 100 | false | spine_lower_s#4 | ||
| 311 | JunkerKnightUltiRecoil | jessie_knight_idle.scw | 1 | 29 | -1 | 200 | 200 | 100 | false | 5 | |
| 312 | JunkerKnightReload | jessie_knight_idle.scw | 1 | 29 | -1 | 200 | 200 | 200 | false | ChestBone#2 | |
| 313 | JunkerKnightPushback | jessie_knight_pushback.scw | -1 | -1 | -1 | 100 | 100 | 100 | false | 5 | |
| 314 | JunkerKnightWin | jessie_knight_win.scw | 1 | 100 | -1 | false | |||||
| 315 | JunkerKnightWinloop | jessie_knight_win.scw | 100 | 130 | -1 | true | |||||
| 316 | JunkerKnightBattleWin | jessie_knight_battlewin.scw | 1 | 107 | -1 | false | |||||
| 317 | JunkerKnightBattleWinloop | jessie_knight_battlewin.scw | 107 | 139 | -1 | true | |||||
| 318 | JunkerKnightLose | jessie_knight_lose.scw | 1 | 56 | -1 | false | |||||
| 319 | JunkerKnightLoseloop | jessie_knight_lose.scw | 56 | 70 | -1 | true | |||||
| 320 | JunkerSummertimeWalk | jessie_summertime_walk.scw | -1 | -1 | -1 | 150 | 100 | 100 | true | 1 | |
| 321 | CrowPheonixIdle | crow_pheonix_idle.scw | -1 | -1 | -1 | 100 | 100 | true | |||
| 322 | CrowPheonixWalk | crow_pheonix_walk.scw | 1 | 29 | -1 | 150 | 100 | 100 | true | 1 | |
| 323 | CrowPheonixPrimary | crow_pheonix_attack.scw | 1 | 5 | -1 | 150 | 100 | 300 | 600 | false | spine_lower_s#4 |
| 324 | CrowPheonixUltiAttack | crow_pheonix_ulti.scw | -1 | -1 | -1 | 50 | 50 | 10 | false | 5 | |
| 325 | CrowPheonixRecoil | crow_pheonix_attack.scw | 5 | 20 | -1 | 150 | 100 | false | spine_lower_s#4 | ||
| 326 | CrowPheonixReload | crow_pheonix_idle.scw | -1 | -1 | -1 | 200 | 200 | 200 | false | ChestBone#2 | |
| 327 | CrowPheonixPushback | crow_pheonix_idle.scw | -1 | -1 | -1 | 200 | 100 | 200 | false | 5 | |
| 328 | CrowPheonixWin | crow_pheonix_win.scw | 1 | 89 | -1 | 0 | false | ||||
| 329 | CrowPheonixWinloop | crow_pheonix_win.scw | 90 | 112 | -1 | true | |||||
| 330 | CrowPheonixLose | crow_pheonix_lose.scw | 1 | 49 | -1 | 200 | false | ||||
| 331 | CrowPheonixLoseloop | crow_pheonix_lose.scw | 50 | 75 | -1 | true | |||||
| 332 | TurretWin | turret_dragon_win.scw | 1 | 100 | -1 | false | |||||
| 333 | TurretWinloop | turret_dragon_win.scw | 100 | 130 | -1 | true | |||||
| 334 | UndertakerGreaserWin | mortis_greaser_win.scw | 0 | 80 | -1 | false | 1 | ||||
| 335 | UndertakerGreaserWinloop | mortis_greaser_win.scw | 80 | 110 | -1 | true | 1 | ||||
| 336 | UndertakerGreaserLose | mortis_greaser_lose.scw | 0 | 12 | -1 | false | 1 | ||||
| 337 | UndertakerGreaserLoseloop | mortis_greaser_lose.scw | 12 | 50 | -1 | true | 1 | ||||
| 338 | UndertakerGreaserIdle | mortis_greaser_idle.scw | 0 | 30 | -1 | true | |||||
| 339 | ShellyPreregIdle | shelly_prereg_idle.scw | -1 | -1 | -1 | 100 | 100 | true | |||
| 340 | ShellyPreregWalk | shelly_prereg_walk.scw | 1 | 30 | -1 | 140 | 100 | 100 | true | 1 | |
| 341 | ShellyPreregPrimary | shelly_prereg_attack.scw | 1 | 5 | -1 | 10 | false | spine_lower_s#4 | |||
| 342 | ShellyPreregSecondary | shelly_prereg_attack.scw | 1 | 5 | -1 | 10 | false | spine_lower_s#4 | |||
| 343 | ShellyPreregRecoil | shelly_prereg_attack.scw | 5 | 20 | -1 | 25 | 100 | false | spine_lower_s#4 | ||
| 344 | ShellyPreregReload | shelly_prereg_idle.scw | -1 | -1 | -1 | 200 | 10 | 100 | false | ChestBone#2 | |
| 345 | ShellyPreregPushback | shelly_prereg_pushback.scw | -1 | -1 | -1 | 100 | 100 | 100 | false | 5 | |
| 346 | ShellyPreregWin | shelly_prereg_win.scw | 1 | 85 | -1 | false | 5 | ||||
| 347 | ShellyPreregWinloop | shelly_prereg_win.scw | 85 | 124 | -1 | true | 1 | ||||
| 348 | ShellyPreregLose | shelly_prereg_lose.scw | 1 | 60 | -1 | false | 5 | ||||
| 349 | ShellyPreregLoseloop | shelly_prereg_lose.scw | 60 | 60 | -1 | true | 1 | ||||
| 350 | BarkeepBankerIdle | barley_banker_idle.scw | -1 | -1 | -1 | 100 | 100 | true | |||
| 351 | BarkeepBankerWalk | barley_banker_walk.scw | 0 | 19 | -1 | 120 | 100 | 100 | true | 1 | |
| 352 | BarkeepBankerPrimary | barley_banker_attack1.scw | 3 | 12 | -1 | 0 | 0 | 0 | false | ChestBone#3 | |
| 353 | BarkeepBankerSecondary | barley_banker_attack1.scw | -1 | -1 | -1 | 100 | 50 | 200 | false | ChestBone#3 | |
| 354 | BarkeepBankerRecoil | barley_banker_attack1.scw | 3 | 12 | -1 | 10 | 10 | 10 | false | ChestBone#4 | |
| 355 | BarkeepBankerReload | barley_banker_idle.scw | -1 | -1 | -1 | 200 | 200 | 200 | false | ChestBone#2 | |
| 356 | BarkeepBankerPushback | barley_banker_knockback.scw | -1 | -1 | -1 | 100 | 100 | 100 | false | 5 | |
| 357 | BarkeepBankerWin | barley_banker_win1.scw | 0 | 30 | -1 | 50 | false | ||||
| 358 | BarkeepBankerWinloop | barley_banker_win1.scw | 30 | 80 | -1 | 25 | true | ||||
| 359 | BarkeepBankerLose | barley_banker_lose1.scw | -1 | -1 | -1 | 130 | 50 | false | |||
| 360 | BarkeepBankerLoseloop | barley_banker_lose1.scw | 60 | 150 | -1 | 120 | true | ||||
| 361 | BarkeepBankerWinidleloop | barley_banker_winidleloop.scw | -1 | -1 | -1 | true | |||||
| 362 | ShellyBanditaIdle | shelly_bandita_idle.scw | -1 | -1 | -1 | 100 | 100 | true | |||
| 363 | ShellyBanditaWalk | shelly_bandita_walk.scw | 1 | 30 | -1 | 140 | 100 | 100 | true | 1 | |
| 364 | ShellyBanditaPrimary | shelly_bandita_attack.scw | 1 | 5 | -1 | 10 | false | spine_lower_s#4 | |||
| 365 | ShellyBanditaSecondary | shelly_bandita_attack.scw | 1 | 5 | -1 | 10 | false | spine_lower_s#4 | |||
| 366 | ShellyBanditaRecoil | shelly_bandita_attack.scw | 5 | 20 | -1 | 25 | 100 | false | spine_lower_s#4 | ||
| 367 | ShellyBanditaReload | shelly_bandita_idle.scw | -1 | -1 | -1 | 200 | 10 | 100 | false | ChestBone#2 | |
| 368 | ShellyBanditaPushback | shelly_pushback.scw | -1 | -1 | -1 | 100 | 100 | 100 | false | 5 | |
| 369 | ShellyBanditaWin | shelly_bandita_win.scw | 1 | 85 | -1 | false | 5 | ||||
| 370 | ShellyBanditaWinloop | shelly_bandita_win.scw | 85 | 124 | -1 | true | 1 | ||||
| 371 | ShellyBanditaLose | shelly_bandita_lose.scw | 1 | 60 | -1 | false | 5 | ||||
| 372 | ShellyBanditaLoseloop | shelly_bandita_lose.scw | 60 | 60 | -1 | true | 1 | ||||
| 373 | LeonIdle | leon_idle.scw | 1 | 28 | -1 | 100 | 100 | true | |||
| 374 | LeonWalk | leon_walk.scw | 1 | 29 | -1 | 170 | 100 | 100 | true | 1 | |
| 375 | LeonAttack | leon_attack.scw | 1 | 3 | -1 | 10 | false | spine_lower_s#4 | |||
| 376 | LeonSecondary | leon_idle.scw | 1 | 20 | -1 | 10 | false | spine_lower_s#4 | |||
| 377 | LeonRecoil | leon_attack.scw | 3 | 7 | -1 | 10 | false | spine_lower_s#4 | |||
| 378 | LeonRecoil2 | leon_attack.scw | 7 | 11 | -1 | 10 | false | spine_lower_s#4 | |||
| 379 | LeonReload | leon_idle.scw | -1 | -1 | -1 | 100 | false | ChestBone#2 | |||
| 380 | LeonPushback | leon_pushback.scw | 1 | 34 | -1 | 100 | 100 | 100 | false | 5 | |
| 381 | LeonWin | leon_win.scw | 1 | 56 | -1 | false | 5 | ||||
| 382 | LeonWinloop | leon_win.scw | 56 | 83 | -1 | true | 1 | ||||
| 383 | LeonLose | leon_lose.scw | 1 | 45 | -1 | false | 5 | ||||
| 384 | LeonLoseloop | leon_lose.scw | 45 | 50 | -1 | true | 1 | ||||
| 385 | BarkeepWizardIdle | barley_wizard_idle.scw | -1 | -1 | -1 | 100 | 100 | true | |||
| 386 | BarkeepWizardWalk | barley_wizard_walk.scw | 0 | 19 | -1 | 120 | 100 | 100 | true | 1 | |
| 387 | BarkeepWizardPrimary | barley_wizard_attack.scw | 5 | 20 | -1 | 10 | false | spine_lower_s#4 | |||
| 388 | BarkeepWizardSecondary | barley_wizard_attack.scw | 5 | 20 | -1 | 10 | false | spine_lower_s#4 | |||
| 389 | BarkeepWizardRecoil | barley_wizard_attack.scw | 5 | 20 | -1 | 50 | false | spine_lower_s#4 | |||
| 390 | BarkeepWizardReload | barley_wizard_idle.scw | -1 | -1 | -1 | 50 | false | ChestBone#2 | |||
| 391 | BarkeepWizardPushback | barley_wizard_pushback.scw | -1 | -1 | -1 | 100 | 100 | 100 | false | 5 | |
| 392 | BarkeepWizardWin | barley_wizard_win.scw | 0 | 40 | -1 | false | |||||
| 393 | BarkeepWizardWinloop | barley_wizard_win.scw | 40 | 120 | -1 | true | |||||
| 394 | BarkeepWizardLose | barley_wizard_lose.scw | -1 | -1 | -1 | 130 | 50 | false | |||
| 395 | BarkeepWizardLoseloop | barley_wizard_lose.scw | 60 | 150 | -1 | 120 | true | ||||
| 396 | BearReindeerIdle | bear_reindeer_idle.scw | -1 | -1 | -1 | 100 | 100 | true | |||
| 397 | BearReindeerWalk | bear_reindeer_walk.scw | 1 | 40 | -1 | 170 | 100 | 100 | true | 1 | |
| 398 | BearReindeerAttack | bear_reindeer_attack.scw | -1 | -1 | -1 | 100 | 200 | 150 | false | spine_lower_s#4 | |
| 399 | BearReindeerRecoil | bear_reindeer_attack.scw | -1 | -1 | -1 | 1 | 1 | 50 | false | spine_lower_s#4 | |
| 400 | BearReindeerPushback | bear_reindeer_idle.scw | -1 | -1 | -1 | 200 | 300 | 500 | false | 5 | |
| 401 | BearReindeerWin | bear_reindeer_idle.scw | -1 | -1 | -1 | 200 | 300 | 500 | false | 5 |