"Name","FileName","ExportName" "String","String","String" "AmberStill","characters.sc","amber_def_still" "AmberWin","characters.sc","amber_def_win" "AmberWinLoop","characters.sc","amber_def_winLoop" "AmberLose","characters.sc","amber_def_lose" "AmberLoseLoop","characters.sc","amber_def_loseLoop" "Amber002Still","characters.sc","amber_002_still" "Amber002Win","characters.sc","amber_002_win" "Amber002WinLoop","characters.sc","amber_002_winLoop" "Amber002Lose","characters.sc","amber_002_lose" "Amber002LoseLoop","characters.sc","amber_002_loseLoop" "ArcadeIntro","characters.sc","arcade_def_intro" "ArcadeStill","characters.sc","arcade_def_still" "ArcadeWin","characters.sc","arcade_def_win" "ArcadeWinLoop","characters.sc","arcade_def_winLoop" "ArcadeLose","characters.sc","arcade_def_lose" "ArcadeLooseLoop","characters.sc","arcade_def_loseLoop" "Arcade002Intro","characters.sc","arcade_002_intro" "Arcade002Still","characters.sc","arcade_002_still" "Arcade002Win","characters.sc","arcade_002_win" "Arcade002WinLoop","characters.sc","arcade_002_winLoop" "Arcade002Lose","characters.sc","arcade_002_lose" "ArcadeVirusFace","characters.sc","arcade_003_angry" "ArcadeVirusFaceloop","characters.sc","arcade_003_angryloop" "ArcadeVirusLose","characters.sc","arcade_003_gameover" "ArcadeVirusLoseloop","characters.sc","arcade_003_gameover_loop" "Arcade004Intro","characters.sc","arcade_004_intro" "Arcade004Still","characters.sc","arcade_004_still" "Arcade004Win","characters.sc","arcade_004_win" "Arcade004WinLoop","characters.sc","arcade_004_winLoop" "Arcade004Lose","characters.sc","arcade_004_lose" "Arcade004LoseLoop","characters.sc","arcade_004_loseLoop" "AshWin","characters.sc","ash_def_win" "AshWinLoop","characters.sc","ash_def_winLoop" "AshLose","characters.sc","ash_def_lose" "AshLoseLoop","characters.sc","ash_def_loseLoop" "AshStill","characters.sc","ash_def_still" "Ash002Win","characters.sc","ash_002_win" "Ash002WinLoop","characters.sc","ash_002_winLoop" "Ash002Lose","characters.sc","ash_002_lose" "Ash002LoseLoop","characters.sc","ash_002_loseLoop" "Ash002Still","characters.sc","ash_002_still" "Ash003Win","characters.sc","ash_003_win" "Ash003WinLoop","characters.sc","ash_003_winLoop" "Ash003Lose","characters.sc","ash_003_lose" "Ash003LoseLoop","characters.sc","ash_003_loseLoop" "Ash003Still","characters.sc","ash_003_still" "Ash003StillLoop","characters.sc","ash_003_stillLoop" "BarleyWin","characters.sc","barley_def_win" "BarleyWinLoop","characters.sc","barley_def_winLoop" "BarleyLose","characters.sc","barley_def_lose" "BarleyLoseLoop","characters.sc","barley_def_loseLoop" "BarleyStill","characters.sc","barley_def_still" "Barley003Win","characters.sc","barley_003_win" "Barley003WinLoop","characters.sc","barley_003_winLoop" "Barley003Lose","characters.sc","barley_003_lose" "Barley003LoseLoop","characters.sc","barley_003_loseLoop" "Barley003Still","characters.sc","barley_003_still" "Barley004Win","characters.sc","barley_004_win" "Barley004WinLoop","characters.sc","barley_004_winLoop" "Barley004Lose","characters.sc","barley_004_lose" "Barley004LoseLoop","characters.sc","barley_004_loseLoop" "Barley004Still","characters.sc","barley_004_still" "Barley005Win","characters.sc","barley_005_win" "Barley005WinLoop","characters.sc","barley_005_winLoop" "Barley005Lose","characters.sc","barley_005_lose" "Barley005LoseLoop","characters.sc","barley_005_loseLoop" "Barley005Still","characters.sc","barley_005_still" "BeaWin","characters.sc","bea_def_win" "BeaWinLoop","characters.sc","bea_def_winLoop" "BeaLose","characters.sc","bea_def_lose" "BeaLoseLoop","characters.sc","bea_def_loseLoop" "BeaStill","characters.sc","bea_def_still" "Bea002Still","characters.sc","bea_002_still" "Bea002Win","characters.sc","bea_002_win" "Bea002WinLoop","characters.sc","bea_002_winLoop" "Bea002Lose","characters.sc","bea_002_lose" "Bea002LoseLoop","characters.sc","bea_002_loseLoop" "Bea003Still","characters.sc","bea_003_still" "Bea003Win","characters.sc","bea_003_win" "Bea003WinLoop","characters.sc","bea_003_winLoop" "Bea003Lose","characters.sc","bea_003_lose" "Bea003LoseLoop","characters.sc","bea_003_loseLoop" "Bea004Still","characters.sc","bea_004_still" "Bea004Win","characters.sc","bea_004_win" "Bea004WinLoop","characters.sc","bea_004_winLoop" "Bea004Lose","characters.sc","bea_004_lose" "Bea004LoseLoop","characters.sc","bea_004_loseLoop" "BarleyMsFace","characters.sc","barley_ms_face" "BarleyMsLose","characters.sc","barley_ms_lose" "BarleyMsLoseloop","characters.sc","barley_ms_loseloop" "BelleWin","characters.sc","belle_def_win" "BelleWinLoop","characters.sc","belle_def_winLoop" "BelleLose","characters.sc","belle_def_lose" "BelleLoseLoop","characters.sc","belle_def_loseLoop" "BelleStill","characters.sc","belle_def_still" "Belle002Win","characters.sc","belle_002_win" "Belle002WinLoop","characters.sc","belle_002_winLoop" "Belle002Lose","characters.sc","belle_002_lose" "Belle002LoseLoop","characters.sc","belle_002_loseLoop" "Belle002Still","characters.sc","belle_002_still" "Belle003Win","characters.sc","belle_003_win" "Belle003WinLoop","characters.sc","belle_003_winLoop" "Belle003Lose","characters.sc","belle_003_lose" "Belle003LoseLoop","characters.sc","belle_003_loseLoop" "Belle003Still","characters.sc","belle_003_still" "BibiWin","characters.sc","bibi_def_win" "BibiWinLoop","characters.sc","bibi_def_winLoop" "BibiLose","characters.sc","bibi_def_lose" "BibiLoseLoop","characters.sc","bibi_def_loseLoop" "BibiStill","characters.sc","bibi_def_still" "Bibi002Win","characters.sc","bibi_002_win" "Bibi002WinLoop","characters.sc","bibi_002_winLoop" "Bibi002Lose","characters.sc","bibi_002_lose" "Bibi002LoseLoop","characters.sc","bibi_002_loseLoop" "Bibi002Still","characters.sc","bibi_002_still" "Bibi003Win","characters.sc","bibi_003_win" "Bibi003WinLoop","characters.sc","bibi_003_face" "Bibi003Lose","characters.sc","bibi_003_lose" "Bibi003LoseLoop","characters.sc","bibi_003_loseLoop" "Bibi003Still","characters.sc","bibi_003_still" "Bibi004Win","characters.sc","bibi_004_win" "Bibi004WinLoop","characters.sc","bibi_004_winLoop" "Bibi004Lose","characters.sc","bibi_004_lose" "Bibi004LoseLoop","characters.sc","bibi_004_loseLoop" "Bibi004Still","characters.sc","bibi_004_still" "Bibi005Win","characters.sc","bibi_005_win" "Bibi005WinLoop","characters.sc","bibi_005_winLoop" "Bibi005Lose","characters.sc","bibi_005_lose" "Bibi005LoseLoop","characters.sc","bibi_005_loseLoop" "Bibi005Still","characters.sc","bibi_005_still" "BullWin","characters.sc","bull_def_win" "BullWinLoop","characters.sc","bull_def_winLoop" "BullLose","characters.sc","bull_def_lose" "BullLoseLoop","characters.sc","bull_def_loseLoop" "BullStill","characters.sc","bull_def_still" "Bull002Win","characters.sc","bull_002_win" "Bull002WinLoop","characters.sc","bull_002_winLoop" "Bull002Lose","characters.sc","bull_002_lose" "Bull002LoseLoop","characters.sc","bull_002_loseLoop" "Bull002Still","characters.sc","bull_002_still" "Bull004Win","characters.sc","bull_004_win" "Bull004WinLoop","characters.sc","bull_004_winLoop" "Bull004Lose","characters.sc","bull_004_lose" "Bull004LoseLoop","characters.sc","bull_004_loseLoop" "Bull004Still","characters.sc","bull_004_still" "Bull005Win","characters.sc","bull_005_win" "Bull005WinLoop","characters.sc","bull_005_winLoop" "Bull005Lose","characters.sc","bull_005_lose" "Bull005LoseLoop","characters.sc","bull_005_loseLoop" "Bull005Still","characters.sc","bull_005_still" "BusterWin","characters.sc","buster_def_win" "BusterWinLoop","characters.sc","buster_def_winLoop" "BusterLose","characters.sc","buster_def_lose" "BusterLoseLoop","characters.sc","buster_def_loseLoop" "BusterStill","characters.sc","buster_def_still" "Buster002Win","characters.sc","buster_002_win" "Buster002WinLoop","characters.sc","buster_002_winLoop" "Buster002Lose","characters.sc","buster_002_lose" "Buster002LoseLoop","characters.sc","buster_002_loseLoop" "Buster002Still","characters.sc","buster_002_still" "CarlWin","characters.sc","carl_def_win" "CarlWinLoop","characters.sc","carl_def_winLoop" "CarlLose","characters.sc","carl_def_lose" "CarlLoseLoop","characters.sc","carl_def_loseLoop" "CarlStill","characters.sc","carl_def_still" "Carl002Win","characters.sc","carl_002_win" "Carl002WinLoop","characters.sc","carl_002_winLoop" "Carl002Lose","characters.sc","carl_002_lose" "Carl002LoseLoop","characters.sc","carl_002_loseLoop" "Carl002Still","characters.sc","carl_002_still" "Carl003Win","characters.sc","carl_003_win" "Carl003WinLoop","characters.sc","carl_003_winLoop" "Carl003Lose","characters.sc","carl_003_lose" "Carl003LoseLoop","characters.sc","carl_003_loseLoop" "Carl003Still","characters.sc","carl_003_still" "Carl004Win","characters.sc","carl_004_win" "Carl004WinLoop","characters.sc","carl_004_winLoop" "Carl004Lose","characters.sc","carl_004_lose" "Carl004LoseLoop","characters.sc","carl_004_loseLoop" "Carl004Still","characters.sc","carl_004_still" "Carl005WinLoop","characters.sc","carl_005_winLoop" "Carl005Still","characters.sc","carl_005_still" "Carl006Win","characters.sc","carl_006_win" "Carl006WinLoop","characters.sc","carl_006_winLoop" "Carl006Lose","characters.sc","carl_006_lose" "Carl006LoseLoop","characters.sc","carl_006_loseLoop" "Carl006Still","characters.sc","carl_006_still" "ColtFace","characters.sc","colt_face" "ColtStill","characters.sc","colt_still" "ColtHappy","characters.sc","colt_happy" "ColtSad","characters.sc","colt_sad" "ColtSadLoop","characters.sc","colt_sadLoop" "Colt002Face","characters.sc","colt_002_face" "Colt002Still","characters.sc","colt_002_still" "Colt002Happy","characters.sc","colt_002_happy" "Colt002Sad","characters.sc","colt_002_sad" "Colt003Still","characters.sc","colt_003_still" "Colt003Win","characters.sc","colt_003_win" "Colt003WinLoop","characters.sc","colt_003_winLoop" "Colt003Lose","characters.sc","colt_003_lose" "Colt003LoseLoop","characters.sc","colt_003_loseLoop" "Colt004Still","characters.sc","colt_004_still" "Colt004Win","characters.sc","colt_004_win" "Colt004WinLoop","characters.sc","colt_004_winLoop" "CrowFace","characters.sc","crow_def_face" "CrowHappy","characters.sc","crow_def_happy" "CrowSad","characters.sc","crow_def_sad" "Crow002Face","characters.sc","crow_002_face" "Crow002Happy","characters.sc","crow_002_happy" "Crow002Sad","characters.sc","crow_002_sad" "Crow004Still","characters.sc","crow_004_still" "Crow004Win","characters.sc","crow_004_win" "Crow004WinLoop","characters.sc","crow_004_winLoop" "Crow004Lose","characters.sc","crow_004_lose" "Crow004LoseLoop","characters.sc","crow_004_loseLoop" "Crow005Still","characters.sc","crow_005_still" "Crow005Win","characters.sc","crow_005_win" "Crow005WinLoop","characters.sc","crow_005_winLoop" "Crow005Lose","characters.sc","crow_005_lose" "Crow005LoseLoop","characters.sc","crow_005_loseLoop" "DarrylStill","characters.sc","darryl_def_still" "DarrylWin","characters.sc","darryl_def_win" "DarrylWinLoop","characters.sc","darryl_def_winLoop" "DarrylLose","characters.sc","darryl_def_lose" "DarrylLoseLoop","characters.sc","darryl_def_loseLoop" "DynaStill","characters.sc","dyna_def_still" "DynaWin","characters.sc","dyna_def_win" "DynaWinLoop","characters.sc","dyna_def_winLoop" "DynaLose","characters.sc","dyna_def_lose" "DynaLoseLoop","characters.sc","dyna_def_loseLoop" "Dyna002Still","characters.sc","dyna_002_still" "Dyna002Win","characters.sc","dyna_002_win" "Dyna002WinLoop","characters.sc","dyna_002_winLoop" "Dyna002Lose","characters.sc","dyna_002_lose" "Dyna002LoseLoop","characters.sc","dyna_002_loseLoop" "Dyna003Still","characters.sc","dyna_003_still" "Dyna003Win","characters.sc","dyna_003_win" "Dyna003WinLoop","characters.sc","dyna_003_winLoop" "Dyna003Lose","characters.sc","dyna_003_lose" "Dyna003LoseLoop","characters.sc","dyna_003_loseLoop" "EdgarWin","characters.sc","edgar_def_win" "EdgarWinLoop","characters.sc","edgar_002_winLoop" "EdgarLose","characters.sc","edgar_def_lose" "EdgarLoseLoop","characters.sc","edgar_002_loseLoop" "EdgarStill","characters.sc","edgar_def_still" "Edgar002Win","characters.sc","edgar_002_win" "Edgar002WinLoop","characters.sc","edgar_002_winLoop" "Edgar002Lose","characters.sc","edgar_002_lose" "Edgar002LoseLoop","characters.sc","edgar_002_loseLoop" "Edgar002Still","characters.sc","edgar_002_still" "Edgar003Win","characters.sc","edgar_003_win" "Edgar003WinLoop","characters.sc","edgar_003_winLoop" "Edgar003Lose","characters.sc","edgar_003_lose" "Edgar003LoseLoop","characters.sc","edgar_003_loseLoop" "Edgar003Still","characters.sc","edgar_003_still" "Edgar004Win","characters.sc","edgar_004_win" "Edgar004WinLoop","characters.sc","edgar_004_winLoop" "Edgar004Lose","characters.sc","edgar_004_lose" "Edgar004LoseLoop","characters.sc","edgar_004_loseLoop" "Edgar004Still","characters.sc","edgar_004_still" "EmzStill","characters.sc","emz_def_still" "EmzWin","characters.sc","emz_def_win" "EmzWinLoop","characters.sc","emz_def_winLoop" "EmzLose","characters.sc","emz_def_lose" "EmzLoseLoop","characters.sc","emz_def_loseLoop" "Emz002Still","characters.sc","emz_002_still" "Emz002Win","characters.sc","emz_002_win" "Emz002WinLoop","characters.sc","emz_002_winLoop" "Emz002Lose","characters.sc","emz_002_lose" "Emz002LoseLoop","characters.sc","emz_002_loseLoop" "EveWin","characters.sc","eve_def_win" "EveWinLoop","characters.sc","eve_def_winLoop" "EveLose","characters.sc","eve_def_lose" "EveLoseLoop","characters.sc","eve_def_loseLoop" "EveStill","characters.sc","eve_def_still" "Eve002Win","characters.sc","eve_002_win" "Eve002WinLoop","characters.sc","eve_002_winLoop" "Eve002Lose","characters.sc","eve_002_lose" "Eve002LoseLoop","characters.sc","eve_002_loseLoop" "Eve002Still","characters.sc","eve_002_still" "FrankWin","characters.sc","frank_def_win" "FrankWinLoop","characters.sc","frank_def_winLoop" "FrankLose","characters.sc","frank_def_lose" "FrankLoseLoop","characters.sc","frank_def_loseLoop" "FrankStill","characters.sc","frank_def_still" "FrankDJIdle","characters.sc","dj_idle" "FrankDJWin","characters.sc","dj_win" "FrankDJWinLoop","characters.sc","dj_winLoop" "Frank003Win","characters.sc","frank_003_win" "Frank003Still","characters.sc","frank_def_still" "FangWin","characters.sc","fang_def_win" "FangWinLoop","characters.sc","fang_def_winLoop" "FangLose","characters.sc","fang_def_lose" "FangLoseLoop","characters.sc","fang_def_loseLoop" "FangStill","characters.sc","fang_def_still" "Fang002Win","characters.sc","fang_002_win" "Fang002WinLoop","characters.sc","fang_002_winLoop" "Fang002Lose","characters.sc","fang_002_lose" "Fang002LoseLoop","characters.sc","fang_002_loseLoop" "Fang002Still","characters.sc","fang_002_still" "GusStill","characters.sc","gus_def_still" "GusWin","characters.sc","gus_def_win" "GusWinLoop","characters.sc","gus_def_winLoop" "GusLose","characters.sc","gus_def_lose" "GusLoseLoop","characters.sc","gus_def_loseLoop" "JackyWin","characters.sc","jacky_def_win" "JackyWinLoop","characters.sc","jacky_def_winLoop" "JackyLose","characters.sc","jacky_def_lose" "JackyLoseLoop","characters.sc","jacky_def_loseLoop" "JackyStill","characters.sc","jacky_def_still" "Jacky002Win","characters.sc","jacky_002_win" "Jacky002WinLoop","characters.sc","jacky_002_winloop" "Jacky002Lose","characters.sc","jacky_002_lose" "Jacky002LoseLoop","characters.sc","jacky_002_loseloop" "Jacky002Still","characters.sc","jacky_002_still" "Jacky003Win","characters.sc","jacky_003_win" "Jacky003WinLoop","characters.sc","jacky_003_winLoop" "Jacky003Lose","characters.sc","jacky_003_lose" "Jacky003LoseLoop","characters.sc","jacky_003_loseLoop" "Jacky003Still","characters.sc","jacky_003_still" "JessieStill","characters.sc","jessie_def_still" "JessieIdle","characters.sc","jessie_def_idle" "JessieWin","characters.sc","jessie_def_win" "JessieWinLoop","characters.sc","jessie_def_winLoop" "JessieLose","characters.sc","jessie_def_lose" "JessieLoseLoop","characters.sc","jessie_def_loseLoop" "JessieRenewIdle","characters.sc","jessie_def_idle_renew" "JessieRenewStill","characters.sc","jessie_def_still_renew" "JessieRenewWin","characters.sc","jessie_def_win_renew" "JessieRenewWinLoop","characters.sc","jessie_def_winLoop_renew" "JessieRenewLose","characters.sc","jessie_def_lose_renew" "JessieRenewLoseLoop","characters.sc","jessie_def_loseLoop_renew" "Jessie002Still","characters.sc","jessie_002_still" "Jessie002Win","characters.sc","jessie_002_win" "Jessie002WinLoop","characters.sc","jessie_002_winLoop" "Jessie002Lose","characters.sc","jessie_002_lose" "Jessie002LoseLoop","characters.sc","jessie_002_loseLoop" "Jessie003Still","characters.sc","jessie_003_still" "Jessie003Win","characters.sc","jessie_003_win" "Jessie003WinLoop","characters.sc","jessie_003_winLoop" "Jessie003Lose","characters.sc","jessie_003_lose" "Jessie003LoseLoop","characters.sc","jessie_003_loseLoop" "TaraStill","characters.sc","tara_def_still" "TaraWin","characters.sc","tara_def_win" "TaraWinLoop","characters.sc","tara_def_winLoop" "TaraLose","characters.sc","tara_def_lose" "TaraLoseLoop","characters.sc","tara_def_loseLoop" "Tara002Still","characters.sc","tara_002_still" "Tara002Win","characters.sc","tara_002_win" "Tara002WinLoop","characters.sc","tara_002_winLoop" "Tara002Lose","characters.sc","tara_002_lose" "Tara002LoseLoop","characters.sc","tara_002_loseLoop" "Tara003Still","characters.sc","tara_003_still" "Tara003Win","characters.sc","tara_003_win" "Tara003WinLoop","characters.sc","tara_003_winLoop" "Tara003Lose","characters.sc","tara_003_lose" "Tara003LoseLoop","characters.sc","tara_003_loseLoop" "Tara005Still","characters.sc","tara_005_still" "Tara005Win","characters.sc","tara_005_win" "Tara005WinLoop","characters.sc","tara_005_winLoop" "Tara005Lose","characters.sc","tara_005_lose" "Tara005LoseLoop","characters.sc","tara_005_loseLoop" "MaxWin","characters.sc","max_def_win" "MaxWinLoop","characters.sc","max_def_winLoop" "MaxLose","characters.sc","max_def_lose" "MaxLoseLoop","characters.sc","max_def_loseLoop" "MaxStill","characters.sc","max_def_still" "Max002Win","characters.sc","max_002_win" "Max002WinLoop","characters.sc","max_002_winLoop" "Max002Lose","characters.sc","max_002_lose" "Max002LoseLoop","characters.sc","max_002_loseLoop" "Max002Still","characters.sc","max_002_still" "Max003Win","characters.sc","max_003_win" "Max003WinLoop","characters.sc","max_003_winLoop" "Max003Lose","characters.sc","max_003_lose" "Max003LoseLoop","characters.sc","max_003_loseLoop" "Max003Still","characters.sc","max_003_still" "MegStill","characters.sc","meg_def_still" "MegWin","characters.sc","meg_def_win" "MegWinLoop","characters.sc","meg_def_winLoop" "MegLose","characters.sc","meg_def_loseLoop" "MegLoseLoop","characters.sc","meg_def_loseLoop" "Meg002Still","characters.sc","meg_002_still" "Meg002Win","characters.sc","meg_002_win" "Meg002WinLoop","characters.sc","meg_002_winLoop" "Meg002Lose","characters.sc","meg_002_lose" "Meg002LoseLoop","characters.sc","meg_002_loseLoop" "MrPPetOff","characters.sc","mrp_pet_off" "MrPPetOn","characters.sc","mrp_pet_on" "MrPAgentpPetOff","characters.sc","mrp_agentp_pet_off" "MrPAgentpPetOn","characters.sc","mrp_agentp_pet_on" "MortisWin","characters.sc","mortis_def_win" "MortisWinLoop","characters.sc","mortis_def_winLoop" "MortisLose","characters.sc","mortis_def_lose" "MortisLoseLoop","characters.sc","mortis_def_loseLoop" "MortisStill","characters.sc","mortis_def_still" "Mortis002Face","characters.sc","mortis_002_face" "Mortis002Idle","characters.sc","mortis_002_idle" "Mortis003Win","characters.sc","mortis_003_win" "Mortis003WinLoop","characters.sc","mortis_003_winLoop" "Mortis003Lose","characters.sc","mortis_003_lose" "Mortis003LoseLoop","characters.sc","mortis_003_loseLoop" "Mortis003Still","characters.sc","mortis_003_still" "Mortis004Win","characters.sc","mortis_004_win" "Mortis004WinLoop","characters.sc","mortis_004_winLoop" "Mortis004Lose","characters.sc","mortis_004_lose" "Mortis004LoseLoop","characters.sc","mortis_004_loseLoop" "Mortis004Still","characters.sc","mortis_004_still" "NaniStill","characters.sc","nani_def_still" "NaniWin","characters.sc","nani_def_win" "NaniWinLoop","characters.sc","nani_def_winLoop" "NaniLose","characters.sc","nani_def_lose" "NaniLoseLoop","characters.sc","nani_def_loseLoop" "Nani002Still","characters.sc","nani_002_still" "Nani002Win","characters.sc","nani_002_win" "Nani002WinLoop","characters.sc","nani_002_winLoop" "Nani002Lose","characters.sc","nani_002_lose" "Nani002LoseLoop","characters.sc","nani_002_loseLoop" "Nani003Still","characters.sc","nani_003_still" "Nani003Win","characters.sc","nani_003_win" "Nani003WinLoop","characters.sc","nani_003_winLoop" "Nani003Lose","characters.sc","nani_003_lose" "Nani003LoseLoop","characters.sc","nani_003_loseLoop" "NitaStill","characters.sc","nita_def_still" "NitaWin","characters.sc","nita_def_win" "NitaWinLoop","characters.sc","nita_def_winLoop" "NitaLose","characters.sc","nita_def_lose" "NitaLoseLoop","characters.sc","nita_def_loseLoop" "Nita002Still","characters.sc","nita_002_still" "Nita002Win","characters.sc","nita_002_win" "Nita002WinLoop","characters.sc","nita_002_winLoop" "Nita002Lose","characters.sc","nita_002_lose" "Nita002LoseLoop","characters.sc","nita_002_loseLoop" "Nita003Still","characters.sc","nita_003_still" "Nita003Win","characters.sc","nita_003_win" "Nita003WinLoop","characters.sc","nita_003_winLoop" "Nita003Lose","characters.sc","nita_003_lose" "Nita003LoseLoop","characters.sc","nita_003_loseLoop" "PamFace","characters.sc","pam_def_face" "PamStill","characters.sc","pam_def_still" "PamHappy","characters.sc","pam_def_happy" "Pam002Win","characters.sc","pam_002_win" "Pam002WinLoop","characters.sc","pam_002_winLoop" "Pam002Lose","characters.sc","pam_002_lose" "Pam002LoseLoop","characters.sc","pam_002_loseLoop" "Pam002Still","characters.sc","pam_002_still" "Pam003Win","characters.sc","pam_003_win" "Pam003WinLoop","characters.sc","pam_003_winLoop" "Pam003Lose","characters.sc","pam_003_lose" "Pam003LoseLoop","characters.sc","pam_003_loseLoop" "Pam003Still","characters.sc","pam_003_still" "PennyFace","characters.sc","penny_face" "Penny002Face","characters.sc","penny_002_face" "PiperStillOpen","characters.sc","piper_still_open" "PiperStillClosed","characters.sc","piper_still_close" "PiperWin","characters.sc","piper_win" "PiperWinLoop","characters.sc","piper_winLoop" "PiperLose","characters.sc","piper_lose" "PiperLoseLoop","characters.sc","piper_loseLoop" "Piper002StillOpen","characters.sc","piper_002_stillOpen" "Piper002StillClosed","characters.sc","piper_002_stillClosed" "Piper002Win","characters.sc","piper_002_win" "Piper002WinLoop","characters.sc","piper_002_winLoop" "Piper002Lose","characters.sc","piper_002_lose" "Piper002LoseLoop","characters.sc","piper_002_loseLoop" "Piper003Win","characters.sc","piper_003_win" "Piper003WinLoop","characters.sc","piper_003_winLoop" "Piper003Lose","characters.sc","piper_003_lose" "Piper003LoseLoop","characters.sc","piper_003_loseLoop" "Piper004Win","characters.sc","piper_004_win" "Piper004WinLoop","characters.sc","piper_004_winLoop" "Piper004Lose","characters.sc","piper_004_lose" "Piper004LoseLoop","characters.sc","piper_004_loseLoop" "Piper004Still","characters.sc","piper_004_still" "RosaWin","characters.sc","rosa_def_win" "RosaWinLoop","characters.sc","rosa_def_winLoop" "RosaLose","characters.sc","rosa_def_lose" "RosaLoseLoop","characters.sc","rosa_def_loseLoop" "RosaStill","characters.sc","rosa_def_still" "Rosa002Win","characters.sc","rosa_002_win" "Rosa002WinLoop","characters.sc","rosa_002_winLoop" "Rosa002Lose","characters.sc","rosa_002_lose" "Rosa002LoseLoop","characters.sc","rosa_002_loseLoop" "Rosa002Still","characters.sc","rosa_002_still" "Rosa003Win","characters.sc","rosa_003_win" "Rosa003WinLoop","characters.sc","rosa_003_winLoop" "Rosa003Lose","characters.sc","rosa_003_lose" "Rosa003LoseLoop","characters.sc","rosa_003_loseLoop" "Rosa003Still","characters.sc","rosa_003_still" "Rosa004Win","characters.sc","rosa_004_win" "Rosa004WinLoop","characters.sc","rosa_004_winLoop" "Rosa004Lose","characters.sc","rosa_004_lose" "Rosa004LoseLoop","characters.sc","rosa_004_loseLoop" "Rosa004Still","characters.sc","rosa_004_still" "SandyIdle","characters.sc","sandy_idle" "SandyWin","characters.sc","sandy_win" "SandyWinloop","characters.sc","sandy_winloop" "SandyWalk","characters.sc","sandy_walk" "SandyProfile","characters.sc","sandy_profile" "Sandy002Win","characters.sc","sandy_002_win" "Sandy002WinLoop","characters.sc","sandy_002_winLoop" "Sandy002Lose","characters.sc","sandy_002_lose" "Sandy002LoseLoop","characters.sc","sandy_002_loseLoop" "Sandy002Still","characters.sc","sandy_002_still" "ShellyFace","characters.sc","shelly_face" "ShellyStill","characters.sc","shelly_still" "ShellyHappy","characters.sc","shelly_happy" "ShellySad","characters.sc","shelly_sad" "ShellySadLoop","characters.sc","shelly_sadLoop" "Shelly002Win","characters.sc","shelly_002_win" "Shelly002WinLoop","characters.sc","shelly_002_winLoop" "Shelly002Lose","characters.sc","shelly_002_lose" "Shelly002LoseLoop","characters.sc","shelly_002_loseLoop" "Shelly002Still","characters.sc","shelly_002_still" "Shelly003Win","characters.sc","shelly_003_win" "Shelly003WinLoop","characters.sc","shelly_003_winLoop" "Shelly003Lose","characters.sc","shelly_003_lose" "Shelly003LoseLoop","characters.sc","shelly_003_loseLoop" "Shelly003Still","characters.sc","shelly_003_still" "Shelly004Win","characters.sc","shelly_004_win" "Shelly004WinLoop","characters.sc","shelly_004_winLoop" "Shelly004Lose","characters.sc","shelly_004_lose" "Shelly004LoseLoop","characters.sc","shelly_004_loseLoop" "Shelly004Still","characters.sc","shelly_004_still" "Stu002Face","characters.sc","stu_002_win" "SqueakStill","characters.sc","squeak_def_still" "SqueakWin","characters.sc","squeak_def_win" "SqueakWinLoop","characters.sc","squeak_def_winLoop" "SqueakLose","characters.sc","squeak_def_lose" "SqueakLoseLoop","characters.sc","squeak_def_loseLoop" "Squeak004Still","characters.sc","squeak_004_still" "Squeak004Win","characters.sc","squeak_004_win" "Squeak004WinLoop","characters.sc","squeak_004_winLoop" "Squeak004Lose","characters.sc","squeak_004_lose" "Squeak004LoseLoop","characters.sc","squeak_004_loseLoop" "Squeak005Still","characters.sc","squeak_005_still" "Squeak005Win","characters.sc","squeak_005_win" "Squeak005WinLoop","characters.sc","squeak_005_winLoop" "Squeak005Lose","characters.sc","squeak_005_lose" "Squeak005LoseLoop","characters.sc","squeak_005_loseLoop" "Squeak006Still","characters.sc","squeak_006_still" "Squeak006Win","characters.sc","squeak_006_win" "Squeak006WinLoop","characters.sc","squeak_006_winLoop" "Squeak006Lose","characters.sc","squeak_006_lose" "Squeak006LoseLoop","characters.sc","squeak_006_loseLoop" "BrownIdle","characters.sc","primo_brown_idle" "BrownWin","characters.sc","primo_brown_win" "BrownWinLoop","characters.sc","primo_brown_winLoop" "BrownLose","characters.sc","primo_brown_lose" "BrownLoseLoop","characters.sc","primo_brown_loseLoop" "BrownHS","characters.sc","primo_brown_hS" "GeneWin","characters.sc","gene_def_win" "GeneWinLoop","characters.sc","gene_def_winLoop" "GeneLose","characters.sc","gene_def_lose" "GeneLoseLoop","characters.sc","gene_def_loseLoop" "GeneStill","characters.sc","gene_def_still" "Gene002Win","characters.sc","gene_002_win" "Gene002WinLoop","characters.sc","gene_002_winLoop" "Gene002Lose","characters.sc","gene_002_lose" "Gene002LoseLoop","characters.sc","gene_002_loseLoop" "Gene002Still","characters.sc","gene_002_still" "GeneBazaarHappy","characters.sc","gene_003_happy" "GeneBazaarIdle","characters.sc","gene_003_idle" "GeneBazaarIntro","characters.sc","gene_003_intro" "GeneBazaarSad","characters.sc","gene_003_sad" "Gene004Win","characters.sc","gene_004_win" "Gene004WinLoop","characters.sc","gene_004_winLoop" "Gene004Lose","characters.sc","gene_004_lose" "Gene004LoseLoop","characters.sc","gene_004_loseLoop" "Gene004Still","characters.sc","gene_004_still" "GromWin","characters.sc","grom_def_win" "GromWinLoop","characters.sc","grom_def_winLoop" "GromLose","characters.sc","grom_def_lose" "GromLoseLoop","characters.sc","grom_def_loseLoop" "GromStill","characters.sc","grom_def_still" "Grom002Win","characters.sc","grom_002_win" "Grom002WinLoop","characters.sc","grom_002_winLoop" "Grom002Lose","characters.sc","grom_002_lose" "Grom002LoseLoop","characters.sc","grom_002_loseLoop" "Grom002Still","characters.sc","grom_002_still" "ColetteWin","characters.sc","colette_def_win" "ColetteWinLoop","characters.sc","colette_def_winLoop" "ColetteLose","characters.sc","colette_def_lose" "ColetteLoseLoop","characters.sc","colette_def_loseLoop" "ColetteStill","characters.sc","colette_def_still" "Colette002Win","characters.sc","colette_002_win" "Colette002WinLoop","characters.sc","colette_002_winLoop" "Colette002Lose","characters.sc","colette_002_lose" "Colette002LoseLoop","characters.sc","colette_002_loseLoop" "Colette002Still","characters.sc","colette_002_still" "Colette003Win","characters.sc","colette_003_win" "Colette003WinLoop","characters.sc","colette_003_winLoop" "Colette003Lose","characters.sc","colette_003_lose" "Colette003LoseLoop","characters.sc","colette_003_loseLoop" "Colette003Still","characters.sc","colette_003_still" "Colette004Win","characters.sc","colette_004_win" "Colette004WinLoop","characters.sc","colette_004_winLoop" "Colette004Lose","characters.sc","colette_004_lose" "Colette004LoseLoop","characters.sc","colette_004_loseLoop" "Colette004Still","characters.sc","colette_004_still" "Colette005Win","characters.sc","colette_005_win" "Colette005WinLoop","characters.sc","colette_005_winLoop" "Colette005Lose","characters.sc","colette_005_lose" "Colette005LoseLoop","characters.sc","colette_005_loseLoop" "Colette005Still","characters.sc","colette_005_still" "LouWin","characters.sc","lou_def_win" "LouWinLoop","characters.sc","lou_def_winLoop" "LouLose","characters.sc","lou_def_lose" "LouLoseLoop","characters.sc","lou_def_loseLoop" "LouStill","characters.sc","lou_def_still" "Lou002Win","characters.sc","lou_002_win" "Lou002WinLoop","characters.sc","lou_002_winLoop" "Lou002Lose","characters.sc","lou_002_lose" "Lou002LoseLoop","characters.sc","lou_002_loseLoop" "Lou002Still","characters.sc","lou_002_still" "Lou003Lose","characters.sc","lou_003_lose" "Lou003LoseLoop","characters.sc","lou_003_loseLoop" "Lou004Still","characters.sc","lou_004_still" "Lou004Win","characters.sc","lou_004_win" "Lou004WinLoop","characters.sc","lou_004_winLoop" "Lou004Lose","characters.sc","lou_004_lose" "Lou004LoseLoop","characters.sc","lou_004_loseLoop" "ByronWin","characters.sc","byron_def_win" "ByronWinLoop","characters.sc","byron_def_winLoop" "ByronLose","characters.sc","byron_def_lose" "ByronLoseLoop","characters.sc","byron_def_loseLoop" "ByronStill","characters.sc","byron_def_still" "Byron002Win","characters.sc","byron_002_win" "Byron002WinLoop","characters.sc","byron_002_winLoop" "Byron002Lose","characters.sc","byron_002_lose" "Byron002LoseLoop","characters.sc","byron_002_loseLoop" "Byron002Still","characters.sc","byron_002_still" "RuffsWin","characters.sc","ruffs_def_win" "RuffsWinLoop","characters.sc","ruffs_def_winLoop" "RuffsLose","characters.sc","ruffs_def_lose" "RuffsLoseLoop","characters.sc","ruffs_def_loseLoop" "RuffsStill","characters.sc","ruffs_def_still" "Bull003Win","characters.sc","bull_003_win" "Bull003WinLoop","characters.sc","bull_003_winLoop" "Bull003Lose","characters.sc","bull_003_lose" "Bull003LoseLoop","characters.sc","bull_003_loseLoop" "Bull003Still","characters.sc","bull_003_still" "BoWin","characters.sc","bo_def_win" "BoWinLoop","characters.sc","bo_def_winLoop" "BoLose","characters.sc","bo_def_lose" "BoLoseLoop","characters.sc","bo_def_loseLoop" "BoStill","characters.sc","bo_def_still" "Bo002Win","characters.sc","bo_002_win" "Bo002WinLoop","characters.sc","bo_002_winLoop" "Bo002Lose","characters.sc","bo_002_lose" "Bo002LoseLoop","characters.sc","bo_002_loseLoop" "Bo002Still","characters.sc","bo_002_still" "Bo003Win","characters.sc","bo_003_win" "Bo003WinLoop","characters.sc","bo_003_winLoop" "Bo003Lose","characters.sc","bo_003_lose" "Bo003LoseLoop","characters.sc","bo_003_loseLoop" "Bo003Still","characters.sc","bo_003_still" "Bo004Win","characters.sc","bo_004_win" "Bo004WinLoop","characters.sc","bo_004_winLoop" "Bo004Lose","characters.sc","bo_004_lose" "Bo004LoseLoop","characters.sc","bo_004_loseLoop" "Bo004Still","characters.sc","bo_004_still" "Bo005Win","characters.sc","bo_005_win" "Bo005WinLoop","characters.sc","bo_005_winLoop" "Bo005Lose","characters.sc","bo_005_lose" "Bo005LoseLoop","characters.sc","bo_005_loseLoop" "Bo005Still","characters.sc","bo_005_still" "Bo006Win","characters.sc","bo_006_win" "Bo006WinLoop","characters.sc","bo_006_winLoop" "Bo006Lose","characters.sc","bo_006_lose" "Bo006LoseLoop","characters.sc","bo_006_loseLoop" "Bo006Still","characters.sc","bo_006_still" "BrockWin","characters.sc","brock_def_win" "BrockWinLoop","characters.sc","brock_def_winLoop" "BrockLose","characters.sc","brock_def_lose" "BrockLoseLoop","characters.sc","brock_def_loseLoop" "BrockStill","characters.sc","brock_def_still" "Brock002Win","characters.sc","brock_002_win" "Brock002WinLoop","characters.sc","brock_002_winLoop" "Brock002Lose","characters.sc","brock_002_lose" "Brock002LoseLoop","characters.sc","brock_002_loseLoop" "Brock002Still","characters.sc","brock_002_still" "Brock004Win","characters.sc","brock_004_win" "Brock004WinLoop","characters.sc","brock_004_winLoop" "Brock004Lose","characters.sc","brock_004_lose" "Brock004LoseLoop","characters.sc","brock_004_loseLoop" "Brock004Still","characters.sc","brock_004_still" "PrimoWin","characters.sc","primo_def_win" "PrimoWinLoop","characters.sc","primo_def_winLoop" "PrimoLose","characters.sc","primo_def_lose" "PrimoLoseLoop","characters.sc","primo_def_loseLoop" "PrimoStill","characters.sc","primo_def_still" "Primo002Win","characters.sc","primo_002_win" "Primo002WinLoop","characters.sc","primo_002_winLoop" "Primo002Lose","characters.sc","primo_002_lose" "Primo002LoseLoop","characters.sc","primo_002_loseLoop" "Primo002Still","characters.sc","primo_002_still" "Primo004Win","characters.sc","primo_004_win" "Primo004WinLoop","characters.sc","primo_004_winLoop" "Primo004Lose","characters.sc","primo_004_lose" "Primo004LoseLoop","characters.sc","primo_004_loseLoop" "Primo004Still","characters.sc","primo_004_still" "Primo005Win","characters.sc","primo_005_win" "Primo005WinLoop","characters.sc","primo_005_winLoop" "Primo005Lose","characters.sc","primo_005_lose" "Primo005LoseLoop","characters.sc","primo_005_loseLoop" "Primo005Still","characters.sc","primo_005_still" "Primo006Win","characters.sc","primo_006_win" "Primo006WinLoop","characters.sc","primo_006_winLoop" "Primo006Lose","characters.sc","primo_006_lose" "Primo006LoseLoop","characters.sc","primo_006_loseLoop" "Primo006Still","characters.sc","primo_006_still" "Primo007Win","characters.sc","primo_007_win" "Primo007WinLoop","characters.sc","primo_007_winLoop" "Primo007Lose","characters.sc","primo_007_lose" "Primo007LoseLoop","characters.sc","primo_007_loseLoop" "Primo007Still","characters.sc","primo_007_still" "Primo008Win","characters.sc","primo_008_win" "Primo008WinLoop","characters.sc","primo_008_winLoop" "Primo008Lose","characters.sc","primo_008_lose" "Primo008LoseLoop","characters.sc","primo_008_loseLoop" "Primo008Still","characters.sc","primo_008_still" "TickWin","characters.sc","tick_def_win" "TickWinLoop","characters.sc","tick_def_winLoop" "TickLose","characters.sc","tick_def_lose" "TickLoseLoop","characters.sc","tick_def_loseLoop" "TickStill","characters.sc","tick_def_still" "Tick002Win","characters.sc","tick_002_win" "Tick002WinLoop","characters.sc","tick_002_winLoop" "Tick002Lose","characters.sc","tick_002_lose" "Tick002LoseLoop","characters.sc","tick_002_loseLoop" "Tick002Still","characters.sc","tick_002_still" "Tick003Win","characters.sc","tick_003_win" "Tick003WinLoop","characters.sc","tick_003_winLoop" "Tick003Lose","characters.sc","tick_003_lose" "Tick003LoseLoop","characters.sc","tick_003_loseLoop" "Tick003Still","characters.sc","tick_003_still" "PocoWin","characters.sc","poco_def_win" "PocoWinLoop","characters.sc","poco_def_winLoop" "PocoLose","characters.sc","poco_def_lose" "PocoLoseLoop","characters.sc","poco_def_loseLoop" "PocoStill","characters.sc","poco_def_still" "Poco002Win","characters.sc","poco_002_win" "Poco002WinLoop","characters.sc","poco_002_winLoop" "Poco002Lose","characters.sc","poco_002_lose" "Poco002LoseLoop","characters.sc","poco_002_loseLoop" "Poco002Still","characters.sc","poco_002_still" "Poco003Win","characters.sc","poco_003_win" "Poco003WinLoop","characters.sc","poco_003_winLoop" "Poco003Lose","characters.sc","poco_003_lose" "Poco003LoseLoop","characters.sc","poco_003_loseLoop" "Poco003Still","characters.sc","poco_003_still" "Poco004Win","characters.sc","poco_004_win" "Poco004WinLoop","characters.sc","poco_004_winLoop" "Poco004Lose","characters.sc","poco_004_lose" "Poco004LoseLoop","characters.sc","poco_004_loseLoop" "Poco004Still","characters.sc","poco_004_still" "Poco005Win","characters.sc","poco_005_win" "Poco005WinLoop","characters.sc","poco_005_winLoop" "Poco005Lose","characters.sc","poco_005_lose" "Poco005LoseLoop","characters.sc","poco_005_loseLoop" "Poco005Still","characters.sc","poco_005_still" "LeonWin","characters.sc","leon_def_win" "LeonWinLoop","characters.sc","leon_def_winLoop" "LeonLose","characters.sc","leon_def_lose" "LeonLoseLoop","characters.sc","leon_def_loseLoop" "LeonStill","characters.sc","leon_def_still" "Leon002Win","characters.sc","leon_002_win" "Leon002WinLoop","characters.sc","leon_002_winLoop" "Leon002Lose","characters.sc","leon_002_lose" "Leon002LoseLoop","characters.sc","leon_002_loseLoop" "Leon002Still","characters.sc","leon_002_still" "Leon003Win","characters.sc","leon_003_win" "Leon003WinLoop","characters.sc","leon_003_winLoop" "Leon003Lose","characters.sc","leon_003_lose" "Leon003LoseLoop","characters.sc","leon_003_loseLoop" "Leon003Still","characters.sc","leon_003_still" "Leon004Win","characters.sc","leon_004_win" "Leon004WinLoop","characters.sc","leon_004_winLoop" "RicoWin","characters.sc","rico_def_win" "RicoWinLoop","characters.sc","rico_def_winLoop" "RicoLose","characters.sc","rico_def_lose" "RicoLoseLoop","characters.sc","rico_def_loseLoop" "RicoStill","characters.sc","rico_def_still" "Rico002Win","characters.sc","rico_002_win" "Rico002WinLoop","characters.sc","rico_002_winLoop" "Rico002Lose","characters.sc","rico_002_lose" "Rico002LoseLoop","characters.sc","rico_002_loseLoop" "Rico002Still","characters.sc","rico_002_still" "Rico003Win","characters.sc","rico_003_win" "Rico003WinLoop","characters.sc","rico_003_winLoop" "Rico003Lose","characters.sc","rico_003_lose" "Rico003LoseLoop","characters.sc","rico_003_loseLoop" "Rico003Still","characters.sc","rico_003_still" "Rico004Win","characters.sc","rico_004_win" "Rico004WinLoop","characters.sc","rico_004_winLoop" "Rico004Lose","characters.sc","rico_004_lose" "Rico004LoseLoop","characters.sc","rico_004_loseLoop" "Rico004Still","characters.sc","rico_004_still" "LollaWin","characters.sc","lolla_def_win" "LollaWinLoop","characters.sc","lolla_def_winLoop" "LollaLose","characters.sc","lolla_def_lose" "LollaLoseLoop","characters.sc","lolla_def_loseLoop" "LollaStill","characters.sc","lolla_def_still" "Lolla002Win","characters.sc","lolla_002_win" "Lolla002WinLoop","characters.sc","lolla_002_winLoop" "Lolla002Lose","characters.sc","lolla_002_lose" "Lolla002LoseLoop","characters.sc","lolla_def_loseLoop" "Lolla002Still","characters.sc","lolla_002_still" "Lolla004Win","characters.sc","lolla_004_win" "Lolla004WinLoop","characters.sc","lolla_004_winLoop" "Lolla004Lose","characters.sc","lolla_004_lose" "Lolla004LoseLoop","characters.sc","lolla_004_loseLoop" "Lolla004Still","characters.sc","lolla_004_still" "Carl007Win","characters.sc","carl_007_win" "Carl007WinLoop","characters.sc","carl_007_winLoop" "Carl007Lose","characters.sc","carl_007_lose" "Carl007LoseLoop","characters.sc","carl_007_loseLoop" "Carl007Still","characters.sc","carl_007_still" "Darryl002Still","characters.sc","darryl_002_still" "Darryl002Win","characters.sc","darryl_002_win" "Darryl002WinLoop","characters.sc","darryl_002_winLoop" "Darryl002Lose","characters.sc","darryl_002_lose" "Darryl002LoseLoop","characters.sc","darryl_002_loseLoop" "Tara004Still","characters.sc","tara_004_still" "Tara004Win","characters.sc","tara_004_win" "Tara004WinLoop","characters.sc","tara_004_winLoop" "Tara004Lose","characters.sc","tara_004_lose" "Tara004LoseLoop","characters.sc","tara_004_loseLoop" "Meg003Still","characters.sc","meg_003_still" "Meg003Win","characters.sc","meg_003_win" "Meg003WinLoop","characters.sc","meg_003_winLoop" "Meg003Lose","characters.sc","meg_003_lose" "Meg003LoseLoop","characters.sc","meg_003_loseLoop" "Byron003Win","characters.sc","byron_003_win" "Byron003WinLoop","characters.sc","byron_003_winLoop" "Byron003Lose","characters.sc","byron_003_lose" "Byron003LoseLoop","characters.sc","byron_003_loseLoop" "Byron003Still","characters.sc","byron_003_still" "Lolla003Win","characters.sc","lolla_003_win" "Lolla003WinLoop","characters.sc","lolla_003_winLoop" "Lolla003Lose","characters.sc","lolla_003_lose" "Lolla003LoseLoop","characters.sc","lolla_003_loseLoop" "Lolla003Still","characters.sc","lolla_003_still" "BonnieWin","characters.sc","bonnie_def_win" "BonnieWinLoop","characters.sc","bonnie_def_winLoop" "BonnieLose","characters.sc","bonnie_def_lose" "BonnieLoseLoop","characters.sc","bonnie_def_loseLoop" "BonnieStill","characters.sc","bonnie_def_still" "JanetWin","characters.sc","janet_def_win" "JanetWinLoop","characters.sc","janet_def_winLoop" "JanetLose","characters.sc","janet_def_lose" "JanetLoseLoop","characters.sc","janet_def_loseLoop" "JanetStill","characters.sc","janet_def_still" "Bonnie002Win","characters.sc","bonnie_002_win" "Bonnie002WinLoop","characters.sc","bonnie_002_winLoop" "Bonnie002Lose","characters.sc","bonnie_002_lose" "Bonnie002LoseLoop","characters.sc","bonnie_002_loseLoop" "Bonnie002Still","characters.sc","bonnie_002_still" "Janet002Win","characters.sc","janet_002_win" "Janet002WinLoop","characters.sc","janet_002_winLoop" "Janet002Lose","characters.sc","janet_002_lose" "Janet002LoseLoop","characters.sc","janet_002_loseLoop" "Janet002Still","characters.sc","janet_002_still" "Tick004Win","characters.sc","tick_004_win" "Tick004WinLoop","characters.sc","tick_004_winLoop" "Tick004Lose","characters.sc","tick_004_lose" "Tick004LoseLoop","characters.sc","tick_004_loseLoop" "Tick004Still","characters.sc","tick_004_still" "Ruffs002Win","characters.sc","ruffs_002_win" "Ruffs002WinLoop","characters.sc","ruffs_002_winLoop" "Ruffs002Lose","characters.sc","ruffs_002_lose" "Ruffs002LoseLoop","characters.sc","ruffs_002_loseLoop" "Ruffs002Still","characters.sc","ruffs_002_still" "Edgar005Win","characters.sc","edgar_005_win" "Edgar005WinLoop","characters.sc","edgar_005_winLoop" "Edgar005Lose","characters.sc","edgar_005_lose" "Edgar005LoseLoop","characters.sc","edgar_005_loseLoop" "Edgar005Still","characters.sc","edgar_005_still" "Bibi006Win","characters.sc","bibi_006_win" "Bibi006WinLoop","characters.sc","bibi_006_winLoop" "Bibi006Lose","characters.sc","bibi_006_lose" "Bibi006LoseLoop","characters.sc","bibi_006_loseLoop" "Bibi006Still","characters.sc","bibi_006_still" "Bull006Win","characters.sc","bull_006_win" "Bull006WinLoop","characters.sc","bull_006_winLoop" "Bull006Lose","characters.sc","bull_006_lose" "Bull006LoseLoop","characters.sc","bull_006_loseLoop" "Bull006Still","characters.sc","bull_006_still" "Jacky004Win","characters.sc","jacky_004_win" "Jacky004WinLoop","characters.sc","jacky_004_winLoop" "Jacky004Lose","characters.sc","jacky_004_lose" "Jacky004LoseLoop","characters.sc","jacky_004_loseLoop" "Jacky004Still","characters.sc","jacky_004_still" "Sandy003Win","characters.sc","sandy_003_win" "Sandy003WinLoop","characters.sc","sandy_003_winLoop" "Sandy003Lose","characters.sc","sandy_003_lose" "Sandy003LoseLoop","characters.sc","sandy_003_loseLoop" "Sandy003Still","characters.sc","sandy_003_still" "Brock003Win","characters.sc","brock_003_win" "Brock003WinLoop","characters.sc","brock_003_winLoop" "Brock003Lose","characters.sc","brock_003_lose" "Brock003LoseLoop","characters.sc","brock_003_loseLoop" "Brock003Still","characters.sc","brock_003_still" "Emz003Still","characters.sc","emz_003_still" "Emz003Win","characters.sc","emz_003_win" "Emz003WinLoop","characters.sc","emz_003_winLoop" "Emz003Lose","characters.sc","emz_003_lose" "Emz003LoseLoop","characters.sc","emz_003_loseLoop" "Penny003Win","characters.sc","penny_003_win" "Penny003WinLoop","characters.sc","penny_003_winLoop" "Penny003Lose","characters.sc","penny_003_lose" "Penny003LoseLoop","characters.sc","penny_003_loseLoop" "Penny003Still","characters.sc","penny_003_still" "Penny004Win","characters.sc","penny_004_win" "Penny004WinLoop","characters.sc","penny_004_winLoop" "Penny004Lose","characters.sc","penny_004_lose" "Penny004LoseLoop","characters.sc","penny_004_loseLoop" "Penny004Still","characters.sc","penny_004_still" "Belle004Win","characters.sc","belle_004_win" "Belle004WinLoop","characters.sc","belle_004_Winloop" "Belle004Lose","characters.sc","belle_004_lose" "Belle004LoseLoop","characters.sc","belle_004_loseLoop" "Belle004Still","characters.sc","belle_004_still" "BronsonWin","characters.sc","bronson_def_win" "BronsonWinLoop","characters.sc","bronson_def_winLoop" "BronsonLose","characters.sc","bronson_def_lose" "BronsonLoseLoop","characters.sc","bronson_def_loseLoop" "BronsonStill","characters.sc","bronson_def_still" "Bronson002Win","characters.sc","bronson_002_win" "Bronson002WinLoop","characters.sc","bronson_002_winLoop" "Bronson002Lose","characters.sc","bronson_002_lose" "Bronson002LoseLoop","characters.sc","bronson_002_loseLoop" "Bronson002Still","characters.sc","bronson_002_still" "Colt005Still","characters.sc","colt_005_still" "Colt005Win","characters.sc","colt_005_win" "Colt005WinLoop","characters.sc","colt_005_winLoop" "Colt005Lose","characters.sc","colt_005_lose" "Colt005LoseLoop","characters.sc","colt_005_loseLoop" "Fang003Win","characters.sc","fang_003_win" "Fang003WinLoop","characters.sc","fang_003_winLoop" "Fang003Lose","characters.sc","fang_003_lose" "Fang003LoseLoop","characters.sc","fang_003_loseLoop" "Fang003Still","characters.sc","fang_003_still" "OtisStill","characters.sc","otis_def_still" "OtisWin","characters.sc","otis_def_win" "OtisWinLoop","characters.sc","otis_def_winLoop" "OtisLose","characters.sc","otis_def_lose" "OtisLoseLoop","characters.sc","otis_def_loseLoop" "Otis002Still","characters.sc","otis_002_still" "Otis002Win","characters.sc","otis_002_win" "Otis002WinLoop","characters.sc","otis_002_winLoop" "Otis002Lose","characters.sc","otis_002_lose" "Otis002LoseLoop","characters.sc","otis_002_loseLoop" "MandyStill","characters.sc","mandy_def_still" "MandyWin","characters.sc","mandy_def_win" "MandyWinLoop","characters.sc","mandy_def_winLoop" "MandyLose","characters.sc","mandy_def_lose" "MandyLoseLoop","characters.sc","mandy_def_loseLoop" "Darryl003Still","characters.sc","darryl_003_still" "Darryl003Win","characters.sc","darryl_003_win" "Darryl003WinLoop","characters.sc","darryl_003_winLoop" "Darryl003Lose","characters.sc","darryl_003_lose" "Darryl003LoseLoop","characters.sc","darryl_003_loseLoop" "Amber003Win","characters.sc","amber_003_win" "Amber003WinLoop","characters.sc","amber_003_winLoop" "Amber003Lose","characters.sc","amber_003_lose" "Amber003LoseLoop","characters.sc","amber_003_loseLoop" "Amber003Still","characters.sc","amber_003_still" "Bronson003Win","characters.sc","bronson_003_win" "Bronson003WinLoop","characters.sc","bronson_003_winLoop" "Bronson003Lose","characters.sc","bronson_003_lose" "Bronson003LoseLoop","characters.sc","bronson_003_loseLoop" "Bronson003Still","characters.sc","bronson_003_still" "Ash004Win","characters.sc","ash_004_win" "Ash004WinLoop","characters.sc","ash_004_winLoop" "Ash004Lose","characters.sc","ash_004_lose" "Ash004LoseLoop","characters.sc","ash_004_loseLoop" "Ash004Still","characters.sc","ash_004_still" "Ash005Win","characters.sc","ash_005_win" "Ash005WinLoop","characters.sc","ash_005_winLoop" "Ash005Lose","characters.sc","ash_005_lose" "Ash005LoseLoop","characters.sc","ash_005_loseLoop" "Ash005Still","characters.sc","ash_005_still" "ChesterStill","characters.sc","chester_def_still" "ChesterWin","characters.sc","chester_def_win" "ChesterWinLoop","characters.sc","chester_def_winLoop" "ChesterLose","characters.sc","chester_def_lose" "ChesterLoseLoop","characters.sc","chester_def_loseLoop" "Mandy002Still","characters.sc","mandy_002_still" "Mandy002Win","characters.sc","mandy_002_win" "Mandy002WinLoop","characters.sc","mandy_002_winLoop" "Mandy002Lose","characters.sc","mandy_002_lose" "Mandy002LoseLoop","characters.sc","mandy_002_loseLoop" "Buzz001Still","characters.sc","buzz_001_still" "Buzz001Win","characters.sc","buzz_001_win" "Buzz001WinLoop","characters.sc","buzz_001_winLoop" "Buzz001Lose","characters.sc","buzz_001_lose" "Buzz001LoseLoop","characters.sc","buzz_001_loseLoop" "Nita004Still","characters.sc","nita_004_still" "Nita004Win","characters.sc","nita_004_win" "Nita004WinLoop","characters.sc","nita_004_winLoop" "Nita004Lose","characters.sc","nita_004_lose" "Nita004LoseLoop","characters.sc","nita_004_loseLoop" "GrayStill","characters.sc","gray_def_still" "GrayWin","characters.sc","gray_def_win" "GrayWinLoop","characters.sc","gray_def_winLoop" "GrayLose","characters.sc","gray_def_lose" "GrayLoseLoop","characters.sc","gray_def_loseLoop" "Griff001Still","characters.sc","griff_001_still" "Griff001Win","characters.sc","griff_001_win" "Griff001WinLoop","characters.sc","griff_001_winLoop" "Griff001Lose","characters.sc","griff_001_lose" "Griff001LoseLoop","characters.sc","griff_001_loseLoop" "Gus002Still","characters.sc","gus_002_still" "Gus002Win","characters.sc","gus_002_win" "Gus002WinLoop","characters.sc","gus_002_winLoop" "Gus002Lose","characters.sc","gus_002_lose" "Gus002LoseLoop","characters.sc","gus_002_loseLoop" "Chester002Still","characters.sc","chester_002_still" "Chester002Win","characters.sc","chester_002_win" "Chester002WinLoop","characters.sc","chester_002_winLoop" "Chester002Lose","characters.sc","chester_002_lose" "Chester002LoseLoop","characters.sc","chester_002_loseLoop" "Bronson004Win","characters.sc","bronson_004_win" "Bronson004WinLoop","characters.sc","bronson_004_winLoop" "Bronson004Lose","characters.sc","bronson_004_lose" "Bronson004LoseLoop","characters.sc","bronson_004_loseLoop" "Bronson004Still","characters.sc","bronson_004_still" "Eve003Win","characters.sc","eve_003_win" "Eve003WinLoop","characters.sc","eve_003_winLoop" "Eve003Lose","characters.sc","eve_003_lose" "Eve003LoseLoop","characters.sc","eve_003_loseLoop" "Eve003Still","characters.sc","eve_003_still"