"Name","TileCode","DynamicCode","BlocksMovement","BlocksProjectiles","IsDestructible","IsDestructibleNormalWeapon","HidesHero","RestroreAfterDynamicOverlap","RespawnSeconds","CollisionMargin","BaseExportName","BaseExplosionEffect","BaseHitEffect","BaseWindEffect","BaseBulletHole1","BaseBulletHole2","BaseCrack1","BaseCrack2","SortOffset","HasHitAnim","HasWindAnim","ShadowScaleX","ShadowScaleY","ShadowX","ShadowY","ShadowSkew","Lifetime","CustomSCW","CustomMesh","CustomAngleStep" "string","string","int","boolean","boolean","boolean","boolean","boolean","boolean","int","int","string","string","string","string","string","string","string","string","int","boolean","boolean","int","int","int","int","int","int","string","string","int" "Open",".",,,,,,,,,,,,,,,,,,,,,100,60,-10,60,25,,,, "Blocking1","M",,"true","true","true",,,,,,"blocking1","Rock_explo_fx","Rock_hit_fx",,,,,,,"true",,100,60,-10,60,25,,,, "Blocking2","X",,"true","true","true",,,,,,"blocking2","blocking2_explosion","blocking2_hit",,,,,,-1,"true",,100,60,-10,60,25,,,, "Blocking3","Y",,"true","true","true",,,,,,"blocking3","crate_explosion","crate_hit",,,,,,,"true",,100,60,-10,60,25,,,, "Blocking4","C",,"true","true","true",,,,,,"blocking4","barrel_explosion","barrel_hit",,,,,,,"true",,100,60,-10,60,25,,,, "DecoDestructible","D",,,,,"true",,,,,"destructable",,,,,,,,,"true",,100,60,-10,60,25,,,, "Indestructible","I",,"true","true",,,,,,,"indestructible",,"Solid_hit_fx",,,,,,1,"true",,100,60,-10,60,25,,,, "Forest","F",,,,"true",,"true",,,,"forest","Grass_explo_fx_yellow","Grass_hit_fx_yellow",,,,,,-1,"true","true",100,60,-10,60,25,,,, "RespawningForest","R",,,,"true",,"true",,,,"respawningforest","Grass_explo_fx","Grass_hit_fx",,,,,,-1,"true","true",100,60,-10,60,25,,,, "Water","W",,"true",,,,,,,,"water_tile",,,,,,,,,,,100,60,-10,60,25,,,, "RespawningWall","T",,"true","true","true",,,,,,"respawningwall","Green_explo_fx","Green_hit_fx",,,,,,-1,"true",,100,60,-10,60,25,,,, "InvisibleWater","V",,"true",,,,,,,,,,,,,,,,,,,100,60,-10,60,25,,,, "BlockingDestroyableWithWeapon","B",,"true","true","true","true",,,,,"fragile","fragile_explo_debris",,,,,,,,"true",,100,60,-10,60,25,,,, "Fence","N",,"true","true","true",,,,,,"fence_tile","fence_explosion","fence_hit",,,,,,,,,100,60,-10,30,25,,,, "InvisibleIndestructible","J",,"true","true",,,,,,,,,,,,,,,,,,100,60,-10,60,25,,,, "Bench1","A",,"true","true","true",,,,,,"bench_tile_1","bench_explosion","bench_hit",,,,,,,"true",,100,60,-10,60,25,,,, "Bench2","E",,"true","true","true",,,,,,"bench_tile_2","bench_explosion","bench_hit",,,,,,,"true",,100,60,-10,60,25,,,, "WallyWall","-",1,"true","true","true",,,,,,"custom","sprout_def_wall_explo","sprout_def_wall_hit",,,,,,,"true",,100,60,-10,60,25,200,"sc3d/wally_wall.scw","wally_wall",90 "WallyFillerWall","-",2,"true","true","true",,,,,,"custom","sprout_def_wall_explo","sprout_def_wall_hit",,,,,,,"true",,100,60,-10,60,25,200,"sc3d/wally_wall.scw","wally_wall_filler",90 "ExtraBush","-",3,,,"true",,"true",,,,"forest","Grass_explo_fx","Grass_hit_fx",,,,,,-1,"true","true",100,60,-10,60,25,,,, "RopeFence","a",,"true",,"true",,,,,,"rope_fence_pole","Rope_explo_fx",,,,,,,,,,100,60,-10,60,25,,,, "Road","b",,,,,,,"true",,,"road",,,,,,,,,,,100,60,-10,60,25,,,, "WallyMoonWall","-",4,"true","true","true",,,,,,"custom","sprout_002_wall_explo_satellite","sprout_002_wall_hit",,,,,,,"true",,100,60,-10,60,25,200,"sc3d/wally_wall_moon.scw","wally_wall",90 "WallyMoonFillerWall","-",5,"true","true","true",,,,,,"custom","sprout_002_wall_explo","sprout_002_wall_hit",,,,,,,"true",,100,60,-10,60,25,200,"sc3d/wally_wall_moon.scw","wally_wall_filler",90