"Name","FileName","ExportName" "String","String","String" "AmberStill","characters.sc","amber_def_still" "AmberWin","characters.sc","amber_def_win" "AmberWinLoop","characters.sc","amber_def_winLoop" "AmberLose","characters.sc","amber_def_lose" "AmberLoseLoop","characters.sc","amber_def_loseLoop" "Amber002Still","characters.sc","amber_002_still" "Amber002Win","characters.sc","amber_002_win" "Amber002WinLoop","characters.sc","amber_002_winLoop" "Amber002Lose","characters.sc","amber_002_lose" "Amber002LoseLoop","characters.sc","amber_002_loseLoop" "ArcadeIntro","characters.sc","arcade_def_intro" "ArcadeStill","characters.sc","arcade_def_still" "ArcadeWin","characters.sc","arcade_def_win" "ArcadeWinLoop","characters.sc","arcade_def_winLoop" "ArcadeLose","characters.sc","arcade_def_lose" "ArcadeLooseLoop","characters.sc","arcade_def_loseLoop" "Arcade002Intro","characters.sc","arcade_002_intro" "Arcade002Still","characters.sc","arcade_002_still" "Arcade002Win","characters.sc","arcade_002_win" "Arcade002WinLoop","characters.sc","arcade_002_winLoop" "Arcade002Lose","characters.sc","arcade_002_lose" "ArcadeVirusFace","characters.sc","arcade_003_angry" "ArcadeVirusFaceloop","characters.sc","arcade_003_angryloop" "ArcadeVirusLose","characters.sc","arcade_003_gameover" "ArcadeVirusLoseloop","characters.sc","arcade_003_gameover_loop" "Arcade004Intro","characters.sc","arcade_004_intro" "Arcade004Still","characters.sc","arcade_004_still" "Arcade004Win","characters.sc","arcade_004_win" "Arcade004WinLoop","characters.sc","arcade_004_winLoop" "Arcade004Lose","characters.sc","arcade_004_lose" "Arcade004LoseLoop","characters.sc","arcade_004_loseLoop" "AshWin","characters.sc","ash_def_win" "AshWinLoop","characters.sc","ash_def_winLoop" "AshLose","characters.sc","ash_def_lose" "AshLoseLoop","characters.sc","ash_def_loseLoop" "AshStill","characters.sc","ash_def_still" "Ash002Win","characters.sc","ash_002_win" "Ash002WinLoop","characters.sc","ash_002_winLoop" "Ash002Lose","characters.sc","ash_002_lose" "Ash002LoseLoop","characters.sc","ash_002_loseLoop" "Ash002Still","characters.sc","ash_002_still" "BarleyWin","characters.sc","barley_def_win" "BarleyWinLoop","characters.sc","barley_def_winLoop" "BarleyLose","characters.sc","barley_def_lose" "BarleyLoseLoop","characters.sc","barley_def_loseLoop" "BarleyStill","characters.sc","barley_def_still" "Barley003Win","characters.sc","barley_003_win" "Barley003WinLoop","characters.sc","barley_003_winLoop" "Barley003Lose","characters.sc","barley_003_lose" "Barley003LoseLoop","characters.sc","barley_003_loseLoop" "Barley003Still","characters.sc","barley_003_still" "Barley004Win","characters.sc","barley_004_win" "Barley004WinLoop","characters.sc","barley_004_winLoop" "Barley004Lose","characters.sc","barley_004_lose" "Barley004LoseLoop","characters.sc","barley_004_loseLoop" "Barley004Still","characters.sc","barley_004_still" "BeaWin","characters.sc","bea_def_win" "BeaWinLoop","characters.sc","bea_def_winLoop" "BeaLose","characters.sc","bea_def_lose" "BeaLoseLoop","characters.sc","bea_def_loseLoop" "BeaStill","characters.sc","bea_def_still" "Bea002Still","characters.sc","bea_002_still" "Bea002Win","characters.sc","bea_002_win" "Bea002WinLoop","characters.sc","bea_002_winLoop" "Bea002Lose","characters.sc","bea_002_lose" "Bea002LoseLoop","characters.sc","bea_002_loseLoop" "Bea003Still","characters.sc","bea_003_still" "Bea003Win","characters.sc","bea_003_win" "Bea003WinLoop","characters.sc","bea_003_winLoop" "Bea003Lose","characters.sc","bea_003_lose" "Bea003LoseLoop","characters.sc","bea_003_loseLoop" "Bea004Still","characters.sc","bea_004_still" "Bea004Win","characters.sc","bea_004_win" "Bea004WinLoop","characters.sc","bea_004_winLoop" "Bea004Lose","characters.sc","bea_004_lose" "Bea004LoseLoop","characters.sc","bea_004_loseLoop" "BarleyMsFace","characters.sc","barley_ms_face" "BarleyMsLose","characters.sc","barley_ms_lose" "BarleyMsLoseloop","characters.sc","barley_ms_loseloop" "BelleWin","characters.sc","belle_def_win" "BelleWinLoop","characters.sc","belle_def_winLoop" "BelleLose","characters.sc","belle_def_lose" "BelleLoseLoop","characters.sc","belle_def_loseLoop" "BelleStill","characters.sc","belle_def_still" "Belle002Win","characters.sc","belle_002_win" "Belle002WinLoop","characters.sc","belle_002_winLoop" "Belle002Lose","characters.sc","belle_002_lose" "Belle002LoseLoop","characters.sc","belle_002_loseLoop" "Belle002Still","characters.sc","belle_002_still" "BibiWin","characters.sc","bibi_def_win" "BibiWinLoop","characters.sc","bibi_def_winLoop" "BibiLose","characters.sc","bibi_def_lose" "BibiLoseLoop","characters.sc","bibi_def_loseLoop" "BibiStill","characters.sc","bibi_def_still" "Bibi002Win","characters.sc","bibi_002_win" "Bibi002WinLoop","characters.sc","bibi_002_winLoop" "Bibi002Lose","characters.sc","bibi_002_lose" "Bibi002LoseLoop","characters.sc","bibi_002_loseLoop" "Bibi002Still","characters.sc","bibi_002_still" "Bibi003Win","characters.sc","bibi_003_win" "Bibi003WinLoop","characters.sc","bibi_003_face" "Bibi003Lose","characters.sc","bibi_003_lose" "Bibi003LoseLoop","characters.sc","bibi_003_loseLoop" "Bibi003Still","characters.sc","bibi_003_still" "Bibi004Win","characters.sc","bibi_004_win" "Bibi004WinLoop","characters.sc","bibi_004_winLoop" "Bibi004Lose","characters.sc","bibi_004_lose" "Bibi004LoseLoop","characters.sc","bibi_004_loseLoop" "Bibi004Still","characters.sc","bibi_004_still" "Bibi005Win","characters.sc","bibi_005_win" "Bibi005WinLoop","characters.sc","bibi_005_winLoop" "Bibi005Lose","characters.sc","bibi_005_lose" "Bibi005LoseLoop","characters.sc","bibi_005_loseLoop" "Bibi005Still","characters.sc","bibi_005_still" "BullWin","characters.sc","bull_def_win" "BullWinLoop","characters.sc","bull_def_winLoop" "BullLose","characters.sc","bull_def_lose" "BullLoseLoop","characters.sc","bull_def_loseLoop" "BullStill","characters.sc","bull_def_still" "Bull002Win","characters.sc","bull_002_win" "Bull002WinLoop","characters.sc","bull_002_winLoop" "Bull002Lose","characters.sc","bull_002_lose" "Bull002LoseLoop","characters.sc","bull_002_loseLoop" "Bull002Still","characters.sc","bull_002_still" "CarlWin","characters.sc","carl_def_win" "CarlWinLoop","characters.sc","carl_def_winLoop" "CarlLose","characters.sc","carl_def_lose" "CarlLoseLoop","characters.sc","carl_def_loseLoop" "CarlStill","characters.sc","carl_def_still" "Carl002Win","characters.sc","carl_002_win" "Carl002WinLoop","characters.sc","carl_002_winLoop" "Carl002Lose","characters.sc","carl_002_lose" "Carl002LoseLoop","characters.sc","carl_002_loseLoop" "Carl002Still","characters.sc","carl_002_still" "Carl003Win","characters.sc","carl_003_win" "Carl003WinLoop","characters.sc","carl_003_winLoop" "Carl003Lose","characters.sc","carl_003_lose" "Carl003LoseLoop","characters.sc","carl_003_loseLoop" "Carl003Still","characters.sc","carl_003_still" "Carl004Win","characters.sc","carl_004_win" "Carl004WinLoop","characters.sc","carl_004_winLoop" "Carl004Lose","characters.sc","carl_004_lose" "Carl004LoseLoop","characters.sc","carl_004_loseLoop" "Carl004Still","characters.sc","carl_004_still" "Carl005WinLoop","characters.sc","carl_005_winLoop" "Carl005Still","characters.sc","carl_005_still" "Carl006Win","characters.sc","carl_006_win" "Carl006WinLoop","characters.sc","carl_006_winLoop" "Carl006Lose","characters.sc","carl_006_lose" "Carl006LoseLoop","characters.sc","carl_006_loseLoop" "Carl006Still","characters.sc","carl_006_still" "ColtFace","characters.sc","colt_face" "ColtStill","characters.sc","colt_still" "ColtHappy","characters.sc","colt_happy" "ColtSad","characters.sc","colt_sad" "ColtSadLoop","characters.sc","colt_sadLoop" "Colt002Face","characters.sc","colt_002_face" "Colt002Still","characters.sc","colt_002_still" "Colt002Happy","characters.sc","colt_002_happy" "Colt002Sad","characters.sc","colt_002_sad" "Colt003Still","characters.sc","colt_003_still" "Colt003Win","characters.sc","colt_003_win" "Colt003WinLoop","characters.sc","colt_003_winLoop" "Colt003Lose","characters.sc","colt_003_lose" "Colt003LoseLoop","characters.sc","colt_003_loseLoop" "Colt004Still","characters.sc","colt_004_still" "Colt004Win","characters.sc","colt_004_win" "Colt004WinLoop","characters.sc","colt_004_winLoop" "CrowFace","characters.sc","crow_def_face" "CrowHappy","characters.sc","crow_def_happy" "CrowSad","characters.sc","crow_def_sad" "Crow002Face","characters.sc","crow_002_face" "Crow002Happy","characters.sc","crow_002_happy" "Crow002Sad","characters.sc","crow_002_sad" "DarrylStill","characters.sc","darryl_def_still" "DarrylWin","characters.sc","darryl_def_win" "DarrylWinLoop","characters.sc","darryl_def_winLoop" "DarrylLose","characters.sc","darryl_def_lose" "DarrylLoseLoop","characters.sc","darryl_def_loseLoop" "DynaStill","characters.sc","dyna_def_still" "DynaWin","characters.sc","dyna_def_win" "DynaWinLoop","characters.sc","dyna_def_winLoop" "DynaLose","characters.sc","dyna_def_lose" "DynaLoseLoop","characters.sc","dyna_def_loseLoop" "Dyna002Still","characters.sc","dyna_002_still" "Dyna002Win","characters.sc","dyna_002_win" "Dyna002WinLoop","characters.sc","dyna_002_winLoop" "Dyna002Lose","characters.sc","dyna_002_lose" "Dyna002LoseLoop","characters.sc","dyna_002_loseLoop" "Dyna003Still","characters.sc","dyna_003_still" "Dyna003Win","characters.sc","dyna_003_win" "Dyna003WinLoop","characters.sc","dyna_003_winLoop" "Dyna003Lose","characters.sc","dyna_003_lose" "Dyna003LoseLoop","characters.sc","dyna_003_loseLoop" "EdgarWin","characters.sc","edgar_def_win" "EdgarWinLoop","characters.sc","edgar_def_winLoop" "EdgarLose","characters.sc","edgar_def_lose" "EdgarLoseLoop","characters.sc","edgar_def_loseLoop" "EdgarStill","characters.sc","edgar_def_still" "Edgar002Win","characters.sc","edgar_002_win" "Edgar002WinLoop","characters.sc","edgar_002_winLoop" "Edgar002Lose","characters.sc","edgar_002_lose" "Edgar002LoseLoop","characters.sc","edgar_002_loseLoop" "Edgar002Still","characters.sc","edgar_002_still" "EmzStill","characters.sc","emz_def_still" "EmzWin","characters.sc","emz_def_win" "EmzWinLoop","characters.sc","emz_def_winLoop" "EmzLose","characters.sc","emz_def_lose" "EmzLoseLoop","characters.sc","emz_def_loseLoop" "Emz002Still","characters.sc","emz_002_still" "Emz002Win","characters.sc","emz_002_win" "Emz002WinLoop","characters.sc","emz_002_winLoop" "Emz002Lose","characters.sc","emz_002_lose" "Emz002LoseLoop","characters.sc","emz_002_loseLoop" "FrankWin","characters.sc","frank_def_win" "FrankWinLoop","characters.sc","frank_def_winLoop" "FrankLose","characters.sc","frank_def_lose" "FrankLoseLoop","characters.sc","frank_def_loseLoop" "FrankStill","characters.sc","frank_def_still" "FrankDJIdle","characters.sc","dj_idle" "FrankDJWin","characters.sc","dj_win" "FrankDJWinLoop","characters.sc","dj_winLoop" "Frank003Win","characters.sc","frank_003_win" "Frank003Still","characters.sc","frank_def_still" "JackyWin","characters.sc","jacky_def_win" "JackyWinLoop","characters.sc","jacky_def_winLoop" "JackyLose","characters.sc","jacky_def_lose" "JackyLoseLoop","characters.sc","jacky_def_loseLoop" "JackyStill","characters.sc","jacky_def_still" "Jacky002Win","characters.sc","jacky_002_win" "Jacky002WinLoop","characters.sc","jacky_002_winloop" "Jacky002Lose","characters.sc","jacky_002_lose" "Jacky002LoseLoop","characters.sc","jacky_002_loseloop" "Jacky002Still","characters.sc","jacky_002_still" "Jacky003Win","characters.sc","jacky_003_win" "Jacky003WinLoop","characters.sc","jacky_003_winLoop" "Jacky003Lose","characters.sc","jacky_003_lose" "Jacky003LoseLoop","characters.sc","jacky_003_loseLoop" "Jacky003Still","characters.sc","jacky_003_still" "JessieStill","characters.sc","jessie_def_still" "JessieIdle","characters.sc","jessie_def_idle" "JessieWin","characters.sc","jessie_def_win" "JessieWinLoop","characters.sc","jessie_def_winLoop" "JessieLose","characters.sc","jessie_def_lose" "JessieLoseLoop","characters.sc","jessie_def_loseLoop" "Jessie002Still","characters.sc","jessie_002_still" "Jessie002Win","characters.sc","jessie_002_win" "Jessie002WinLoop","characters.sc","jessie_002_winLoop" "Jessie002Lose","characters.sc","jessie_002_lose" "Jessie002LoseLoop","characters.sc","jessie_002_loseLoop" "TaraStill","characters.sc","tara_def_still" "TaraWin","characters.sc","tara_def_win" "TaraWinLoop","characters.sc","tara_def_winLoop" "TaraLose","characters.sc","tara_def_lose" "TaraLoseLoop","characters.sc","tara_def_loseLoop" "Tara002Still","characters.sc","tara_002_still" "Tara002Win","characters.sc","tara_002_win" "Tara002WinLoop","characters.sc","tara_002_winLoop" "Tara002Lose","characters.sc","tara_002_lose" "Tara002LoseLoop","characters.sc","tara_002_loseLoop" "Tara003Still","characters.sc","tara_003_still" "Tara003Win","characters.sc","tara_003_win" "Tara003WinLoop","characters.sc","tara_003_winLoop" "Tara003Lose","characters.sc","tara_003_lose" "Tara003LoseLoop","characters.sc","tara_003_loseLoop" "MaxWin","characters.sc","max_def_win" "MaxWinLoop","characters.sc","max_def_winLoop" "MaxLose","characters.sc","max_def_lose" "MaxLoseLoop","characters.sc","max_def_loseLoop" "MaxStill","characters.sc","max_def_still" "Max002Win","characters.sc","max_002_win" "Max002WinLoop","characters.sc","max_002_winLoop" "Max002Lose","characters.sc","max_002_lose" "Max002LoseLoop","characters.sc","max_002_loseLoop" "Max002Still","characters.sc","max_002_still" "Max003Win","characters.sc","max_003_win" "Max003WinLoop","characters.sc","max_003_winLoop" "Max003Lose","characters.sc","max_003_lose" "Max003LoseLoop","characters.sc","max_003_loseLoop" "Max003Still","characters.sc","max_003_still" "MegStill","characters.sc","meg_def_still" "MegWin","characters.sc","meg_def_win" "MegWinLoop","characters.sc","meg_def_winLoop" "MegLose","characters.sc","meg_def_loseLoop" "MegLoseLoop","characters.sc","meg_def_loseLoop" "MrPPetOff","characters.sc","mrp_pet_off" "MrPPetOn","characters.sc","mrp_pet_on" "MrPAgentpPetOff","characters.sc","mrp_agentp_pet_off" "MrPAgentpPetOn","characters.sc","mrp_agentp_pet_on" "MortisWin","characters.sc","mortis_def_win" "MortisWinLoop","characters.sc","mortis_def_winLoop" "MortisLose","characters.sc","mortis_def_lose" "MortisLoseLoop","characters.sc","mortis_def_loseLoop" "MortisStill","characters.sc","mortis_def_still" "Mortis002Face","characters.sc","mortis_002_face" "Mortis002Idle","characters.sc","mortis_002_idle" "Mortis003Win","characters.sc","mortis_003_win" "Mortis003WinLoop","characters.sc","mortis_003_winLoop" "Mortis003Lose","characters.sc","mortis_003_lose" "Mortis003LoseLoop","characters.sc","mortis_003_loseLoop" "Mortis003Still","characters.sc","mortis_003_still" "Mortis004Win","characters.sc","mortis_004_win" "Mortis004WinLoop","characters.sc","mortis_004_winLoop" "Mortis004Lose","characters.sc","mortis_004_lose" "Mortis004LoseLoop","characters.sc","mortis_004_loseLoop" "Mortis004Still","characters.sc","mortis_004_still" "NaniStill","characters.sc","nani_def_still" "NaniWin","characters.sc","nani_def_win" "NaniWinLoop","characters.sc","nani_def_winLoop" "NaniLose","characters.sc","nani_def_lose" "NaniLoseLoop","characters.sc","nani_def_loseLoop" "Nani002Still","characters.sc","nani_002_still" "Nani002Win","characters.sc","nani_002_win" "Nani002WinLoop","characters.sc","nani_002_winLoop" "Nani002Lose","characters.sc","nani_002_lose" "Nani002LoseLoop","characters.sc","nani_002_loseLoop" "Nani003Still","characters.sc","nani_003_still" "Nani003Win","characters.sc","nani_003_win" "Nani003WinLoop","characters.sc","nani_003_winLoop" "Nani003Lose","characters.sc","nani_003_lose" "Nani003LoseLoop","characters.sc","nani_003_loseLoop" "NitaStill","characters.sc","nita_def_still" "NitaWin","characters.sc","nita_def_win" "NitaWinLoop","characters.sc","nita_def_winLoop" "NitaLose","characters.sc","nita_def_lose" "NitaLoseLoop","characters.sc","nita_def_loseLoop" "Nita002Still","characters.sc","nita_002_still" "Nita002Win","characters.sc","nita_002_win" "Nita002WinLoop","characters.sc","nita_002_winLoop" "Nita002Lose","characters.sc","nita_002_lose" "Nita002LoseLoop","characters.sc","nita_002_loseLoop" "Nita003Still","characters.sc","nita_003_still" "Nita003Win","characters.sc","nita_003_win" "Nita003WinLoop","characters.sc","nita_003_winLoop" "Nita003Lose","characters.sc","nita_003_lose" "Nita003LoseLoop","characters.sc","nita_003_loseLoop" "PamFace","characters.sc","pam_def_face" "PamStill","characters.sc","pam_def_still" "PamHappy","characters.sc","pam_def_happy" "Pam002Win","characters.sc","pam_002_win" "Pam002WinLoop","characters.sc","pam_002_winLoop" "Pam002Lose","characters.sc","pam_002_lose" "Pam002LoseLoop","characters.sc","pam_002_loseLoop" "Pam002Still","characters.sc","pam_002_still" "PennyFace","characters.sc","penny_face" "Penny002Face","characters.sc","penny_002_face" "PiperStillOpen","characters.sc","piper_still_open" "PiperStillClosed","characters.sc","piper_still_close" "PiperWin","characters.sc","piper_win" "PiperWinLoop","characters.sc","piper_winLoop" "PiperLose","characters.sc","piper_lose" "PiperLoseLoop","characters.sc","piper_loseLoop" "Piper002StillOpen","characters.sc","piper_002_stillOpen" "Piper002StillClosed","characters.sc","piper_002_stillClosed" "Piper002Win","characters.sc","piper_002_win" "Piper002WinLoop","characters.sc","piper_002_winLoop" "Piper002Lose","characters.sc","piper_002_lose" "Piper002LoseLoop","characters.sc","piper_002_loseLoop" "Piper003Win","characters.sc","piper_003_win" "Piper003WinLoop","characters.sc","piper_003_winLoop" "Piper003Lose","characters.sc","piper_003_lose" "Piper003LoseLoop","characters.sc","piper_003_loseLoop" "Piper004Win","characters.sc","piper_004_win" "Piper004WinLoop","characters.sc","piper_004_winLoop" "Piper004Lose","characters.sc","piper_004_lose" "Piper004LoseLoop","characters.sc","piper_004_loseLoop" "Piper004Still","characters.sc","piper_004_still" "RosaWin","characters.sc","rosa_def_win" "RosaWinLoop","characters.sc","rosa_def_winLoop" "RosaLose","characters.sc","rosa_def_lose" "RosaLoseLoop","characters.sc","rosa_def_loseLoop" "RosaStill","characters.sc","rosa_def_still" "Rosa002Win","characters.sc","rosa_002_win" "Rosa002WinLoop","characters.sc","rosa_002_winLoop" "Rosa002Lose","characters.sc","rosa_002_lose" "Rosa002LoseLoop","characters.sc","rosa_002_loseLoop" "Rosa002Still","characters.sc","rosa_002_still" "Rosa003Win","characters.sc","rosa_003_win" "Rosa003WinLoop","characters.sc","rosa_003_winLoop" "Rosa003Lose","characters.sc","rosa_003_lose" "Rosa003LoseLoop","characters.sc","rosa_003_loseLoop" "Rosa003Still","characters.sc","rosa_003_still" "SandyIdle","characters.sc","sandy_idle" "SandyWin","characters.sc","sandy_win" "SandyWinloop","characters.sc","sandy_winloop" "SandyWalk","characters.sc","sandy_walk" "SandyProfile","characters.sc","sandy_profile" "Sandy002Win","characters.sc","sandy_002_win" "Sandy002WinLoop","characters.sc","sandy_002_winLoop" "Sandy002Lose","characters.sc","sandy_002_lose" "Sandy002LoseLoop","characters.sc","sandy_002_loseLoop" "Sandy002Still","characters.sc","sandy_002_still" "ShellyFace","characters.sc","shelly_face" "ShellyStill","characters.sc","shelly_still" "ShellyHappy","characters.sc","shelly_happy" "ShellySad","characters.sc","shelly_sad" "ShellySadLoop","characters.sc","shelly_sadLoop" "Shelly002Win","characters.sc","shelly_002_win" "Shelly002WinLoop","characters.sc","shelly_002_winLoop" "Shelly002Lose","characters.sc","shelly_002_lose" "Shelly002LoseLoop","characters.sc","shelly_002_loseLoop" "Shelly002Still","characters.sc","shelly_002_still" "Shelly003Win","characters.sc","shelly_003_win" "Shelly003WinLoop","characters.sc","shelly_003_winLoop" "Shelly003Lose","characters.sc","shelly_003_lose" "Shelly003LoseLoop","characters.sc","shelly_003_loseLoop" "Shelly003Still","characters.sc","shelly_003_still" "Shelly004Win","characters.sc","shelly_004_win" "Shelly004WinLoop","characters.sc","shelly_004_winLoop" "Shelly004Lose","characters.sc","shelly_004_lose" "Shelly004LoseLoop","characters.sc","shelly_004_loseLoop" "Shelly004Still","characters.sc","shelly_004_still" "SqueakStill","characters.sc","squeak_def_still" "SqueakWin","characters.sc","squeak_def_win" "SqueakWinLoop","characters.sc","squeak_def_winLoop" "SqueakLose","characters.sc","squeak_def_lose" "SqueakLoseLoop","characters.sc","squeak_def_loseLoop" "BrownIdle","characters.sc","primo_brown_idle" "BrownWin","characters.sc","primo_brown_win" "BrownWinLoop","characters.sc","primo_brown_winLoop" "BrownLose","characters.sc","primo_brown_lose" "BrownLoseLoop","characters.sc","primo_brown_loseLoop" "BrownHS","characters.sc","primo_brown_hS" "GeneWin","characters.sc","gene_def_win" "GeneWinLoop","characters.sc","gene_def_winLoop" "GeneLose","characters.sc","gene_def_lose" "GeneLoseLoop","characters.sc","gene_def_loseLoop" "GeneStill","characters.sc","gene_def_still" "Gene002Win","characters.sc","gene_002_win" "Gene002WinLoop","characters.sc","gene_002_winLoop" "Gene002Lose","characters.sc","gene_002_lose" "Gene002LoseLoop","characters.sc","gene_002_loseLoop" "Gene002Still","characters.sc","gene_002_still" "GeneBazaarHappy","characters.sc","gene_003_happy" "GeneBazaarIdle","characters.sc","gene_003_idle" "GeneBazaarIntro","characters.sc","gene_003_intro" "GeneBazaarSad","characters.sc","gene_003_sad" "ColetteWin","characters.sc","colette_def_win" "ColetteWinLoop","characters.sc","colette_def_winLoop" "ColetteLose","characters.sc","colette_def_lose" "ColetteLoseLoop","characters.sc","colette_def_loseLoop" "ColetteStill","characters.sc","colette_def_still" "Colette002Win","characters.sc","colette_002_win" "Colette002WinLoop","characters.sc","colette_002_winLoop" "Colette002Lose","characters.sc","colette_002_lose" "Colette002LoseLoop","characters.sc","colette_002_loseLoop" "Colette002Still","characters.sc","colette_002_still" "Colette003Win","characters.sc","colette_003_win" "Colette003WinLoop","characters.sc","colette_003_winLoop" "Colette003Lose","characters.sc","colette_003_lose" "Colette003LoseLoop","characters.sc","colette_003_loseLoop" "Colette003Still","characters.sc","colette_003_still" "Colette004Win","characters.sc","colette_004_win" "Colette004WinLoop","characters.sc","colette_004_winLoop" "Colette004Lose","characters.sc","colette_004_lose" "Colette004LoseLoop","characters.sc","colette_004_loseLoop" "Colette004Still","characters.sc","colette_004_still" "LouWin","characters.sc","lou_def_win" "LouWinLoop","characters.sc","lou_def_winLoop" "LouLose","characters.sc","lou_def_lose" "LouLoseLoop","characters.sc","lou_def_loseLoop" "LouStill","characters.sc","lou_def_still" "Lou002Win","characters.sc","lou_002_win" "Lou002WinLoop","characters.sc","lou_002_winLoop" "Lou002Lose","characters.sc","lou_002_lose" "Lou002LoseLoop","characters.sc","lou_002_loseLoop" "Lou002Still","characters.sc","lou_002_still" "Lou003Lose","characters.sc","lou_003_lose" "Lou003LoseLoop","characters.sc","lou_003_loseLoop" "Lou004Still","characters.sc","lou_004_still" "Lou004Win","characters.sc","lou_004_win" "Lou004WinLoop","characters.sc","lou_004_winLoop" "Lou004Lose","characters.sc","lou_004_lose" "Lou004LoseLoop","characters.sc","lou_004_loseLoop" "ByronWin","characters.sc","byron_def_win" "ByronWinLoop","characters.sc","byron_def_winLoop" "ByronLose","characters.sc","byron_def_lose" "ByronLoseLoop","characters.sc","byron_def_loseLoop" "ByronStill","characters.sc","byron_def_still" "Byron002Win","characters.sc","byron_002_win" "Byron002WinLoop","characters.sc","byron_002_winLoop" "Byron002Lose","characters.sc","byron_002_lose" "Byron002LoseLoop","characters.sc","byron_002_loseLoop" "Byron002Still","characters.sc","byron_002_still" "RuffsWin","characters.sc","ruffs_def_win" "RuffsWinLoop","characters.sc","ruffs_def_winLoop" "RuffsLose","characters.sc","ruffs_def_lose" "RuffsLoseLoop","characters.sc","ruffs_def_loseLoop" "RuffsStill","characters.sc","ruffs_def_still" "Bull003Win","characters.sc","bull_003_win" "Bull003WinLoop","characters.sc","bull_003_winLoop" "Bull003Lose","characters.sc","bull_003_lose" "Bull003LoseLoop","characters.sc","bull_003_loseLoop" "Bull003Still","characters.sc","bull_003_still" "BoWin","characters.sc","bo_def_win" "BoWinLoop","characters.sc","bo_def_winLoop" "BoLose","characters.sc","bo_def_lose" "BoLoseLoop","characters.sc","bo_def_loseLoop" "BoStill","characters.sc","bo_def_still" "Bo002Win","characters.sc","bo_002_win" "Bo002WinLoop","characters.sc","bo_002_winLoop" "Bo002Lose","characters.sc","bo_002_lose" "Bo002LoseLoop","characters.sc","bo_002_loseLoop" "Bo002Still","characters.sc","bo_002_still" "Bo003Win","characters.sc","bo_003_win" "Bo003WinLoop","characters.sc","bo_003_winLoop" "Bo003Lose","characters.sc","bo_003_lose" "Bo003LoseLoop","characters.sc","bo_003_loseLoop" "Bo003Still","characters.sc","bo_003_still" "Bo004Win","characters.sc","bo_004_win" "Bo004WinLoop","characters.sc","bo_004_winLoop" "Bo004Lose","characters.sc","bo_004_lose" "Bo004LoseLoop","characters.sc","bo_004_loseLoop" "Bo004Still","characters.sc","bo_004_still" "BrockWin","characters.sc","brock_def_win" "BrockWinLoop","characters.sc","brock_def_winLoop" "BrockLose","characters.sc","brock_def_lose" "BrockLoseLoop","characters.sc","brock_def_loseLoop" "BrockStill","characters.sc","brock_def_still" "Brock002Win","characters.sc","brock_002_win" "Brock002WinLoop","characters.sc","brock_002_winLoop" "Brock002Lose","characters.sc","brock_002_lose" "Brock002LoseLoop","characters.sc","brock_002_loseLoop" "Brock002Still","characters.sc","brock_002_still" "PrimoWin","characters.sc","primo_def_win" "PrimoWinLoop","characters.sc","primo_def_winLoop" "PrimoLose","characters.sc","primo_def_lose" "PrimoLoseLoop","characters.sc","primo_def_loseLoop" "PrimoStill","characters.sc","primo_def_still" "Primo002Win","characters.sc","primo_002_win" "Primo002WinLoop","characters.sc","primo_002_winLoop" "Primo002Lose","characters.sc","primo_002_lose" "Primo002LoseLoop","characters.sc","primo_002_loseLoop" "Primo002Still","characters.sc","primo_002_still" "Primo004Win","characters.sc","primo_004_win" "Primo004WinLoop","characters.sc","primo_004_winLoop" "Primo004Lose","characters.sc","primo_004_lose" "Primo004LoseLoop","characters.sc","primo_004_loseLoop" "Primo004Still","characters.sc","primo_004_still" "Primo005Win","characters.sc","primo_005_win" "Primo005WinLoop","characters.sc","primo_005_winLoop" "Primo005Lose","characters.sc","primo_005_lose" "Primo005LoseLoop","characters.sc","primo_005_loseLoop" "Primo005Still","characters.sc","primo_005_still" "Primo006Win","characters.sc","primo_006_win" "Primo006WinLoop","characters.sc","primo_006_winLoop" "Primo006Lose","characters.sc","primo_006_lose" "Primo006LoseLoop","characters.sc","primo_006_loseLoop" "Primo006Still","characters.sc","primo_006_still" "Primo007Win","characters.sc","primo_007_win" "Primo007WinLoop","characters.sc","primo_007_winLoop" "Primo007Lose","characters.sc","primo_007_lose" "Primo007LoseLoop","characters.sc","primo_007_loseLoop" "Primo007Still","characters.sc","primo_007_still" "TickWin","characters.sc","tick_def_win" "TickWinLoop","characters.sc","tick_def_winLoop" "TickLose","characters.sc","tick_def_lose" "TickLoseLoop","characters.sc","tick_def_loseLoop" "TickStill","characters.sc","tick_def_still" "Tick002Win","characters.sc","tick_002_win" "Tick002WinLoop","characters.sc","tick_002_winLoop" "Tick002Lose","characters.sc","tick_002_lose" "Tick002LoseLoop","characters.sc","tick_002_loseLoop" "Tick002Still","characters.sc","tick_002_still" "Tick003Win","characters.sc","tick_003_win" "Tick003WinLoop","characters.sc","tick_003_winLoop" "Tick003Lose","characters.sc","tick_003_lose" "Tick003LoseLoop","characters.sc","tick_003_loseLoop" "Tick003Still","characters.sc","tick_003_still" "PocoWin","characters.sc","poco_def_win" "PocoWinLoop","characters.sc","poco_def_winLoop" "PocoLose","characters.sc","poco_def_lose" "PocoLoseLoop","characters.sc","poco_def_loseLoop" "PocoStill","characters.sc","poco_def_still" "Poco002Win","characters.sc","poco_002_win" "Poco002WinLoop","characters.sc","poco_002_winLoop" "Poco002Lose","characters.sc","poco_002_lose" "Poco002LoseLoop","characters.sc","poco_002_loseLoop" "Poco002Still","characters.sc","poco_002_still" "Poco003Win","characters.sc","poco_003_win" "Poco003WinLoop","characters.sc","poco_003_winLoop" "Poco003Lose","characters.sc","poco_003_lose" "Poco003LoseLoop","characters.sc","poco_003_loseLoop" "Poco003Still","characters.sc","poco_003_still" "Poco004Win","characters.sc","poco_004_win" "Poco004WinLoop","characters.sc","poco_004_winLoop" "Poco004Lose","characters.sc","poco_004_lose" "Poco004LoseLoop","characters.sc","poco_004_loseLoop" "Poco004Still","characters.sc","poco_004_still" "LeonWin","characters.sc","leon_def_win" "LeonWinLoop","characters.sc","leon_def_winLoop" "LeonLose","characters.sc","leon_def_lose" "LeonLoseLoop","characters.sc","leon_def_loseLoop" "LeonStill","characters.sc","leon_def_still" "Leon002Win","characters.sc","leon_002_win" "Leon002WinLoop","characters.sc","leon_002_winLoop" "Leon002Lose","characters.sc","leon_002_lose" "Leon002LoseLoop","characters.sc","leon_002_loseLoop" "Leon002Still","characters.sc","leon_002_still" "Leon003Win","characters.sc","leon_003_win" "Leon003WinLoop","characters.sc","leon_003_winLoop" "Leon003Lose","characters.sc","leon_003_lose" "Leon003LoseLoop","characters.sc","leon_003_loseLoop" "Leon003Still","characters.sc","leon_003_still" "RicoWin","characters.sc","rico_def_win" "RicoWinLoop","characters.sc","rico_def_winLoop" "RicoLose","characters.sc","rico_def_lose" "RicoLoseLoop","characters.sc","rico_def_loseLoop" "RicoStill","characters.sc","rico_def_still" "Rico002Win","characters.sc","rico_002_win" "Rico002WinLoop","characters.sc","rico_002_winLoop" "Rico002Lose","characters.sc","rico_002_lose" "Rico002LoseLoop","characters.sc","rico_002_loseLoop" "Rico002Still","characters.sc","rico_002_still" "Rico003Win","characters.sc","rico_003_win" "Rico003WinLoop","characters.sc","rico_003_winLoop" "Rico003Lose","characters.sc","rico_003_lose" "Rico003LoseLoop","characters.sc","rico_003_loseLoop" "Rico003Still","characters.sc","rico_003_still" "Rico004Win","characters.sc","rico_004_win" "Rico004WinLoop","characters.sc","rico_004_winLoop" "Rico004Lose","characters.sc","rico_004_lose" "Rico004LoseLoop","characters.sc","rico_004_loseLoop" "Rico004Still","characters.sc","rico_004_still"