"Name","FileName","StartFrame","EndFrame","RunningTimeMs","Speed","TransitionInMs","TransitionOutMs","AutoFadeMs","Looping","Priority" "string","string","int","int","int","int","int","int","int","boolean","string" "Turret","turret_jessie_geo.scw",-1,-1,-1,,,,,"true", "TurretSpawn","turret_jessie_spawn.scw",-1,-1,-1,,,,1,"false",3 "TurretIdle","turret_jessie_idle.scw",-1,-1,-1,,,,,"true", "TurretAttack","turret_jessie_attack.scw",-1,-1,-1,66,,,1,"false",4 "GunslingerIdle","gunslinger_uipose.scw",-1,-1,-1,,100,100,,"true", "GunslingerWalk","gunslinger_walk.scw",-1,-1,-1,150,100,100,,"true",1 "GunslingerPrimary","gunslinger_attack2.scw",-1,-1,-1,,200,200,100,"false","ChestBone#3" "GunslingerSecondary","gunslinger_attack2.scw",-1,-1,-1,,200,200,100,"false","ChestBone#3" "GunslingerRecoil","gunslinger_recoil.scw",-1,-1,-1,,200,200,100,"false","ChestBone#4" "GunslingerRecoil2","gunslinger_recoil2.scw",-1,-1,-1,,200,200,100,"false","ChestBone#4" "GunslingerReload","gunslinger_uipose.scw",-1,-1,-1,,800,800,800,"false","ChestBone#2" "GunslingerPushback","gunslinger_idle.scw",-1,-1,-1,,200,100,200,"false",5 "GunslingerWin","gunslinger_win1.scw",-1,-1,-1,,,,200,"false", "GunslingerWinloop","gunslinger_winloop1.scw",-1,-1,-1,,,,,"true", "GunslingerLose","gunslinger_lose1.scw",-1,-1,-1,,,,200,"false", "GunslingerLoseloop","gunslinger_loseloop1.scw",-1,-1,-1,,,,200,"true", "TntguyIdle","dynamike_idle.scw",-1,-1,-1,,100,100,,"true",0 "TntguyWalk","dynamike_walk.scw",1,29,-1,150,100,100,,"true",1 "TntguyPrimary","dynamike_attack.scw",1,5,-1,,,,10,"false","hips_s#3" "TntguySecondary","dynamike_super.scw",1,5,-1,,,,10,"false","hips_s#3" "TntguyRecoil","dynamike_attack.scw",5,20,-1,,,,100,"false","hips_s#3" "TntguyReload","dynamike_walk.scw",1,5,-1,150,100,100,10,"false","spine_lower_s#0" "TntguyUlti","dynamike_super.scw",5,20,-1,,,,100,"false","hips_s#3" "TntguyPushback","dynamike_pushback.scw",-1,-1,-1,,100,100,100,"false",5 "TntguyWin","dynamike_win.scw",1,62,-1,,,,,"false", "TntguyWinloop","dynamike_win.scw",62,89,-1,80,,,,"true", "TntguyLose","dynamike_lose.scw",0,41,-1,,,,,"false", "TntguyLoseloop","dynamike_lose.scw",41,50,-1,,,,,"true", "UndertakerIdle","mortis_idle.scw",1,30,-1,,,,,"true", "UndertakerAttack","mortis_attack.scw",-1,-1,-1,,,100,50,"false",1 "UndertakerWalk","mortis_walk.scw",1,29,-1,150,100,100,,"true",1 "UndertakerRecoil1","mortis_attack.scw",-1,-1,-1,,,,50,"false",1 "UndertakerUltiRecoil1","mortis_ulti.scw",1,30,-1,,,,50,"false","chest_s#1" "UndertakerUltiAttack","mortis_ulti.scw",1,30,-1,,,,50,"false","chest_s#1" "UndertakerPushback","mortis_pushback.scw",-1,-1,-1,,100,100,100,"false",5 "UndertakerWin","mortis_win.scw",1,77,-1,,,,,"false",1 "UndertakerWinloop","mortis_win.scw",77,106,-1,,,,,"true",1 "UndertakerLose","mortis_lose.scw",1,54,-1,,,,,"false",1 "UndertakerLoseloop","mortis_lose.scw",54,60,-1,,,,,"true",1 "MariachiIdle","mariachi_idle.scw",-1,-1,-1,,100,100,,"true", "MariachiWalk","mariachi_walk.scw",-1,-1,-1,140,100,100,,"true",1 "MariachiAttack","mariachi_attack.scw",-1,-1,-1,,100,100,300,"false","ChestBone#3" "MariachiSecondary","mariachi_attack.scw",-1,-1,-1,,100,100,200,"false","ChestBone#3" "MariachiRecoil","mariachi_recoil.scw",-1,-1,-1,,100,200,150,"false","ChestBone#4" "MariachiReload","mariachi_reload.scw",-1,-1,-1,,100,200,200,"false","ChestBone#2" "MariachiPushback","mariachi_idle.scw",-1,-1,-1,,200,300,500,"false",5 "MariachiWin","mariachi_win1.scw",-1,-1,-1,50,,,50,"false", "MariachiWinloop","mariachi_winloop1.scw",-1,-1,-1,,,,,"true", "MariachiLose","mariachi_lose1.scw",-1,-1,-1,,,,50,"false", "MariachiLoseloop","mariachi_loseloop1.scw",-1,-1,-1,,,,,"true", "CrowIdle","crow_idle1.scw",-1,-1,-1,,100,100,,"true", "CrowWalk","crow_walk1.scw",-1,-1,-1,200,100,100,,"true",1 "CrowPrimary","crow_attack1.scw",-1,-1,-1,,100,300,600,"false","ChestBone#3" "CrowSecondary","crow_attack2.scw",-1,-1,-1,,50,50,10,"false",5 "CrowRecoil","crow_recoil1.scw",-1,-1,-1,,50,50,200,"false","ChestBone#4" "CrowReload","crow_idle1.scw",-1,-1,-1,,200,200,200,"false","ChestBone#2" "CrowPushback","crow_idle1.scw",-1,-1,-1,,200,100,200,"false",5 "CrowWin","crow_win1.scw",-1,-1,-1,,,,200,"false", "CrowWinloop","crow_winloop1.scw",-1,-1,-1,,,,,"true", "CrowLose","crow_lose1.scw",-1,-1,-1,,,,200,"false", "CrowLoseloop","crow_loseloop1.scw",-1,-1,-1,,,,,"true", "BowGuyIdle","bowdude_idle.scw",-1,-1,-1,,500,500,,"true", "BowGuyWalk","bowdude_walk.scw",-1,-1,-1,150,500,500,,"true",1 "BowGuyAttack","bowdude_attack.scw",-1,-1,-1,,50,50,100,"false","PelvisBone#4+RLegBone#0+LLegBone#0" "BowGuySecondary","bowdude_ultiattack1.scw",-1,-1,-1,,50,50,100,"false","PelvisBone#4+RLegBone#0+LLegBone#0" "BowGuyRecoil","bowdude_recoil.scw",-1,-1,-1,,50,50,100,"false","PelvisBone#4+RLegBone#0+LLegBone#0" "BowGuyRecoil2","bowdude_ultirecoil1.scw",-1,-1,-1,,50,50,100,"false","PelvisBone#4+RLegBone#0+LLegBone#0" "BowGuyWin","bowdude_win1.scw",-1,-1,-1,,,,200,"false", "BowGuyWinloop","bowdude_winloop1.scw",-1,-1,-1,,,,,"true", "BowGuyLose","bowdude_lose1.scw",-1,-1,-1,,,,200,"false", "BowGuyLoseloop","bowdude_loseloop1.scw",-1,-1,-1,,,,,"true", "RickosheaIdle","rickoshea_idle.scw",-1,-1,-1,,100,100,,"true", "RickosheaWalk","rickoshea_walk.scw",-1,-1,-1,100,100,100,,"true",1 "RickosheaPrimary","rickoshea_attack1.scw",-1,-1,-1,,100,300,600,"false","ChestBone#3" "RickosheaSecondary","rickoshea_attack1.scw",-1,-1,-1,,100,300,600,"false","ChestBone#3" "RickosheaRecoil","rickoshea_recoil.scw",-1,-1,-1,,100,200,400,"false","ChestBone#4" "RickosheaReload","rickoshea_reload.scw",-1,-1,-1,,200,200,200,"false","ChestBone#2" "RickosheaPushback","rickoshea_idle.scw",-1,-1,-1,,200,100,200,"false",5 "RickosheaWin","rickoshea_win1.scw",-1,-1,-1,,,,200,"false", "RickosheaWinloop","rickoshea_winloop1.scw",-1,-1,-1,,,,,"true", "RickosheaLose","rickoshea_lose1.scw",-1,-1,-1,,,,200,"false", "RickosheaLoseloop","rickoshea_loseloop1.scw",-1,-1,-1,,,,,"true", "JunkerIdle","jessie_idle.scw",-1,-1,-1,,100,100,,"true", "JunkerWalk","jessie_walk.scw",-1,-1,-1,150,100,100,,"true",1 "JunkerPrimary","jessie_attack.scw",1,5,-1,,,,1,"false","spine_lower_s#3" "JunkerUltiAttack","jessie_idle.scw",-1,-1,-1,,200,200,10,"false",5 "JunkerRecoil","jessie_attack.scw",5,15,-1,,25,,100,"false","spine_lower_s#3" "JunkerUltiRecoil","jessie_idle.scw",-1,-1,-1,,200,200,100,"false",5 "JunkerReload","jessie_idle.scw",-1,-1,-1,,200,200,200,"false","ChestBone#2" "JunkerPushback","jessie_pushback.scw",-1,-1,-1,,100,100,100,"false",5 "JunkerWin","jessie_win.scw",1,107,-1,,,,,"false", "JunkerWinloop","jessie_win.scw",107,139,-1,,,,,"true", "JunkerLose","jessie_lose.scw",1,56,-1,,,,,"false", "JunkerLoseloop","jessie_lose.scw",56,70,-1,,,,,"true", "BarkeepIdle","barkeep_idle.scw",-1,-1,-1,,100,100,250,"true", "BarkeepWalk","barkeep_walk.scw",0,19,-1,120,100,100,,"true",1 "BarkeepPrimary","barkeep_attack1.scw",3,12,-1,,0,0,0,"false","ChestBone#3" "BarkeepSecondary","barkeep_attack1.scw",-1,-1,-1,,100,50,200,"false","ChestBone#3" "BarkeepRecoil","barkeep_attack1.scw",3,12,-1,,10,10,10,"false","ChestBone#4" "BarkeepReload","barkeep_idle.scw",-1,-1,-1,,200,200,200,"false","ChestBone#2" "BarkeepPushback","barley_pushback.scw",-1,-1,-1,,100,100,100,"false",5 "BarkeepWin","barkeep_win1.scw",0,30,-1,,50,250,250,"false", "BarkeepWinloop","barkeep_win1.scw",30,80,-1,,25,,,"true", "BarkeepLose","barkeep_lose1.scw",-1,-1,-1,130,,,50,"false", "BarkeepLoseloop","barkeep_loseloop1.scw",-1,-1,-1,120,,,,"true", "CactusIdle","cactus_idle1.scw",-1,-1,-1,,100,100,,"true", "CactusWalk","cactus_walk1.scw",-1,-1,-1,100,100,100,,"true",1 "CactusPrimary","cactus_attack1.scw",-1,-1,-1,,100,100,200,"false","ChestBone#4" "CactusSecondary","cactus_ultirecoil1.scw",-1,-1,-1,,50,50,200,"false",5 "CactusRecoil","cactus_recoil1.scw",-1,-1,-1,,100,100,200,"false","ChestBone#4" "CactusRecoil2","cactus_ultirecoil1.scw",-1,-1,-1,,50,50,200,"false",5 "CactusReload","cactus_idle1.scw",-1,-1,-1,,200,200,200,"false",5 "CactusWin","cactus_win1.scw",-1,-1,-1,,,,200,"false", "CactusWinloop","cactus_winloop1.scw",-1,-1,-1,,,,,"true", "CactusLose","cactus_lose1.scw",-1,-1,-1,,,,200,"false", "CactusLoseloop","cactus_loseloop1.scw",-1,-1,-1,,,,,"true", "LouchadorIdle","louchador_idle.scw",-1,-1,-1,,500,500,,"true", "LouchadorWalk","louchador_walk.scw",-1,-1,-1,150,120,200,,"true",1 "LouchadorPrimary","louchador_attack1.scw",-1,-1,-1,,100,100,50,"false","ChestBone#3" "LouchadorSecondary","louchador_ulti_attack1.scw",-1,-1,-1,,100,100,,"false","ChestBone#3" "LouchadorRecoil","louchador_recoil.scw",-1,-1,-1,,1,100,200,"false","PelvisBone#4+RLegBone#0+LLegBone#0" "LouchadorPushback","louchador_idle.scw",-1,-1,-1,,100,100,400,"false",5 "LouchadorRecoil2","louchador_recoil2.scw",-1,-1,-1,,1,100,200,"false","PelvisBone#4+RLegBone#0+LLegBone#0" "LouchadorWin","luchador_win1.scw",-1,-1,-1,,,,200,"false",5 "LouchadorWinloop","luchador_winloop1.scw",-1,-1,-1,,,,,"true",1 "LouchadorLose","luchador_lose1.scw",-1,-1,-1,,,,200,"false",5 "LouchadorLoseloop","luchador_loseloop1.scw",-1,-1,-1,,,,,"true",1 "ShamanIdle","nita_idle.scw",1,34,-1,,100,100,,"true", "ShamanWalk","nita_walk.scw",1,29,-1,170,100,100,,"true",1 "ShamanAttack","nita_attack.scw",1,20,-1,,,,10,"false","spine_lower_s#4" "ShamanSecondary","nita_attack.scw",1,20,-1,,,,10,"false","spine_lower_s#4" "ShamanRecoil","nita_attack.scw",1,20,-1,,,,100,"false","spine_lower_s#4" "ShamanReload","nita_idle.scw",-1,-1,-1,,,,100,"false","ChestBone#2" "ShamanPushback","nita_pushback.scw",-1,-1,-1,,100,100,100,"false",5 "ShamanWin","nita_win.scw",1,79,-1,,,,,"false",5 "ShamanWinloop","nita_win.scw",80,113,-1,,,,,"true",1 "ShamanLose","nita_lose.scw",1,30,-1,,,,,"false",5 "ShamanLoseloop","nita_lose.scw",30,35,-1,,,,,"true",1 "ShellyIdle","shelly_idle.scw",-1,-1,-1,,100,100,,"true", "ShellyWalk","shelly_walk.scw",1,30,-1,140,100,100,,"true",1 "ShellyPrimary","shelly_attack.scw",1,5,-1,,,,10,"false","spine_lower_s#4" "ShellySecondary","shelly_attack.scw",1,5,-1,,,,10,"false","spine_lower_s#4" "ShellyRecoil","shelly_attack.scw",5,20,-1,,25,,100,"false","spine_lower_s#4" "ShellyReload","shelly_idle.scw",-1,-1,-1,,200,10,100,"false","ChestBone#2" "ShellyPushback","shelly_pushback.scw",-1,-1,-1,,100,100,100,"false",5 "ShellyWin","shelly_win.scw",1,85,-1,,,,,"false",5 "ShellyWinloop","shelly_win.scw",85,124,-1,,,,,"true",1 "ShellyLose","shelly_lose.scw",1,60,-1,,,,,"false",5 "ShellyLoseloop","shelly_lose.scw",60,60,-1,,,,,"true",1 "BearIdle","nita_bear_idle.scw",-1,-1,-1,,100,100,,"true", "BearWalk","nita_bear_walk.scw",1,40,-1,170,100,100,,"true",1 "BearAttack","nita_bear_attack.scw",-1,-1,-1,,100,200,150,"false","spine_lower_s#4" "BearRecoil","nita_bear_attack.scw",-1,-1,-1,,1,1,50,"false","spine_lower_s#4" "BearPushback","nita_bear_idle.scw",-1,-1,-1,,200,300,500,"false",5 "BearWin","nita_bear_win.scw",-1,-1,-1,,200,300,500,"false",5 "BrockIdle","brock_idle1.scw",-1,-1,-1,135,100,100,,"true", "BrockWalk","brock_walk1.scw",-1,-1,-1,150,100,100,,"true",1 "BrockPrimary","brock_attack1.scw",-1,-1,-1,,1,50,50,"false","PelvisBone#4" "BrockSecondary","brock_attack1.scw",-1,-1,-1,,1,100,100,"false","PelvisBone#4" "BrockRecoil","brock_attack1.scw",-1,-1,-1,,1,100,100,"false","PelvisBone#4" "BrockRecoil2","brock_attack1.scw",-1,-1,-1,,1,100,100,"false","PelvisBone#4" "BrockPushback","brock_pushback1.scw",-1,-1,-1,,100,100,100,"false",5 "BrockWin","brock_win1.scw",0,49,-1,,,,,"false",5 "BrockWinloop","brock_win1.scw",50,88,-1,,,,,"true",5 "BrockLose","brock_lose1.scw",1,19,-1,,,,,"false",5 "BrockLoseloop","brock_lose1.scw",19,70,-1,,,,,"true",5 "BrockHero","brock_win1.scw",0,35,-1,,,200,200,"false",5 "BrockBoomboxWin","brock_boombox_win.scw",0,39,-1,,,100,150,"false",5 "BullRockIdle","bull_idle.scw",-1,-1,-1,,150,150,150,"true", "BullRockWalk","bull_walk.scw",0,30,-1,120,100,100,,"true",1 "BullRockPrimary","bull_attack.scw",1,5,-1,,,,10,"false","spine_lower_s#4" "BullRockSecondary","bull_super.scw",1,5,-1,,,,200,"true","spine_lower_s#4" "BullRockRecoil","bull_attack.scw",5,20,-1,,25,,100,"false","spine_lower_s#4" "BullRockReload","bull_idle.scw",1,10,-1,200,500,500,500,"false","ChestBone#2" "BullRockPushback","bull_rock_pushback.scw",-1,-1,-1,,100,100,100,"false",5 "BullRockWin","bull_win.scw",0,24,-1,,,200,200,"false",5 "BullRockWinloop","bull_win.scw",24,60,-1,,,,,"true",5 "BullRockLose","bull_lose.scw",0,25,-1,,,,,"false",5 "BullRockLoseloop","bull_lose.scw",25,36,-1,,,,,"true",5 "BullVikingIdle","bull_viking_idle.scw",-1,-1,-1,,150,150,150,"true", "BullVikingWalk","bull_viking_walk.scw",0,30,-1,120,100,100,,"true",1 "BullVikingPrimary","bull_viking_attack.scw",1,5,-1,,,,10,"false","spine_lower_s#4" "BullVikingSecondary","bull_viking_super.scw",1,5,-1,,,,200,"true","spine_lower_s#4" "BullVikingRecoil","bull_viking_attack.scw",5,20,-1,,25,,100,"false","spine_lower_s#4" "BullVikingReload","bull_viking_attack.scw",1,10,-1,200,500,500,500,"false","ChestBone#2" "BullVikingPushback","bull_viking_pushback.scw",-1,-1,-1,,100,100,100,"false",5 "BullVikingWin","bull_viking_win.scw",0,24,-1,,,200,200,"false",5 "BullVikingWinloop","bull_viking_win.scw",24,60,-1,,,,,"true",5 "BullVikingLose","bull_viking_lose.scw",0,25,-1,,,,,"false",5 "BullVikingLoseloop","bull_viking_lose.scw",25,36,-1,,,,,"true",5 "SniperIdle","sniper_idle1.scw",-1,-1,-1,,100,100,,"true", "SniperWalk","sniper_walk1.scw",-1,-1,-1,150,100,100,,"true",1 "SniperAttack","sniper_attack1.scw",-1,-1,-1,,50,50,200,"false",5 "SniperSecondary","sniper_ulti1.scw",-1,-1,-1,,50,50,200,"false",5 "SniperRecoil","sniper_recoil1.scw",-1,-1,-1,,50,50,200,"false",5 "SniperReload","sniper_idle1.scw",-1,-1,-1,,100,200,500,"false","ChestBone#2" "SniperPushback","sniper_idle1.scw",-1,-1,-1,,200,300,500,"false",5 "SniperWin","sniper_win1.scw",0,26,-1,,,,,"false",5 "SniperWinloop","sniper_win1.scw",26,60,-1,,,,,"true",1 "SniperLose","sniper_lose1.scw",0,30,-1,,,,,"false",5 "SniperLoseloop","sniper_lose1.scw",30,39,-1,,,,,"true",1 "NinjaIdle","ninja_idle.scw",-1,-1,-1,,100,100,,"true", "NinjaWalk","ninja_walk.scw",0,19,-1,,100,100,,"true",1 "NinjaPrimary","ninja_attack1.scw",0,2,-1,,100,100,300,"false","PelvisBone#4+RLegBone#0+LLegBone#0" "NinjaSecondary","ninja_ulti1.scw",0,2,-1,,100,100,200,"false","PelvisBone#4+RLegBone#0+LLegBone#0" "NinjaRecoil","ninja_attack1.scw",4,15,-1,,100,200,150,"false","PelvisBone#4+RLegBone#0+LLegBone#0" "NinjaRecoil2","ninja_ulti1.scw",0,15,-1,,100,200,100,"false","PelvisBone#4+RLegBone#0+LLegBone#0" "NinjaReload","ninja_idle.scw",-1,-1,-1,,200,10,100,"false","ChestBone#2" "NinjaPushback","ninja_idle.scw",-1,-1,-1,,100,100,200,"false",5 "NinjaWin","ninja_win1.scw",0,32,-1,,,,200,"false",5 "NinjaWinloop","ninja_win1.scw",32,40,-1,,,,,"true",1 "NinjaLose","ninja_lose1.scw",0,20,-1,,,,200,"false",5 "NinjaLoseloop","ninja_lose1.scw",20,30,-1,,,,,"true",1 "MinigunnerIdle","minigunner_idle.scw",0,39,-1,,100,100,,"true","PelvisBone#4" "MinigunnerWalk","minigunner_walk.scw",-1,-1,-1,140,500,500,,"true",1 "MinigunnerPrimary","minigunner_idle.scw",-1,-1,-1,,100,200,200,"false","ChestBone#3" "MinigunnerSecondary","minigunner_ulti1.scw",0,3,-1,,100,100,200,"true","ChestBone#4" "MinigunnerRecoil","minigunner_idle.scw",-1,-1,-1,,100,100,200,"false","ChestBone#4" "MinigunnerRecoil2","minigunner_ulti1.scw",0,15,-1,,100,100,200,"false","ChestBone#4" "MinigunnerReload","minigunner_idle.scw",-1,-1,-1,,100,100,600,"false","ChestBone#2" "MinigunnerPushback","minigunner_idle.scw",-1,-1,-1,,100,200,400,"false",5 "MinigunnerWin","minigunner_win1.scw",0,32,-1,,,,200,"false",5 "MinigunnerWinloop","minigunner_win1.scw",33,57,-1,,,,,"true",5 "MinigunnerLose","minigunner_lose1.scw",0,40,-1,,,,200,"false",5 "MinigunnerLoseloop","minigunner_lose1.scw",40,45,-1,,,,,"true",5 "HealingStation","healstation_geo.scw",-1,-1,-1,,,,,"true", "BarrelbotIdle","barrelbot_idle.scw",-1,-1,-1,,100,100,,"true", "BarrelbotWalk","barrelbot_walk.scw",-1,-1,-1,150,100,100,,"true",1 "BarrelbotPrimary","barrelbot_idle.scw",-1,-1,-1,,200,200,100,"false","ChestBone#3" "BarrelbotSecondary","barrelbot_charge.scw",-1,-1,-1,,1,1,1,"true",5 "BarrelbotRecoil","barrelbot_recoil.scw",-1,-1,-1,,200,200,100,"false","ChestBone#4" "BarrelbotRecoil2","barrelbot_recoil2.scw",-1,-1,-1,,200,200,100,"false","ChestBone#4" "BarrelbotReload","barrelbot_recoil.scw",-1,-1,-1,,800,800,800,"false","ChestBone#2" "BarrelbotPushback","barrelbot_idle.scw",-1,-1,-1,,200,100,200,"false",5 "BarrelbotWin","barrelbot_win1.scw",0,28,-1,,,,200,"false", "BarrelbotWinloop","barrelbot_win1.scw",29,88,-1,,,,,"true", "BarrelbotLose","barrelbot_lose1.scw",0,67,-1,,,,200,"false", "BarrelbotHide","barrelbot_signature.scw",-1,-1,-1,,200,200,100,"true", "BarrelbotLoseloop","barrelbot_lose1.scw",68,68,-1,,,,,"true", "RangedBotIdle","rangedbot_idle.scw",-1,-1,-1,,100,100,,"true", "RangedBotWalk","rangedbot_walk.scw",-1,-1,-1,100,100,100,,"true",1 "RangedBotPrimary","rangedbot_attack1.scw",-1,-1,-1,,100,300,600,"false","ChestBone#3" "RangedBotSecondary","rangedbot_attack1.scw",-1,-1,-1,,100,300,600,"false","ChestBone#3" "RangedBotRecoil","rangedbot_recoil.scw",-1,-1,-1,,100,200,400,"false","ChestBone#4" "RangedBotReload","rangedbot_reload.scw",-1,-1,-1,,200,200,200,"false","ChestBone#2" "RangedBotPushback","rangedbot_idle.scw",-1,-1,-1,,200,100,200,"false",5 "RangedBotWin","rangedbot_win1.scw",-1,-1,-1,,,,200,"false", "RangedBotWinloop","rangedbot_winloop1.scw",-1,-1,-1,,,,,"true", "RangedBotLose","rangedbot_lose1.scw",-1,-1,-1,,,,200,"false", "RangedBotLoseloop","rangedbot_loseloop1.scw",-1,-1,-1,,,,,"true", "FastMeleeBotIdle","fastmeleebot_idle.scw",-1,-1,-1,,500,500,,"true", "FastMeleeBotWalk","fastmeleebot_walk.scw",-1,-1,-1,150,120,200,,"true",1 "FastMeleeBotRecoil","fastmeleebot_recoil.scw",-1,-1,-1,,1,100,200,"false","PelvisBone#4+RLegBone#0+LLegBone#0" "FastMeleeBotPushback","fastmeleebot_idle.scw",-1,-1,-1,,100,100,400,"false",5 "FastMeleeBotWin","fastmeleebot_idle.scw",-1,-1,-1,,,,200,"false",5 "FastMeleeBotWinloop","fastmeleebot_idle.scw",-1,-1,-1,,,,,"true",1 "FastMeleeBotLose","fastmeleebot_idle.scw",-1,-1,-1,,,,200,"false",5 "FastMeleeBotLoseloop","fastmeleebot_idle.scw",-1,-1,-1,,,,,"true",1 "MeleeBotIdle","meleebot_idle.scw",-1,-1,-1,,500,500,,"true", "MeleeBotWalk","meleebot_walk.scw",-1,-1,-1,150,120,200,,"true",1 "MeleeBotRecoil","recoil.scw",-1,-1,-1,,1,100,200,"false","PelvisBone#4+RLegBone#0+LLegBone#0" "MeleeBotPushback","meleebot_idle.scw",-1,-1,-1,,100,100,400,"false",5 "MeleeBotRecoil2","recoil_2.scw",-1,-1,-1,,1,100,200,"false","PelvisBone#4+RLegBone#0+LLegBone#0" "MeleeBotWin","meleebot_idle.scw",-1,-1,-1,,,,200,"false",5 "MeleeBotWinloop","meleebot_idle.scw",-1,-1,-1,,,,,"true",1 "MeleeBotLose","meleebot_idle.scw",-1,-1,-1,,,,200,"false",5 "MeleeBotLoseloop","meleebot_idle.scw",-1,-1,-1,,,,,"true",1 "BossBotIdle","bossbot_idle.scw",-1,-1,-1,,500,500,,"true", "BossBotWalk","bossbot_walk.scw",-1,-1,-1,150,120,200,,"true",1 "BossBotPrimary","bossbot_shoot_recoil.scw",-1,-1,-1,,1,100,200,"false","ChestBone#3" "BossBotRecoil","bossbot_recoil_1.scw",-1,-1,-1,,1,100,200,"false","PelvisBone#4+RLegBone#0+LLegBone#0" "BossBotPushback","bossbot_idle.scw",-1,-1,-1,,100,100,400,"false",5 "BossBotRecoil2","bossbot_recoil_2.scw",-1,-1,-1,,1,100,200,"false","PelvisBone#4+RLegBone#0+LLegBone#0" "BossBotWin","bossbot_idle.scw",-1,-1,-1,,,,200,"false",5 "BossBotWinloop","bossbot_idle.scw",-1,-1,-1,,,,,"true",1 "BossBotLose","bossbot_idle.scw",-1,-1,-1,,,,200,"false",5 "BossBotLoseloop","bossbot_idle.scw",-1,-1,-1,,,,,"true",1 "ArtilleryGalIdle","mari_idle.scw",-1,-1,-1,,100,100,,"true", "ArtilleryGalWalk","mari_walk.scw",-1,-1,-1,150,100,100,,"true",1 "ArtilleryGalPrimary","mari_attack.scw",1,8,-1,,,,1,"false","spine_lower_s#5" "ArtilleryGalUltiAttack","mari_idle.scw",-1,-1,-1,,200,200,10,"false",5 "ArtilleryGalRecoil","mari_attack.scw",5,15,-1,,100,200,200,"false","spine_lower_s#5" "ArtilleryGalUltiRecoil","mari_idle.scw",-1,-1,-1,,200,200,100,"false",5 "ArtilleryGalReload","mari_idle.scw",-1,-1,-1,,200,200,200,"false","ChestBone#2" "ArtilleryGalPushback","mari_pushback.scw",-1,-1,-1,,100,100,200,"false",5 "ArtilleryGalWin","mari_win.scw",1,31,-1,,,,,"false", "ArtilleryGalWinloop","mari_win.scw",31,69,-1,,,,,"true", "ArtilleryGalLose","mari_lose.scw",1,50,-1,,,,,"false", "ArtilleryGalLoseloop","mari_lose.scw",40,50,-1,,,,,"true", "FrankIdle","frank_idle.scw",-1,-1,-1,,500,500,,"true", "FrankWalk","frank_walk.scw",-1,-1,-1,150,120,200,,"true",5 "FrankPrimary","frank_attack.scw",1,30,-1,,100,100,1,"false",5 "FrankSecondary","frank_ulti.scw",1,50,-1,,100,100,,"false",5 "FrankRecoil","frank_attack.scw",22,30,-1,,1,100,100,"false",5 "FrankPushback","frank_pushback.scw",-1,-1,-1,,120,120,400,"false",5 "FrankRecoil2","frank_ulti.scw",36,50,-1,,1,1,100,"false",5 "FrankWin","frank_win.scw",1,22,-1,,,,,"false",5 "FrankWinloop","frank_win.scw",23,50,-1,,,,,"true",1 "FrankLose","frank_lose.scw",1,74,-1,,,,,"false",5 "FrankLoseloop","frank_lose.scw",75,119,-1,,,,,"true",1 "ArtillerySpawn","turret_spawn.scw",-1,-1,-1,,,,1,"false",3 "ArtilleryIdle","turret_idle.scw",-1,-1,-1,,,,,"true", "ArtilleryAttack","turret_attack.scw",-1,-1,-1,100,,,1,"false",4 "JunkerKnightWalk","jessie_knight_walk.scw",-1,-1,-1,150,100,100,,"true",1 "JunkerKnightIdle","jessie_knight_idle.scw",1,29,-1,,100,100,,"true", "JunkerKnightPrimary","jessie_knight_attack.scw",1,5,-1,,,,1,"false","spine_lower_s#3" "JunkerKnightUltiAttack","jessie_knight_idle.scw",1,29,-1,,200,200,10,"false",5 "JunkerKnightRecoil","jessie_knight_attack.scw",5,15,-1,,25,,100,"false","spine_lower_s#4" "JunkerKnightUltiRecoil","jessie_knight_idle.scw",1,29,-1,,200,200,100,"false",5 "JunkerKnightReload","jessie_knight_idle.scw",1,29,-1,,200,200,200,"false","ChestBone#2" "JunkerKnightPushback","jessie_knight_pushback.scw",-1,-1,-1,,100,100,100,"false",5 "JunkerKnightWin","jessie_knight_win.scw",1,100,-1,,,,,"false", "JunkerKnightWinloop","jessie_knight_win.scw",100,130,-1,,,,,"true", "JunkerKnightBattleWin","jessie_knight_battlewin.scw",1,107,-1,,,,,"false", "JunkerKnightBattleWinloop","jessie_knight_battlewin.scw",107,139,-1,,,,,"true", "JunkerKnightLose","jessie_knight_lose.scw",1,56,-1,,,,,"false", "JunkerKnightLoseloop","jessie_knight_lose.scw",56,70,-1,,,,,"true", "JunkerSummertimeWalk","jessie_summertime_walk.scw",-1,-1,-1,150,100,100,,"true",1 "CrowPheonixIdle","crow_pheonix_idle.scw",-1,-1,-1,,100,100,,"true", "CrowPheonixWalk","crow_pheonix_walk.scw",1,29,-1,150,100,100,,"true",1 "CrowPheonixPrimary","crow_pheonix_attack.scw",1,5,-1,150,100,300,600,"false","spine_lower_s#4" "CrowPheonixUltiAttack","crow_pheonix_ulti.scw",-1,-1,-1,,50,50,10,"false",5 "CrowPheonixRecoil","crow_pheonix_attack.scw",5,20,-1,150,,,100,"false","spine_lower_s#4" "CrowPheonixReload","crow_pheonix_idle.scw",-1,-1,-1,,200,200,200,"false","ChestBone#2" "CrowPheonixPushback","crow_pheonix_idle.scw",-1,-1,-1,,200,100,200,"false",5 "CrowPheonixWin","crow_pheonix_win.scw",1,89,-1,,,,0,"false", "CrowPheonixWinloop","crow_pheonix_win.scw",90,112,-1,,,,,"true", "CrowPheonixLose","crow_pheonix_lose.scw",1,49,-1,,,,200,"false", "CrowPheonixLoseloop","crow_pheonix_lose.scw",50,75,-1,,,,,"true", "TurretWin","turret_dragon_win.scw",1,100,-1,,,,,"false", "TurretWinloop","turret_dragon_win.scw",100,130,-1,,,,,"true", "UndertakerGreaserWin","mortis_greaser_win.scw",0,80,-1,,,,,"false",1 "UndertakerGreaserWinloop","mortis_greaser_win.scw",80,110,-1,,,,,"true",1 "UndertakerGreaserLose","mortis_greaser_lose.scw",0,12,-1,,,,,"false",1 "UndertakerGreaserLoseloop","mortis_greaser_lose.scw",12,50,-1,,,,,"true",1 "UndertakerGreaserIdle","mortis_greaser_idle.scw",0,30,-1,,,,,"true", "ShellyPreregIdle","shelly_prereg_idle.scw",-1,-1,-1,,100,100,,"true", "ShellyPreregWalk","shelly_prereg_walk.scw",1,30,-1,140,100,100,,"true",1 "ShellyPreregPrimary","shelly_prereg_attack.scw",1,5,-1,,,,10,"false","spine_lower_s#4" "ShellyPreregSecondary","shelly_prereg_attack.scw",1,5,-1,,,,10,"false","spine_lower_s#4" "ShellyPreregRecoil","shelly_prereg_attack.scw",5,20,-1,,25,,100,"false","spine_lower_s#4" "ShellyPreregReload","shelly_prereg_idle.scw",-1,-1,-1,,200,10,100,"false","ChestBone#2" "ShellyPreregPushback","shelly_prereg_pushback.scw",-1,-1,-1,,100,100,100,"false",5 "ShellyPreregWin","shelly_prereg_win.scw",1,85,-1,,,,,"false",5 "ShellyPreregWinloop","shelly_prereg_win.scw",85,124,-1,,,,,"true",1 "ShellyPreregLose","shelly_prereg_lose.scw",1,60,-1,,,,,"false",5 "ShellyPreregLoseloop","shelly_prereg_lose.scw",60,60,-1,,,,,"true",1 "BarkeepBankerIdle","barley_banker_idle.scw",-1,-1,-1,,100,100,,"true", "BarkeepBankerWalk","barley_banker_walk.scw",0,19,-1,120,100,100,,"true",1 "BarkeepBankerPrimary","barley_banker_attack1.scw",3,12,-1,,0,0,0,"false","ChestBone#3" "BarkeepBankerSecondary","barley_banker_attack1.scw",-1,-1,-1,,100,50,200,"false","ChestBone#3" "BarkeepBankerRecoil","barley_banker_attack1.scw",3,12,-1,,10,10,10,"false","ChestBone#4" "BarkeepBankerReload","barley_banker_idle.scw",-1,-1,-1,,200,200,200,"false","ChestBone#2" "BarkeepBankerPushback","barley_banker_knockback.scw",-1,-1,-1,,100,100,100,"false",5 "BarkeepBankerWin","barley_banker_win1.scw",0,30,-1,,50,,,"false", "BarkeepBankerWinloop","barley_banker_win1.scw",30,80,-1,,25,,,"true", "BarkeepBankerLose","barley_banker_lose1.scw",-1,-1,-1,130,,,50,"false", "BarkeepBankerLoseloop","barley_banker_lose1.scw",60,150,-1,120,,,,"true", "BarkeepBankerWinidleloop","barley_banker_winidleloop.scw",-1,-1,-1,,,,,"true", "ShellyBanditaIdle","shelly_bandita_idle.scw",-1,-1,-1,,100,100,,"true", "ShellyBanditaWalk","shelly_bandita_walk.scw",1,30,-1,140,100,100,,"true",1 "ShellyBanditaPrimary","shelly_bandita_attack.scw",1,5,-1,,,,10,"false","spine_lower_s#4" "ShellyBanditaSecondary","shelly_bandita_attack.scw",1,5,-1,,,,10,"false","spine_lower_s#4" "ShellyBanditaRecoil","shelly_bandita_attack.scw",5,20,-1,,25,,100,"false","spine_lower_s#4" "ShellyBanditaReload","shelly_bandita_idle.scw",-1,-1,-1,,200,10,100,"false","ChestBone#2" "ShellyBanditaPushback","shelly_pushback.scw",-1,-1,-1,,100,100,100,"false",5 "ShellyBanditaWin","shelly_bandita_win.scw",1,85,-1,,,,,"false",5 "ShellyBanditaWinloop","shelly_bandita_win.scw",85,124,-1,,,,,"true",1 "ShellyBanditaLose","shelly_bandita_lose.scw",1,60,-1,,,,,"false",5 "ShellyBanditaLoseloop","shelly_bandita_lose.scw",60,60,-1,,,,,"true",1 "LeonIdle","leon_idle.scw",1,28,-1,,100,100,,"true", "LeonWalk","leon_walk.scw",1,29,-1,170,100,100,,"true",1 "LeonAttack","leon_attack.scw",1,3,-1,,,,10,"false","spine_lower_s#4" "LeonSecondary","leon_idle.scw",1,20,-1,,,,10,"false","spine_lower_s#4" "LeonRecoil","leon_attack.scw",3,7,-1,,,,10,"false","spine_lower_s#4" "LeonRecoil2","leon_attack.scw",7,11,-1,,,,10,"false","spine_lower_s#4" "LeonReload","leon_idle.scw",-1,-1,-1,,,,100,"false","ChestBone#2" "LeonPushback","leon_pushback.scw",1,34,-1,,100,100,100,"false",5 "LeonWin","leon_win.scw",1,56,-1,,,,,"false",5 "LeonWinloop","leon_win.scw",56,83,-1,,,,,"true",1 "LeonLose","leon_lose.scw",1,45,-1,,,,,"false",5 "LeonLoseloop","leon_lose.scw",45,50,-1,,,,,"true",1 "BarkeepWizardIdle","barley_wizard_idle.scw",-1,-1,-1,,100,100,,"true", "BarkeepWizardWalk","barley_wizard_walk.scw",0,19,-1,120,100,100,,"true",1 "BarkeepWizardPrimary","barley_wizard_attack.scw",5,20,-1,,,,10,"false","spine_lower_s#4" "BarkeepWizardSecondary","barley_wizard_attack.scw",5,20,-1,,,,10,"false","spine_lower_s#4" "BarkeepWizardRecoil","barley_wizard_attack.scw",5,20,-1,,,,50,"false","spine_lower_s#4" "BarkeepWizardReload","barley_wizard_idle.scw",-1,-1,-1,,,,50,"false","ChestBone#2" "BarkeepWizardPushback","barley_wizard_pushback.scw",-1,-1,-1,,100,100,100,"false",5 "BarkeepWizardWin","barley_wizard_win.scw",0,40,-1,,,,,"false", "BarkeepWizardWinloop","barley_wizard_win.scw",40,120,-1,,,,,"true", "BarkeepWizardLose","barley_wizard_lose.scw",-1,-1,-1,130,,,50,"false", "BarkeepWizardLoseloop","barley_wizard_lose.scw",60,150,-1,120,,,,"true", "BearReindeerIdle","bear_reindeer_idle.scw",-1,-1,-1,,100,100,,"true", "BearReindeerWalk","bear_reindeer_walk.scw",1,40,-1,170,100,100,,"true",1 "BearReindeerAttack","bear_reindeer_attack.scw",-1,-1,-1,,100,200,150,"false","spine_lower_s#4" "BearReindeerRecoil","bear_reindeer_attack.scw",-1,-1,-1,,1,1,50,"false","spine_lower_s#4" "BearReindeerPushback","bear_reindeer_idle.scw",-1,-1,-1,,200,300,500,"false",5 "BearReindeerWin","bear_reindeer_idle.scw",-1,-1,-1,,200,300,500,"false",5