"Name","TileCode","BlocksMovement","BlocksProjectiles","IsDestructible","IsDestructibleNormalWeapon","HidesHero","RespawnSeconds","CollisionMargin","BaseExportName","BaseExplosionEffect","BaseHitEffect","BaseWindEffect","BaseBulletHole1","BaseBulletHole2","BaseCrack1","BaseCrack2","SortOffset","HasHitAnim","HasWindAnim","ShadowScaleX","ShadowScaleY","ShadowX","ShadowY","ShadowSkew" "string","string","boolean","boolean","boolean","boolean","boolean","int","int","string","string","string","string","string","string","string","string","int","boolean","boolean","int","int","int","int","int" "Open",".",,,,,,,,,,,,,,,,,,,100,60,-10,60,25 "Blocking1","M","true","true","true",,,,,"blocking1","Rock_explo_fx","Rock_hit_fx",,,,,,,"true",,100,60,-10,60,25 "Blocking2","X","true","true","true",,,,,"blocking2","blocking2_explosion","blocking2_hit",,,,,,-1,"true",,100,60,-10,60,25 "Blocking3","Y","true","true","true",,,,,"blocking3","Gen_wood_explosion","Box_hit_fx",,,,,,,"true",,100,60,-10,60,25 "Blocking4","C","true","true","true",,,,,"blocking4","Gen_wood_explosion","Box_hit_fx",,,,,,,"true",,100,60,-10,60,25 "DecoDestructible","D",,,,"true",,,,"destructable",,,,,,,,,"true",,100,60,-10,60,25 "Indestructible","I","true","true",,,,,,"indestructible",,"Solid_hit_fx",,,,,,1,"true",,100,60,-10,60,25 "Forest","F",,,"true",,"true",,,"forest","Grass_explo_fx_yellow","Grass_hit_fx_yellow","Grass_wind_fx",,,,,-1,"true","true",100,60,-10,60,25 "RespawningForest","R",,,"true",,"true",35,,"respawningforest","Grass_explo_fx","Grass_hit_fx","Grass_wind_fx",,,,,-1,"true","true",100,60,-10,60,25 "Water","W","true",,,,,,,"water_tile",,,,,,,,,,,100,60,-10,60,25 "RespawningWall","T","true","true","true",,,35,,"respawningwall","Green_explo_fx","Green_hit_fx",,,,,,-1,"true",,100,60,-10,60,25 "InvisibleWater","V","true",,,,,,,,,,,,,,,,,,100,60,-10,60,25 "BlockingDestroyableWithWeapon","B","true","true","true","true",,,,"fragile","fragile_explo_debris",,,,,,,,"true",,100,60,-10,60,25 "Fence","N","true","true","true",,,,100,"fence_tile","Gen_wood_explosion","Box_hit_fx",,,,,,,,,100,60,-10,30,25