This commit is contained in:
тейлс 2024-07-01 07:24:36 +04:00
parent 15376d6413
commit bedc6747af
1321 changed files with 9437 additions and 3 deletions

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"Name","FileName","StartFrame","EndFrame","RunningTimeMs","Speed","TransitionInMs","TransitionOutMs","AutoFadeMs","Looping","Priority"
"string","string","int","int","int","int","int","int","int","boolean","string"
"Turret","turret.scw",-1,-1,-1,,,,,"true",
"GunslingerIdle","gunslinger_uipose.scw",-1,-1,-1,,100,100,,"true",
"GunslingerWalk","gunslinger_walk.scw",-1,-1,-1,150,100,100,,"true",1
"GunslingerPrimary","gunslinger_attack2.scw",-1,-1,-1,,200,200,100,"false","ChestBone#3"
"GunslingerSecondary","gunslinger_attack2.scw",-1,-1,-1,,200,200,100,"false","ChestBone#3"
"GunslingerRecoil","gunslinger_recoil.scw",-1,-1,-1,,200,200,100,"false","ChestBone#4"
"GunslingerRecoil2","gunslinger_recoil2.scw",-1,-1,-1,,200,200,100,"false","ChestBone#4"
"GunslingerReload","gunslinger_uipose.scw",-1,-1,-1,,800,800,800,"false","ChestBone#2"
"GunslingerUipose","gunslinger_uipose.scw",-1,-1,-1,,200,200,200,"false",
"GunslingerPushback","gunslinger_idle.scw",-1,-1,-1,,200,100,200,"false",5
"GunslingerWin","gunslinger_win1.scw",-1,-1,-1,,,,200,"false",
"GunslingerWinloop","gunslinger_winloop1.scw",-1,-1,-1,,,,,"true",
"GunslingerLose","gunslinger_lose1.scw",-1,-1,-1,,,,200,"false",
"GunslingerLoseloop","gunslinger_loseloop1.scw",-1,-1,-1,,,,,"true",
"TntguyIdle","tntguy_idle1.scw",-1,-1,-1,,500,500,,"true",
"TntguyWalk","tntguy_walk1.scw",-1,-1,-1,250,500,500,,"true",1
"TntguyPrimary","tntguy_attack1.scw",-1,-1,-1,,1,1,50,"false","ChestBone#4"
"TntguySecondary","tntguy_attack1.scw",-1,-1,-1,,100,200,200,"false","ChestBone#3"
"TntguyRecoil","tntguy_recoil1.scw",-1,-1,-1,,1,1,50,"false","ChestBone#4"
"TntguyRecoil2","tntguy_ulti1.scw",-1,-1,-1,,100,200,200,"false","ChestBone#4"
"TntguyReload","tntguy_idle1.scw",-1,-1,-1,,200,300,400,"false","ChestBone#2"
"TntguyUlti","tntguy_ulti1.scw",-1,-1,-1,,10,10,3,"false",5
"TntguyUipose","tntguy_uipose1.scw",-1,-1,-1,,100,200,400,"false",
"TntguyPushback","tntguy_idle1.scw",-1,-1,-1,,100,200,400,"false",5
"TntguyWin","tntguy_win1.scw",-1,-1,-1,,,,200,"false",
"TntguyWinloop","tntguy_winloop1.scw",-1,-1,-1,,,,,"true",
"TntguyLose","tntguy_lose1.scw",-1,-1,-1,,,,200,"false",
"TntguyLoseloop","tntguy_loseloop1.scw",-1,-1,-1,,,,,"true",
"BanditgirlIdle","shelly_idle.scw",-1,-1,-1,,100,100,,"true",
"BanditgirlWalk","shelly_idle.scw",-1,-1,-1,,100,100,,"true",1
"BanditgirlPrimary","shelly_idle.scw",-1,-1,-1,,100,100,300,"false","ChestBone#3"
"BanditgirlSecondary","shelly_idle.scw",-1,-1,-1,,100,100,200,"false","ChestBone#3"
"BanditgirlRecoil","shelly_idle.scw",-1,-1,-1,,100,200,150,"false","ChestBone#4"
"BanditgirlRecoil2","shelly_idle.scw",-1,-1,-1,,100,200,500,"false","ChestBone#4"
"BanditgirlReload","shelly_idle.scw",-1,-1,-1,,200,300,500,"false","ChestBone#2"
"BanditgirlPushback","shelly_idle.scw",-1,-1,-1,,100,100,200,"false",5
"BullGuyIdle","basic_tank_bullguy_idle.scw",-1,-1,-1,,500,500,,"true",
"BullGuyWalk","basic_tank_bullguy_walk.scw",-1,-1,-1,,500,500,,"true",1
"BullGuyPrimary","basic_tank_bullguy_attack.scw",-1,-1,-1,,100,200,200,"false","ChestBone#3"
"BullGuySecondary","basic_tank_bullguy_attack.scw",-1,-1,-1,,100,200,200,"false","ChestBone#3"
"BullGuyRecoil","basic_tank_bullguy_recoil.scw",-1,-1,-1,,100,100,200,"false","ChestBone#4"
"BullGuyRecoil2","basic_tank_bullguy_recoil.scw",-1,-1,-1,,100,100,200,"false","ChestBone#4"
"BullGuyReload","basic_tank_bullguy_reload.scw",-1,-1,-1,,100,100,100,"false","ChestBone#2"
"BullGuyPushback","basic_tank_bullguy_idle.scw",-1,-1,-1,,100,200,400,"false",5
"ShamangirlIdle","basic_female_shaman_idle.scw",-1,-1,-1,,100,100,,"true",
"ShamangirlWalk","basic_female_shaman_run.scw",-1,-1,-1,,100,100,,"true",1
"ShamangirlAttack","basic_female_shaman_attack.scw",-1,-1,-1,,100,100,300,"false","ChestBone#3"
"ShamangirlSecondary","basic_female_shaman_attack.scw",-1,-1,-1,,100,100,200,"false","ChestBone#3"
"ShamangirlRecoil","basic_female_shaman_attack.scw",-1,-1,-1,,100,200,150,"false","ChestBone#4"
"ShamangirlReload","basic_female_shaman_attack.scw",-1,-1,-1,,100,200,500,"false","ChestBone#2"
"ShamangirlPushback","basic_female_shaman_attack.scw",-1,-1,-1,,200,300,500,"false",5
"UndertakerIdle","undertaker_idle.scw",-1,-1,-1,,100,100,,"true",
"UndertakerAttack","undertaker_recoil1.scw",-1,-1,-1,,100,100,,"false","SpineBone#3"
"UndertakerWalk","undertaker_walk.scw",-1,-1,-1,,100,100,,"true",1
"UndertakerRecoil1","undertaker_recoil1.scw",-1,-1,-1,,100,100,,"false","SpineBone#3"
"UndertakerUltiRecoil1","undertaker_ulti_recoil1.scw",-1,-1,-1,,100,10,3,"false","ChestBone#4"
"UndertakerUltiAttack","undertaker_ulti_attack.scw",-1,-1,-1,,100,10,3,"false","ChestBone#3"
"UndertakerUipose","undertaker_uipose1.scw",-1,-1,-1,,100,10,3,"false","ChestBone#3"
"UndertakerWin","undertaker_win1.scw",-1,-1,-1,,,,200,"false","ChestBone#3"
"UndertakerWinloop","undertaker_winloop1.scw",-1,-1,-1,,,,,"true","ChestBone#3"
"UndertakerLose","undertaker_lose1.scw",-1,-1,-1,,,,200,"false","ChestBone#3"
"UndertakerLoseloop","undertaker_loseloop1.scw",-1,-1,-1,,,,,"true","ChestBone#3"
"MariachiIdle","mariachi_idle.scw",-1,-1,-1,,100,100,,"true",
"MariachiWalk","mariachi_walk.scw",-1,-1,-1,140,100,100,,"true",1
"MariachiAttack","mariachi_attack.scw",-1,-1,-1,,100,100,300,"false","ChestBone#3"
"MariachiSecondary","mariachi_attack.scw",-1,-1,-1,,100,100,200,"false","ChestBone#3"
"MariachiRecoil","mariachi_recoil.scw",-1,-1,-1,,100,200,150,"false","ChestBone#4"
"MariachiReload","mariachi_reload.scw",-1,-1,-1,,100,200,200,"false","ChestBone#2"
"MariachiPushback","mariachi_idle.scw",-1,-1,-1,,200,300,500,"false",5
"MariachiWin","mariachi_win1.scw",-1,-1,-1,50,,,50,"false",
"MariachiWinloop","mariachi_winloop1.scw",-1,-1,-1,,,,,"true",
"MariachiLose","mariachi_lose1.scw",-1,-1,-1,,,,50,"false",
"MariachiLoseloop","mariachi_loseloop1.scw",-1,-1,-1,,,,,"true",
"CrowIdle","crow_idle1.scw",-1,-1,-1,,100,100,,"true",
"CrowWalk","crow_walk1.scw",-1,-1,-1,200,100,100,,"true",1
"CrowPrimary","crow_attack1.scw",-1,-1,-1,,100,300,600,"false","ChestBone#3"
"CrowSecondary","crow_attack2.scw",-1,-1,-1,,50,50,10,"false",5
"CrowRecoil","crow_recoil1.scw",-1,-1,-1,,50,50,200,"false","ChestBone#4"
"CrowReload","crow_idle1.scw",-1,-1,-1,,200,200,200,"false","ChestBone#2"
"CrowUipose","crow_uipose1.scw",-1,-1,-1,,200,200,200,"false",
"CrowPushback","crow_idle1.scw",-1,-1,-1,,200,100,200,"false",5
"CrowWin","crow_win1.scw",-1,-1,-1,,,,200,"false",
"CrowWinloop","crow_winloop1.scw",-1,-1,-1,,,,,"true",
"CrowLose","crow_lose1.scw",-1,-1,-1,,,,200,"false",
"CrowLoseloop","crow_loseloop1.scw",-1,-1,-1,,,,,"true",
"BowGuyIdle","bowdude_idle.scw",-1,-1,-1,,500,500,,"true",
"BowGuyWalk","bowdude_walk.scw",-1,-1,-1,150,500,500,,"true",1
"BowGuyAttack","bowdude_attack.scw",-1,-1,-1,,50,50,100,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
"BowGuySecondary","bowdude_ultiattack1.scw",-1,-1,-1,,50,50,100,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
"BowGuyRecoil","bowdude_recoil.scw",-1,-1,-1,,50,50,100,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
"BowGuyRecoil2","bowdude_ultirecoil1.scw",-1,-1,-1,,50,50,100,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
"BowGuyReload","bowdude_idle.scw",-1,-1,-1,,100,100,100,"false","ChestBone#2"
"BowGuyPushback","bowdude_idle.scw",-1,-1,-1,,100,200,400,"false",5
"BowGuyUIpose","bowdude_menu.scw",-1,-1,-1,,500,500,,"true",
"BowGuyWin","bowdude_win1.scw",-1,-1,-1,,,,200,"false",
"BowGuyWinloop","bowdude_winloop1.scw",-1,-1,-1,,,,,"true",
"BowGuyLose","bowdude_lose1.scw",-1,-1,-1,,,,200,"false",
"BowGuyLoseloop","bowdude_loseloop1.scw",-1,-1,-1,,,,,"true",
"RickosheaIdle","rickoshea_idle.scw",-1,-1,-1,,100,100,,"true",
"RickosheaWalk","rickoshea_walk.scw",-1,-1,-1,100,100,100,,"true",1
"RickosheaPrimary","rickoshea_attack1.scw",-1,-1,-1,,100,300,600,"false","ChestBone#3"
"RickosheaSecondary","rickoshea_attack1.scw",-1,-1,-1,,100,300,600,"false","ChestBone#3"
"RickosheaRecoil","rickoshea_recoil.scw",-1,-1,-1,,100,200,400,"false","ChestBone#4"
"RickosheaRecoil2","rickoshea_recoil.scw",-1,-1,-1,,100,200,400,"false","ChestBone#4"
"RickosheaReload","rickoshea_reload.scw",-1,-1,-1,,200,200,200,"false","ChestBone#2"
"RickosheaUipose","rickoshea_menu.scw",-1,-1,-1,,200,200,200,"false",
"RickosheaPushback","rickoshea_idle.scw",-1,-1,-1,,200,100,200,"false",5
"RickosheaWin","rickoshea_win1.scw",-1,-1,-1,,,,200,"false",
"RickosheaWinloop","rickoshea_winloop1.scw",-1,-1,-1,,,,,"true",
"RickosheaLose","rickoshea_lose1.scw",-1,-1,-1,,,,200,"false",
"RickosheaLoseloop","rickoshea_loseloop1.scw",-1,-1,-1,,,,,"true",
"JunkerIdle","junker_idle1.scw",-1,-1,-1,,100,100,,"true",
"JunkerWalk","junker_walk1.scw",-1,-1,-1,200,100,100,,"true",1
"JunkerPrimary","junker_attack1.scw",-1,-1,-1,,100,300,600,"false","ChestBone#3"
"JunkerUltiAttack","junker_ulti1.scw",-1,-1,-1,,200,200,10,"false",5
"JunkerRecoil","junker_recoil1.scw",-1,-1,-1,,50,50,200,"false","ChestBone#4"
"JunkerUltiRecoil","junker_ultirecoil1.scw",-1,-1,-1,,200,200,100,"false",5
"JunkerReload","junker_idle1.scw",-1,-1,-1,,200,200,200,"false","ChestBone#2"
"JunkerUipose","junker_uipose1.scw",-1,-1,-1,,200,200,200,"false",
"JunkerPushback","junker_idle1.scw",-1,-1,-1,,200,100,200,"false",5
"JunkerWin","junker_win1.scw",-1,-1,-1,,,,200,"false",
"JunkerWinloop","junker_winloop1.scw",-1,-1,-1,,,,,"true",
"JunkerLose","junker_lose1.scw",-1,-1,-1,,,,200,"false",
"JunkerLoseloop","junker_loseloop1.scw",-1,-1,-1,,,,,"true",
"BarkeepIdle","barkeep_idle.scw",-1,-1,-1,,100,100,,"true",
"BarkeepWalk","barkeep_walk.scw",-1,-1,-1,120,100,100,,"true",1
"BarkeepPrimary","barkeep_attack1.scw",-1,-1,-1,,100,200,200,"false","ChestBone#3"
"BarkeepSecondary","barkeep_attack1.scw",-1,-1,-1,,100,50,200,"false","ChestBone#3"
"BarkeepRecoil","barkeep_recoil.scw",-1,-1,-1,,100,100,200,"false","ChestBone#4"
"BarkeepRecoil2","barkeep_recoil.scw",-1,-1,-1,,100,100,200,"false","ChestBone#4"
"BarkeepReload","barkeep_reload.scw",-1,-1,-1,,200,200,200,"false","ChestBone#2"
"BarkeepUipose","barkeep_uipose.scw",-1,-1,-1,,200,200,200,"false",
"BarkeepPushback","barkeep_idle.scw",-1,-1,-1,,200,100,200,"false",5
"BarkeepWin","barkeep_win1.scw",-1,-1,-1,,,,200,"false",
"BarkeepWinloop","barkeep_winloop1.scw",-1,-1,-1,,,,,"true",
"BarkeepLose","barkeep_lose1.scw",-1,-1,-1,,,,200,"false",
"BarkeepLoseloop","barkeep_loseloop1.scw",-1,-1,-1,,,,,"true",
"CactusIdle","cactus_idle1.scw",-1,-1,-1,,100,100,,"true",
"CactusWalk","cactus_walk1.scw",-1,-1,-1,100,100,100,,"true",1
"CactusPrimary","cactus_attack1.scw",-1,-1,-1,,100,100,200,"false","ChestBone#4"
"CactusSecondary","cactus_ultirecoil1.scw",-1,-1,-1,,50,50,200,"false",5
"CactusRecoil","cactus_recoil1.scw",-1,-1,-1,,100,100,200,"false","ChestBone#4"
"CactusRecoil2","cactus_ultirecoil1.scw",-1,-1,-1,,50,50,200,"false",5
"CactusReload","cactus_idle1.scw",-1,-1,-1,,200,200,200,"false",5
"CactusUipose","cactus_uipose1.scw",-1,-1,-1,,200,200,,"true",
"CactusPushback","cactus_idle1.scw",-1,-1,-1,,200,100,200,"false",5
"CactusWin","cactus_win1.scw",-1,-1,-1,,,,200,"false",
"CactusWinloop","cactus_winloop1.scw",-1,-1,-1,,,,,"true",
"CactusLose","cactus_lose1.scw",-1,-1,-1,,,,200,"false",
"CactusLoseloop","cactus_loseloop1.scw",-1,-1,-1,,,,,"true",
"LouchadorIdle","louchador_idle.scw",-1,-1,-1,,500,500,,"true",
"LouchadorWalk","louchador_walk.scw",-1,-1,-1,150,120,200,,"true",1
"LouchadorPrimary","louchador_attack1.scw",-1,-1,-1,,100,100,50,"false","ChestBone#3"
"LouchadorSecondary","louchador_ulti_attack1.scw",-1,-1,-1,,100,100,,"false","ChestBone#3"
"LouchadorRecoil","louchador_recoil.scw",-1,-1,-1,,1,100,200,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
"LouchadorReload","louchador_idle.scw",-1,-1,-1,,200,500,500,"false","ChestBone#2"
"LouchadorPushback","louchador_idle.scw",-1,-1,-1,,100,100,400,"false",5
"LouchadorUipose","louchador_menu.scw",-1,-1,-1,,500,500,,"true",
"LouchadorRecoil2","louchador_recoil2.scw",-1,-1,-1,,1,100,200,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
"LouchadorWin","luchador_win1.scw",-1,-1,-1,,,,200,"false",5
"LouchadorWinloop","luchador_winloop1.scw",-1,-1,-1,,,,,"true",1
"LouchadorLose","luchador_lose1.scw",-1,-1,-1,,,,200,"false",5
"LouchadorLoseloop","luchador_loseloop1.scw",-1,-1,-1,,,,,"true",1
"ShamanIdle","shaman_idle1.scw",-1,-1,-1,,100,100,,"true",
"ShamanWalk","shaman_walk1.scw",-1,-1,-1,200,100,100,,"true",1
"ShamanAttack","shaman_attack1.scw",-1,-1,-1,,100,100,300,"false","ChestBone#3"
"ShamanSecondary","shaman_attack1.scw",-1,-1,-1,,100,100,200,"false","ChestBone#3"
"ShamanRecoil","shaman_recoil1.scw",-1,-1,-1,,100,100,100,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
"ShamanReload","shaman_idle1.scw",-1,-1,-1,,100,200,500,"false","ChestBone#2"
"ShamanPushback","shaman_idle1.scw",-1,-1,-1,,200,300,500,"false",5
"ShamanUipose","shaman_uipose1.scw",-1,-1,-1,,200,300,500,"false",5
"ShamanWin","shaman_win1.scw",-1,-1,-1,,,,200,"false",5
"ShamanWinloop","shaman_winloop1.scw",-1,-1,-1,,,,,"true",1
"ShamanLose","shaman_lose1.scw",-1,-1,-1,,,,200,"false",5
"ShamanLoseloop","shaman_loseloop1.scw",-1,-1,-1,,,,,"true",1
"ShellyIdle","shelly_idle.scw",-1,-1,-1,,100,100,,"true",
"ShellyWalk","shelly_walk.scw",-1,-1,-1,,100,100,,"true",1
"ShellyPrimary","shelly_attack1.scw",-1,-1,-1,,100,100,300,"false","ChestBone#3"
"ShellySecondary","shelly_attack1.scw",-1,-1,-1,,100,100,200,"false","ChestBone#3"
"ShellyRecoil","shelly_recoil1.scw",-1,-1,-1,,100,200,150,"false","ChestBone#4"
"ShellyRecoil2","shelly_recoil1.scw",-1,-1,-1,,100,200,100,"false","ChestBone#4"
"ShellyReload","shelly_reload.scw",-1,-1,-1,,200,10,100,"false","ChestBone#2"
"ShellyPushback","shelly_pushback.scw",-1,-1,-1,,100,100,200,"false",5
"ShellyUipose","shelly_uipose.scw",-1,-1,-1,,100,100,200,"false",5
"ShellyWin","shelly_win1.scw",-1,-1,-1,,,,200,"false",5
"ShellyWinloop","shelly_winloop1.scw",-1,-1,-1,,,,,"true",1
"ShellyLose","shelly_lose1.scw",-1,-1,-1,,,,200,"false",5
"ShellyLoseloop","shelly_loseloop1.scw",-1,-1,-1,,,,,"true",1
"BearIdle","bear_idle1.scw",-1,-1,-1,,100,100,,"true",
"BearWalk","bear_walk1.scw",-1,-1,-1,100,100,100,,"true",1
"BearAttack","bear_attack1.scw",-1,-1,-1,,100,200,150,"false","ChestBone#4"
"BearRecoil","bear_recoil1.scw",-1,-1,-1,,1,1,50,"false","ChestBone#4"
"BearPushback","bear_idle1.scw",-1,-1,-1,,200,300,500,"false",5
"BrockIdle","brock_idle1.scw",-1,-1,-1,,100,100,,"true",
"BrockWalk","brock_walk1.scw",-1,-1,-1,150,100,100,,"true",1
"BrockPrimary","brock_attack1.scw",-1,-1,-1,,1,100,100,"false","PelvisBone#4"
"BrockSecondary","brock_ultiattack1.scw",-1,-1,-1,,1,100,100,"false","PelvisBone#4"
"BrockRecoil","brock_recoil1.scw",-1,-1,-1,,1,100,100,"false","PelvisBone#4"
"BrockRecoil2","brock_ultirecoil1.scw",-1,-1,-1,,1,100,100,"false","PelvisBone#4"
"BrockReload","brock_idle1.scw",-1,-1,-1,,100,200,500,"false","ChestBone#2"
"BrockPushback","brock_idle1.scw",-1,-1,-1,,200,300,500,"false",5
"BrockUipose","brock_uipose1.scw",-1,-1,-1,,200,300,500,"false",5
"BrockWin","brock_win1.scw",-1,-1,-1,,,,200,"false",5
"BrockWinloop","brock_winloop1.scw",-1,-1,-1,,,,,"true",5
"BrockLose","brock_lose1.scw",-1,-1,-1,,,,200,"false",5
"BrockLoseloop","brock_loseloop1.scw",-1,-1,-1,,,,,"true",5
"BullIdle","bull_idle.scw",-1,-1,-1,,500,500,,"true",
"BullWalk","bull_run.scw",-1,-1,-1,,500,500,,"true",1
"BullPrimary","bull_attack.scw",-1,-1,-1,,100,200,200,"false","ChestBone#3"
"BullSecondary","bull_charge.scw",-1,-1,-1,,100,200,200,"true","ChestBone#4"
"BullRecoil","bull_recoil.scw",-1,-1,-1,,100,100,200,"false","ChestBone#4"
"BullRecoil2","bull_recoil.scw",-1,-1,-1,,100,100,200,"false","ChestBone#4"
"BullReload","bull_idle.scw",-1,-1,-1,,100,100,100,"false","ChestBone#2"
"BullPushback","bull_idle.scw",-1,-1,-1,,100,200,400,"false",5
"BullUipose","bull_menu.scw",-1,-1,-1,,200,300,500,"false",5
"BullRockIdle","bull_rock_idle.scw",-1,-1,-1,,500,500,,"true",
"BullRockWalk","bull_rock_run.scw",-1,-1,-1,140,500,500,,"true",1
"BullRockPrimary","bull_rock_attack.scw",-1,-1,-1,,100,200,200,"false","ChestBone#3"
"BullRockSecondary","bull_rock_charge.scw",-1,-1,-1,,100,200,200,"true","ChestBone#4"
"BullRockRecoil","bull_rock_recoil.scw",-1,-1,-1,,100,100,200,"false","ChestBone#4"
"BullRockRecoil2","bull_rock_recoil.scw",-1,-1,-1,,100,100,200,"false","ChestBone#4"
"BullRockReload","bull_rock_idle.scw",-1,-1,-1,,100,100,600,"false","ChestBone#2"
"BullRockPushback","bull_rock_idle.scw",-1,-1,-1,,100,200,400,"false",5
"BullRockUipose","bull_rock_menu.scw",-1,-1,-1,,200,300,500,"false",5
"BullRockWin","bull_rock_win1.scw",-1,-1,-1,,,,200,"false",5
"BullRockWinloop","bull_rock_winloop1.scw",-1,-1,-1,,,,,"true",5
"BullRockLose","bull_rock_lose1.scw",-1,-1,-1,,,,200,"false",5
"BullRockLoseloop","bull_rock_loseloop1.scw",-1,-1,-1,,,,,"true",5
"SniperIdle","sniper_idle1.scw",-1,-1,-1,,100,100,,"true",
"SniperWalk","sniper_walk1.scw",-1,-1,-1,150,100,100,,"true",1
"SniperAttack","sniper_attack1.scw",-1,-1,-1,,50,50,200,"false",5
"SniperSecondary","sniper_ulti1.scw",-1,-1,-1,,50,50,200,"false",5
"SniperRecoil","sniper_recoil1.scw",-1,-1,-1,,50,50,200,"false",5
"SniperReload","sniper_idle1.scw",-1,-1,-1,,100,200,500,"false","ChestBone#2"
"SniperPushback","sniper_idle1.scw",-1,-1,-1,,200,300,500,"false",5
"SniperUipose","sniper_idle1.scw",-1,-1,-1,,200,300,500,"false",5
"SniperWin","sniper_win1.scw",0,26,-1,,,,,"false",5
"SniperWinloop","sniper_win1.scw",26,60,-1,,,,,"true",1
"SniperLose","sniper_lose1.scw",0,30,-1,,,,,"false",5
"SniperLoseloop","sniper_lose1.scw",30,39,-1,,,,,"true",1
"Ball","ball_geo.scw",-1,-1,-1,,,,,"true",
"NinjaIdle","ninja_idle.scw",-1,-1,-1,,100,100,,"true",
"NinjaWalk","ninja_walk.scw",0,19,-1,,100,100,,"true",1
"NinjaPrimary","ninja_attack1.scw",0,2,-1,,100,100,300,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
"NinjaSecondary","ninja_ulti1.scw",0,2,-1,,100,100,200,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
"NinjaRecoil","ninja_attack1.scw",4,15,-1,,100,200,150,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
"NinjaRecoil2","ninja_ulti1.scw",0,15,-1,,100,200,100,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
"NinjaReload","ninja_idle.scw",-1,-1,-1,,200,10,100,"false","ChestBone#2"
"NinjaPushback","ninja_idle.scw",-1,-1,-1,,100,100,200,"false",5
"NinjaUipose","ninja_idle.scw",-1,-1,-1,,100,100,200,"false",5
"NinjaWin","ninja_win1.scw",0,32,-1,,,,200,"false",5
"NinjaWinloop","ninja_win1.scw",32,40,-1,,,,,"true",1
"NinjaLose","ninja_lose1.scw",0,20,-1,,,,200,"false",5
"NinjaLoseloop","ninja_lose1.scw",20,30,-1,,,,,"true",1
"MinigunnerIdle","minigunner_idle.scw",0,39,-1,,100,100,,"true","PelvisBone#4"
"MinigunnerWalk","minigunner_walk.scw",-1,-1,-1,140,500,500,,"true",1
"MinigunnerPrimary","minigunner_idle.scw",-1,-1,-1,,100,200,200,"false","ChestBone#3"
"MinigunnerSecondary","minigunner_ulti1.scw",0,3,-1,,100,100,200,"true","ChestBone#4"
"MinigunnerRecoil","minigunner_idle.scw",-1,-1,-1,,100,100,200,"false","ChestBone#4"
"MinigunnerRecoil2","minigunner_ulti1.scw",0,15,-1,,100,100,200,"false","ChestBone#4"
"MinigunnerReload","minigunner_idle.scw",-1,-1,-1,,100,100,600,"false","ChestBone#2"
"MinigunnerPushback","minigunner_idle.scw",-1,-1,-1,,100,200,400,"false",5
"MinigunnerUipose","minigunner_idle.scw",-1,-1,-1,,200,300,500,"false",5
"MinigunnerWin","minigunner_win1.scw",0,32,-1,,,,200,"false",5
"MinigunnerWinloop","minigunner_win1.scw",33,57,-1,,,,,"true",5
"MinigunnerLose","minigunner_lose1.scw",0,40,-1,,,,200,"false",5
"MinigunnerLoseloop","minigunner_lose1.scw",40,45,-1,,,,,"true",5
"BarrelbotIdle","barrelbot_idle.scw",-1,-1,-1,,100,100,,"true",
"BarrelbotWalk","barrelbot_walk.scw",-1,-1,-1,150,100,100,,"true",1
"BarrelbotPrimary","barrelbot_idle.scw",-1,-1,-1,,200,200,100,"false","ChestBone#3"
"BarrelbotSecondary","barrelbot_charge.scw",-1,-1,-1,,1,1,1,"true",5
"BarrelbotRecoil","barrelbot_recoil.scw",-1,-1,-1,,200,200,100,"false","ChestBone#4"
"BarrelbotRecoil2","barrelbot_recoil2.scw",-1,-1,-1,,200,200,100,"false","ChestBone#4"
"BarrelbotReload","barrelbot_recoil.scw",-1,-1,-1,,800,800,800,"false","ChestBone#2"
"BarrelbotUipose","barrelbot_uipose.scw",-1,-1,-1,,200,200,200,"false",
"BarrelbotPushback","barrelbot_idle.scw",-1,-1,-1,,200,100,200,"false",5
"BarrelbotWin","barrelbot_win1.scw",0,28,-1,,,,200,"false",
"BarrelbotWinloop","barrelbot_win1.scw",29,88,-1,,,,,"true",
"BarrelbotLose","barrelbot_lose1.scw",0,67,-1,,,,200,"false",
"BarrelbotHide","barrelbot_signature.scw",-1,-1,-1,,200,200,100,"true",
"BarrelbotLoseloop","barrelbot_lose1.scw",68,68,-1,,,,,"true",
"RangedBotIdle","rangedbot_idle.scw",-1,-1,-1,,100,100,,"true",
"RangedBotWalk","rangedbot_walk.scw",-1,-1,-1,100,100,100,,"true",1
"RangedBotPrimary","rangedbot_attack1.scw",-1,-1,-1,,100,300,600,"false","ChestBone#3"
"RangedBotSecondary","rangedbot_attack1.scw",-1,-1,-1,,100,300,600,"false","ChestBone#3"
"RangedBotRecoil","rangedbot_recoil.scw",-1,-1,-1,,100,200,400,"false","ChestBone#4"
"RangedBotRecoil2","rangedbot_recoil.scw",-1,-1,-1,,100,200,400,"false","ChestBone#4"
"RangedBotReload","rangedbot_reload.scw",-1,-1,-1,,200,200,200,"false","ChestBone#2"
"RangedBotUipose","rangedbot_menu.scw",-1,-1,-1,,200,200,200,"false",
"RangedBotPushback","rangedbot_idle.scw",-1,-1,-1,,200,100,200,"false",5
"RangedBotWin","rangedbot_win1.scw",-1,-1,-1,,,,200,"false",
"RangedBotWinloop","rangedbot_winloop1.scw",-1,-1,-1,,,,,"true",
"RangedBotLose","rangedbot_lose1.scw",-1,-1,-1,,,,200,"false",
"RangedBotLoseloop","rangedbot_loseloop1.scw",-1,-1,-1,,,,,"true",
"FastMeleeBotIdle","fastmeleebot_idle.scw",-1,-1,-1,,500,500,,"true",
"FastMeleeBotWalk","fastmeleebot_walk.scw",-1,-1,-1,150,120,200,,"true",1
"FastMeleeBotPrimary","fastmeleebot_shoot.scw",-1,-1,-1,,100,100,50,"false","ChestBone#3"
"FastMeleeBotSecondary","fastmeleebot_shoot.scw",-1,-1,-1,,100,100,,"false","ChestBone#3"
"FastMeleeBotRecoil","fastmeleebot_recoil.scw",-1,-1,-1,,1,100,200,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
"FastMeleeBotReload","fastmeleebot_idle.scw",-1,-1,-1,,200,500,500,"false","ChestBone#2"
"FastMeleeBotPushback","fastmeleebot_idle.scw",-1,-1,-1,,100,100,400,"false",5
"FastMeleeBotUipose","fastmeleebot_idle.scw",-1,-1,-1,,500,500,,"true",
"FastMeleeBotRecoil2","fastmeleebot_recoil.scw",-1,-1,-1,,1,100,200,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
"FastMeleeBotWin","fastmeleebot_idle.scw",-1,-1,-1,,,,200,"false",5
"FastMeleeBotWinloop","fastmeleebot_idle.scw",-1,-1,-1,,,,,"true",1
"FastMeleeBotLose","fastmeleebot_idle.scw",-1,-1,-1,,,,200,"false",5
"FastMeleeBotLoseloop","fastmeleebot_idle.scw",-1,-1,-1,,,,,"true",1
"MeleeBotIdle","meleebot_idle.scw",-1,-1,-1,,500,500,,"true",
"MeleeBotWalk","meleebot_walk.scw",-1,-1,-1,150,120,200,,"true",1
"MeleeBotPrimary","meleebot_idle.scw",-1,-1,-1,,100,100,50,"false","ChestBone#3"
"MeleeBotSecondary","meleebot_idle.scw",-1,-1,-1,,100,100,,"false","ChestBone#3"
"MeleeBotRecoil","recoil.scw",-1,-1,-1,,1,100,200,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
"MeleeBotReload","meleebot_idle.scw",-1,-1,-1,,200,500,500,"false","ChestBone#2"
"MeleeBotPushback","meleebot_idle.scw",-1,-1,-1,,100,100,400,"false",5
"MeleeBotUipose","meleebot_idle.scw",-1,-1,-1,,500,500,,"true",
"MeleeBotRecoil2","recoil_2.scw",-1,-1,-1,,1,100,200,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
"MeleeBotWin","meleebot_idle.scw",-1,-1,-1,,,,200,"false",5
"MeleeBotWinloop","meleebot_idle.scw",-1,-1,-1,,,,,"true",1
"MeleeBotLose","meleebot_idle.scw",-1,-1,-1,,,,200,"false",5
"MeleeBotLoseloop","meleebot_idle.scw",-1,-1,-1,,,,,"true",1
"BossBotIdle","bossbot_idle.scw",-1,-1,-1,,500,500,,"true",
"BossBotWalk","bossbot_walk.scw",-1,-1,-1,150,120,200,,"true",1
"BossBotPrimary","bossbot_shoot_recoil.scw",-1,-1,-1,,1,100,200,"false","ChestBone#3"
"BossBotSecondary","bossbot_idle.scw",-1,-1,-1,,100,100,,"false","ChestBone#3"
"BossBotRecoil","bossbot_recoil_1.scw",-1,-1,-1,,1,100,200,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
"BossBotReload","bossbot_idle.scw",-1,-1,-1,,200,500,500,"false","ChestBone#2"
"BossBotPushback","bossbot_idle.scw",-1,-1,-1,,100,100,400,"false",5
"BossBotUipose","bossbot_idle.scw",-1,-1,-1,,500,500,,"true",
"BossBotRecoil2","bossbot_recoil_2.scw",-1,-1,-1,,1,100,200,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
"BossBotWin","bossbot_idle.scw",-1,-1,-1,,,,200,"false",5
"BossBotWinloop","bossbot_idle.scw",-1,-1,-1,,,,,"true",1
"BossBotLose","bossbot_idle.scw",-1,-1,-1,,,,200,"false",5
"BossBotLoseloop","bossbot_idle.scw",-1,-1,-1,,,,,"true",1
1 Name FileName StartFrame EndFrame RunningTimeMs Speed TransitionInMs TransitionOutMs AutoFadeMs Looping Priority
2 string string int int int int int int int boolean string
3 Turret turret.scw -1 -1 -1 true
4 GunslingerIdle gunslinger_uipose.scw -1 -1 -1 100 100 true
5 GunslingerWalk gunslinger_walk.scw -1 -1 -1 150 100 100 true 1
6 GunslingerPrimary gunslinger_attack2.scw -1 -1 -1 200 200 100 false ChestBone#3
7 GunslingerSecondary gunslinger_attack2.scw -1 -1 -1 200 200 100 false ChestBone#3
8 GunslingerRecoil gunslinger_recoil.scw -1 -1 -1 200 200 100 false ChestBone#4
9 GunslingerRecoil2 gunslinger_recoil2.scw -1 -1 -1 200 200 100 false ChestBone#4
10 GunslingerReload gunslinger_uipose.scw -1 -1 -1 800 800 800 false ChestBone#2
11 GunslingerUipose gunslinger_uipose.scw -1 -1 -1 200 200 200 false
12 GunslingerPushback gunslinger_idle.scw -1 -1 -1 200 100 200 false 5
13 GunslingerWin gunslinger_win1.scw -1 -1 -1 200 false
14 GunslingerWinloop gunslinger_winloop1.scw -1 -1 -1 true
15 GunslingerLose gunslinger_lose1.scw -1 -1 -1 200 false
16 GunslingerLoseloop gunslinger_loseloop1.scw -1 -1 -1 true
17 TntguyIdle tntguy_idle1.scw -1 -1 -1 500 500 true
18 TntguyWalk tntguy_walk1.scw -1 -1 -1 250 500 500 true 1
19 TntguyPrimary tntguy_attack1.scw -1 -1 -1 1 1 50 false ChestBone#4
20 TntguySecondary tntguy_attack1.scw -1 -1 -1 100 200 200 false ChestBone#3
21 TntguyRecoil tntguy_recoil1.scw -1 -1 -1 1 1 50 false ChestBone#4
22 TntguyRecoil2 tntguy_ulti1.scw -1 -1 -1 100 200 200 false ChestBone#4
23 TntguyReload tntguy_idle1.scw -1 -1 -1 200 300 400 false ChestBone#2
24 TntguyUlti tntguy_ulti1.scw -1 -1 -1 10 10 3 false 5
25 TntguyUipose tntguy_uipose1.scw -1 -1 -1 100 200 400 false
26 TntguyPushback tntguy_idle1.scw -1 -1 -1 100 200 400 false 5
27 TntguyWin tntguy_win1.scw -1 -1 -1 200 false
28 TntguyWinloop tntguy_winloop1.scw -1 -1 -1 true
29 TntguyLose tntguy_lose1.scw -1 -1 -1 200 false
30 TntguyLoseloop tntguy_loseloop1.scw -1 -1 -1 true
31 BanditgirlIdle shelly_idle.scw -1 -1 -1 100 100 true
32 BanditgirlWalk shelly_idle.scw -1 -1 -1 100 100 true 1
33 BanditgirlPrimary shelly_idle.scw -1 -1 -1 100 100 300 false ChestBone#3
34 BanditgirlSecondary shelly_idle.scw -1 -1 -1 100 100 200 false ChestBone#3
35 BanditgirlRecoil shelly_idle.scw -1 -1 -1 100 200 150 false ChestBone#4
36 BanditgirlRecoil2 shelly_idle.scw -1 -1 -1 100 200 500 false ChestBone#4
37 BanditgirlReload shelly_idle.scw -1 -1 -1 200 300 500 false ChestBone#2
38 BanditgirlPushback shelly_idle.scw -1 -1 -1 100 100 200 false 5
39 BullGuyIdle basic_tank_bullguy_idle.scw -1 -1 -1 500 500 true
40 BullGuyWalk basic_tank_bullguy_walk.scw -1 -1 -1 500 500 true 1
41 BullGuyPrimary basic_tank_bullguy_attack.scw -1 -1 -1 100 200 200 false ChestBone#3
42 BullGuySecondary basic_tank_bullguy_attack.scw -1 -1 -1 100 200 200 false ChestBone#3
43 BullGuyRecoil basic_tank_bullguy_recoil.scw -1 -1 -1 100 100 200 false ChestBone#4
44 BullGuyRecoil2 basic_tank_bullguy_recoil.scw -1 -1 -1 100 100 200 false ChestBone#4
45 BullGuyReload basic_tank_bullguy_reload.scw -1 -1 -1 100 100 100 false ChestBone#2
46 BullGuyPushback basic_tank_bullguy_idle.scw -1 -1 -1 100 200 400 false 5
47 ShamangirlIdle basic_female_shaman_idle.scw -1 -1 -1 100 100 true
48 ShamangirlWalk basic_female_shaman_run.scw -1 -1 -1 100 100 true 1
49 ShamangirlAttack basic_female_shaman_attack.scw -1 -1 -1 100 100 300 false ChestBone#3
50 ShamangirlSecondary basic_female_shaman_attack.scw -1 -1 -1 100 100 200 false ChestBone#3
51 ShamangirlRecoil basic_female_shaman_attack.scw -1 -1 -1 100 200 150 false ChestBone#4
52 ShamangirlReload basic_female_shaman_attack.scw -1 -1 -1 100 200 500 false ChestBone#2
53 ShamangirlPushback basic_female_shaman_attack.scw -1 -1 -1 200 300 500 false 5
54 UndertakerIdle undertaker_idle.scw -1 -1 -1 100 100 true
55 UndertakerAttack undertaker_recoil1.scw -1 -1 -1 100 100 false SpineBone#3
56 UndertakerWalk undertaker_walk.scw -1 -1 -1 100 100 true 1
57 UndertakerRecoil1 undertaker_recoil1.scw -1 -1 -1 100 100 false SpineBone#3
58 UndertakerUltiRecoil1 undertaker_ulti_recoil1.scw -1 -1 -1 100 10 3 false ChestBone#4
59 UndertakerUltiAttack undertaker_ulti_attack.scw -1 -1 -1 100 10 3 false ChestBone#3
60 UndertakerUipose undertaker_uipose1.scw -1 -1 -1 100 10 3 false ChestBone#3
61 UndertakerWin undertaker_win1.scw -1 -1 -1 200 false ChestBone#3
62 UndertakerWinloop undertaker_winloop1.scw -1 -1 -1 true ChestBone#3
63 UndertakerLose undertaker_lose1.scw -1 -1 -1 200 false ChestBone#3
64 UndertakerLoseloop undertaker_loseloop1.scw -1 -1 -1 true ChestBone#3
65 MariachiIdle mariachi_idle.scw -1 -1 -1 100 100 true
66 MariachiWalk mariachi_walk.scw -1 -1 -1 140 100 100 true 1
67 MariachiAttack mariachi_attack.scw -1 -1 -1 100 100 300 false ChestBone#3
68 MariachiSecondary mariachi_attack.scw -1 -1 -1 100 100 200 false ChestBone#3
69 MariachiRecoil mariachi_recoil.scw -1 -1 -1 100 200 150 false ChestBone#4
70 MariachiReload mariachi_reload.scw -1 -1 -1 100 200 200 false ChestBone#2
71 MariachiPushback mariachi_idle.scw -1 -1 -1 200 300 500 false 5
72 MariachiWin mariachi_win1.scw -1 -1 -1 50 50 false
73 MariachiWinloop mariachi_winloop1.scw -1 -1 -1 true
74 MariachiLose mariachi_lose1.scw -1 -1 -1 50 false
75 MariachiLoseloop mariachi_loseloop1.scw -1 -1 -1 true
76 CrowIdle crow_idle1.scw -1 -1 -1 100 100 true
77 CrowWalk crow_walk1.scw -1 -1 -1 200 100 100 true 1
78 CrowPrimary crow_attack1.scw -1 -1 -1 100 300 600 false ChestBone#3
79 CrowSecondary crow_attack2.scw -1 -1 -1 50 50 10 false 5
80 CrowRecoil crow_recoil1.scw -1 -1 -1 50 50 200 false ChestBone#4
81 CrowReload crow_idle1.scw -1 -1 -1 200 200 200 false ChestBone#2
82 CrowUipose crow_uipose1.scw -1 -1 -1 200 200 200 false
83 CrowPushback crow_idle1.scw -1 -1 -1 200 100 200 false 5
84 CrowWin crow_win1.scw -1 -1 -1 200 false
85 CrowWinloop crow_winloop1.scw -1 -1 -1 true
86 CrowLose crow_lose1.scw -1 -1 -1 200 false
87 CrowLoseloop crow_loseloop1.scw -1 -1 -1 true
88 BowGuyIdle bowdude_idle.scw -1 -1 -1 500 500 true
89 BowGuyWalk bowdude_walk.scw -1 -1 -1 150 500 500 true 1
90 BowGuyAttack bowdude_attack.scw -1 -1 -1 50 50 100 false PelvisBone#4+RLegBone#0+LLegBone#0
91 BowGuySecondary bowdude_ultiattack1.scw -1 -1 -1 50 50 100 false PelvisBone#4+RLegBone#0+LLegBone#0
92 BowGuyRecoil bowdude_recoil.scw -1 -1 -1 50 50 100 false PelvisBone#4+RLegBone#0+LLegBone#0
93 BowGuyRecoil2 bowdude_ultirecoil1.scw -1 -1 -1 50 50 100 false PelvisBone#4+RLegBone#0+LLegBone#0
94 BowGuyReload bowdude_idle.scw -1 -1 -1 100 100 100 false ChestBone#2
95 BowGuyPushback bowdude_idle.scw -1 -1 -1 100 200 400 false 5
96 BowGuyUIpose bowdude_menu.scw -1 -1 -1 500 500 true
97 BowGuyWin bowdude_win1.scw -1 -1 -1 200 false
98 BowGuyWinloop bowdude_winloop1.scw -1 -1 -1 true
99 BowGuyLose bowdude_lose1.scw -1 -1 -1 200 false
100 BowGuyLoseloop bowdude_loseloop1.scw -1 -1 -1 true
101 RickosheaIdle rickoshea_idle.scw -1 -1 -1 100 100 true
102 RickosheaWalk rickoshea_walk.scw -1 -1 -1 100 100 100 true 1
103 RickosheaPrimary rickoshea_attack1.scw -1 -1 -1 100 300 600 false ChestBone#3
104 RickosheaSecondary rickoshea_attack1.scw -1 -1 -1 100 300 600 false ChestBone#3
105 RickosheaRecoil rickoshea_recoil.scw -1 -1 -1 100 200 400 false ChestBone#4
106 RickosheaRecoil2 rickoshea_recoil.scw -1 -1 -1 100 200 400 false ChestBone#4
107 RickosheaReload rickoshea_reload.scw -1 -1 -1 200 200 200 false ChestBone#2
108 RickosheaUipose rickoshea_menu.scw -1 -1 -1 200 200 200 false
109 RickosheaPushback rickoshea_idle.scw -1 -1 -1 200 100 200 false 5
110 RickosheaWin rickoshea_win1.scw -1 -1 -1 200 false
111 RickosheaWinloop rickoshea_winloop1.scw -1 -1 -1 true
112 RickosheaLose rickoshea_lose1.scw -1 -1 -1 200 false
113 RickosheaLoseloop rickoshea_loseloop1.scw -1 -1 -1 true
114 JunkerIdle junker_idle1.scw -1 -1 -1 100 100 true
115 JunkerWalk junker_walk1.scw -1 -1 -1 200 100 100 true 1
116 JunkerPrimary junker_attack1.scw -1 -1 -1 100 300 600 false ChestBone#3
117 JunkerUltiAttack junker_ulti1.scw -1 -1 -1 200 200 10 false 5
118 JunkerRecoil junker_recoil1.scw -1 -1 -1 50 50 200 false ChestBone#4
119 JunkerUltiRecoil junker_ultirecoil1.scw -1 -1 -1 200 200 100 false 5
120 JunkerReload junker_idle1.scw -1 -1 -1 200 200 200 false ChestBone#2
121 JunkerUipose junker_uipose1.scw -1 -1 -1 200 200 200 false
122 JunkerPushback junker_idle1.scw -1 -1 -1 200 100 200 false 5
123 JunkerWin junker_win1.scw -1 -1 -1 200 false
124 JunkerWinloop junker_winloop1.scw -1 -1 -1 true
125 JunkerLose junker_lose1.scw -1 -1 -1 200 false
126 JunkerLoseloop junker_loseloop1.scw -1 -1 -1 true
127 BarkeepIdle barkeep_idle.scw -1 -1 -1 100 100 true
128 BarkeepWalk barkeep_walk.scw -1 -1 -1 120 100 100 true 1
129 BarkeepPrimary barkeep_attack1.scw -1 -1 -1 100 200 200 false ChestBone#3
130 BarkeepSecondary barkeep_attack1.scw -1 -1 -1 100 50 200 false ChestBone#3
131 BarkeepRecoil barkeep_recoil.scw -1 -1 -1 100 100 200 false ChestBone#4
132 BarkeepRecoil2 barkeep_recoil.scw -1 -1 -1 100 100 200 false ChestBone#4
133 BarkeepReload barkeep_reload.scw -1 -1 -1 200 200 200 false ChestBone#2
134 BarkeepUipose barkeep_uipose.scw -1 -1 -1 200 200 200 false
135 BarkeepPushback barkeep_idle.scw -1 -1 -1 200 100 200 false 5
136 BarkeepWin barkeep_win1.scw -1 -1 -1 200 false
137 BarkeepWinloop barkeep_winloop1.scw -1 -1 -1 true
138 BarkeepLose barkeep_lose1.scw -1 -1 -1 200 false
139 BarkeepLoseloop barkeep_loseloop1.scw -1 -1 -1 true
140 CactusIdle cactus_idle1.scw -1 -1 -1 100 100 true
141 CactusWalk cactus_walk1.scw -1 -1 -1 100 100 100 true 1
142 CactusPrimary cactus_attack1.scw -1 -1 -1 100 100 200 false ChestBone#4
143 CactusSecondary cactus_ultirecoil1.scw -1 -1 -1 50 50 200 false 5
144 CactusRecoil cactus_recoil1.scw -1 -1 -1 100 100 200 false ChestBone#4
145 CactusRecoil2 cactus_ultirecoil1.scw -1 -1 -1 50 50 200 false 5
146 CactusReload cactus_idle1.scw -1 -1 -1 200 200 200 false 5
147 CactusUipose cactus_uipose1.scw -1 -1 -1 200 200 true
148 CactusPushback cactus_idle1.scw -1 -1 -1 200 100 200 false 5
149 CactusWin cactus_win1.scw -1 -1 -1 200 false
150 CactusWinloop cactus_winloop1.scw -1 -1 -1 true
151 CactusLose cactus_lose1.scw -1 -1 -1 200 false
152 CactusLoseloop cactus_loseloop1.scw -1 -1 -1 true
153 LouchadorIdle louchador_idle.scw -1 -1 -1 500 500 true
154 LouchadorWalk louchador_walk.scw -1 -1 -1 150 120 200 true 1
155 LouchadorPrimary louchador_attack1.scw -1 -1 -1 100 100 50 false ChestBone#3
156 LouchadorSecondary louchador_ulti_attack1.scw -1 -1 -1 100 100 false ChestBone#3
157 LouchadorRecoil louchador_recoil.scw -1 -1 -1 1 100 200 false PelvisBone#4+RLegBone#0+LLegBone#0
158 LouchadorReload louchador_idle.scw -1 -1 -1 200 500 500 false ChestBone#2
159 LouchadorPushback louchador_idle.scw -1 -1 -1 100 100 400 false 5
160 LouchadorUipose louchador_menu.scw -1 -1 -1 500 500 true
161 LouchadorRecoil2 louchador_recoil2.scw -1 -1 -1 1 100 200 false PelvisBone#4+RLegBone#0+LLegBone#0
162 LouchadorWin luchador_win1.scw -1 -1 -1 200 false 5
163 LouchadorWinloop luchador_winloop1.scw -1 -1 -1 true 1
164 LouchadorLose luchador_lose1.scw -1 -1 -1 200 false 5
165 LouchadorLoseloop luchador_loseloop1.scw -1 -1 -1 true 1
166 ShamanIdle shaman_idle1.scw -1 -1 -1 100 100 true
167 ShamanWalk shaman_walk1.scw -1 -1 -1 200 100 100 true 1
168 ShamanAttack shaman_attack1.scw -1 -1 -1 100 100 300 false ChestBone#3
169 ShamanSecondary shaman_attack1.scw -1 -1 -1 100 100 200 false ChestBone#3
170 ShamanRecoil shaman_recoil1.scw -1 -1 -1 100 100 100 false PelvisBone#4+RLegBone#0+LLegBone#0
171 ShamanReload shaman_idle1.scw -1 -1 -1 100 200 500 false ChestBone#2
172 ShamanPushback shaman_idle1.scw -1 -1 -1 200 300 500 false 5
173 ShamanUipose shaman_uipose1.scw -1 -1 -1 200 300 500 false 5
174 ShamanWin shaman_win1.scw -1 -1 -1 200 false 5
175 ShamanWinloop shaman_winloop1.scw -1 -1 -1 true 1
176 ShamanLose shaman_lose1.scw -1 -1 -1 200 false 5
177 ShamanLoseloop shaman_loseloop1.scw -1 -1 -1 true 1
178 ShellyIdle shelly_idle.scw -1 -1 -1 100 100 true
179 ShellyWalk shelly_walk.scw -1 -1 -1 100 100 true 1
180 ShellyPrimary shelly_attack1.scw -1 -1 -1 100 100 300 false ChestBone#3
181 ShellySecondary shelly_attack1.scw -1 -1 -1 100 100 200 false ChestBone#3
182 ShellyRecoil shelly_recoil1.scw -1 -1 -1 100 200 150 false ChestBone#4
183 ShellyRecoil2 shelly_recoil1.scw -1 -1 -1 100 200 100 false ChestBone#4
184 ShellyReload shelly_reload.scw -1 -1 -1 200 10 100 false ChestBone#2
185 ShellyPushback shelly_pushback.scw -1 -1 -1 100 100 200 false 5
186 ShellyUipose shelly_uipose.scw -1 -1 -1 100 100 200 false 5
187 ShellyWin shelly_win1.scw -1 -1 -1 200 false 5
188 ShellyWinloop shelly_winloop1.scw -1 -1 -1 true 1
189 ShellyLose shelly_lose1.scw -1 -1 -1 200 false 5
190 ShellyLoseloop shelly_loseloop1.scw -1 -1 -1 true 1
191 BearIdle bear_idle1.scw -1 -1 -1 100 100 true
192 BearWalk bear_walk1.scw -1 -1 -1 100 100 100 true 1
193 BearAttack bear_attack1.scw -1 -1 -1 100 200 150 false ChestBone#4
194 BearRecoil bear_recoil1.scw -1 -1 -1 1 1 50 false ChestBone#4
195 BearPushback bear_idle1.scw -1 -1 -1 200 300 500 false 5
196 BrockIdle brock_idle1.scw -1 -1 -1 100 100 true
197 BrockWalk brock_walk1.scw -1 -1 -1 150 100 100 true 1
198 BrockPrimary brock_attack1.scw -1 -1 -1 1 100 100 false PelvisBone#4
199 BrockSecondary brock_ultiattack1.scw -1 -1 -1 1 100 100 false PelvisBone#4
200 BrockRecoil brock_recoil1.scw -1 -1 -1 1 100 100 false PelvisBone#4
201 BrockRecoil2 brock_ultirecoil1.scw -1 -1 -1 1 100 100 false PelvisBone#4
202 BrockReload brock_idle1.scw -1 -1 -1 100 200 500 false ChestBone#2
203 BrockPushback brock_idle1.scw -1 -1 -1 200 300 500 false 5
204 BrockUipose brock_uipose1.scw -1 -1 -1 200 300 500 false 5
205 BrockWin brock_win1.scw -1 -1 -1 200 false 5
206 BrockWinloop brock_winloop1.scw -1 -1 -1 true 5
207 BrockLose brock_lose1.scw -1 -1 -1 200 false 5
208 BrockLoseloop brock_loseloop1.scw -1 -1 -1 true 5
209 BullIdle bull_idle.scw -1 -1 -1 500 500 true
210 BullWalk bull_run.scw -1 -1 -1 500 500 true 1
211 BullPrimary bull_attack.scw -1 -1 -1 100 200 200 false ChestBone#3
212 BullSecondary bull_charge.scw -1 -1 -1 100 200 200 true ChestBone#4
213 BullRecoil bull_recoil.scw -1 -1 -1 100 100 200 false ChestBone#4
214 BullRecoil2 bull_recoil.scw -1 -1 -1 100 100 200 false ChestBone#4
215 BullReload bull_idle.scw -1 -1 -1 100 100 100 false ChestBone#2
216 BullPushback bull_idle.scw -1 -1 -1 100 200 400 false 5
217 BullUipose bull_menu.scw -1 -1 -1 200 300 500 false 5
218 BullRockIdle bull_rock_idle.scw -1 -1 -1 500 500 true
219 BullRockWalk bull_rock_run.scw -1 -1 -1 140 500 500 true 1
220 BullRockPrimary bull_rock_attack.scw -1 -1 -1 100 200 200 false ChestBone#3
221 BullRockSecondary bull_rock_charge.scw -1 -1 -1 100 200 200 true ChestBone#4
222 BullRockRecoil bull_rock_recoil.scw -1 -1 -1 100 100 200 false ChestBone#4
223 BullRockRecoil2 bull_rock_recoil.scw -1 -1 -1 100 100 200 false ChestBone#4
224 BullRockReload bull_rock_idle.scw -1 -1 -1 100 100 600 false ChestBone#2
225 BullRockPushback bull_rock_idle.scw -1 -1 -1 100 200 400 false 5
226 BullRockUipose bull_rock_menu.scw -1 -1 -1 200 300 500 false 5
227 BullRockWin bull_rock_win1.scw -1 -1 -1 200 false 5
228 BullRockWinloop bull_rock_winloop1.scw -1 -1 -1 true 5
229 BullRockLose bull_rock_lose1.scw -1 -1 -1 200 false 5
230 BullRockLoseloop bull_rock_loseloop1.scw -1 -1 -1 true 5
231 SniperIdle sniper_idle1.scw -1 -1 -1 100 100 true
232 SniperWalk sniper_walk1.scw -1 -1 -1 150 100 100 true 1
233 SniperAttack sniper_attack1.scw -1 -1 -1 50 50 200 false 5
234 SniperSecondary sniper_ulti1.scw -1 -1 -1 50 50 200 false 5
235 SniperRecoil sniper_recoil1.scw -1 -1 -1 50 50 200 false 5
236 SniperReload sniper_idle1.scw -1 -1 -1 100 200 500 false ChestBone#2
237 SniperPushback sniper_idle1.scw -1 -1 -1 200 300 500 false 5
238 SniperUipose sniper_idle1.scw -1 -1 -1 200 300 500 false 5
239 SniperWin sniper_win1.scw 0 26 -1 false 5
240 SniperWinloop sniper_win1.scw 26 60 -1 true 1
241 SniperLose sniper_lose1.scw 0 30 -1 false 5
242 SniperLoseloop sniper_lose1.scw 30 39 -1 true 1
243 Ball ball_geo.scw -1 -1 -1 true
244 NinjaIdle ninja_idle.scw -1 -1 -1 100 100 true
245 NinjaWalk ninja_walk.scw 0 19 -1 100 100 true 1
246 NinjaPrimary ninja_attack1.scw 0 2 -1 100 100 300 false PelvisBone#4+RLegBone#0+LLegBone#0
247 NinjaSecondary ninja_ulti1.scw 0 2 -1 100 100 200 false PelvisBone#4+RLegBone#0+LLegBone#0
248 NinjaRecoil ninja_attack1.scw 4 15 -1 100 200 150 false PelvisBone#4+RLegBone#0+LLegBone#0
249 NinjaRecoil2 ninja_ulti1.scw 0 15 -1 100 200 100 false PelvisBone#4+RLegBone#0+LLegBone#0
250 NinjaReload ninja_idle.scw -1 -1 -1 200 10 100 false ChestBone#2
251 NinjaPushback ninja_idle.scw -1 -1 -1 100 100 200 false 5
252 NinjaUipose ninja_idle.scw -1 -1 -1 100 100 200 false 5
253 NinjaWin ninja_win1.scw 0 32 -1 200 false 5
254 NinjaWinloop ninja_win1.scw 32 40 -1 true 1
255 NinjaLose ninja_lose1.scw 0 20 -1 200 false 5
256 NinjaLoseloop ninja_lose1.scw 20 30 -1 true 1
257 MinigunnerIdle minigunner_idle.scw 0 39 -1 100 100 true PelvisBone#4
258 MinigunnerWalk minigunner_walk.scw -1 -1 -1 140 500 500 true 1
259 MinigunnerPrimary minigunner_idle.scw -1 -1 -1 100 200 200 false ChestBone#3
260 MinigunnerSecondary minigunner_ulti1.scw 0 3 -1 100 100 200 true ChestBone#4
261 MinigunnerRecoil minigunner_idle.scw -1 -1 -1 100 100 200 false ChestBone#4
262 MinigunnerRecoil2 minigunner_ulti1.scw 0 15 -1 100 100 200 false ChestBone#4
263 MinigunnerReload minigunner_idle.scw -1 -1 -1 100 100 600 false ChestBone#2
264 MinigunnerPushback minigunner_idle.scw -1 -1 -1 100 200 400 false 5
265 MinigunnerUipose minigunner_idle.scw -1 -1 -1 200 300 500 false 5
266 MinigunnerWin minigunner_win1.scw 0 32 -1 200 false 5
267 MinigunnerWinloop minigunner_win1.scw 33 57 -1 true 5
268 MinigunnerLose minigunner_lose1.scw 0 40 -1 200 false 5
269 MinigunnerLoseloop minigunner_lose1.scw 40 45 -1 true 5
270 BarrelbotIdle barrelbot_idle.scw -1 -1 -1 100 100 true
271 BarrelbotWalk barrelbot_walk.scw -1 -1 -1 150 100 100 true 1
272 BarrelbotPrimary barrelbot_idle.scw -1 -1 -1 200 200 100 false ChestBone#3
273 BarrelbotSecondary barrelbot_charge.scw -1 -1 -1 1 1 1 true 5
274 BarrelbotRecoil barrelbot_recoil.scw -1 -1 -1 200 200 100 false ChestBone#4
275 BarrelbotRecoil2 barrelbot_recoil2.scw -1 -1 -1 200 200 100 false ChestBone#4
276 BarrelbotReload barrelbot_recoil.scw -1 -1 -1 800 800 800 false ChestBone#2
277 BarrelbotUipose barrelbot_uipose.scw -1 -1 -1 200 200 200 false
278 BarrelbotPushback barrelbot_idle.scw -1 -1 -1 200 100 200 false 5
279 BarrelbotWin barrelbot_win1.scw 0 28 -1 200 false
280 BarrelbotWinloop barrelbot_win1.scw 29 88 -1 true
281 BarrelbotLose barrelbot_lose1.scw 0 67 -1 200 false
282 BarrelbotHide barrelbot_signature.scw -1 -1 -1 200 200 100 true
283 BarrelbotLoseloop barrelbot_lose1.scw 68 68 -1 true
284 RangedBotIdle rangedbot_idle.scw -1 -1 -1 100 100 true
285 RangedBotWalk rangedbot_walk.scw -1 -1 -1 100 100 100 true 1
286 RangedBotPrimary rangedbot_attack1.scw -1 -1 -1 100 300 600 false ChestBone#3
287 RangedBotSecondary rangedbot_attack1.scw -1 -1 -1 100 300 600 false ChestBone#3
288 RangedBotRecoil rangedbot_recoil.scw -1 -1 -1 100 200 400 false ChestBone#4
289 RangedBotRecoil2 rangedbot_recoil.scw -1 -1 -1 100 200 400 false ChestBone#4
290 RangedBotReload rangedbot_reload.scw -1 -1 -1 200 200 200 false ChestBone#2
291 RangedBotUipose rangedbot_menu.scw -1 -1 -1 200 200 200 false
292 RangedBotPushback rangedbot_idle.scw -1 -1 -1 200 100 200 false 5
293 RangedBotWin rangedbot_win1.scw -1 -1 -1 200 false
294 RangedBotWinloop rangedbot_winloop1.scw -1 -1 -1 true
295 RangedBotLose rangedbot_lose1.scw -1 -1 -1 200 false
296 RangedBotLoseloop rangedbot_loseloop1.scw -1 -1 -1 true
297 FastMeleeBotIdle fastmeleebot_idle.scw -1 -1 -1 500 500 true
298 FastMeleeBotWalk fastmeleebot_walk.scw -1 -1 -1 150 120 200 true 1
299 FastMeleeBotPrimary fastmeleebot_shoot.scw -1 -1 -1 100 100 50 false ChestBone#3
300 FastMeleeBotSecondary fastmeleebot_shoot.scw -1 -1 -1 100 100 false ChestBone#3
301 FastMeleeBotRecoil fastmeleebot_recoil.scw -1 -1 -1 1 100 200 false PelvisBone#4+RLegBone#0+LLegBone#0
302 FastMeleeBotReload fastmeleebot_idle.scw -1 -1 -1 200 500 500 false ChestBone#2
303 FastMeleeBotPushback fastmeleebot_idle.scw -1 -1 -1 100 100 400 false 5
304 FastMeleeBotUipose fastmeleebot_idle.scw -1 -1 -1 500 500 true
305 FastMeleeBotRecoil2 fastmeleebot_recoil.scw -1 -1 -1 1 100 200 false PelvisBone#4+RLegBone#0+LLegBone#0
306 FastMeleeBotWin fastmeleebot_idle.scw -1 -1 -1 200 false 5
307 FastMeleeBotWinloop fastmeleebot_idle.scw -1 -1 -1 true 1
308 FastMeleeBotLose fastmeleebot_idle.scw -1 -1 -1 200 false 5
309 FastMeleeBotLoseloop fastmeleebot_idle.scw -1 -1 -1 true 1
310 MeleeBotIdle meleebot_idle.scw -1 -1 -1 500 500 true
311 MeleeBotWalk meleebot_walk.scw -1 -1 -1 150 120 200 true 1
312 MeleeBotPrimary meleebot_idle.scw -1 -1 -1 100 100 50 false ChestBone#3
313 MeleeBotSecondary meleebot_idle.scw -1 -1 -1 100 100 false ChestBone#3
314 MeleeBotRecoil recoil.scw -1 -1 -1 1 100 200 false PelvisBone#4+RLegBone#0+LLegBone#0
315 MeleeBotReload meleebot_idle.scw -1 -1 -1 200 500 500 false ChestBone#2
316 MeleeBotPushback meleebot_idle.scw -1 -1 -1 100 100 400 false 5
317 MeleeBotUipose meleebot_idle.scw -1 -1 -1 500 500 true
318 MeleeBotRecoil2 recoil_2.scw -1 -1 -1 1 100 200 false PelvisBone#4+RLegBone#0+LLegBone#0
319 MeleeBotWin meleebot_idle.scw -1 -1 -1 200 false 5
320 MeleeBotWinloop meleebot_idle.scw -1 -1 -1 true 1
321 MeleeBotLose meleebot_idle.scw -1 -1 -1 200 false 5
322 MeleeBotLoseloop meleebot_idle.scw -1 -1 -1 true 1
323 BossBotIdle bossbot_idle.scw -1 -1 -1 500 500 true
324 BossBotWalk bossbot_walk.scw -1 -1 -1 150 120 200 true 1
325 BossBotPrimary bossbot_shoot_recoil.scw -1 -1 -1 1 100 200 false ChestBone#3
326 BossBotSecondary bossbot_idle.scw -1 -1 -1 100 100 false ChestBone#3
327 BossBotRecoil bossbot_recoil_1.scw -1 -1 -1 1 100 200 false PelvisBone#4+RLegBone#0+LLegBone#0
328 BossBotReload bossbot_idle.scw -1 -1 -1 200 500 500 false ChestBone#2
329 BossBotPushback bossbot_idle.scw -1 -1 -1 100 100 400 false 5
330 BossBotUipose bossbot_idle.scw -1 -1 -1 500 500 true
331 BossBotRecoil2 bossbot_recoil_2.scw -1 -1 -1 1 100 200 false PelvisBone#4+RLegBone#0+LLegBone#0
332 BossBotWin bossbot_idle.scw -1 -1 -1 200 false 5
333 BossBotWinloop bossbot_idle.scw -1 -1 -1 true 1
334 BossBotLose bossbot_idle.scw -1 -1 -1 200 false 5
335 BossBotLoseloop bossbot_idle.scw -1 -1 -1 true 1

View file

@ -0,0 +1,12 @@
"Name","TID","Disabled","ExistsApple","ExistsAndroid","Diamonds","USD","Order","IconExportName","StarterPackNumber","GatchaBox","XpLevelReq","ValueFactor"
"String","String","boolean","boolean","boolean","int","int","int","string","int","int","int","int"
"com.supercell.laser.gempack0","TID_DIAMOND_PACK_1",,"TRUE","TRUE",30,199,1,"shop_gem_fistful",,,,
"com.supercell.laser.gempack1","TID_DIAMOND_PACK_2",,"TRUE","TRUE",80,499,2,"shop_gem_bagful",,,,
"com.supercell.laser.gempack2","TID_DIAMOND_PACK_3",,"TRUE","TRUE",170,999,3,"shop_gem_satchel",,,,
"com.supercell.laser.gempack3","TID_DIAMOND_PACK_4",,"TRUE","TRUE",350,1999,4,"shop_gem_bucket",,,,
"com.supercell.laser.gempack4","TID_DIAMOND_PACK_5",,"TRUE","TRUE",900,4999,5,"shop_gem_crate",,,,
"com.supercell.laser.gempack5","TID_DIAMOND_PACK_6",,"TRUE","TRUE",1850,9999,6,"shop_gem_safe",,,,
"com.supercell.laser.starterpack1","TID_STARTER_PACK_1",,"TRUE","TRUE",80,199,0,,1,3,5,5
"com.supercell.laser.starterpack2","TID_STARTER_PACK_2",,"TRUE","TRUE",170,499,0,,2,3,15,3
"com.supercell.laser.starterpack3","TID_STARTER_PACK_3",,"TRUE","TRUE",350,999,0,,3,3,25,2
"com.supercell.laser.starterpack4","TID_STARTER_PACK_4",,"TRUE","TRUE",700,1999,0,,4,3,35,2
1 Name TID Disabled ExistsApple ExistsAndroid Diamonds USD Order IconExportName StarterPackNumber GatchaBox XpLevelReq ValueFactor
2 String String boolean boolean boolean int int int string int int int int
3 com.supercell.laser.gempack0 TID_DIAMOND_PACK_1 TRUE TRUE 30 199 1 shop_gem_fistful
4 com.supercell.laser.gempack1 TID_DIAMOND_PACK_2 TRUE TRUE 80 499 2 shop_gem_bagful
5 com.supercell.laser.gempack2 TID_DIAMOND_PACK_3 TRUE TRUE 170 999 3 shop_gem_satchel
6 com.supercell.laser.gempack3 TID_DIAMOND_PACK_4 TRUE TRUE 350 1999 4 shop_gem_bucket
7 com.supercell.laser.gempack4 TID_DIAMOND_PACK_5 TRUE TRUE 900 4999 5 shop_gem_crate
8 com.supercell.laser.gempack5 TID_DIAMOND_PACK_6 TRUE TRUE 1850 9999 6 shop_gem_safe
9 com.supercell.laser.starterpack1 TID_STARTER_PACK_1 TRUE TRUE 80 199 0 1 3 5 5
10 com.supercell.laser.starterpack2 TID_STARTER_PACK_2 TRUE TRUE 170 499 0 2 3 15 3
11 com.supercell.laser.starterpack3 TID_STARTER_PACK_3 TRUE TRUE 350 999 0 3 3 25 2
12 com.supercell.laser.starterpack4 TID_STARTER_PACK_4 TRUE TRUE 700 1999 0 4 3 35 2

View file

@ -0,0 +1,346 @@
"Name","NumberValue","BooleanValue","TextValue","NumberArray","StringArray","AltStringArray"
"String","int","boolean","string","int","String","String"
"FEEDBACK_EMAIL",,,,,,
"FEEDBACK_EMAIL_ANDROID",,,,,,
"GAME_FACEBOOK_URL",,,,,,
"GAME_WEIBO_URL",,,,,,
"GAME_APPBANK_URL",,,,,,
"GAME_EXTERNAL_URL",,,,,,
"GAME_TWITTER_URL",,,,,,
"GAME_TWITTER_URL_JP",,,,,,
"TOS_URL",,,"http://www.supercell.net/terms-of-service",,,
"PRIVACY_POLICY_URL_JP",,,"http://supercell.co.jp/privacy-policy.html",,,
"TOS_URL_JP",,,"http://supercell.co.jp/terms-of-service.html",,,
"PRIVACY_POLICY_URL_KR",,,,,,
"TOS_URL_KR",,,,,,
"HELP_CENTER_LANGUAGES",,,,,"EN",
,,,,,"DE",
,,,,,"IT",
,,,,,"FR",
,,,,,"ES",
,,,,,"PT",
,,,,,"NL",
,,,,,"CN",
,,,,,"JP",
,,,,,"KR",
,,,,,"TR",
,,,,,"NO",
,,,,,"RU",
"FAQ_URL",,,,,,
"FORUMS_URL",,,,,,
"PRIVACY_POLICY_URL",,,"http://www.supercell.net/privacy-policy",,,
"FEEDBACK_CATEGORIES",,,,,"Purchasing Issue",
,,,,,"Connection Issue",
,,,,,"Report Problem",
,,,,,"Feedback",
,,,,,"Lost Village",
,,,,,"Account Locked",
"FEEDBACK_CATEGORY_BANNED",,,"Banned",,,
"APP_RATE_XP_LEVEL",11,,,,,
"COME_BACK_NOTIFICATION_DELAY_HOURS_SMALL",48,,,,,
"COME_BACK_NOTIFICATION_DELAY_HOURS_MEDIUM",120,,,,,
"COME_BACK_NOTIFICATION_DELAY_HOURS_LARGE",336,,,,,
"GAMECENTER_REAUTHORIZE",,"FALSE",,,,
"BILLING_PACK_NAMES_FROM_CSV",,"FALSE",,,,
"LOW_MEM_DEVICES",,,,,"iPod1",
,,,,,"iPod2",
,,,,,"iPod3",
,,,,,"iPod4",
,,,,,"iPad1",
,,,,,"iPhone2",
,,,,,"st25i",
"MEDIUM_GFX_DEVICES",,,,,"iPad2,1",
,,,,,"iPad2,2",
,,,,,"iPad2,3",
,,,,,"iPad2,4",
,,,,,"iPod5",
"LOW_GFX_DEVICES",,,,,"iPod1",
,,,,,"iPod2",
,,,,,"iPod3",
,,,,,"iPod4",
,,,,,"iPad1",
,,,,,"iPhone2",
,,,,,"iPhone3",
,,,,,"iPhone4",
,,,,,"iPad2,5",
,,,,,"iPad2,6",
,,,,,"iPad2,7",
"DROID_SANS_FALLBACK_ON_LOW_MEM_DEVICES",,"TRUE",,,,
"GOOGLE_SERVICE_ACHIEVEMENTS_BUTTON",,"TRUE",,,,
"ASH_CNT",250,,,,,
"ASH_CNT_LOW",120,,,,,
"ASH_CNT_COMBAT",40,,,,,
"ASH_CNT_COMBAT_LOW",0,,,,,
"SNOWFLAKE_CNT",0,,,,,
"SNOWFLAKE_CNT_LOW",0,,,,,
"SNOWFLAKE_CNT_COMBAT",0,,,,,
"SNOWFLAKE_CNT_COMBAT_LOW",0,,,,,
"PARTNER_AFTER_LOGIN",,"TRUE",,,,
"LOAD_DROID_SANS_FALLBACK_MANUALLY",,"TRUE",,,,
"LOAD_DROID_SANS_FALLBACK_MANUALLY_ANDROID",,"FALSE",,,,
"ANDROID_LOW_GFX_DEVICES",,,,,"GT-N7000",
,,,,,"GT-i8190N",
,,,,,"U8950",
,,,,,"SM-T211",
"ANDROID_HIGH_MEMORY_LIMIT",900,,,,,
"ANDROID_MEDIUM_MEMORY_LIMIT",600,,,,,
"SEND_EVENTS_TO_FB",,"FALSE",,,,
"SEND_EVENTS_TO_TAPJOY",,"TRUE",,,,
"SEND_EVENTS_TO_ADCOLONY",,"FALSE",,,,
"SEND_EVENTS_TO_INMOBI",,"TRUE",,,,
"SEND_EVENTS_TO_MOBILE_APP_TRACKER",,"TRUE",,,,
"LIVE_REPLAY_PRESIMULATE_MAX_SUBTICKS_PER_FRAME",120,,,,,
"LIVE_REPLAY_PRESIMULATE_MAX_SUBTICKS_TOTAL",14400,,,,,
"WAR_COOLDOWN_MAX_DISPLAY_TIME",86400,,,,,
"INITIAL_ZOOM_TABLET",90,,,,,
"INITIAL_ZOOM_PHONE_WIDESCREEN",100,,,,,
"INITIAL_ZOOM_PHONE",100,,,,,
"MAX_WAR_TROOP_MESSAGE_LENGTH",40,,,,,
"DISCONNECT_IF_NETWORK_UNREACHABLE",,"FALSE",,,,
"NETWORK_UNREACHABLE_TIMEOUT",30,,,,,
"CLOSE_EXIT_CONFIRMATION_ON_BACK_KEY",,"TRUE",,,,
"LOADING_ANIM_DISPLAY_DELAY",1000,,,,,
"SHOW_GEM_BALANCE_IN_JP",,"TRUE",,,,
"LIVE_REPLAY_SPEEDUP_TO_CATCHUP_TO_LIVE_FEED",,"FALSE",,,,
"POWER_SAVE_MODE_LESS_ENDTURN_MESSAGES",,"TRUE",,,,
"WALL_ANIMATE_CYCLE",45,,,,,
"WALL_ANIMATE_CYCLE_LOW_END",90,,,,,
"USE_CLOUDS_FOR_WAR_TRANSITION",,"FALSE",,,,
"WAR_MAP_SHOW_STARS_IN_REAL_TIME",,"TRUE",,,,
"ENABLE_KR_CALL_CENTER",,"TRUE",,,,
"ENABLE_ALLIANCE_WARS",,"TRUE",,,,
"ENABLE_OLD_WARS",,"TRUE",,,,
"ENABLE_WAR_HISTORY_MENU",,"TRUE",,,,
"ENABLE_WAR_STREAM",,"TRUE",,,,
"GOOGLE_SERVICE_ACHIEVEMENTS",,"FALSE",,,,
"GOOGLE_SERVICE_REAUTHORIZE",,,,,,
"GOOGLE_SERVICE_POPUP_AFTER_FIRST_PURCHASE",,"TRUE",,,,
"GOOGLE_SERVICE_POPUP_AFTER_TOWN_HALL_LEVEL",3,,,,,
"GOOGLE_SERVICE_POPUP_SHOW_AFTER_EACH_TOWNHALL",,"TRUE",,,,
"ENABLE_CHAT_IN_VISIT",,"TRUE",,,,
"ENABLE_CHAT_IN_CLOUDS",,"TRUE",,,,
"ENABLE_CHAT_IN_REPLAY",,"TRUE",,,,
"CLOUD_CHAT_TIME_LIMIT_SECONDS",4,,,,,
"CLOUD_CHAT_TROPHY_LIMIT",3600,,,,,
"CLOUD_CHAT_TROPHY_LIMIT_V2",2000,,,,,
"USE_LOWRES_INGAME_ASSETS_IN_MEDIUM",,"TRUE",,,,
"CLOSE_TROOP_TRAINING_IN_TUTORIAL",,"FALSE",,,,
"RECOVER_EDIT_MODE_SESSION",,"TRUE",,,,
"IN_APP_RETRY_LIMIT",4,,,,,
"SHOW_BUBBLE_ICON_ON_BROKEN_TRAPS",,"FALSE",,,,
"DISCONNECT_IN_APPS",,"FALSE",,,,
"RETRY_PURCHASES_IN_SHOP",,"TRUE",,,,
"RECONNECT_AFTER_SLEEPING_SECONDS",180,,,,,
"SHOW_GEMS_PURCHASE_BUTTON_DURING_TUTORIAL",,"FALSE",,,,
"VILLAGE_EDIT_MODE_MINIMUM_TH_LEVEL",2,,,,,
"CONTENT_UPDATE_HASH_CHECK",,"TRUE",,,,
"SEND_PERFORMANCE_EVENTS",,"FALSE",,,,
"SEND_PERFORMANCE_EVENTS_ANDROID",,"FALSE",,,,
"PERFORMANCE_EVENTS_INTERVAL_SECONDS",99999,,,,,
"PERFORMANCE_EVENTS_INTERVAL_SECONDS_ANDROID",60,,,,,
"HARD_BIND_TOWN_HALL_LEVEL",4,,,,,
"SCALE_UNIT_UI_IN_BATTLE",,"TRUE",,,,
"USE_DEVICE_LINK",,"TRUE",,,,
"DISABLE_MASK_FROM_EMPTY_INPUT_FIELD",,"TRUE",,,,
"HIDE_ISO_ENGINE_IN_BIG_POPUPS",,"TRUE",,,,
"HIGE_ISO_ENGINE_UNDER_CHAT",,"TRUE",,,,
"HIDE_ISO_ENGINE_IN_SHOP",,"TRUE",,,,
"ONLY_INSTALLED_FACEBOOK_FRIENDS",,"TRUE",,,,
"CONFIRM_WORD_MAX_LENGTH",15,,,,,
"HUD_PRINT_TIME",6,,,,,
"HUD_PRINT_TIME_LONG",30,,,,,
"PAYMENT_LIMIT_CONFIRMATION_ENABLED",,"FALSE",,,,
"PAYMENT_LIMIT_CONFIRMATION_USD",15000,,,,,
"PAYMENT_LIMIT_CONFIRMATION_TIME",15,,,,,
"SHOW_DONATION_STATS_FOR_ALL_CLANS",,"TRUE",,,,
"USE_NEW_LOADING_BAR_LOGIC",,"TRUE",,,,
"HIGH_SCORE_EMPTY_LINES",,,,10,,
,,,,50,,
,,,,100,,
,,,,150,,
,,,,200,,
"SHOW_IAP_NOTIFICATION_POPUP",,"TRUE",,,,
"SEND_ONLY_INSTALL_EVENTS_TO_APP_TRACKER",,"FALSE",,,,
"DEFAULT_TO_LOCAL_HIGHSCORES",,"FALSE",,,,
"ENABLE_LOCAL_RANKINGS",,"TRUE",,,,
"DEFAULT_TO_LOCAL_CLAN_HIGHSCORES",,"FALSE",,,,
"ENABLE_LOCAL_CLAN_RANKINGS",,"TRUE",,,,
"USE_ARMY_READY_NOTIFICATION",,"TRUE",,,,
"USE_SPELLS_READY_NOTIFICATION",,"TRUE",,,,
"USE_LABORATORY_UPGRADE_READY_NOTIFICATION",,"TRUE",,,,
"USE_WALL_MOVE_TOOL",,"TRUE",,,,
"USE_HERO_HEALTH_FULL_NOTIFICATION",,"FALSE",,,,
"LOW_END_WALL_CORNERS",,"TRUE",,,,
"REPEAT_ATTACK_INSTRUCTION_TIME",5,,,,,
"SWITCH_CONFIRMATION_XP_LEVEL",7,,,,,
"DISABLE_ANIMATOR_RESET",,"FALSE",,,,
"BUFFER_SERVER_COMMANDS",,"TRUE",,,,
"NO_MONEY_COLOR_RED",255,,,,,
"NO_MONEY_COLOR_GREEN",123,,,,,
"NO_MONEY_COLOR_BLUE",114,,,,,
"ACHIEVEMENTS_ENABLED",,"TRUE",,,,
"GAME_CENTER_ACHIEVEMENTS_ENABLED",,"TRUE",,,,
"GAME_CENTER_CHALLENGES_ENABLED",,"TRUE",,,,
"MAX_ALLIANCE_SEARCH_TROPHIES",50000,,,,,
"RED_CAMPAIGN_ENABLED",,"FALSE",,,,
"SHOW_NEWS_INDICATOR_XP_LIMIT",10,,,,,
"SEND_GC_ACHIEVEMENT_0_PROGRESS",,"FALSE",,,,
"USE_GC_SEND_ALL_ACHIEVEMENTS",,"TRUE",,,,
"SEND_GC_ACHIEVEMENT_PROGRESS_ONCE",,"TRUE",,,,
"HELPSHIFT_ENABLED",,"TRUE",,,,
"DISABLE_HELPSHIFT_CONTACT_US_FROM_NON_PAYING",,"FALSE",,,,
"DISABLE_STARTUP_CONSTANT_CONNECTION_FIX",,"FALSE",,,,
"HERO_HEALTH_WARNING_LEVEL",40,,,,,
"KEEPALIVE_INTERVAL_SECONDS",5,,,,,
"DISCONNECT_IF_KEEPALIVE_IS_BEHIND",,"TRUE",,,,
"KEEPALIVE_TIMEOUT",30,,,,,
"KEEPALIVE_SHOW_WARNING_AFTER_SECONDS",10,,,,,
"USE_RTT_FOR_THUMBNAILS",,"TRUE",,,,
"USE_DEFAULT_USER_NAME",,"FALSE",,,,
"PARENTS_GUIDE_URL",,,"http://www.supercell.net/parents",,,
"FORGET_WAR_PARTICIPANTS_WHEN_WAR_MAP_CLOSES",,"TRUE",,,,
"SHOW_VILLAGE_THUMBNAIL_ON_PROFILE",,"TRUE",,,,
"ALWAYS_FORCE_VALID_WAR_SIZE_IN_WAR_PARTICIPANTS_SCREEN",,"FALSE",,,,
"ONLY_SHOW_WAR_PREFERENCE_IN_CLAN_LIST",,"TRUE",,,,
"CLAN_BADGE_SCROLLER_SNAP_AGRESSIVENESS",200,,,,,
"SHOW_SUPPORT_TARGETING_ICON",,"FALSE",,,,
"MAX_INSTRUCTOR_TH_LEVEL",0,,,,,
"ENABLE_SC_CACHING",,"TRUE",,,,
"ENABLE_SC_CACHE_LOADING",,"TRUE",,,,
"SC_CACHE_FREE_SPACE_LIMIT",200,,,,,
"SC_CACHE_FREE_SPACE_LIMIT_ANDROID",400,,,,,
"SC_CACHE_USE_MODULO",,,,,,
"INSTRUCTOR_RECOMMENDS_PVP",,"FALSE",,,,
"REMOVE_INSTRUCTOR_AFTER_CLAN_CASTLE_REPAIR",,"FALSE",,,,
"INSTRUCTOR_MIN_IDLE_TIME_SEC",5,,,,,
"INSTRUCTOR_MAX_IDLE_TIME_SEC",10,,,,,
"INSTRUCTOR_MIN_GOLD_PERCENT_FOR_RECOMMENDING_RAID",25,,,,,
"INSTRUCTOR_MIN_ELIXIR_PERCENT_FOR_RECOMMENDING_RAID",25,,,,,
"INSTRUCTOR_TIME_TO_HIDE_BUBBLE_AFTER_TAP_IN_SECONDS",10,,,,,
"SHOW_SAFE_ZONE_WHEN_BUILDING_SELECTED",,"TRUE",,,,
"CONNECT_IOS_TO_KUNLUN",,"TRUE",,,,
"KUNLUN_SPLASH_MESSAGE",,,,,,
"RENDER_TEXT_OUTLINES_FIRST",,"TRUE",,,,
"FALLBACK_ARABIC_FONT",,,,,,
"USE_HELPSHIFT_SDK_LANGUAGE",,"TRUE",,,,
"EXTRA_HELPSHIFT_LANGUAGES",,,,,"fi",
"TRACK_GC_SPEND_MODULO",199,,,,,
"LEGEND_TROPHY_LIMIT",5000,,,,,
"TEXTFIELD_SCALE_FONT_SIZE_MAX_TESTS",3,,,,,
"LANGUAGE_SETTINGS_SCROLL_MS",300,,,,,
"LANGUAGE_SETTINGS_SCROLL_ENABLED",,"TRUE",,,,
"USE_REAL_WORLD_THRESHOLDS",,"FALSE",,,,
"PAN_THRESHOLD",16,,,,,
"PINCH_THRESHOLD",13,,,,,
"UNIT_BAR_SENSITIVITY",30,,,,,
"CAMERA_EXTRA_BOUNDS_HOME",200,,,,,
"CAMERA_EXTRA_BOUNDS_WAR",200,,,,,
"CAMERA_EXTRA_BOUNDS_NPC",0,,,,,
"CAMERA_EXTRA_BOUNDS_VILLAGE2",500,,,,,
"CAMERA_EXTRA_BOUNDS_BOTTOM_HOME",400,,,,,
"CAMERA_EXTRA_BOUNDS_BOTTOM_WAR",400,,,,,
"CAMERA_EXTRA_BOUNDS_BOTTOM_NPC",-55,,,,,
"CAMERA_EXTRA_BOUNDS_BOTTOM_VILLAGE2",800,,,,,
"CAMERA_EXTRA_BOUNDS_TOP_HOME",100,,,,,
"CAMERA_EXTRA_BOUNDS_TOP_WAR",100,,,,,
"CAMERA_EXTRA_BOUNDS_TOP_NPC",0,,,,,
"CAMERA_EXTRA_BOUNDS_TOP_VILLAGE2",600,,,,,
"CLOUD_CHAT_NOTIFICATION_SOUND_TIME_LIMIT",10,,,,,
"CANCEL_GAME_INPUT_ON_PAN_AND_PINCH",,"TRUE",,,,
"ALWAYS_SEND_DEVICE_TOKEN_MESSAGE_AFTER_SECONDS",15,,,,,
"GOOGLE_PLAY_KUNLUN_TUTORIAL_VIDEO_URL",,,,,,
"GOOGLE_PLAY_KUNLUN_TUTORIAL_VIDEO_URL_ANDROID",,,,,,
"GOOGLE_KUNLUN_TRANSFER_COUNTRIES",,,,,"CN",
"GENERATE_CODE_TH_LEVEL_REQUIREMENT",3,,,,,
"DEVICE_LINK_CHECK_BOUND_TO_KUNLUN",,"TRUE",,,,
"SHOW_CONTEXT_MENU_FOR_PLAYER",,"TRUE",,,,
"SHOW_IAP_INFO_IN_KOREA",,"TRUE",,,,
"USE_HELPSHIFT_LINKS",,"FALSE",,,,
"USE_TOS_AND_PP_FIRST_POPUP",,"FALSE",,,,
"TERMS_AND_CONDITIONS_HELPSHIFT_URL",,,,,,
"USE_PEPPER_CRYPTO",,"TRUE",,,,
"IAP_INFO_KOREA_URL",,,,,,
"HUD_PRINT_TIME_PERSONAL_BREAK",300,,,,,
"GUARD_NOTIFICATION_TIME",900,,,,,
"SHIELD_NOTIFICATION_TIME",0,,,,,
"SHOW_SHIELD_BREAKING_POPUP_ONCE",,"TRUE",,,,
"ANIMATE_WAR_BUTTON_ON_ACTIVITY",,"TRUE",,,,
"HELPSHIFT_MIN_IOS_VERSION",,,7,,,
"USE_TREASURY_WINDOW",,"TRUE",,,,
"APPLY_REPLAY_COMPATIBILITY_IF_CONTENT_VERSION",0,,,,,
"MIN_COMPATIBLE_CONTENT_VERSION_FOR_REPLAY",0,,,,,
"ENABLE_SCREENRECORDING",,"FALSE",,,,
"DISABLE_SCREENSHAKE_WHILE_RECORDING",,"TRUE",,,,
"SEND_CONNECTION_TYPE_INFO",,"TRUE",,,,
"HELPSHIFT_AFTER_LOGIN",,"TRUE",,,,
"SHOW_HELPSHIFT_CONTACT_IN_TH",4,,,,,
"REMOVE_SHADOWS_FROM_DESTROYED_BUILDINGS",,"TRUE",,,,
"FINISH_DEFERRED_TRANSACTION_IN_HOURS",24,,,,,
"RESET_PENDING_TRANSACTION_WHEN_FINISHING_DEFERRED_PURCHASE",,"TRUE",,,,
"LOAD_ADDITIONAL_SC_FILES",,"FALSE",,,,
"DO_GOOGLE_LOGIN_AT_STARTUP",,"TRUE",,,,
"USE_FIXED_TIME_STEP_EMITTERS",,"TRUE",,,,
"BUILDER_CONTEXT_MENU_ENABLED",,"TRUE",,,,
"LOOTCART_CONTEXT_MENU_ENABLED",,"TRUE",,,,
"EMITTER_MAX_DELTA_TIME_MS",0,,,,,
"SHOW_INGAME_MAINTENANCE_SCREEN",,"FALSE",,,,
"USE_DEEP_LINKING",,"TRUE",,,,
"USE_GAMEOBJECT_SELECTION_IN_REPLAYS",,"TRUE",,,,
"SHOW_AOE_IN_REPLAYS",,"TRUE",,,,
"SHOW_FORGOT_ARMY_NOTIF",,"TRUE",,,,
"SHOW_FORGOT_SPELLS_NOTIF",,"TRUE",,,,
"SHOW_COMBINED_ARMY_READY_NOTIF",,"TRUE",,,,
"USE_COPY_PASTE_MENU",,"TRUE",,,,
"USE_STAR_BONUS_NOTIFICATION",,"TRUE",,,,
"SHOW_SHORT_NOTIFICATIONS",,"TRUE",,,,
"NEWS_DEFAULT_ITEM",,,"news_entry_dynamic",,,
"NEWS_DEFAULT_ICON",,,"news_tutor_icon",,,
"ENABLE_WATCH_LIVE_IN_SCOUTING",,"TRUE",,,,
"ENABLE_CHALLENGE_SCOUT",,"TRUE",,,,
"DEFAULT_LANGUAGE_FOR_CAFEBAZAAR",,,"FA",,,
"FORGOT_ARMY_NOTIF_MINUTES",720,,,,,
"FORGOT_SPELLS_NOTIF_MINUTES",720,,,,,
"FORGOT_SPELLS_NOTIF_SLOT_COUNT",2,,,,,
"ALLIANCE_DATA_MESSAGE_OWN_ALLIANCE_FIX",,"TRUE",,,,
"ALLIANCE_WAR_ATTACK_HID_OBJ_NULL_CHECK",,"TRUE",,,,
"TRACK_MODULO",13,,,,,
"TRACK_CURRENCY_BALANCE",,"TRUE",,,,
"ALLIANCE_VIEW_CLOSE_CONTEXT_ON_CLICK",,"TRUE",,,,
"USE_EMPTY_ANIM_FOR_BUILDINGS_UNDER_UPGRADE",,"TRUE",,,,
"ARMY_READY_NOTIF_ADDITIONAL_SECONDS",30,,,,,
"CHALLENGE_FRIENDS_FROM_LIST",,"FALSE",,,,
"CANCEL_KUNLUN_PURCHASES_ON_WINDOW_CLOSED",,"TRUE",,,,
"TRAINING_SHOW_MAX_CAPACITY_WITH_OVERTRAINING",,"FALSE",,,,
"MINIMUM_LIVE_CHAT",-1,,,,,
"DARK_COLOR_RED",0,,,,,
"DARK_COLOR_GREEN",0,,,,,
"DARK_COLOR_BLUE",35,,,,,
"DARK_COLOR_ALPHA",95,,,,,
"FOREGROUND_BUFFER_W",256,,,,,
"FOREGROUND_BUFFER_H",256,,,,,
"BACKGROUND_BUFFER_W_LOW_MEM",512,,,,,
"BACKGROUND_BUFFER_H_LOW_MEM",512,,,,,
"BACKGROUND_BUFFER_W",2048,,,,,
"BACKGROUND_BUFFER_H",1024,,,,,
"USE_ALLIANCE_CHAT_REPORTING",,"TRUE",,,,
"EVENT_LOCAL_NOTIF_TH_MIN_LIMIT",3,,,,,
"SPECIAL_URLS",,,,,"EN",
,,,,,"CN",
"USE_SHIP_SCREEN_URL",,"FALSE",,,,
"SHOW_VILLAGE_OBJECTS",,"TRUE",,,,
"PRELOAD_SOUNDS",,"FALSE",,,,
"SHARE_TAGS_ENABLED",,"TRUE",,,,
"SHARED_DEEPLINK_URL",,,,,,
"DEFERRED_FILE_DOWNLOAD_ENABLED",,"TRUE",,,,
"SHOW_V2_COLLECTORS_FULL_NOTIF",,"TRUE",,,,
"SHOW_V2_DAILY_LIMIT_RESET_NOTIF",,"TRUE",,,,
"GC_TENCENT_CONFIRMATION_TH_LEVEL",3,,,,,
"GIFT_PACK_LOCAL_EXTENSION",,,,,,
"TENCENT_IOS_CHECK_LANGUAGE_CODE",,"FALSE",,,,
"ENABLE_TENCENT",,"FALSE",,,,
"ENABLE_TENCENT_FRIENDS",,"FALSE",,,,
"ENABLE_TUNE",,"TRUE",,,,
"LASER_BOX_URL_WHITE_LIST",,,,,,
"LASER_BOX_DOMAIN_WHITE_LIST",,,,,"qualtrics.com",
"JOYSTICK_AREA_WIDTH",350,,,,,
"ENABLE_CHAT_REPORTING",,"TRUE",,,,
1 Name NumberValue BooleanValue TextValue NumberArray StringArray AltStringArray
2 String int boolean string int String String
3 FEEDBACK_EMAIL
4 FEEDBACK_EMAIL_ANDROID
5 GAME_FACEBOOK_URL
6 GAME_WEIBO_URL
7 GAME_APPBANK_URL
8 GAME_EXTERNAL_URL
9 GAME_TWITTER_URL
10 GAME_TWITTER_URL_JP
11 TOS_URL http://www.supercell.net/terms-of-service
12 PRIVACY_POLICY_URL_JP http://supercell.co.jp/privacy-policy.html
13 TOS_URL_JP http://supercell.co.jp/terms-of-service.html
14 PRIVACY_POLICY_URL_KR
15 TOS_URL_KR
16 HELP_CENTER_LANGUAGES EN
17 DE
18 IT
19 FR
20 ES
21 PT
22 NL
23 CN
24 JP
25 KR
26 TR
27 NO
28 RU
29 FAQ_URL
30 FORUMS_URL
31 PRIVACY_POLICY_URL http://www.supercell.net/privacy-policy
32 FEEDBACK_CATEGORIES Purchasing Issue
33 Connection Issue
34 Report Problem
35 Feedback
36 Lost Village
37 Account Locked
38 FEEDBACK_CATEGORY_BANNED Banned
39 APP_RATE_XP_LEVEL 11
40 COME_BACK_NOTIFICATION_DELAY_HOURS_SMALL 48
41 COME_BACK_NOTIFICATION_DELAY_HOURS_MEDIUM 120
42 COME_BACK_NOTIFICATION_DELAY_HOURS_LARGE 336
43 GAMECENTER_REAUTHORIZE FALSE
44 BILLING_PACK_NAMES_FROM_CSV FALSE
45 LOW_MEM_DEVICES iPod1
46 iPod2
47 iPod3
48 iPod4
49 iPad1
50 iPhone2
51 st25i
52 MEDIUM_GFX_DEVICES iPad2,1
53 iPad2,2
54 iPad2,3
55 iPad2,4
56 iPod5
57 LOW_GFX_DEVICES iPod1
58 iPod2
59 iPod3
60 iPod4
61 iPad1
62 iPhone2
63 iPhone3
64 iPhone4
65 iPad2,5
66 iPad2,6
67 iPad2,7
68 DROID_SANS_FALLBACK_ON_LOW_MEM_DEVICES TRUE
69 GOOGLE_SERVICE_ACHIEVEMENTS_BUTTON TRUE
70 ASH_CNT 250
71 ASH_CNT_LOW 120
72 ASH_CNT_COMBAT 40
73 ASH_CNT_COMBAT_LOW 0
74 SNOWFLAKE_CNT 0
75 SNOWFLAKE_CNT_LOW 0
76 SNOWFLAKE_CNT_COMBAT 0
77 SNOWFLAKE_CNT_COMBAT_LOW 0
78 PARTNER_AFTER_LOGIN TRUE
79 LOAD_DROID_SANS_FALLBACK_MANUALLY TRUE
80 LOAD_DROID_SANS_FALLBACK_MANUALLY_ANDROID FALSE
81 ANDROID_LOW_GFX_DEVICES GT-N7000
82 GT-i8190N
83 U8950
84 SM-T211
85 ANDROID_HIGH_MEMORY_LIMIT 900
86 ANDROID_MEDIUM_MEMORY_LIMIT 600
87 SEND_EVENTS_TO_FB FALSE
88 SEND_EVENTS_TO_TAPJOY TRUE
89 SEND_EVENTS_TO_ADCOLONY FALSE
90 SEND_EVENTS_TO_INMOBI TRUE
91 SEND_EVENTS_TO_MOBILE_APP_TRACKER TRUE
92 LIVE_REPLAY_PRESIMULATE_MAX_SUBTICKS_PER_FRAME 120
93 LIVE_REPLAY_PRESIMULATE_MAX_SUBTICKS_TOTAL 14400
94 WAR_COOLDOWN_MAX_DISPLAY_TIME 86400
95 INITIAL_ZOOM_TABLET 90
96 INITIAL_ZOOM_PHONE_WIDESCREEN 100
97 INITIAL_ZOOM_PHONE 100
98 MAX_WAR_TROOP_MESSAGE_LENGTH 40
99 DISCONNECT_IF_NETWORK_UNREACHABLE FALSE
100 NETWORK_UNREACHABLE_TIMEOUT 30
101 CLOSE_EXIT_CONFIRMATION_ON_BACK_KEY TRUE
102 LOADING_ANIM_DISPLAY_DELAY 1000
103 SHOW_GEM_BALANCE_IN_JP TRUE
104 LIVE_REPLAY_SPEEDUP_TO_CATCHUP_TO_LIVE_FEED FALSE
105 POWER_SAVE_MODE_LESS_ENDTURN_MESSAGES TRUE
106 WALL_ANIMATE_CYCLE 45
107 WALL_ANIMATE_CYCLE_LOW_END 90
108 USE_CLOUDS_FOR_WAR_TRANSITION FALSE
109 WAR_MAP_SHOW_STARS_IN_REAL_TIME TRUE
110 ENABLE_KR_CALL_CENTER TRUE
111 ENABLE_ALLIANCE_WARS TRUE
112 ENABLE_OLD_WARS TRUE
113 ENABLE_WAR_HISTORY_MENU TRUE
114 ENABLE_WAR_STREAM TRUE
115 GOOGLE_SERVICE_ACHIEVEMENTS FALSE
116 GOOGLE_SERVICE_REAUTHORIZE
117 GOOGLE_SERVICE_POPUP_AFTER_FIRST_PURCHASE TRUE
118 GOOGLE_SERVICE_POPUP_AFTER_TOWN_HALL_LEVEL 3
119 GOOGLE_SERVICE_POPUP_SHOW_AFTER_EACH_TOWNHALL TRUE
120 ENABLE_CHAT_IN_VISIT TRUE
121 ENABLE_CHAT_IN_CLOUDS TRUE
122 ENABLE_CHAT_IN_REPLAY TRUE
123 CLOUD_CHAT_TIME_LIMIT_SECONDS 4
124 CLOUD_CHAT_TROPHY_LIMIT 3600
125 CLOUD_CHAT_TROPHY_LIMIT_V2 2000
126 USE_LOWRES_INGAME_ASSETS_IN_MEDIUM TRUE
127 CLOSE_TROOP_TRAINING_IN_TUTORIAL FALSE
128 RECOVER_EDIT_MODE_SESSION TRUE
129 IN_APP_RETRY_LIMIT 4
130 SHOW_BUBBLE_ICON_ON_BROKEN_TRAPS FALSE
131 DISCONNECT_IN_APPS FALSE
132 RETRY_PURCHASES_IN_SHOP TRUE
133 RECONNECT_AFTER_SLEEPING_SECONDS 180
134 SHOW_GEMS_PURCHASE_BUTTON_DURING_TUTORIAL FALSE
135 VILLAGE_EDIT_MODE_MINIMUM_TH_LEVEL 2
136 CONTENT_UPDATE_HASH_CHECK TRUE
137 SEND_PERFORMANCE_EVENTS FALSE
138 SEND_PERFORMANCE_EVENTS_ANDROID FALSE
139 PERFORMANCE_EVENTS_INTERVAL_SECONDS 99999
140 PERFORMANCE_EVENTS_INTERVAL_SECONDS_ANDROID 60
141 HARD_BIND_TOWN_HALL_LEVEL 4
142 SCALE_UNIT_UI_IN_BATTLE TRUE
143 USE_DEVICE_LINK TRUE
144 DISABLE_MASK_FROM_EMPTY_INPUT_FIELD TRUE
145 HIDE_ISO_ENGINE_IN_BIG_POPUPS TRUE
146 HIGE_ISO_ENGINE_UNDER_CHAT TRUE
147 HIDE_ISO_ENGINE_IN_SHOP TRUE
148 ONLY_INSTALLED_FACEBOOK_FRIENDS TRUE
149 CONFIRM_WORD_MAX_LENGTH 15
150 HUD_PRINT_TIME 6
151 HUD_PRINT_TIME_LONG 30
152 PAYMENT_LIMIT_CONFIRMATION_ENABLED FALSE
153 PAYMENT_LIMIT_CONFIRMATION_USD 15000
154 PAYMENT_LIMIT_CONFIRMATION_TIME 15
155 SHOW_DONATION_STATS_FOR_ALL_CLANS TRUE
156 USE_NEW_LOADING_BAR_LOGIC TRUE
157 HIGH_SCORE_EMPTY_LINES 10
158 50
159 100
160 150
161 200
162 SHOW_IAP_NOTIFICATION_POPUP TRUE
163 SEND_ONLY_INSTALL_EVENTS_TO_APP_TRACKER FALSE
164 DEFAULT_TO_LOCAL_HIGHSCORES FALSE
165 ENABLE_LOCAL_RANKINGS TRUE
166 DEFAULT_TO_LOCAL_CLAN_HIGHSCORES FALSE
167 ENABLE_LOCAL_CLAN_RANKINGS TRUE
168 USE_ARMY_READY_NOTIFICATION TRUE
169 USE_SPELLS_READY_NOTIFICATION TRUE
170 USE_LABORATORY_UPGRADE_READY_NOTIFICATION TRUE
171 USE_WALL_MOVE_TOOL TRUE
172 USE_HERO_HEALTH_FULL_NOTIFICATION FALSE
173 LOW_END_WALL_CORNERS TRUE
174 REPEAT_ATTACK_INSTRUCTION_TIME 5
175 SWITCH_CONFIRMATION_XP_LEVEL 7
176 DISABLE_ANIMATOR_RESET FALSE
177 BUFFER_SERVER_COMMANDS TRUE
178 NO_MONEY_COLOR_RED 255
179 NO_MONEY_COLOR_GREEN 123
180 NO_MONEY_COLOR_BLUE 114
181 ACHIEVEMENTS_ENABLED TRUE
182 GAME_CENTER_ACHIEVEMENTS_ENABLED TRUE
183 GAME_CENTER_CHALLENGES_ENABLED TRUE
184 MAX_ALLIANCE_SEARCH_TROPHIES 50000
185 RED_CAMPAIGN_ENABLED FALSE
186 SHOW_NEWS_INDICATOR_XP_LIMIT 10
187 SEND_GC_ACHIEVEMENT_0_PROGRESS FALSE
188 USE_GC_SEND_ALL_ACHIEVEMENTS TRUE
189 SEND_GC_ACHIEVEMENT_PROGRESS_ONCE TRUE
190 HELPSHIFT_ENABLED TRUE
191 DISABLE_HELPSHIFT_CONTACT_US_FROM_NON_PAYING FALSE
192 DISABLE_STARTUP_CONSTANT_CONNECTION_FIX FALSE
193 HERO_HEALTH_WARNING_LEVEL 40
194 KEEPALIVE_INTERVAL_SECONDS 5
195 DISCONNECT_IF_KEEPALIVE_IS_BEHIND TRUE
196 KEEPALIVE_TIMEOUT 30
197 KEEPALIVE_SHOW_WARNING_AFTER_SECONDS 10
198 USE_RTT_FOR_THUMBNAILS TRUE
199 USE_DEFAULT_USER_NAME FALSE
200 PARENTS_GUIDE_URL http://www.supercell.net/parents
201 FORGET_WAR_PARTICIPANTS_WHEN_WAR_MAP_CLOSES TRUE
202 SHOW_VILLAGE_THUMBNAIL_ON_PROFILE TRUE
203 ALWAYS_FORCE_VALID_WAR_SIZE_IN_WAR_PARTICIPANTS_SCREEN FALSE
204 ONLY_SHOW_WAR_PREFERENCE_IN_CLAN_LIST TRUE
205 CLAN_BADGE_SCROLLER_SNAP_AGRESSIVENESS 200
206 SHOW_SUPPORT_TARGETING_ICON FALSE
207 MAX_INSTRUCTOR_TH_LEVEL 0
208 ENABLE_SC_CACHING TRUE
209 ENABLE_SC_CACHE_LOADING TRUE
210 SC_CACHE_FREE_SPACE_LIMIT 200
211 SC_CACHE_FREE_SPACE_LIMIT_ANDROID 400
212 SC_CACHE_USE_MODULO
213 INSTRUCTOR_RECOMMENDS_PVP FALSE
214 REMOVE_INSTRUCTOR_AFTER_CLAN_CASTLE_REPAIR FALSE
215 INSTRUCTOR_MIN_IDLE_TIME_SEC 5
216 INSTRUCTOR_MAX_IDLE_TIME_SEC 10
217 INSTRUCTOR_MIN_GOLD_PERCENT_FOR_RECOMMENDING_RAID 25
218 INSTRUCTOR_MIN_ELIXIR_PERCENT_FOR_RECOMMENDING_RAID 25
219 INSTRUCTOR_TIME_TO_HIDE_BUBBLE_AFTER_TAP_IN_SECONDS 10
220 SHOW_SAFE_ZONE_WHEN_BUILDING_SELECTED TRUE
221 CONNECT_IOS_TO_KUNLUN TRUE
222 KUNLUN_SPLASH_MESSAGE
223 RENDER_TEXT_OUTLINES_FIRST TRUE
224 FALLBACK_ARABIC_FONT
225 USE_HELPSHIFT_SDK_LANGUAGE TRUE
226 EXTRA_HELPSHIFT_LANGUAGES fi
227 TRACK_GC_SPEND_MODULO 199
228 LEGEND_TROPHY_LIMIT 5000
229 TEXTFIELD_SCALE_FONT_SIZE_MAX_TESTS 3
230 LANGUAGE_SETTINGS_SCROLL_MS 300
231 LANGUAGE_SETTINGS_SCROLL_ENABLED TRUE
232 USE_REAL_WORLD_THRESHOLDS FALSE
233 PAN_THRESHOLD 16
234 PINCH_THRESHOLD 13
235 UNIT_BAR_SENSITIVITY 30
236 CAMERA_EXTRA_BOUNDS_HOME 200
237 CAMERA_EXTRA_BOUNDS_WAR 200
238 CAMERA_EXTRA_BOUNDS_NPC 0
239 CAMERA_EXTRA_BOUNDS_VILLAGE2 500
240 CAMERA_EXTRA_BOUNDS_BOTTOM_HOME 400
241 CAMERA_EXTRA_BOUNDS_BOTTOM_WAR 400
242 CAMERA_EXTRA_BOUNDS_BOTTOM_NPC -55
243 CAMERA_EXTRA_BOUNDS_BOTTOM_VILLAGE2 800
244 CAMERA_EXTRA_BOUNDS_TOP_HOME 100
245 CAMERA_EXTRA_BOUNDS_TOP_WAR 100
246 CAMERA_EXTRA_BOUNDS_TOP_NPC 0
247 CAMERA_EXTRA_BOUNDS_TOP_VILLAGE2 600
248 CLOUD_CHAT_NOTIFICATION_SOUND_TIME_LIMIT 10
249 CANCEL_GAME_INPUT_ON_PAN_AND_PINCH TRUE
250 ALWAYS_SEND_DEVICE_TOKEN_MESSAGE_AFTER_SECONDS 15
251 GOOGLE_PLAY_KUNLUN_TUTORIAL_VIDEO_URL
252 GOOGLE_PLAY_KUNLUN_TUTORIAL_VIDEO_URL_ANDROID
253 GOOGLE_KUNLUN_TRANSFER_COUNTRIES CN
254 GENERATE_CODE_TH_LEVEL_REQUIREMENT 3
255 DEVICE_LINK_CHECK_BOUND_TO_KUNLUN TRUE
256 SHOW_CONTEXT_MENU_FOR_PLAYER TRUE
257 SHOW_IAP_INFO_IN_KOREA TRUE
258 USE_HELPSHIFT_LINKS FALSE
259 USE_TOS_AND_PP_FIRST_POPUP FALSE
260 TERMS_AND_CONDITIONS_HELPSHIFT_URL
261 USE_PEPPER_CRYPTO TRUE
262 IAP_INFO_KOREA_URL
263 HUD_PRINT_TIME_PERSONAL_BREAK 300
264 GUARD_NOTIFICATION_TIME 900
265 SHIELD_NOTIFICATION_TIME 0
266 SHOW_SHIELD_BREAKING_POPUP_ONCE TRUE
267 ANIMATE_WAR_BUTTON_ON_ACTIVITY TRUE
268 HELPSHIFT_MIN_IOS_VERSION 7
269 USE_TREASURY_WINDOW TRUE
270 APPLY_REPLAY_COMPATIBILITY_IF_CONTENT_VERSION 0
271 MIN_COMPATIBLE_CONTENT_VERSION_FOR_REPLAY 0
272 ENABLE_SCREENRECORDING FALSE
273 DISABLE_SCREENSHAKE_WHILE_RECORDING TRUE
274 SEND_CONNECTION_TYPE_INFO TRUE
275 HELPSHIFT_AFTER_LOGIN TRUE
276 SHOW_HELPSHIFT_CONTACT_IN_TH 4
277 REMOVE_SHADOWS_FROM_DESTROYED_BUILDINGS TRUE
278 FINISH_DEFERRED_TRANSACTION_IN_HOURS 24
279 RESET_PENDING_TRANSACTION_WHEN_FINISHING_DEFERRED_PURCHASE TRUE
280 LOAD_ADDITIONAL_SC_FILES FALSE
281 DO_GOOGLE_LOGIN_AT_STARTUP TRUE
282 USE_FIXED_TIME_STEP_EMITTERS TRUE
283 BUILDER_CONTEXT_MENU_ENABLED TRUE
284 LOOTCART_CONTEXT_MENU_ENABLED TRUE
285 EMITTER_MAX_DELTA_TIME_MS 0
286 SHOW_INGAME_MAINTENANCE_SCREEN FALSE
287 USE_DEEP_LINKING TRUE
288 USE_GAMEOBJECT_SELECTION_IN_REPLAYS TRUE
289 SHOW_AOE_IN_REPLAYS TRUE
290 SHOW_FORGOT_ARMY_NOTIF TRUE
291 SHOW_FORGOT_SPELLS_NOTIF TRUE
292 SHOW_COMBINED_ARMY_READY_NOTIF TRUE
293 USE_COPY_PASTE_MENU TRUE
294 USE_STAR_BONUS_NOTIFICATION TRUE
295 SHOW_SHORT_NOTIFICATIONS TRUE
296 NEWS_DEFAULT_ITEM news_entry_dynamic
297 NEWS_DEFAULT_ICON news_tutor_icon
298 ENABLE_WATCH_LIVE_IN_SCOUTING TRUE
299 ENABLE_CHALLENGE_SCOUT TRUE
300 DEFAULT_LANGUAGE_FOR_CAFEBAZAAR FA
301 FORGOT_ARMY_NOTIF_MINUTES 720
302 FORGOT_SPELLS_NOTIF_MINUTES 720
303 FORGOT_SPELLS_NOTIF_SLOT_COUNT 2
304 ALLIANCE_DATA_MESSAGE_OWN_ALLIANCE_FIX TRUE
305 ALLIANCE_WAR_ATTACK_HID_OBJ_NULL_CHECK TRUE
306 TRACK_MODULO 13
307 TRACK_CURRENCY_BALANCE TRUE
308 ALLIANCE_VIEW_CLOSE_CONTEXT_ON_CLICK TRUE
309 USE_EMPTY_ANIM_FOR_BUILDINGS_UNDER_UPGRADE TRUE
310 ARMY_READY_NOTIF_ADDITIONAL_SECONDS 30
311 CHALLENGE_FRIENDS_FROM_LIST FALSE
312 CANCEL_KUNLUN_PURCHASES_ON_WINDOW_CLOSED TRUE
313 TRAINING_SHOW_MAX_CAPACITY_WITH_OVERTRAINING FALSE
314 MINIMUM_LIVE_CHAT -1
315 DARK_COLOR_RED 0
316 DARK_COLOR_GREEN 0
317 DARK_COLOR_BLUE 35
318 DARK_COLOR_ALPHA 95
319 FOREGROUND_BUFFER_W 256
320 FOREGROUND_BUFFER_H 256
321 BACKGROUND_BUFFER_W_LOW_MEM 512
322 BACKGROUND_BUFFER_H_LOW_MEM 512
323 BACKGROUND_BUFFER_W 2048
324 BACKGROUND_BUFFER_H 1024
325 USE_ALLIANCE_CHAT_REPORTING TRUE
326 EVENT_LOCAL_NOTIF_TH_MIN_LIMIT 3
327 SPECIAL_URLS EN
328 CN
329 USE_SHIP_SCREEN_URL FALSE
330 SHOW_VILLAGE_OBJECTS TRUE
331 PRELOAD_SOUNDS FALSE
332 SHARE_TAGS_ENABLED TRUE
333 SHARED_DEEPLINK_URL
334 DEFERRED_FILE_DOWNLOAD_ENABLED TRUE
335 SHOW_V2_COLLECTORS_FULL_NOTIF TRUE
336 SHOW_V2_DAILY_LIMIT_RESET_NOTIF TRUE
337 GC_TENCENT_CONFIRMATION_TH_LEVEL 3
338 GIFT_PACK_LOCAL_EXTENSION
339 TENCENT_IOS_CHECK_LANGUAGE_CODE FALSE
340 ENABLE_TENCENT FALSE
341 ENABLE_TENCENT_FRIENDS FALSE
342 ENABLE_TUNE TRUE
343 LASER_BOX_URL_WHITE_LIST
344 LASER_BOX_DOMAIN_WHITE_LIST qualtrics.com
345 JOYSTICK_AREA_WIDTH 350
346 ENABLE_CHAT_REPORTING TRUE

View file

@ -0,0 +1,30 @@
"Name",-0
"String","int"
"Mauritz Bart",
"Brad Bolinder",
"Paul Chambers",
"Chris Duong",
"Jon Franzas",
"Stefan Hauk",
"Chih-Han Hsu",
"Juha Huotari",
"Tomi Joki-Korpela",
"Robert Kamphuis",
"Matti Kemppainen",
"Terje Koskinen",
"Mikko Laakkio",
"Mikko Lehtonen",
"Ryan Lighton",
"Phillip Lockwood",
"Jonne Loikkanen",
"Lauri Manninen",
"Antti Mattila",
"Taneli Oksama",
"Janne Peltola",
"Martin Schjøler",
"Antti Summala",
"Tommi Suvinen",
"Touko Tahkokallio",
"Jouni Utriainen",
"Antti Varila",
"Jaakko Väyrynen",
1 Name -0
2 String int
3 Mauritz Bart
4 Brad Bolinder
5 Paul Chambers
6 Chris Duong
7 Jon Franzas
8 Stefan Hauk
9 Chih-Han Hsu
10 Juha Huotari
11 Tomi Joki-Korpela
12 Robert Kamphuis
13 Matti Kemppainen
14 Terje Koskinen
15 Mikko Laakkio
16 Mikko Lehtonen
17 Ryan Lighton
18 Phillip Lockwood
19 Jonne Loikkanen
20 Lauri Manninen
21 Antti Mattila
22 Taneli Oksama
23 Janne Peltola
24 Martin Schjøler
25 Antti Summala
26 Tommi Suvinen
27 Touko Tahkokallio
28 Jouni Utriainen
29 Antti Varila
30 Jaakko Väyrynen

View file

@ -0,0 +1,555 @@
"Name","Loop","FollowParent","FollowBone","OwnScreenShake","OthersScreenShake","Time","Sound","Type","FileName","ExportName","ParticleEmitterName","Effect","Layer","FlashColor","Scale","FlashDuration","TextInstanceName","TextParentInstanceName","EnemyVersion","FlashWidth","EffectZ"
"string","boolean","boolean","string","int","int","int","string","string","string","string","string","string","string","int","int","int","string","string","string","int","int"
"Dummy_effect",,,,,,,,,,,,,,,,,,,,,
"bull_sware","true","true",,,,,,"ParticleEmitter",,,"sware_particle",,"Object",,50,,,,,,
"poisoned","true","true",,,,,,"ParticleEmitter",,,"poisoned_particle",,"Object",,50,,,,,,
"poisoned_crippled","true","true",,,,,,"ParticleEmitter",,,"crippled_particle",,"Object",,50,,,,,,
,,,,,,,,"ParticleEmitter",,,"poisoned_particle",,"Object",,,,,,,,
"slowed","true","true",,,,,,"ParticleEmitter",,,"slowed_particle",,"Object",,50,,,,,,
"luchador_special_trail","true","true",,,,,,"ParticleEmitter",,,"burning_particle_lucha_super",,"Above",,50,,,,,,
,,"true",,,,,,"Effect",,,,"Lucha_Specialt_Smoke","Object",,,,,,,,
"burning","true","true",,,,,,"ParticleEmitter",,,"burning_particle",,"Object",,50,,,,,,
"burning_ground_brock_red",,"true",,,,,,"ParticleEmitter",,,"burning_particle_brock",,"Object",,50,,,,,,
"burning_ground_brock",,"true",,,,,,"ParticleEmitter",,,"burning_particle_brock_blue",,"Object",,50,,,,"burning_ground_brock_red",,
"Gen_Effect","true","true",,,,,,"ParticleEmitter",,,"gen_round_particle",,"Object",,50,,,,,,
"shotgun_hit",,,,,,,,"ParticleEmitter",,,"Hit_dust",,"Object",,,,,,,,
"blackhole_no_hit",,,,,,,,"ParticleEmitter",,,"no_hit_effect",,"Object",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"one_card_flying",,"Object",,,,,,,,
"no_hit",,,,,,,,"ParticleEmitter",,,"no_hit_effect",,"Object",,,,,,,,
"hammer_attack",,,,,,,,"ParticleEmitter",,,"Hit_dust",,"Above",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"gen_hit_flash",,"Above",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"gen_hitfx_dot_blue_emitter",,"Above",,,,,,,,
"Electricity_hit_red",,,,,,,"Jess_hit","ParticleEmitter",,,"Hit_dust",,"Above",,,,,,,,
,,,,,,,,"SWF","sc/effects.sc","electricity_hit_red",,,"Above",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"gen_hitfx_dot_blue_emitter",,"Above",,,,,,,,
"Electricity_hit",,,,,,,"Jess_hit","ParticleEmitter",,,"Hit_dust",,"Above",,,,,,"Electricity_hit_red",,
,,,,,,,,"SWF","sc/effects.sc","electricity_hit",,,"Above",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"gen_hitfx_dot_blue_emitter",,"Above",,,,,,,,
"Poison_hit",,,,,,,,"ParticleEmitter",,,"Hit_dust",,"Above",,200,,,,,,
,,,,,,,,"ParticleEmitter",,,"gen_hit_flash",,"Above",,300,,,,,,
,,,,,,,,"ParticleEmitter",,,"poison_trail_particle",,"Above",,300,,,,,,
,,,,,,,,"SWF","sc/effects.sc","Poison_hit",,,"Above",,,,,,,,
"Trash_hit",,,,,,,,"Effect",,,,"Gen_hit","Object",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"trash_hit_particle",,"Object",,,,,,,,
"Gen_hit",,,,,,,,"ParticleEmitter",,,"Hit_dust",,"Above",,200,,,,,,
,,,,,,,,"ParticleEmitter",,,"gen_hit_flash",,"Above",,300,,,,,,
,,,,,,,,"ParticleEmitter",,,"gen_hitfx_dot_blue_emitter",,"Above",,200,,,,,,
"Gen_Trail","true","true",,,,,,"ParticleEmitter",,,"gen_trail_particle",,"Above",,50,,,,,,
"shotgun_trail_small","true","true",,,,,,"ParticleEmitter",,,"shotgun_trail_small_particle",,"Above",,50,,,,,,
"sparkle_trail_dark_minion","true","true",,,,,,"ParticleEmitter",,,"sparkle_trail_particle_black_minion",,"Object",,50,,,,,,
,"true","true",,,,,,"SWF","sc/effects.sc","tara_minion_glow",,,"Ground",,100,,,,,,
"sparkle_trail_dark","true","true",,,,,,"ParticleEmitter",,,"sparkle_trail_particle_black",,"Object",,50,,,,,,
"sparkle_trail","true","true",,,,,,"ParticleEmitter",,,"sparkle_trail_particle",,"Object",,50,,,,,,
"poison_trail","true","true",,,,,,"ParticleEmitter",,,"poison_trail_particle",,"Object",,50,,,,,,
"Gen_Trail_dust_darker","true","true",,,,,,"ParticleEmitter",,,"gen_trail_small_particle_smoke_darker",,"Object",,50,,,,,,
"Gen_Trail_dust","true","true",,,,,,"ParticleEmitter",,,"gen_trail_small_particle_smoke",,"Above",,50,,,,,,
"Gen_Trail_small","true","true",,,,,,"ParticleEmitter",,,"gen_trail_small_particle",,"Above",,50,,,,,,
"Gen_Beam_Trail","true","true",,,,,,"ParticleEmitter",,,"gen_beam_trail_particle",,"Above",,50,,,,,,
"Gen_Ground_fx",,,,,,,,"Effect",,,,,"Ground",,,,,,,,
"Bats","true",,,,,,,"ParticleEmitter",,,"bat_trail_emitter",,"Above",,50,,,,,,
"bear_spawn","true",,,,,,"Nita_ulti_bear","ParticleEmitter",,,"magic_spark_exlposion",,"Above",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"Gen_dust_emitter_big",,"Above",,100,,,,,,
"magic_Trail","true",,,,,,,"ParticleEmitter",,,"magic_spark_trail_emitter",,"Above",,50,,,,,,
,,,,,,,,"ParticleEmitter",,,"electricity_ring_trail_emitter",,"Above",,,,,,,,
"electricity_Trail","true",,,,,,,"ParticleEmitter",,,"electricity_spark_trail_emitter",,"Above",,50,,,,,,
,,,,,,,,"ParticleEmitter",,,"electricity_ring_trail_emitter",,"Above",,,,,,,,
"Sniper_Trail_special","true",,,,,,"Sniper_trail","ParticleEmitter",,,"sniper_trail_emitter_special",,"Above",,50,,,,,,
"Sniper_Trail","true",,,,,,"Sniper_trail","ParticleEmitter",,,"sniper_trail_emitter",,"Above",,50,,,,,,
"Plasma_Trail","true",,,,,,,"ParticleEmitter",,,"plasma_trail_emitter",,"Above",,50,,,,,,
,,,,,,,,"ParticleEmitter",,,,,"Above",,,,,,,,
"Blink_old",,,,,,70,,"ParticleEmitter",,,"Stunner",,"Object",,60,,,,,,
,,,,,,,,"SWF","sc/effects.sc","ExplosionGroundGlowBlue",,,"Ground",,60,,,,,,
,,,,,,130,,"SWF","sc/effects.sc","ElectricLightning",,,"Object",,60,,,,,,
,,,,,,,,"SWF","sc/effects.sc","ElectricGlowBall",,,"Object",,60,,,,,,
,,,,,,200,,"ScreenFlash",,,,,"Ground",-1258291201,60,,,,,,
"Plasmoid_glow",,,,,,,,"SWF","sc/effects.sc","LevelUpGroundGlow",,,"Object",,20,,,,,,
,,,,,,,,"SWF","sc/effects.sc","LevelUpFx",,,"Object",,,,,,,,
,,,,,,,,"ScreenFlash",,,,,"Ground",-154,,,,,,,
"xp_bar_effect",,,,,,,,"ParticleEmitter",,,"Death_sparkle_still1",,"Above",,,,,,,,
"Healing_old",,"true",,,,,,"SWF",,,,,"Object",,100,,,,,,
"Immunity_old",,"true",,,,,,"SWF",,,,,"Above",,100,,,,,,
"Blob_fx","true","true",,,,,,"ParticleEmitter",,,"blob_fx_particles",,"Object",,,,,,,,
"Collect_plasmoid_old",,,,,,70,"Orb_get","ParticleEmitter",,,"Stunner",,"Object",,60,,,,,,
,,,,,,,,"SWF","sc/effects.sc","ExplosionGroundGlowBlue",,,"Ground",,60,,,,,,
,,,,,,130,,"SWF","sc/effects.sc","ElectricLightning",,,"Object",,60,,,,,,
,,,,,,,,"SWF","sc/effects.sc","ElectricGlowBall",,,"Object",,60,,,,,,
,,,,,,200,,"ScreenFlash",,,,,"Ground",-1258291201,60,,,,,,
"Health_fx","true","true",,,,,,"ParticleEmitter",,,"health_fx_particles",,"Object",,,,,,,,
"testfx1",,,,,,,,"ParticleEmitter","sc/effects.sc",,"Dust_emitter",,"Object",,,,,,,,
"testfx2","true","true",,,,,"Sound_poison_bomb","ParticleEmitter","sc/effects.sc",,"Toxic_emitter",,"Object",,,,,,,,
"heal_area_fx","true","true",,,,,,"ParticleEmitter","sc/effects.sc",,"heal_area_particles",,"Object",,,,,,,,
"Collect_plasmoid",,"true",,,,,"Orb_get","ParticleEmitter",,,"Point_collect_emitter",,"Object",,,,,,,,
,,,,,,,,"SWF","sc/effects.sc","collect_glow1",,,"Ground",,75,,,,,,
"Ring_Trail","true","true",,,,,,"ParticleEmitter",,,"Ring_trail_emitter",,"Above",,100,,,,,,
"Healing",,"true",,,,,,"ParticleEmitter",,,"Health_collect_emitter",,"Object",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"heal_particle",,"Above",,,,,,,,
"HealingBig",,"true",,,,,"Sound_Heal","ParticleEmitter",,,"Health_collect_emitter",,"Object",,,,,,,,
,,,,,,,,,,,"heal_particle",,"Above",,,,,,,,
"poison_fog",,,,,,,,"ParticleEmitter",,,"poison_fog_emitter",,"Above",,,,,,,,
"poison_skull",,,,,,,,"ParticleEmitter",,,"poison_fog_skull_particle",,"Above",,,,,,,,
"death_blackhole",,,,,,,"Female_1_death","Effect",,,,"gen_troop_death","Object",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"Cards_flying",,"Above",,,,,,,,
"gen_troop_death",,,,,,,,"ParticleEmitter",,,"ground_explosion",,"Above",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"ground_splat_emitter",,"Ground",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"ground_splat_small",,"Ground",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"splats_flying",,"Object",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"Death_Dust_emitter",,"Object",,,,,,,,
,,,,,,,,"SWF","sc/effects.sc",,,,"Object",,50,,,,,,
"Gen_small_explosion",,,,200,150,,"Sound_Gen_small_explosion","ParticleEmitter",,,"Small_Dust_emitter",,"Object",,70,,,,,,
,,,,,,,,"ParticleEmitter",,,"Small_explosion_streaks_emitter",,"Object",,70,,,,,,
,,,,,,,,"SWF","sc/effects.sc","gen_explosion_ring2",,,"Object",,70,,,,,,
,,,,,,,,"ParticleEmitter",,,"Gen_Small_Debris_emitter",,"Above",,70,,,,,,
"Gen_small_explosion_2",,,,200,150,,"Sound_Gen_small_explosion","ParticleEmitter",,,"Small_Dust_emitter",,"Object",,70,,,,,,
,,,,,,,,"ParticleEmitter",,,"Small_explosion_streaks_emitter",,"Object",,70,,,,,,
,,,,,,,,"ParticleEmitter",,,"ground_explosion",,"Above",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"sparks",,"Above",,70,,,,,,
,,,,,,,,"ParticleEmitter",,,"Gen_Small_Debris_emitter",,"Above",,70,,,,,,
"bandit_reload",,"true",,,,,"bandit_reload","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"laser_attack",,,,,,,"LaserShot01","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"laser_muzzle_emitter",,"Object",,100,,,,,,
"tgrenade_attack",,,,,,,"Timedgrenade","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"laser_muzzle_emitter",,"Object",,100,,,,,,
"grenade_attack",,,,,,,"Sound_Grenade","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"Spawn_plasmoid",,"true",,,,,"Orb_spawn","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"sniper_hit","true","true",,100,50,,,"SWF","sc/effects.sc","sniper_hit",,,"Above",,50,,,,,,
"Mariachi_hit_red","true","true",,,,,,"SWF","sc/effects.sc","sound_hit_red",,,"Above",,50,,,,,,
"Mariachi_hit","true","true",,,,,,"SWF","sc/effects.sc","sound_hit",,,"Above",,50,,,,"Mariachi_hit_red",,
"Poco_Trail_special","true",,,,,,,"ParticleEmitter",,,"Poco_Trail_special_particle",,"Object",,50,,,,,,
"Mariachi_soundwaves_trail","true","true",,,,,,"ParticleEmitter",,,"soundwave_trail_dust",,"Object",,50,,,,,,
,,,,,,,,"ParticleEmitter",,,"music_note_particle",,"Object",,,,,,,,
"nuts_bolts_metal_small","true","true",,,,,,"ParticleEmitter",,,"Nuts_and_bolts_particle",,"Ground",,50,,,,,,
,,,,,,,,"Effect",,,,"Gen_hit","Object",,100,,,,,,
"nuts_bolts_metal_explosion","true","true",,,,,,"ParticleEmitter",,,"Nuts_and_bolts_particle_big",,"Object",,50,,,,,,
,,,,,,,,"ParticleEmitter",,,"Gen_dark_smoke",,"Object",,,,,,,,
,,,,,,,,"Effect",,,,"Gen_small_explosion_2","Object",,,,,,,,
"Mariachi_ulti_trail","true","true",,,,,,"ParticleEmitter",,,"soundwave_trail_heal_ulti_flowers",,"Object",,50,,,,,,
,,,,,,,,"ParticleEmitter",,,"soundwave_trail_heal_ulti",,"Object",,120,,,,,,
,,,,,,,,"ParticleEmitter",,,,,"Above",,500,,,,,,
,,,,,,,,"ParticleEmitter",,,"heal_particle",,"Above",,500,,,,,,
"safe_explosion","true","true",,,,,,"ParticleEmitter",,,"Gems_flying",,"Above",,50,,,,,,
,,,,,,,,"Effect",,,,"Gen_Explosion","Object",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"Hammer_trail_rocks_big",,"Object",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"Hammer_trail_rocks",,"Object",,,,,,,,
"Shaman_trail","true","true",,,,,,"ParticleEmitter",,,"Hammer_trail_particle",,"Ground",,50,,,,,,
,,,,,,,,"ParticleEmitter",,,"magic_native_particle",,"Above",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"Hammer_trail_rocks_big",,"Above",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"Hammer_trail_rocks",,"Above",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"Hammer_trail_dust",,"Above",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"magic_native_particle",,"Above",,,,,,,,
"Hammer_trail","true","true",,,,,,"ParticleEmitter",,,"Hammer_trail_particle",,"Ground",,50,,,,,,
,,,,,,,,"ParticleEmitter",,,"Hammer_trail_rocks_big",,"Above",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"Hammer_trail_rocks",,"Above",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"Hammer_trail_dust",,"Above",,,,,,,,
"Purple_Trail","true","true",,,,,,"ParticleEmitter",,,"purple_trail_particle",,"Above",,50,,,,,,
"Gen_dust_puff","true",,,,,,,"ParticleEmitter",,,"dust_puff",,"Ground",,100,,,,,,
"Gen_move_fx","true",,,,,,,"ParticleEmitter",,,"walking_smoke",,"Ground",,100,,,,,,
"Melee_alien_atk",,,,,,,"Alien_melee_atk","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"Gen_alien_move_fx","true",,,,,,,"SWF","sc/effects.sc","gen_move_fx",,,"Ground",,100,,,,,,
"Tap_direction",,"true",,,,,"Tap_direction","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"Blink_red",,,,,,,"Sound_Blink","SWF","sc/effects.sc","teleport_light1_fx_red",,,"Above",,60,,,,,,
,,,,,,200,,"ParticleEmitter",,,"Teleport_light_particles",,"Above",,,,,,,,
"Blink",,,,,,,"Sound_Blink","SWF","sc/effects.sc","teleport_light1_fx",,,"Above",,60,,,,"Blink_red",,
,,,,,,200,,"ParticleEmitter",,,"Teleport_light_particles",,"Above",,,,,,,,
"Immunity_red",,"true",,,,,"Sound_Armor","SWF","sc/effects.sc","shield_fx_red",,,"Above",,100,,,,,,
,,,,,,,,"SWF","sc/effects.sc","shield_fx_back_red",,,"Ground",,,,,,,,
"Immunity",,"true",,,,,"Sound_Armor","SWF","sc/effects.sc","shield_fx",,,"Above",,100,,,,"Immunity_red",,
"poison_trail_old","true","true",,,,,,"ParticleEmitter",,,"poison_trail_particle",,"Object",,75,,,,,,
,,,,,,,,"ParticleEmitter",,,"gen_trail_particle",,"Object",,33,,,,,,
"Chop_atk",,,,,,,"Metal_swipe","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"Hazzard_atk",,,,,,,"Hazzard_atk","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"Deadeye_atk",,,,,,,"Sound_Deadeye_atk","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"Gen_Grenade","true","true",,,,,"Sound_Grenade","ParticleEmitter",,,"gen_trail_particle",,"Above",,50,,,,,,
"UltiReady",,"true",,,,,"Ulti_ready","ParticleEmitter",,,"Point_collect_emitter",,"Object",,,,,,,,
"UltiGain",,"true",,,,,"Ulti_gain","ParticleEmitter",,,"Point_collect_emitter",,"Object",,,,,,,,
"Grass_wind_fx",,,,,,,,"ParticleEmitter",,,"Grass_wind",,"Object",,100,,,,,,
"Box_hit_fx",,,,,,,"Bullet_rico_wood","ParticleEmitter",,,"splinters_small",,"Ground",,100,,,,,,
"mine_Grass_hit_fx",,,,,,,"Bullet_rico_grass","ParticleEmitter",,,"Grass_hit_mine",,"Object",,100,,,,,,
"Grass_hit_fx_yellow",,,,,,,"Bullet_rico_grass","ParticleEmitter",,,"Grass_hit_yellow",,"Object",,100,,,,,,
"Grass_hit_fx",,,,,,,"Bullet_rico_grass","ParticleEmitter",,,"Grass_hit",,"Object",,100,,,,,,
"mine_Grass_explo_fx",,,,,,,,"ParticleEmitter",,,"Explo_dust",,"Object",,120,,,,,,
,,,,,,,,"ParticleEmitter",,,"Grass_hit_big_mine",,"Object",,,,,,,,
"Grass_explo_fx_yellow",,,,,,,,"ParticleEmitter",,,"Explo_dust",,"Object",,120,,,,,,
,,,,,,,,"ParticleEmitter",,,"Grass_hit_big_yellow",,"Object",,,,,,,,
"Grass_explo_fx",,,,,,,,"ParticleEmitter",,,"Explo_dust",,"Object",,120,,,,,,
,,,,,,,,"ParticleEmitter",,,"Grass_hit_big",,"Object",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"leaves_on_ground",,"Object",,100,,,,,,
"mine_Rock_hit_fx",,,,,,,"Bullet_rico_rock","ParticleEmitter",,,"Rock_hit_debris1_mine",,"Object",,133,,,,,,
"mine_blocking2_hit",,,,,,,,"Effect",,,,"mine_Rock_hit_fx","Object",,133,,,,,,
"blocking2_hit",,,,,,,,"Effect",,,,"Rock_hit_fx","Object",,133,,,,,,
"Rock_hit_fx",,,,,,,"Bullet_rico_rock","ParticleEmitter",,,"Rock_hit_debris1",,"Object",,133,,,,,,
"mine_blocking2_explosion",,,,,,,,"Effect",,,,"mine_Rock_explo_fx","Object",,100,,,,,,
"blocking2_explosion",,,,,,,,"Effect",,,,"Gen_wood_explosion","Object",,100,,,,,,
"Gen_wood_explosion",,,,,,,,"ParticleEmitter",,,"splinters",,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"planks",,"Ground",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"planks_fly",,"Object",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"fire_after_explosion",,"Object",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"Explo_dust",,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"ground_explosion_small",,"Object",,,,,,,,
"oasis_Gen_wood_explosion",,,,300,300,,,"ParticleEmitter","sc/effects.sc",,"Rock_explo_debris1_mine",,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter","sc/effects.sc",,"Rock_explo_debris2_mine",,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter","sc/effects.sc",,"Explo_dust",,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter","sc/effects.sc",,"ground_explosion_small",,"Ground",,50,,,,,,
"mine_Rock_explo_fx",,,,300,300,,,"ParticleEmitter","sc/effects.sc",,"Rock_explo_debris1_mine",,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter","sc/effects.sc",,"Rock_explo_debris2_mine",,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter","sc/effects.sc",,"Explo_dust",,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter","sc/effects.sc",,"ground_explosion_small",,"Ground",,50,,,,,,
"oasis_fragile_explo_debris",,,,,,,,"ParticleEmitter","sc/effects.sc",,"fragile_explo_debris_oasis",,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter","sc/effects.sc",,"Explo_dust",,"Above",,100,,,,,,
,,,,,,,,"ParticleEmitter","sc/effects.sc",,"ground_explosion_small",,"Ground",,50,,,,,,
"fragile_explo_debris",,,,,,,,"ParticleEmitter","sc/effects.sc",,"fragile_explo_debris",,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter","sc/effects.sc",,"Explo_dust",,"Above",,100,,,,,,
,,,,,,,,"ParticleEmitter","sc/effects.sc",,"ground_explosion_small",,"Ground",,50,,,,,,
"Rock_explo_fx",,,,300,300,,,"ParticleEmitter","sc/effects.sc",,"Rock_explo_debris1",,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter","sc/effects.sc",,"Rock_explo_debris2",,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter","sc/effects.sc",,"Explo_dust",,"Above",,100,,,,,,
,,,,,,,,"ParticleEmitter","sc/effects.sc",,"ground_explosion_small",,"Ground",,50,,,,,,
"StartCharge",,"true",,,,,"Rhinofire","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"StartBuildTurretUlti",,"true",,,,,"Robocon","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"Bullet_bounce_enemy",,,,,,,,"ParticleEmitter",,,"gen_bouncefx_dot_emitter",,"Object",,,,,,,,
"Bullet_bounce",,,,,,,,"ParticleEmitter",,,"gen_bouncefx_dot_blue_emitter",,"Object",,,,,,"Bullet_bounce_enemy",,
"lucha_smoke_Trail","true","true",,,,,,"ParticleEmitter",,,"lucha_smoke_emitter",,"Object",,75,,,,,,
"Smoke_Trail","true","true",,,,,,"ParticleEmitter",,,"shotgun_trail_smoke_emitter",,"Object",,75,,,,,,
"Lucha_Specialt_Smoke","true","true",,,,,,"ParticleEmitter",,,"lucha_smoke_emitter_super",,"Above",,75,,,,,,
"Rocket_Trail","true","true",,,,,,"ParticleEmitter",,,"rocket_trail_smoke_emitter",,"Above",,75,,,,,,
,,,,,,,,"ParticleEmitter",,,"rocket_spark_emitter",,"Above",,75,,,,,,
"SpawnTurret",,"true",,,,,"Roboturret","ParticleEmitter","sc/effects.sc",,"Gen_dust_emitter",,"Object",,100,,,,,,
"gunslinger_attack",,,,100,,,"gunslinger_fire","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"shell",,"Ground",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"muzzle_flash_smaller",,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"shooting_spark_emitter",,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"gen_small_smoke_emitter_smaller",,"Object",,100,,,,,,
"gunslinger_attack_ulti",,,,200,,,"gunslinger_fire_ulti","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"shell",,"Ground",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"muzzle_flash_smaller",,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"shooting_spark_emitter",,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"gen_small_smoke_emitter_smaller",,"Object",,100,,,,,,
"shotgun_girl_attack",,,,200,,,"Shotgun","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"shell_shotgun",,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"muzzle_flash",,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"shooting_spark_emitter",,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"gen_small_smoke_emitter",,"Object",,100,,,,,,
"shotgun_girl_attack_ulti",,,,450,150,,"Utilshotgun","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"shooting_spark_emitter",,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"gen_small_smoke_emitter",,"Object",,100,,,,,,
"No_ammo_shotgungirl",,"true",,,,,"No_ammo_shotgungirl","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"Dry_fire_shotgungirl",,"true",,,,,"Dry_fire_shotgungirl","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"dry_fire_bowdude",,"true",,,,,"Bow_dryfire","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"dry_fire_mechanic",,"true",,,,,"Jess_dryfire","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"crow_dryfire",,"true",,,,,"crow_dryfire","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"Brock_dryfire",,"true",,,,,"Brock_dryfire","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"dry_fire_barkeep",,"true",,,,,"Barkeep_dryfire","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"Minig_dryfire",,"true",,,,,"Minig_dryfire","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"Mystic_dryfire",,"true",,,,,"Mystic_dryfire","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"bull_dude_attack",,,,200,,,"Rhinofire","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"shell_shotgun",,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"muzzle_flash",,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"shooting_spark_emitter",,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"gen_small_smoke_emitter",,"Object",,100,,,,,,
"tnt_attack",,,,,,,"tnt_attack","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"tnt_attack_ulti",,,,,,,"tnt_attack_ulti","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"rocket_girl_attack_ulti",,,,200,,,"Robotfire","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"shooting_spark_emitter",,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"gen_small_smoke_emitter",,"Object",,100,,,,,,
"rocket_girl_attack",,,,200,,,"Robotfire","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"shooting_spark_emitter",,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"gen_small_smoke_emitter",,"Object",,100,,,,,,
"trickshot_dude_attack",,,,100,,,"Trickshot_fire","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"shell",,"Ground",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"muzzle_flash_smaller",,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"shooting_spark_emitter",,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"gen_small_smoke_emitter_smaller",,"Object",,100,,,,,,
"trickshot_dude_attack_ulti",,,,200,,,"Trickshot_fire_ulti","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"shell",,"Ground",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"muzzle_flash_smaller",,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"shooting_spark_emitter",,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"gen_small_smoke_emitter_smaller",,"Object",,100,,,,,,
"cactus_attack",,,,,,,"spike_atk","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"cactus_attack_ulti",,,,,,,"tnt_attack_ulti","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"bow_dude_attack",,,,,,,"Bow_fire","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"bow_dude_ulti",,,,,,,"tnt_attack_ulti","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"barkeep_attack",,,,,,,"Barkeep_atk","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"barkeep_attack_ulti",,,,,,,"Barkeep_ulti_throw","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"luchador_attack_red",,,,,,,"Lucha_punch","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"luchador_attack",,,,,,,"Lucha_punch","SWF","sc/effects.sc",,,,"Object",,100,,,,"luchador_attack_red",,
"boss_explosion",,,,450,150,,"Sound_Gen_small_explosion","ParticleEmitter",,,"Small_Dust_emitter",,"Object",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"Small_explosion_streaks_emitter",,"Object",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"Nuts_and_bolts_particle_big",,"Object",,150,,,,,,
,,,,,,,,"ParticleEmitter",,,"Nuts_and_bolts_particle_big",,"Object",,150,,,,,,
,,,,,,,,"SWF","sc/effects.sc","huge_explosion",,,"Object",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"Gen_Small_Debris_emitter",,"Above",,,,,,,,
"hammer_ulti_explosion",,,,450,150,,"Sound_Gen_small_explosion","ParticleEmitter",,,"Small_Dust_emitter",,"Object",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"Small_explosion_streaks_emitter",,"Object",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"Hammer_ulti_rocks",,"Object",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"Hammer_ulti_cracks",,"Ground",,,,,,,,
,,,,,,,,"SWF","sc/effects.sc","gen_explosion_ring2",,,"Object",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"Gen_Small_Debris_emitter",,"Above",,,,,,,,
"blackhole_hit_char",,,,100,,,,"ParticleEmitter",,"Gen_Small_Debris_emitter",,,"Object",,100,,,,"mechanic_attack_red",,
,,,,,,,,"ParticleEmitter",,"Hit_dust",,,"Object",,,,,,,,
,,,,,,,,"ParticleEmitter",,"gen_hit_flash",,,"Object",,,,,,,,
,,,,,,,,"ParticleEmitter",,"gen_hitfx_dot_blue_emitter",,,"Object",,,,,,,,
"blackhole_hit_envy",,,,100,,,,"SWF","sc/effects.sc","card_hit_envy",,,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter","sc/effects.sc",,"one_card_flying",,"Object",,,,,,,,
"blackhole_hit_envy_enemy",,,,100,,,,"SWF","sc/effects.sc","card_hit_envy_red",,,"Object",,100,,,,,,
"mechanic_attack_red",,,,200,,,"Jess_shoot","SWF","sc/effects.sc","electricity_attack_red",,,"Object",,30,,,,,,
"mechanic_attack",,,,200,,,"Jess_shoot","SWF","sc/effects.sc","electricity_attack",,,"Object",,100,,,,"mechanic_attack_red",,
,,,,,,,,"ParticleEmitter",,,"spark_fx_emitter",,"Object",,,,,,,,
"mechanic_ulti",,,,,,,"Jess_throw","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"shaman_attack",,,,200,,,"Earth_atk","Effect",,,,"mechanic_attack","Ground",,,,,,,,
,,,,,,,"Nita_atk_vo","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"shaman_ulti",,,,,,,"Nita_ulti_throw","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"bear_attack",,,,,,,"tnt_attack","Effect",,,,"undertaker_attack","Object",,100,,,,,,
"undertaker_attack",,"true",,,,,"Mortis_atk","SWF","sc/effects.sc","slash_gen",,,"Object",,100,,,,,,
"undertaker_attack_ulti",,,,,,,"Mortis_ulti","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"crow_attack",,,,,,,"Crow_throw","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"crow_ulti",,"true",,,,,"tnt_attack_ulti","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"dead_mariachi_attack_red",,,,,,,"Poco_atk","SWF","sc/effects.sc","sound_attack_red",,,"Object",,200,,,,,,100
"dead_mariachi_attack",,,,,,,"Poco_atk","SWF","sc/effects.sc","sound_attack",,,"Object",,200,,,,"dead_mariachi_attack_red",,100
"dead_mariachi_attack_ulti_red",,,,,,,"Poco_ulti","SWF","sc/effects.sc","sound_attack_ulti_red",,,"Object",,100,,,,,,
"dead_mariachi_attack_ulti",,,,,,,"Poco_ulti","SWF","sc/effects.sc","sound_attack_ulti",,,"Object",,100,,,,"dead_mariachi_attack_ulti_red",,
"bull_dude_ulti",,,,,,,"Rhinocharge","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"bull_dude_ulti_loop","true","true",,,,,,"ParticleEmitter",,,"Hammer_trail_particle",,"Object",,75,,,,,,
,,,,,,,,"ParticleEmitter",,,"Hammer_trail_rocks",,"Object",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"Hammer_trail_dust",,"Object",,75,,,,,,
"luchador_ulti",,"true",,,,,"Lucha_ulti","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"sniper_attack",,,,250,,,"Sniper_atk","ParticleEmitter",,,"shell",,"Object",,150,,,,,,
,,,,,,,,"ParticleEmitter",,,"muzzle_flash_smaller",,"Object",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"shooting_spark_emitter",,"Object",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"gen_small_smoke_emitter_smaller",,"Object",,,,,,,,
"sniper_ulti",,,,,,,"Sniper_ulti","Effect",,,,"Gen_dust_puff","Object",,100,,,,,,
"minigun_attack",,,,50,20,,"MiniG_fire","ParticleEmitter",,,"muzzle_flash_white_tiny",,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"gen_small_smoke_emitter_darker",,"Object",,,,,,,,
"minigun_ulti",,,,,,,"MiniG_ulti","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"charge_fx","true",,,,,,,"ParticleEmitter",,,"charge_fx_emitter",,"Object",,200,,,,,,
"turret_attack",,,,,,,"LaserShot01","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"shell_shotgun",,"Object",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"muzzle_flash_smaller",,"Object",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"shooting_spark_emitter",,"Object",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"gen_small_smoke_emitter",,"Object",,,,,,,,
"death_shotgun_girl",,,,,,,,"Effect",,,"splat_emitter","gen_troop_death","Above",,,,,,,,
"takedamage_gen",,,,,,,,"SWF","sc/effects.sc",,,,"Object",,200,,,,,,
"death_gunslinger",,,,,,,"Male_1_death","Effect",,,"splat_emitter","gen_troop_death","Above",,,,,,,,
"death_bull_dude",,,,,,,"Rhino_death","Effect",,,"splat_emitter","gen_troop_death","Above",,,,,,,,
"death_rocket_girl",,,,,,,"Female_1_death","Effect",,,"splat_emitter","gen_troop_death","Above",,,,,,,,
"death_trickshot_dude",,,,,,,"Male_2_death","Effect",,,"splat_emitter","gen_troop_death","Above",,,,,,,,
"death_cactus",,,,,,,"Male_1_death","Effect",,,"splat_emitter","gen_troop_death","Above",,,,,,,,
"death_barkeep",,,,,,,"Male_2_death","Effect",,,"splat_emitter","gen_troop_death","Above",,,,,,,,
"death_mechanic",,,,,,,"Male_1_death","Effect",,,"splat_emitter","gen_troop_death","Above",,,,,,,,
"death_shaman",,,,,,,"Female_1_death","Effect",,,"splat_emitter","gen_troop_death","Above",,,,,,,,
"death_tnt_dude",,,,,,,"Male_1_death","Effect",,,"splat_emitter","gen_troop_death","Above",,,,,,,,
"death_luchador",,,,,,,"Male_1_death","Effect",,,"splat_emitter","gen_troop_death","Above",,,,,,,,
"death_undertaker",,,,,,,"Female_1_death","Effect",,,"splat_emitter","gen_troop_death","Above",,,,,,,,
"death_crow",,,,,,,"Male_1_death","Effect",,,"splat_emitter","gen_troop_death","Above",,,,,,,,
"death_dead_mariachi",,,,,,,"Male_2_death","Effect",,,"splat_emitter","gen_troop_death","Above",,,,,,,,
"death_bow_dude",,,,,,,"Male_2_death","Effect",,,"splat_emitter","gen_troop_death","Above",,,,,,,,
"death_sniper",,,,,,,"Female_1_death","Effect",,,"splat_emitter","gen_troop_death","Above",,,,,,,,
"death_minigun",,,,,,,"Male_1_death","Effect",,,"splat_emitter","gen_troop_death","Above",,,,,,,,
"death_bonethrower",,,,,,,"Male_1_death","Effect",,,"splat_emitter","gen_troop_death","Above",,,,,,,,
"death_barrel_bot",,,,,,,"Male_2_death","Effect",,,"splat_emitter","gen_troop_death","Above",,,,,,,,
"death_artillery_dude",,,,,,,"Male_1_death","Effect",,,"splat_emitter","gen_troop_death","Above",,,,,,,,
"reload_shotgun_girl",,"true",,,,,"bandit_reload","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"reload_gunslinger",,"true",,,,,"bandit_reload","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"reload_bull_dude",,"true",,,,,"bandit_reload","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"reload_rocket_girl",,"true",,,,,"Brock_reload","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"reload_trickshot_dude",,"true",,,,,"bandit_reload","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"reload_cactus",,"true",,,,,"Spike_reload","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"reload_barkeep",,"true",,,,,"Barkeep_reload","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"reload_mechanic",,"true",,,,,"Jess_reload","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"reload_tnt_dude",,"true",,,,,"TNT_reload","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"reload_crow",,"true",,,,,"crow_reload","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"reload_undertaker",,"true",,,,,"Mortis_reload","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"reload_dead_mariachi",,"true",,,,,"Poco_reload","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"reload_bow_dude",,"true",,,,,"Bow_reload","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"reload_sniper",,"true",,,,,"Sniper_reload","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"reload_minigun",,"true",,,,,"MiniG_reload","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"reload_bonethrower",,"true",,,,,"bandit_reload","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"reload_blackhole",,"true",,,,,"Mystic_reload","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"reload_barrel_bot",,"true",,,,,"bandit_reload","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"reload_artillery_dude",,"true",,,,,"bandit_reload","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"Gen_Big_Explosion",,"true",,300,300,,"Sound_Gen_explosion","ParticleEmitter",,,"big_explosion_lines_emitter",,"Object",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"big_explosion_streaks_emitter",,"Object",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"big_Dust_emitter",,"Object",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"big_Hot_dust_emitter",,"Object",,,,,,,,
,,,,,,200,,"ScreenFlash",,,,,"Ground",-1258291201,60,,,,,,
,,,,,,,,"ParticleEmitter",,,"Gen_Small_Debris_emitter",,"Object",,,,,,,,
"Gen_Very_Big_Explosion",,"true",,300,300,,"Sound_Gen_explosion","ParticleEmitter",,,"very_big_explosion_lines_emitter",,"Object",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"very_big_explosion_streaks_emitter",,"Object",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"very_big_Dust_emitter",,"Object",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"very_big_Hot_dust_emitter",,"Object",,,,,,,,
,,,,,,200,,"ScreenFlash",,,,,"Ground",-1258291201,60,,,,,,
,,,,,,,,"ParticleEmitter",,,"Gen_Small_Debris_emitter",,"Object",,,,,,,,
"Gen_Explosion",,"true",,200,200,,"Sound_Gen_explosion","Effect",,,,"Gen_small_explosion","Object",,130,,,,,,
"gen_take_damage",,"true",,,,,,"SWF","sc/effects.sc",,,,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"shooting_spark_emitter",,"Object",,100,,,,,,
,,"true",,,,,,"ParticleEmitter",,,"gen_small_smoke_emitter",,"Object",,100,,,,,,
"low_health","true","true",,,,,"Low_health_1_loop","ParticleEmitter",,,,,"Object",,,,,,,,
"very_low_health","true","true",,,,,"Low_health_2_loop","ParticleEmitter",,,,,"Object",,,,,,,,
"bgrfx","true","true",,,,,,"ParticleEmitter",,,"bgr_test_emitter",,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"bgr_test_trail_spark_emitter",,"Object",,100,,,,,,
"sniper_landing_smoke_ring",,,,200,200,,"Sniper_land","SWF","sc/effects.sc","smoke_ring",,,"Ground",,100,,,,,,
"ground_hit_800",,,,200,200,,"Sound_Gen_explosion","Effect",,,,"hammer_ulti_explosion","Object",,230,,,,,,
"explosion_1150",,,,200,200,,"Sound_Gen_explosion","Effect",,,,"Gen_small_explosion","Object",,100,,,,,,
"explosion_1200",,,,200,200,,"Sound_Gen_explosion","Effect",,,,"Gen_small_explosion","Object",,100,,,,,,
"explosion_200",,,,150,150,,"Sound_Gen_small_explosion","ParticleEmitter",,,"Small_Dust_emitter",,"Object",,70,,,,,,
,,,,,,,,"ParticleEmitter",,,"Small_explosion_streaks_emitter",,"Object",,70,,,,,,
,,,,,,,,"SWF","sc/effects.sc","gen_explosion_ring2",,,"Object",,70,,,,,,
,,,,,,,,"ParticleEmitter",,,"Gen_Small_Debris_emitter",,"Above",,70,,,,,,
"explosion_300",,,,150,150,,"Sound_Gen_small_explosion","ParticleEmitter",,,"Small_Dust_emitter",,"Object",,95,,,,,,
,,,,,,,,"ParticleEmitter",,,"Small_explosion_streaks_emitter",,"Object",,95,,,,,,
,,,,,,,,"SWF","sc/effects.sc","gen_explosion_ring2",,,"Object",,95,,,,,,
,,,,,,,,"ParticleEmitter",,,"Gen_Small_Debris_emitter",,"Above",,95,,,,,,
"explosion_450",,,,150,50,,"Sound_Gen_small_explosion","ParticleEmitter",,,"Small_Dust_emitter",,"Object",,120,,,,,,
,,,,,,,,"ParticleEmitter",,,"Small_explosion_streaks_emitter",,"Object",,120,,,,,,
,,,,,,,,"SWF","sc/effects.sc","gen_explosion_ring2",,,"Object",,120,,,,,,
,,,,,,,,"ParticleEmitter",,,"Gen_Small_Debris_emitter",,"Above",,120,,,,,,
"explosion_600",,,,150,150,,"Sound_Gen_small_explosion","ParticleEmitter",,,"Small_Dust_emitter",,"Object",,190,,,,,,
,,,,,,,,"ParticleEmitter",,,"Small_explosion_streaks_emitter",,"Object",,190,,,,,,
,,,,,,,,"SWF","sc/effects.sc","gen_explosion_ring2",,,"Object",,190,,,,,,
,,,,,,,,"ParticleEmitter",,,"Gen_Small_Debris_emitter",,"Above",,190,,,,,,
"explosion_800",,,,150,150,,"Sound_Gen_small_explosion","ParticleEmitter",,,"Small_Dust_emitter",,"Object",,230,,,,,,
,,,,,,,,"ParticleEmitter",,,"Small_explosion_streaks_emitter",,"Object",,230,,,,,,
,,,,,,,,"SWF","sc/effects.sc","gen_explosion_ring2",,,"Object",,230,,,,,,
,,,,,,,,"ParticleEmitter",,,"Gen_Small_Debris_emitter",,"Above",,230,,,,,,
"explosion_rocket_rose",,,,200,50,,"explosion_rocket_rose","ParticleEmitter",,,"Small_Dust_emitter",,"Object",,95,,,,,,
,,,,,,,,"ParticleEmitter",,,"Small_explosion_streaks_emitter",,"Object",,95,,,,,,
,,,,,,,,"SWF","sc/effects.sc","gen_explosion_ring2",,,"Object",,95,,,,,,
,,,,,,,,"ParticleEmitter",,,"Gen_Small_Debris_emitter",,"Above",,95,,,,,,
"explosion_rocket_rose_ulti",,,,200,50,,"explosion_rocket_rose_ulti","ParticleEmitter",,,"Small_Dust_emitter",,"Object",,120,,,,,,
,,,,,,,,"ParticleEmitter",,,"Small_explosion_streaks_emitter",,"Object",,120,,,,,,
,,,,,,,,"SWF","sc/effects.sc","gen_explosion_ring2",,,"Object",,120,,,,,,
,,,,,,,,"ParticleEmitter",,,"Gen_Small_Debris_emitter",,"Above",,120,,,,,,
"explosion_tnt_dude",,,,200,50,,"Sound_Gen_small_explosion","ParticleEmitter",,,"Small_Dust_emitter",,"Object",,120,,,,,,
,,,,,,,,"ParticleEmitter",,,"Small_explosion_streaks_emitter",,"Object",,120,,,,,,
,,,,,,,,"SWF","sc/effects.sc","gen_explosion_ring2",,,"Object",,120,,,,,,
,,,,,,,,"ParticleEmitter",,,"Gen_Small_Debris_emitter",,"Above",,120,,,,,,
"explosion_tnt_dude_ulti",,,,450,150,,"Sound_TNT_explosion","ParticleEmitter",,,"Small_Dust_emitter",,"Object",,230,,,,,,
,,,,,,,,"ParticleEmitter",,,"Small_explosion_streaks_emitter",,"Object",,230,,,,,,
,,,,,,,,"SWF","sc/effects.sc","gen_explosion_ring2",,,"Object",,230,,,,,,
,,,,,,,,"ParticleEmitter",,,"Gen_Small_Debris_emitter",,"Above",,230,,,,,,
"Solid_hit_fx",,,,,,,"Bullet_rico_metal","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"explosion_cactus",,,,200,50,,"Cactus_explo","ParticleEmitter",,,"Small_Dust_emitter",,"Object",,95,,,,,,
,,,,,,,,"ParticleEmitter",,,"Small_explosion_streaks_emitter",,"Object",,95,,,,,,
,,,,,,,,"SWF","sc/effects.sc","gen_explosion_ring2",,,"Object",,95,,,,,,
,,,,,,,,"ParticleEmitter",,,"Gen_Small_Debris_emitter",,"Above",,95,,,,,,
"explosion_cactus_ulti_red",,,,200,50,,"Sound_Gen_small_explosion","ParticleEmitter",,,"Small_Dust_emitter",,"Object",,230,,,,,,
,,,,,,,,"ParticleEmitter",,,"Small_explosion_streaks_emitter",,"Object",,230,,,,,,
,,,,,,,,"SWF","sc/effects.sc","gen_explosion_ring2",,,"Object",,230,,,,,,
,,,,,,,,"SWF","sc/effects.sc","cactus_field_red",,,"Ground",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"Gen_Small_Debris_emitter",,"Above",,230,,,,,,
"explosion_cactus_ulti",,,,200,50,,"Sound_Gen_small_explosion","ParticleEmitter",,,"Small_Dust_emitter",,"Object",,230,,,,"explosion_cactus_ulti_red",,
,,,,,,,,"ParticleEmitter",,,"Small_explosion_streaks_emitter",,"Object",,230,,,,,,
,,,,,,,,"SWF","sc/effects.sc","gen_explosion_ring2",,,"Object",,230,,,,,,
,,,,,,,,"SWF","sc/effects.sc","cactus_field",,,"Ground",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"Gen_Small_Debris_emitter",,"Above",,230,,,,,,
"explosion_barkeep",,,,150,50,,"Barkeep_bottle_hit","ParticleEmitter",,,"gen_hit_flash",,"Object",,190,,,,,,
,,,,,,,,"ParticleEmitter",,,"barkeep_shards",,"Object",,190,,,,,,
,,,,,,,,"ParticleEmitter",,,"barkeep_splat",,"Ground",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"barkeep_smoke",,"Above",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"Small_Dust_emitter",,"Object",,,,,,,,
"explosion_barkeep_ulti",,,,150,50,,"Barkeep_ulti_hit","ParticleEmitter",,,"barkeep_smoke_ulti",,"Above",,190,,,,,,
,,,,,,,,"Effect",,,,"Gen_Explosion","Object",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"barkeep_fire",,"Ground",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"barkeep_splat_ulti",,"Ground",,,,,,,,
"explosion_bow_dude",,,,200,50,,"Sound_Gen_small_explosion","ParticleEmitter",,,"Small_Dust_emitter",,"Object",,95,,,,,,
,,,,,,,,"ParticleEmitter",,,"Small_explosion_streaks_emitter",,"Object",,95,,,,,,
,,,,,,,,"SWF","sc/effects.sc","gen_explosion_ring2",,,"Object",,95,,,,,,
,,,,,,,,"ParticleEmitter",,,"Gen_Small_Debris_emitter",,"Above",,95,,,,,,
"Lucha_hit",,,,200,50,,"Punch_impact","ParticleEmitter",,,"Hit_dust",,"Above",,0,,,,,,
,,,,,,,,"ParticleEmitter",,,"gen_hit_flash",,"Above",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"gen_hitfx_dot_blue_emitter",,"Above",,,,,,,,
,,,,,,,,"SWF","sc/effects.sc","Primo_hit",,,"Above",,,,,,,,
"Gen_hit_melee",,,,,,,"Punch_impact","ParticleEmitter",,,"Hit_dust",,"Above",,200,,,,,,
,,,,,,,,"ParticleEmitter",,,"gen_hit_flash",,"Above",,300,,,,,,
,,,,,,,,"ParticleEmitter",,,"gen_hitfx_dot_blue_emitter",,"Above",,200,,,,,,
"Trickshot_hit_env",,,,,,,"Trickshot_bullet","ParticleEmitter",,,"gen_hitfx_dot_blue_emitter",,"Above",,200,,,,,,
,,,,,,,,"ParticleEmitter",,,"trickshot_hit_ring_emitter",,"Above",,200,,,,,,
"oasis_blocking2_explosion",,,,300,300,,,"ParticleEmitter","sc/effects.sc",,"Rock_explo_debris1_mine",,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter","sc/effects.sc",,"Rock_explo_debris2_mine",,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter","sc/effects.sc",,"Explo_dust",,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter","sc/effects.sc",,"ground_explosion_small",,"Ground",,50,,,,,,
"Green_explo_fx",,,,,,,,"ParticleEmitter",,,"Explo_dust",,"Object",,120,,,,,,
,,,,,,,,"ParticleEmitter",,,"Grass_hit_big",,"Object",,,,,,,,
"Green_hit_fx",,,,,,,"Bullet_rico_grass","ParticleEmitter",,,"Green_hit",,"Object",,100,,,,,,
"MineActive_enemy",,,,,,,"Bomb_bleeps","ParticleEmitter",,,"Sharpie_emitter_enemy",,"Above",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"MineRing_emitter_enemy",,"Above",,100,,,,,,
"MineActive",,,,,,,"Bomb_bleeps_friend","ParticleEmitter",,,"Sharpie_emitter",,"Above",,100,,,,"MineActive_enemy",,
,,,,,,,,"ParticleEmitter",,,"MineRing_emitter",,"Above",,100,,,,,,
"darryl_shield","true","true",,,,,,"SWF","sc/effects.sc","Darryl_shield",,,"Object",,100,,,,,,
"Spawn_Shield","true","true",,,,,,"SWF","sc/effects.sc","spawnshield_fx",,,"Object",,100,,,,,,
"Spawn_mine",,"true",,,,,"Bo_mine_spawn","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"Spawn_sniper_bomb",,"true",,,,,"Piper_mine_drop","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"bonethrower_attack",,,,,,,"tnt_attack","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"bonethrower_ulti",,,,,,,"tnt_attack","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"blackhole_attack",,,,,,,"Mystic_atk","SWF","sc/effects.sc","blackhole_slash",,,"Object",,100,,,,,,
"blackhole_ulti",,,,,,,"Mystic_ulti_deploy","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"blackhole_ulti_suck_enemy",,,,200,100,,,"ParticleEmitter",,,"Small_Dust_emitter",,"Object",,230,,,,,,
,,,,,,,,"ParticleEmitter",,,"Small_explosion_streaks_emitter",,"Object",,230,,,,,,
,,,,,,,,"SWF","sc/effects.sc","Black_hole_wortex_red",,,"Ground",,100,,,,,,
"blackhole_ulti_suck",,,,200,100,,"Black_hole","ParticleEmitter",,,"Small_Dust_emitter",,"Object",,230,,,,"blackhole_ulti_suck_enemy",,
,,,,,,,,"ParticleEmitter",,,"Small_explosion_streaks_emitter",,"Object",,230,,,,,,
,,,,,,,,"SWF","sc/effects.sc","Black_hole_wortex",,,"Ground",,100,,,,,,
"laser_ball_throw",,,,250,,,"Throw_bawl","SWF","sc/effects.sc","bb_kick",,,"Above",,100,,,,,,
"laser_ball_throw_ulti",,,,350,,,"Throw_bawl_ulti","SWF","sc/effects.sc","bb_kick_ulti",,,"Above",,100,,,,,,
"laser_ball_catch",,,,250,,,"Catch_bawl","SWF","sc/effects.sc","bb_catch",,,"Ground",,30,,,,,,
"laser_ball_catch_other",,,,250,,,,"SWF","sc/effects.sc","bb_catch",,,"Object",,30,,,,,,
"blackhole_ulti_damage",,,,450,150,,"Sound_TNT_explosion","ParticleEmitter",,,"Dust_emitter_lingering",,"Object",,230,,,,,,
,,,,,,,,"SWF","sc/effects.sc","gen_explosion_ring2",,,"Object",,230,,,,,,
,,,,,,,,"ParticleEmitter",,,"black_hole_projectile_afterexplosion",,"Object",,,,,,,,
"boss","true","true",,,,,,"ParticleEmitter",,,"boss_particle",,"Object",,50,,,,,,
"laser_ball_glow","true","true",,,,,,"SWF","sc/effects.sc","bb_gradient",,,"Above",,100,,,,,,
,,,,,,,,"SWF","sc/effects.sc","bb_round",,,"Ground",,,,,,,,
"laser_ball_glow_ulti","true","true",,,,,,"SWF","sc/effects.sc","bb_gradient",,,"Above",,100,,,,,,
"laser_ball_goal","true","true",,450,450,,,"ParticleEmitter",,,"confetti_flying",,"Object",,50,,,,,,
,,,,,,,,"ParticleEmitter",,,"confetti_explosion",,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"Gen_Big_Debris_emitter",,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"huge_explosion_streaks_emitter",,"Object",,300,,,,,,
,,,,,,,,"Effect",,,,"Gen_Explosion","Object",,100,,,,,,
"laser_ball_fly","true","true",,,,,,"ParticleEmitter",,,"bb_trail_small_particle",,"Object",,100,,,,,,
"laser_ball_fly_ulti","true","true",,,,,,"ParticleEmitter",,,"bb_trail_ulti",,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"fire_after_explosion",,"Object",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"magic_native_particle",,"Object",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"Hammer_trail_rocks",,"Object",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"Hammer_trail_dust",,"Object",,,,,,,,
"luchador_ulti_ground_hit_special",,,,200,200,,"Sound_Gen_explosion","ParticleEmitter",,,"burning_particle_lucha",,"Object",,,,,,,,
"luchador_ulti_ground_hit",,,,200,200,,"Sound_Gen_explosion","Effect",,,,"hammer_ulti_explosion","Object",,230,,,,,,
"TntDude_bone_trail_1","true","true","RGunBone",,,,,"ParticleEmitter",,,"gen_trail_particle",,"Above",,50,,,,,,
,"true","true",,,,,,"SWF",,"tnt_flame",,,"Above",,50,,,,,,
"TntDude_bone_trail_2","true","true","LGunBone",,,,,"ParticleEmitter",,,"gen_trail_particle",,"Above",,50,,,,,,
,"true","true",,,,,,"SWF",,"tnt_flame",,,"Above",,50,,,,,,
"barrel_bot_attack",,,,200,,,"Rhinofire","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"shell_shotgun",,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"muzzle_flash",,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"shooting_spark_emitter",,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"gen_small_smoke_emitter",,"Object",,100,,,,,,
"barrel_bot_ulti",,,,,,,"Barrel_bot_ulti","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"barrel_bot_ulti_loop","true","true",,,,,,"ParticleEmitter",,,"Hammer_trail_particle",,"Object",,75,,,,,,
,,,,,,,,"ParticleEmitter",,,"Hammer_trail_rocks",,"Object",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"Hammer_trail_dust",,"Object",,75,,,,,,
"artillery_dude_turret_attack",,,,,,,"LaserShot01","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"shell_shotgun",,"Object",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"muzzle_flash_smaller",,"Object",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"shooting_spark_emitter",,"Object",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"gen_small_smoke_emitter",,"Object",,,,,,,,
"artillery_dude_attack",,,,200,,,"Jess_shoot","SWF","sc/effects.sc","electricity_attack",,,"Object",,100,,,,"mechanic_attack_red",,
,,,,,,,,"ParticleEmitter",,,"spark_fx_emitter",,"Object",,,,,,,,
"artillery_dude_ulti",,,,,,,"Jess_throw","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"explosion_artillery_dude_turret",,,,200,50,,"Sound_Gen_small_explosion","ParticleEmitter",,,"Small_Dust_emitter",,"Object",,120,,,,,,
,,,,,,,,"ParticleEmitter",,,"Small_explosion_streaks_emitter",,"Object",,120,,,,,,
,,,,,,,,"SWF","sc/effects.sc","gen_explosion_ring2",,,"Object",,120,,,,,,
,,,,,,,,"ParticleEmitter",,,"Gen_Small_Debris_emitter",,"Above",,120,,,,,,
"Spawn_rocketgirl_bomb",,"true",,,,,"Piper_mine_drop","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
"coop_melee_attack",,,,,,,"tnt_attack","Effect",,,,"undertaker_attack","Object",,100,,,,,,
"coop_fast_melee_attack",,,,,,,"Jess_shoot","SWF","sc/effects.sc","electricity_attack_red",,,"Object",,30,,,,,,
"coop_boss_attack",,,,,,,"tnt_attack","Effect",,,,"undertaker_attack","Object",,100,,,,,,
"coop_ranged_attack",,,,,,,"LaserShot01","SWF","sc/effects.sc","muzzle_flash",,,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"shell_shotgun",,"Object",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"muzzle_flash_smaller",,"Object",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"shooting_spark_emitter",,"Object",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"gen_small_smoke_emitter",,"Object",,,,,,,,
"coop_boss_ranged_attack",,,,,,,"Robotfire","SWF","sc/effects.sc","muzzle_flash",,,"Object",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"shell_shotgun",,"Object",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"muzzle_flash_smaller",,"Object",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"shooting_spark_emitter",,"Object",,,,,,,,
,,,,,,,,"ParticleEmitter",,,"gen_small_smoke_emitter",,"Object",,,,,,,,
"boss_extra_death_effect",,,,200,200,,"Sound_Gen_explosion","Effect",,,,"hammer_ulti_explosion","Object",,230,,,,,,
"robo_spawn","true",,,,,,,"ParticleEmitter",,,"magic_spark_exlposion",,"Above",,100,,,,,,
,,,,,,,,"ParticleEmitter",,,"Gen_dust_emitter_big",,"Above",,100,,,,,,
1 Name Loop FollowParent FollowBone OwnScreenShake OthersScreenShake Time Sound Type FileName ExportName ParticleEmitterName Effect Layer FlashColor Scale FlashDuration TextInstanceName TextParentInstanceName EnemyVersion FlashWidth EffectZ
2 string boolean boolean string int int int string string string string string string string int int int string string string int int
3 Dummy_effect
4 bull_sware true true ParticleEmitter sware_particle Object 50
5 poisoned true true ParticleEmitter poisoned_particle Object 50
6 poisoned_crippled true true ParticleEmitter crippled_particle Object 50
7 ParticleEmitter poisoned_particle Object
8 slowed true true ParticleEmitter slowed_particle Object 50
9 luchador_special_trail true true ParticleEmitter burning_particle_lucha_super Above 50
10 true Effect Lucha_Specialt_Smoke Object
11 burning true true ParticleEmitter burning_particle Object 50
12 burning_ground_brock_red true ParticleEmitter burning_particle_brock Object 50
13 burning_ground_brock true ParticleEmitter burning_particle_brock_blue Object 50 burning_ground_brock_red
14 Gen_Effect true true ParticleEmitter gen_round_particle Object 50
15 shotgun_hit ParticleEmitter Hit_dust Object
16 blackhole_no_hit ParticleEmitter no_hit_effect Object
17 ParticleEmitter one_card_flying Object
18 no_hit ParticleEmitter no_hit_effect Object
19 hammer_attack ParticleEmitter Hit_dust Above
20 ParticleEmitter gen_hit_flash Above
21 ParticleEmitter gen_hitfx_dot_blue_emitter Above
22 Electricity_hit_red Jess_hit ParticleEmitter Hit_dust Above
23 SWF sc/effects.sc electricity_hit_red Above
24 ParticleEmitter gen_hitfx_dot_blue_emitter Above
25 Electricity_hit Jess_hit ParticleEmitter Hit_dust Above Electricity_hit_red
26 SWF sc/effects.sc electricity_hit Above
27 ParticleEmitter gen_hitfx_dot_blue_emitter Above
28 Poison_hit ParticleEmitter Hit_dust Above 200
29 ParticleEmitter gen_hit_flash Above 300
30 ParticleEmitter poison_trail_particle Above 300
31 SWF sc/effects.sc Poison_hit Above
32 Trash_hit Effect Gen_hit Object
33 ParticleEmitter trash_hit_particle Object
34 Gen_hit ParticleEmitter Hit_dust Above 200
35 ParticleEmitter gen_hit_flash Above 300
36 ParticleEmitter gen_hitfx_dot_blue_emitter Above 200
37 Gen_Trail true true ParticleEmitter gen_trail_particle Above 50
38 shotgun_trail_small true true ParticleEmitter shotgun_trail_small_particle Above 50
39 sparkle_trail_dark_minion true true ParticleEmitter sparkle_trail_particle_black_minion Object 50
40 true true SWF sc/effects.sc tara_minion_glow Ground 100
41 sparkle_trail_dark true true ParticleEmitter sparkle_trail_particle_black Object 50
42 sparkle_trail true true ParticleEmitter sparkle_trail_particle Object 50
43 poison_trail true true ParticleEmitter poison_trail_particle Object 50
44 Gen_Trail_dust_darker true true ParticleEmitter gen_trail_small_particle_smoke_darker Object 50
45 Gen_Trail_dust true true ParticleEmitter gen_trail_small_particle_smoke Above 50
46 Gen_Trail_small true true ParticleEmitter gen_trail_small_particle Above 50
47 Gen_Beam_Trail true true ParticleEmitter gen_beam_trail_particle Above 50
48 Gen_Ground_fx Effect Ground
49 Bats true ParticleEmitter bat_trail_emitter Above 50
50 bear_spawn true Nita_ulti_bear ParticleEmitter magic_spark_exlposion Above 100
51 ParticleEmitter Gen_dust_emitter_big Above 100
52 magic_Trail true ParticleEmitter magic_spark_trail_emitter Above 50
53 ParticleEmitter electricity_ring_trail_emitter Above
54 electricity_Trail true ParticleEmitter electricity_spark_trail_emitter Above 50
55 ParticleEmitter electricity_ring_trail_emitter Above
56 Sniper_Trail_special true Sniper_trail ParticleEmitter sniper_trail_emitter_special Above 50
57 Sniper_Trail true Sniper_trail ParticleEmitter sniper_trail_emitter Above 50
58 Plasma_Trail true ParticleEmitter plasma_trail_emitter Above 50
59 ParticleEmitter Above
60 Blink_old 70 ParticleEmitter Stunner Object 60
61 SWF sc/effects.sc ExplosionGroundGlowBlue Ground 60
62 130 SWF sc/effects.sc ElectricLightning Object 60
63 SWF sc/effects.sc ElectricGlowBall Object 60
64 200 ScreenFlash Ground -1258291201 60
65 Plasmoid_glow SWF sc/effects.sc LevelUpGroundGlow Object 20
66 SWF sc/effects.sc LevelUpFx Object
67 ScreenFlash Ground -154
68 xp_bar_effect ParticleEmitter Death_sparkle_still1 Above
69 Healing_old true SWF Object 100
70 Immunity_old true SWF Above 100
71 Blob_fx true true ParticleEmitter blob_fx_particles Object
72 Collect_plasmoid_old 70 Orb_get ParticleEmitter Stunner Object 60
73 SWF sc/effects.sc ExplosionGroundGlowBlue Ground 60
74 130 SWF sc/effects.sc ElectricLightning Object 60
75 SWF sc/effects.sc ElectricGlowBall Object 60
76 200 ScreenFlash Ground -1258291201 60
77 Health_fx true true ParticleEmitter health_fx_particles Object
78 testfx1 ParticleEmitter sc/effects.sc Dust_emitter Object
79 testfx2 true true Sound_poison_bomb ParticleEmitter sc/effects.sc Toxic_emitter Object
80 heal_area_fx true true ParticleEmitter sc/effects.sc heal_area_particles Object
81 Collect_plasmoid true Orb_get ParticleEmitter Point_collect_emitter Object
82 SWF sc/effects.sc collect_glow1 Ground 75
83 Ring_Trail true true ParticleEmitter Ring_trail_emitter Above 100
84 Healing true ParticleEmitter Health_collect_emitter Object
85 ParticleEmitter heal_particle Above
86 HealingBig true Sound_Heal ParticleEmitter Health_collect_emitter Object
87 heal_particle Above
88 poison_fog ParticleEmitter poison_fog_emitter Above
89 poison_skull ParticleEmitter poison_fog_skull_particle Above
90 death_blackhole Female_1_death Effect gen_troop_death Object
91 ParticleEmitter Cards_flying Above
92 gen_troop_death ParticleEmitter ground_explosion Above
93 ParticleEmitter ground_splat_emitter Ground
94 ParticleEmitter ground_splat_small Ground
95 ParticleEmitter splats_flying Object
96 ParticleEmitter Death_Dust_emitter Object
97 SWF sc/effects.sc Object 50
98 Gen_small_explosion 200 150 Sound_Gen_small_explosion ParticleEmitter Small_Dust_emitter Object 70
99 ParticleEmitter Small_explosion_streaks_emitter Object 70
100 SWF sc/effects.sc gen_explosion_ring2 Object 70
101 ParticleEmitter Gen_Small_Debris_emitter Above 70
102 Gen_small_explosion_2 200 150 Sound_Gen_small_explosion ParticleEmitter Small_Dust_emitter Object 70
103 ParticleEmitter Small_explosion_streaks_emitter Object 70
104 ParticleEmitter ground_explosion Above
105 ParticleEmitter sparks Above 70
106 ParticleEmitter Gen_Small_Debris_emitter Above 70
107 bandit_reload true bandit_reload SWF sc/effects.sc Object 100
108 laser_attack LaserShot01 SWF sc/effects.sc Object 100
109 ParticleEmitter laser_muzzle_emitter Object 100
110 tgrenade_attack Timedgrenade SWF sc/effects.sc Object 100
111 ParticleEmitter laser_muzzle_emitter Object 100
112 grenade_attack Sound_Grenade SWF sc/effects.sc Object 100
113 Spawn_plasmoid true Orb_spawn SWF sc/effects.sc Object 100
114 sniper_hit true true 100 50 SWF sc/effects.sc sniper_hit Above 50
115 Mariachi_hit_red true true SWF sc/effects.sc sound_hit_red Above 50
116 Mariachi_hit true true SWF sc/effects.sc sound_hit Above 50 Mariachi_hit_red
117 Poco_Trail_special true ParticleEmitter Poco_Trail_special_particle Object 50
118 Mariachi_soundwaves_trail true true ParticleEmitter soundwave_trail_dust Object 50
119 ParticleEmitter music_note_particle Object
120 nuts_bolts_metal_small true true ParticleEmitter Nuts_and_bolts_particle Ground 50
121 Effect Gen_hit Object 100
122 nuts_bolts_metal_explosion true true ParticleEmitter Nuts_and_bolts_particle_big Object 50
123 ParticleEmitter Gen_dark_smoke Object
124 Effect Gen_small_explosion_2 Object
125 Mariachi_ulti_trail true true ParticleEmitter soundwave_trail_heal_ulti_flowers Object 50
126 ParticleEmitter soundwave_trail_heal_ulti Object 120
127 ParticleEmitter Above 500
128 ParticleEmitter heal_particle Above 500
129 safe_explosion true true ParticleEmitter Gems_flying Above 50
130 Effect Gen_Explosion Object
131 ParticleEmitter Hammer_trail_rocks_big Object
132 ParticleEmitter Hammer_trail_rocks Object
133 Shaman_trail true true ParticleEmitter Hammer_trail_particle Ground 50
134 ParticleEmitter magic_native_particle Above
135 ParticleEmitter Hammer_trail_rocks_big Above
136 ParticleEmitter Hammer_trail_rocks Above
137 ParticleEmitter Hammer_trail_dust Above
138 ParticleEmitter magic_native_particle Above
139 Hammer_trail true true ParticleEmitter Hammer_trail_particle Ground 50
140 ParticleEmitter Hammer_trail_rocks_big Above
141 ParticleEmitter Hammer_trail_rocks Above
142 ParticleEmitter Hammer_trail_dust Above
143 Purple_Trail true true ParticleEmitter purple_trail_particle Above 50
144 Gen_dust_puff true ParticleEmitter dust_puff Ground 100
145 Gen_move_fx true ParticleEmitter walking_smoke Ground 100
146 Melee_alien_atk Alien_melee_atk SWF sc/effects.sc Object 100
147 Gen_alien_move_fx true SWF sc/effects.sc gen_move_fx Ground 100
148 Tap_direction true Tap_direction SWF sc/effects.sc Object 100
149 Blink_red Sound_Blink SWF sc/effects.sc teleport_light1_fx_red Above 60
150 200 ParticleEmitter Teleport_light_particles Above
151 Blink Sound_Blink SWF sc/effects.sc teleport_light1_fx Above 60 Blink_red
152 200 ParticleEmitter Teleport_light_particles Above
153 Immunity_red true Sound_Armor SWF sc/effects.sc shield_fx_red Above 100
154 SWF sc/effects.sc shield_fx_back_red Ground
155 Immunity true Sound_Armor SWF sc/effects.sc shield_fx Above 100 Immunity_red
156 poison_trail_old true true ParticleEmitter poison_trail_particle Object 75
157 ParticleEmitter gen_trail_particle Object 33
158 Chop_atk Metal_swipe SWF sc/effects.sc Object 100
159 Hazzard_atk Hazzard_atk SWF sc/effects.sc Object 100
160 Deadeye_atk Sound_Deadeye_atk SWF sc/effects.sc Object 100
161 Gen_Grenade true true Sound_Grenade ParticleEmitter gen_trail_particle Above 50
162 UltiReady true Ulti_ready ParticleEmitter Point_collect_emitter Object
163 UltiGain true Ulti_gain ParticleEmitter Point_collect_emitter Object
164 Grass_wind_fx ParticleEmitter Grass_wind Object 100
165 Box_hit_fx Bullet_rico_wood ParticleEmitter splinters_small Ground 100
166 mine_Grass_hit_fx Bullet_rico_grass ParticleEmitter Grass_hit_mine Object 100
167 Grass_hit_fx_yellow Bullet_rico_grass ParticleEmitter Grass_hit_yellow Object 100
168 Grass_hit_fx Bullet_rico_grass ParticleEmitter Grass_hit Object 100
169 mine_Grass_explo_fx ParticleEmitter Explo_dust Object 120
170 ParticleEmitter Grass_hit_big_mine Object
171 Grass_explo_fx_yellow ParticleEmitter Explo_dust Object 120
172 ParticleEmitter Grass_hit_big_yellow Object
173 Grass_explo_fx ParticleEmitter Explo_dust Object 120
174 ParticleEmitter Grass_hit_big Object
175 ParticleEmitter leaves_on_ground Object 100
176 mine_Rock_hit_fx Bullet_rico_rock ParticleEmitter Rock_hit_debris1_mine Object 133
177 mine_blocking2_hit Effect mine_Rock_hit_fx Object 133
178 blocking2_hit Effect Rock_hit_fx Object 133
179 Rock_hit_fx Bullet_rico_rock ParticleEmitter Rock_hit_debris1 Object 133
180 mine_blocking2_explosion Effect mine_Rock_explo_fx Object 100
181 blocking2_explosion Effect Gen_wood_explosion Object 100
182 Gen_wood_explosion ParticleEmitter splinters Object 100
183 ParticleEmitter planks Ground 100
184 ParticleEmitter planks_fly Object
185 ParticleEmitter fire_after_explosion Object
186 ParticleEmitter Explo_dust Object 100
187 ParticleEmitter ground_explosion_small Object
188 oasis_Gen_wood_explosion 300 300 ParticleEmitter sc/effects.sc Rock_explo_debris1_mine Object 100
189 ParticleEmitter sc/effects.sc Rock_explo_debris2_mine Object 100
190 ParticleEmitter sc/effects.sc Explo_dust Object 100
191 ParticleEmitter sc/effects.sc ground_explosion_small Ground 50
192 mine_Rock_explo_fx 300 300 ParticleEmitter sc/effects.sc Rock_explo_debris1_mine Object 100
193 ParticleEmitter sc/effects.sc Rock_explo_debris2_mine Object 100
194 ParticleEmitter sc/effects.sc Explo_dust Object 100
195 ParticleEmitter sc/effects.sc ground_explosion_small Ground 50
196 oasis_fragile_explo_debris ParticleEmitter sc/effects.sc fragile_explo_debris_oasis Object 100
197 ParticleEmitter sc/effects.sc Explo_dust Above 100
198 ParticleEmitter sc/effects.sc ground_explosion_small Ground 50
199 fragile_explo_debris ParticleEmitter sc/effects.sc fragile_explo_debris Object 100
200 ParticleEmitter sc/effects.sc Explo_dust Above 100
201 ParticleEmitter sc/effects.sc ground_explosion_small Ground 50
202 Rock_explo_fx 300 300 ParticleEmitter sc/effects.sc Rock_explo_debris1 Object 100
203 ParticleEmitter sc/effects.sc Rock_explo_debris2 Object 100
204 ParticleEmitter sc/effects.sc Explo_dust Above 100
205 ParticleEmitter sc/effects.sc ground_explosion_small Ground 50
206 StartCharge true Rhinofire SWF sc/effects.sc Object 100
207 StartBuildTurretUlti true Robocon SWF sc/effects.sc Object 100
208 Bullet_bounce_enemy ParticleEmitter gen_bouncefx_dot_emitter Object
209 Bullet_bounce ParticleEmitter gen_bouncefx_dot_blue_emitter Object Bullet_bounce_enemy
210 lucha_smoke_Trail true true ParticleEmitter lucha_smoke_emitter Object 75
211 Smoke_Trail true true ParticleEmitter shotgun_trail_smoke_emitter Object 75
212 Lucha_Specialt_Smoke true true ParticleEmitter lucha_smoke_emitter_super Above 75
213 Rocket_Trail true true ParticleEmitter rocket_trail_smoke_emitter Above 75
214 ParticleEmitter rocket_spark_emitter Above 75
215 SpawnTurret true Roboturret ParticleEmitter sc/effects.sc Gen_dust_emitter Object 100
216 gunslinger_attack 100 gunslinger_fire SWF sc/effects.sc Object 100
217 ParticleEmitter shell Ground 100
218 ParticleEmitter muzzle_flash_smaller Object 100
219 ParticleEmitter shooting_spark_emitter Object 100
220 ParticleEmitter gen_small_smoke_emitter_smaller Object 100
221 gunslinger_attack_ulti 200 gunslinger_fire_ulti SWF sc/effects.sc Object 100
222 ParticleEmitter shell Ground 100
223 ParticleEmitter muzzle_flash_smaller Object 100
224 ParticleEmitter shooting_spark_emitter Object 100
225 ParticleEmitter gen_small_smoke_emitter_smaller Object 100
226 shotgun_girl_attack 200 Shotgun SWF sc/effects.sc Object 100
227 ParticleEmitter shell_shotgun Object 100
228 ParticleEmitter muzzle_flash Object 100
229 ParticleEmitter shooting_spark_emitter Object 100
230 ParticleEmitter gen_small_smoke_emitter Object 100
231 shotgun_girl_attack_ulti 450 150 Utilshotgun SWF sc/effects.sc Object 100
232 ParticleEmitter shooting_spark_emitter Object 100
233 ParticleEmitter gen_small_smoke_emitter Object 100
234 No_ammo_shotgungirl true No_ammo_shotgungirl SWF sc/effects.sc Object 100
235 Dry_fire_shotgungirl true Dry_fire_shotgungirl SWF sc/effects.sc Object 100
236 dry_fire_bowdude true Bow_dryfire SWF sc/effects.sc Object 100
237 dry_fire_mechanic true Jess_dryfire SWF sc/effects.sc Object 100
238 crow_dryfire true crow_dryfire SWF sc/effects.sc Object 100
239 Brock_dryfire true Brock_dryfire SWF sc/effects.sc Object 100
240 dry_fire_barkeep true Barkeep_dryfire SWF sc/effects.sc Object 100
241 Minig_dryfire true Minig_dryfire SWF sc/effects.sc Object 100
242 Mystic_dryfire true Mystic_dryfire SWF sc/effects.sc Object 100
243 bull_dude_attack 200 Rhinofire SWF sc/effects.sc Object 100
244 ParticleEmitter shell_shotgun Object 100
245 ParticleEmitter muzzle_flash Object 100
246 ParticleEmitter shooting_spark_emitter Object 100
247 ParticleEmitter gen_small_smoke_emitter Object 100
248 tnt_attack tnt_attack SWF sc/effects.sc Object 100
249 tnt_attack_ulti tnt_attack_ulti SWF sc/effects.sc Object 100
250 rocket_girl_attack_ulti 200 Robotfire SWF sc/effects.sc Object 100
251 ParticleEmitter shooting_spark_emitter Object 100
252 ParticleEmitter gen_small_smoke_emitter Object 100
253 rocket_girl_attack 200 Robotfire SWF sc/effects.sc Object 100
254 ParticleEmitter shooting_spark_emitter Object 100
255 ParticleEmitter gen_small_smoke_emitter Object 100
256 trickshot_dude_attack 100 Trickshot_fire SWF sc/effects.sc Object 100
257 ParticleEmitter shell Ground 100
258 ParticleEmitter muzzle_flash_smaller Object 100
259 ParticleEmitter shooting_spark_emitter Object 100
260 ParticleEmitter gen_small_smoke_emitter_smaller Object 100
261 trickshot_dude_attack_ulti 200 Trickshot_fire_ulti SWF sc/effects.sc Object 100
262 ParticleEmitter shell Ground 100
263 ParticleEmitter muzzle_flash_smaller Object 100
264 ParticleEmitter shooting_spark_emitter Object 100
265 ParticleEmitter gen_small_smoke_emitter_smaller Object 100
266 cactus_attack spike_atk SWF sc/effects.sc Object 100
267 cactus_attack_ulti tnt_attack_ulti SWF sc/effects.sc Object 100
268 bow_dude_attack Bow_fire SWF sc/effects.sc Object 100
269 bow_dude_ulti tnt_attack_ulti SWF sc/effects.sc Object 100
270 barkeep_attack Barkeep_atk SWF sc/effects.sc Object 100
271 barkeep_attack_ulti Barkeep_ulti_throw SWF sc/effects.sc Object 100
272 luchador_attack_red Lucha_punch SWF sc/effects.sc Object 100
273 luchador_attack Lucha_punch SWF sc/effects.sc Object 100 luchador_attack_red
274 boss_explosion 450 150 Sound_Gen_small_explosion ParticleEmitter Small_Dust_emitter Object
275 ParticleEmitter Small_explosion_streaks_emitter Object
276 ParticleEmitter Nuts_and_bolts_particle_big Object 150
277 ParticleEmitter Nuts_and_bolts_particle_big Object 150
278 SWF sc/effects.sc huge_explosion Object
279 ParticleEmitter Gen_Small_Debris_emitter Above
280 hammer_ulti_explosion 450 150 Sound_Gen_small_explosion ParticleEmitter Small_Dust_emitter Object
281 ParticleEmitter Small_explosion_streaks_emitter Object
282 ParticleEmitter Hammer_ulti_rocks Object
283 ParticleEmitter Hammer_ulti_cracks Ground
284 SWF sc/effects.sc gen_explosion_ring2 Object
285 ParticleEmitter Gen_Small_Debris_emitter Above
286 blackhole_hit_char 100 ParticleEmitter Gen_Small_Debris_emitter Object 100 mechanic_attack_red
287 ParticleEmitter Hit_dust Object
288 ParticleEmitter gen_hit_flash Object
289 ParticleEmitter gen_hitfx_dot_blue_emitter Object
290 blackhole_hit_envy 100 SWF sc/effects.sc card_hit_envy Object 100
291 ParticleEmitter sc/effects.sc one_card_flying Object
292 blackhole_hit_envy_enemy 100 SWF sc/effects.sc card_hit_envy_red Object 100
293 mechanic_attack_red 200 Jess_shoot SWF sc/effects.sc electricity_attack_red Object 30
294 mechanic_attack 200 Jess_shoot SWF sc/effects.sc electricity_attack Object 100 mechanic_attack_red
295 ParticleEmitter spark_fx_emitter Object
296 mechanic_ulti Jess_throw SWF sc/effects.sc Object 100
297 shaman_attack 200 Earth_atk Effect mechanic_attack Ground
298 Nita_atk_vo SWF sc/effects.sc Object 100
299 shaman_ulti Nita_ulti_throw SWF sc/effects.sc Object 100
300 bear_attack tnt_attack Effect undertaker_attack Object 100
301 undertaker_attack true Mortis_atk SWF sc/effects.sc slash_gen Object 100
302 undertaker_attack_ulti Mortis_ulti SWF sc/effects.sc Object 100
303 crow_attack Crow_throw SWF sc/effects.sc Object 100
304 crow_ulti true tnt_attack_ulti SWF sc/effects.sc Object 100
305 dead_mariachi_attack_red Poco_atk SWF sc/effects.sc sound_attack_red Object 200 100
306 dead_mariachi_attack Poco_atk SWF sc/effects.sc sound_attack Object 200 dead_mariachi_attack_red 100
307 dead_mariachi_attack_ulti_red Poco_ulti SWF sc/effects.sc sound_attack_ulti_red Object 100
308 dead_mariachi_attack_ulti Poco_ulti SWF sc/effects.sc sound_attack_ulti Object 100 dead_mariachi_attack_ulti_red
309 bull_dude_ulti Rhinocharge SWF sc/effects.sc Object 100
310 bull_dude_ulti_loop true true ParticleEmitter Hammer_trail_particle Object 75
311 ParticleEmitter Hammer_trail_rocks Object
312 ParticleEmitter Hammer_trail_dust Object 75
313 luchador_ulti true Lucha_ulti SWF sc/effects.sc Object 100
314 sniper_attack 250 Sniper_atk ParticleEmitter shell Object 150
315 ParticleEmitter muzzle_flash_smaller Object
316 ParticleEmitter shooting_spark_emitter Object
317 ParticleEmitter gen_small_smoke_emitter_smaller Object
318 sniper_ulti Sniper_ulti Effect Gen_dust_puff Object 100
319 minigun_attack 50 20 MiniG_fire ParticleEmitter muzzle_flash_white_tiny Object 100
320 ParticleEmitter gen_small_smoke_emitter_darker Object
321 minigun_ulti MiniG_ulti SWF sc/effects.sc Object 100
322 charge_fx true ParticleEmitter charge_fx_emitter Object 200
323 turret_attack LaserShot01 SWF sc/effects.sc Object 100
324 ParticleEmitter shell_shotgun Object
325 ParticleEmitter muzzle_flash_smaller Object
326 ParticleEmitter shooting_spark_emitter Object
327 ParticleEmitter gen_small_smoke_emitter Object
328 death_shotgun_girl Effect splat_emitter gen_troop_death Above
329 takedamage_gen SWF sc/effects.sc Object 200
330 death_gunslinger Male_1_death Effect splat_emitter gen_troop_death Above
331 death_bull_dude Rhino_death Effect splat_emitter gen_troop_death Above
332 death_rocket_girl Female_1_death Effect splat_emitter gen_troop_death Above
333 death_trickshot_dude Male_2_death Effect splat_emitter gen_troop_death Above
334 death_cactus Male_1_death Effect splat_emitter gen_troop_death Above
335 death_barkeep Male_2_death Effect splat_emitter gen_troop_death Above
336 death_mechanic Male_1_death Effect splat_emitter gen_troop_death Above
337 death_shaman Female_1_death Effect splat_emitter gen_troop_death Above
338 death_tnt_dude Male_1_death Effect splat_emitter gen_troop_death Above
339 death_luchador Male_1_death Effect splat_emitter gen_troop_death Above
340 death_undertaker Female_1_death Effect splat_emitter gen_troop_death Above
341 death_crow Male_1_death Effect splat_emitter gen_troop_death Above
342 death_dead_mariachi Male_2_death Effect splat_emitter gen_troop_death Above
343 death_bow_dude Male_2_death Effect splat_emitter gen_troop_death Above
344 death_sniper Female_1_death Effect splat_emitter gen_troop_death Above
345 death_minigun Male_1_death Effect splat_emitter gen_troop_death Above
346 death_bonethrower Male_1_death Effect splat_emitter gen_troop_death Above
347 death_barrel_bot Male_2_death Effect splat_emitter gen_troop_death Above
348 death_artillery_dude Male_1_death Effect splat_emitter gen_troop_death Above
349 reload_shotgun_girl true bandit_reload SWF sc/effects.sc Object 100
350 reload_gunslinger true bandit_reload SWF sc/effects.sc Object 100
351 reload_bull_dude true bandit_reload SWF sc/effects.sc Object 100
352 reload_rocket_girl true Brock_reload SWF sc/effects.sc Object 100
353 reload_trickshot_dude true bandit_reload SWF sc/effects.sc Object 100
354 reload_cactus true Spike_reload SWF sc/effects.sc Object 100
355 reload_barkeep true Barkeep_reload SWF sc/effects.sc Object 100
356 reload_mechanic true Jess_reload SWF sc/effects.sc Object 100
357 reload_tnt_dude true TNT_reload SWF sc/effects.sc Object 100
358 reload_crow true crow_reload SWF sc/effects.sc Object 100
359 reload_undertaker true Mortis_reload SWF sc/effects.sc Object 100
360 reload_dead_mariachi true Poco_reload SWF sc/effects.sc Object 100
361 reload_bow_dude true Bow_reload SWF sc/effects.sc Object 100
362 reload_sniper true Sniper_reload SWF sc/effects.sc Object 100
363 reload_minigun true MiniG_reload SWF sc/effects.sc Object 100
364 reload_bonethrower true bandit_reload SWF sc/effects.sc Object 100
365 reload_blackhole true Mystic_reload SWF sc/effects.sc Object 100
366 reload_barrel_bot true bandit_reload SWF sc/effects.sc Object 100
367 reload_artillery_dude true bandit_reload SWF sc/effects.sc Object 100
368 Gen_Big_Explosion true 300 300 Sound_Gen_explosion ParticleEmitter big_explosion_lines_emitter Object
369 ParticleEmitter big_explosion_streaks_emitter Object
370 ParticleEmitter big_Dust_emitter Object
371 ParticleEmitter big_Hot_dust_emitter Object
372 200 ScreenFlash Ground -1258291201 60
373 ParticleEmitter Gen_Small_Debris_emitter Object
374 Gen_Very_Big_Explosion true 300 300 Sound_Gen_explosion ParticleEmitter very_big_explosion_lines_emitter Object
375 ParticleEmitter very_big_explosion_streaks_emitter Object
376 ParticleEmitter very_big_Dust_emitter Object
377 ParticleEmitter very_big_Hot_dust_emitter Object
378 200 ScreenFlash Ground -1258291201 60
379 ParticleEmitter Gen_Small_Debris_emitter Object
380 Gen_Explosion true 200 200 Sound_Gen_explosion Effect Gen_small_explosion Object 130
381 gen_take_damage true SWF sc/effects.sc Object 100
382 ParticleEmitter shooting_spark_emitter Object 100
383 true ParticleEmitter gen_small_smoke_emitter Object 100
384 low_health true true Low_health_1_loop ParticleEmitter Object
385 very_low_health true true Low_health_2_loop ParticleEmitter Object
386 bgrfx true true ParticleEmitter bgr_test_emitter Object 100
387 ParticleEmitter bgr_test_trail_spark_emitter Object 100
388 sniper_landing_smoke_ring 200 200 Sniper_land SWF sc/effects.sc smoke_ring Ground 100
389 ground_hit_800 200 200 Sound_Gen_explosion Effect hammer_ulti_explosion Object 230
390 explosion_1150 200 200 Sound_Gen_explosion Effect Gen_small_explosion Object 100
391 explosion_1200 200 200 Sound_Gen_explosion Effect Gen_small_explosion Object 100
392 explosion_200 150 150 Sound_Gen_small_explosion ParticleEmitter Small_Dust_emitter Object 70
393 ParticleEmitter Small_explosion_streaks_emitter Object 70
394 SWF sc/effects.sc gen_explosion_ring2 Object 70
395 ParticleEmitter Gen_Small_Debris_emitter Above 70
396 explosion_300 150 150 Sound_Gen_small_explosion ParticleEmitter Small_Dust_emitter Object 95
397 ParticleEmitter Small_explosion_streaks_emitter Object 95
398 SWF sc/effects.sc gen_explosion_ring2 Object 95
399 ParticleEmitter Gen_Small_Debris_emitter Above 95
400 explosion_450 150 50 Sound_Gen_small_explosion ParticleEmitter Small_Dust_emitter Object 120
401 ParticleEmitter Small_explosion_streaks_emitter Object 120
402 SWF sc/effects.sc gen_explosion_ring2 Object 120
403 ParticleEmitter Gen_Small_Debris_emitter Above 120
404 explosion_600 150 150 Sound_Gen_small_explosion ParticleEmitter Small_Dust_emitter Object 190
405 ParticleEmitter Small_explosion_streaks_emitter Object 190
406 SWF sc/effects.sc gen_explosion_ring2 Object 190
407 ParticleEmitter Gen_Small_Debris_emitter Above 190
408 explosion_800 150 150 Sound_Gen_small_explosion ParticleEmitter Small_Dust_emitter Object 230
409 ParticleEmitter Small_explosion_streaks_emitter Object 230
410 SWF sc/effects.sc gen_explosion_ring2 Object 230
411 ParticleEmitter Gen_Small_Debris_emitter Above 230
412 explosion_rocket_rose 200 50 explosion_rocket_rose ParticleEmitter Small_Dust_emitter Object 95
413 ParticleEmitter Small_explosion_streaks_emitter Object 95
414 SWF sc/effects.sc gen_explosion_ring2 Object 95
415 ParticleEmitter Gen_Small_Debris_emitter Above 95
416 explosion_rocket_rose_ulti 200 50 explosion_rocket_rose_ulti ParticleEmitter Small_Dust_emitter Object 120
417 ParticleEmitter Small_explosion_streaks_emitter Object 120
418 SWF sc/effects.sc gen_explosion_ring2 Object 120
419 ParticleEmitter Gen_Small_Debris_emitter Above 120
420 explosion_tnt_dude 200 50 Sound_Gen_small_explosion ParticleEmitter Small_Dust_emitter Object 120
421 ParticleEmitter Small_explosion_streaks_emitter Object 120
422 SWF sc/effects.sc gen_explosion_ring2 Object 120
423 ParticleEmitter Gen_Small_Debris_emitter Above 120
424 explosion_tnt_dude_ulti 450 150 Sound_TNT_explosion ParticleEmitter Small_Dust_emitter Object 230
425 ParticleEmitter Small_explosion_streaks_emitter Object 230
426 SWF sc/effects.sc gen_explosion_ring2 Object 230
427 ParticleEmitter Gen_Small_Debris_emitter Above 230
428 Solid_hit_fx Bullet_rico_metal SWF sc/effects.sc Object 100
429 explosion_cactus 200 50 Cactus_explo ParticleEmitter Small_Dust_emitter Object 95
430 ParticleEmitter Small_explosion_streaks_emitter Object 95
431 SWF sc/effects.sc gen_explosion_ring2 Object 95
432 ParticleEmitter Gen_Small_Debris_emitter Above 95
433 explosion_cactus_ulti_red 200 50 Sound_Gen_small_explosion ParticleEmitter Small_Dust_emitter Object 230
434 ParticleEmitter Small_explosion_streaks_emitter Object 230
435 SWF sc/effects.sc gen_explosion_ring2 Object 230
436 SWF sc/effects.sc cactus_field_red Ground 100
437 ParticleEmitter Gen_Small_Debris_emitter Above 230
438 explosion_cactus_ulti 200 50 Sound_Gen_small_explosion ParticleEmitter Small_Dust_emitter Object 230 explosion_cactus_ulti_red
439 ParticleEmitter Small_explosion_streaks_emitter Object 230
440 SWF sc/effects.sc gen_explosion_ring2 Object 230
441 SWF sc/effects.sc cactus_field Ground 100
442 ParticleEmitter Gen_Small_Debris_emitter Above 230
443 explosion_barkeep 150 50 Barkeep_bottle_hit ParticleEmitter gen_hit_flash Object 190
444 ParticleEmitter barkeep_shards Object 190
445 ParticleEmitter barkeep_splat Ground
446 ParticleEmitter barkeep_smoke Above
447 ParticleEmitter Small_Dust_emitter Object
448 explosion_barkeep_ulti 150 50 Barkeep_ulti_hit ParticleEmitter barkeep_smoke_ulti Above 190
449 Effect Gen_Explosion Object
450 ParticleEmitter barkeep_fire Ground
451 ParticleEmitter barkeep_splat_ulti Ground
452 explosion_bow_dude 200 50 Sound_Gen_small_explosion ParticleEmitter Small_Dust_emitter Object 95
453 ParticleEmitter Small_explosion_streaks_emitter Object 95
454 SWF sc/effects.sc gen_explosion_ring2 Object 95
455 ParticleEmitter Gen_Small_Debris_emitter Above 95
456 Lucha_hit 200 50 Punch_impact ParticleEmitter Hit_dust Above 0
457 ParticleEmitter gen_hit_flash Above
458 ParticleEmitter gen_hitfx_dot_blue_emitter Above
459 SWF sc/effects.sc Primo_hit Above
460 Gen_hit_melee Punch_impact ParticleEmitter Hit_dust Above 200
461 ParticleEmitter gen_hit_flash Above 300
462 ParticleEmitter gen_hitfx_dot_blue_emitter Above 200
463 Trickshot_hit_env Trickshot_bullet ParticleEmitter gen_hitfx_dot_blue_emitter Above 200
464 ParticleEmitter trickshot_hit_ring_emitter Above 200
465 oasis_blocking2_explosion 300 300 ParticleEmitter sc/effects.sc Rock_explo_debris1_mine Object 100
466 ParticleEmitter sc/effects.sc Rock_explo_debris2_mine Object 100
467 ParticleEmitter sc/effects.sc Explo_dust Object 100
468 ParticleEmitter sc/effects.sc ground_explosion_small Ground 50
469 Green_explo_fx ParticleEmitter Explo_dust Object 120
470 ParticleEmitter Grass_hit_big Object
471 Green_hit_fx Bullet_rico_grass ParticleEmitter Green_hit Object 100
472 MineActive_enemy Bomb_bleeps ParticleEmitter Sharpie_emitter_enemy Above 100
473 ParticleEmitter MineRing_emitter_enemy Above 100
474 MineActive Bomb_bleeps_friend ParticleEmitter Sharpie_emitter Above 100 MineActive_enemy
475 ParticleEmitter MineRing_emitter Above 100
476 darryl_shield true true SWF sc/effects.sc Darryl_shield Object 100
477 Spawn_Shield true true SWF sc/effects.sc spawnshield_fx Object 100
478 Spawn_mine true Bo_mine_spawn SWF sc/effects.sc Object 100
479 Spawn_sniper_bomb true Piper_mine_drop SWF sc/effects.sc Object 100
480 bonethrower_attack tnt_attack SWF sc/effects.sc Object 100
481 bonethrower_ulti tnt_attack SWF sc/effects.sc Object 100
482 blackhole_attack Mystic_atk SWF sc/effects.sc blackhole_slash Object 100
483 blackhole_ulti Mystic_ulti_deploy SWF sc/effects.sc Object 100
484 blackhole_ulti_suck_enemy 200 100 ParticleEmitter Small_Dust_emitter Object 230
485 ParticleEmitter Small_explosion_streaks_emitter Object 230
486 SWF sc/effects.sc Black_hole_wortex_red Ground 100
487 blackhole_ulti_suck 200 100 Black_hole ParticleEmitter Small_Dust_emitter Object 230 blackhole_ulti_suck_enemy
488 ParticleEmitter Small_explosion_streaks_emitter Object 230
489 SWF sc/effects.sc Black_hole_wortex Ground 100
490 laser_ball_throw 250 Throw_bawl SWF sc/effects.sc bb_kick Above 100
491 laser_ball_throw_ulti 350 Throw_bawl_ulti SWF sc/effects.sc bb_kick_ulti Above 100
492 laser_ball_catch 250 Catch_bawl SWF sc/effects.sc bb_catch Ground 30
493 laser_ball_catch_other 250 SWF sc/effects.sc bb_catch Object 30
494 blackhole_ulti_damage 450 150 Sound_TNT_explosion ParticleEmitter Dust_emitter_lingering Object 230
495 SWF sc/effects.sc gen_explosion_ring2 Object 230
496 ParticleEmitter black_hole_projectile_afterexplosion Object
497 boss true true ParticleEmitter boss_particle Object 50
498 laser_ball_glow true true SWF sc/effects.sc bb_gradient Above 100
499 SWF sc/effects.sc bb_round Ground
500 laser_ball_glow_ulti true true SWF sc/effects.sc bb_gradient Above 100
501 laser_ball_goal true true 450 450 ParticleEmitter confetti_flying Object 50
502 ParticleEmitter confetti_explosion Object 100
503 ParticleEmitter Gen_Big_Debris_emitter Object 100
504 ParticleEmitter huge_explosion_streaks_emitter Object 300
505 Effect Gen_Explosion Object 100
506 laser_ball_fly true true ParticleEmitter bb_trail_small_particle Object 100
507 laser_ball_fly_ulti true true ParticleEmitter bb_trail_ulti Object 100
508 ParticleEmitter fire_after_explosion Object
509 ParticleEmitter magic_native_particle Object
510 ParticleEmitter Hammer_trail_rocks Object
511 ParticleEmitter Hammer_trail_dust Object
512 luchador_ulti_ground_hit_special 200 200 Sound_Gen_explosion ParticleEmitter burning_particle_lucha Object
513 luchador_ulti_ground_hit 200 200 Sound_Gen_explosion Effect hammer_ulti_explosion Object 230
514 TntDude_bone_trail_1 true true RGunBone ParticleEmitter gen_trail_particle Above 50
515 true true SWF tnt_flame Above 50
516 TntDude_bone_trail_2 true true LGunBone ParticleEmitter gen_trail_particle Above 50
517 true true SWF tnt_flame Above 50
518 barrel_bot_attack 200 Rhinofire SWF sc/effects.sc Object 100
519 ParticleEmitter shell_shotgun Object 100
520 ParticleEmitter muzzle_flash Object 100
521 ParticleEmitter shooting_spark_emitter Object 100
522 ParticleEmitter gen_small_smoke_emitter Object 100
523 barrel_bot_ulti Barrel_bot_ulti SWF sc/effects.sc Object 100
524 barrel_bot_ulti_loop true true ParticleEmitter Hammer_trail_particle Object 75
525 ParticleEmitter Hammer_trail_rocks Object
526 ParticleEmitter Hammer_trail_dust Object 75
527 artillery_dude_turret_attack LaserShot01 SWF sc/effects.sc Object 100
528 ParticleEmitter shell_shotgun Object
529 ParticleEmitter muzzle_flash_smaller Object
530 ParticleEmitter shooting_spark_emitter Object
531 ParticleEmitter gen_small_smoke_emitter Object
532 artillery_dude_attack 200 Jess_shoot SWF sc/effects.sc electricity_attack Object 100 mechanic_attack_red
533 ParticleEmitter spark_fx_emitter Object
534 artillery_dude_ulti Jess_throw SWF sc/effects.sc Object 100
535 explosion_artillery_dude_turret 200 50 Sound_Gen_small_explosion ParticleEmitter Small_Dust_emitter Object 120
536 ParticleEmitter Small_explosion_streaks_emitter Object 120
537 SWF sc/effects.sc gen_explosion_ring2 Object 120
538 ParticleEmitter Gen_Small_Debris_emitter Above 120
539 Spawn_rocketgirl_bomb true Piper_mine_drop SWF sc/effects.sc Object 100
540 coop_melee_attack tnt_attack Effect undertaker_attack Object 100
541 coop_fast_melee_attack Jess_shoot SWF sc/effects.sc electricity_attack_red Object 30
542 coop_boss_attack tnt_attack Effect undertaker_attack Object 100
543 coop_ranged_attack LaserShot01 SWF sc/effects.sc muzzle_flash Object 100
544 ParticleEmitter shell_shotgun Object
545 ParticleEmitter muzzle_flash_smaller Object
546 ParticleEmitter shooting_spark_emitter Object
547 ParticleEmitter gen_small_smoke_emitter Object
548 coop_boss_ranged_attack Robotfire SWF sc/effects.sc muzzle_flash Object 100
549 ParticleEmitter shell_shotgun Object
550 ParticleEmitter muzzle_flash_smaller Object
551 ParticleEmitter shooting_spark_emitter Object
552 ParticleEmitter gen_small_smoke_emitter Object
553 boss_extra_death_effect 200 200 Sound_Gen_explosion Effect hammer_ulti_explosion Object 230
554 robo_spawn true ParticleEmitter magic_spark_exlposion Above 100
555 ParticleEmitter Gen_dust_emitter_big Above 100

View file

@ -0,0 +1,18 @@
"Name","FileName","ExportName"
"String","String","String"
"BullGuyIdle","ui.sc","hero_portrait"
"BullGuyWalk","ui.sc","hero_portrait"
"BullGuyHappy","ui.sc","hero_portrait"
"BullGuySad","ui.sc","hero_portrait"
"BullGuySignature","ui.sc","hero_portrait"
"BullGuyUiPose","ui.sc","hero_portrait"
"ShellyFace","characters.sc","shelly_face"
"ShellyBanditFace","characters.sc","shelly_bandit_face"
"JunkerFace","characters.sc","jessie_face"
"JunkerDreamyFace","characters.sc","jessie_dreamy_face"
"ColtFace","characters.sc","colt_face"
"BullFace","characters.sc","bull_face"
"PamFace","characters.sc","pam_face"
"CrowFace","characters.sc","crow_face"
"TaraFace","characters.sc","tara_face"
"MortisFace","characters.sc","mortis_face"
1 Name FileName ExportName
2 String String String
3 BullGuyIdle ui.sc hero_portrait
4 BullGuyWalk ui.sc hero_portrait
5 BullGuyHappy ui.sc hero_portrait
6 BullGuySad ui.sc hero_portrait
7 BullGuySignature ui.sc hero_portrait
8 BullGuyUiPose ui.sc hero_portrait
9 ShellyFace characters.sc shelly_face
10 ShellyBanditFace characters.sc shelly_bandit_face
11 JunkerFace characters.sc jessie_face
12 JunkerDreamyFace characters.sc jessie_dreamy_face
13 ColtFace characters.sc colt_face
14 BullFace characters.sc bull_face
15 PamFace characters.sc pam_face
16 CrowFace characters.sc crow_face
17 TaraFace characters.sc tara_face
18 MortisFace characters.sc mortis_face

View file

@ -0,0 +1,3 @@
"Name","FileName","PlayerExportNameTop","PlayerExportNameBot","EnemyExportNameTop","EnemyExportNameBot","YourTeamExportNameTop","YourTeamExportNameBot"
"String","String","String","String","String","String","String","String"
"Medium","sc/ui.sc","player_info_badge","player_info_badge_btm","enemy_info_badge","enemy_info_badge_btm","yourteam_info_badge","teammate_info_badge_btm"
1 Name FileName PlayerExportNameTop PlayerExportNameBot EnemyExportNameTop EnemyExportNameBot YourTeamExportNameTop YourTeamExportNameBot
2 String String String String String String String String
3 Medium sc/ui.sc player_info_badge player_info_badge_btm enemy_info_badge enemy_info_badge_btm yourteam_info_badge teammate_info_badge_btm

View file

@ -0,0 +1,26 @@
"Name","FileName","Volume","Loop","PlayCount","FadeOutTimeSec","DurationSec"
"String","String","int","boolean","int","int","int"
"BattleMusic","music/Slugfest_ingame_02.ogg",65,"true",,,60
,"music/Slugfest_ingame_03.ogg",65,"true",,,90
,"music/Slugfest_ingame_04.ogg",65,"true",,,57
,"music/Slugfest_ingame_05.ogg",65,"true",,,53
,"music/Slugfest_ingame_06.ogg",65,"true",,,75
,"music/Slugfest_ingame_01.ogg",65,"true",,,60
,"music/Slugfest_ingame_07.ogg",65,"true",,,71
"SingleplayerBattlemusic","music/Slugfest_ingame_02.ogg",65,"true",,,60
,"music/Slugfest_ingame_03.ogg",65,"true",,,90
,"music/Slugfest_ingame_04.ogg",65,"true",,,57
,"music/Slugfest_ingame_05.ogg",65,"true",,,60
,"music/Slugfest_ingame_06.ogg",65,"true",,,75
,"music/Slugfest_ingame_01.ogg",65,"true",,,60
,"music/Slugfest_ingame_07.ogg",65,"true",,,71
"MenuMusic","music/brawl_stars_menu_01.ogg",60,"true",,,153
"WinJingle","music/slugfest_game_won_01.ogg",80,,1,,
"LoseJingle","music/slugfest_game_lost_01.ogg",70,,1,,
"DrawJingle","music/laser_game_draw_01.ogg",70,,1,,
"Win_loop","music/win_screen_loop_4x_01.ogg",60,"true",,,30
"Draw_loop","music/draw_screen_loop_4x_01.ogg",60,"true",,,34
"Lose_loop","music/lose_screen_loop_4x_01.ogg",60,"true",,,28
"Brawlbawl_goal","music/brawl_goal_02.ogg",80,,1,,
"Brawlbawl_other_goal","music/brawl_other_goal_01.ogg",80,,1,,
"30_sec_panic","music/brawl_panic_time_01.ogg",75,"true",,,30
1 Name FileName Volume Loop PlayCount FadeOutTimeSec DurationSec
2 String String int boolean int int int
3 BattleMusic music/Slugfest_ingame_02.ogg 65 true 60
4 music/Slugfest_ingame_03.ogg 65 true 90
5 music/Slugfest_ingame_04.ogg 65 true 57
6 music/Slugfest_ingame_05.ogg 65 true 53
7 music/Slugfest_ingame_06.ogg 65 true 75
8 music/Slugfest_ingame_01.ogg 65 true 60
9 music/Slugfest_ingame_07.ogg 65 true 71
10 SingleplayerBattlemusic music/Slugfest_ingame_02.ogg 65 true 60
11 music/Slugfest_ingame_03.ogg 65 true 90
12 music/Slugfest_ingame_04.ogg 65 true 57
13 music/Slugfest_ingame_05.ogg 65 true 60
14 music/Slugfest_ingame_06.ogg 65 true 75
15 music/Slugfest_ingame_01.ogg 65 true 60
16 music/Slugfest_ingame_07.ogg 65 true 71
17 MenuMusic music/brawl_stars_menu_01.ogg 60 true 153
18 WinJingle music/slugfest_game_won_01.ogg 80 1
19 LoseJingle music/slugfest_game_lost_01.ogg 70 1
20 DrawJingle music/laser_game_draw_01.ogg 70 1
21 Win_loop music/win_screen_loop_4x_01.ogg 60 true 30
22 Draw_loop music/draw_screen_loop_4x_01.ogg 60 true 34
23 Lose_loop music/lose_screen_loop_4x_01.ogg 60 true 28
24 Brawlbawl_goal music/brawl_goal_02.ogg 80 1
25 Brawlbawl_other_goal music/brawl_other_goal_01.ogg 80 1
26 30_sec_panic music/brawl_panic_time_01.ogg 75 true 30

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@ -0,0 +1,388 @@
"Name","MaxParticleCount","MinLife","MaxLife","ParticleMinInterval","ParticleMaxInterval","ParticleMinLife","ParticleMaxLife","ParticleMinAngle","ParticleMaxAngle","ParticleAngleRelativeToParent","ParticleRandomAngle","ParticleMinRadius","ParticleMaxRadius","ParticleMinSpeed","ParticleMaxSpeed","ParticleStartZ","ParticleMinVelocityZ","ParticleMaxVelocityZ","ParticleGravity","ParticleMinTailLength","ParticleMaxTailLength","ParticleResource","ParticleExportName","RotateToDirection","LoopParticleClip","StartScale","EndScale","FadeOutDuration","Inertia","EnemyVersion"
"string","int","int","int","int","int","int","int","int","int","boolean","boolean","int","int","int","int","int","int","int","int","int","int","string","string","boolean","boolean","int","int","int","int","string"
"music_note_particle_ulti_red",10,400,1000,,200,400,1000,,360,,"true",3,7,20,100,100,,50,35,,,"sc/effects.sc","music_note_red",,,150,50,100,20,
"music_note_particle_ulti",10,400,1000,,200,400,1000,,360,,"true",3,7,20,100,100,,50,35,,,"sc/effects.sc","music_note",,,150,50,100,20,"music_note_particle_ulti_red"
"music_note_particle_red",3,100,200,,200,200,800,,360,,"true",3,7,20,100,100,,50,35,,,"sc/effects.sc","music_note_red",,,100,50,500,20,
"music_note_particle",3,100,200,,200,200,800,,360,,"true",3,7,20,100,100,,50,35,,,"sc/effects.sc","music_note_1",,,80,10,500,20,"music_note_particle_red"
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","music_note_2",,,,,,,
"magic_native_particle_red",20,150,200,,1000,1000,1200,,360,,"true",3,7,20,100,100,,50,35,,,"sc/effects.sc","magic_particle_red",,,100,1,500,20,
"magic_native_particle",20,150,200,,1000,1000,1200,,360,,"true",3,7,20,100,100,,50,35,,,"sc/effects.sc","magic_particle",,,100,1,500,20,"magic_native_particle_red"
"heal_particle",3,600,800,,200,500,600,,360,,"true",3,5,20,80,200,,50,200,,,"sc/effects.sc","Heal_particle",,,100,1,20,100,
"sware_particle",3,800,800,,10,600,800,-360,90,,"true",3,7,20,100,100,1,50,35,,,"sc/effects.sc","sware_01",,,180,50,500,40,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","sware_02",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","sware_03",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","sware_04",,,,,,,
"slowed_particle",2,800,800,3,20,300,1200,,360,,"true",3,7,0,0,100,,0,-100,,,"sc/effects.sc","slow_particle",,,100,100,500,20,
"crippled_particle",2,800,800,3,20,300,1200,,360,,"true",3,7,0,0,100,,0,-100,,,"sc/effects.sc","cripple_particle",,,100,100,500,20,
"boss_particle",10,500,500,,20,500,1000,,360,,"true",1,7,20,30,100,,200,-100,,,"sc/effects.sc","boss_bubble_1",,,70,20,500,60,
"poisoned_crippled_particle",3,800,800,,10,600,800,,360,,"true",3,7,20,100,100,,50,35,,,"sc/effects.sc","poison_skull",,,100,50,500,20,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","poison_bone",,,,,,,
"poisoned_particle",3,800,800,,10,600,800,,360,,"true",3,7,20,100,100,,50,35,,,"sc/effects.sc","poison_skull",,,100,50,500,20,
"burning_particle_lucha",50,100,300,1,0,1000,4000,,360,,"true",2,20,,,0,,0,0,,,"sc/effects.sc","fire",,,50,1,500,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","fire_2",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","fire_3",,,,,,,
"burning_particle_brock_blue",20,100,200,1,0,2500,3000,,360,,"true",2,7,,,0,,0,0,,,"sc/effects.sc","fire_blue_1",,,50,30,500,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","fire_blue_2",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","fire_blue_3",,,,,,,
"burning_particle_brock",20,100,200,1,0,2500,3000,,360,,"true",2,7,,,0,,0,0,,,"sc/effects.sc","fire",,,50,30,500,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","fire_2",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","fire_3",,,,,,,
"burning_particle_lucha_super",100,100,200,8,10,200,300,,360,,"true",-3,3,20,2,10,,2,10,,,"sc/effects.sc","fire",,,50,100,200,20,
,,,,,,,,,,,,,,,,,,,,,,,"fire_2",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,,"fire_3",,,,,,,
"burning_particle",3,100,200,,10,600,800,,360,,"true",-3,3,20,2,10,,2,10,,,"sc/effects.sc","fire",,,100,10,500,20,
,,,,,,,,,,,,,,,,,,,,,,,"fire_2",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,,"fire_3",,,,,,,
"sparks",7,400,700,,10,1000,1200,,360,,"true",0,4,20,600,,,50,400,,,"sc/effects.sc","gen_spark_anim",,,70,1,300,200,
,,,,,,,,,,,,,,,,,,,,,,,"gen_spark_anim_2",,,,,,,
"gen_round_particle",13,800,800,,10,600,800,,360,,"true",0,4,20,100,,,50,35,,,"sc/effects.sc","gen_particle_blue",,,55,80,500,20,
"gen_beam_particle",1,800,800,,10,600,800,,360,,"true",-4,4,15,300,,,50,35,,,"sc/effects.sc","gen_particle_blue",,,55,80,500,20,
"gen_hit",1,250,300,1,1,200,300,-360,360,,,0,0,0,0,30,1,1,,,,"sc/effects.sc","gen_hitlines_particle",,,,,100,,
"gen_trail_particle_enemy",15,30,40,30,40,600,1000,0,360,"true","true",0,0,1,12,,,0,35,500,500,"sc/effects.sc","gen_particle_red","true",,60,10,500,0,
"black_hole_projectile_afterexplosion",20,50,50,2,3,1000,2500,0,360,"true","true",-10,25,1,12,,-5,5,35,500,500,"sc/effects.sc","sparkle_dark","true",,100,10,500,0,"sparkle_dark"
"black_hole_projectile_ghost",20,100,100,50,50,400,2000,0,360,"true","true",-2,2,1,12,,-5,5,35,500,500,"sc/effects.sc","sparkle_dark","true",,100,10,500,0,"sparkle_dark"
"sparkle_trail_particle_black_minion",10,10,30,50,50,400,1000,0,360,"true","true",-4,4,1,12,,-5,5,35,500,500,"sc/effects.sc","sparkle_dark","true",,70,1,500,0,"sparkle_dark"
"sparkle_trail_particle_black",20,100,100,50,50,400,1000,0,360,"true","true",-2,2,1,12,,-5,5,35,500,500,"sc/effects.sc","sparkle_dark","true",,100,10,500,0,"sparkle_dark"
"sparkle_trail_particle_enemy",10,100,100,50,50,200,300,0,360,"true","true",-2,2,1,12,,-3,3,35,500,500,"sc/effects.sc","sparkle_01_red","true",,100,10,300,0,
"Poco_Trail_special_particle",10,1000,1000,10,300,100,500,0,360,"true","true",-4,4,1,12,,-3,3,35,500,500,"sc/effects.sc","Heal_particle","true",,100,1,100,0,
"sparkle_trail_particle",10,100,100,50,50,200,300,0,360,"true","true",-2,2,1,12,,-3,3,35,500,500,"sc/effects.sc","sparkle_01","true",,100,10,300,0,"sparkle_trail_particle_enemy"
"poison_trail_particle",5,30,40,50,50,200,300,0,360,"true","true",-1,1,1,12,,-3,3,35,500,500,"sc/effects.sc","poison_skull","true",,100,50,300,0,"gen_trail_particle_enemy"
"gen_trail_particle",15,30,10,30,40,200,500,0,360,"true","true",-1,1,1,12,,-3,3,35,500,500,"sc/effects.sc","dynamike_spark","true",,40,1,1000,0,
"gen_trail_small_particle_enemy",3,30,40,30,40,600,1000,0,0,"true","true",0,0,1,12,,0,0,0,500,500,"sc/effects.sc","gen_particle_red","true",,45,3,500,0,
"bb_trail_ulti",100,,,10,10,100,1000,0,0,"true","true",-2,1,1,2,,0,0,0,600,800,"sc/effects.sc","gen_particle_yellow","true",,200,10,500,0,
"bb_trail_ulti_smoke",100,,,10,10,100,1000,90,0,,"true",-2,1,1,2,,0,0,0,600,800,"sc/effects.sc","fire_2","true",,200,1,500,0,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","fire_3",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","fire_1",,,,,,,
"bb_trail_small_particle",100,,,70,70,1000,1000,0,0,"true","true",0,0,0,0,,0,0,0,600,800,"sc/effects.sc","gen_particle_blue","true",,150,40,200,0,
"shotgun_trail_small_particle",20,800,1200,1,30,400,600,0,0,"true","true",0,0,1,12,,0,0,0,300,400,"sc/effects.sc","shotgun_trail_particle","true",,20,1,500,0,"gen_trail_particle_enemy"
"gen_trail_small_particle",15,800,1200,1,30,400,600,0,0,"true","true",0,0,1,12,,0,0,0,500,500,"sc/effects.sc","gen_particle_blue","true",,100,3,500,0,"gen_trail_particle_enemy"
"gen_trail_smoke_darker_enemy",50,10,100,1,10,200,200,-360,0,"true","true",-1,2,1,12,,0,0,0,300,500,"sc/effects.sc","gen_smoke_small_particle_darker_solo_red",,,120,1,100,0,
"gen_trail_small_particle_smoke_darker",50,10,100,1,10,200,200,-360,0,"true","true",-1,2,1,12,,0,0,0,300,500,"sc/effects.sc","gen_smoke_small_particle_darker_solo",,,120,1,100,0,"gen_trail_smoke_darker_enemy"
"gen_trail_small_particle_smoke",15,1000,2000,40,50,400,800,0,0,"true","true",0,0,1,12,,0,0,0,500,500,"sc/effects.sc","smokepuff_bigger",,,70,1,500,0,"gen_trail_particle_enemy"
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","smokepuff_bigger_2",,,,,,,
"ground_explosion_small",1,,,,,2000,2000,-360,360,,,0,0,0,0,,,,,,,"sc/effects.sc","ground_hit","true",,50,40,0,,
"ground_explosion",1,,,,,2000,2000,-360,360,,,0,0,0,0,,,,,,,"sc/effects.sc","ground_hit","true",,100,80,0,,
"shotgun_hit",1,100,200,2,3,100,150,-360,360,"true","true",0,0,65,100,,,,,,,"sc/effects.sc","hit_star","true","true",10,110,10,,
"no_hit_effect_red",5,200,300,1,2,200,300,-360,360,"true","true",1,1,0,32,,,,,,,"sc/effects.sc","gen_hitfx_dot_red","true",,150,25,80,,
"no_hit_effect",5,200,300,1,2,200,300,-360,360,"true","true",1,1,0,32,,,,,,,"sc/effects.sc","gen_hitfx_dot_blue","true",,150,25,80,,"no_hit_effect_red"
"gen_hit_flash",1,10,40,1,1,30,60,-360,360,"true","true",-3,3,0,32,,,,,,,"sc/effects.sc","hit_star","true","true",100,25,0,,
"gen_hitfx_line_emitter",8,100,200,2,3,100,150,-360,360,"true","true",0,0,65,100,,,,,,,"sc/effects.sc","gen_hitfx_particle","true","true",50,110,50,,
"gen_hitfx_dot_emitter",5,200,300,1,2,200,300,-360,360,"true","true",1,1,0,32,,,,,,,"sc/effects.sc","gen_hitfx_dot","true",,100,25,80,,
"gen_beam_trail_particle_enemy",10,30,40,30,40,300,800,0,360,"true","true",0,0,2,12,,,0,,1000,1000,"sc/effects.sc","gen_particle_red","true",,45,1,1000,0,
"gen_beam_trail_particle",10,30,40,30,40,300,800,0,360,"true","true",0,0,2,12,,,0,,1000,1000,"sc/effects.sc","gen_particle_blue","true",,45,1,1000,0,"gen_beam_trail_particle_enemy"
"plasma_trail_emitter_red",20,100,200,12,24,300,800,0,360,"true","true",1,2,4,6,,0,0,15,,,"sc/effects.sc","tendril_particle_red","true",,70,5,1000,0,
"bat_trail_emitter_red",10,900,900,10,20,400,500,0,360,"true","true",1,2,2,6,,0,0,15,,,"sc/effects.sc","bat_flight_01_red","true","true",70,40,100,0,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","bat_flight_02_red","true",,,,,,
"bat_trail_emitter",10,900,900,10,20,400,500,0,360,"true","true",1,2,2,6,,0,0,15,,,"sc/effects.sc","bat_flight_01","true","true",70,40,100,0,"bat_trail_emitter_red"
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","bat_flight_02","true",,,,,,
"sniper_trail_emitter_special",10,10,30,50,50,400,1000,0,360,"true","true",-4,4,1,12,,-5,5,35,500,500,"sc/effects.sc","sparkle","true",,70,1,500,0,"sparkle_dark"
"sniper_trail_emitter",20,400,400,30,30,600,750,0,0,"true","true",1,2,4,6,,0,0,15,,,"sc/effects.sc","gradient_ring","true",,70,1,500,0,
"plasma_trail_emitter",20,100,200,12,24,300,800,0,360,"true","true",1,2,4,6,,0,0,15,,,"sc/effects.sc","tendril_particle_blue","true",,70,5,1000,0,"plasma_trail_emitter_red"
"magic_spark_exlposion",50,200,700,12,24,300,1000,0,360,"true","true",2,5,4,100,,0,0,200,,,"sc/effects.sc","magic_particle","true",,150,20,200,0,"plasma_trail_emitter_red"
"magic_spark_trail_emitter",5,100,200,12,24,300,400,0,360,"true","true",1,3,4,6,,0,0,15,,,"sc/effects.sc","magic_particle","true",,150,20,200,0,"plasma_trail_emitter_red"
"electricity_spark_trail_emitter_red",5,100,200,12,24,300,400,0,360,"true","true",1,3,4,6,,0,0,15,,,"sc/effects.sc","spark_4_red","true",,150,20,200,0,
"electricity_spark_trail_emitter",5,100,200,12,24,300,400,0,360,"true","true",1,3,4,6,,0,0,15,,,"sc/effects.sc","spark_4","true",,150,20,200,0,"electricity_spark_trail_emitter_red"
"blob_fx_particles",20,100,200,15,33,300,1200,265,280,,,-2,2,80,120,50,,,200,,,"sc/effects.sc","gen_turbulence_dot_yellow",,,50,15,100,450,
,,,,,,,,,,,,,,,,,,,,,,,"gen_turbulence_dot2_yellow",,,,,,,
"health_fx_particles",5,100,200,15,33,300,1200,265,265,"true","true",-4,4,80,120,50,,,200,,,"sc/effects.sc","gen_spark",,,30,1,100,450,
"gen_explosion_ring_emitter",1,100,200,1,2,1000,2000,0,0,,,0,0,1,1,0,0,0,0,,,"sc/effects.sc","gen_explosion_ring1","false","false",100,100,300,,
"gen_explosion_lines_emitter",2,100,200,1,2,200,300,0,0,,,0,0,1,1,0,0,0,0,,,"sc/effects.sc","gen_explosion_lines1","false","false",50,200,33,,
"gen_explosion_dust1_emitter",1,3000,3000,3,5,5000,10000,0,360,,,-1,1,-1,1,0,0,0,10,,,"sc/effects.sc","gen_explosion_dust1","false","false",50,150,2000,,
"gen_explosion_dust2_emitter",1,3000,3000,3,5,5000,10000,0,360,,,-1,1,-1,1,0,0,0,10,,,"sc/effects.sc","gen_explosion_dust2","false","false",50,150,2000,,
"spark_fx_emitter",3,200,200,1,1,100,200,,360,,"true",-2,,400,500,,80,100,,200,400,"sc/effects.sc","Smallspark",,,50,30,,,
"Plasma_fx_emitter",9,200,300,,,200,300,,360,,"true",,,400,500,,80,100,,200,400,"sc/effects.sc","SparkleBlue",,,,,,,
"Dust_emitter_lingering",50,50,100,3,5,500,2000,-360,360,"true","true",-10,20,5,12,10,1,2,10,,,"sc/effects.sc","BlackSmokeLingering","false",,300,1,400,100,
"Dust_emitter",4,50,100,3,5,1200,1200,-360,360,"true","true",-4,4,5,12,10,1,2,10,,,"sc/effects.sc","dust_particle1","false",,80,10,400,100,
,,,,,,,,,,,,,,,,12,,,,,,,"dust_particle2",,,,,,,
,,,,,,,,,,,,,,,,15,,,,,,,"dust_particle3",,,,,,,
"Toxic_emitter_red",20,6000,6000,50,1000,2000,3200,-360,360,"true","true",-15,15,5,10,,10,20,-30,0,0,"sc/effects.sc","toxic_particle1_red","true",,20,230,2000,,
"Toxic_emitter",20,6000,6000,50,1000,2000,3200,-360,360,"true","true",-15,15,5,10,,10,20,-30,0,0,"sc/effects.sc","toxic_particle1","true",,20,230,2000,,"Toxic_emitter_red"
"explosion_streaks_emitter",4,200,300,,,400,600,80,100,,"false",-1,1,0,0,,80,100,,0,0,"sc/effects.sc","gen_explosion_s1",,,100,10,400,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","gen_explosion_s2",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","gen_explosion_s3",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","gen_explosion_dark_streak1",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","gen_explosion_s1",,,,,,,
"trickshot_hit_ring_emitter",1,,,,,300,400,0,360,,,0,0,1,2,0,,,,,,"sc/effects.sc","ring_trail_particle","true","true",1,150,200,,"Ring_trail_emitter_red"
"poison_fog_skull_particle",1,0,0,0,0,600,1000,,360,,"true",3,7,,,100,,50,35,,,"sc/effects.sc","poison_skull",,,20,200,500,20,
"poison_fog_emitter",1,0,0,0,0,3000,4000,-140,140,"true","true",-3,3,300,1000,65,20,20,0,,,"sc/effects.sc","Poison_smoke","false","true",100,400,300,8000,
"Hot_dust_emitter",2,100,200,,,150,250,,360,,"true",,,0,0,10,0,0,,0,0,"sc/effects.sc","hot_dust_particle",,,110,33,100,,
"heal_area_particles_enemy",10,100,200,10,20,800,1000,0,360,,,10,27,10,30,5,10,100,300,0,0,"sc/effects.sc","Heal_particle_red","true","true",20,80,300,,
"heal_area_particles",10,100,200,10,20,800,1000,0,360,,,10,27,10,30,5,10,100,300,0,0,"sc/effects.sc","Heal_particle","true","true",20,80,300,,"heal_area_particles_enemy"
"Point_collect_emitter",33,100,200,10,20,300,450,0,360,,"true",-1,1,0,1,20,0,0,0,,,"sc/effects.sc","point_collect_particle1","true",,70,1,500,,
"Ring_trail_emitter_red",3,30,40,30,40,400,500,0,360,,,0,0,1,2,0,,,,,,"sc/effects.sc","ring_trail_particle_red","true","true",1,100,300,,
"electricity_ring_red",3,30,40,30,40,400,500,0,360,,,0,0,1,2,0,,,,,,"sc/effects.sc","electricity_ring_red","true","true",1,100,300,,
"electricity_ring_trail_emitter",3,30,40,30,40,400,500,0,360,,,0,0,1,2,0,,,,,,"sc/effects.sc","electricity_ring","true","true",1,100,300,,"electricity_ring_red"
"Ring_trail_emitter",3,30,40,30,40,400,500,0,360,,,0,0,1,2,0,,,,,,"sc/effects.sc","ring_trail_particle","true","true",1,100,300,,"Ring_trail_emitter_red"
"Health_collect_emitter",33,100,200,10,20,300,450,0,360,,"true",-1,1,0,1,20,0,0,0,,,"sc/effects.sc","health_collect_particle1","true",,70,1,500,,
"explosion_arcs_emitter",3,200,300,,,200,300,80,100,,"false",-1,1,0,0,,80,100,,0,0,"sc/effects.sc","gen_explosion_arc1",,,100,70,400,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","gen_explosion_arc2",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","gen_explosion_arc2",,,,,,,
"gen_death_particle",13,100,200,3,4,800,1200,220,320,,"true",-1,3,10,15,65,30,65,-30,,,"sc/effects.sc","gen_particle_black",,,200,20,100,20,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","gen_particle",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","gen_particle_black",,,,,,,
"barkeep_smoke_red",70,1000,1000,20,20,700,2000,-140,140,"true","true",-10,20,200,300,40,20,200,20,,,"sc/effects.sc","barkeep_smoke_1_red","false","true",2,500,300,8000,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","barkeep_smoke_2_red",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,,"barkeep_smoke_3_red",,,,,,,
"barkeep_smoke_ulti",100,2000,1600,20,20,1000,2000,-140,140,"true","true",-10,20,200,300,200,20,200,50,,,"sc/effects.sc","BlackSmoke","false","true",2,500,300,8000,"barkeep_smoke_red"
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","BlackSmoke2",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,,"BlackSmoke3",,,,,,,
"barkeep_smoke",70,1000,1000,20,20,700,2000,-140,140,"true","true",-10,20,200,300,40,20,200,20,,,"sc/effects.sc","barkeep_smoke_1","false","true",10,300,100,8000,"barkeep_smoke_red"
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","barkeep_smoke_2",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,,"barkeep_smoke_3",,,,,,,
"Gen_dark_smoke",30,200,300,10,10,1000,2000,-140,140,"true","true",-6,8,200,300,65,20,200,20,,,"sc/effects.sc","BlackSmoke","false","true",350,1,0,8000,"Death_Dust_emitter_red"
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","BlackSmoke2",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,,"BlackSmoke3",,,,,,,
"Gen_dust_emitter",20,200,300,10,10,200,700,-140,140,"true","true",-2,5,300,1000,65,20,200,20,,,"sc/effects.sc","gen_smoke_small_particle","false","true",200,1,0,8000,"Death_Dust_emitter_red"
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","gen_smoke_small_particle_2",,,,,,,
"Gen_dust_emitter_big",20,200,300,10,10,200,700,-140,140,"true","true",-3,10,300,1000,65,20,200,20,,,"sc/effects.sc","gen_smoke_small_particle","false","true",300,1,0,8000,"Death_Dust_emitter_red"
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","gen_smoke_small_particle_2",,,,,,,
"Death_Dust_emitter_top",5,100,200,4,5,2000,3000,-140,140,"true","true",2,0,100,200,100,20,200,20,,,"sc/effects.sc","BlackSmoke3","false","true",150,170,100,8000,
"Death_Dust_skull",1,100,200,4,5,2000,3000,-140,140,"true","true",0,0,100,200,100,20,200,20,,,"sc/effects.sc","deathskull","false","true",100,150,100,8000,
"Death_Dust_emitter_red",40,100,200,4,5,1000,2000,-140,140,"true","true",0,2,300,1000,65,20,200,20,,,"sc/effects.sc","smokepuff_red_01","false","true",400,5,100,8000,
"Death_Dust_emitter",40,100,200,4,5,1000,2000,-140,140,"true","true",0,2,300,1000,65,20,200,20,,,"sc/effects.sc","smokepuff_blue_01","false","true",400,5,100,8000,"Death_Dust_emitter_red"
"Small_Dust_emitter",10,50,100,3,5,10000,10000,-360,360,"true","true",-2,2,5,12,100,100,200,200,,,"sc/effects.sc","BlackSmoke","false",,150,100,100,100,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","BlackSmoke2",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","BlackSmoke3",,,,,,,
"huge_explosion_streaks_emitter",3,200,300,,,400,600,80,360,,"false",-1,1,0,0,,80,100,,0,0,"sc/effects.sc","explosion_spike_1",,,200,100,100,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","explosion_spike_2",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","explosion_spike_3",,,,,,,
"Small_explosion_streaks_emitter",3,200,300,,,400,600,80,360,,"false",-1,1,0,0,,80,100,,0,0,"sc/effects.sc","explosion_spike_1",,,120,50,100,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","explosion_spike_2",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","explosion_spike_3",,,,,,,
"Small_Hot_dust_emitter",2,100,200,,,150,250,,360,,"true",,,0,0,10,0,0,,0,0,"sc/effects.sc","hot_dust_particle",,,75,20,100,,
"barkeep_shards_red",8,400,400,,1,600,1000,,360,,"true",-1,1,50,80,20,100,250,-2000,30,50,"sc/effects.sc","shard_red",,,150,50,100,10,
"barkeep_shards",8,400,400,,1,600,1000,,360,,"true",-1,1,50,80,20,100,250,-2000,30,50,"sc/effects.sc","shard",,,150,50,100,10,"barkeep_shards_red"
,,,,,,,,,,,,,,,,,,,,,,,"shard_2",,,,,,,
"Gen_Big_Debris_emitter",10,500,500,5,5,500,1000,0,360,,"true",-10,7,100,200,0,1000,3000,-7000,0,0,"sc/effects.sc","gen_debris1_particle",,"true",100,1,200,30,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","gen_debris2_particle",,,,,,,
"Gen_Small_Debris_emitter",8,400,400,,5,600,800,,360,,"true",-1,1,50,80,20,100,250,-2000,30,50,"sc/effects.sc","gen_debris1_particle",,,50,10,50,10,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","gen_debris2_particle",,,,,,,
"Hammer_ulti_cracks",1,1,1,0,0,5000,6000,-360,360,"true","true",0,0,0,0,0,0,0,0,0,0,"sc/effects.sc","cracks_ground_01",,"true",200,200,1000,0,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","cracks_ground_02",,,,,,,
"Hammer_ulti_rocks",50,0,0,0,0,1000,3000,0,360,"true","true",-15,15,20,100,33,600,1500,-7000,0,0,"sc/effects.sc","stone_1",,"true",120,30,150,150,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","stone_2",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","stone_3",,,,,,,
"confetti_explosion",100,500,500,1,1,500,1000,0,360,,"true",0,5,50,250,0,0,0,-7000,0,0,"sc/effects.sc","confetti_rotate_1",,"true",120,10,100,30,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","confetti_rotate_2",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","confetti_rotate_3",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","confetti_rotate_4",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","confetti_rotate_5",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","confetti_rotate_6",,,,,,,
"confetti_flying",100,1000,1000,2,5,2000,4000,0,360,,"true",-30,30,20,300,0,0,0,-1000,0,0,"sc/effects.sc","confetti_rotate_1",,"true",80,20,500,30,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","confetti_rotate_2",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","confetti_rotate_3",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","confetti_rotate_4",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","confetti_rotate_5",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","confetti_rotate_6",,,,,,,
"one_card_flying",1,100,100,10,10,500,800,0,360,"true","true",0,0,0,50,0,100,200,-2000,0,0,"sc/effects.sc","card_love","true","true",100,90,150,30,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","card_money",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","card_death",,,,,,,
"trash_hit_particle_enemy",1,10,200,10,10,200,500,0,360,"true","true",-2,7,100,100,0,500,1200,-7000,0,0,"sc/effects.sc","scrap_red_01","true","true",100,50,150,30,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","scrap_red_02",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","scrap_red_03",,,,,,,
"trash_hit_particle",1,10,20,10,10,700,1000,0,360,"true","true",-2,7,100,100,0,500,1200,-7000,0,0,"sc/effects.sc","scrap_blue_01","true","true",100,50,150,30,"trash_hit_particle_enemy"
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","scrap_blue_02",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","scrap_blue_03",,,,,,,
"Cards_flying",10,100,100,10,10,700,1000,0,360,"true","true",-2,7,100,100,200,500,1200,-2000,0,0,"sc/effects.sc","card_love","true","true",100,100,150,30,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","card_money",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","card_death",,,,,,,
"Gems_flying",40,1000,1000,2,2,8000,10000,0,360,,"true",-10,7,100,200,0,1000,3000,-7000,0,0,"sc/effects.sc","gem_rotate",,"true",80,70,200,30,
"Hammer_trail_rocks_big",10,30,40,20,20,200,500,0,360,,"true",-7,7,20,300,0,600,1000,-7000,0,0,"sc/effects.sc","stone_1",,"true",190,100,200,500,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","stone_2",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","stone_3",,,,,,,
"Hammer_trail_rocks",10,30,40,30,30,300,800,0,360,"true","true",-2,2,50,200,33,600,1500,-7000,0,0,"sc/effects.sc","stone_1",,"true",120,30,150,20,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","stone_2",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","stone_3",,,,,,,
"Hammer_trail_dust",20,30,40,5,5,200,500,90,90,,,-5,7,10,50,70,10,20,35,500,500,"sc/effects.sc","hit_dust","true",,150,1,300,0,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","hit_dust_2",,,,,,,
"soundwave_trail_heal_ulti_red",40,500,1000,20,5,500,1000,90,90,,,-8,10,10,50,70,10,20,35,500,500,"sc/effects.sc","mexico_cloud_dark_red","true",,150,1,10,0,
"soundwave_trail_heal_ulti_flowers",40,100,200,20,40,100,200,0,360,,,-10,10,1,1,1,1,1,1,500,500,"sc/effects.sc","mexico_cloud_heal","true",,200,1,10,0,
"soundwave_trail_heal_ulti",40,500,1000,20,5,200,1200,90,90,,,-8,10,0,1,1,1,1,1,500,500,"sc/effects.sc","flower_01","true",,150,50,300,0,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","music_note_3",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","flower_02",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","flower_03",,,,,,,
"soundwave_trail_dust_red",20,30,40,5,5,50,200,90,90,,"true",-5,15,10,50,70,10,20,35,500,200,"sc/effects.sc","mexico_cloud_red","true",,140,1,50,0,
"soundwave_trail_dust",20,100,100,5,5,50,200,90,90,,"true",-5,15,10,50,70,10,20,35,500,200,"sc/effects.sc","mexico_cloud","true",,140,1,50,0,"soundwave_trail_dust_red"
"Nuts_and_bolts_particle_big",10,30,40,0,0,500,2000,0,360,"true","true",-2,2,50,200,33,600,1500,-7000,0,0,"sc/effects.sc","bolt_1",,"true",120,30,150,20,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","bolt_2",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","bolt_3",,,,,,,
"Nuts_and_bolts_particle",1,30,40,0,0,500,1000,0,360,"true","true",-2,2,50,200,33,600,1500,-7000,0,0,"sc/effects.sc","bolt_1",,"true",120,30,150,20,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","bolt_2",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","bolt_3",,,,,,,
"Hammer_trail_particle",4,40,40,70,70,700,700,,,,,-5,5,,,-50,-3,3,,500,500,"sc/effects.sc","cracks_ground_02","true",,70,70,700,0,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","cracks_ground_01",,,,,,,
"purple_trail_particle",10,30,40,30,40,400,500,0,360,"true","true",-1,1,1,12,,-3,3,35,500,500,"sc/effects.sc","gen_particle_purple","true",,60,10,500,0,
"gen_move_dust_emitter",10,100,200,100,200,600,800,0,360,"true","true",-1,1,3,5,10,30,20,20,,,"sc/effects.sc","dust_particle1_single",,"true",20,2,500,,
"Teleport_light_particles",33,40,100,10,20,2400,3200,0,360,"true","true",-1,1,10,12,30,-5,5,20,100,100,"sc/effects.sc","gen_particle",,,100,20,10,,
,,,,,,,,,,,,,,,,,,,,,,,"gen_particle_black",,,,,,,
"Stunner",9,100,200,,,100,400,,360,,"true",,,400,500,,80,100,,200,400,"sc/effects.sc","SparkleBlue",,,,,,,
"Death_sparkle_still1",12,180,180,1,3,300,2500,-20,20,"true",,,2,,35,25,,50,-150,,,"sc/effects.sc","Death_blue_sparkle1",,"true",80,10,2000,25,"Death_sparkle2_purple"
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","Death_blue_sparkle2",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","Death_blue_sparkle3",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","Death_blue_sparkle4",,,,,,,
"Death_sparkle2_purple",12,180,180,1,3,600,2900,-20,20,"true",,,2,,35,25,,50,-150,,,"sc/effects.sc","Death_purple_sparkle1",,"true",80,10,1600,25,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","Death_purple_sparkle2",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","Death_purple_sparkle3",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","Death_purple_sparkle4",,,,,,,
"Grass_hit_debris1",12,100,200,10,20,300,800,0,360,,"true",-4,4,10,15,50,10,20,-100,,,"sc/effects.sc","grass_straw_1","true",,80,10,500,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","grass_straw_1",,,,,,,
"Grass_hit_big_mine",40,200,300,10,10,300,1200,-120,90,,"true",-5,5,10,200,100,20,40,-200,,,"sc/effects.sc","grass_straw_3_mine","true",,200,20,500,300,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","grass_straw_2_mine",,,,,,,
"Grass_hit_big_yellow",40,200,300,10,10,300,1200,-120,90,,"true",-5,5,10,200,100,20,40,-200,,,"sc/effects.sc","grass_straw_1_desert","true",,200,20,500,300,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","grass_straw_2_desert",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","grass_straw_3_desert",,,,,,,
"Grass_hit_big",40,200,300,10,10,300,1200,-120,90,,"true",-5,5,10,200,100,20,40,-200,,,"sc/effects.sc","grass_straw_3","true",,200,20,500,300,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","grass_straw_2",,,,,,,
"Grass_hit_mine",5,200,300,10,10,300,900,-120,90,,"true",-2,2,10,200,170,20,40,-200,,,"sc/effects.sc","grass_straw_3_mine","true",,120,20,500,300,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","grass_straw_2_mine",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,,"grass_straw_1_mine",,,,,,,
"Grass_hit_yellow",5,200,300,10,10,300,900,-120,90,,"true",-2,2,10,200,170,20,40,-200,,,"sc/effects.sc","grass_straw_1_desert","true",,120,20,500,300,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","grass_straw_2_desert",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,,"grass_straw_3_desert",,,,,,,
"Grass_hit",5,200,300,10,10,300,900,-120,90,,"true",-2,2,10,200,170,20,40,-200,,,"sc/effects.sc","grass_straw_3","true",,120,20,500,300,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","grass_straw_2",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,,"grass_straw_1",,,,,,,
"Grass_wind",1,200,300,1,3,50,900,-120,90,,"true",-5,5,30,45,50,20,40,-100,,,"sc/effects.sc","grass_straw_3","true",,70,20,500,5,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","grass_straw_2",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","grass_straw_1",,,,,,,
"Grass_explo_debris1",60,200,300,10,20,500,900,0,360,,"true",-5,5,30,45,50,20,40,-100,,,"sc/effects.sc","grass_straw_3","true",,80,45,500,5,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","grass_straw_2",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","grass_straw_1",,,,,,,
"leaves_on_ground",30,550,800,20,30,1000,2000,0,360,,"true",-5,5,20,50,40,10,20,-50,,,"sc/effects.sc","grass_straw_3","true",,75,50,400,20,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","grass_straw_2",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","grass_straw_1",,,,,,,
"shell",1,0,0,10,500,1000,2000,-360,360,,"true",-2,2,70,100,28,150,300,-2000,0,0,"sc/effects.sc","shell_1",,"true",60,70,300,10,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","shell_2",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","shell_3",,,,,,,
"shell_shotgun",1,0,0,10,500,1000,2000,90,110,,"true",-2,2,70,100,28,150,300,-2000,0,0,"sc/effects.sc","shell_1",,"true",60,70,300,10,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","shell_2",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","shell_3",,,,,,,
"Rock_hit_debris1_mine",1,0,0,10,500,100,1000,-45,45,,"true",-2,2,20,70,28,150,300,-2000,0,0,"sc/effects.sc","stone_1_mine","true","true",75,40,100,10,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","stone_2_mine",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","stone_3_mine",,,,,,,
"Rock_hit_debris1",1,0,0,10,500,100,1000,-45,45,,"true",-2,2,20,70,28,150,300,-2000,0,0,"sc/effects.sc","stone_1","true","true",75,40,100,10,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","stone_2",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","stone_3",,,,,,,
"splinters_small",1,200,400,5,10,1000,2000,90,360,"true","true",-2,2,50,200,33,600,800,-7000,0,0,"sc/effects.sc","splinter_01",,"true",100,30,300,120,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","splinter_02",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","splinter_03",,,,,,,
"splinters",2,200,400,5,10,1000,2000,0,360,"true","true",-2,2,50,200,33,600,1500,-7000,0,0,"sc/effects.sc","splinter_01",,"true",100,30,300,20,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","nail_01",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","splinter_02",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","splinter_03",,,,,,,
"Rock_explo_debris1_mine",5,,,,,1000,2000,0,360,"true","true",-2,2,50,100,33,1000,2000,-7000,0,0,"sc/effects.sc","stone_1_mine",,"true",100,50,300,5,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","stone_2_mine",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","stone_3_mine",,,,,,,
"fragile_explo_debris_oasis",20,,,,,1000,2000,0,360,"true","true",-2,2,50,100,33,1000,2000,-7000,0,0,"sc/effects.sc","vase_shard_01",,"true",100,50,300,5,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","vase_shard_02",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","vase_shard_03",,,,,,,
"fragile_explo_debris",20,,,,,1000,2000,0,360,"true","true",-2,2,50,100,33,1000,2000,-7000,0,0,"sc/effects.sc","bone_01",,"true",100,50,300,5,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","bone_02",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","bone_03",,,,,,,
"Rock_explo_debris1",5,,,,,1000,2000,0,360,"true","true",-2,2,50,100,33,1000,2000,-7000,0,0,"sc/effects.sc","stone_1",,"true",100,50,300,5,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","stone_2",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","stone_3",,,,,,,
"Hit_dust",1,200,400,5,10,500,1000,-360,360,,"true",0,3,10,15,0,5,8,140,,,"sc/effects.sc","hit_dust_2",,,140,10,200,10,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","hit_dust",,,,,,,
"Explo_dust",20,50,500,1,2,100,1200,-360,360,,"true",-5,5,10,20,50,12,22,200,,,"sc/effects.sc","hit_dust",,,150,50,300,20,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","hit_dust_2",,,,,,,
"planks_fly",10,,,,,500,1000,90,360,,"true",-5,10,20,300,0,600,3000,-7000,0,0,"sc/effects.sc","plank_01",,"true",150,50,200,20,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","plank_02",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","splinter_02",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","splinter_03",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","plank_03",,,,,,,
"fire_after_explosion",3,,,,,200,5000,90,360,,"true",-10,15,,,,,,,0,0,"sc/effects.sc","fire_2",,"true",50,10,200,0,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","fire_3",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","fire_1",,,,,,,
"planks",10,,,,,2000,7000,90,360,,"true",-5,10,20,300,0,600,1000,-7000,0,0,"sc/effects.sc","plank_01",,"true",150,120,200,500,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","plank_02",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","splinter_02",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","splinter_03",,,,,,,
"Rock_explo_debris2_mine",5,,,,,200,1000,0,360,,"true",-3,3,20,100,0,1000,3000,-6000,0,0,"sc/effects.sc","stone_1_mine",,"true",300,100,200,20,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","stone_2_mine",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","stone_3_mine",,,,,,,
"Rock_explo_debris2",5,,,,,200,1000,0,360,,"true",-3,3,20,100,0,1000,3000,-6000,0,0,"sc/effects.sc","stone_1",,"true",300,100,200,20,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","stone_2",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","stone_3",,,,,,,
"Pix_emitter_red",50,1200,1200,10,20,900,1300,0,360,,,-5,5,2,3,140,-40,-100,-400,,,"sc/effects.sc","red_pix",,"true",100,20,200,,
"Pix_emitter",50,1200,1200,10,20,900,1300,0,360,,,-5,5,2,3,140,-40,-100,-400,,,"sc/effects.sc","blue_pix",,"true",100,20,200,,"Pix_emitter_red"
"Pix_emitter_up",50,1200,1200,10,20,900,1300,0,360,,,-5,5,2,3,0,40,120,200,,,"sc/effects.sc","blue_pix",,"true",100,20,200,,"Pix_emitter_red"
"Ground_glow_emitter_red",1,100,200,3,4,2000,2000,0,360,,,0,0,0,0,0,0,0,0,0,0,"sc/effects.sc","red_buildup_ground",,,450,350,200,,
"Ground_glow_emitter",1,100,200,3,4,2000,2000,0,360,,,0,0,0,0,0,0,0,0,0,0,"sc/effects.sc","buildup_ground",,,450,350,200,,"Ground_glow_emitter_red"
"gen_bouncefx_dot_blue_emitter",3,100,150,1,2,200,250,-360,360,"true","true",1,1,0,10,,,,,,,"sc/effects.sc","gen_hitfx_dot_blue","true",,80,2,140,,
"gen_bouncefx_dot_emitter",3,100,150,1,2,200,250,-360,360,"true","true",0,0,0,7,,,,,,,"sc/effects.sc","gen_hitfx_dot","true",,80,2,140,,
"rocket_trail_emitter_red",25,8500,8500,40,40,1000,1200,0,0,"true","true",0,0,1,12,,0,0,0,,,"sc/effects.sc","rocket_trail_particle_red","true",,100,50,500,0,
"rocket_trail_spark_emitter_red",20,8500,8500,50,50,500,750,-10,10,"true",,-1,1,5,25,,0,0,0,,,"sc/effects.sc","gen_hitfx_dot","true",,33,5,50,0,
"rocket_trail_emitter",25,8500,8500,40,40,1000,1200,0,0,"true","true",0,0,1,12,,0,0,0,,,"sc/effects.sc","rocket_trail_particle","true",,100,50,500,0,"rocket_trail_emitter_red"
"rocket_trail_smoke_emitter_red",33,0,0,30,30,5000,10000,-360,360,"true","true",,,1,12,,0,0,0,,,"sc/effects.sc","BlackSmoke_rocket_red","true",,70,1,800,0,"rocket_trail_smoke_emitter_red"
"lucha_smoke_emitter_red",100,0,0,30,30,2000,3000,-360,360,"true","true",-1,1,1,12,,0,0,0,,,"sc/effects.sc","lucha_smoke_red","true",,150,1,800,0,
"lucha_smoke_emitter",100,0,0,30,30,2000,3000,-360,360,"true","true",-1,1,1,12,,0,0,0,,,"sc/effects.sc","lucha_smoke","true",,150,1,800,0,"lucha_smoke_emitter_red"
"shotgun_trail_smoke_emitter",100,0,0,30,30,5000,10000,-360,360,"true","true",-1,1,1,12,,0,0,0,,,"sc/effects.sc","BlackSmoke_rocket","true",,100,50,800,0,"rocket_trail_smoke_emitter_red"
"lucha_smoke_emitter_super",33,0,0,30,30,5000,10000,-360,360,"true","true",-2,5,1,12,,0,0,0,,,"sc/effects.sc","BlackSmoke_lucha","true",,150,1,800,0,
"rocket_trail_smoke_emitter",33,0,0,30,30,5000,10000,-360,360,"true","true",,,1,12,,0,0,0,,,"sc/effects.sc","BlackSmoke_rocket","true",,70,1,800,0,"rocket_trail_smoke_emitter_red"
"rocket_trail_spark_emitter",20,8500,8500,50,50,500,750,-10,10,"true",,-1,1,5,25,,0,0,0,,,"sc/effects.sc","gen_hitfx_dot","true",,33,5,50,0,"rocket_trail_spark_emitter_red"
"gen_small_smoke_emitter_red",5,180,240,10,20,1200,2400,0,0,"true","true",-3,3,20,30,70,-3,-30,20,,,"sc/effects.sc","gen_smoke_small_particle_red",,,200,20,800,10,
"Gen_small_smoke",5,700,800,5,7,1200,2400,-5,45,"true","true",-3,3,1,1,0,-3,0,100,,,"sc/effects.sc","smokepuff_walk",,,50,100,800,10,
"dust_puff",5,5,240,5,7,1200,2400,-5,45,"true","true",-2,2,1,1,0,-3,0,100,,,"sc/effects.sc","smokepuff_walk",,,200,50,800,10,
"walking_smoke",1,5,240,5,7,1200,2400,-5,45,"true","true",-1,1,1,1,0,-3,0,100,,,"sc/effects.sc","smokepuff_walk",,,50,100,800,10,
"gen_small_smoke_emitter_smaller",5,5,240,5,7,1000,1700,-5,45,"true","true",-3,3,40,50,70,-3,-30,20,,,"sc/effects.sc","gen_smoke_small_particle",,,50,10,800,10,
"gen_small_smoke_emitter_darker",1,2,240,5,7,1000,1000,-5,45,"true","true",-3,3,40,50,70,-3,-30,20,,,"sc/effects.sc","gen_smoke_small_particle_darker",,,120,20,800,10,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","gen_smoke_small_particle_darker_2",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","gen_smoke_small_particle_darker_3",,,,,,,
"gen_small_smoke_emitter",5,5,240,5,7,1000,1700,-5,45,"true","true",-3,3,40,50,70,-3,-30,20,,,"sc/effects.sc","gen_smoke_small_particle",,,100,20,800,10,
"shooting_spark_emitter_red",20,120,180,10,20,500,750,-5,45,"true",,0,0,100,120,70,0,0,0,,,"sc/effects.sc","gen_hitfx_dot","true",,33,1,100,0,
"muzzle_flash_white_tiny",3,3,1,20,100,100,100,-5,45,"true",,0,0,0,0,70,0,0,0,,,"sc/effects.sc","muzzle_flash_white","true","true",100,200,0,0,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","muzzle_flash_white_2",,,,,,,
"muzzle_flash_smaller",3,3,1,20,100,100,100,-5,45,"true",,0,0,0,0,70,0,0,0,,,"sc/effects.sc","muzzle_flash","true","true",100,200,0,0,
,3,3,1,20,100,100,100,-5,45,"true",,0,0,0,0,70,0,0,0,,,"sc/effects.sc","muzzle_flash_2","true","true",150,300,0,0,
"muzzle_flash",3,3,1,20,100,100,100,-5,45,"true",,0,0,0,0,70,0,0,0,,,"sc/effects.sc","muzzle_flash","true","true",150,300,0,0,
,3,3,1,20,100,100,100,-5,45,"true",,0,0,0,0,70,0,0,0,,,"sc/effects.sc","muzzle_flash_2","true","true",150,300,0,0,
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
"shooting_spark_emitter",7,10,180,10,,300,750,-5,45,"true",,0,0,100,120,70,0,0,0,,,"sc/effects.sc","gen_spark","true",,50,1,100,0,
"rocket_spark_emitter",1,,,20,,50,200,-356,,"true","true",,2,100,200,0,200,300,0,,,"sc/effects.sc","gen_spark","true",,30,1,200,0,
"rocket_attack_smoke_emitter_red",5,180,240,10,20,1200,2400,0,0,"true","true",-4,4,2,5,66,-100,-200,10,,,"sc/effects.sc","gen_smoke_small_particle_red",,,60,300,600,20,
"rocket_attack_smoke_emitter",5,180,240,10,20,1200,2400,0,0,"true","true",-4,4,2,5,66,-100,-200,10,,,"sc/effects.sc","gen_smoke_small_particle",,,60,300,600,20,"rocket_attack_smoke_emitter_red"
"rocket_shoot_spark_emitter_red",8,120,180,10,20,500,750,-5,45,"true",,-2,2,3,5,66,-400,-600,-200,10,30,"sc/effects.sc","gen_hitfx_dot","true",,70,1,200,0,
"rocket_shoot_spark_emitter",8,120,180,10,20,500,750,-5,45,"true",,-2,2,3,5,66,-400,-600,-200,10,30,"sc/effects.sc","gen_hitfx_dot_blue","true",,70,1,200,0,"rocket_shoot_spark_emitter_red"
"laser_muzzle_emitter_red",2,100,200,2,3,200,300,0,5,"true","true",0,0,0,0,75,0,0,0,,,"sc/effects.sc","gen_muzzleline_particle_red","true",,10,200,100,,
"laser_muzzle_emitter",2,100,200,2,3,200,300,0,5,"true","true",0,0,0,0,75,0,0,0,,,"sc/effects.sc","gen_muzzleline_particle","true",,10,200,100,,"laser_muzzle_emitter_red"
"charge_fx_emitter",30,500,1200,50,100,1200,2400,0,,"true","true",-1,1,10,20,50,0,0,-30,40,500,"sc/effects.sc","gen_smoke_small_particle","true",,100,300,300,,
"turret_muzzle_emitter_red",2,100,200,2,3,200,300,0,5,"true","true",0,0,0,0,20,0,0,0,,,"sc/effects.sc","gen_muzzleline_particle_red","true",,10,200,100,,
"turret_muzzle_emitter",2,100,200,2,3,200,300,0,5,"true","true",0,0,0,0,20,0,0,0,,,"sc/effects.sc","gen_muzzleline_particle","true",,10,200,100,,"turret_muzzle_emitter_red"
"splat_emitter",4,100,200,10,30,600,800,0,360,"true","true",-1,1,2,3,100,80,120,20,,,"sc/effects.sc","splat",,,20,50,600,,
"ground_splat_emitter_red",10,1,1,0,0,10000,10000,0,360,"true","true",-5,5,1,2,0,0,0,0,0,0,"sc/effects.sc","splat_1_red",,,50,20,200,10,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","splat_2_red",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","splat_3_red",,,,,,,
"ground_splat_small_red",10,1,1,0,0,8000,9000,0,360,"true","true",-15,15,1,2,0,0,0,0,0,0,"sc/effects.sc","splat_3_red",,,40,1,200,10,
"ground_splat_small",10,1,1,0,0,8000,9000,0,360,"true","true",-15,15,1,2,0,0,0,0,0,0,"sc/effects.sc","splat_3",,,40,1,200,10,"ground_splat_small_red"
"ground_splat_emitter",10,1,1,0,0,10000,10000,0,360,"true","true",-5,5,1,2,0,0,0,0,0,0,"sc/effects.sc","splat_1",,,50,20,200,10,"ground_splat_emitter_red"
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","splat_2",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","splat_3",,,,,,,
"barkeep_fire",70,1,1,0,0,100,5000,0,360,"true","true",-15,15,1,2,0,0,0,0,0,0,"sc/effects.sc","fire",,,80,30,200,300,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","fire_2",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","fire_3",,,,,,,
"barkeep_splat_red",10,1,1,0,0,1400,1400,0,360,"true","true",-15,15,1,2,0,0,0,0,0,0,"sc/effects.sc","barkeep_splat_1_red",,,70,50,200,300,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","barkeep_splat_2_red",,,,,,,
"barkeep_splat",10,1,1,0,0,1400,1400,0,360,"true","true",-15,15,1,2,0,0,0,0,0,0,"sc/effects.sc","barkeep_splat_1",,,70,50,200,300,"barkeep_splat_red"
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","barkeep_splat_2",,,,,,,
"barkeep_splat_ulti",1,1,1,0,0,3000,4000,0,360,"true","true",-20,20,1,2,0,0,0,0,0,0,"sc/effects.sc","splat_ulti",,,40,10,200,300,"barkeep_splat_red"
"splats_flying_red",10,,,,,100,700,90,360,,"true",-10,15,200,250,0,,,-2000,0,0,"sc/effects.sc","splat_3_red",,"true",100,10,200,200,
"splats_flying",10,,,,,100,700,90,360,,"true",-10,15,200,250,0,,,-2000,0,0,"sc/effects.sc","splat_3",,"true",100,10,200,200,"splats_flying_red"
"big_explosion_streaks_emitter",4,200,300,,,400,600,80,100,,"false",-1,1,0,0,,80,100,,0,0,"sc/effects.sc","gen_explosion_s1",,,100,10,400,,
"big_explosion_lines_emitter",2,100,200,1,2,200,300,0,0,,,0,0,1,1,0,0,0,0,,,"sc/effects.sc","gen_explosion_lines1","false","false",50,200,33,,
"big_Dust_emitter",4,50,100,3,5,1200,1200,-360,360,"true","true",-4,4,5,12,10,1,2,10,,,"sc/effects.sc","dust_particle1","false",,150,10,400,100,
"big_Hot_dust_emitter",2,100,200,,,150,250,,360,,"true",,,0,0,10,0,0,,0,0,"sc/effects.sc","hot_dust_particle",,,200,33,100,,
"very_big_explosion_lines_emitter",4,200,300,,,400,600,80,100,,"false",-1,1,0,0,,80,100,,0,0,"sc/effects.sc","gen_explosion_s1",,,150,70,400,,
"very_big_explosion_streaks_emitter",2,100,200,1,2,200,300,0,0,,,0,0,1,1,0,0,0,0,,,"sc/effects.sc","gen_explosion_lines1","false","false",50,200,33,,
"very_big_Dust_emitter",4,50,100,3,5,1200,1200,-360,360,"true","true",-4,4,5,12,10,1,2,10,,,"sc/effects.sc","dust_particle1","false",,200,10,400,100,
"very_big_Hot_dust_emitter",2,100,200,,,150,250,,360,,"true",,,0,0,10,0,0,,0,0,"sc/effects.sc","hot_dust_particle",,,300,33,100,,
"bgr_test_emitter",15,8500,8500,70,120,3200,6400,0,360,,"true",-1,1,1,3,10,100,200,-10,,,"sc/effects.sc","dust_particle1","false","false",15,150,5500,,
"bgr_test_trail_spark_emitter",15,8500,8500,50,50,500,750,0,360,"true",,-1,1,1,3,,120,250,-20,,,"sc/effects.sc","gen_hitfx_dot","true",,33,5,50,0,"rocket_trail_spark_emitter_red"
"Green_hit",3,200,300,5,5,300,600,0,0,,"true",0,1,15,120,0,50,500,-1200,,,"sc/effects.sc","grass_straw_3","true",,120,20,500,100,
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","grass_straw_2",,,,,,,
,,,,,,,,,,,,,,,,,,,,,,,"grass_straw_1",,,,,,,
"Sharpie_emitter",1,2,2,1,5,1200,1200,0,360,"true","true",0,0,1,1,5,5,15,10,,,"sc/effects.sc","sharpie_fx",,"true",45,45,50,500,
"Sharpie_emitter_enemy",1,2,2,1,5,1200,1200,0,360,"true","true",0,0,1,1,5,5,15,10,,,"sc/effects.sc","sharpie_fx_red",,"true",45,45,50,500,
"MineRing_emitter_enemy",1,1,1,1,1,1300,1300,0,0,"true",,0,0,0,0,0,0,0,0,,,"sc/effects.sc","mine_range600_red",,,70,70,50,,
"MineRing_emitter",1,1,1,1,1,1300,1300,0,0,"true",,0,0,0,0,0,0,0,0,,,"sc/effects.sc","mine_range600_blue",,,70,70,50,,
"SpawnShield_emitter",1,1,1,1,1,4000,4000,180,180,"true",,0,0,0,0,0,0,0,0,,,"sc/effects.sc","spawnshield_fx",,"true",100,100,50,,
1 Name MaxParticleCount MinLife MaxLife ParticleMinInterval ParticleMaxInterval ParticleMinLife ParticleMaxLife ParticleMinAngle ParticleMaxAngle ParticleAngleRelativeToParent ParticleRandomAngle ParticleMinRadius ParticleMaxRadius ParticleMinSpeed ParticleMaxSpeed ParticleStartZ ParticleMinVelocityZ ParticleMaxVelocityZ ParticleGravity ParticleMinTailLength ParticleMaxTailLength ParticleResource ParticleExportName RotateToDirection LoopParticleClip StartScale EndScale FadeOutDuration Inertia EnemyVersion
2 string int int int int int int int int int boolean boolean int int int int int int int int int int string string boolean boolean int int int int string
3 music_note_particle_ulti_red 10 400 1000 200 400 1000 360 true 3 7 20 100 100 50 35 sc/effects.sc music_note_red 150 50 100 20
4 music_note_particle_ulti 10 400 1000 200 400 1000 360 true 3 7 20 100 100 50 35 sc/effects.sc music_note 150 50 100 20 music_note_particle_ulti_red
5 music_note_particle_red 3 100 200 200 200 800 360 true 3 7 20 100 100 50 35 sc/effects.sc music_note_red 100 50 500 20
6 music_note_particle 3 100 200 200 200 800 360 true 3 7 20 100 100 50 35 sc/effects.sc music_note_1 80 10 500 20 music_note_particle_red
7 sc/effects.sc music_note_2
8 magic_native_particle_red 20 150 200 1000 1000 1200 360 true 3 7 20 100 100 50 35 sc/effects.sc magic_particle_red 100 1 500 20
9 magic_native_particle 20 150 200 1000 1000 1200 360 true 3 7 20 100 100 50 35 sc/effects.sc magic_particle 100 1 500 20 magic_native_particle_red
10 heal_particle 3 600 800 200 500 600 360 true 3 5 20 80 200 50 200 sc/effects.sc Heal_particle 100 1 20 100
11 sware_particle 3 800 800 10 600 800 -360 90 true 3 7 20 100 100 1 50 35 sc/effects.sc sware_01 180 50 500 40
12 sc/effects.sc sware_02
13 sc/effects.sc sware_03
14 sc/effects.sc sware_04
15 slowed_particle 2 800 800 3 20 300 1200 360 true 3 7 0 0 100 0 -100 sc/effects.sc slow_particle 100 100 500 20
16 crippled_particle 2 800 800 3 20 300 1200 360 true 3 7 0 0 100 0 -100 sc/effects.sc cripple_particle 100 100 500 20
17 boss_particle 10 500 500 20 500 1000 360 true 1 7 20 30 100 200 -100 sc/effects.sc boss_bubble_1 70 20 500 60
18 poisoned_crippled_particle 3 800 800 10 600 800 360 true 3 7 20 100 100 50 35 sc/effects.sc poison_skull 100 50 500 20
19 sc/effects.sc poison_bone
20 poisoned_particle 3 800 800 10 600 800 360 true 3 7 20 100 100 50 35 sc/effects.sc poison_skull 100 50 500 20
21 burning_particle_lucha 50 100 300 1 0 1000 4000 360 true 2 20 0 0 0 sc/effects.sc fire 50 1 500
22 sc/effects.sc fire_2
23 sc/effects.sc fire_3
24 burning_particle_brock_blue 20 100 200 1 0 2500 3000 360 true 2 7 0 0 0 sc/effects.sc fire_blue_1 50 30 500
25 sc/effects.sc fire_blue_2
26 sc/effects.sc fire_blue_3
27 burning_particle_brock 20 100 200 1 0 2500 3000 360 true 2 7 0 0 0 sc/effects.sc fire 50 30 500
28 sc/effects.sc fire_2
29 sc/effects.sc fire_3
30 burning_particle_lucha_super 100 100 200 8 10 200 300 360 true -3 3 20 2 10 2 10 sc/effects.sc fire 50 100 200 20
31 fire_2
32 fire_3
33 burning_particle 3 100 200 10 600 800 360 true -3 3 20 2 10 2 10 sc/effects.sc fire 100 10 500 20
34 fire_2
35 fire_3
36 sparks 7 400 700 10 1000 1200 360 true 0 4 20 600 50 400 sc/effects.sc gen_spark_anim 70 1 300 200
37 gen_spark_anim_2
38 gen_round_particle 13 800 800 10 600 800 360 true 0 4 20 100 50 35 sc/effects.sc gen_particle_blue 55 80 500 20
39 gen_beam_particle 1 800 800 10 600 800 360 true -4 4 15 300 50 35 sc/effects.sc gen_particle_blue 55 80 500 20
40 gen_hit 1 250 300 1 1 200 300 -360 360 0 0 0 0 30 1 1 sc/effects.sc gen_hitlines_particle 100
41 gen_trail_particle_enemy 15 30 40 30 40 600 1000 0 360 true true 0 0 1 12 0 35 500 500 sc/effects.sc gen_particle_red true 60 10 500 0
42 black_hole_projectile_afterexplosion 20 50 50 2 3 1000 2500 0 360 true true -10 25 1 12 -5 5 35 500 500 sc/effects.sc sparkle_dark true 100 10 500 0 sparkle_dark
43 black_hole_projectile_ghost 20 100 100 50 50 400 2000 0 360 true true -2 2 1 12 -5 5 35 500 500 sc/effects.sc sparkle_dark true 100 10 500 0 sparkle_dark
44 sparkle_trail_particle_black_minion 10 10 30 50 50 400 1000 0 360 true true -4 4 1 12 -5 5 35 500 500 sc/effects.sc sparkle_dark true 70 1 500 0 sparkle_dark
45 sparkle_trail_particle_black 20 100 100 50 50 400 1000 0 360 true true -2 2 1 12 -5 5 35 500 500 sc/effects.sc sparkle_dark true 100 10 500 0 sparkle_dark
46 sparkle_trail_particle_enemy 10 100 100 50 50 200 300 0 360 true true -2 2 1 12 -3 3 35 500 500 sc/effects.sc sparkle_01_red true 100 10 300 0
47 Poco_Trail_special_particle 10 1000 1000 10 300 100 500 0 360 true true -4 4 1 12 -3 3 35 500 500 sc/effects.sc Heal_particle true 100 1 100 0
48 sparkle_trail_particle 10 100 100 50 50 200 300 0 360 true true -2 2 1 12 -3 3 35 500 500 sc/effects.sc sparkle_01 true 100 10 300 0 sparkle_trail_particle_enemy
49 poison_trail_particle 5 30 40 50 50 200 300 0 360 true true -1 1 1 12 -3 3 35 500 500 sc/effects.sc poison_skull true 100 50 300 0 gen_trail_particle_enemy
50 gen_trail_particle 15 30 10 30 40 200 500 0 360 true true -1 1 1 12 -3 3 35 500 500 sc/effects.sc dynamike_spark true 40 1 1000 0
51 gen_trail_small_particle_enemy 3 30 40 30 40 600 1000 0 0 true true 0 0 1 12 0 0 0 500 500 sc/effects.sc gen_particle_red true 45 3 500 0
52 bb_trail_ulti 100 10 10 100 1000 0 0 true true -2 1 1 2 0 0 0 600 800 sc/effects.sc gen_particle_yellow true 200 10 500 0
53 bb_trail_ulti_smoke 100 10 10 100 1000 90 0 true -2 1 1 2 0 0 0 600 800 sc/effects.sc fire_2 true 200 1 500 0
54 sc/effects.sc fire_3
55 sc/effects.sc fire_1
56 bb_trail_small_particle 100 70 70 1000 1000 0 0 true true 0 0 0 0 0 0 0 600 800 sc/effects.sc gen_particle_blue true 150 40 200 0
57 shotgun_trail_small_particle 20 800 1200 1 30 400 600 0 0 true true 0 0 1 12 0 0 0 300 400 sc/effects.sc shotgun_trail_particle true 20 1 500 0 gen_trail_particle_enemy
58 gen_trail_small_particle 15 800 1200 1 30 400 600 0 0 true true 0 0 1 12 0 0 0 500 500 sc/effects.sc gen_particle_blue true 100 3 500 0 gen_trail_particle_enemy
59 gen_trail_smoke_darker_enemy 50 10 100 1 10 200 200 -360 0 true true -1 2 1 12 0 0 0 300 500 sc/effects.sc gen_smoke_small_particle_darker_solo_red 120 1 100 0
60 gen_trail_small_particle_smoke_darker 50 10 100 1 10 200 200 -360 0 true true -1 2 1 12 0 0 0 300 500 sc/effects.sc gen_smoke_small_particle_darker_solo 120 1 100 0 gen_trail_smoke_darker_enemy
61 gen_trail_small_particle_smoke 15 1000 2000 40 50 400 800 0 0 true true 0 0 1 12 0 0 0 500 500 sc/effects.sc smokepuff_bigger 70 1 500 0 gen_trail_particle_enemy
62 sc/effects.sc smokepuff_bigger_2
63 ground_explosion_small 1 2000 2000 -360 360 0 0 0 0 sc/effects.sc ground_hit true 50 40 0
64 ground_explosion 1 2000 2000 -360 360 0 0 0 0 sc/effects.sc ground_hit true 100 80 0
65 shotgun_hit 1 100 200 2 3 100 150 -360 360 true true 0 0 65 100 sc/effects.sc hit_star true true 10 110 10
66 no_hit_effect_red 5 200 300 1 2 200 300 -360 360 true true 1 1 0 32 sc/effects.sc gen_hitfx_dot_red true 150 25 80
67 no_hit_effect 5 200 300 1 2 200 300 -360 360 true true 1 1 0 32 sc/effects.sc gen_hitfx_dot_blue true 150 25 80 no_hit_effect_red
68 gen_hit_flash 1 10 40 1 1 30 60 -360 360 true true -3 3 0 32 sc/effects.sc hit_star true true 100 25 0
69 gen_hitfx_line_emitter 8 100 200 2 3 100 150 -360 360 true true 0 0 65 100 sc/effects.sc gen_hitfx_particle true true 50 110 50
70 gen_hitfx_dot_emitter 5 200 300 1 2 200 300 -360 360 true true 1 1 0 32 sc/effects.sc gen_hitfx_dot true 100 25 80
71 gen_beam_trail_particle_enemy 10 30 40 30 40 300 800 0 360 true true 0 0 2 12 0 1000 1000 sc/effects.sc gen_particle_red true 45 1 1000 0
72 gen_beam_trail_particle 10 30 40 30 40 300 800 0 360 true true 0 0 2 12 0 1000 1000 sc/effects.sc gen_particle_blue true 45 1 1000 0 gen_beam_trail_particle_enemy
73 plasma_trail_emitter_red 20 100 200 12 24 300 800 0 360 true true 1 2 4 6 0 0 15 sc/effects.sc tendril_particle_red true 70 5 1000 0
74 bat_trail_emitter_red 10 900 900 10 20 400 500 0 360 true true 1 2 2 6 0 0 15 sc/effects.sc bat_flight_01_red true true 70 40 100 0
75 sc/effects.sc bat_flight_02_red true
76 bat_trail_emitter 10 900 900 10 20 400 500 0 360 true true 1 2 2 6 0 0 15 sc/effects.sc bat_flight_01 true true 70 40 100 0 bat_trail_emitter_red
77 sc/effects.sc bat_flight_02 true
78 sniper_trail_emitter_special 10 10 30 50 50 400 1000 0 360 true true -4 4 1 12 -5 5 35 500 500 sc/effects.sc sparkle true 70 1 500 0 sparkle_dark
79 sniper_trail_emitter 20 400 400 30 30 600 750 0 0 true true 1 2 4 6 0 0 15 sc/effects.sc gradient_ring true 70 1 500 0
80 plasma_trail_emitter 20 100 200 12 24 300 800 0 360 true true 1 2 4 6 0 0 15 sc/effects.sc tendril_particle_blue true 70 5 1000 0 plasma_trail_emitter_red
81 magic_spark_exlposion 50 200 700 12 24 300 1000 0 360 true true 2 5 4 100 0 0 200 sc/effects.sc magic_particle true 150 20 200 0 plasma_trail_emitter_red
82 magic_spark_trail_emitter 5 100 200 12 24 300 400 0 360 true true 1 3 4 6 0 0 15 sc/effects.sc magic_particle true 150 20 200 0 plasma_trail_emitter_red
83 electricity_spark_trail_emitter_red 5 100 200 12 24 300 400 0 360 true true 1 3 4 6 0 0 15 sc/effects.sc spark_4_red true 150 20 200 0
84 electricity_spark_trail_emitter 5 100 200 12 24 300 400 0 360 true true 1 3 4 6 0 0 15 sc/effects.sc spark_4 true 150 20 200 0 electricity_spark_trail_emitter_red
85 blob_fx_particles 20 100 200 15 33 300 1200 265 280 -2 2 80 120 50 200 sc/effects.sc gen_turbulence_dot_yellow 50 15 100 450
86 gen_turbulence_dot2_yellow
87 health_fx_particles 5 100 200 15 33 300 1200 265 265 true true -4 4 80 120 50 200 sc/effects.sc gen_spark 30 1 100 450
88 gen_explosion_ring_emitter 1 100 200 1 2 1000 2000 0 0 0 0 1 1 0 0 0 0 sc/effects.sc gen_explosion_ring1 false false 100 100 300
89 gen_explosion_lines_emitter 2 100 200 1 2 200 300 0 0 0 0 1 1 0 0 0 0 sc/effects.sc gen_explosion_lines1 false false 50 200 33
90 gen_explosion_dust1_emitter 1 3000 3000 3 5 5000 10000 0 360 -1 1 -1 1 0 0 0 10 sc/effects.sc gen_explosion_dust1 false false 50 150 2000
91 gen_explosion_dust2_emitter 1 3000 3000 3 5 5000 10000 0 360 -1 1 -1 1 0 0 0 10 sc/effects.sc gen_explosion_dust2 false false 50 150 2000
92 spark_fx_emitter 3 200 200 1 1 100 200 360 true -2 400 500 80 100 200 400 sc/effects.sc Smallspark 50 30
93 Plasma_fx_emitter 9 200 300 200 300 360 true 400 500 80 100 200 400 sc/effects.sc SparkleBlue
94 Dust_emitter_lingering 50 50 100 3 5 500 2000 -360 360 true true -10 20 5 12 10 1 2 10 sc/effects.sc BlackSmokeLingering false 300 1 400 100
95 Dust_emitter 4 50 100 3 5 1200 1200 -360 360 true true -4 4 5 12 10 1 2 10 sc/effects.sc dust_particle1 false 80 10 400 100
96 12 dust_particle2
97 15 dust_particle3
98 Toxic_emitter_red 20 6000 6000 50 1000 2000 3200 -360 360 true true -15 15 5 10 10 20 -30 0 0 sc/effects.sc toxic_particle1_red true 20 230 2000
99 Toxic_emitter 20 6000 6000 50 1000 2000 3200 -360 360 true true -15 15 5 10 10 20 -30 0 0 sc/effects.sc toxic_particle1 true 20 230 2000 Toxic_emitter_red
100 explosion_streaks_emitter 4 200 300 400 600 80 100 false -1 1 0 0 80 100 0 0 sc/effects.sc gen_explosion_s1 100 10 400
101 sc/effects.sc gen_explosion_s2
102 sc/effects.sc gen_explosion_s3
103 sc/effects.sc gen_explosion_dark_streak1
104 sc/effects.sc gen_explosion_s1
105 trickshot_hit_ring_emitter 1 300 400 0 360 0 0 1 2 0 sc/effects.sc ring_trail_particle true true 1 150 200 Ring_trail_emitter_red
106 poison_fog_skull_particle 1 0 0 0 0 600 1000 360 true 3 7 100 50 35 sc/effects.sc poison_skull 20 200 500 20
107 poison_fog_emitter 1 0 0 0 0 3000 4000 -140 140 true true -3 3 300 1000 65 20 20 0 sc/effects.sc Poison_smoke false true 100 400 300 8000
108 Hot_dust_emitter 2 100 200 150 250 360 true 0 0 10 0 0 0 0 sc/effects.sc hot_dust_particle 110 33 100
109 heal_area_particles_enemy 10 100 200 10 20 800 1000 0 360 10 27 10 30 5 10 100 300 0 0 sc/effects.sc Heal_particle_red true true 20 80 300
110 heal_area_particles 10 100 200 10 20 800 1000 0 360 10 27 10 30 5 10 100 300 0 0 sc/effects.sc Heal_particle true true 20 80 300 heal_area_particles_enemy
111 Point_collect_emitter 33 100 200 10 20 300 450 0 360 true -1 1 0 1 20 0 0 0 sc/effects.sc point_collect_particle1 true 70 1 500
112 Ring_trail_emitter_red 3 30 40 30 40 400 500 0 360 0 0 1 2 0 sc/effects.sc ring_trail_particle_red true true 1 100 300
113 electricity_ring_red 3 30 40 30 40 400 500 0 360 0 0 1 2 0 sc/effects.sc electricity_ring_red true true 1 100 300
114 electricity_ring_trail_emitter 3 30 40 30 40 400 500 0 360 0 0 1 2 0 sc/effects.sc electricity_ring true true 1 100 300 electricity_ring_red
115 Ring_trail_emitter 3 30 40 30 40 400 500 0 360 0 0 1 2 0 sc/effects.sc ring_trail_particle true true 1 100 300 Ring_trail_emitter_red
116 Health_collect_emitter 33 100 200 10 20 300 450 0 360 true -1 1 0 1 20 0 0 0 sc/effects.sc health_collect_particle1 true 70 1 500
117 explosion_arcs_emitter 3 200 300 200 300 80 100 false -1 1 0 0 80 100 0 0 sc/effects.sc gen_explosion_arc1 100 70 400
118 sc/effects.sc gen_explosion_arc2
119 sc/effects.sc gen_explosion_arc2
120 gen_death_particle 13 100 200 3 4 800 1200 220 320 true -1 3 10 15 65 30 65 -30 sc/effects.sc gen_particle_black 200 20 100 20
121 sc/effects.sc gen_particle
122 sc/effects.sc gen_particle_black
123 barkeep_smoke_red 70 1000 1000 20 20 700 2000 -140 140 true true -10 20 200 300 40 20 200 20 sc/effects.sc barkeep_smoke_1_red false true 2 500 300 8000
124 sc/effects.sc barkeep_smoke_2_red
125 barkeep_smoke_3_red
126 barkeep_smoke_ulti 100 2000 1600 20 20 1000 2000 -140 140 true true -10 20 200 300 200 20 200 50 sc/effects.sc BlackSmoke false true 2 500 300 8000 barkeep_smoke_red
127 sc/effects.sc BlackSmoke2
128 BlackSmoke3
129 barkeep_smoke 70 1000 1000 20 20 700 2000 -140 140 true true -10 20 200 300 40 20 200 20 sc/effects.sc barkeep_smoke_1 false true 10 300 100 8000 barkeep_smoke_red
130 sc/effects.sc barkeep_smoke_2
131 barkeep_smoke_3
132 Gen_dark_smoke 30 200 300 10 10 1000 2000 -140 140 true true -6 8 200 300 65 20 200 20 sc/effects.sc BlackSmoke false true 350 1 0 8000 Death_Dust_emitter_red
133 sc/effects.sc BlackSmoke2
134 BlackSmoke3
135 Gen_dust_emitter 20 200 300 10 10 200 700 -140 140 true true -2 5 300 1000 65 20 200 20 sc/effects.sc gen_smoke_small_particle false true 200 1 0 8000 Death_Dust_emitter_red
136 sc/effects.sc gen_smoke_small_particle_2
137 Gen_dust_emitter_big 20 200 300 10 10 200 700 -140 140 true true -3 10 300 1000 65 20 200 20 sc/effects.sc gen_smoke_small_particle false true 300 1 0 8000 Death_Dust_emitter_red
138 sc/effects.sc gen_smoke_small_particle_2
139 Death_Dust_emitter_top 5 100 200 4 5 2000 3000 -140 140 true true 2 0 100 200 100 20 200 20 sc/effects.sc BlackSmoke3 false true 150 170 100 8000
140 Death_Dust_skull 1 100 200 4 5 2000 3000 -140 140 true true 0 0 100 200 100 20 200 20 sc/effects.sc deathskull false true 100 150 100 8000
141 Death_Dust_emitter_red 40 100 200 4 5 1000 2000 -140 140 true true 0 2 300 1000 65 20 200 20 sc/effects.sc smokepuff_red_01 false true 400 5 100 8000
142 Death_Dust_emitter 40 100 200 4 5 1000 2000 -140 140 true true 0 2 300 1000 65 20 200 20 sc/effects.sc smokepuff_blue_01 false true 400 5 100 8000 Death_Dust_emitter_red
143 Small_Dust_emitter 10 50 100 3 5 10000 10000 -360 360 true true -2 2 5 12 100 100 200 200 sc/effects.sc BlackSmoke false 150 100 100 100
144 sc/effects.sc BlackSmoke2
145 sc/effects.sc BlackSmoke3
146 huge_explosion_streaks_emitter 3 200 300 400 600 80 360 false -1 1 0 0 80 100 0 0 sc/effects.sc explosion_spike_1 200 100 100
147 sc/effects.sc explosion_spike_2
148 sc/effects.sc explosion_spike_3
149 Small_explosion_streaks_emitter 3 200 300 400 600 80 360 false -1 1 0 0 80 100 0 0 sc/effects.sc explosion_spike_1 120 50 100
150 sc/effects.sc explosion_spike_2
151 sc/effects.sc explosion_spike_3
152 Small_Hot_dust_emitter 2 100 200 150 250 360 true 0 0 10 0 0 0 0 sc/effects.sc hot_dust_particle 75 20 100
153 barkeep_shards_red 8 400 400 1 600 1000 360 true -1 1 50 80 20 100 250 -2000 30 50 sc/effects.sc shard_red 150 50 100 10
154 barkeep_shards 8 400 400 1 600 1000 360 true -1 1 50 80 20 100 250 -2000 30 50 sc/effects.sc shard 150 50 100 10 barkeep_shards_red
155 shard_2
156 Gen_Big_Debris_emitter 10 500 500 5 5 500 1000 0 360 true -10 7 100 200 0 1000 3000 -7000 0 0 sc/effects.sc gen_debris1_particle true 100 1 200 30
157 sc/effects.sc gen_debris2_particle
158 Gen_Small_Debris_emitter 8 400 400 5 600 800 360 true -1 1 50 80 20 100 250 -2000 30 50 sc/effects.sc gen_debris1_particle 50 10 50 10
159 sc/effects.sc gen_debris2_particle
160 Hammer_ulti_cracks 1 1 1 0 0 5000 6000 -360 360 true true 0 0 0 0 0 0 0 0 0 0 sc/effects.sc cracks_ground_01 true 200 200 1000 0
161 sc/effects.sc cracks_ground_02
162 Hammer_ulti_rocks 50 0 0 0 0 1000 3000 0 360 true true -15 15 20 100 33 600 1500 -7000 0 0 sc/effects.sc stone_1 true 120 30 150 150
163 sc/effects.sc stone_2
164 sc/effects.sc stone_3
165 confetti_explosion 100 500 500 1 1 500 1000 0 360 true 0 5 50 250 0 0 0 -7000 0 0 sc/effects.sc confetti_rotate_1 true 120 10 100 30
166 sc/effects.sc confetti_rotate_2
167 sc/effects.sc confetti_rotate_3
168 sc/effects.sc confetti_rotate_4
169 sc/effects.sc confetti_rotate_5
170 sc/effects.sc confetti_rotate_6
171 confetti_flying 100 1000 1000 2 5 2000 4000 0 360 true -30 30 20 300 0 0 0 -1000 0 0 sc/effects.sc confetti_rotate_1 true 80 20 500 30
172 sc/effects.sc confetti_rotate_2
173 sc/effects.sc confetti_rotate_3
174 sc/effects.sc confetti_rotate_4
175 sc/effects.sc confetti_rotate_5
176 sc/effects.sc confetti_rotate_6
177 one_card_flying 1 100 100 10 10 500 800 0 360 true true 0 0 0 50 0 100 200 -2000 0 0 sc/effects.sc card_love true true 100 90 150 30
178 sc/effects.sc card_money
179 sc/effects.sc card_death
180 trash_hit_particle_enemy 1 10 200 10 10 200 500 0 360 true true -2 7 100 100 0 500 1200 -7000 0 0 sc/effects.sc scrap_red_01 true true 100 50 150 30
181 sc/effects.sc scrap_red_02
182 sc/effects.sc scrap_red_03
183 trash_hit_particle 1 10 20 10 10 700 1000 0 360 true true -2 7 100 100 0 500 1200 -7000 0 0 sc/effects.sc scrap_blue_01 true true 100 50 150 30 trash_hit_particle_enemy
184 sc/effects.sc scrap_blue_02
185 sc/effects.sc scrap_blue_03
186 Cards_flying 10 100 100 10 10 700 1000 0 360 true true -2 7 100 100 200 500 1200 -2000 0 0 sc/effects.sc card_love true true 100 100 150 30
187 sc/effects.sc card_money
188 sc/effects.sc card_death
189 Gems_flying 40 1000 1000 2 2 8000 10000 0 360 true -10 7 100 200 0 1000 3000 -7000 0 0 sc/effects.sc gem_rotate true 80 70 200 30
190 Hammer_trail_rocks_big 10 30 40 20 20 200 500 0 360 true -7 7 20 300 0 600 1000 -7000 0 0 sc/effects.sc stone_1 true 190 100 200 500
191 sc/effects.sc stone_2
192 sc/effects.sc stone_3
193 Hammer_trail_rocks 10 30 40 30 30 300 800 0 360 true true -2 2 50 200 33 600 1500 -7000 0 0 sc/effects.sc stone_1 true 120 30 150 20
194 sc/effects.sc stone_2
195 sc/effects.sc stone_3
196 Hammer_trail_dust 20 30 40 5 5 200 500 90 90 -5 7 10 50 70 10 20 35 500 500 sc/effects.sc hit_dust true 150 1 300 0
197 sc/effects.sc hit_dust_2
198 soundwave_trail_heal_ulti_red 40 500 1000 20 5 500 1000 90 90 -8 10 10 50 70 10 20 35 500 500 sc/effects.sc mexico_cloud_dark_red true 150 1 10 0
199 soundwave_trail_heal_ulti_flowers 40 100 200 20 40 100 200 0 360 -10 10 1 1 1 1 1 1 500 500 sc/effects.sc mexico_cloud_heal true 200 1 10 0
200 soundwave_trail_heal_ulti 40 500 1000 20 5 200 1200 90 90 -8 10 0 1 1 1 1 1 500 500 sc/effects.sc flower_01 true 150 50 300 0
201 sc/effects.sc music_note_3
202 sc/effects.sc flower_02
203 sc/effects.sc flower_03
204 soundwave_trail_dust_red 20 30 40 5 5 50 200 90 90 true -5 15 10 50 70 10 20 35 500 200 sc/effects.sc mexico_cloud_red true 140 1 50 0
205 soundwave_trail_dust 20 100 100 5 5 50 200 90 90 true -5 15 10 50 70 10 20 35 500 200 sc/effects.sc mexico_cloud true 140 1 50 0 soundwave_trail_dust_red
206 Nuts_and_bolts_particle_big 10 30 40 0 0 500 2000 0 360 true true -2 2 50 200 33 600 1500 -7000 0 0 sc/effects.sc bolt_1 true 120 30 150 20
207 sc/effects.sc bolt_2
208 sc/effects.sc bolt_3
209 Nuts_and_bolts_particle 1 30 40 0 0 500 1000 0 360 true true -2 2 50 200 33 600 1500 -7000 0 0 sc/effects.sc bolt_1 true 120 30 150 20
210 sc/effects.sc bolt_2
211 sc/effects.sc bolt_3
212 Hammer_trail_particle 4 40 40 70 70 700 700 -5 5 -50 -3 3 500 500 sc/effects.sc cracks_ground_02 true 70 70 700 0
213 sc/effects.sc cracks_ground_01
214 purple_trail_particle 10 30 40 30 40 400 500 0 360 true true -1 1 1 12 -3 3 35 500 500 sc/effects.sc gen_particle_purple true 60 10 500 0
215 gen_move_dust_emitter 10 100 200 100 200 600 800 0 360 true true -1 1 3 5 10 30 20 20 sc/effects.sc dust_particle1_single true 20 2 500
216 Teleport_light_particles 33 40 100 10 20 2400 3200 0 360 true true -1 1 10 12 30 -5 5 20 100 100 sc/effects.sc gen_particle 100 20 10
217 gen_particle_black
218 Stunner 9 100 200 100 400 360 true 400 500 80 100 200 400 sc/effects.sc SparkleBlue
219 Death_sparkle_still1 12 180 180 1 3 300 2500 -20 20 true 2 35 25 50 -150 sc/effects.sc Death_blue_sparkle1 true 80 10 2000 25 Death_sparkle2_purple
220 sc/effects.sc Death_blue_sparkle2
221 sc/effects.sc Death_blue_sparkle3
222 sc/effects.sc Death_blue_sparkle4
223 Death_sparkle2_purple 12 180 180 1 3 600 2900 -20 20 true 2 35 25 50 -150 sc/effects.sc Death_purple_sparkle1 true 80 10 1600 25
224 sc/effects.sc Death_purple_sparkle2
225 sc/effects.sc Death_purple_sparkle3
226 sc/effects.sc Death_purple_sparkle4
227 Grass_hit_debris1 12 100 200 10 20 300 800 0 360 true -4 4 10 15 50 10 20 -100 sc/effects.sc grass_straw_1 true 80 10 500
228 sc/effects.sc grass_straw_1
229 Grass_hit_big_mine 40 200 300 10 10 300 1200 -120 90 true -5 5 10 200 100 20 40 -200 sc/effects.sc grass_straw_3_mine true 200 20 500 300
230 sc/effects.sc grass_straw_2_mine
231 Grass_hit_big_yellow 40 200 300 10 10 300 1200 -120 90 true -5 5 10 200 100 20 40 -200 sc/effects.sc grass_straw_1_desert true 200 20 500 300
232 sc/effects.sc grass_straw_2_desert
233 sc/effects.sc grass_straw_3_desert
234 Grass_hit_big 40 200 300 10 10 300 1200 -120 90 true -5 5 10 200 100 20 40 -200 sc/effects.sc grass_straw_3 true 200 20 500 300
235 sc/effects.sc grass_straw_2
236 Grass_hit_mine 5 200 300 10 10 300 900 -120 90 true -2 2 10 200 170 20 40 -200 sc/effects.sc grass_straw_3_mine true 120 20 500 300
237 sc/effects.sc grass_straw_2_mine
238 grass_straw_1_mine
239 Grass_hit_yellow 5 200 300 10 10 300 900 -120 90 true -2 2 10 200 170 20 40 -200 sc/effects.sc grass_straw_1_desert true 120 20 500 300
240 sc/effects.sc grass_straw_2_desert
241 grass_straw_3_desert
242 Grass_hit 5 200 300 10 10 300 900 -120 90 true -2 2 10 200 170 20 40 -200 sc/effects.sc grass_straw_3 true 120 20 500 300
243 sc/effects.sc grass_straw_2
244 grass_straw_1
245 Grass_wind 1 200 300 1 3 50 900 -120 90 true -5 5 30 45 50 20 40 -100 sc/effects.sc grass_straw_3 true 70 20 500 5
246 sc/effects.sc grass_straw_2
247 sc/effects.sc grass_straw_1
248 Grass_explo_debris1 60 200 300 10 20 500 900 0 360 true -5 5 30 45 50 20 40 -100 sc/effects.sc grass_straw_3 true 80 45 500 5
249 sc/effects.sc grass_straw_2
250 sc/effects.sc grass_straw_1
251 leaves_on_ground 30 550 800 20 30 1000 2000 0 360 true -5 5 20 50 40 10 20 -50 sc/effects.sc grass_straw_3 true 75 50 400 20
252 sc/effects.sc grass_straw_2
253 sc/effects.sc grass_straw_1
254 shell 1 0 0 10 500 1000 2000 -360 360 true -2 2 70 100 28 150 300 -2000 0 0 sc/effects.sc shell_1 true 60 70 300 10
255 sc/effects.sc shell_2
256 sc/effects.sc shell_3
257 shell_shotgun 1 0 0 10 500 1000 2000 90 110 true -2 2 70 100 28 150 300 -2000 0 0 sc/effects.sc shell_1 true 60 70 300 10
258 sc/effects.sc shell_2
259 sc/effects.sc shell_3
260 Rock_hit_debris1_mine 1 0 0 10 500 100 1000 -45 45 true -2 2 20 70 28 150 300 -2000 0 0 sc/effects.sc stone_1_mine true true 75 40 100 10
261 sc/effects.sc stone_2_mine
262 sc/effects.sc stone_3_mine
263 Rock_hit_debris1 1 0 0 10 500 100 1000 -45 45 true -2 2 20 70 28 150 300 -2000 0 0 sc/effects.sc stone_1 true true 75 40 100 10
264 sc/effects.sc stone_2
265 sc/effects.sc stone_3
266 splinters_small 1 200 400 5 10 1000 2000 90 360 true true -2 2 50 200 33 600 800 -7000 0 0 sc/effects.sc splinter_01 true 100 30 300 120
267 sc/effects.sc splinter_02
268 sc/effects.sc splinter_03
269 splinters 2 200 400 5 10 1000 2000 0 360 true true -2 2 50 200 33 600 1500 -7000 0 0 sc/effects.sc splinter_01 true 100 30 300 20
270 sc/effects.sc nail_01
271 sc/effects.sc splinter_02
272 sc/effects.sc splinter_03
273 Rock_explo_debris1_mine 5 1000 2000 0 360 true true -2 2 50 100 33 1000 2000 -7000 0 0 sc/effects.sc stone_1_mine true 100 50 300 5
274 sc/effects.sc stone_2_mine
275 sc/effects.sc stone_3_mine
276 fragile_explo_debris_oasis 20 1000 2000 0 360 true true -2 2 50 100 33 1000 2000 -7000 0 0 sc/effects.sc vase_shard_01 true 100 50 300 5
277 sc/effects.sc vase_shard_02
278 sc/effects.sc vase_shard_03
279 fragile_explo_debris 20 1000 2000 0 360 true true -2 2 50 100 33 1000 2000 -7000 0 0 sc/effects.sc bone_01 true 100 50 300 5
280 sc/effects.sc bone_02
281 sc/effects.sc bone_03
282 Rock_explo_debris1 5 1000 2000 0 360 true true -2 2 50 100 33 1000 2000 -7000 0 0 sc/effects.sc stone_1 true 100 50 300 5
283 sc/effects.sc stone_2
284 sc/effects.sc stone_3
285 Hit_dust 1 200 400 5 10 500 1000 -360 360 true 0 3 10 15 0 5 8 140 sc/effects.sc hit_dust_2 140 10 200 10
286 sc/effects.sc hit_dust
287 Explo_dust 20 50 500 1 2 100 1200 -360 360 true -5 5 10 20 50 12 22 200 sc/effects.sc hit_dust 150 50 300 20
288 sc/effects.sc hit_dust_2
289 planks_fly 10 500 1000 90 360 true -5 10 20 300 0 600 3000 -7000 0 0 sc/effects.sc plank_01 true 150 50 200 20
290 sc/effects.sc plank_02
291 sc/effects.sc splinter_02
292 sc/effects.sc splinter_03
293 sc/effects.sc plank_03
294 fire_after_explosion 3 200 5000 90 360 true -10 15 0 0 sc/effects.sc fire_2 true 50 10 200 0
295 sc/effects.sc fire_3
296 sc/effects.sc fire_1
297 planks 10 2000 7000 90 360 true -5 10 20 300 0 600 1000 -7000 0 0 sc/effects.sc plank_01 true 150 120 200 500
298 sc/effects.sc plank_02
299 sc/effects.sc splinter_02
300 sc/effects.sc splinter_03
301 Rock_explo_debris2_mine 5 200 1000 0 360 true -3 3 20 100 0 1000 3000 -6000 0 0 sc/effects.sc stone_1_mine true 300 100 200 20
302 sc/effects.sc stone_2_mine
303 sc/effects.sc stone_3_mine
304 Rock_explo_debris2 5 200 1000 0 360 true -3 3 20 100 0 1000 3000 -6000 0 0 sc/effects.sc stone_1 true 300 100 200 20
305 sc/effects.sc stone_2
306 sc/effects.sc stone_3
307 Pix_emitter_red 50 1200 1200 10 20 900 1300 0 360 -5 5 2 3 140 -40 -100 -400 sc/effects.sc red_pix true 100 20 200
308 Pix_emitter 50 1200 1200 10 20 900 1300 0 360 -5 5 2 3 140 -40 -100 -400 sc/effects.sc blue_pix true 100 20 200 Pix_emitter_red
309 Pix_emitter_up 50 1200 1200 10 20 900 1300 0 360 -5 5 2 3 0 40 120 200 sc/effects.sc blue_pix true 100 20 200 Pix_emitter_red
310 Ground_glow_emitter_red 1 100 200 3 4 2000 2000 0 360 0 0 0 0 0 0 0 0 0 0 sc/effects.sc red_buildup_ground 450 350 200
311 Ground_glow_emitter 1 100 200 3 4 2000 2000 0 360 0 0 0 0 0 0 0 0 0 0 sc/effects.sc buildup_ground 450 350 200 Ground_glow_emitter_red
312 gen_bouncefx_dot_blue_emitter 3 100 150 1 2 200 250 -360 360 true true 1 1 0 10 sc/effects.sc gen_hitfx_dot_blue true 80 2 140
313 gen_bouncefx_dot_emitter 3 100 150 1 2 200 250 -360 360 true true 0 0 0 7 sc/effects.sc gen_hitfx_dot true 80 2 140
314 rocket_trail_emitter_red 25 8500 8500 40 40 1000 1200 0 0 true true 0 0 1 12 0 0 0 sc/effects.sc rocket_trail_particle_red true 100 50 500 0
315 rocket_trail_spark_emitter_red 20 8500 8500 50 50 500 750 -10 10 true -1 1 5 25 0 0 0 sc/effects.sc gen_hitfx_dot true 33 5 50 0
316 rocket_trail_emitter 25 8500 8500 40 40 1000 1200 0 0 true true 0 0 1 12 0 0 0 sc/effects.sc rocket_trail_particle true 100 50 500 0 rocket_trail_emitter_red
317 rocket_trail_smoke_emitter_red 33 0 0 30 30 5000 10000 -360 360 true true 1 12 0 0 0 sc/effects.sc BlackSmoke_rocket_red true 70 1 800 0 rocket_trail_smoke_emitter_red
318 lucha_smoke_emitter_red 100 0 0 30 30 2000 3000 -360 360 true true -1 1 1 12 0 0 0 sc/effects.sc lucha_smoke_red true 150 1 800 0
319 lucha_smoke_emitter 100 0 0 30 30 2000 3000 -360 360 true true -1 1 1 12 0 0 0 sc/effects.sc lucha_smoke true 150 1 800 0 lucha_smoke_emitter_red
320 shotgun_trail_smoke_emitter 100 0 0 30 30 5000 10000 -360 360 true true -1 1 1 12 0 0 0 sc/effects.sc BlackSmoke_rocket true 100 50 800 0 rocket_trail_smoke_emitter_red
321 lucha_smoke_emitter_super 33 0 0 30 30 5000 10000 -360 360 true true -2 5 1 12 0 0 0 sc/effects.sc BlackSmoke_lucha true 150 1 800 0
322 rocket_trail_smoke_emitter 33 0 0 30 30 5000 10000 -360 360 true true 1 12 0 0 0 sc/effects.sc BlackSmoke_rocket true 70 1 800 0 rocket_trail_smoke_emitter_red
323 rocket_trail_spark_emitter 20 8500 8500 50 50 500 750 -10 10 true -1 1 5 25 0 0 0 sc/effects.sc gen_hitfx_dot true 33 5 50 0 rocket_trail_spark_emitter_red
324 gen_small_smoke_emitter_red 5 180 240 10 20 1200 2400 0 0 true true -3 3 20 30 70 -3 -30 20 sc/effects.sc gen_smoke_small_particle_red 200 20 800 10
325 Gen_small_smoke 5 700 800 5 7 1200 2400 -5 45 true true -3 3 1 1 0 -3 0 100 sc/effects.sc smokepuff_walk 50 100 800 10
326 dust_puff 5 5 240 5 7 1200 2400 -5 45 true true -2 2 1 1 0 -3 0 100 sc/effects.sc smokepuff_walk 200 50 800 10
327 walking_smoke 1 5 240 5 7 1200 2400 -5 45 true true -1 1 1 1 0 -3 0 100 sc/effects.sc smokepuff_walk 50 100 800 10
328 gen_small_smoke_emitter_smaller 5 5 240 5 7 1000 1700 -5 45 true true -3 3 40 50 70 -3 -30 20 sc/effects.sc gen_smoke_small_particle 50 10 800 10
329 gen_small_smoke_emitter_darker 1 2 240 5 7 1000 1000 -5 45 true true -3 3 40 50 70 -3 -30 20 sc/effects.sc gen_smoke_small_particle_darker 120 20 800 10
330 sc/effects.sc gen_smoke_small_particle_darker_2
331 sc/effects.sc gen_smoke_small_particle_darker_3
332 gen_small_smoke_emitter 5 5 240 5 7 1000 1700 -5 45 true true -3 3 40 50 70 -3 -30 20 sc/effects.sc gen_smoke_small_particle 100 20 800 10
333 shooting_spark_emitter_red 20 120 180 10 20 500 750 -5 45 true 0 0 100 120 70 0 0 0 sc/effects.sc gen_hitfx_dot true 33 1 100 0
334 muzzle_flash_white_tiny 3 3 1 20 100 100 100 -5 45 true 0 0 0 0 70 0 0 0 sc/effects.sc muzzle_flash_white true true 100 200 0 0
335 sc/effects.sc muzzle_flash_white_2
336 muzzle_flash_smaller 3 3 1 20 100 100 100 -5 45 true 0 0 0 0 70 0 0 0 sc/effects.sc muzzle_flash true true 100 200 0 0
337 3 3 1 20 100 100 100 -5 45 true 0 0 0 0 70 0 0 0 sc/effects.sc muzzle_flash_2 true true 150 300 0 0
338 muzzle_flash 3 3 1 20 100 100 100 -5 45 true 0 0 0 0 70 0 0 0 sc/effects.sc muzzle_flash true true 150 300 0 0
339 3 3 1 20 100 100 100 -5 45 true 0 0 0 0 70 0 0 0 sc/effects.sc muzzle_flash_2 true true 150 300 0 0
340
341 shooting_spark_emitter 7 10 180 10 300 750 -5 45 true 0 0 100 120 70 0 0 0 sc/effects.sc gen_spark true 50 1 100 0
342 rocket_spark_emitter 1 20 50 200 -356 true true 2 100 200 0 200 300 0 sc/effects.sc gen_spark true 30 1 200 0
343 rocket_attack_smoke_emitter_red 5 180 240 10 20 1200 2400 0 0 true true -4 4 2 5 66 -100 -200 10 sc/effects.sc gen_smoke_small_particle_red 60 300 600 20
344 rocket_attack_smoke_emitter 5 180 240 10 20 1200 2400 0 0 true true -4 4 2 5 66 -100 -200 10 sc/effects.sc gen_smoke_small_particle 60 300 600 20 rocket_attack_smoke_emitter_red
345 rocket_shoot_spark_emitter_red 8 120 180 10 20 500 750 -5 45 true -2 2 3 5 66 -400 -600 -200 10 30 sc/effects.sc gen_hitfx_dot true 70 1 200 0
346 rocket_shoot_spark_emitter 8 120 180 10 20 500 750 -5 45 true -2 2 3 5 66 -400 -600 -200 10 30 sc/effects.sc gen_hitfx_dot_blue true 70 1 200 0 rocket_shoot_spark_emitter_red
347 laser_muzzle_emitter_red 2 100 200 2 3 200 300 0 5 true true 0 0 0 0 75 0 0 0 sc/effects.sc gen_muzzleline_particle_red true 10 200 100
348 laser_muzzle_emitter 2 100 200 2 3 200 300 0 5 true true 0 0 0 0 75 0 0 0 sc/effects.sc gen_muzzleline_particle true 10 200 100 laser_muzzle_emitter_red
349 charge_fx_emitter 30 500 1200 50 100 1200 2400 0 true true -1 1 10 20 50 0 0 -30 40 500 sc/effects.sc gen_smoke_small_particle true 100 300 300
350 turret_muzzle_emitter_red 2 100 200 2 3 200 300 0 5 true true 0 0 0 0 20 0 0 0 sc/effects.sc gen_muzzleline_particle_red true 10 200 100
351 turret_muzzle_emitter 2 100 200 2 3 200 300 0 5 true true 0 0 0 0 20 0 0 0 sc/effects.sc gen_muzzleline_particle true 10 200 100 turret_muzzle_emitter_red
352 splat_emitter 4 100 200 10 30 600 800 0 360 true true -1 1 2 3 100 80 120 20 sc/effects.sc splat 20 50 600
353 ground_splat_emitter_red 10 1 1 0 0 10000 10000 0 360 true true -5 5 1 2 0 0 0 0 0 0 sc/effects.sc splat_1_red 50 20 200 10
354 sc/effects.sc splat_2_red
355 sc/effects.sc splat_3_red
356 ground_splat_small_red 10 1 1 0 0 8000 9000 0 360 true true -15 15 1 2 0 0 0 0 0 0 sc/effects.sc splat_3_red 40 1 200 10
357 ground_splat_small 10 1 1 0 0 8000 9000 0 360 true true -15 15 1 2 0 0 0 0 0 0 sc/effects.sc splat_3 40 1 200 10 ground_splat_small_red
358 ground_splat_emitter 10 1 1 0 0 10000 10000 0 360 true true -5 5 1 2 0 0 0 0 0 0 sc/effects.sc splat_1 50 20 200 10 ground_splat_emitter_red
359 sc/effects.sc splat_2
360 sc/effects.sc splat_3
361 barkeep_fire 70 1 1 0 0 100 5000 0 360 true true -15 15 1 2 0 0 0 0 0 0 sc/effects.sc fire 80 30 200 300
362 sc/effects.sc fire_2
363 sc/effects.sc fire_3
364 barkeep_splat_red 10 1 1 0 0 1400 1400 0 360 true true -15 15 1 2 0 0 0 0 0 0 sc/effects.sc barkeep_splat_1_red 70 50 200 300
365 sc/effects.sc barkeep_splat_2_red
366 barkeep_splat 10 1 1 0 0 1400 1400 0 360 true true -15 15 1 2 0 0 0 0 0 0 sc/effects.sc barkeep_splat_1 70 50 200 300 barkeep_splat_red
367 sc/effects.sc barkeep_splat_2
368 barkeep_splat_ulti 1 1 1 0 0 3000 4000 0 360 true true -20 20 1 2 0 0 0 0 0 0 sc/effects.sc splat_ulti 40 10 200 300 barkeep_splat_red
369 splats_flying_red 10 100 700 90 360 true -10 15 200 250 0 -2000 0 0 sc/effects.sc splat_3_red true 100 10 200 200
370 splats_flying 10 100 700 90 360 true -10 15 200 250 0 -2000 0 0 sc/effects.sc splat_3 true 100 10 200 200 splats_flying_red
371 big_explosion_streaks_emitter 4 200 300 400 600 80 100 false -1 1 0 0 80 100 0 0 sc/effects.sc gen_explosion_s1 100 10 400
372 big_explosion_lines_emitter 2 100 200 1 2 200 300 0 0 0 0 1 1 0 0 0 0 sc/effects.sc gen_explosion_lines1 false false 50 200 33
373 big_Dust_emitter 4 50 100 3 5 1200 1200 -360 360 true true -4 4 5 12 10 1 2 10 sc/effects.sc dust_particle1 false 150 10 400 100
374 big_Hot_dust_emitter 2 100 200 150 250 360 true 0 0 10 0 0 0 0 sc/effects.sc hot_dust_particle 200 33 100
375 very_big_explosion_lines_emitter 4 200 300 400 600 80 100 false -1 1 0 0 80 100 0 0 sc/effects.sc gen_explosion_s1 150 70 400
376 very_big_explosion_streaks_emitter 2 100 200 1 2 200 300 0 0 0 0 1 1 0 0 0 0 sc/effects.sc gen_explosion_lines1 false false 50 200 33
377 very_big_Dust_emitter 4 50 100 3 5 1200 1200 -360 360 true true -4 4 5 12 10 1 2 10 sc/effects.sc dust_particle1 false 200 10 400 100
378 very_big_Hot_dust_emitter 2 100 200 150 250 360 true 0 0 10 0 0 0 0 sc/effects.sc hot_dust_particle 300 33 100
379 bgr_test_emitter 15 8500 8500 70 120 3200 6400 0 360 true -1 1 1 3 10 100 200 -10 sc/effects.sc dust_particle1 false false 15 150 5500
380 bgr_test_trail_spark_emitter 15 8500 8500 50 50 500 750 0 360 true -1 1 1 3 120 250 -20 sc/effects.sc gen_hitfx_dot true 33 5 50 0 rocket_trail_spark_emitter_red
381 Green_hit 3 200 300 5 5 300 600 0 0 true 0 1 15 120 0 50 500 -1200 sc/effects.sc grass_straw_3 true 120 20 500 100
382 sc/effects.sc grass_straw_2
383 grass_straw_1
384 Sharpie_emitter 1 2 2 1 5 1200 1200 0 360 true true 0 0 1 1 5 5 15 10 sc/effects.sc sharpie_fx true 45 45 50 500
385 Sharpie_emitter_enemy 1 2 2 1 5 1200 1200 0 360 true true 0 0 1 1 5 5 15 10 sc/effects.sc sharpie_fx_red true 45 45 50 500
386 MineRing_emitter_enemy 1 1 1 1 1 1300 1300 0 0 true 0 0 0 0 0 0 0 0 sc/effects.sc mine_range600_red 70 70 50
387 MineRing_emitter 1 1 1 1 1 1300 1300 0 0 true 0 0 0 0 0 0 0 0 sc/effects.sc mine_range600_blue 70 70 50
388 SpawnShield_emitter 1 1 1 1 1 4000 4000 180 180 true 0 0 0 0 0 0 0 0 sc/effects.sc spawnshield_fx true 100 100 50

505
7.272/csv_client/sounds.csv Normal file
View file

@ -0,0 +1,505 @@
"Name","FileNames","MinVolume","MaxVolume","MinPitch","MaxPitch","Priority","MaximumByType","MaxRepeatMs","Loop","PlayVariationsInSequence","PlayVariationsInSequenceManualReset","StartDelayMinMs","StartDelayMaxMs","PlayOnlyWhenInView","MaxVolumeScaleLimit","NoSoundScaleLimit","PadEmpyToEndMs"
"string","string","int","int","int","int","int","int","int","boolean","boolean","boolean","int","int","boolean","int","int","int"
"Laser_loading_jingle","sfx/laser_load_02.wav",40,40,200,200,1,1,4000,,,,,,,,,
"ButtonClick2","sfx/menu_click_08.wav",60,60,100,100,1,3,,,,,,,,,,
"Menu_goback","sfx/menu_go_back_01.wav",55,55,100,100,1,3,,,,,,,,,,
"Menu_dismiss","sfx/menu_dismiss_01.wav",40,40,100,100,1,3,,,,,,,,,,
"LaserShot01","sfx/laser_04.wav",25,35,94,106,1,10,30,,,,,,,,,
"Orb_spawn","sfx/pickup_spawn_03.wav",40,40,100,100,1,4,,,,,,,,,,
"Orb_land","sfx/pickup_land_01.wav",40,40,100,100,1,4,,,,,,,,,,
"Orb_get","sfx/get_pickup_06.wav",45,45,100,100,1,4,,,,,,,,,,
"Orb_glow_loop","sfx/orb_glow_03.wav",15,15,100,100,1,1,,"TRUE",,,,,,,,
"Squiddy_fire","sfx/alien_shot_01.wav",50,60,95,105,1,4,,,,,,,,,,
"Squiddy_die","sfx/alien_die_02.wav",60,70,95,105,1,3,,,,,,,,,,
"Alien_melee_atk","sfx/alien_melee_01.wav",40,50,95,105,1,3,,,,,,,,,,
"Tap_direction","sfx/tap_direction_03.wav",15,20,96,104,1,3,,,,,,,,,,
"Sound_Gen_explosion","sfx/laser_explo_01.wav",40,40,97,103,1,7,,,,,,,,,,
"Sound_TNT_explosion","sfx/tnt_ulti_01.wav",60,60,97,103,1,7,,,,,,,,,,
"Sound_Gen_small_explosion","sfx/gen_small_explo_02.wav",40,40,95,105,1,3,,,,,,,,,,
"TNT_reload","sfx/tnt_reload_03.wav",50,50,98,102,1,3,,,,,,,,,,
"Skill_select","sfx/skill_select_01.wav",40,40,100,100,1,3,,,,,,,,,,
"Skill_deselect","sfx/unselect_01.wav",30,30,100,100,1,3,,,,,,,,,,
"Metal_swipe","sfx/metal_swipe_03.wav",35,45,94,106,1,5,,,,,,,,,,
"Hazzard_atk","sfx/hazzard_fire_01.wav",40,50,95,105,1,3,,,,,,,,,,
"Sound_Deadeye_atk","sfx/deadyey_shot_01.wav",55,55,96,104,1,3,,,,,,,,,,
"Sound_poison_bomb","sfx/poison_loop_01.wav",25,25,100,100,1,1,,"TRUE",,,,,,,,
"Sound_Blink","sfx/blink_01.wav",60,60,98,102,1,3,,,,,,,,,,
"Sound_Armor","sfx/shield_03.wav",55,55,98,102,1,3,,,,,,,,,,
"Sound_Heal","sfx/heal01.wav",50,50,100,100,1,3,,,,,,,,,,
"Sound_Grenade","sfx/gr_launch02.wav",50,50,95,105,1,3,,,,,,,,,,
"Skill_activated","sfx/skill_used_03.wav",20,25,95,105,1,4,,,,,,,,,,
"Ulti_gain","sfx/ulti_gain_03.wav",25,25,100,100,1,1,100,,,,,,,,,
"Ulti_ready","sfx/ulti_ready_01.wav",60,60,100,100,1,1,,,,,,,,,,
"10_sec_panic","sfx/10secsfx_01.wav",80,80,100,100,1,1,,,,,,,,,,
"Laser_Count_15","sfx/countdown_01.wav",60,60,75,75,1,5,,,,,,,,,,
"Laser_Count_14","sfx/countdown_01.wav",60,60,79,79,1,5,,,,,,,,,,
"Laser_Count_13","sfx/countdown_01.wav",60,60,84,84,1,5,,,,,,,,,,
"Laser_Count_12","sfx/countdown_01.wav",60,60,89,89,1,5,,,,,,,,,,
"Laser_Count_11","sfx/countdown_01.wav",60,60,94,94,1,5,,,,,,,,,,
"Laser_Count_10","sfx/countdown_01.wav",60,60,100,100,1,5,,,,,,,,,,
"Laser_Count_9","sfx/countdown_01.wav",60,60,106,106,1,5,,,,,,,,,,
"Laser_Count_8","sfx/countdown_01.wav",60,60,112,112,1,5,,,,,,,,,,
"Laser_Count_7","sfx/countdown_01.wav",60,60,119,119,1,5,,,,,,,,,,
"Laser_Count_6","sfx/countdown_01.wav",60,60,126,128,1,5,,,,,,,,,,
"Laser_Count_5","sfx/countdown_01.wav",60,60,133,133,1,5,,,,,,,,,,
"Laser_Count_4","sfx/countdown_01.wav",60,60,141,141,1,5,,,,,,,,,,
"Laser_Count_3","sfx/countdown_01.wav",60,60,150,150,1,5,,,,,,,,,,
"Laser_Count_2","sfx/countdown_01.wav",60,60,159,159,1,5,,,,,,,,,,
"Laser_Count_1","sfx/countdown_01.wav",60,60,168,168,1,5,,,,,,,,,,
"Laser_Count_0","sfx/countdown_01.wav",60,60,178,178,1,5,,,,,,,,,,
"Low_health_1_loop","sfx/low_health_beep_03.wav",20,20,100,100,1,1,,"TRUE",,,,,,,,
"Low_health_2_loop","sfx/low_health_beep_03.wav",30,30,200,200,1,1,,"TRUE",,,,,,,,
"bandit_reload","sfx/bandit_reload_01.wav",25,25,95,105,1,3,,,,,,,,,,
"gunslinger_fire","sfx/pistol_fire_01.wav",15,30,95,105,1,20,50,,,,,,,,,
"gunslinger_fire_ulti","sfx/pistol_fire_ulti_01.wav",20,30,105,115,1,20,50,,,,,,,,,
"explosion_rocket_rose","sfx/rose_rocket_explo_01.wav",25,35,95,105,1,10,,,,,,,,,,
"explosion_rocket_rose_ulti","sfx/rose_rocket_ulti_explo_01.wav",30,40,95,105,1,10,,,,,,,,,,
"tnt_attack","sfx/dynamike_throw_01.wav",40,50,95,105,1,4,,,,,,,,,,
"tnt_attack_ulti","sfx/dynamike_throw_02.wav",50,60,95,105,1,4,,,,,,,,,,
"No_ammo_shotgungirl","sfx/sgg_out_of_ammo_02.wav",60,60,100,100,1,3,,,,,,,,,,
"Dry_fire_shotgungirl","sfx/sgg_dryfire_01.wav",60,60,95,105,1,3,,,,,,,,,,
"Rhinocharge","sfx/dummy.wav",1,1,98,102,1,5,,,,,,,,,,
"Rhinofire","sfx/rhino_fire_01.wav",40,45,95,105,1,5,,,,,,,,,,
"Rhinostep","sfx/rhinostep_01.wav",35,50,92,108,1,8,,,,,,,,,,
"Robotfire","sfx/rocket_rose_atk_02.wav",30,40,95,105,1,8,,,,,,,,,,
"Rocketgirlspecial","sfx/flowerrocket_01.wav",55,55,95,105,1,8,,,,,,,,,,
"Roboturret","sfx/roboturret01.wav",60,60,98,102,1,4,,,,,,,,,,
"Robocon","sfx/robocon_01.wav",60,60,98,102,1,3,,,,,,,,,,
"Timedgrenade","sfx/solgrenade01.wav",60,70,96,104,1,4,,,,,,,,,,
"Shotgun","sfx/shotgun_fire_01.wav",45,55,95,105,1,4,,,,,,,,,,
"Utilshotgun","sfx/bigshotgun01.wav",65,70,97,103,1,4,,,,,,,,,,
"Utilshotgun_Vo","sfx/shelly_ulti_01.wav",30,40,98,102,1,1,,,,,,,,,,
,"sfx/shelly_ulti_02.wav",30,40,98,102,1,1,,,,,,,,,,
,"sfx/shelly_ulti_03.wav",30,40,98,102,1,1,,,,,,,,,,
,"sfx/shelly_ulti_04.wav",30,40,98,102,1,1,,,,,,,,,,
"ShellyTakedamge_Vo","sfx/shelly_hurt_01.wav",30,40,98,102,1,1,3000,,,,,,,,,
,"sfx/shelly_hurt_02.wav",30,40,98,102,1,1,3000,,,,,,,,,
,"sfx/shelly_hurt_03.wav",30,40,98,102,1,1,3000,,,,,,,,,
,"sfx/shelly_hurt_04.wav",30,40,98,102,1,1,3000,,,,,,,,,
,"sfx/shelly_hurt_05.wav",30,40,98,102,1,1,3000,,,,,,,,,
"Shelly_Die","sfx/shelly_die_01.wav",30,40,98,102,1,1,,,,,,,,,,
,"sfx/shelly_die_02.wav",30,40,98,102,1,1,,,,,,,,,,
,"sfx/shelly_die_03.wav",30,40,98,102,1,1,,,,,,,,,,
,"sfx/shelly_die_04.wav",30,40,98,102,1,1,,,,,,,,,,
"Shelly_Kill","sfx/shelly_kill_01.wav",30,40,98,102,1,1,15000,,,,,,,,,
,"sfx/shelly_kill_02.wav",30,40,98,102,1,1,15000,,,,,,,,,
,"sfx/shelly_kill_03.wav",30,40,98,102,1,1,15000,,,,,,,,,
,"sfx/shelly_kill_04.wav",30,40,98,102,1,1,15000,,,,,,,,,
,"sfx/shelly_kill_05.wav",30,40,98,102,1,1,15000,,,,,,,,,
"Shelly_Lead","sfx/shelly_lead_01.wav",30,40,98,102,1,1,20000,,,,,,,,,
,"sfx/shelly_lead_02.wav",30,40,98,102,1,1,20000,,,,,,,,,
,"sfx/shelly_lead_03.wav",30,40,98,102,1,1,20000,,,,,,,,,
,"sfx/shelly_lead_04.wav",30,40,98,102,1,1,20000,,,,,,,,,
"Shelly_Start","sfx/shelly_start_01.wav",30,40,98,102,1,1,,,,,,,,,,
,"sfx/shelly_start_02.wav",30,40,98,102,1,1,,,,,,,,,,
,"sfx/shelly_start_03.wav",30,40,98,102,1,1,,,,,,,,,,
,"sfx/shelly_start_04.wav",30,40,98,102,1,1,,,,,,,,,,
"Jess_ulti","sfx/jess_ulti_01.wav",30,40,98,102,1,1,,,,,,,,,,
,"sfx/jess_ulti_02.wav",30,40,98,102,1,1,,,,,,,,,,
,"sfx/jess_ulti_03.wav",30,40,98,102,1,1,,,,,,,,,,
,"sfx/jess_ulti_04.wav",30,40,98,102,1,1,,,,,,,,,,
,"sfx/jess_ulti_05.wav",30,40,98,102,1,1,,,,,,,,,,
,"sfx/jess_ulti_06.wav",30,40,98,102,1,1,,,,,,,,,,
"Bull_takedamage_vo","sfx/bull_hurt_vo_01.wav",40,50,98,102,1,1,3000,,,,,,,,,
,"sfx/bull_hurt_vo_02.wav",40,50,98,102,1,1,3000,,,,,,,,,
,"sfx/bull_hurt_vo_03.wav",40,50,98,102,1,1,3000,,,,,,,,,
,"sfx/bull_hurt_vo_04.wav",40,50,98,102,1,1,3000,,,,,,,,,
,"sfx/bull_hurt_vo_05.wav",40,50,98,102,1,1,3000,,,,,,,,,
"Bull_die","sfx/bull_die_vo_01.wav",40,50,98,102,1,1,,,,,,,,,,
,"sfx/bull_die_vo_02.wav",40,50,98,102,1,1,,,,,,,,,,
,"sfx/bull_die_vo_03.wav",40,50,98,102,1,1,,,,,,,,,,
,"sfx/bull_die_vo_04.wav",40,50,98,102,1,1,,,,,,,,,,
"Bull_kill","sfx/bull_kill_vo_01.wav",40,50,98,102,1,1,15000,,,,,,,,,
,"sfx/bull_kill_vo_02.wav",40,50,98,102,1,1,15000,,,,,,,,,
,"sfx/bull_kill_vo_03.wav",40,50,98,102,1,1,15000,,,,,,,,,
,"sfx/bull_kill_vo_04.wav",40,50,98,102,1,1,15000,,,,,,,,,
"Bull_lead","sfx/bull_lead_vo_01.wav",40,50,98,102,1,1,20000,,,,,,,,,
,"sfx/bull_lead_vo_02.wav",40,50,98,102,1,1,20000,,,,,,,,,
,"sfx/bull_lead_vo_03.wav",40,50,98,102,1,1,20000,,,,,,,,,
,"sfx/bull_lead_vo_04.wav",40,50,98,102,1,1,20000,,,,,,,,,
"Bull_start","sfx/bull_start_vo_01.wav",40,50,98,102,1,1,,,,,,,,,,
,"sfx/bull_start_vo_02.wav",40,50,98,102,1,1,,,,,,,,,,
,"sfx/bull_start_vo_03.wav",40,50,98,102,1,1,,,,,,,,,,
"Bull_ulti","sfx/bull_ulti_vo_01.wav",40,50,98,102,1,1,,,,,,,,,,
,"sfx/bull_ulti_vo_02.wav",40,50,98,102,1,1,,,,,,,,,,
,"sfx/bull_ulti_vo_03.wav",40,50,98,102,1,1,,,,,,,,,,
,"sfx/bull_ulti_vo_04.wav",40,50,98,102,1,1,,,,,,,,,,
"Jess_takedamage","sfx/jess_hurt_01.wav",30,40,98,102,1,1,3000,,,,,,,,,
,"sfx/jess_hurt_02.wav",30,40,98,102,1,1,3000,,,,,,,,,
,"sfx/jess_hurt_03.wav",30,40,98,102,1,1,3000,,,,,,,,,
,"sfx/jess_hurt_04.wav",30,40,98,102,1,1,3000,,,,,,,,,
,"sfx/jess_hurt_05.wav",30,40,98,102,1,1,3000,,,,,,,,,
,"sfx/jess_hurt_06.wav",30,40,98,102,1,1,3000,,,,,,,,,
"Jess_die","sfx/jess_die_01.wav",30,40,98,102,1,1,,,,,,,,,,
,"sfx/jess_die_02.wav",30,40,98,102,1,1,,,,,,,,,,
,"sfx/jess_die_03.wav",30,40,98,102,1,1,,,,,,,,,,
,"sfx/jess_die_04.wav",30,40,98,102,1,1,,,,,,,,,,
"Jess_kill","sfx/jess_kill_01.wav",30,40,98,102,1,1,15000,,,,,,,,,
,"sfx/jess_kill_02.wav",30,40,98,102,1,1,15000,,,,,,,,,
,"sfx/jess_kill_03.wav",30,40,98,102,1,1,15000,,,,,,,,,
,"sfx/jess_kill_04.wav",30,40,98,102,1,1,15000,,,,,,,,,
,"sfx/jess_kill_05.wav",30,40,98,102,1,1,15000,,,,,,,,,
,"sfx/jess_kill_06.wav",30,40,98,102,1,1,15000,,,,,,,,,
,"sfx/jess_kill_07.wav",30,40,98,102,1,1,15000,,,,,,,,,
"Jess_lead","sfx/jess_lead_01.wav",30,40,98,102,1,1,20000,,,,,,,,,
,"sfx/jess_lead_02.wav",30,40,98,102,1,1,20000,,,,,,,,,
,"sfx/jess_lead_03.wav",30,40,98,102,1,1,20000,,,,,,,,,
,"sfx/jess_lead_04.wav",30,40,98,102,1,1,20000,,,,,,,,,
,"sfx/jess_lead_05.wav",30,40,98,102,1,1,20000,,,,,,,,,
"Jess_start","sfx/jess_start_vo_01.wav",30,40,98,102,1,1,,,,,,,,,,
,"sfx/jess_start_vo_02.wav",30,40,98,102,1,1,,,,,,,,,,
,"sfx/jess_start_vo_03.wav",30,40,98,102,1,1,,,,,,,,,,
,"sfx/jess_start_vo_04.wav",30,40,98,102,1,1,,,,,,,,,,
,"sfx/jess_start_vo_05.wav",30,40,98,102,1,1,,,,,,,,,,
"Hotshot_Takedamge_Vo","sfx/hotshot_hurt_01.wav",30,40,98,102,1,1,3000,,,,,,,,,
,"sfx/hotshot_hurt_02.wav",30,40,98,102,1,1,3000,,,,,,,,,
,"sfx/hotshot_hurt_03.wav",30,40,98,102,1,1,3000,,,,,,,,,
,"sfx/hotshot_hurt_04.wav",30,40,98,102,1,1,3000,,,,,,,,,
,"sfx/hotshot_hurt_05.wav",30,40,98,102,1,1,3000,,,,,,,,,
,"sfx/hotshot_hurt_06.wav",30,40,98,102,1,1,3000,,,,,,,,,
,"sfx/hotshot_hurt_07.wav",30,40,98,102,1,1,3000,,,,,,,,,
,"sfx/hotshot_hurt_08.wav",30,40,98,102,1,1,3000,,,,,,,,,
"Hotshot_Die","sfx/hotshot_die_01.wav",30,40,98,102,1,1,,,,,,,,,,
,"sfx/hotshot_die_02.wav",30,40,98,102,1,1,,,,,,,,,,
,"sfx/hotshot_die_03.wav",30,40,98,102,1,1,,,,,,,,,,
,"sfx/hotshot_die_04.wav",30,40,98,102,1,1,,,,,,,,,,
"Hotshot_Kill","sfx/hotshot_kill_01.wav",30,40,98,102,1,1,15000,,,,,,,,,
,"sfx/hotshot_kill_02.wav",30,40,98,102,1,1,15000,,,,,,,,,
,"sfx/hotshot_kill_03.wav",30,40,98,102,1,1,15000,,,,,,,,,
,"sfx/hotshot_kill_04.wav",30,40,98,102,1,1,15000,,,,,,,,,
,"sfx/hotshot_kill_05.wav",30,40,98,102,1,1,15000,,,,,,,,,
,"sfx/hotshot_kill_06.wav",30,40,98,102,1,1,15000,,,,,,,,,
,"sfx/hotshot_kill_07.wav",30,40,98,102,1,1,15000,,,,,,,,,
"Hotshot_Lead","sfx/hotshot_lead_01.wav",30,40,98,102,1,1,20000,,,,,,,,,
,"sfx/hotshot_lead_02.wav",30,40,98,102,1,1,20000,,,,,,,,,
,"sfx/hotshot_lead_03.wav",30,40,98,102,1,1,20000,,,,,,,,,
,"sfx/hotshot_lead_04.wav",30,40,98,102,1,1,20000,,,,,,,,,
,"sfx/hotshot_lead_05.wav",30,40,98,102,1,1,20000,,,,,,,,,
"Hotshot_Start","sfx/hotshot_start_01.wav",30,40,98,102,1,1,,,,,,,,,,
,"sfx/hotshot_start_02.wav",30,40,98,102,1,1,,,,,,,,,,
,"sfx/hotshot_start_03.wav",30,40,98,102,1,1,,,,,,,,,,
,"sfx/hotshot_start_04.wav",30,40,98,102,1,1,,,,,,,,,,
"Hotshot_Ulti","sfx/hotshot_ulti_01.wav",30,40,98,102,1,1,10000,,,,,,,,,
,"sfx/hotshot_ulti_02.wav",30,40,98,102,1,1,10000,,,,,,,,,
,"sfx/hotshot_ulti_03.wav",30,40,98,102,1,1,10000,,,,,,,,,
,"sfx/hotshot_ulti_04.wav",30,40,98,102,1,1,10000,,,,,,,,,
"Piper_Takedamage","sfx/piper_hurt_01.wav",35,45,98,102,1,1,3000,,,,,,,,,
,"sfx/piper_hurt_02.wav",35,45,98,102,1,1,3000,,,,,,,,,
,"sfx/piper_hurt_03.wav",35,45,98,102,1,1,3000,,,,,,,,,
,"sfx/piper_hurt_04.wav",35,45,98,102,1,1,3000,,,,,,,,,
,"sfx/piper_hurt_05.wav",35,45,98,102,1,1,3000,,,,,,,,,
,"sfx/piper_hurt_06.wav",35,45,98,102,1,1,3000,,,,,,,,,
"Piper_Die","sfx/piper_die_01.wav",35,45,98,102,1,1,,,,,,,,,,
,"sfx/piper_die_02.wav",35,45,98,102,1,1,,,,,,,,,,
,"sfx/piper_die_03.wav",35,45,98,102,1,1,,,,,,,,,,
"Piper_Kill","sfx/piper_kill_01.wav",35,45,98,102,1,1,15000,,,,,,,,,
,"sfx/piper_kill_02.wav",35,45,98,102,1,1,15000,,,,,,,,,
,"sfx/piper_kill_03.wav",35,45,98,102,1,1,15000,,,,,,,,,
,"sfx/piper_kill_04.wav",35,45,98,102,1,1,15000,,,,,,,,,
"Piper_Lead","sfx/piper_lead_01.wav",35,45,98,102,1,1,20000,,,,,,,,,
,"sfx/piper_lead_02.wav",35,45,98,102,1,1,20000,,,,,,,,,
,"sfx/piper_lead_03.wav",35,45,98,102,1,1,20000,,,,,,,,,
"Piper_Start","sfx/piper_start_01.wav",35,45,98,102,1,1,,,,,,,,,,
,"sfx/piper_start_02.wav",35,45,98,102,1,1,,,,,,,,,,
,"sfx/piper_start_03.wav",35,45,98,102,1,1,,,,,,,,,,
,"sfx/piper_start_04.wav",35,45,98,102,1,1,,,,,,,,,,
"Piper_Ulti","sfx/piper_ulti_01.wav",50,60,98,102,1,1,10000,,,,,,,,,
,"sfx/piper_ulti_02.wav",50,60,98,102,1,1,10000,,,,,,,,,
"Barley_Hurt","sfx/barley_hurt_01.wav",35,45,98,102,1,1,3000,,,,,,,,,
,"sfx/barley_hurt_02.wav",35,45,98,102,1,1,3000,,,,,,,,,
,"sfx/barley_hurt_03.wav",35,45,98,102,1,1,3000,,,,,,,,,
,"sfx/barley_hurt_04.wav",35,45,98,102,1,1,3000,,,,,,,,,
"Barley_Die","sfx/barley_die_01.wav",35,45,98,102,1,1,,,,,,,,,,
,"sfx/barley_die_02.wav",35,45,98,102,1,1,,,,,,,,,,
"Barley_Kill","sfx/barley_kill_01.wav",35,45,98,102,1,1,15000,,,,,,,,,
,"sfx/barley_kill_02.wav",35,45,98,102,1,1,15000,,,,,,,,,
,"sfx/barley_kill_03.wav",35,45,98,102,1,1,15000,,,,,,,,,
,"sfx/barley_kill_04.wav",35,45,98,102,1,1,15000,,,,,,,,,
"Barley_Lead","sfx/barley_lead_01.wav",35,45,98,102,1,1,20000,,,,,,,,,
"Barley_Start","sfx/barley_start_01.wav",35,45,98,102,1,1,,,,,,,,,,
,"sfx/barley_start_02.wav",35,45,98,102,1,1,,,,,,,,,,
,"sfx/barley_start_03.wav",35,45,98,102,1,1,,,,,,,,,,
,"sfx/barley_start_04.wav",35,45,98,102,1,1,,,,,,,,,,
"Barley_Ulti","sfx/barley_ulti_01.wav",50,60,98,102,1,1,10000,,,,,,,,,
,"sfx/barley_ulti_02.wav",50,60,98,102,1,1,10000,,,,,,,,,
"Barley_throw","sfx/barley_throw_01.wav",35,45,98,102,1,1,15000,,,,,,,,,
,"sfx/barley_throw_02.wav",35,45,98,102,1,1,15000,,,,,,,,,
"Rick_start","sfx/rick_start_vo_01.wav",30,40,98,102,1,1,10000,,,,,,,,,
,"sfx/rick_start_vo_02.wav",30,40,98,102,1,1,,,,,,,,,,
,"sfx/rick_start_vo_03.wav",30,40,98,102,1,1,,,,,,,,,,
,"sfx/rick_start_vo_04.wav",30,40,98,102,1,1,,,,,,,,,,
,"sfx/rick_start_vo_05.wav",30,40,98,102,1,1,,,,,,,,,,
,"sfx/rick_start_vo_06.wav",30,40,98,102,1,1,,,,,,,,,,
"Rick_kill","sfx/rick_kill_vo_01.wav",40,50,98,102,1,1,15000,,,,,,,,,
,"sfx/rick_kill_vo_02.wav",40,50,98,102,1,1,15000,,,,,,,,,
,"sfx/rick_kill_vo_03.wav",40,50,98,102,1,1,15000,,,,,,,,,
,"sfx/rick_kill_vo_04.wav",40,50,98,102,1,1,15000,,,,,,,,,
,"sfx/rick_kill_vo_05.wav",40,50,98,102,1,1,15000,,,,,,,,,
,"sfx/rick_kill_vo_06.wav",40,50,98,102,1,1,15000,,,,,,,,,
,"sfx/rick_kill_vo_07.wav",40,50,98,102,1,1,15000,,,,,,,,,
"Rick_hurt","sfx/rick_hurt_01.wav",40,50,98,102,1,1,10000,,,,,,,,,
,"sfx/rick_hurt_02.wav",40,50,98,102,1,1,10000,,,,,,,,,
,"sfx/rick_hurt_03.wav",40,50,98,102,1,1,10000,,,,,,,,,
,"sfx/rick_hurt_04.wav",40,50,98,102,1,1,10000,,,,,,,,,
,"sfx/rick_hurt_05.wav",40,50,98,102,1,1,10000,,,,,,,,,
"Rick_ulti","sfx/rick_ulti_01.wav",40,50,98,102,1,1,10000,,,,,,,,,
,"sfx/rick_ulti_02.wav",40,50,98,102,1,1,10000,,,,,,,,,
,"sfx/rick_ulti_03.wav",40,50,98,102,1,1,10000,,,,,,,,,
,"sfx/rick_ulti_04.wav",40,50,98,102,1,1,10000,,,,,,,,,
,"sfx/rick_ulti_05.wav",40,50,98,102,1,1,10000,,,,,,,,,
,"sfx/rick_ulti_06.wav",40,50,98,102,1,1,10000,,,,,,,,,
"Rick_lead","sfx/rick_lead_01.wav",40,50,98,102,1,1,20000,,,,,,,,,
,"sfx/rick_lead_02.wav",40,50,98,102,1,1,20000,,,,,,,,,
,"sfx/rick_lead_03.wav",40,50,98,102,1,1,20000,,,,,,,,,
,"sfx/rick_lead_04.wav",40,50,98,102,1,1,20000,,,,,,,,,
,"sfx/rick_lead_05.wav",40,50,98,102,1,1,20000,,,,,,,,,
"Rick_die","sfx/rick_die_01.wav",40,50,98,102,1,1,15000,,,,,,,,,
,"sfx/rick_die_02.wav",40,50,98,102,1,1,15000,,,,,,,,,
,"sfx/rick_die_03.wav",40,50,98,102,1,1,15000,,,,,,,,,
,"sfx/rick_die_04.wav",40,50,98,102,1,1,15000,,,,,,,,,
,"sfx/rick_die_05.wav",40,50,98,102,1,1,15000,,,,,,,,,
"El_primo_start","sfx/el_primo_start_vo_01.wav",40,50,98,102,1,1,,,,,,,,,,
,"sfx/el_primo_start_vo_02.wav",40,50,98,102,1,1,,,,,,,,,,
,"sfx/el_primo_start_vo_03.wav",40,50,98,102,1,1,,,,,,,,,,
,"sfx/el_primo_start_vo_04.wav",40,50,98,102,1,1,,,,,,,,,,
,"sfx/el_primo_start_vo_05.wav",40,50,98,102,1,1,,,,,,,,,,
,"sfx/el_primo_start_vo_06.wav",40,50,98,102,1,1,,,,,,,,,,
,"sfx/el_primo_start_vo_07.wav",40,50,98,102,1,1,,,,,,,,,,
"El_primo_kill","sfx/el_primo_kill_01.wav",40,50,98,102,1,1,15000,,,,,,,,,
,"sfx/el_primo_kill_02.wav",40,50,98,102,1,1,15000,,,,,,,,,
,"sfx/el_primo_kill_03.wav",40,50,98,102,1,1,15000,,,,,,,,,
"El_primo_hurt","sfx/el_primo_hurt_01.wav",40,50,98,102,1,1,10000,,,,,,,,,
,"sfx/el_primo_hurt_02.wav",40,50,98,102,1,1,10000,,,,,,,,,
,"sfx/el_primo_hurt_03.wav",40,50,98,102,1,1,10000,,,,,,,,,
,"sfx/el_primo_hurt_04.wav",40,50,98,102,1,1,10000,,,,,,,,,
"El_primo_lead","sfx/el_primo_lead_01.wav",40,50,98,102,1,1,20000,,,,,,,,,
,"sfx/el_primo_lead_02.wav",40,50,98,102,1,1,20000,,,,,,,,,
,"sfx/el_primo_lead_03.wav",40,50,98,102,1,1,20000,,,,,,,,,
"El_primo_die","sfx/el_primo_death_01.wav",50,60,98,102,1,1,15000,,,,,,,,,
,"sfx/el_primo_death_02.wav",50,60,98,102,1,1,15000,,,,,,,,,
,"sfx/el_primo_death_03.wav",50,60,98,102,1,1,15000,,,,,,,,,
,"sfx/el_primo_death_04.wav",50,60,98,102,1,1,15000,,,,,,,,,
"El_primo_ulti","sfx/el_primo_ulti_01.wav",50,55,98,102,1,1,,,,,,,,,,
"El_primo_ulti_land","sfx/el_primo_ulti_02.wav",50,55,98,102,1,1,,,,,,,,,,
"El_primo_atk","sfx/el_primo_atk_01.wav",40,50,98,102,1,1,10000,,,,,,,,,
,"sfx/el_primo_atk_02.wav",40,50,98,102,1,1,10000,,,,,,,,,
,"sfx/el_primo_atk_03.wav",40,50,98,102,1,1,10000,,,,,,,,,
,"sfx/el_primo_atk_04.wav",40,50,98,102,1,1,10000,,,,,,,,,
,"sfx/el_primo_atk_05.wav",40,50,98,102,1,1,10000,,,,,,,,,
"Crow_Takedamage","sfx/crow_get_hit_01.wav",30,40,98,102,1,1,3000,,,,,,,,,
,"sfx/crow_get_hit_02.wav",30,40,98,102,1,1,3000,,,,,,,,,
,"sfx/crow_get_hit_03.wav",30,40,98,102,1,1,3000,,,,,,,,,
,"sfx/crow_get_hit_04.wav",30,40,98,102,1,1,3000,,,,,,,,,
,"sfx/crow_get_hit_05.wav",30,40,98,102,1,1,3000,,,,,,,,,
,"sfx/crow_get_hit_06.wav",30,40,98,102,1,1,3000,,,,,,,,,
"Crow_Die","sfx/crow_dies_01.wav",30,40,98,102,1,1,,,,,,,,,,
"Crow_Kill","sfx/crow_kills_01.wav",30,40,98,102,1,1,15000,,,,,,,,,
,"sfx/crow_kills_02.wav",30,40,98,102,1,1,15000,,,,,,,,,
,"sfx/crow_kills_03.wav",30,40,98,102,1,1,15000,,,,,,,,,
"Crow_Lead","sfx/crow_lead_01.wav",30,40,98,102,1,1,20000,,,,,,,,,
,"sfx/crow_lead_02.wav",30,40,98,102,1,1,20000,,,,,,,,,
"Crow_Start","sfx/crow_start_01.wav",30,40,98,102,1,1,,,,,,,,,,
,"sfx/crow_start_02.wav",30,40,98,102,1,1,,,,,,,,,,
,"sfx/crow_start_03.wav",30,40,98,102,1,1,,,,,,,,,,
"Crow_Ulti","sfx/crow_ulti_01.wav",40,50,98,102,1,1,10000,,,,,,,,,
"Roll","sfx/safe_drop_01.wav",85,85,100,100,1,3,,,,,,,,,,
"Reveal","sfx/safe_drop_01.wav",1,1,100,100,1,3,,,,,,,,,,
"Upgrade","sfx/laser_upgrade_char_01.wav",70,70,100,100,1,3,1000,,,,,,,,,
"Male_1_death","sfx/death_plop_01.wav",60,70,96,104,1,3,300,,,,,,,,,
,"sfx/death_plop_01.wav",60,70,96,104,1,3,300,,,,,,,,,
"Male_2_death","sfx/death_plop_01.wav",60,70,96,104,1,3,300,,,,,,,,,
,"sfx/death_plop_01.wav",60,70,96,104,1,3,300,,,,,,,,,
"Female_1_death","sfx/death_plop_01.wav",60,70,96,104,1,3,300,,,,,,,,,
,"sfx/death_plop_01.wav",60,70,96,104,1,3,300,,,,,,,,,
"Rhino_death","sfx/death_plop_01.wav",60,70,96,104,1,3,300,,,,,,,,,
,"sfx/death_plop_01.wav",60,70,96,104,1,3,300,,,,,,,,,
"Robo_death","sfx/robo_death_01.wav",70,70,98,102,1,4,,,,,,,,,,
,"sfx/robo_death_02.wav",70,70,98,102,1,4,,,,,,,,,,
"laser_panic_jingle","sfx/laser_panic_01.wav",85,85,100,100,1,1,,,,,,,,,,
"laser_panic_bad_jingle","sfx/laser_panic_bad_01.wav",85,85,100,100,1,1,,,,,,,,,,
"ui_coin_gain","sfx/coin_count_03.wav",40,40,100,100,1,20,30,,,,,,,,,
"ui_firstcoin","sfx/coin_hit_01.wav",50,50,100,100,1,3,,,,,,,,,,
"ui_collect_coins","sfx/collect_coins_01.wav",60,60,100,100,1,5,,,,,,,,,,
"ui_tapbottomitem","sfx/tap_normal_02.wav",50,50,98,102,1,3,,,,,,,,,,
"ui_tapbottomguns","sfx/tap_guns_02.wav",50,50,98,102,1,3,,,,,,,,,,
"ui_upgradium_gain","sfx/shield_03.wav",40,50,95,105,1,20,,,,,,,,,,
"ui_dust_gain","sfx/get_pickup_02.wav",40,50,95,105,1,20,,,,,,,,,,
"ui_battle_end_xp_gain","sfx/get_xp_01.wav",30,30,100,100,1,20,50,,,,,,,,,
"ui_battle_end_trophy_gain","sfx/get_trophies_01.wav",50,50,100,100,1,20,50,,,,,,,,,
"ui_battle_end_trophy_loss","sfx/lose_trophies_01.wav",40,40,100,100,1,20,50,,,,,,,,,
"ui_battle_end_rank_up","sfx/rank_up_01.wav",70,70,100,100,1,1,,,,,,,,,,
"ui_battle_end_level_up","sfx/level_up_01.wav",60,60,100,100,1,1,,,,,,,,,,
"ui_battle_end_element_slide","sfx/blink_01v2.wav",40,50,95,105,1,20,,,,,,,,,,
"ui_battle_end_victory","sfx/post_match_win_cheer_01.wav",70,70,98,102,1,1,,,,,,,,,,
"ui_battle_end_defeat","sfx/post_match_lose_cheer_01.wav",70,70,98,102,1,1,,,,,,,,,,
"ui_battle_end_draw","sfx/post_match_draw_cheer_02.wav",70,70,98,102,1,1,,,,,,,,,,
"ui_battle_end_transition","sfx/planet_whoosh_03.wav",40,50,95,105,1,20,,,,,,,,,,
"ui_battle_end_mvp_you","sfx/mvp_jingle_01.wav",60,60,100,100,1,1,,,,,,,,,,
"ui_battle_end_mvp_enemy","sfx/mvp_jingle_01.wav",60,60,100,100,1,1,,,,,,,,,,
"ui_battle_end_mvp_other_friendly","sfx/dummy.wav",1,1,98,102,1,1,,,,,,,,,,
"ui_battle_end_score_decrease_appear","sfx/dummy.wav",1,1,98,102,1,1,,,,,,,,,,
"ui_battle_end_score_increase_appear","sfx/dummy.wav",1,1,98,102,1,1,,,,,,,,,,
"ui_battle_end_coin_element_appear","sfx/deadyey_shot_01.wav",40,50,95,105,1,20,,,,,,,,,,
"can_not_cast_ulti_tutorial","sfx/rhinostep_01.wav",35,50,92,108,1,8,,,,,,,,,,
"Bullet_rico_metal","sfx/bullet_rico_metal_01.wav",20,25,95,105,1,3,100,,,,,,,,,
"Bullet_rico_rock","sfx/bullet_rico_rock_01.wav",20,25,95,105,1,3,100,,,,,,,,,
"Bullet_rico_wood","sfx/bullet_rico_wood_01.wav",20,25,95,105,1,3,100,,,,,,,,,
"Bullet_rico_grass","sfx/bullet_rico_grass_02.wav",10,15,95,105,1,3,100,,,,,,,,,
"Chest_loop","sfx/dummy.wav",1,1,98,102,1,1,,,,,,,,,,
"Ulti_button_press","sfx/ulti_button_press_01.wav",70,70,100,100,1,1,,,,,,,,,,
"Ulti_button_cancel","sfx/ulti_button_cancel_01.wav",70,70,100,100,1,1,,,,,,,,,,
"Slugfest_go","sfx/brawl_go_01.wav",80,80,100,100,1,1,,,,,,,,,,
"Tick_tock","sfx/slugfest_clock_01.wav",50,50,100,100,1,6,,,,,,,,,,
"Bad_kill","sfx/slug_bad_kill_01.wav",30,30,100,100,1,1,,,,,,,,,,
"Good_kill","sfx/slug_good_kill_01.wav",40,40,100,100,1,1,,,,,,,,,,
"Select_char","sfx/guntown_select_char_01.wav",70,70,100,100,1,1,,,,,,,,,,
"Wind_gust","sfx/wind_gust_01.wav",5,25,92,108,1,3,2000,,,,,,,,,
"Jess_shoot","sfx/jess_shoot_01.wav",45,55,96,104,1,3,,,,,,,,,,
"Jess_hit","sfx/jess_hit_01.wav",35,45,96,104,1,3,,,,,,,,,,
"Jess_throw","sfx/jess_throw_01.wav",45,55,98,102,1,3,,,,,,,,,,
"Jess_dryfire","sfx/jess_dry_fire_01.wav",45,55,98,102,1,3,,,,,,,,,,
"Jess_reload","sfx/jess_reload_02.wav",30,30,100,100,1,3,,,,,,,,,,
"Brock_dryfire","sfx/brock_dryfire_01.wav",55,55,98,102,1,3,,,,,,,,,,
"Brock_reload","sfx/brock_reload_01.wav",55,55,100,100,1,3,,,,,,,,,,
"Lucha_punch","sfx/lucha_punch_01.wav",25,45,90,110,1,10,,,,,,,,,,
"Lucha_ulti","sfx/lucha_ulti_01.wav",60,60,100,100,1,3,,,,,,,,,,
"Punch_impact","sfx/punch_impact_01.wav",30,60,92,108,1,10,,,,,,,,,,
,"sfx/punch_impact_02.wav",30,60,92,108,1,10,,,,,,,,,,
"Trickshot_fire","sfx/bounce_fire_01.wav",35,50,95,105,1,10,50,,,,,,,,,
"Trickshot_bullet","sfx/rick_bullet_01.wav",10,25,92,108,1,20,50,,,,,,,,,
"Trickshot_fire_ulti","sfx/bounce_fire_01.wav",25,40,135,150,1,20,30,,,,,,,,,
"Bow_fire","sfx/bow_fire_01.wav",20,40,90,100,1,12,50,,,,,,,,,
"Bow_reload","sfx/bow_reload_01.wav",30,35,96,104,1,3,,,,,,,,,,
"Bow_dryfire","sfx/bow_dryfire_01.wav",35,40,97,103,1,3,,,,,,,,,,
"Earth_atk","sfx/earth_atk_01.wav",45,55,93,107,1,3,,,,,,,,,,
"Crow_throw","sfx/crow_throw_01.wav",30,40,94,106,1,3,,,,,,,,,,
"crow_reload","sfx/crow_reload_01.wav",25,35,98,102,1,3,,,,,,,,,,
"crow_dryfire","sfx/crow_dryfire_01.wav",30,35,98,102,1,3,,,,,,,,,,
"spike_atk","sfx/spike_atk_01.wav",50,60,97,103,1,3,,,,,,,,,,
"Spike_reload","sfx/spike_reload_03.wav",30,30,98,102,1,3,,,,,,,,,,
"Cactus_explo","sfx/spike_ulti_explo_01.wav",70,80,96,104,1,3,,,,,,,,,,
"Mortis_atk","sfx/mortis_atk_01.wav",60,70,98,102,1,3,,,,,,,,,,
"Mortis_ulti","sfx/mortis_ulti_01.wav",80,80,100,100,1,3,,,,,,,,,,
"Mortis_reload","sfx/mortis_reload_02.wav",40,40,100,100,1,3,,,,,,,,,,
"Barkeep_atk","sfx/barkeep_throw_01.wav",60,70,98,102,1,3,,,,,,,,,,
"Barkeep_bottle_hit","sfx/barkeep_bottle_hit_01.wav",35,55,95,105,1,3,,,,,,,,,,
"Barkeep_reload","sfx/barkeep_reload_01.wav",60,70,96,104,1,3,,,,,,,,,,
"Barkeep_ulti_throw","sfx/barkeep_throw_ulti_01.wav",60,70,95,105,1,5,,,,,,,,,,
"Barkeep_ulti_hit","sfx/barkeep_ulti_hit_01.wav",60,70,98,105,1,5,,,,,,,,,,
"Barkeep_dryfire","sfx/barkeep_dryfire_01.wav",50,60,96,104,1,3,,,,,,,,,,
"Poco_reload","sfx/poco_new_reload_02.wav",40,40,98,102,1,3,,,,,,,,,,
"Poco_atk","sfx/poco_new_atk_01.wav",50,50,84,84,1,3,,,,,,,,,,
,"sfx/poco_new_atk_01.wav",50,40,89,89,1,3,,,,,,,,,,
,"sfx/poco_new_atk_01.wav",50,50,100,100,1,3,,,,,,,,,,
"Poco_ulti","sfx/poco_ulti_03.wav",55,55,100,100,1,3,,,,,,,,,,
"Tnt_guy_start_vo","sfx/tnt_guy_start_vo_01.wav",30,40,98,102,1,1,,,,,,,,,,
,"sfx/tnt_guy_start_vo_02.wav",30,40,98,102,1,1,,,,,,,,,,
,"sfx/tnt_guy_start_vo_03.wav",30,40,98,102,1,1,,,,,,,,,,
,"sfx/tnt_guy_start_vo_04.wav",30,40,98,102,1,1,,,,,,,,,,
"Tnt_guy_lead_vo","sfx/tnt_guy_lead_01.wav",30,40,98,102,1,1,20000,,,,,,,,,
,"sfx/tnt_guy_lead_02.wav",30,40,98,102,1,1,20000,,,,,,,,,
"Tnt_guy_kill_vo","sfx/tnt_guy_kill_01.wav",30,40,98,102,1,1,15000,,,,,,,,,
,"sfx/tnt_guy_kill_02.wav",30,40,98,102,1,1,15000,,,,,,,,,
,"sfx/tnt_guy_kill_03.wav",30,40,98,102,1,1,15000,,,,,,,,,
,"sfx/tnt_guy_kill_04.wav",30,40,98,102,1,1,15000,,,,,,,,,
"Tnt_guy_hurt_vo","sfx/tnt_guy_hurt_01.wav",30,40,98,102,1,1,3000,,,,,,,,,
,"sfx/tnt_guy_hurt_02.wav",30,40,98,102,1,1,3000,,,,,,,,,
,"sfx/tnt_guy_hurt_03.wav",30,40,98,102,1,1,3000,,,,,,,,,
,"sfx/tnt_guy_hurt_04.wav",30,40,98,102,1,1,3000,,,,,,,,,
,"sfx/tnt_guy_hurt_05.wav",30,40,98,102,1,1,3000,,,,,,,,,
"Tnt_guy_ulti_vo","sfx/tnt_guy_ulti_01.wav",30,40,98,102,1,1,,,,,,,,,,
,"sfx/tnt_guy_ulti_02.wav",30,40,98,102,1,1,,,,,,,,,,
"Tnt_guy_die_vo","sfx/tnt_guy_die_01.wav",30,40,98,102,1,1,,,,,,,,,,
,"sfx/tnt_guy_die_02.wav",30,40,98,102,1,1,,,,,,,,,,
,"sfx/tnt_guy_die_03.wav",30,40,98,102,1,1,,,,,,,,,,
,"sfx/tnt_guy_die_04.wav",30,40,98,102,1,1,,,,,,,,,,
,"sfx/tnt_guy_die_05.wav",30,40,98,102,1,1,,,,,,,,,,
"Nita_ulti_throw","sfx/nita_ulti_01.wav",50,50,100,100,1,1,,,,,,,,,,
"Nita_ulti_bear","sfx/bear_spawn_01.wav",70,70,96,104,1,1,,,,,,,,,,
"Nita_kill","sfx/nita_kill_vo_01.wav",30,40,98,102,1,1,15000,,,,,,,,,
,"sfx/nita_kill_vo_02.wav",30,40,98,102,1,1,15000,,,,,,,,,
,"sfx/nita_kill_vo_03.wav",30,40,98,102,1,1,15000,,,,,,,,,
"Nita_lead","sfx/nita_lead_01.wav",40,50,98,102,1,1,20000,,,,,,,,,
,"sfx/nita_lead_02.wav",40,50,98,102,1,1,20000,,,,,,,,,
,"sfx/nita_lead_03.wav",40,50,98,102,1,1,20000,,,,,,,,,
"Nita_start","sfx/nita_start_vo_01.wav",40,50,98,102,1,1,,,,,,,,,,
,"sfx/nita_start_vo_02.wav",40,50,98,102,1,1,,,,,,,,,,
,"sfx/nita_start_vo_03.wav",40,50,98,102,1,1,,,,,,,,,,
"Nita_ulti","sfx/nita_ulti_vo_01.wav",40,50,98,102,1,1,,,,,,,,,,
,"sfx/nita_ulti_vo_02.wav",40,50,98,102,1,1,,,,,,,,,,
,"sfx/nita_ulti_vo_03.wav",40,50,98,102,1,1,,,,,,,,,,
"Nita_hurt","sfx/nita_hurt_01.wav",30,40,98,102,1,1,5000,,,,,,,,,
,"sfx/nita_hurt_02.wav",30,40,98,102,1,1,5000,,,,,,,,,
,"sfx/nita_hurt_03.wav",30,40,98,102,1,1,5000,,,,,,,,,
,"sfx/nita_hurt_04.wav",30,40,98,102,1,1,5000,,,,,,,,,
,"sfx/nita_hurt_05.wav",30,40,98,102,1,1,5000,,,,,,,,,
"Nita_death","sfx/nita_die_01.wav",30,40,98,102,1,1,,,,,,,,,,
,"sfx/nita_die_02.wav",30,40,98,102,1,1,,,,,,,,,,
"Nita_atk_vo","sfx/nita_atk_01.wav",30,40,98,102,1,1,5000,,,,,,,,,
,"sfx/nita_atk_02.wav",30,40,98,102,1,1,5000,,,,,,,,,
,"sfx/nita_atk_03.wav",30,40,98,102,1,1,5000,,,,,,,,,
,"sfx/nita_atk_04.wav",30,40,98,102,1,1,5000,,,,,,,,,
,"sfx/nita_atk_05.wav",30,40,98,102,1,1,5000,,,,,,,,,
"Bomb_bleeps","sfx/bomb_bleeps_01.wav",45,45,100,100,1,3,,,,,,,,,,
"Bomb_bleeps_friend","sfx/blue_mine_01.wav",45,45,100,100,1,3,,,,,,,,,,
"Tutorial_circle","sfx/tutorial_enter_circle_01.wav",50,50,100,100,1,3,,,,,,,,,,
"Reveal_common","sfx/reveal_common_card_01.wav",50,50,100,100,1,3,,,,,,,,,,
"Reveal_rare","sfx/reveal_rare_card_01.wav",60,60,100,100,1,3,,,,,,,,,,
"Reveal_epic","sfx/reveal_epic_card_01.wav",70,70,100,100,1,3,,,,,,,,,,
"Reveal_legendary","sfx/reveal_legendary_card_01.wav",90,90,100,100,1,3,,,,,,,,,,
"Reveal_loop","sfx/dummy.wav",1,1,98,102,1,5,,,,,,,,,,
"Bo_mine_spawn","sfx/bo_mine_spawn_01.wav",40,50,95,105,1,6,,,,,,,,,,
"Buy_gems","sfx/buy_gems_01.wav",50,50,100,100,1,3,,,,,,,,,,
"Become_chips","sfx/become_chips_01.wav",75,75,100,100,1,3,,,,,,,,,,
"Safe_open_elixir","sfx/safe_open_char_01.wav",95,95,100,100,1,3,,,,,,,,,,
"Safe_open_char","sfx/safe_open_char_01.wav",95,95,100,100,1,3,,,,,,,,,,
"Getting_healed","sfx/heal_loop_01.wav",25,25,100,100,1,3,,,,,,,,,,
"Sniper_atk","sfx/princess_shoot_01.wav",70,70,98,102,1,3,,,,,,,,,,
"Sniper_trail","sfx/sniper_trail_02.wav",30,30,98,102,1,3,,"TRUE",,,,,,,,
"Sniper_reload","sfx/sniper_reload_01.wav",40,40,98,102,1,3,,,,,,,,,,
"Sniper_ulti","sfx/sniper_ulti_01.wav",60,60,100,100,1,3,,,,,,,,,,
"Piper_mine_drop","sfx/piper_mine_drop_02.wav",60,70,95,105,1,3,,,,,,,,,,
"Sniper_land","sfx/princess_land_01.wav",60,65,96,104,1,3,,,,,,,,,,
"Throw_bawl","sfx/brawl_ball_kick_02.wav",70,70,96,104,1,3,,,,,,,,,,
"Throw_bawl_ulti","sfx/throw_bawl_ulti_01.wav",80,80,96,104,1,3,,,,,,,,,,
"Catch_bawl","sfx/catch_bawl_01.wav",80,80,100,100,1,3,,,,,,,,,,
"Mystic_atk","sfx/mystic_atk_01.wav",50,60,96,104,1,3,,,,,,,,,,
"Black_hole","sfx/mystic_hole_01.wav",70,70,100,100,1,3,,,,,,,,,,
"Mystic_reload","sfx/mystic_reload_01.wav",70,70,96,104,1,3,,,,,,,,,,
"Mystic_ulti_deploy","sfx/mystic_ulti_deploy_01.wav",40,40,100,100,1,3,,,,,,,,,,
"Mystic_dryfire","sfx/mystic_dryfire_01.wav",50,60,98,102,1,3,,,,,,,,,,
"Overtime","sfx/overtime_02.wav",85,85,100,100,1,1,,,,,,,,,,
"MiniG_fire","sfx/minig_fire_01.wav",30,50,85,115,1,15,,,,,,,,,,
"MiniG_reload","sfx/minig_reload_01.wav",50,50,98,102,1,3,,,,,,,,,,
"Minig_dryfire","sfx/minig_dryfire_01.wav",50,50,98,102,1,3,,,,,,,,,,
"MiniG_ulti","sfx/minig_ulti_01.wav",65,75,98,102,1,3,,,,,,,,,,
"Pve_wave_01","sfx/wave_fight_01v2.wav",70,70,100,100,1,1,,,,,,,,,,
"Pve_boss_01","sfx/wave_boss_fight_01.wav",85,85,100,100,1,1,,,,,,,,,,
"Barrel_bot_ulti","sfx/barrelroll_ulti_01.wav",75,75,98,102,1,3,,,,,,,,,,
"Get_100coins","sfx/100coins_01.wav",70,70,100,100,1,3,,,,,,,,,,
"Trophy_rank_up","sfx/trophy_rank_up_01v2.wav",80,80,100,100,1,3,,,,,,,,,,
"Craft_rarity_01","sfx/craft_rarity_01.wav",60,60,100,100,1,3,,,,,,,,,,
"Craft_rarity_02","sfx/craft_rarity_02.wav",60,60,100,100,1,3,,,,,,,,,,
"Craft_rarity_03","sfx/craft_rarity_03v2.wav",65,65,100,100,1,3,,,,,,,,,,
"Craft_rarity_04","sfx/craft_rarity_04v2.wav",70,70,100,100,1,3,,,,,,,,,,
"Craft_rarity_05","sfx/craft_rarity_05.wav",75,75,100,100,1,3,,,,,,,,,,
"Brawl_button","sfx/brawl_button_01.wav",60,60,100,100,1,3,,,,,,,,,,
"Select_brawler","sfx/select_brawler_01.wav",60,60,100,100,1,3,,,,,,,,,,
"Barrelbot_step","sfx/barrel_roll_02.wav",30,40,90,110,1,8,,,,,,,,,,
"Char_rollout","sfx/char_roll_out_02.wav",70,70,100,100,1,5,,,,,,,,,,
"Brawler_intro","sfx/brawlerintro_01.wav",80,80,100,100,1,3,,,,,,,,,,
"Brawl_intro","sfx/brawl_intro_01.wav",40,40,100,100,1,1,,,,,,,,,,
"Upgrade_count","sfx/upgrade_count_01.wav",15,15,100,100,1,20,50,,,,,,,,,
"Count_powerpoints","sfx/count_powerpoints_01.wav",10,10,100,100,1,20,30,,,,,,,,,
"Emit_powerpoints","sfx/emit_powerpoints_01.wav",50,50,90,110,2,10,100,,,,,,,,,
"Gatcha_end_screen","sfx/gatcha_summary_01.wav",70,70,100,100,1,3,,,,,,,,,,
"Gatcha_star_power","sfx/startwirl_01.wav",70,70,100,100,1,3,,,,,,,,,,
"Buy_from_shop","sfx/brawlbuy_01.wav",50,50,100,100,1,3,,,,,,,,,,
"Shop_item_appear","sfx/item_swirl_01.wav",30,30,100,100,1,10,,,,,,,,,,
"Coins_gatcha","sfx/get_coins_01.wav",50,50,100,100,1,3,,,,,310,310,,,,
"Upgrade_unlocked","sfx/unlock_new_power_lvl_01.wav",70,70,100,100,1,3,,,,,,,,,,
"2x_gatcha","sfx/2x_gatcha_double_01.wav",50,50,100,100,1,3,,,,,310,310,,,,
"Get_powerpoints_small","sfx/get_powerpoints_01.wav",80,80,100,100,1,3,,,,,,,,,,
"Get_powerpoints_medium","sfx/get_powerpoints_02.wav",80,80,100,100,1,3,,,,,,,,,,
"Get_powerpoints_big","sfx/get_powerpoints_03.wav",100,100,100,100,1,3,,,,,,,,,,
"Ticket_gatcha","sfx/get_tickets_01.wav",70,70,100,100,1,3,,,,,310,310,,,,
1 Name FileNames MinVolume MaxVolume MinPitch MaxPitch Priority MaximumByType MaxRepeatMs Loop PlayVariationsInSequence PlayVariationsInSequenceManualReset StartDelayMinMs StartDelayMaxMs PlayOnlyWhenInView MaxVolumeScaleLimit NoSoundScaleLimit PadEmpyToEndMs
2 string string int int int int int int int boolean boolean boolean int int boolean int int int
3 Laser_loading_jingle sfx/laser_load_02.wav 40 40 200 200 1 1 4000
4 ButtonClick2 sfx/menu_click_08.wav 60 60 100 100 1 3
5 Menu_goback sfx/menu_go_back_01.wav 55 55 100 100 1 3
6 Menu_dismiss sfx/menu_dismiss_01.wav 40 40 100 100 1 3
7 LaserShot01 sfx/laser_04.wav 25 35 94 106 1 10 30
8 Orb_spawn sfx/pickup_spawn_03.wav 40 40 100 100 1 4
9 Orb_land sfx/pickup_land_01.wav 40 40 100 100 1 4
10 Orb_get sfx/get_pickup_06.wav 45 45 100 100 1 4
11 Orb_glow_loop sfx/orb_glow_03.wav 15 15 100 100 1 1 TRUE
12 Squiddy_fire sfx/alien_shot_01.wav 50 60 95 105 1 4
13 Squiddy_die sfx/alien_die_02.wav 60 70 95 105 1 3
14 Alien_melee_atk sfx/alien_melee_01.wav 40 50 95 105 1 3
15 Tap_direction sfx/tap_direction_03.wav 15 20 96 104 1 3
16 Sound_Gen_explosion sfx/laser_explo_01.wav 40 40 97 103 1 7
17 Sound_TNT_explosion sfx/tnt_ulti_01.wav 60 60 97 103 1 7
18 Sound_Gen_small_explosion sfx/gen_small_explo_02.wav 40 40 95 105 1 3
19 TNT_reload sfx/tnt_reload_03.wav 50 50 98 102 1 3
20 Skill_select sfx/skill_select_01.wav 40 40 100 100 1 3
21 Skill_deselect sfx/unselect_01.wav 30 30 100 100 1 3
22 Metal_swipe sfx/metal_swipe_03.wav 35 45 94 106 1 5
23 Hazzard_atk sfx/hazzard_fire_01.wav 40 50 95 105 1 3
24 Sound_Deadeye_atk sfx/deadyey_shot_01.wav 55 55 96 104 1 3
25 Sound_poison_bomb sfx/poison_loop_01.wav 25 25 100 100 1 1 TRUE
26 Sound_Blink sfx/blink_01.wav 60 60 98 102 1 3
27 Sound_Armor sfx/shield_03.wav 55 55 98 102 1 3
28 Sound_Heal sfx/heal01.wav 50 50 100 100 1 3
29 Sound_Grenade sfx/gr_launch02.wav 50 50 95 105 1 3
30 Skill_activated sfx/skill_used_03.wav 20 25 95 105 1 4
31 Ulti_gain sfx/ulti_gain_03.wav 25 25 100 100 1 1 100
32 Ulti_ready sfx/ulti_ready_01.wav 60 60 100 100 1 1
33 10_sec_panic sfx/10secsfx_01.wav 80 80 100 100 1 1
34 Laser_Count_15 sfx/countdown_01.wav 60 60 75 75 1 5
35 Laser_Count_14 sfx/countdown_01.wav 60 60 79 79 1 5
36 Laser_Count_13 sfx/countdown_01.wav 60 60 84 84 1 5
37 Laser_Count_12 sfx/countdown_01.wav 60 60 89 89 1 5
38 Laser_Count_11 sfx/countdown_01.wav 60 60 94 94 1 5
39 Laser_Count_10 sfx/countdown_01.wav 60 60 100 100 1 5
40 Laser_Count_9 sfx/countdown_01.wav 60 60 106 106 1 5
41 Laser_Count_8 sfx/countdown_01.wav 60 60 112 112 1 5
42 Laser_Count_7 sfx/countdown_01.wav 60 60 119 119 1 5
43 Laser_Count_6 sfx/countdown_01.wav 60 60 126 128 1 5
44 Laser_Count_5 sfx/countdown_01.wav 60 60 133 133 1 5
45 Laser_Count_4 sfx/countdown_01.wav 60 60 141 141 1 5
46 Laser_Count_3 sfx/countdown_01.wav 60 60 150 150 1 5
47 Laser_Count_2 sfx/countdown_01.wav 60 60 159 159 1 5
48 Laser_Count_1 sfx/countdown_01.wav 60 60 168 168 1 5
49 Laser_Count_0 sfx/countdown_01.wav 60 60 178 178 1 5
50 Low_health_1_loop sfx/low_health_beep_03.wav 20 20 100 100 1 1 TRUE
51 Low_health_2_loop sfx/low_health_beep_03.wav 30 30 200 200 1 1 TRUE
52 bandit_reload sfx/bandit_reload_01.wav 25 25 95 105 1 3
53 gunslinger_fire sfx/pistol_fire_01.wav 15 30 95 105 1 20 50
54 gunslinger_fire_ulti sfx/pistol_fire_ulti_01.wav 20 30 105 115 1 20 50
55 explosion_rocket_rose sfx/rose_rocket_explo_01.wav 25 35 95 105 1 10
56 explosion_rocket_rose_ulti sfx/rose_rocket_ulti_explo_01.wav 30 40 95 105 1 10
57 tnt_attack sfx/dynamike_throw_01.wav 40 50 95 105 1 4
58 tnt_attack_ulti sfx/dynamike_throw_02.wav 50 60 95 105 1 4
59 No_ammo_shotgungirl sfx/sgg_out_of_ammo_02.wav 60 60 100 100 1 3
60 Dry_fire_shotgungirl sfx/sgg_dryfire_01.wav 60 60 95 105 1 3
61 Rhinocharge sfx/dummy.wav 1 1 98 102 1 5
62 Rhinofire sfx/rhino_fire_01.wav 40 45 95 105 1 5
63 Rhinostep sfx/rhinostep_01.wav 35 50 92 108 1 8
64 Robotfire sfx/rocket_rose_atk_02.wav 30 40 95 105 1 8
65 Rocketgirlspecial sfx/flowerrocket_01.wav 55 55 95 105 1 8
66 Roboturret sfx/roboturret01.wav 60 60 98 102 1 4
67 Robocon sfx/robocon_01.wav 60 60 98 102 1 3
68 Timedgrenade sfx/solgrenade01.wav 60 70 96 104 1 4
69 Shotgun sfx/shotgun_fire_01.wav 45 55 95 105 1 4
70 Utilshotgun sfx/bigshotgun01.wav 65 70 97 103 1 4
71 Utilshotgun_Vo sfx/shelly_ulti_01.wav 30 40 98 102 1 1
72 sfx/shelly_ulti_02.wav 30 40 98 102 1 1
73 sfx/shelly_ulti_03.wav 30 40 98 102 1 1
74 sfx/shelly_ulti_04.wav 30 40 98 102 1 1
75 ShellyTakedamge_Vo sfx/shelly_hurt_01.wav 30 40 98 102 1 1 3000
76 sfx/shelly_hurt_02.wav 30 40 98 102 1 1 3000
77 sfx/shelly_hurt_03.wav 30 40 98 102 1 1 3000
78 sfx/shelly_hurt_04.wav 30 40 98 102 1 1 3000
79 sfx/shelly_hurt_05.wav 30 40 98 102 1 1 3000
80 Shelly_Die sfx/shelly_die_01.wav 30 40 98 102 1 1
81 sfx/shelly_die_02.wav 30 40 98 102 1 1
82 sfx/shelly_die_03.wav 30 40 98 102 1 1
83 sfx/shelly_die_04.wav 30 40 98 102 1 1
84 Shelly_Kill sfx/shelly_kill_01.wav 30 40 98 102 1 1 15000
85 sfx/shelly_kill_02.wav 30 40 98 102 1 1 15000
86 sfx/shelly_kill_03.wav 30 40 98 102 1 1 15000
87 sfx/shelly_kill_04.wav 30 40 98 102 1 1 15000
88 sfx/shelly_kill_05.wav 30 40 98 102 1 1 15000
89 Shelly_Lead sfx/shelly_lead_01.wav 30 40 98 102 1 1 20000
90 sfx/shelly_lead_02.wav 30 40 98 102 1 1 20000
91 sfx/shelly_lead_03.wav 30 40 98 102 1 1 20000
92 sfx/shelly_lead_04.wav 30 40 98 102 1 1 20000
93 Shelly_Start sfx/shelly_start_01.wav 30 40 98 102 1 1
94 sfx/shelly_start_02.wav 30 40 98 102 1 1
95 sfx/shelly_start_03.wav 30 40 98 102 1 1
96 sfx/shelly_start_04.wav 30 40 98 102 1 1
97 Jess_ulti sfx/jess_ulti_01.wav 30 40 98 102 1 1
98 sfx/jess_ulti_02.wav 30 40 98 102 1 1
99 sfx/jess_ulti_03.wav 30 40 98 102 1 1
100 sfx/jess_ulti_04.wav 30 40 98 102 1 1
101 sfx/jess_ulti_05.wav 30 40 98 102 1 1
102 sfx/jess_ulti_06.wav 30 40 98 102 1 1
103 Bull_takedamage_vo sfx/bull_hurt_vo_01.wav 40 50 98 102 1 1 3000
104 sfx/bull_hurt_vo_02.wav 40 50 98 102 1 1 3000
105 sfx/bull_hurt_vo_03.wav 40 50 98 102 1 1 3000
106 sfx/bull_hurt_vo_04.wav 40 50 98 102 1 1 3000
107 sfx/bull_hurt_vo_05.wav 40 50 98 102 1 1 3000
108 Bull_die sfx/bull_die_vo_01.wav 40 50 98 102 1 1
109 sfx/bull_die_vo_02.wav 40 50 98 102 1 1
110 sfx/bull_die_vo_03.wav 40 50 98 102 1 1
111 sfx/bull_die_vo_04.wav 40 50 98 102 1 1
112 Bull_kill sfx/bull_kill_vo_01.wav 40 50 98 102 1 1 15000
113 sfx/bull_kill_vo_02.wav 40 50 98 102 1 1 15000
114 sfx/bull_kill_vo_03.wav 40 50 98 102 1 1 15000
115 sfx/bull_kill_vo_04.wav 40 50 98 102 1 1 15000
116 Bull_lead sfx/bull_lead_vo_01.wav 40 50 98 102 1 1 20000
117 sfx/bull_lead_vo_02.wav 40 50 98 102 1 1 20000
118 sfx/bull_lead_vo_03.wav 40 50 98 102 1 1 20000
119 sfx/bull_lead_vo_04.wav 40 50 98 102 1 1 20000
120 Bull_start sfx/bull_start_vo_01.wav 40 50 98 102 1 1
121 sfx/bull_start_vo_02.wav 40 50 98 102 1 1
122 sfx/bull_start_vo_03.wav 40 50 98 102 1 1
123 Bull_ulti sfx/bull_ulti_vo_01.wav 40 50 98 102 1 1
124 sfx/bull_ulti_vo_02.wav 40 50 98 102 1 1
125 sfx/bull_ulti_vo_03.wav 40 50 98 102 1 1
126 sfx/bull_ulti_vo_04.wav 40 50 98 102 1 1
127 Jess_takedamage sfx/jess_hurt_01.wav 30 40 98 102 1 1 3000
128 sfx/jess_hurt_02.wav 30 40 98 102 1 1 3000
129 sfx/jess_hurt_03.wav 30 40 98 102 1 1 3000
130 sfx/jess_hurt_04.wav 30 40 98 102 1 1 3000
131 sfx/jess_hurt_05.wav 30 40 98 102 1 1 3000
132 sfx/jess_hurt_06.wav 30 40 98 102 1 1 3000
133 Jess_die sfx/jess_die_01.wav 30 40 98 102 1 1
134 sfx/jess_die_02.wav 30 40 98 102 1 1
135 sfx/jess_die_03.wav 30 40 98 102 1 1
136 sfx/jess_die_04.wav 30 40 98 102 1 1
137 Jess_kill sfx/jess_kill_01.wav 30 40 98 102 1 1 15000
138 sfx/jess_kill_02.wav 30 40 98 102 1 1 15000
139 sfx/jess_kill_03.wav 30 40 98 102 1 1 15000
140 sfx/jess_kill_04.wav 30 40 98 102 1 1 15000
141 sfx/jess_kill_05.wav 30 40 98 102 1 1 15000
142 sfx/jess_kill_06.wav 30 40 98 102 1 1 15000
143 sfx/jess_kill_07.wav 30 40 98 102 1 1 15000
144 Jess_lead sfx/jess_lead_01.wav 30 40 98 102 1 1 20000
145 sfx/jess_lead_02.wav 30 40 98 102 1 1 20000
146 sfx/jess_lead_03.wav 30 40 98 102 1 1 20000
147 sfx/jess_lead_04.wav 30 40 98 102 1 1 20000
148 sfx/jess_lead_05.wav 30 40 98 102 1 1 20000
149 Jess_start sfx/jess_start_vo_01.wav 30 40 98 102 1 1
150 sfx/jess_start_vo_02.wav 30 40 98 102 1 1
151 sfx/jess_start_vo_03.wav 30 40 98 102 1 1
152 sfx/jess_start_vo_04.wav 30 40 98 102 1 1
153 sfx/jess_start_vo_05.wav 30 40 98 102 1 1
154 Hotshot_Takedamge_Vo sfx/hotshot_hurt_01.wav 30 40 98 102 1 1 3000
155 sfx/hotshot_hurt_02.wav 30 40 98 102 1 1 3000
156 sfx/hotshot_hurt_03.wav 30 40 98 102 1 1 3000
157 sfx/hotshot_hurt_04.wav 30 40 98 102 1 1 3000
158 sfx/hotshot_hurt_05.wav 30 40 98 102 1 1 3000
159 sfx/hotshot_hurt_06.wav 30 40 98 102 1 1 3000
160 sfx/hotshot_hurt_07.wav 30 40 98 102 1 1 3000
161 sfx/hotshot_hurt_08.wav 30 40 98 102 1 1 3000
162 Hotshot_Die sfx/hotshot_die_01.wav 30 40 98 102 1 1
163 sfx/hotshot_die_02.wav 30 40 98 102 1 1
164 sfx/hotshot_die_03.wav 30 40 98 102 1 1
165 sfx/hotshot_die_04.wav 30 40 98 102 1 1
166 Hotshot_Kill sfx/hotshot_kill_01.wav 30 40 98 102 1 1 15000
167 sfx/hotshot_kill_02.wav 30 40 98 102 1 1 15000
168 sfx/hotshot_kill_03.wav 30 40 98 102 1 1 15000
169 sfx/hotshot_kill_04.wav 30 40 98 102 1 1 15000
170 sfx/hotshot_kill_05.wav 30 40 98 102 1 1 15000
171 sfx/hotshot_kill_06.wav 30 40 98 102 1 1 15000
172 sfx/hotshot_kill_07.wav 30 40 98 102 1 1 15000
173 Hotshot_Lead sfx/hotshot_lead_01.wav 30 40 98 102 1 1 20000
174 sfx/hotshot_lead_02.wav 30 40 98 102 1 1 20000
175 sfx/hotshot_lead_03.wav 30 40 98 102 1 1 20000
176 sfx/hotshot_lead_04.wav 30 40 98 102 1 1 20000
177 sfx/hotshot_lead_05.wav 30 40 98 102 1 1 20000
178 Hotshot_Start sfx/hotshot_start_01.wav 30 40 98 102 1 1
179 sfx/hotshot_start_02.wav 30 40 98 102 1 1
180 sfx/hotshot_start_03.wav 30 40 98 102 1 1
181 sfx/hotshot_start_04.wav 30 40 98 102 1 1
182 Hotshot_Ulti sfx/hotshot_ulti_01.wav 30 40 98 102 1 1 10000
183 sfx/hotshot_ulti_02.wav 30 40 98 102 1 1 10000
184 sfx/hotshot_ulti_03.wav 30 40 98 102 1 1 10000
185 sfx/hotshot_ulti_04.wav 30 40 98 102 1 1 10000
186 Piper_Takedamage sfx/piper_hurt_01.wav 35 45 98 102 1 1 3000
187 sfx/piper_hurt_02.wav 35 45 98 102 1 1 3000
188 sfx/piper_hurt_03.wav 35 45 98 102 1 1 3000
189 sfx/piper_hurt_04.wav 35 45 98 102 1 1 3000
190 sfx/piper_hurt_05.wav 35 45 98 102 1 1 3000
191 sfx/piper_hurt_06.wav 35 45 98 102 1 1 3000
192 Piper_Die sfx/piper_die_01.wav 35 45 98 102 1 1
193 sfx/piper_die_02.wav 35 45 98 102 1 1
194 sfx/piper_die_03.wav 35 45 98 102 1 1
195 Piper_Kill sfx/piper_kill_01.wav 35 45 98 102 1 1 15000
196 sfx/piper_kill_02.wav 35 45 98 102 1 1 15000
197 sfx/piper_kill_03.wav 35 45 98 102 1 1 15000
198 sfx/piper_kill_04.wav 35 45 98 102 1 1 15000
199 Piper_Lead sfx/piper_lead_01.wav 35 45 98 102 1 1 20000
200 sfx/piper_lead_02.wav 35 45 98 102 1 1 20000
201 sfx/piper_lead_03.wav 35 45 98 102 1 1 20000
202 Piper_Start sfx/piper_start_01.wav 35 45 98 102 1 1
203 sfx/piper_start_02.wav 35 45 98 102 1 1
204 sfx/piper_start_03.wav 35 45 98 102 1 1
205 sfx/piper_start_04.wav 35 45 98 102 1 1
206 Piper_Ulti sfx/piper_ulti_01.wav 50 60 98 102 1 1 10000
207 sfx/piper_ulti_02.wav 50 60 98 102 1 1 10000
208 Barley_Hurt sfx/barley_hurt_01.wav 35 45 98 102 1 1 3000
209 sfx/barley_hurt_02.wav 35 45 98 102 1 1 3000
210 sfx/barley_hurt_03.wav 35 45 98 102 1 1 3000
211 sfx/barley_hurt_04.wav 35 45 98 102 1 1 3000
212 Barley_Die sfx/barley_die_01.wav 35 45 98 102 1 1
213 sfx/barley_die_02.wav 35 45 98 102 1 1
214 Barley_Kill sfx/barley_kill_01.wav 35 45 98 102 1 1 15000
215 sfx/barley_kill_02.wav 35 45 98 102 1 1 15000
216 sfx/barley_kill_03.wav 35 45 98 102 1 1 15000
217 sfx/barley_kill_04.wav 35 45 98 102 1 1 15000
218 Barley_Lead sfx/barley_lead_01.wav 35 45 98 102 1 1 20000
219 Barley_Start sfx/barley_start_01.wav 35 45 98 102 1 1
220 sfx/barley_start_02.wav 35 45 98 102 1 1
221 sfx/barley_start_03.wav 35 45 98 102 1 1
222 sfx/barley_start_04.wav 35 45 98 102 1 1
223 Barley_Ulti sfx/barley_ulti_01.wav 50 60 98 102 1 1 10000
224 sfx/barley_ulti_02.wav 50 60 98 102 1 1 10000
225 Barley_throw sfx/barley_throw_01.wav 35 45 98 102 1 1 15000
226 sfx/barley_throw_02.wav 35 45 98 102 1 1 15000
227 Rick_start sfx/rick_start_vo_01.wav 30 40 98 102 1 1 10000
228 sfx/rick_start_vo_02.wav 30 40 98 102 1 1
229 sfx/rick_start_vo_03.wav 30 40 98 102 1 1
230 sfx/rick_start_vo_04.wav 30 40 98 102 1 1
231 sfx/rick_start_vo_05.wav 30 40 98 102 1 1
232 sfx/rick_start_vo_06.wav 30 40 98 102 1 1
233 Rick_kill sfx/rick_kill_vo_01.wav 40 50 98 102 1 1 15000
234 sfx/rick_kill_vo_02.wav 40 50 98 102 1 1 15000
235 sfx/rick_kill_vo_03.wav 40 50 98 102 1 1 15000
236 sfx/rick_kill_vo_04.wav 40 50 98 102 1 1 15000
237 sfx/rick_kill_vo_05.wav 40 50 98 102 1 1 15000
238 sfx/rick_kill_vo_06.wav 40 50 98 102 1 1 15000
239 sfx/rick_kill_vo_07.wav 40 50 98 102 1 1 15000
240 Rick_hurt sfx/rick_hurt_01.wav 40 50 98 102 1 1 10000
241 sfx/rick_hurt_02.wav 40 50 98 102 1 1 10000
242 sfx/rick_hurt_03.wav 40 50 98 102 1 1 10000
243 sfx/rick_hurt_04.wav 40 50 98 102 1 1 10000
244 sfx/rick_hurt_05.wav 40 50 98 102 1 1 10000
245 Rick_ulti sfx/rick_ulti_01.wav 40 50 98 102 1 1 10000
246 sfx/rick_ulti_02.wav 40 50 98 102 1 1 10000
247 sfx/rick_ulti_03.wav 40 50 98 102 1 1 10000
248 sfx/rick_ulti_04.wav 40 50 98 102 1 1 10000
249 sfx/rick_ulti_05.wav 40 50 98 102 1 1 10000
250 sfx/rick_ulti_06.wav 40 50 98 102 1 1 10000
251 Rick_lead sfx/rick_lead_01.wav 40 50 98 102 1 1 20000
252 sfx/rick_lead_02.wav 40 50 98 102 1 1 20000
253 sfx/rick_lead_03.wav 40 50 98 102 1 1 20000
254 sfx/rick_lead_04.wav 40 50 98 102 1 1 20000
255 sfx/rick_lead_05.wav 40 50 98 102 1 1 20000
256 Rick_die sfx/rick_die_01.wav 40 50 98 102 1 1 15000
257 sfx/rick_die_02.wav 40 50 98 102 1 1 15000
258 sfx/rick_die_03.wav 40 50 98 102 1 1 15000
259 sfx/rick_die_04.wav 40 50 98 102 1 1 15000
260 sfx/rick_die_05.wav 40 50 98 102 1 1 15000
261 El_primo_start sfx/el_primo_start_vo_01.wav 40 50 98 102 1 1
262 sfx/el_primo_start_vo_02.wav 40 50 98 102 1 1
263 sfx/el_primo_start_vo_03.wav 40 50 98 102 1 1
264 sfx/el_primo_start_vo_04.wav 40 50 98 102 1 1
265 sfx/el_primo_start_vo_05.wav 40 50 98 102 1 1
266 sfx/el_primo_start_vo_06.wav 40 50 98 102 1 1
267 sfx/el_primo_start_vo_07.wav 40 50 98 102 1 1
268 El_primo_kill sfx/el_primo_kill_01.wav 40 50 98 102 1 1 15000
269 sfx/el_primo_kill_02.wav 40 50 98 102 1 1 15000
270 sfx/el_primo_kill_03.wav 40 50 98 102 1 1 15000
271 El_primo_hurt sfx/el_primo_hurt_01.wav 40 50 98 102 1 1 10000
272 sfx/el_primo_hurt_02.wav 40 50 98 102 1 1 10000
273 sfx/el_primo_hurt_03.wav 40 50 98 102 1 1 10000
274 sfx/el_primo_hurt_04.wav 40 50 98 102 1 1 10000
275 El_primo_lead sfx/el_primo_lead_01.wav 40 50 98 102 1 1 20000
276 sfx/el_primo_lead_02.wav 40 50 98 102 1 1 20000
277 sfx/el_primo_lead_03.wav 40 50 98 102 1 1 20000
278 El_primo_die sfx/el_primo_death_01.wav 50 60 98 102 1 1 15000
279 sfx/el_primo_death_02.wav 50 60 98 102 1 1 15000
280 sfx/el_primo_death_03.wav 50 60 98 102 1 1 15000
281 sfx/el_primo_death_04.wav 50 60 98 102 1 1 15000
282 El_primo_ulti sfx/el_primo_ulti_01.wav 50 55 98 102 1 1
283 El_primo_ulti_land sfx/el_primo_ulti_02.wav 50 55 98 102 1 1
284 El_primo_atk sfx/el_primo_atk_01.wav 40 50 98 102 1 1 10000
285 sfx/el_primo_atk_02.wav 40 50 98 102 1 1 10000
286 sfx/el_primo_atk_03.wav 40 50 98 102 1 1 10000
287 sfx/el_primo_atk_04.wav 40 50 98 102 1 1 10000
288 sfx/el_primo_atk_05.wav 40 50 98 102 1 1 10000
289 Crow_Takedamage sfx/crow_get_hit_01.wav 30 40 98 102 1 1 3000
290 sfx/crow_get_hit_02.wav 30 40 98 102 1 1 3000
291 sfx/crow_get_hit_03.wav 30 40 98 102 1 1 3000
292 sfx/crow_get_hit_04.wav 30 40 98 102 1 1 3000
293 sfx/crow_get_hit_05.wav 30 40 98 102 1 1 3000
294 sfx/crow_get_hit_06.wav 30 40 98 102 1 1 3000
295 Crow_Die sfx/crow_dies_01.wav 30 40 98 102 1 1
296 Crow_Kill sfx/crow_kills_01.wav 30 40 98 102 1 1 15000
297 sfx/crow_kills_02.wav 30 40 98 102 1 1 15000
298 sfx/crow_kills_03.wav 30 40 98 102 1 1 15000
299 Crow_Lead sfx/crow_lead_01.wav 30 40 98 102 1 1 20000
300 sfx/crow_lead_02.wav 30 40 98 102 1 1 20000
301 Crow_Start sfx/crow_start_01.wav 30 40 98 102 1 1
302 sfx/crow_start_02.wav 30 40 98 102 1 1
303 sfx/crow_start_03.wav 30 40 98 102 1 1
304 Crow_Ulti sfx/crow_ulti_01.wav 40 50 98 102 1 1 10000
305 Roll sfx/safe_drop_01.wav 85 85 100 100 1 3
306 Reveal sfx/safe_drop_01.wav 1 1 100 100 1 3
307 Upgrade sfx/laser_upgrade_char_01.wav 70 70 100 100 1 3 1000
308 Male_1_death sfx/death_plop_01.wav 60 70 96 104 1 3 300
309 sfx/death_plop_01.wav 60 70 96 104 1 3 300
310 Male_2_death sfx/death_plop_01.wav 60 70 96 104 1 3 300
311 sfx/death_plop_01.wav 60 70 96 104 1 3 300
312 Female_1_death sfx/death_plop_01.wav 60 70 96 104 1 3 300
313 sfx/death_plop_01.wav 60 70 96 104 1 3 300
314 Rhino_death sfx/death_plop_01.wav 60 70 96 104 1 3 300
315 sfx/death_plop_01.wav 60 70 96 104 1 3 300
316 Robo_death sfx/robo_death_01.wav 70 70 98 102 1 4
317 sfx/robo_death_02.wav 70 70 98 102 1 4
318 laser_panic_jingle sfx/laser_panic_01.wav 85 85 100 100 1 1
319 laser_panic_bad_jingle sfx/laser_panic_bad_01.wav 85 85 100 100 1 1
320 ui_coin_gain sfx/coin_count_03.wav 40 40 100 100 1 20 30
321 ui_firstcoin sfx/coin_hit_01.wav 50 50 100 100 1 3
322 ui_collect_coins sfx/collect_coins_01.wav 60 60 100 100 1 5
323 ui_tapbottomitem sfx/tap_normal_02.wav 50 50 98 102 1 3
324 ui_tapbottomguns sfx/tap_guns_02.wav 50 50 98 102 1 3
325 ui_upgradium_gain sfx/shield_03.wav 40 50 95 105 1 20
326 ui_dust_gain sfx/get_pickup_02.wav 40 50 95 105 1 20
327 ui_battle_end_xp_gain sfx/get_xp_01.wav 30 30 100 100 1 20 50
328 ui_battle_end_trophy_gain sfx/get_trophies_01.wav 50 50 100 100 1 20 50
329 ui_battle_end_trophy_loss sfx/lose_trophies_01.wav 40 40 100 100 1 20 50
330 ui_battle_end_rank_up sfx/rank_up_01.wav 70 70 100 100 1 1
331 ui_battle_end_level_up sfx/level_up_01.wav 60 60 100 100 1 1
332 ui_battle_end_element_slide sfx/blink_01v2.wav 40 50 95 105 1 20
333 ui_battle_end_victory sfx/post_match_win_cheer_01.wav 70 70 98 102 1 1
334 ui_battle_end_defeat sfx/post_match_lose_cheer_01.wav 70 70 98 102 1 1
335 ui_battle_end_draw sfx/post_match_draw_cheer_02.wav 70 70 98 102 1 1
336 ui_battle_end_transition sfx/planet_whoosh_03.wav 40 50 95 105 1 20
337 ui_battle_end_mvp_you sfx/mvp_jingle_01.wav 60 60 100 100 1 1
338 ui_battle_end_mvp_enemy sfx/mvp_jingle_01.wav 60 60 100 100 1 1
339 ui_battle_end_mvp_other_friendly sfx/dummy.wav 1 1 98 102 1 1
340 ui_battle_end_score_decrease_appear sfx/dummy.wav 1 1 98 102 1 1
341 ui_battle_end_score_increase_appear sfx/dummy.wav 1 1 98 102 1 1
342 ui_battle_end_coin_element_appear sfx/deadyey_shot_01.wav 40 50 95 105 1 20
343 can_not_cast_ulti_tutorial sfx/rhinostep_01.wav 35 50 92 108 1 8
344 Bullet_rico_metal sfx/bullet_rico_metal_01.wav 20 25 95 105 1 3 100
345 Bullet_rico_rock sfx/bullet_rico_rock_01.wav 20 25 95 105 1 3 100
346 Bullet_rico_wood sfx/bullet_rico_wood_01.wav 20 25 95 105 1 3 100
347 Bullet_rico_grass sfx/bullet_rico_grass_02.wav 10 15 95 105 1 3 100
348 Chest_loop sfx/dummy.wav 1 1 98 102 1 1
349 Ulti_button_press sfx/ulti_button_press_01.wav 70 70 100 100 1 1
350 Ulti_button_cancel sfx/ulti_button_cancel_01.wav 70 70 100 100 1 1
351 Slugfest_go sfx/brawl_go_01.wav 80 80 100 100 1 1
352 Tick_tock sfx/slugfest_clock_01.wav 50 50 100 100 1 6
353 Bad_kill sfx/slug_bad_kill_01.wav 30 30 100 100 1 1
354 Good_kill sfx/slug_good_kill_01.wav 40 40 100 100 1 1
355 Select_char sfx/guntown_select_char_01.wav 70 70 100 100 1 1
356 Wind_gust sfx/wind_gust_01.wav 5 25 92 108 1 3 2000
357 Jess_shoot sfx/jess_shoot_01.wav 45 55 96 104 1 3
358 Jess_hit sfx/jess_hit_01.wav 35 45 96 104 1 3
359 Jess_throw sfx/jess_throw_01.wav 45 55 98 102 1 3
360 Jess_dryfire sfx/jess_dry_fire_01.wav 45 55 98 102 1 3
361 Jess_reload sfx/jess_reload_02.wav 30 30 100 100 1 3
362 Brock_dryfire sfx/brock_dryfire_01.wav 55 55 98 102 1 3
363 Brock_reload sfx/brock_reload_01.wav 55 55 100 100 1 3
364 Lucha_punch sfx/lucha_punch_01.wav 25 45 90 110 1 10
365 Lucha_ulti sfx/lucha_ulti_01.wav 60 60 100 100 1 3
366 Punch_impact sfx/punch_impact_01.wav 30 60 92 108 1 10
367 sfx/punch_impact_02.wav 30 60 92 108 1 10
368 Trickshot_fire sfx/bounce_fire_01.wav 35 50 95 105 1 10 50
369 Trickshot_bullet sfx/rick_bullet_01.wav 10 25 92 108 1 20 50
370 Trickshot_fire_ulti sfx/bounce_fire_01.wav 25 40 135 150 1 20 30
371 Bow_fire sfx/bow_fire_01.wav 20 40 90 100 1 12 50
372 Bow_reload sfx/bow_reload_01.wav 30 35 96 104 1 3
373 Bow_dryfire sfx/bow_dryfire_01.wav 35 40 97 103 1 3
374 Earth_atk sfx/earth_atk_01.wav 45 55 93 107 1 3
375 Crow_throw sfx/crow_throw_01.wav 30 40 94 106 1 3
376 crow_reload sfx/crow_reload_01.wav 25 35 98 102 1 3
377 crow_dryfire sfx/crow_dryfire_01.wav 30 35 98 102 1 3
378 spike_atk sfx/spike_atk_01.wav 50 60 97 103 1 3
379 Spike_reload sfx/spike_reload_03.wav 30 30 98 102 1 3
380 Cactus_explo sfx/spike_ulti_explo_01.wav 70 80 96 104 1 3
381 Mortis_atk sfx/mortis_atk_01.wav 60 70 98 102 1 3
382 Mortis_ulti sfx/mortis_ulti_01.wav 80 80 100 100 1 3
383 Mortis_reload sfx/mortis_reload_02.wav 40 40 100 100 1 3
384 Barkeep_atk sfx/barkeep_throw_01.wav 60 70 98 102 1 3
385 Barkeep_bottle_hit sfx/barkeep_bottle_hit_01.wav 35 55 95 105 1 3
386 Barkeep_reload sfx/barkeep_reload_01.wav 60 70 96 104 1 3
387 Barkeep_ulti_throw sfx/barkeep_throw_ulti_01.wav 60 70 95 105 1 5
388 Barkeep_ulti_hit sfx/barkeep_ulti_hit_01.wav 60 70 98 105 1 5
389 Barkeep_dryfire sfx/barkeep_dryfire_01.wav 50 60 96 104 1 3
390 Poco_reload sfx/poco_new_reload_02.wav 40 40 98 102 1 3
391 Poco_atk sfx/poco_new_atk_01.wav 50 50 84 84 1 3
392 sfx/poco_new_atk_01.wav 50 40 89 89 1 3
393 sfx/poco_new_atk_01.wav 50 50 100 100 1 3
394 Poco_ulti sfx/poco_ulti_03.wav 55 55 100 100 1 3
395 Tnt_guy_start_vo sfx/tnt_guy_start_vo_01.wav 30 40 98 102 1 1
396 sfx/tnt_guy_start_vo_02.wav 30 40 98 102 1 1
397 sfx/tnt_guy_start_vo_03.wav 30 40 98 102 1 1
398 sfx/tnt_guy_start_vo_04.wav 30 40 98 102 1 1
399 Tnt_guy_lead_vo sfx/tnt_guy_lead_01.wav 30 40 98 102 1 1 20000
400 sfx/tnt_guy_lead_02.wav 30 40 98 102 1 1 20000
401 Tnt_guy_kill_vo sfx/tnt_guy_kill_01.wav 30 40 98 102 1 1 15000
402 sfx/tnt_guy_kill_02.wav 30 40 98 102 1 1 15000
403 sfx/tnt_guy_kill_03.wav 30 40 98 102 1 1 15000
404 sfx/tnt_guy_kill_04.wav 30 40 98 102 1 1 15000
405 Tnt_guy_hurt_vo sfx/tnt_guy_hurt_01.wav 30 40 98 102 1 1 3000
406 sfx/tnt_guy_hurt_02.wav 30 40 98 102 1 1 3000
407 sfx/tnt_guy_hurt_03.wav 30 40 98 102 1 1 3000
408 sfx/tnt_guy_hurt_04.wav 30 40 98 102 1 1 3000
409 sfx/tnt_guy_hurt_05.wav 30 40 98 102 1 1 3000
410 Tnt_guy_ulti_vo sfx/tnt_guy_ulti_01.wav 30 40 98 102 1 1
411 sfx/tnt_guy_ulti_02.wav 30 40 98 102 1 1
412 Tnt_guy_die_vo sfx/tnt_guy_die_01.wav 30 40 98 102 1 1
413 sfx/tnt_guy_die_02.wav 30 40 98 102 1 1
414 sfx/tnt_guy_die_03.wav 30 40 98 102 1 1
415 sfx/tnt_guy_die_04.wav 30 40 98 102 1 1
416 sfx/tnt_guy_die_05.wav 30 40 98 102 1 1
417 Nita_ulti_throw sfx/nita_ulti_01.wav 50 50 100 100 1 1
418 Nita_ulti_bear sfx/bear_spawn_01.wav 70 70 96 104 1 1
419 Nita_kill sfx/nita_kill_vo_01.wav 30 40 98 102 1 1 15000
420 sfx/nita_kill_vo_02.wav 30 40 98 102 1 1 15000
421 sfx/nita_kill_vo_03.wav 30 40 98 102 1 1 15000
422 Nita_lead sfx/nita_lead_01.wav 40 50 98 102 1 1 20000
423 sfx/nita_lead_02.wav 40 50 98 102 1 1 20000
424 sfx/nita_lead_03.wav 40 50 98 102 1 1 20000
425 Nita_start sfx/nita_start_vo_01.wav 40 50 98 102 1 1
426 sfx/nita_start_vo_02.wav 40 50 98 102 1 1
427 sfx/nita_start_vo_03.wav 40 50 98 102 1 1
428 Nita_ulti sfx/nita_ulti_vo_01.wav 40 50 98 102 1 1
429 sfx/nita_ulti_vo_02.wav 40 50 98 102 1 1
430 sfx/nita_ulti_vo_03.wav 40 50 98 102 1 1
431 Nita_hurt sfx/nita_hurt_01.wav 30 40 98 102 1 1 5000
432 sfx/nita_hurt_02.wav 30 40 98 102 1 1 5000
433 sfx/nita_hurt_03.wav 30 40 98 102 1 1 5000
434 sfx/nita_hurt_04.wav 30 40 98 102 1 1 5000
435 sfx/nita_hurt_05.wav 30 40 98 102 1 1 5000
436 Nita_death sfx/nita_die_01.wav 30 40 98 102 1 1
437 sfx/nita_die_02.wav 30 40 98 102 1 1
438 Nita_atk_vo sfx/nita_atk_01.wav 30 40 98 102 1 1 5000
439 sfx/nita_atk_02.wav 30 40 98 102 1 1 5000
440 sfx/nita_atk_03.wav 30 40 98 102 1 1 5000
441 sfx/nita_atk_04.wav 30 40 98 102 1 1 5000
442 sfx/nita_atk_05.wav 30 40 98 102 1 1 5000
443 Bomb_bleeps sfx/bomb_bleeps_01.wav 45 45 100 100 1 3
444 Bomb_bleeps_friend sfx/blue_mine_01.wav 45 45 100 100 1 3
445 Tutorial_circle sfx/tutorial_enter_circle_01.wav 50 50 100 100 1 3
446 Reveal_common sfx/reveal_common_card_01.wav 50 50 100 100 1 3
447 Reveal_rare sfx/reveal_rare_card_01.wav 60 60 100 100 1 3
448 Reveal_epic sfx/reveal_epic_card_01.wav 70 70 100 100 1 3
449 Reveal_legendary sfx/reveal_legendary_card_01.wav 90 90 100 100 1 3
450 Reveal_loop sfx/dummy.wav 1 1 98 102 1 5
451 Bo_mine_spawn sfx/bo_mine_spawn_01.wav 40 50 95 105 1 6
452 Buy_gems sfx/buy_gems_01.wav 50 50 100 100 1 3
453 Become_chips sfx/become_chips_01.wav 75 75 100 100 1 3
454 Safe_open_elixir sfx/safe_open_char_01.wav 95 95 100 100 1 3
455 Safe_open_char sfx/safe_open_char_01.wav 95 95 100 100 1 3
456 Getting_healed sfx/heal_loop_01.wav 25 25 100 100 1 3
457 Sniper_atk sfx/princess_shoot_01.wav 70 70 98 102 1 3
458 Sniper_trail sfx/sniper_trail_02.wav 30 30 98 102 1 3 TRUE
459 Sniper_reload sfx/sniper_reload_01.wav 40 40 98 102 1 3
460 Sniper_ulti sfx/sniper_ulti_01.wav 60 60 100 100 1 3
461 Piper_mine_drop sfx/piper_mine_drop_02.wav 60 70 95 105 1 3
462 Sniper_land sfx/princess_land_01.wav 60 65 96 104 1 3
463 Throw_bawl sfx/brawl_ball_kick_02.wav 70 70 96 104 1 3
464 Throw_bawl_ulti sfx/throw_bawl_ulti_01.wav 80 80 96 104 1 3
465 Catch_bawl sfx/catch_bawl_01.wav 80 80 100 100 1 3
466 Mystic_atk sfx/mystic_atk_01.wav 50 60 96 104 1 3
467 Black_hole sfx/mystic_hole_01.wav 70 70 100 100 1 3
468 Mystic_reload sfx/mystic_reload_01.wav 70 70 96 104 1 3
469 Mystic_ulti_deploy sfx/mystic_ulti_deploy_01.wav 40 40 100 100 1 3
470 Mystic_dryfire sfx/mystic_dryfire_01.wav 50 60 98 102 1 3
471 Overtime sfx/overtime_02.wav 85 85 100 100 1 1
472 MiniG_fire sfx/minig_fire_01.wav 30 50 85 115 1 15
473 MiniG_reload sfx/minig_reload_01.wav 50 50 98 102 1 3
474 Minig_dryfire sfx/minig_dryfire_01.wav 50 50 98 102 1 3
475 MiniG_ulti sfx/minig_ulti_01.wav 65 75 98 102 1 3
476 Pve_wave_01 sfx/wave_fight_01v2.wav 70 70 100 100 1 1
477 Pve_boss_01 sfx/wave_boss_fight_01.wav 85 85 100 100 1 1
478 Barrel_bot_ulti sfx/barrelroll_ulti_01.wav 75 75 98 102 1 3
479 Get_100coins sfx/100coins_01.wav 70 70 100 100 1 3
480 Trophy_rank_up sfx/trophy_rank_up_01v2.wav 80 80 100 100 1 3
481 Craft_rarity_01 sfx/craft_rarity_01.wav 60 60 100 100 1 3
482 Craft_rarity_02 sfx/craft_rarity_02.wav 60 60 100 100 1 3
483 Craft_rarity_03 sfx/craft_rarity_03v2.wav 65 65 100 100 1 3
484 Craft_rarity_04 sfx/craft_rarity_04v2.wav 70 70 100 100 1 3
485 Craft_rarity_05 sfx/craft_rarity_05.wav 75 75 100 100 1 3
486 Brawl_button sfx/brawl_button_01.wav 60 60 100 100 1 3
487 Select_brawler sfx/select_brawler_01.wav 60 60 100 100 1 3
488 Barrelbot_step sfx/barrel_roll_02.wav 30 40 90 110 1 8
489 Char_rollout sfx/char_roll_out_02.wav 70 70 100 100 1 5
490 Brawler_intro sfx/brawlerintro_01.wav 80 80 100 100 1 3
491 Brawl_intro sfx/brawl_intro_01.wav 40 40 100 100 1 1
492 Upgrade_count sfx/upgrade_count_01.wav 15 15 100 100 1 20 50
493 Count_powerpoints sfx/count_powerpoints_01.wav 10 10 100 100 1 20 30
494 Emit_powerpoints sfx/emit_powerpoints_01.wav 50 50 90 110 2 10 100
495 Gatcha_end_screen sfx/gatcha_summary_01.wav 70 70 100 100 1 3
496 Gatcha_star_power sfx/startwirl_01.wav 70 70 100 100 1 3
497 Buy_from_shop sfx/brawlbuy_01.wav 50 50 100 100 1 3
498 Shop_item_appear sfx/item_swirl_01.wav 30 30 100 100 1 10
499 Coins_gatcha sfx/get_coins_01.wav 50 50 100 100 1 3 310 310
500 Upgrade_unlocked sfx/unlock_new_power_lvl_01.wav 70 70 100 100 1 3
501 2x_gatcha sfx/2x_gatcha_double_01.wav 50 50 100 100 1 3 310 310
502 Get_powerpoints_small sfx/get_powerpoints_01.wav 80 80 100 100 1 3
503 Get_powerpoints_medium sfx/get_powerpoints_02.wav 80 80 100 100 1 3
504 Get_powerpoints_big sfx/get_powerpoints_03.wav 100 100 100 100 1 3
505 Ticket_gatcha sfx/get_tickets_01.wav 70 70 100 100 1 3 310 310

View file

@ -0,0 +1,14 @@
"Name","StepName","StartDelayMS","ForceSpeechBubbleCloseMS","StartCondition","StartLocationX","StartLocationY","StartLocationRadius","AnimationX","AnimationY","AnimationX2","AnimationY2","CompleteCondition","ShouldUseAutoShoot","CompleteLocationX","CompleteLocationY","CompleteLocationRadius","UseUltiX","UseUltiY","AnimationClipSWF","AnimationMovieClip","AnimationClipSWF2","AnimationMovieClip2","SpeechBubbleCharacterSWF","SpeechBubbleCharacterMovieClip","SpeechBubbleTIDs","SpawnCharacter","SpawnLocationX","SpawnLocationY","SpawnAmount","BlockingSpeechBubble","ShowUlti","LeftSpeechBubble"
"string","string","int","int","string","int","int","int","int","int","int","int","string","boolean","int","int","int","int","int","string","string","string","string","string","string","string","string","int","int","int","boolean","boolean","boolean"
1,"reach_waypoint_1",500,,"none",,,,1350,8050,1350,8050,"reach_waypoint",,1350,8050,650,,,"sc/level.sc","tutorial_ring","sc/level.sc","finger_tap","sc/ui.sc","tutorial_character_top","TID_TUTORIAL_1",,,,,,,
2,"reach_waypoint_2",500,,"none",,,,2750,7650,2750,7650,"reach_waypoint",,2750,7650,650,,,"sc/level.sc","tutorial_ring","sc/level.sc","finger_tap","sc/ui.sc","tutorial_character_top","TID_TUTORIAL_2",,,,,,,
3,"go_hide_1",500,,"none",,,,4050,6000,4050,6000,"reach_waypoint",,4050,6000,650,,,"sc/level.sc","tutorial_ring","sc/level.sc","finger_tap","sc/ui.sc","tutorial_character_top","TID_TUTORIAL_3",,,,,,,"true"
4,"go_hide_2",500,,"none",,,,4050,4500,4050,4500,"reach_waypoint",,4050,4500,650,,,"sc/level.sc","tutorial_ring","sc/level.sc","finger_tap","sc/ui.sc","tutorial_character_top","TID_TUTORIAL_4",,,,,,,"true"
5,"kill_bull",500,,"none",,,,,,,,"kill_everything","true",,,,,,,,,,"sc/ui.sc","tutorial_character_top","TID_TUTORIAL_5","TutorialDummy",4300,3300,1,,,"true"
6,"reach_waypoint_3",500,,"none",,,,4050,2700,4050,2700,"reach_waypoint",,4050,2700,650,,,"sc/level.sc","tutorial_ring","sc/level.sc","finger_tap","sc/ui.sc","tutorial_character_top","TID_TUTORIAL_11",,,,,,,"true"
7,,500,,"none",,,,,,,,"none",,,,,,,,,,,,,,"TutorialDummy2",4800,1400,1,,,"true"
8,"charge_ulti",,,"none",,,,,,,,"kill_everything",,,,,,,,,,,"sc/ui.sc","tutorial_character_top","TID_TUTORIAL_7","TutorialDummy2",3200,1400,1,,"true","true"
9,,500,,"none",,,,,,,,"none",,,,,,,,,,,"sc/ui.sc","tutorial_character_top",,"TutorialDummy3",4350,1400,1,,,"true"
10,,,,"none",,,,,,,,"none",,,,,,,,,,,,,,"TutorialDummy3",3500,1400,1,,,"true"
11,"use_ulti",,,"none",,,,,,,,"use_ulti",,,,,3900,1000,,,,,"sc/ui.sc","tutorial_character_top","TID_TUTORIAL_8","TutorialDummy3",3925,1400,1,,,"true"
12,"click_to_end",1500,4000,"none",,,,,,,,"none",,,,,,,,,,,"sc/ui.sc","tutorial_character_top","TID_TUTORIAL_9",,,,,"true",,"true"
1 Name StepName StartDelayMS ForceSpeechBubbleCloseMS StartCondition StartLocationX StartLocationY StartLocationRadius AnimationX AnimationY AnimationX2 AnimationY2 CompleteCondition ShouldUseAutoShoot CompleteLocationX CompleteLocationY CompleteLocationRadius UseUltiX UseUltiY AnimationClipSWF AnimationMovieClip AnimationClipSWF2 AnimationMovieClip2 SpeechBubbleCharacterSWF SpeechBubbleCharacterMovieClip SpeechBubbleTIDs SpawnCharacter SpawnLocationX SpawnLocationY SpawnAmount BlockingSpeechBubble ShowUlti LeftSpeechBubble
2 string string int int string int int int int int int int string boolean int int int int int string string string string string string string string int int int boolean boolean boolean
3 1 reach_waypoint_1 500 none 1350 8050 1350 8050 reach_waypoint 1350 8050 650 sc/level.sc tutorial_ring sc/level.sc finger_tap sc/ui.sc tutorial_character_top TID_TUTORIAL_1
4 2 reach_waypoint_2 500 none 2750 7650 2750 7650 reach_waypoint 2750 7650 650 sc/level.sc tutorial_ring sc/level.sc finger_tap sc/ui.sc tutorial_character_top TID_TUTORIAL_2
5 3 go_hide_1 500 none 4050 6000 4050 6000 reach_waypoint 4050 6000 650 sc/level.sc tutorial_ring sc/level.sc finger_tap sc/ui.sc tutorial_character_top TID_TUTORIAL_3 true
6 4 go_hide_2 500 none 4050 4500 4050 4500 reach_waypoint 4050 4500 650 sc/level.sc tutorial_ring sc/level.sc finger_tap sc/ui.sc tutorial_character_top TID_TUTORIAL_4 true
7 5 kill_bull 500 none kill_everything true sc/ui.sc tutorial_character_top TID_TUTORIAL_5 TutorialDummy 4300 3300 1 true
8 6 reach_waypoint_3 500 none 4050 2700 4050 2700 reach_waypoint 4050 2700 650 sc/level.sc tutorial_ring sc/level.sc finger_tap sc/ui.sc tutorial_character_top TID_TUTORIAL_11 true
9 7 500 none none TutorialDummy2 4800 1400 1 true
10 8 charge_ulti none kill_everything sc/ui.sc tutorial_character_top TID_TUTORIAL_7 TutorialDummy2 3200 1400 1 true true
11 9 500 none none sc/ui.sc tutorial_character_top TutorialDummy3 4350 1400 1 true
12 10 none none TutorialDummy3 3500 1400 1 true
13 11 use_ulti none use_ulti 3900 1000 sc/ui.sc tutorial_character_top TID_TUTORIAL_8 TutorialDummy3 3925 1400 1 true
14 12 click_to_end 1500 4000 none none sc/ui.sc tutorial_character_top TID_TUTORIAL_9 true true

View file

@ -0,0 +1,32 @@
"Name","IconSWF","IconExportName","Category"
"String","String","String","String"
"clan_badge_01_01","sc/ui.sc","clan_badge_01_01",
"clan_badge_01_02","sc/ui.sc","clan_badge_01_02",
"clan_badge_01_03","sc/ui.sc","clan_badge_01_03",
"clan_badge_01_04","sc/ui.sc","clan_badge_01_04",
"clan_badge_02_01","sc/ui.sc","clan_badge_02_01",
"clan_badge_02_02","sc/ui.sc","clan_badge_02_02",
"clan_badge_02_03","sc/ui.sc","clan_badge_02_03",
"clan_badge_02_04","sc/ui.sc","clan_badge_02_04",
"clan_badge_03_01","sc/ui.sc","clan_badge_03_01",
"clan_badge_03_02","sc/ui.sc","clan_badge_03_02",
"clan_badge_03_03","sc/ui.sc","clan_badge_03_03",
"clan_badge_03_04","sc/ui.sc","clan_badge_03_04",
"clan_badge_04_01","sc/ui.sc","clan_badge_04_01",
"clan_badge_04_02","sc/ui.sc","clan_badge_04_02",
"clan_badge_04_03","sc/ui.sc","clan_badge_04_03",
"clan_badge_04_04","sc/ui.sc","clan_badge_04_04",
"clan_badge_05_01","sc/ui.sc","clan_badge_05_01",
"clan_badge_05_02","sc/ui.sc","clan_badge_05_02",
"clan_badge_05_03","sc/ui.sc","clan_badge_05_03",
"clan_badge_05_04","sc/ui.sc","clan_badge_05_04",
"clan_badge_01_05","sc/ui.sc","clan_badge_01_05",
"clan_badge_01_06","sc/ui.sc","clan_badge_01_06",
"clan_badge_02_05","sc/ui.sc","clan_badge_02_05",
"clan_badge_02_06","sc/ui.sc","clan_badge_02_06",
"clan_badge_03_05","sc/ui.sc","clan_badge_03_05",
"clan_badge_03_06","sc/ui.sc","clan_badge_03_06",
"clan_badge_04_05","sc/ui.sc","clan_badge_04_05",
"clan_badge_04_06","sc/ui.sc","clan_badge_04_06",
"clan_badge_05_05","sc/ui.sc","clan_badge_05_05",
"clan_badge_05_06","sc/ui.sc","clan_badge_05_06",
1 Name IconSWF IconExportName Category
2 String String String String
3 clan_badge_01_01 sc/ui.sc clan_badge_01_01
4 clan_badge_01_02 sc/ui.sc clan_badge_01_02
5 clan_badge_01_03 sc/ui.sc clan_badge_01_03
6 clan_badge_01_04 sc/ui.sc clan_badge_01_04
7 clan_badge_02_01 sc/ui.sc clan_badge_02_01
8 clan_badge_02_02 sc/ui.sc clan_badge_02_02
9 clan_badge_02_03 sc/ui.sc clan_badge_02_03
10 clan_badge_02_04 sc/ui.sc clan_badge_02_04
11 clan_badge_03_01 sc/ui.sc clan_badge_03_01
12 clan_badge_03_02 sc/ui.sc clan_badge_03_02
13 clan_badge_03_03 sc/ui.sc clan_badge_03_03
14 clan_badge_03_04 sc/ui.sc clan_badge_03_04
15 clan_badge_04_01 sc/ui.sc clan_badge_04_01
16 clan_badge_04_02 sc/ui.sc clan_badge_04_02
17 clan_badge_04_03 sc/ui.sc clan_badge_04_03
18 clan_badge_04_04 sc/ui.sc clan_badge_04_04
19 clan_badge_05_01 sc/ui.sc clan_badge_05_01
20 clan_badge_05_02 sc/ui.sc clan_badge_05_02
21 clan_badge_05_03 sc/ui.sc clan_badge_05_03
22 clan_badge_05_04 sc/ui.sc clan_badge_05_04
23 clan_badge_01_05 sc/ui.sc clan_badge_01_05
24 clan_badge_01_06 sc/ui.sc clan_badge_01_06
25 clan_badge_02_05 sc/ui.sc clan_badge_02_05
26 clan_badge_02_06 sc/ui.sc clan_badge_02_06
27 clan_badge_03_05 sc/ui.sc clan_badge_03_05
28 clan_badge_03_06 sc/ui.sc clan_badge_03_06
29 clan_badge_04_05 sc/ui.sc clan_badge_04_05
30 clan_badge_04_06 sc/ui.sc clan_badge_04_06
31 clan_badge_05_05 sc/ui.sc clan_badge_05_05
32 clan_badge_05_06 sc/ui.sc clan_badge_05_06

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@ -0,0 +1,7 @@
"Name","Level","TID","CanInvite","CanSendMail","CanChangeAllianceSettings","CanAcceptJoinRequest","CanKick","CanBePromotedToLeader","PromoteSkill"
"String","int","String","Boolean","Boolean","Boolean","Boolean","Boolean","Boolean","int"
"NonMember",0,,"false","false","false","false",,,0
"Member",1,"TID_ALLIANCE_ROLE_MEMBER","false","false","false","false","false",,0
"Leader",20,"TID_ALLIANCE_ROLE_LEADER","true","true","true","true","true","true",2
"Elder",5,"TID_ALLIANCE_ROLE_ELDER","true","false","false","true","true",,0
"Co-leader",10,"TID_ALLIANCE_ROLE_CO_LEADER","true","true","true","true","true","true",2
1 Name Level TID CanInvite CanSendMail CanChangeAllianceSettings CanAcceptJoinRequest CanKick CanBePromotedToLeader PromoteSkill
2 String int String Boolean Boolean Boolean Boolean Boolean Boolean int
3 NonMember 0 false false false false 0
4 Member 1 TID_ALLIANCE_ROLE_MEMBER false false false false false 0
5 Leader 20 TID_ALLIANCE_ROLE_LEADER true true true true true true 2
6 Elder 5 TID_ALLIANCE_ROLE_ELDER true false false true true 0
7 Co-leader 10 TID_ALLIANCE_ROLE_CO_LEADER true true true true true true 2

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@ -0,0 +1,25 @@
"Name","FileName","BlueExportName","RedExportName","Layer","Effect","LoopingEffect","Scale","TimeMs","Radius","Damage","CustomValue","Type","BulletExplosionBullet","BulletExplosionBulletDistance","DestroysEnvironment","PushbackStrength","PushbackStrengthSelf","FreezeStrength"
"string","string","string","string","string","string","string","int","int","int","int","int","string","string","int","boolean","int","int","int"
"RocketGirlExplosion","sc/effects.sc","range400_blue","range400_red","Ground","explosion_rocket_rose",,70,700,300,,,"Damage",,,,,,
"RocketGirlUltiExplosion","sc/effects.sc","range450_blue","range450_red","Ground","explosion_rocket_rose_ulti",,100,700,450,,,"Damage",,,"true",,,
"CactusExplosion","sc/effects.sc","range400_blue","range400_red","Ground","explosion_cactus",,70,700,300,,,"Damage",,,,,,
"CactusSpikeExplosion","sc/effects.sc",,,"Ground",,,100,700,300,,6,"BulletExplosion","CactusSpike",15,,,,
"CactusUltiExplosion","sc/effects.sc","range400_blue","range400_red","Ground","explosion_cactus_ulti",,170,4500,800,800,,"Dot",,,,,,350
"BarkeepExplosion","sc/effects.sc","toxic_area_effect_blue","toxic_area_effect_red","Ground","explosion_barkeep",,55,1900,600,,,"Dot",,,,,,
"BarkeepUltiExplosion","sc/effects.sc","toxic_area_effect_ulti_blue","toxic_area_effect_red","Ground","explosion_barkeep_ulti",,55,3900,600,,,"Dot",,,,,,
"ExplodingBarrelExplosion","sc/effects.sc","gen_explosion_ring1_area","gen_explosion_ring1_area","Ground","explosion_600",,100,700,600,2000,,"Damage",,,"true",120,,
"PoisonBarrelExplosion","sc/effects.sc","toxic_area_effect_blue","toxic_area_effect_red","Ground","explosion_800",,100,10500,800,400,,"Dot",,,,,,
"TntDudeExplosion","sc/effects.sc","range450_blue","range450_red","Ground","explosion_tnt_dude",,100,700,450,,,"Damage",,,,,150,
"TntDudeUltiExplosion","sc/effects.sc","range450_blue","range450_red","Ground","explosion_tnt_dude_ulti",,165,700,800,,,"Damage",,,"true",150,250,
"BowDudeExplosion","sc/effects.sc","range400_blue","range400_red","Ground","explosion_bow_dude",,70,700,300,,,"Damage",,,,,,
"CrowUltiKnifes","sc/effects.sc",,,"Ground",,,100,700,300,,14,"BulletExplosion","CrowUltiProjectile",22,,,,
"HealingStationHeal","sc/effects.sc","heal_area_effect_blue","heal_area_effect_red","Ground",,"heal_area_fx",125,600000,1000,-320,,"Hot",,,,,,
"Heal","sc/effects.sc","heal_area_effect_blue","heal_area_effect_red","Ground",,,100,700,800,-560,,"Heal",,,,,,
"MineExplosion","sc/effects.sc","range450_blue","range450_red","Ground","explosion_600",,133,700,600,99,,"Damage",,,"true",70,,
"SniperBombExplosion","sc/effects.sc","range450_blue","range450_red","Ground","explosion_600",,133,700,600,99,,"Damage",,,"true",70,,
"BlackHoleUltiExplosion","sc/effects.sc","range450_blue","range450_red","Ground","blackhole_ulti_damage",,100,1400,450,,700,"DelayedDamage",,,"true",50,,
"BlackHoleUltiSuck","sc/effects.sc","range450_blue","range450_red","Ground","blackhole_ulti_suck",,235,700,1200,,,"Pushback",,,,-150,,
"ArtilleryDudeTurretExplosion","sc/effects.sc","range450_blue","range450_red","Ground","explosion_artillery_dude_turret",,100,700,450,,,"Damage",,,,,,
"SelfDestructExplosion","sc/effects.sc","range450_blue","range450_red","Ground","explosion_tnt_dude",,100,700,450,,,"Damage",,,,,,
"HealWithAutoAttack","sc/effects.sc","heal_area_effect_blue","heal_area_effect_red","Ground",,"heal_area_fx",125,250,1000,-320,,"Heal",,,,,,
"BurnMainAttack","sc/effects.sc","brock_ground_fire","brock_ground_fire_red","Ground","burning_ground_brock",,28,2900,300,,,"Dot",,,,,,
1 Name FileName BlueExportName RedExportName Layer Effect LoopingEffect Scale TimeMs Radius Damage CustomValue Type BulletExplosionBullet BulletExplosionBulletDistance DestroysEnvironment PushbackStrength PushbackStrengthSelf FreezeStrength
2 string string string string string string string int int int int int string string int boolean int int int
3 RocketGirlExplosion sc/effects.sc range400_blue range400_red Ground explosion_rocket_rose 70 700 300 Damage
4 RocketGirlUltiExplosion sc/effects.sc range450_blue range450_red Ground explosion_rocket_rose_ulti 100 700 450 Damage true
5 CactusExplosion sc/effects.sc range400_blue range400_red Ground explosion_cactus 70 700 300 Damage
6 CactusSpikeExplosion sc/effects.sc Ground 100 700 300 6 BulletExplosion CactusSpike 15
7 CactusUltiExplosion sc/effects.sc range400_blue range400_red Ground explosion_cactus_ulti 170 4500 800 800 Dot 350
8 BarkeepExplosion sc/effects.sc toxic_area_effect_blue toxic_area_effect_red Ground explosion_barkeep 55 1900 600 Dot
9 BarkeepUltiExplosion sc/effects.sc toxic_area_effect_ulti_blue toxic_area_effect_red Ground explosion_barkeep_ulti 55 3900 600 Dot
10 ExplodingBarrelExplosion sc/effects.sc gen_explosion_ring1_area gen_explosion_ring1_area Ground explosion_600 100 700 600 2000 Damage true 120
11 PoisonBarrelExplosion sc/effects.sc toxic_area_effect_blue toxic_area_effect_red Ground explosion_800 100 10500 800 400 Dot
12 TntDudeExplosion sc/effects.sc range450_blue range450_red Ground explosion_tnt_dude 100 700 450 Damage 150
13 TntDudeUltiExplosion sc/effects.sc range450_blue range450_red Ground explosion_tnt_dude_ulti 165 700 800 Damage true 150 250
14 BowDudeExplosion sc/effects.sc range400_blue range400_red Ground explosion_bow_dude 70 700 300 Damage
15 CrowUltiKnifes sc/effects.sc Ground 100 700 300 14 BulletExplosion CrowUltiProjectile 22
16 HealingStationHeal sc/effects.sc heal_area_effect_blue heal_area_effect_red Ground heal_area_fx 125 600000 1000 -320 Hot
17 Heal sc/effects.sc heal_area_effect_blue heal_area_effect_red Ground 100 700 800 -560 Heal
18 MineExplosion sc/effects.sc range450_blue range450_red Ground explosion_600 133 700 600 99 Damage true 70
19 SniperBombExplosion sc/effects.sc range450_blue range450_red Ground explosion_600 133 700 600 99 Damage true 70
20 BlackHoleUltiExplosion sc/effects.sc range450_blue range450_red Ground blackhole_ulti_damage 100 1400 450 700 DelayedDamage true 50
21 BlackHoleUltiSuck sc/effects.sc range450_blue range450_red Ground blackhole_ulti_suck 235 700 1200 Pushback -150
22 ArtilleryDudeTurretExplosion sc/effects.sc range450_blue range450_red Ground explosion_artillery_dude_turret 100 700 450 Damage
23 SelfDestructExplosion sc/effects.sc range450_blue range450_red Ground explosion_tnt_dude 100 700 450 Damage
24 HealWithAutoAttack sc/effects.sc heal_area_effect_blue heal_area_effect_red Ground heal_area_fx 125 250 1000 -320 Heal
25 BurnMainAttack sc/effects.sc brock_ground_fire brock_ground_fire_red Ground burning_ground_brock 28 2900 300 Dot

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@ -0,0 +1,9 @@
"Name","TID","PlayerCount","RequiredCampaignProgressToUnlock","Location","AllowedHeroes","Reward","LevelGenerationSeed","Map","Boss","BossLevel"
"string","string","int","int","string","string","String","int","string","string","int"
"boss1","TID_BOSS_1",3,6,"Planet1","Trooper,Techie,Vanguard,Sniper,PoisonDude,Healer","Diamonds:10:",,"Pvp4","Boss2",1
"boss2","TID_BOSS_2",3,12,"Planet2","Trooper,Techie,Vanguard,Sniper,PoisonDude,Healer","Diamonds:10:",,"Pvp4","Boss1",5
"boss3","TID_BOSS_3",3,18,"Planet3","Trooper,Techie,Vanguard,Sniper,PoisonDude,Healer","Diamonds:10:",,"Pvp4","Boss2",9
"boss4","TID_BOSS_4",3,24,"Planet4","Trooper,Techie,Vanguard,Sniper,PoisonDude,Healer","Diamonds:10:",,"Pvp4","Boss1",12
"boss5","TID_BOSS_5",3,30,"Planet5","Trooper,Techie,Vanguard,Sniper,PoisonDude,Healer","Diamonds:10:",,"Pvp4","Boss2",15
"boss6","TID_BOSS_6",3,36,"Planet6","Trooper,Techie,Vanguard,Sniper,PoisonDude,Healer","Diamonds:10:",,"Pvp4","Boss1",18
"boss7","TID_BOSS_7",3,54,"Planet7","Trooper,Techie,Vanguard,Sniper,PoisonDude,Healer","Diamonds:10:",,"Pvp4","Boss2",20
1 Name TID PlayerCount RequiredCampaignProgressToUnlock Location AllowedHeroes Reward LevelGenerationSeed Map Boss BossLevel
2 string string int int string string String int string string int
3 boss1 TID_BOSS_1 3 6 Planet1 Trooper,Techie,Vanguard,Sniper,PoisonDude,Healer Diamonds:10: Pvp4 Boss2 1
4 boss2 TID_BOSS_2 3 12 Planet2 Trooper,Techie,Vanguard,Sniper,PoisonDude,Healer Diamonds:10: Pvp4 Boss1 5
5 boss3 TID_BOSS_3 3 18 Planet3 Trooper,Techie,Vanguard,Sniper,PoisonDude,Healer Diamonds:10: Pvp4 Boss2 9
6 boss4 TID_BOSS_4 3 24 Planet4 Trooper,Techie,Vanguard,Sniper,PoisonDude,Healer Diamonds:10: Pvp4 Boss1 12
7 boss5 TID_BOSS_5 3 30 Planet5 Trooper,Techie,Vanguard,Sniper,PoisonDude,Healer Diamonds:10: Pvp4 Boss2 15
8 boss6 TID_BOSS_6 3 36 Planet6 Trooper,Techie,Vanguard,Sniper,PoisonDude,Healer Diamonds:10: Pvp4 Boss1 18
9 boss7 TID_BOSS_7 3 54 Planet7 Trooper,Techie,Vanguard,Sniper,PoisonDude,Healer Diamonds:10: Pvp4 Boss2 20

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@ -0,0 +1,56 @@
"Name","TID","Location","AllowedHeroes","Reward","LevelGenerationSeed","Map","Enemies","EnemyLevel","Boss","BossLevel","Base","NumBases","BaseLevel","Tower","NumTowers","TowerLevel","RequiredStars"
"string","string","string","string","String","int","string","string","int","string","int","string","int","int","string","int","int","int"
"Campaign_tutorial_1","TID_CAMPAIGN_1","Planet1","GenericSoldier","Diamonds:3:",,"Pvp1","CampaignAlienRanged",1,,,"CampaignBase",0,1,"CampaignCannon",0,1,3
"Campaign_tutorial_2","TID_CAMPAIGN_1","Planet1","GenericSoldier","Diamonds:3:",,"Pvp2","CampaignAlienRanged",1,,,"CampaignBase",0,1,"CampaignCannon",0,1,4
"Campaign_tutorial_3","TID_CAMPAIGN_1","Planet1","GenericSoldier","Diamonds:3:",,"Pvp3","CampaignAlienRanged",1,,,"CampaignBase",0,1,"CampaignCannon",0,1,5
"Campaign_1","TID_CAMPAIGN_1","Planet1","GenericSoldier","Diamonds:3:",,"Defense3","CampaignAlienRanged,CampaignAlienMelee",4,,,"CampaignBase",1,4,"CampaignCannon",2,4,10
"Campaign_2","TID_CAMPAIGN_1","Planet1","GenericSoldier","Diamonds:3:",,"Defense2","CampaignAlienRanged,CampaignAlienMelee",3,,,"CampaignBase",1,3,"CampaignCannon",3,3,9
"Campaign_3","TID_CAMPAIGN_1","Planet1","GenericSoldier","Diamonds:3:",,"Pvp4","CampaignAlienRangedFast,CampaignAlienMeleeFast",5,,,"CampaignBase",0,5,"CampaignCannon",0,5,7
"Campaign_4","TID_CAMPAIGN_1","Planet2","GenericSoldier","Diamonds:3:",,"Defense1","CampaignAlienRanged,CampaignAlienMelee",1,,,"CampaignDrone",1,1,"CampaignCannon",0,1,6
"Campaign_4_1","TID_CAMPAIGN_1","Planet2","GenericSoldier","Diamonds:3:",,"Defense3","CampaignAlienRanged,CampaignAlienMelee",6,,,"CampaignBase",1,6,"CampaignCannon",2,6,12
"Campaign_5","TID_CAMPAIGN_1","Planet2","GenericSoldier","Diamonds:3:",,"Defense2","CampaignAlienRanged,CampaignAlienMelee",6,,,"CampaignBase",1,6,"CampaignCannon",3,6,12
"Campaign_6","TID_CAMPAIGN_1","Planet2","GenericSoldier","Diamonds:3:",,"Pvp5","CampaignAlienRangedFast,CampaignAlienMeleeFast",8,,,"CampaignBase",0,8,"CampaignCannon",0,8,10
"Campaign_7","TID_CAMPAIGN_1","Planet2","GenericSoldier","Diamonds:3:",,"Defense1","CampaignAlienRanged,CampaignAlienMelee",3,,,"CampaignDrone",1,3,"CampaignCannon",0,3,9
"Campaign_8","TID_CAMPAIGN_1","Planet2","GenericSoldier","Diamonds:3:",,"Defense3","CampaignAlienRanged,CampaignAlienMelee",8,,,"CampaignBase",1,8,"CampaignCannon",2,8,14
"Campaign_9","TID_CAMPAIGN_1","Planet3","GenericSoldier","Diamonds:3:",,"Defense2","CampaignAlienRanged,CampaignAlienMelee",8,,,"CampaignBase",1,8,"CampaignCannon",3,8,14
"Campaign_10","TID_CAMPAIGN_1","Planet3","GenericSoldier","Diamonds:3:",,"Pvp6","CampaignAlienRangedFast,CampaignAlienMeleeFast",9,,,"CampaignBase",0,9,"CampaignCannon",0,9,11
"Campaign_11","TID_CAMPAIGN_1","Planet3","GenericSoldier","Diamonds:3:",,"Defense1","CampaignAlienRanged,CampaignAlienMelee",4,,,"CampaignDrone",1,4,"CampaignCannon",0,4,10
"Campaign_12","TID_CAMPAIGN_1","Planet3","GenericSoldier","Diamonds:3:",,"Defense3","CampaignAlienRanged,CampaignAlienMelee",10,,,"CampaignBase",1,10,"CampaignCannon",2,10,16
"Campaign_13","TID_CAMPAIGN_1","Planet3","GenericSoldier","Diamonds:3:",,"Defense2","CampaignAlienRanged,CampaignAlienMelee",9,,,"CampaignBase",1,9,"CampaignCannon",3,9,15
"Campaign_14","TID_CAMPAIGN_1","Planet3","GenericSoldier","Diamonds:3:",,"Pvp7","CampaignAlienRangedFast,CampaignAlienMeleeFast",10,,,"CampaignBase",0,10,"CampaignCannon",0,10,12
"Campaign_15","TID_CAMPAIGN_1","Planet4","GenericSoldier","Diamonds:3:",,"Defense1","CampaignAlienRanged,CampaignAlienMelee",6,,,"CampaignDrone",1,6,"CampaignCannon",0,6,12
"Campaign_16","TID_CAMPAIGN_1","Planet4","GenericSoldier","Diamonds:3:",,"Defense3","CampaignAlienRanged,CampaignAlienMelee",11,,,"CampaignBase",1,11,"CampaignCannon",2,11,17
"Campaign_17","TID_CAMPAIGN_1","Planet4","GenericSoldier","Diamonds:3:",,"Defense2","CampaignAlienRanged,CampaignAlienMelee",10,,,"CampaignBase",1,10,"CampaignCannon",3,10,16
"Campaign_18","TID_CAMPAIGN_1","Planet4","GenericSoldier","Diamonds:3:",,"Pvp8","CampaignAlienRangedFast,CampaignAlienMeleeFast",12,,,"CampaignBase",0,12,"CampaignCannon",0,12,14
"Campaign_19","TID_CAMPAIGN_1","Planet4","GenericSoldier","Diamonds:3:",,"Defense1","CampaignAlienRanged,CampaignAlienMelee",6,,,"CampaignDrone",1,6,"CampaignCannon",0,6,12
"Campaign_20","TID_CAMPAIGN_1","Planet4","GenericSoldier","Diamonds:3:",,"Defense3","CampaignAlienRanged,CampaignAlienMelee",12,,,"CampaignBase",1,12,"CampaignCannon",2,12,18
"Campaign_21","TID_CAMPAIGN_1","Planet5","GenericSoldier","Diamonds:3:",,"Defense2","CampaignAlienRanged,CampaignAlienMelee",11,,,"CampaignBase",1,11,"CampaignCannon",3,11,17
"Campaign_22","TID_CAMPAIGN_1","Planet5","GenericSoldier","Diamonds:3:",,"Pvp9","CampaignAlienRangedFast,CampaignAlienMeleeFast",12,,,"CampaignBase",0,12,"CampaignCannon",0,12,14
"Campaign_23","TID_CAMPAIGN_1","Planet5","GenericSoldier","Diamonds:3:",,"Defense1","CampaignAlienRanged,CampaignAlienMelee",8,,,"CampaignDrone",1,8,"CampaignCannon",0,8,14
"Campaign_24","TID_CAMPAIGN_1","Planet5","GenericSoldier","Diamonds:3:",,"Defense3","CampaignAlienRanged,CampaignAlienMelee",13,,,"CampaignBase",1,13,"CampaignCannon",2,13,19
"Campaign_25","TID_CAMPAIGN_1","Planet5","GenericSoldier","Diamonds:3:",,"Defense2","CampaignAlienRanged,CampaignAlienMelee",12,,,"CampaignBase",1,12,"CampaignCannon",3,12,18
"Campaign_26","TID_CAMPAIGN_1","Planet5","GenericSoldier","Diamonds:3:",,"Pvp10","CampaignAlienRangedFast,CampaignAlienMeleeFast",14,,,"CampaignBase",0,14,"CampaignCannon",0,14,16
"Campaign_27","TID_CAMPAIGN_1","Planet6","GenericSoldier","Diamonds:3:",,"Defense1","CampaignAlienRanged,CampaignAlienMelee",8,,,"CampaignDrone",1,8,"CampaignCannon",0,8,14
"Campaign_28","TID_CAMPAIGN_1","Planet6","GenericSoldier","Diamonds:3:",,"Defense3","CampaignAlienRanged,CampaignAlienMelee",14,,,"CampaignBase",1,14,"CampaignCannon",2,14,20
"Campaign_29","TID_CAMPAIGN_1","Planet6","GenericSoldier","Diamonds:3:",,"Defense2","CampaignAlienRanged,CampaignAlienMelee",13,,,"CampaignBase",1,13,"CampaignCannon",3,13,19
"Campaign_30","TID_CAMPAIGN_1","Planet6","GenericSoldier","Diamonds:3:",,"Pvp1","CampaignAlienRangedFast,CampaignAlienMeleeFast",14,,,"CampaignBase",0,14,"CampaignCannon",0,14,16
"Campaign_31","TID_CAMPAIGN_1","Planet6","GenericSoldier","Diamonds:3:",,"Defense1","CampaignAlienRanged,CampaignAlienMelee",9,,,"CampaignDrone",1,9,"CampaignCannon",0,9,15
"Campaign_32","TID_CAMPAIGN_1","Planet6","GenericSoldier","Diamonds:3:",,"Defense3","CampaignAlienRanged,CampaignAlienMelee",15,,,"CampaignBase",1,15,"CampaignCannon",2,15,21
"Campaign_33","TID_CAMPAIGN_1","Planet7","GenericSoldier","Diamonds:3:",,"Defense2","CampaignAlienRanged,CampaignAlienMelee",14,,,"CampaignBase",1,14,"CampaignCannon",3,14,20
"Campaign_34","TID_CAMPAIGN_1","Planet7","GenericSoldier","Diamonds:3:",,"Pvp2","CampaignAlienRangedFast,CampaignAlienMeleeFast",15,,,"CampaignBase",0,15,"CampaignCannon",0,15,17
"Campaign_35","TID_CAMPAIGN_1","Planet7","GenericSoldier","Diamonds:3:",,"Defense1","CampaignAlienRanged,CampaignAlienMelee",10,,,"CampaignDrone",1,10,"CampaignCannon",0,10,16
"Campaign_36","TID_CAMPAIGN_1","Planet7","GenericSoldier","Diamonds:3:",,"Defense3","CampaignAlienRanged,CampaignAlienMelee",16,,,"CampaignBase",1,16,"CampaignCannon",2,16,22
"Campaign_37","TID_CAMPAIGN_1","Planet7","GenericSoldier","Diamonds:3:",,"Defense2","CampaignAlienRanged,CampaignAlienMelee",14,,,"CampaignBase",1,14,"CampaignCannon",3,14,20
"Campaign_38","TID_CAMPAIGN_1","Planet7","GenericSoldier","Diamonds:3:",,"Pvp3","CampaignAlienRangedFast,CampaignAlienMeleeFast",16,,,"CampaignBase",0,16,"CampaignCannon",0,16,18
"Campaign_39","TID_CAMPAIGN_1","Planet7","GenericSoldier","Diamonds:3:",,"Defense1","CampaignAlienRanged,CampaignAlienMelee",11,,,"CampaignDrone",1,11,"CampaignCannon",0,11,17
"Campaign_40","TID_CAMPAIGN_1","Planet7","GenericSoldier","Diamonds:3:",,"Defense1","CampaignAlienRanged,CampaignAlienMelee",15,,,"CampaignBase",1,15,"CampaignCannon",4,15,21
"Campaign_41","TID_CAMPAIGN_1","Planet7","GenericSoldier","Diamonds:3:",,"Defense1","CampaignAlienRanged,CampaignAlienMelee",16,,,"CampaignBase",1,15,"CampaignCannon",4,15,22
"Campaign_42","TID_CAMPAIGN_1","Planet7","GenericSoldier","Diamonds:3:",,"Defense1","CampaignAlienRanged,CampaignAlienMelee",17,,,"CampaignBase",1,15,"CampaignCannon",4,15,23
"Campaign_43","TID_CAMPAIGN_1","Planet7","GenericSoldier","Diamonds:3:",,"Defense1","CampaignAlienRanged,CampaignAlienMelee",18,,,"CampaignBase",1,15,"CampaignCannon",4,15,24
"Campaign_44","TID_CAMPAIGN_1","Planet7","GenericSoldier","Diamonds:3:",,"Defense1","CampaignAlienRanged,CampaignAlienMelee",19,,,"CampaignBase",1,15,"CampaignCannon",4,15,25
"Campaign_45","TID_CAMPAIGN_1","Planet7","GenericSoldier","Diamonds:3:",,"Defense1","CampaignAlienRanged,CampaignAlienMelee",20,,,"CampaignBase",1,15,"CampaignCannon",4,15,26
"Campaign_46","TID_CAMPAIGN_1","Planet7","GenericSoldier","Diamonds:3:",,"Defense1","CampaignAlienRanged,CampaignAlienMelee",20,,,"CampaignBase",1,15,"CampaignCannon",4,15,27
"Campaign_47","TID_CAMPAIGN_1","Planet7","GenericSoldier","Diamonds:3:",,"Defense1","CampaignAlienRanged,CampaignAlienMelee",20,,,"CampaignBase",1,15,"CampaignCannon",4,15,27
"Campaign_48","TID_CAMPAIGN_1","Planet7","GenericSoldier","Diamonds:3:",,"Defense1","CampaignAlienRanged,CampaignAlienMelee",20,,,"CampaignBase",1,15,"CampaignCannon",4,15,27
"Campaign_49","TID_CAMPAIGN_1","Planet7","GenericSoldier","Diamonds:3:",,"Defense1","CampaignAlienRanged,CampaignAlienMelee",20,,,"CampaignBase",1,15,"CampaignCannon",4,15,27
"Campaign_50","TID_CAMPAIGN_1","Planet7","GenericSoldier","Diamonds:3:",,"Defense1","CampaignAlienRanged,CampaignAlienMelee",20,,,"CampaignBase",1,15,"CampaignCannon",4,15,27
1 Name TID Location AllowedHeroes Reward LevelGenerationSeed Map Enemies EnemyLevel Boss BossLevel Base NumBases BaseLevel Tower NumTowers TowerLevel RequiredStars
2 string string string string String int string string int string int string int int string int int int
3 Campaign_tutorial_1 TID_CAMPAIGN_1 Planet1 GenericSoldier Diamonds:3: Pvp1 CampaignAlienRanged 1 CampaignBase 0 1 CampaignCannon 0 1 3
4 Campaign_tutorial_2 TID_CAMPAIGN_1 Planet1 GenericSoldier Diamonds:3: Pvp2 CampaignAlienRanged 1 CampaignBase 0 1 CampaignCannon 0 1 4
5 Campaign_tutorial_3 TID_CAMPAIGN_1 Planet1 GenericSoldier Diamonds:3: Pvp3 CampaignAlienRanged 1 CampaignBase 0 1 CampaignCannon 0 1 5
6 Campaign_1 TID_CAMPAIGN_1 Planet1 GenericSoldier Diamonds:3: Defense3 CampaignAlienRanged,CampaignAlienMelee 4 CampaignBase 1 4 CampaignCannon 2 4 10
7 Campaign_2 TID_CAMPAIGN_1 Planet1 GenericSoldier Diamonds:3: Defense2 CampaignAlienRanged,CampaignAlienMelee 3 CampaignBase 1 3 CampaignCannon 3 3 9
8 Campaign_3 TID_CAMPAIGN_1 Planet1 GenericSoldier Diamonds:3: Pvp4 CampaignAlienRangedFast,CampaignAlienMeleeFast 5 CampaignBase 0 5 CampaignCannon 0 5 7
9 Campaign_4 TID_CAMPAIGN_1 Planet2 GenericSoldier Diamonds:3: Defense1 CampaignAlienRanged,CampaignAlienMelee 1 CampaignDrone 1 1 CampaignCannon 0 1 6
10 Campaign_4_1 TID_CAMPAIGN_1 Planet2 GenericSoldier Diamonds:3: Defense3 CampaignAlienRanged,CampaignAlienMelee 6 CampaignBase 1 6 CampaignCannon 2 6 12
11 Campaign_5 TID_CAMPAIGN_1 Planet2 GenericSoldier Diamonds:3: Defense2 CampaignAlienRanged,CampaignAlienMelee 6 CampaignBase 1 6 CampaignCannon 3 6 12
12 Campaign_6 TID_CAMPAIGN_1 Planet2 GenericSoldier Diamonds:3: Pvp5 CampaignAlienRangedFast,CampaignAlienMeleeFast 8 CampaignBase 0 8 CampaignCannon 0 8 10
13 Campaign_7 TID_CAMPAIGN_1 Planet2 GenericSoldier Diamonds:3: Defense1 CampaignAlienRanged,CampaignAlienMelee 3 CampaignDrone 1 3 CampaignCannon 0 3 9
14 Campaign_8 TID_CAMPAIGN_1 Planet2 GenericSoldier Diamonds:3: Defense3 CampaignAlienRanged,CampaignAlienMelee 8 CampaignBase 1 8 CampaignCannon 2 8 14
15 Campaign_9 TID_CAMPAIGN_1 Planet3 GenericSoldier Diamonds:3: Defense2 CampaignAlienRanged,CampaignAlienMelee 8 CampaignBase 1 8 CampaignCannon 3 8 14
16 Campaign_10 TID_CAMPAIGN_1 Planet3 GenericSoldier Diamonds:3: Pvp6 CampaignAlienRangedFast,CampaignAlienMeleeFast 9 CampaignBase 0 9 CampaignCannon 0 9 11
17 Campaign_11 TID_CAMPAIGN_1 Planet3 GenericSoldier Diamonds:3: Defense1 CampaignAlienRanged,CampaignAlienMelee 4 CampaignDrone 1 4 CampaignCannon 0 4 10
18 Campaign_12 TID_CAMPAIGN_1 Planet3 GenericSoldier Diamonds:3: Defense3 CampaignAlienRanged,CampaignAlienMelee 10 CampaignBase 1 10 CampaignCannon 2 10 16
19 Campaign_13 TID_CAMPAIGN_1 Planet3 GenericSoldier Diamonds:3: Defense2 CampaignAlienRanged,CampaignAlienMelee 9 CampaignBase 1 9 CampaignCannon 3 9 15
20 Campaign_14 TID_CAMPAIGN_1 Planet3 GenericSoldier Diamonds:3: Pvp7 CampaignAlienRangedFast,CampaignAlienMeleeFast 10 CampaignBase 0 10 CampaignCannon 0 10 12
21 Campaign_15 TID_CAMPAIGN_1 Planet4 GenericSoldier Diamonds:3: Defense1 CampaignAlienRanged,CampaignAlienMelee 6 CampaignDrone 1 6 CampaignCannon 0 6 12
22 Campaign_16 TID_CAMPAIGN_1 Planet4 GenericSoldier Diamonds:3: Defense3 CampaignAlienRanged,CampaignAlienMelee 11 CampaignBase 1 11 CampaignCannon 2 11 17
23 Campaign_17 TID_CAMPAIGN_1 Planet4 GenericSoldier Diamonds:3: Defense2 CampaignAlienRanged,CampaignAlienMelee 10 CampaignBase 1 10 CampaignCannon 3 10 16
24 Campaign_18 TID_CAMPAIGN_1 Planet4 GenericSoldier Diamonds:3: Pvp8 CampaignAlienRangedFast,CampaignAlienMeleeFast 12 CampaignBase 0 12 CampaignCannon 0 12 14
25 Campaign_19 TID_CAMPAIGN_1 Planet4 GenericSoldier Diamonds:3: Defense1 CampaignAlienRanged,CampaignAlienMelee 6 CampaignDrone 1 6 CampaignCannon 0 6 12
26 Campaign_20 TID_CAMPAIGN_1 Planet4 GenericSoldier Diamonds:3: Defense3 CampaignAlienRanged,CampaignAlienMelee 12 CampaignBase 1 12 CampaignCannon 2 12 18
27 Campaign_21 TID_CAMPAIGN_1 Planet5 GenericSoldier Diamonds:3: Defense2 CampaignAlienRanged,CampaignAlienMelee 11 CampaignBase 1 11 CampaignCannon 3 11 17
28 Campaign_22 TID_CAMPAIGN_1 Planet5 GenericSoldier Diamonds:3: Pvp9 CampaignAlienRangedFast,CampaignAlienMeleeFast 12 CampaignBase 0 12 CampaignCannon 0 12 14
29 Campaign_23 TID_CAMPAIGN_1 Planet5 GenericSoldier Diamonds:3: Defense1 CampaignAlienRanged,CampaignAlienMelee 8 CampaignDrone 1 8 CampaignCannon 0 8 14
30 Campaign_24 TID_CAMPAIGN_1 Planet5 GenericSoldier Diamonds:3: Defense3 CampaignAlienRanged,CampaignAlienMelee 13 CampaignBase 1 13 CampaignCannon 2 13 19
31 Campaign_25 TID_CAMPAIGN_1 Planet5 GenericSoldier Diamonds:3: Defense2 CampaignAlienRanged,CampaignAlienMelee 12 CampaignBase 1 12 CampaignCannon 3 12 18
32 Campaign_26 TID_CAMPAIGN_1 Planet5 GenericSoldier Diamonds:3: Pvp10 CampaignAlienRangedFast,CampaignAlienMeleeFast 14 CampaignBase 0 14 CampaignCannon 0 14 16
33 Campaign_27 TID_CAMPAIGN_1 Planet6 GenericSoldier Diamonds:3: Defense1 CampaignAlienRanged,CampaignAlienMelee 8 CampaignDrone 1 8 CampaignCannon 0 8 14
34 Campaign_28 TID_CAMPAIGN_1 Planet6 GenericSoldier Diamonds:3: Defense3 CampaignAlienRanged,CampaignAlienMelee 14 CampaignBase 1 14 CampaignCannon 2 14 20
35 Campaign_29 TID_CAMPAIGN_1 Planet6 GenericSoldier Diamonds:3: Defense2 CampaignAlienRanged,CampaignAlienMelee 13 CampaignBase 1 13 CampaignCannon 3 13 19
36 Campaign_30 TID_CAMPAIGN_1 Planet6 GenericSoldier Diamonds:3: Pvp1 CampaignAlienRangedFast,CampaignAlienMeleeFast 14 CampaignBase 0 14 CampaignCannon 0 14 16
37 Campaign_31 TID_CAMPAIGN_1 Planet6 GenericSoldier Diamonds:3: Defense1 CampaignAlienRanged,CampaignAlienMelee 9 CampaignDrone 1 9 CampaignCannon 0 9 15
38 Campaign_32 TID_CAMPAIGN_1 Planet6 GenericSoldier Diamonds:3: Defense3 CampaignAlienRanged,CampaignAlienMelee 15 CampaignBase 1 15 CampaignCannon 2 15 21
39 Campaign_33 TID_CAMPAIGN_1 Planet7 GenericSoldier Diamonds:3: Defense2 CampaignAlienRanged,CampaignAlienMelee 14 CampaignBase 1 14 CampaignCannon 3 14 20
40 Campaign_34 TID_CAMPAIGN_1 Planet7 GenericSoldier Diamonds:3: Pvp2 CampaignAlienRangedFast,CampaignAlienMeleeFast 15 CampaignBase 0 15 CampaignCannon 0 15 17
41 Campaign_35 TID_CAMPAIGN_1 Planet7 GenericSoldier Diamonds:3: Defense1 CampaignAlienRanged,CampaignAlienMelee 10 CampaignDrone 1 10 CampaignCannon 0 10 16
42 Campaign_36 TID_CAMPAIGN_1 Planet7 GenericSoldier Diamonds:3: Defense3 CampaignAlienRanged,CampaignAlienMelee 16 CampaignBase 1 16 CampaignCannon 2 16 22
43 Campaign_37 TID_CAMPAIGN_1 Planet7 GenericSoldier Diamonds:3: Defense2 CampaignAlienRanged,CampaignAlienMelee 14 CampaignBase 1 14 CampaignCannon 3 14 20
44 Campaign_38 TID_CAMPAIGN_1 Planet7 GenericSoldier Diamonds:3: Pvp3 CampaignAlienRangedFast,CampaignAlienMeleeFast 16 CampaignBase 0 16 CampaignCannon 0 16 18
45 Campaign_39 TID_CAMPAIGN_1 Planet7 GenericSoldier Diamonds:3: Defense1 CampaignAlienRanged,CampaignAlienMelee 11 CampaignDrone 1 11 CampaignCannon 0 11 17
46 Campaign_40 TID_CAMPAIGN_1 Planet7 GenericSoldier Diamonds:3: Defense1 CampaignAlienRanged,CampaignAlienMelee 15 CampaignBase 1 15 CampaignCannon 4 15 21
47 Campaign_41 TID_CAMPAIGN_1 Planet7 GenericSoldier Diamonds:3: Defense1 CampaignAlienRanged,CampaignAlienMelee 16 CampaignBase 1 15 CampaignCannon 4 15 22
48 Campaign_42 TID_CAMPAIGN_1 Planet7 GenericSoldier Diamonds:3: Defense1 CampaignAlienRanged,CampaignAlienMelee 17 CampaignBase 1 15 CampaignCannon 4 15 23
49 Campaign_43 TID_CAMPAIGN_1 Planet7 GenericSoldier Diamonds:3: Defense1 CampaignAlienRanged,CampaignAlienMelee 18 CampaignBase 1 15 CampaignCannon 4 15 24
50 Campaign_44 TID_CAMPAIGN_1 Planet7 GenericSoldier Diamonds:3: Defense1 CampaignAlienRanged,CampaignAlienMelee 19 CampaignBase 1 15 CampaignCannon 4 15 25
51 Campaign_45 TID_CAMPAIGN_1 Planet7 GenericSoldier Diamonds:3: Defense1 CampaignAlienRanged,CampaignAlienMelee 20 CampaignBase 1 15 CampaignCannon 4 15 26
52 Campaign_46 TID_CAMPAIGN_1 Planet7 GenericSoldier Diamonds:3: Defense1 CampaignAlienRanged,CampaignAlienMelee 20 CampaignBase 1 15 CampaignCannon 4 15 27
53 Campaign_47 TID_CAMPAIGN_1 Planet7 GenericSoldier Diamonds:3: Defense1 CampaignAlienRanged,CampaignAlienMelee 20 CampaignBase 1 15 CampaignCannon 4 15 27
54 Campaign_48 TID_CAMPAIGN_1 Planet7 GenericSoldier Diamonds:3: Defense1 CampaignAlienRanged,CampaignAlienMelee 20 CampaignBase 1 15 CampaignCannon 4 15 27
55 Campaign_49 TID_CAMPAIGN_1 Planet7 GenericSoldier Diamonds:3: Defense1 CampaignAlienRanged,CampaignAlienMelee 20 CampaignBase 1 15 CampaignCannon 4 15 27
56 Campaign_50 TID_CAMPAIGN_1 Planet7 GenericSoldier Diamonds:3: Defense1 CampaignAlienRanged,CampaignAlienMelee 20 CampaignBase 1 15 CampaignCannon 4 15 27

97
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"Name","IconSWF","IconExportName","Target","MetaType","RequiresCard","Type","Skill","Value","Value2","Rarity","TID","PowerNumberTID","PowerNumber2TID","PowerIcon1ExportName","PowerIcon2ExportName"
"String","String","String","String","int","String","String","String","int","int","String","String","String","String","String","String"
"ShotgunGirl_unlock","sc/ui.sc",,"ShotgunGirl",0,,"unlock",,,,"common",,,,,
"ShotgunGirl_hp","sc/ui.sc","health_icon","ShotgunGirl",1,,"hp",,,,"common","TID_ARMOR","TID_ARMOR_STAT",,"genicon_health",
"ShotgunGirl_abi","sc/ui.sc","attack_icon","ShotgunGirl",2,,"skill","ShotgunGirlWeapon",,,"common","TID_LONG_RANGE_SHOTGUN","TID_STAT_DAMAGE_PER_SHELL",,"genicon_damage",
"ShotgunGirl_ulti","sc/ui.sc","ulti_icon","ShotgunGirl",3,,"skill","ShotgunGirlUlti",,,"common","TID_MEGA_BLASH_ULTI","TID_STAT_DAMAGE_PER_SHELL",,"genicon_damage",
"Gunslinger_unlock","sc/ui.sc",,"Gunslinger",0,,"unlock",,,,"common",,,,,
"Gunslinger_hp","sc/ui.sc","health_icon","Gunslinger",1,,"hp",,,,"common","TID_ARMOR","TID_ARMOR_STAT",,"genicon_health",
"Gunslinger_abi","sc/ui.sc","attack_icon","Gunslinger",2,,"skill","GunslingerWeapon",,,"common","TID_RAPID_FIRE","TID_STAT_DAMAGE_PER_SHOT",,"genicon_damage",
"Gunslinger_ulti","sc/ui.sc","ulti_icon","Gunslinger",3,,"skill","GunslingerUlti",,,"common","TID_RAPID_FIRE_ULTI","TID_STAT_DAMAGE_PER_SHOT",,"genicon_damage",
"BullDude_unlock","sc/ui.sc",,"BullDude",0,,"unlock",,,,"rare",,,,,
"BullDude_hp","sc/ui.sc","health_icon","BullDude",1,,"hp",,,,"common","TID_ARMOR","TID_ARMOR_STAT",,"genicon_health",
"BullDude_abi","sc/ui.sc","attack_icon","BullDude",2,,"skill","BullDudeWeapon",,,"common","TID_SHOTGUN_BLAST","TID_STAT_DAMAGE_PER_SHELL",,"genicon_damage",
"BullDude_ulti","sc/ui.sc","ulti_icon","BullDude",3,,"skill","BullDudeUlti",,,"common","TID_CHARGE","TID_STAT_DAMAGE",,"genicon_damage",
"RocketGirl_unlock","sc/ui.sc",,"RocketGirl",0,,"unlock",,,,"rare",,,,,
"RocketGirl_hp","sc/ui.sc","health_icon","RocketGirl",1,,"hp",,,,"common","TID_ARMOR","TID_ARMOR_STAT",,"genicon_health",
"RocketGirl_abi","sc/ui.sc","attack_icon","RocketGirl",2,,"skill","RocketGirlWeapon",,,"common","TID_FIREWORKS_WEAPON","TID_STAT_DAMAGE",,"genicon_damage",
"RocketGirl_ulti","sc/ui.sc","ulti_icon","RocketGirl",3,,"skill","RocketGirlUlti",,,"common","TID_FIREWORKS_ULTI","TID_STAT_MISSILE_DAMAGE",,"genicon_damage",
"TrickshotDude_unlock","sc/ui.sc",,"TrickshotDude",0,,"unlock",,,,"super_rare",,,,,
"TrickshotDude_hp","sc/ui.sc","health_icon","TrickshotDude",1,,"hp",,,,"common","TID_ARMOR","TID_ARMOR_STAT",,"genicon_health",
"TrickshotDude_abi","sc/ui.sc","attack_icon","TrickshotDude",2,,"skill","TrickshotDudeWeapon",,,"common","TID_TRICKSHOT_DUDE_WEAPON","TID_STAT_DAMAGE_PER_SHOT",,"genicon_damage",
"TrickshotDude_ulti","sc/ui.sc","ulti_icon","TrickshotDude",3,,"skill","TrickshotDudeUlti",,,"common","TID_TRICKSHOT_DUDE_ULTI","TID_STAT_DAMAGE_PER_SHOT",,"genicon_damage",
"Cactus_unlock","sc/ui.sc",,"Cactus",0,,"unlock",,,,"legendary",,,,,
"Cactus_hp","sc/ui.sc","health_icon","Cactus",1,,"hp",,,,"common","TID_ARMOR","TID_ARMOR_STAT",,"genicon_health",
"Cactus_abi","sc/ui.sc","attack_icon","Cactus",2,,"skill","CactusWeapon",,,"common","TID_CACTUS_WEAPON","TID_STAT_DAMAGE_PER_SPIKE",,"genicon_damage",
"Cactus_ulti","sc/ui.sc","ulti_icon","Cactus",3,,"skill","CactusUlti",,,"common","TID_CACTUS_ULTI","TID_STAT_DAMAGE_PER_SECOND",,"genicon_damage",
"Barkeep_unlock","sc/ui.sc",,"Barkeep",0,,"unlock",,,,"rare",,,,,
"Barkeep_hp","sc/ui.sc","health_icon","Barkeep",1,,"hp",,,,"common","TID_ARMOR","TID_ARMOR_STAT",,"genicon_health",
"Barkeep_abi","sc/ui.sc","attack_icon","Barkeep",2,,"skill","BarkeepWeapon",,,"common","TID_BARKEEP_WEAPON","TID_STAT_DAMAGE_PER_SECOND",,"genicon_damage",
"Barkeep_ulti","sc/ui.sc","ulti_icon","Barkeep",3,,"skill","BarkeepUlti",,,"common","TID_BARKEEP_ULTI","TID_STAT_DAMAGE_PER_SECOND_EACH",,"genicon_damage",
"Mechanic_unlock","sc/ui.sc",,"Mechanic",0,,"unlock",,,,"rare",,,,,
"Mechanic_hp","sc/ui.sc","health_icon","Mechanic",1,,"hp",,,,"common","TID_ARMOR","TID_ARMOR_STAT",,"genicon_health",
"Mechanic_abi","sc/ui.sc","attack_icon","Mechanic",2,,"skill","MechanicWeapon",,,"common","TID_MECHANIC_WEAPON","TID_STAT_DAMAGE",,"genicon_damage",
"Mechanic_ulti","sc/ui.sc","ulti_icon","Mechanic",3,,"skill","MechanicUlti",,,"common","TID_MECHANIC_ULTI","TID_TURRET_DAMAGE","TID_TURRET_HEALTH","genicon_damage","genicon_health"
"Shaman_unlock","sc/ui.sc",,"Shaman",0,,"unlock",,,,"common",,,,,
"Shaman_hp","sc/ui.sc","health_icon","Shaman",1,,"hp",,,,"common","TID_ARMOR","TID_ARMOR_STAT",,"genicon_health",
"Shaman_abi","sc/ui.sc","attack_icon","Shaman",2,,"skill","ShamanWeapon",,,"common","TID_SHAMAN_WEAPON","TID_STAT_DAMAGE",,"genicon_damage",
"Shaman_ulti","sc/ui.sc","ulti_icon","Shaman",3,,"skill","ShamanUlti",,,"common","TID_SHAMAN_ULTI","TID_BEAR_DAMAGE","TID_BEAR_HEALTH","genicon_damage","genicon_health"
"TntDude_unlock","sc/ui.sc",,"TntDude",0,,"unlock",,,,"common",,,,,
"TntDude_hp","sc/ui.sc","health_icon","TntDude",1,,"hp",,,,"common","TID_ARMOR","TID_ARMOR_STAT",,"genicon_health",
"TntDude_abi","sc/ui.sc","attack_icon","TntDude",2,,"skill","TntDudeWeapon",,,"common","TID_MORTAR","TID_STAT_PER_DYNAMITE",,"genicon_damage",
"TntDude_ulti","sc/ui.sc","ulti_icon","TntDude",3,,"skill","TntDudeUlti",,,"common","TID_MORTAR_ULTI","TID_STAT_DAMAGE",,"genicon_damage",
"Luchador_unlock","sc/ui.sc",,"Luchador",0,,"unlock",,,,"common",,,,,
"Luchador_hp","sc/ui.sc","health_icon","Luchador",1,,"hp",,,,"common","TID_ARMOR","TID_ARMOR_STAT",,"genicon_health",
"Luchador_abi","sc/ui.sc","attack_icon","Luchador",2,,"skill","LuchadorWeapon",,,"common","TID_LUCHADOR_WEAPON","TID_STAT_DAMAGE_PER_STRIKE",,"genicon_damage",
"Luchador_ulti","sc/ui.sc","ulti_icon","Luchador",3,,"skill","LuchadorUlti",,,"common","TID_LUCHADOR_ULTI","TID_STAT_DAMAGE",,"genicon_damage",
"Undertaker_unlock","sc/ui.sc",,"Undertaker",0,,"unlock",,,,"mega_epic",,,,,
"Undertaker_hp","sc/ui.sc","health_icon","Undertaker",1,,"hp",,,,"common","TID_ARMOR","TID_ARMOR_STAT",,"genicon_health",
"Undertaker_abi","sc/ui.sc","attack_icon","Undertaker",2,,"skill","UndertakerWeapon",,,"common","TID_UNDERTAKER_WEAPON","TID_STAT_DAMAGE",,"genicon_damage",
"Undertaker_ulti","sc/ui.sc","ulti_icon","Undertaker",3,,"skill","UndertakerUlti",,,"common","TID_UNDERTAKER_ULTI","TID_STAT_DAMAGE",,"genicon_damage",
"Crow_unlock","sc/ui.sc",,"Crow",0,,"unlock",,,,"legendary",,,,,
"Crow_hp","sc/ui.sc","health_icon","Crow",1,,"hp",,,,"common","TID_ARMOR","TID_ARMOR_STAT",,"genicon_health",
"Crow_abi","sc/ui.sc","attack_icon","Crow",2,,"skill","CrowWeapon",,,"common","TID_CROW_WEAPON","TID_STAT_DAMAGE_PER_DAGGER",,"genicon_damage",
"Crow_ulti","sc/ui.sc","ulti_icon","Crow",3,,"skill","CrowUlti",,,"common","TID_CROW_ULTI","TID_STAT_DAMAGE_PER_DAGGER",,"genicon_damage",
"DeadMariachi_unlock","sc/ui.sc",,"DeadMariachi",0,,"unlock",,,,"super_rare",,,,,
"DeadMariachi_hp","sc/ui.sc","health_icon","DeadMariachi",1,,"hp",,,,"common","TID_ARMOR","TID_ARMOR_STAT",,"genicon_health",
"DeadMariachi_abi","sc/ui.sc","attack_icon","DeadMariachi",2,,"skill","DeadMariachiWeapon",,,"common","TID_DEAD_MARIACHI_WEAPON","TID_STAT_DAMAGE",,"genicon_damage",
"DeadMariachi_ulti","sc/ui.sc","ulti_icon","DeadMariachi",3,,"skill","DeadMariachiUlti",,,"common","TID_DEAD_MARIACHI_ULTI","TID_STAT_HEAL",,"genicon_health",
"BowDude_unlock","sc/ui.sc",,"BowDude",0,,"unlock",,,,"super_rare",,,,,
"BowDude_hp","sc/ui.sc","health_icon","BowDude",1,,"hp",,,,"common","TID_ARMOR","TID_ARMOR_STAT",,"genicon_health",
"BowDude_abi","sc/ui.sc","attack_icon","BowDude",2,,"skill","BowDudeWeapon",,,"common","TID_BOW_DUDE_WEAPON","TID_STAT_DAMAGE_PER_ARROW",,"genicon_damage",
"BowDude_ulti","sc/ui.sc","ulti_icon","BowDude",3,,"skill","BowDudeUlti",,,"common","TID_BOW_DUDE_ULTI","TID_STAT_DAMAGE_PER_MINE",,"genicon_damage",
"Sniper_unlock","sc/ui.sc",,"Sniper",0,,"unlock",,,,"epic",,,,,
"Sniper_hp","sc/ui.sc","health_icon","Sniper",1,,"hp",,,,"common","TID_ARMOR","TID_ARMOR_STAT",,"genicon_health",
"Sniper_abi","sc/ui.sc","attack_icon","Sniper",2,,"skill","SniperWeapon",,,"common","TID_SNIPER_WEAPON","TID_STAT_MAX_DAMAGE",,"genicon_damage",
"Sniper_ulti","sc/ui.sc","ulti_icon","Sniper",3,,"skill","SniperUlti",,,"common","TID_SNIPER_ULTI","TID_STAT_DAMAGE_PER_BOMB",,"genicon_damage",
"MinigunDude_unlock","sc/ui.sc",,"MinigunDude",0,,"unlock",,,,"epic",,,,,
"MinigunDude_hp","sc/ui.sc","health_icon","MinigunDude",1,,"hp",,,,"common","TID_ARMOR","TID_ARMOR_STAT",,"genicon_health",
"MinigunDude_abi","sc/ui.sc","attack_icon","MinigunDude",2,,"skill","MinigunDudeWeapon",,,"common","TID_MINIGUN_DUDE_WEAPON","TID_STAT_DAMAGE_PER_SHOT",,"genicon_damage",
"MinigunDude_ulti","sc/ui.sc","ulti_icon","MinigunDude",3,,"skill","MinigunDudeUlti",,,"common","TID_MINIGUN_DUDE_ULTI","TID_STAT_HEALING_PER_SEC","TID_TURRET_HEALTH","genicon_heal","genicon_health"
"BlackHole_unlock","sc/ui.sc",,"BlackHole",0,,"unlock",,,,"mega_epic",,,,,
"BlackHole_hp","sc/ui.sc","health_icon","BlackHole",1,,"hp",,,,"common","TID_ARMOR","TID_ARMOR_STAT",,"genicon_health",
"BlackHole_abi","sc/ui.sc","attack_icon","BlackHole",2,,"skill","BlackHoleWeapon",,,"common","TID_BLACK_HOLE_WEAPON","TID_STAT_DAMAGE_PER_CARD",,"genicon_damage",
"BlackHole_ulti","sc/ui.sc","ulti_icon","BlackHole",3,,"skill","BlackHoleUlti",,,"common","TID_BLACK_HOLE_ULTI","TID_STAT_DAMAGE",,"genicon_damage",
"BarrelBot_unlock","sc/ui.sc",,"BarrelBot",0,,"unlock",,,,"super_rare",,,,,
"BarrelBot_hp","sc/ui.sc","health_icon","BarrelBot",1,,"hp",,,,"common","TID_ARMOR","TID_ARMOR_STAT",,"genicon_health",
"BarrelBot_abi","sc/ui.sc","attack_icon","BarrelBot",2,,"skill","BarrelBotWeapon",,,"common","TID_BARREL_BOT_WEAPON","TID_STAT_DAMAGE_PER_SHELL",,"genicon_damage",
"BarrelBot_ulti","sc/ui.sc","ulti_icon","BarrelBot",3,,"skill","BarrelBotUlti",,,"common","TID_BARREL_BOT_ULTI","TID_STAT_DAMAGE",,"genicon_damage",
"ShotgunGirl_unique","sc/ui.sc","icon_eiuD","ShotgunGirl",4,,"freeze",,50,350,"common","TID_SPEC_ABI_FREEZE",,,"genicon_health",
"Gunslinger_unique","sc/ui.sc","icon_eiuD","Gunslinger",4,,"speed",,50,,"common","TID_SPEC_ABI_SPEED",,,"genicon_health",
"BullDude_unique","sc/ui.sc","icon_eiuD","BullDude",4,,"berserker",,40,,"common","TID_SPEC_ABI_BERSERKER",,,"genicon_health",
"RocketGirl_unique","sc/ui.sc","icon_eiuD","RocketGirl",4,,"main_attack_burn",,240,,"common","TID_SPEC_BURN",,,"genicon_health",
"TrickshotDude_unique","sc/ui.sc","icon_eiuD","TrickshotDude",4,,"bounced_bullets_stronger",,80,,"common","TID_SPEC_BOUNCED_BULLETS_STRONGER",,,"genicon_health",
"Cactus_unique","sc/ui.sc","icon_eiuD","Cactus",4,,"cactus_heal",,500,,"common","TID_SPEC_ABI_CACTUS_HEAL",,,"genicon_health",
"Barkeep_unique","sc/ui.sc","icon_eiuD","Barkeep",4,,"heal_self_main_attack",,200,,"common","TID_SPEC_ABI_HEAL_SELF_MAIN_ATTACK",,,"genicon_health",
"Mechanic_unique","sc/ui.sc","icon_eiuD","Mechanic",4,,"repair_turret",,800,,"common","TID_SPEC_ABI_REPAIR_TURRET",,,"genicon_health",
"Shaman_unique","sc/ui.sc","icon_eiuD","Shaman",4,,"pet_lifesteal",,300,300,"common","TID_SPEC_ABI_PET_LIFESTEAL",,,"genicon_health",
"TntDude_unique","sc/ui.sc","icon_eiuD","TntDude",4,,"pushback_self",,972,,"common","TID_SPEC_ABI_PUSHBACK_SELF",,,"genicon_health",
"Luchador_unique","sc/ui.sc","icon_eiuD","Luchador",4,,"fire_dot_ulti",,600,,"common","TID_SPEC_ABI_FIRE_DOT_ULTI",,,"genicon_health",
"Undertaker_unique","sc/ui.sc","icon_eiuD","Undertaker",4,,"steal_souls",,1000,,"common","TID_SPEC_ABI_STEAL_SOULS",,,"genicon_health",
"Crow_unique","sc/ui.sc","icon_eiuD","Crow",4,,"cripple",,10,,"common","TID_SPEC_CRIPPLE",,,"genicon_health",
"DeadMariachi_unique","sc/ui.sc","icon_eiuD","DeadMariachi",4,,"heal_main_attack",,300,,"common","TID_SPEC_HEAL_MAIN_ATTACK",,,"genicon_health",
"BowDude_unique","sc/ui.sc","icon_eiuD","BowDude",4,,"spot",,6,,"common","TID_SPEC_ABI_SPOT",,,"genicon_health",
"Sniper_unique","sc/ui.sc","icon_eiuD","Sniper",4,,"ambush",,400,,"common","TID_SPEC_ABI_AMBUSH",,,"genicon_health",
"MinigunDude_unique","sc/ui.sc","icon_eiuD","MinigunDude",4,,"heal_others_main_attack",,30,,"common","TID_SPEC_ABI_HEAL_OTHERS_MAIN_ATTACK",,,"genicon_health",
"BlackHole_unique","sc/ui.sc","icon_eiuD","BlackHole",4,,"black_hole_monster",,1,,"common","TID_SPEC_ABI_BLACK_HOLE_MONSTER",,,"genicon_health",
"BarrelBot_unique","sc/ui.sc","icon_eiuD","BarrelBot",4,,"barrel_defense",,80,,"common","TID_SPEC_ABI_BARREL_DEFENSE",,,"genicon_health",
1 Name IconSWF IconExportName Target MetaType RequiresCard Type Skill Value Value2 Rarity TID PowerNumberTID PowerNumber2TID PowerIcon1ExportName PowerIcon2ExportName
2 String String String String int String String String int int String String String String String String
3 ShotgunGirl_unlock sc/ui.sc ShotgunGirl 0 unlock common
4 ShotgunGirl_hp sc/ui.sc health_icon ShotgunGirl 1 hp common TID_ARMOR TID_ARMOR_STAT genicon_health
5 ShotgunGirl_abi sc/ui.sc attack_icon ShotgunGirl 2 skill ShotgunGirlWeapon common TID_LONG_RANGE_SHOTGUN TID_STAT_DAMAGE_PER_SHELL genicon_damage
6 ShotgunGirl_ulti sc/ui.sc ulti_icon ShotgunGirl 3 skill ShotgunGirlUlti common TID_MEGA_BLASH_ULTI TID_STAT_DAMAGE_PER_SHELL genicon_damage
7 Gunslinger_unlock sc/ui.sc Gunslinger 0 unlock common
8 Gunslinger_hp sc/ui.sc health_icon Gunslinger 1 hp common TID_ARMOR TID_ARMOR_STAT genicon_health
9 Gunslinger_abi sc/ui.sc attack_icon Gunslinger 2 skill GunslingerWeapon common TID_RAPID_FIRE TID_STAT_DAMAGE_PER_SHOT genicon_damage
10 Gunslinger_ulti sc/ui.sc ulti_icon Gunslinger 3 skill GunslingerUlti common TID_RAPID_FIRE_ULTI TID_STAT_DAMAGE_PER_SHOT genicon_damage
11 BullDude_unlock sc/ui.sc BullDude 0 unlock rare
12 BullDude_hp sc/ui.sc health_icon BullDude 1 hp common TID_ARMOR TID_ARMOR_STAT genicon_health
13 BullDude_abi sc/ui.sc attack_icon BullDude 2 skill BullDudeWeapon common TID_SHOTGUN_BLAST TID_STAT_DAMAGE_PER_SHELL genicon_damage
14 BullDude_ulti sc/ui.sc ulti_icon BullDude 3 skill BullDudeUlti common TID_CHARGE TID_STAT_DAMAGE genicon_damage
15 RocketGirl_unlock sc/ui.sc RocketGirl 0 unlock rare
16 RocketGirl_hp sc/ui.sc health_icon RocketGirl 1 hp common TID_ARMOR TID_ARMOR_STAT genicon_health
17 RocketGirl_abi sc/ui.sc attack_icon RocketGirl 2 skill RocketGirlWeapon common TID_FIREWORKS_WEAPON TID_STAT_DAMAGE genicon_damage
18 RocketGirl_ulti sc/ui.sc ulti_icon RocketGirl 3 skill RocketGirlUlti common TID_FIREWORKS_ULTI TID_STAT_MISSILE_DAMAGE genicon_damage
19 TrickshotDude_unlock sc/ui.sc TrickshotDude 0 unlock super_rare
20 TrickshotDude_hp sc/ui.sc health_icon TrickshotDude 1 hp common TID_ARMOR TID_ARMOR_STAT genicon_health
21 TrickshotDude_abi sc/ui.sc attack_icon TrickshotDude 2 skill TrickshotDudeWeapon common TID_TRICKSHOT_DUDE_WEAPON TID_STAT_DAMAGE_PER_SHOT genicon_damage
22 TrickshotDude_ulti sc/ui.sc ulti_icon TrickshotDude 3 skill TrickshotDudeUlti common TID_TRICKSHOT_DUDE_ULTI TID_STAT_DAMAGE_PER_SHOT genicon_damage
23 Cactus_unlock sc/ui.sc Cactus 0 unlock legendary
24 Cactus_hp sc/ui.sc health_icon Cactus 1 hp common TID_ARMOR TID_ARMOR_STAT genicon_health
25 Cactus_abi sc/ui.sc attack_icon Cactus 2 skill CactusWeapon common TID_CACTUS_WEAPON TID_STAT_DAMAGE_PER_SPIKE genicon_damage
26 Cactus_ulti sc/ui.sc ulti_icon Cactus 3 skill CactusUlti common TID_CACTUS_ULTI TID_STAT_DAMAGE_PER_SECOND genicon_damage
27 Barkeep_unlock sc/ui.sc Barkeep 0 unlock rare
28 Barkeep_hp sc/ui.sc health_icon Barkeep 1 hp common TID_ARMOR TID_ARMOR_STAT genicon_health
29 Barkeep_abi sc/ui.sc attack_icon Barkeep 2 skill BarkeepWeapon common TID_BARKEEP_WEAPON TID_STAT_DAMAGE_PER_SECOND genicon_damage
30 Barkeep_ulti sc/ui.sc ulti_icon Barkeep 3 skill BarkeepUlti common TID_BARKEEP_ULTI TID_STAT_DAMAGE_PER_SECOND_EACH genicon_damage
31 Mechanic_unlock sc/ui.sc Mechanic 0 unlock rare
32 Mechanic_hp sc/ui.sc health_icon Mechanic 1 hp common TID_ARMOR TID_ARMOR_STAT genicon_health
33 Mechanic_abi sc/ui.sc attack_icon Mechanic 2 skill MechanicWeapon common TID_MECHANIC_WEAPON TID_STAT_DAMAGE genicon_damage
34 Mechanic_ulti sc/ui.sc ulti_icon Mechanic 3 skill MechanicUlti common TID_MECHANIC_ULTI TID_TURRET_DAMAGE TID_TURRET_HEALTH genicon_damage genicon_health
35 Shaman_unlock sc/ui.sc Shaman 0 unlock common
36 Shaman_hp sc/ui.sc health_icon Shaman 1 hp common TID_ARMOR TID_ARMOR_STAT genicon_health
37 Shaman_abi sc/ui.sc attack_icon Shaman 2 skill ShamanWeapon common TID_SHAMAN_WEAPON TID_STAT_DAMAGE genicon_damage
38 Shaman_ulti sc/ui.sc ulti_icon Shaman 3 skill ShamanUlti common TID_SHAMAN_ULTI TID_BEAR_DAMAGE TID_BEAR_HEALTH genicon_damage genicon_health
39 TntDude_unlock sc/ui.sc TntDude 0 unlock common
40 TntDude_hp sc/ui.sc health_icon TntDude 1 hp common TID_ARMOR TID_ARMOR_STAT genicon_health
41 TntDude_abi sc/ui.sc attack_icon TntDude 2 skill TntDudeWeapon common TID_MORTAR TID_STAT_PER_DYNAMITE genicon_damage
42 TntDude_ulti sc/ui.sc ulti_icon TntDude 3 skill TntDudeUlti common TID_MORTAR_ULTI TID_STAT_DAMAGE genicon_damage
43 Luchador_unlock sc/ui.sc Luchador 0 unlock common
44 Luchador_hp sc/ui.sc health_icon Luchador 1 hp common TID_ARMOR TID_ARMOR_STAT genicon_health
45 Luchador_abi sc/ui.sc attack_icon Luchador 2 skill LuchadorWeapon common TID_LUCHADOR_WEAPON TID_STAT_DAMAGE_PER_STRIKE genicon_damage
46 Luchador_ulti sc/ui.sc ulti_icon Luchador 3 skill LuchadorUlti common TID_LUCHADOR_ULTI TID_STAT_DAMAGE genicon_damage
47 Undertaker_unlock sc/ui.sc Undertaker 0 unlock mega_epic
48 Undertaker_hp sc/ui.sc health_icon Undertaker 1 hp common TID_ARMOR TID_ARMOR_STAT genicon_health
49 Undertaker_abi sc/ui.sc attack_icon Undertaker 2 skill UndertakerWeapon common TID_UNDERTAKER_WEAPON TID_STAT_DAMAGE genicon_damage
50 Undertaker_ulti sc/ui.sc ulti_icon Undertaker 3 skill UndertakerUlti common TID_UNDERTAKER_ULTI TID_STAT_DAMAGE genicon_damage
51 Crow_unlock sc/ui.sc Crow 0 unlock legendary
52 Crow_hp sc/ui.sc health_icon Crow 1 hp common TID_ARMOR TID_ARMOR_STAT genicon_health
53 Crow_abi sc/ui.sc attack_icon Crow 2 skill CrowWeapon common TID_CROW_WEAPON TID_STAT_DAMAGE_PER_DAGGER genicon_damage
54 Crow_ulti sc/ui.sc ulti_icon Crow 3 skill CrowUlti common TID_CROW_ULTI TID_STAT_DAMAGE_PER_DAGGER genicon_damage
55 DeadMariachi_unlock sc/ui.sc DeadMariachi 0 unlock super_rare
56 DeadMariachi_hp sc/ui.sc health_icon DeadMariachi 1 hp common TID_ARMOR TID_ARMOR_STAT genicon_health
57 DeadMariachi_abi sc/ui.sc attack_icon DeadMariachi 2 skill DeadMariachiWeapon common TID_DEAD_MARIACHI_WEAPON TID_STAT_DAMAGE genicon_damage
58 DeadMariachi_ulti sc/ui.sc ulti_icon DeadMariachi 3 skill DeadMariachiUlti common TID_DEAD_MARIACHI_ULTI TID_STAT_HEAL genicon_health
59 BowDude_unlock sc/ui.sc BowDude 0 unlock super_rare
60 BowDude_hp sc/ui.sc health_icon BowDude 1 hp common TID_ARMOR TID_ARMOR_STAT genicon_health
61 BowDude_abi sc/ui.sc attack_icon BowDude 2 skill BowDudeWeapon common TID_BOW_DUDE_WEAPON TID_STAT_DAMAGE_PER_ARROW genicon_damage
62 BowDude_ulti sc/ui.sc ulti_icon BowDude 3 skill BowDudeUlti common TID_BOW_DUDE_ULTI TID_STAT_DAMAGE_PER_MINE genicon_damage
63 Sniper_unlock sc/ui.sc Sniper 0 unlock epic
64 Sniper_hp sc/ui.sc health_icon Sniper 1 hp common TID_ARMOR TID_ARMOR_STAT genicon_health
65 Sniper_abi sc/ui.sc attack_icon Sniper 2 skill SniperWeapon common TID_SNIPER_WEAPON TID_STAT_MAX_DAMAGE genicon_damage
66 Sniper_ulti sc/ui.sc ulti_icon Sniper 3 skill SniperUlti common TID_SNIPER_ULTI TID_STAT_DAMAGE_PER_BOMB genicon_damage
67 MinigunDude_unlock sc/ui.sc MinigunDude 0 unlock epic
68 MinigunDude_hp sc/ui.sc health_icon MinigunDude 1 hp common TID_ARMOR TID_ARMOR_STAT genicon_health
69 MinigunDude_abi sc/ui.sc attack_icon MinigunDude 2 skill MinigunDudeWeapon common TID_MINIGUN_DUDE_WEAPON TID_STAT_DAMAGE_PER_SHOT genicon_damage
70 MinigunDude_ulti sc/ui.sc ulti_icon MinigunDude 3 skill MinigunDudeUlti common TID_MINIGUN_DUDE_ULTI TID_STAT_HEALING_PER_SEC TID_TURRET_HEALTH genicon_heal genicon_health
71 BlackHole_unlock sc/ui.sc BlackHole 0 unlock mega_epic
72 BlackHole_hp sc/ui.sc health_icon BlackHole 1 hp common TID_ARMOR TID_ARMOR_STAT genicon_health
73 BlackHole_abi sc/ui.sc attack_icon BlackHole 2 skill BlackHoleWeapon common TID_BLACK_HOLE_WEAPON TID_STAT_DAMAGE_PER_CARD genicon_damage
74 BlackHole_ulti sc/ui.sc ulti_icon BlackHole 3 skill BlackHoleUlti common TID_BLACK_HOLE_ULTI TID_STAT_DAMAGE genicon_damage
75 BarrelBot_unlock sc/ui.sc BarrelBot 0 unlock super_rare
76 BarrelBot_hp sc/ui.sc health_icon BarrelBot 1 hp common TID_ARMOR TID_ARMOR_STAT genicon_health
77 BarrelBot_abi sc/ui.sc attack_icon BarrelBot 2 skill BarrelBotWeapon common TID_BARREL_BOT_WEAPON TID_STAT_DAMAGE_PER_SHELL genicon_damage
78 BarrelBot_ulti sc/ui.sc ulti_icon BarrelBot 3 skill BarrelBotUlti common TID_BARREL_BOT_ULTI TID_STAT_DAMAGE genicon_damage
79 ShotgunGirl_unique sc/ui.sc icon_eiuD ShotgunGirl 4 freeze 50 350 common TID_SPEC_ABI_FREEZE genicon_health
80 Gunslinger_unique sc/ui.sc icon_eiuD Gunslinger 4 speed 50 common TID_SPEC_ABI_SPEED genicon_health
81 BullDude_unique sc/ui.sc icon_eiuD BullDude 4 berserker 40 common TID_SPEC_ABI_BERSERKER genicon_health
82 RocketGirl_unique sc/ui.sc icon_eiuD RocketGirl 4 main_attack_burn 240 common TID_SPEC_BURN genicon_health
83 TrickshotDude_unique sc/ui.sc icon_eiuD TrickshotDude 4 bounced_bullets_stronger 80 common TID_SPEC_BOUNCED_BULLETS_STRONGER genicon_health
84 Cactus_unique sc/ui.sc icon_eiuD Cactus 4 cactus_heal 500 common TID_SPEC_ABI_CACTUS_HEAL genicon_health
85 Barkeep_unique sc/ui.sc icon_eiuD Barkeep 4 heal_self_main_attack 200 common TID_SPEC_ABI_HEAL_SELF_MAIN_ATTACK genicon_health
86 Mechanic_unique sc/ui.sc icon_eiuD Mechanic 4 repair_turret 800 common TID_SPEC_ABI_REPAIR_TURRET genicon_health
87 Shaman_unique sc/ui.sc icon_eiuD Shaman 4 pet_lifesteal 300 300 common TID_SPEC_ABI_PET_LIFESTEAL genicon_health
88 TntDude_unique sc/ui.sc icon_eiuD TntDude 4 pushback_self 972 common TID_SPEC_ABI_PUSHBACK_SELF genicon_health
89 Luchador_unique sc/ui.sc icon_eiuD Luchador 4 fire_dot_ulti 600 common TID_SPEC_ABI_FIRE_DOT_ULTI genicon_health
90 Undertaker_unique sc/ui.sc icon_eiuD Undertaker 4 steal_souls 1000 common TID_SPEC_ABI_STEAL_SOULS genicon_health
91 Crow_unique sc/ui.sc icon_eiuD Crow 4 cripple 10 common TID_SPEC_CRIPPLE genicon_health
92 DeadMariachi_unique sc/ui.sc icon_eiuD DeadMariachi 4 heal_main_attack 300 common TID_SPEC_HEAL_MAIN_ATTACK genicon_health
93 BowDude_unique sc/ui.sc icon_eiuD BowDude 4 spot 6 common TID_SPEC_ABI_SPOT genicon_health
94 Sniper_unique sc/ui.sc icon_eiuD Sniper 4 ambush 400 common TID_SPEC_ABI_AMBUSH genicon_health
95 MinigunDude_unique sc/ui.sc icon_eiuD MinigunDude 4 heal_others_main_attack 30 common TID_SPEC_ABI_HEAL_OTHERS_MAIN_ATTACK genicon_health
96 BlackHole_unique sc/ui.sc icon_eiuD BlackHole 4 black_hole_monster 1 common TID_SPEC_ABI_BLACK_HOLE_MONSTER genicon_health
97 BarrelBot_unique sc/ui.sc icon_eiuD BarrelBot 4 barrel_defense 80 common TID_SPEC_ABI_BARREL_DEFENSE genicon_health

View file

@ -0,0 +1,54 @@
"Name","Disabled","ItemName","WeaponSkill","UltimateSkill","Pet","Speed","Hitpoints","MeleeAutoAttackSplashDamage","AutoAttackSpeedMs","AutoAttackDamage","AutoAttackBulletsPerShot","AutoAttackMode","AutoAttackProjectileSpread","AutoAttackProjectile","AutoAttackRange","RegeneratePerSecond","UltiChargeMul","UltiChargeUltiMul","Type","DamagerPercentFromAliens","DefaultSkin","FileName","BlueExportName","RedExportName","ShadowExportName","AreaEffect","DeathAreaEffect","TakeDamageEffect","DeathEffect","MoveEffect","ReloadEffect","OutOfAmmoEffect","DryFireEffect","SpawnEffect","MeleeHitEffect","AutoAttackStartEffect","BoneEffect1","BoneEffect2","LoopedEffect","LoopedEffect2","KillCelebrationSoundVO","InLeadCelebrationSoundVO","StartSoundVO","UseUltiSoundVO","TakeDamageSoundVO","DeathSoundVO","AttackSoundVO","AttackStartEffectOffset","TwoWeaponAttackEffectOffset","ShadowScaleX","ShadowScaleY","ShadowX","ShadowY","ShadowSkew","Scale","HeroScreenScale","EndScreenScale","GatchaScreenScale","HeroScreenXOffset","HeroScreenZOffset","CollisionRadius","HealthBar","HealthBarOffsetY","FlyingHeight","ProjectileStartZ","StopMovementAfterMS","WaitMS","TID","ForceAttackAnimationToEnd","IconSWF","IconExportName","RecoilAmount","Homeworld","FootstepClip","DifferentFootstepOffset","FootstepIntervalMS","AttackingWeaponScale","UseThrowingLeftWeaponBoneScaling","UseThrowingRightWeaponBoneScaling","ShowEnemyInMenus","CommonSetUpgradeBonus","RareSetUpgradeBonus","SuperRareSetUpgradeBonus"
"string","boolean","string","string","string","string","int","int","boolean","int","int","int","string","int","string","int","int","int","int","String","int","string","string","string","string","string","string","string","string","string","string","string","string","string","string","string","string","string","string","string","string","string","string","string","string","string","string","string","int","int","int","int","int","int","int","int","int","int","int","int","int","int","string","int","int","int","int","int","string","boolean","string","string","int","string","string","int","int","int","boolean","boolean","boolean","int","int","int"
"ShotgunGirl",,"shelly","ShotgunGirlWeapon","ShotgunGirlUlti",,650,3200,,,,,,,,12,,120,120,"Hero",,"BanditGirlDefault",,,,,,,"takedamage_gen","death_shotgun_girl","Gen_move_fx","reload_shotgun_girl","No_ammo_shotgungirl","Dry_fire_shotgungirl",,,,,,,,"Shelly_Kill","Shelly_Lead","Shelly_Start","Utilshotgun_Vo","ShellyTakedamge_Vo","Shelly_Die",,30,,80,80,,,35,110,210,80,175,,,120,"Medium",-50,,350,,,"TID_SHOTGUN_GIRL",,"sc/ui.sc","hero_icon_shelly",1000,"human","footstep",25,250,200,,,,1,3,2
"Gunslinger",,"colt","GunslingerWeapon","GunslingerUlti",,650,2800,,,,,,,,12,,120,100,"Hero",,"GunSlingerDefault",,,,,,,"takedamage_gen","death_gunslinger","Gen_move_fx","reload_gunslinger","No_ammo_shotgungirl",,,,,,,,,"Hotshot_Kill","Hotshot_Lead","Hotshot_Start","Hotshot_Ulti","Hotshot_Takedamge_Vo","Hotshot_Die",,35,50,80,80,,,35,110,220,80,185,,,120,"Medium",-45,,350,,,"TID_GUNSLINGER",,"sc/ui.sc","hero_icon_colt",300,"human","footstep",25,300,160,,,,2,3,1
"BullDude",,"bull","BullDudeWeapon","BullDudeUlti",,700,5000,,,,,,,,12,,95,120,"Hero",,"BullGuyDefault",,,,,,,"takedamage_gen","death_bull_dude","Gen_move_fx","reload_bull_dude","No_ammo_shotgungirl",,,,,,,,,"Bull_kill","Bull_lead","Bull_start","Bull_ulti","Bull_takedamage_vo","Bull_die",,40,,80,80,,,35,110,175,80,150,,,145,"Medium",-55,,350,,,"TID_BULL_DUDE",,"sc/ui.sc","hero_icon_bull",600,"human","footstep",40,300,130,,,,1,2,3
"RocketGirl",,"brock","RocketGirlWeapon","RocketGirlUlti",,650,2800,,,,,,,,12,,120,80,"Hero",,"RocketGirlDefault",,,,,,,"takedamage_gen","death_rocket_girl","Gen_move_fx","reload_rocket_girl","No_ammo_shotgungirl","Brock_dryfire",,,,,,,,,,,,,,,35,,80,80,,,35,110,190,80,180,,,120,"Medium",-50,,350,,,"TID_ROCKET_GIRL",,"sc/ui.sc","hero_icon_brock",300,"human","footstep",25,300,100,,,"true",2,3,1
"TrickshotDude",,"ricochet","TrickshotDudeWeapon","TrickshotDudeUlti",,650,2400,,,,,,,,12,,120,120,"Hero",,"TrickshotDefault",,,,,,,"takedamage_gen","death_trickshot_dude","Gen_move_fx","reload_trickshot_dude","No_ammo_shotgungirl",,,,,,,,,"Rick_kill","Rick_lead","Rick_start","Rick_ulti","Rick_hurt","Rick_die",,70,,80,80,,,35,110,185,80,175,,,120,"Medium",-45,,350,,,"TID_TRICKSHOT_DUDE",,"sc/ui.sc","hero_icon_rick",300,"human","footstep",25,300,160,,,,2,3,1
"Cactus",,"spike","CactusWeapon","CactusUlti",,650,2400,,,,,,,,12,,120,120,"Hero",,"CactusDefault",,,,,,,"takedamage_gen","death_cactus","Gen_move_fx","reload_cactus","No_ammo_shotgungirl",,,,,,,,,,,,,,,,35,,80,80,,,35,110,240,80,225,,,120,"Medium",-30,,350,,,"TID_CACTUS",,"sc/ui.sc","hero_icon_spike",0,"human","footstep",40,300,100,"true","true",,2,1,3
"Barkeep",,"barley","BarkeepWeapon","BarkeepUlti",,650,2400,,,,,,,,12,,120,80,"Hero",,"BarkeepDefault",,,,,,,"takedamage_gen","death_barkeep","Gen_move_fx","reload_barkeep","No_ammo_shotgungirl","dry_fire_barkeep",,,,,,,,"Barley_Kill","Barley_Lead","Barley_Start","Barley_Ulti","Barley_Hurt","Barley_Die","Barley_throw",,,80,80,,,35,110,190,80,180,,,120,"Medium",-40,,350,,,"TID_BARKEEP",,"sc/ui.sc","hero_icon_barley",0,"human","footstep",25,300,100,"true","true",,2,3,1
"Mechanic",,"jessie","MechanicWeapon","MechanicUlti",,650,3200,,,,,,,,12,,100,100,"Hero",,"MechanicDefault",,,,,,,"takedamage_gen","death_mechanic","Gen_move_fx","reload_mechanic","No_ammo_shotgungirl","dry_fire_mechanic",,,,,,,,"Jess_kill","Jess_lead","Jess_start","Jess_ulti","Jess_takedamage","Jess_die",,35,,80,80,,,35,110,220,80,210,-400,,120,"Medium",-45,,350,,,"TID_MECHANIC",,"sc/ui.sc","hero_icon_jess",500,"human","footstep",20,200,160,,,,3,2,1
"Shaman",,"nita","ShamanWeapon","ShamanUlti",,650,3800,,,,,,,,12,,90,90,"Hero",,"ShamanDefault",,,,,,,"takedamage_gen","death_shaman","Gen_move_fx",,"No_ammo_shotgungirl",,,,,,,,,"Nita_kill","Nita_lead","Nita_start","Nita_ulti","Nita_hurt","Nita_death",,35,,80,80,,,35,110,180,80,200,-475,,120,"Medium",-45,,350,,,"TID_SHAMAN",,"sc/ui.sc","hero_icon_nita",1000,"human","footstep",25,250,160,,,,3,1,2
"TntDude",,"dynamike","TntDudeWeapon","TntDudeUlti",,650,2800,,,,,,,,12,,120,100,"Hero",,"TntGuyDefault",,,,,,,"takedamage_gen","death_tnt_dude","Gen_move_fx","reload_tnt_dude","No_ammo_shotgungirl",,,,,,,,,"Tnt_guy_kill_vo","Tnt_guy_lead_vo","Tnt_guy_start_vo","Tnt_guy_ulti_vo","Tnt_guy_hurt_vo","Tnt_guy_die_vo",,35,,80,80,,,35,130,230,80,210,,,120,"Medium",-42,,350,,,"TID_TNT_DUDE",,"sc/ui.sc","hero_icon_mike",0,"human","footstep",25,200,100,"true","true","true",2,1,3
"Luchador",,"elprimo","LuchadorWeapon","LuchadorUlti",,700,5600,,,,,,,,12,,120,120,"Hero",,"LuchadorDefault",,,,,,,"takedamage_gen","death_luchador","Gen_move_fx",,"No_ammo_shotgungirl",,,"Gen_hit_melee",,,,,,"El_primo_kill","El_primo_lead","El_primo_start","El_primo_ulti","El_primo_hurt","El_primo_die","El_primo_atk",50,50,80,80,,,35,110,170,80,150,,,145,"Medium",-60,,350,,,"TID_LUCHADOR",,"sc/ui.sc","hero_icon_primo",0,"human","footstep",40,250,130,,,,1,3,2
"Undertaker",,"mortis","UndertakerWeapon","UndertakerUlti",,700,3200,,,,,,,,12,,120,120,"Hero",,"UndertakerDefault",,,,,,,"takedamage_gen","death_undertaker","Gen_move_fx","reload_undertaker","No_ammo_shotgungirl",,,,,,,,,,,,,,,,50,,80,80,,,35,110,185,80,170,,,120,"Medium",-55,,350,,,"TID_UNDERTAKER",,"sc/ui.sc","hero_icon_mortis",0,"human","footstep",25,350,165,,,,1,2,3
"Crow",,"crow","CrowWeapon","CrowUlti",,750,2400,,,,,,,,12,,120,120,"Hero",,"CrowDefault",,,,,,,"takedamage_gen","death_crow","Gen_move_fx","reload_crow","No_ammo_shotgungirl","crow_dryfire",,,,,,,,"Crow_Kill","Crow_Lead","Crow_Start","Crow_Ulti","Crow_Takedamage","Crow_Die",,45,,80,80,,,35,110,230,80,210,,,120,"Medium",-38,,350,,,"TID_CROW",,"sc/ui.sc","hero_icon_crow",0,"human","footstep",20,200,100,"true","true",,2,1,3
"DeadMariachi",,"poco","DeadMariachiWeapon","DeadMariachiUlti",,650,3800,,,,,,,,12,,150,150,"Hero",,"DeadMariachiDefault",,,,,,,"takedamage_gen","death_dead_mariachi","Gen_move_fx","reload_dead_mariachi","No_ammo_shotgungirl",,,,,,,,,,,,,,,,20,,80,80,,,35,110,190,80,180,,,120,"Medium",-45,,0,,,"TID_DEAD_MARIACHI",,"sc/ui.sc","hero_icon_poco",0,"human","footstep",25,250,100,,,,1,3,2
"BowDude",,"bo","BowDudeWeapon","BowDudeUlti",,650,3600,,,,,,,,12,,95,95,"Hero",,"BowDudeDefault",,,,,,,"takedamage_gen","death_bow_dude","Gen_move_fx","reload_bow_dude","No_ammo_shotgungirl","dry_fire_bowdude",,,,,,,,,,,,,,,45,,80,80,,,35,100,170,80,165,-150,,120,"Medium",-55,,350,,,"TID_BOW_DUDE",,"sc/ui.sc","hero_icon_bo",0,"human","footstep",30,300,100,,"true",,1,2,3
"Sniper",,"piper","SniperWeapon","SniperUlti",,650,2400,,,,,,,,12,,90,90,"Hero",,"SniperDefault",,,,,,,"takedamage_gen","death_sniper","Gen_move_fx","reload_sniper","No_ammo_shotgungirl",,,,,,,,,"Piper_Kill","Piper_Lead","Piper_Start","Piper_Ulti","Piper_Takedamage","Piper_Die",,45,,80,80,,,35,110,200,90,190,,,120,"Medium",-45,,350,,,"TID_SNIPER",,"sc/ui.sc","hero_icon_piper",100,"human","footstep",25,400,160,,,,2,3,1
"MinigunDude",,"pam","MinigunDudeWeapon","MinigunDudeUlti",,650,4200,,,,,,,,12,,130,130,"Hero",,"MinigunDudeDefault",,,,,,,"takedamage_gen","death_minigun","Gen_move_fx","reload_minigun","No_ammo_shotgungirl","Minig_dryfire",,,,,,,,,,,,,,,40,,80,80,,,35,90,140,70,140,-300,,145,"Medium",-55,,350,,,"TID_MINIGUN_DUDE",,"sc/ui.sc","hero_icon_mj",400,"human","footstep",30,400,130,,,,1,3,2
"BlackHole",,"tara","BlackHoleWeapon","BlackHoleUlti","BlackHolePet",650,3200,,,,,,,,12,,90,90,"Hero",,"BlackholeDefault",,,,,,,"takedamage_gen","death_blackhole","Gen_move_fx","reload_blackhole","No_ammo_shotgungirl","Mystic_dryfire",,,,,,,,,,,,,,,50,,80,80,,,35,110,190,90,175,,,120,"Medium",-55,,350,,,"TID_BLACK_HOLE",,"sc/ui.sc","hero_icon_taro",400,"human","footstep",30,400,130,,,,1,2,3
"BarrelBot",,"barrelbot","BarrelBotWeapon","BarrelBotUlti",,700,5000,,,,,,,,12,,90,120,"Hero",,"BarrelbotDefault",,,,,,,"takedamage_gen","death_barrel_bot","Gen_move_fx","reload_barrel_bot","No_ammo_shotgungirl",,,,,,,,,,,,,,,,50,80,80,80,,,35,90,150,80,150,,,145,"Medium",-50,,350,,,"TID_BARREL_BOT",,"sc/ui.sc","hero_icon_barrelbot",600,"human","footstep",40,300,130,,,,1,2,3
"TutorialDummy",,,,,,0,1600,,,,,,,,12,,,,"Minion_Building",,"BullGuyDefault",,,,,,,"takedamage_gen","death_bull_dude","Gen_move_fx",,"No_ammo_shotgungirl",,,,,,,,,,,,,,,,35,,80,80,,,35,110,,,,,,145,"Medium",-45,,350,,,,,,,,,"footstep",25,400,160,,,,,,
"TutorialDummy2",,,,,,0,1600,,,,,,,,12,,,,"Minion_Building_charges_ulti",,"BullGuyDefault",,,,,,,"takedamage_gen","death_bull_dude","Gen_move_fx",,,,,,,,,,,,,,,,,,35,,80,80,,,35,110,,,,,,145,"Medium",-45,,350,,,,,,,,,"footstep",25,400,160,,,,,,
"MechanicTurret",,,,,,0,2800,,300,240,,,30,"MechanicTurretProjectile",27,,,,"Minion_Building",,"TurretDefault",,,,,,,"nuts_bolts_metal_small","nuts_bolts_metal_explosion",,,,,"SpawnTurret",,"turret_attack",,,,,,,,,,,,35,,75,75,,,25,110,140,,,400,,120,"Medium",-30,,150,,,,,,,,,"footstep",25,400,160,,,,,,
"HealingStation",,,,,,0,2800,,,,,,,,12,,,,"Minion_Building",,"HealstationDefault",,,,,"HealingStationHeal",,"nuts_bolts_metal_small","nuts_bolts_metal_explosion",,,,,"SpawnTurret",,,,,,,,,,,,,,,,75,75,,,25,100,100,,,850,-300,120,"Medium",-45,,300,,,,,,,,,"footstep",25,400,160,,,,,,
"Safe1",,,,,,0,21000,,700,,,,,,20,,,,"Pvp_Base",,,"sc/chr_comtower.sc","comm_tower_1","comm_tower_1","safe_shadow",,,"nuts_bolts_metal_small","safe_explosion",,,,,,,,,,,,,,,,,,,,,100,-100,0,0,0,80,,,,,,160,"Medium",-55,,300,,,,,,,,,"footstep",25,400,160,,,,,,
"Safe2",,,,,,0,25000,,700,,,,,,20,,,,"Pvp_Base",,,"sc/chr_comtower.sc","comm_tower_1","comm_tower_1","safe_shadow",,,"nuts_bolts_metal_small","safe_explosion",,,,,,,,,,,,,,,,,,,,,100,-100,0,0,0,100,,,,,,160,"Medium",-55,,300,,,,,,,,,"footstep",25,400,160,,,,,,
"Safe3",,,,,,0,29000,,700,,,,,,20,,,,"Pvp_Base",,,"sc/chr_comtower.sc","comm_tower_1","comm_tower_1","safe_shadow",,,"nuts_bolts_metal_small","safe_explosion",,,,,,,,,,,,,,,,,,,,,100,-100,0,0,0,100,,,,,,160,"Medium",-55,,300,,,,,,,,,"footstep",25,400,160,,,,,,
"Safe4",,,,,,0,34000,,700,,,,,,20,,,,"Pvp_Base",,,"sc/chr_comtower.sc","comm_tower_1","comm_tower_1","safe_shadow",,,"nuts_bolts_metal_small","safe_explosion",,,,,,,,,,,,,,,,,,,,,100,-100,0,0,0,100,,,,,,160,"Medium",-55,,300,,,,,,,,,"footstep",25,400,160,,,,,,
"ExplodingBarrel",,,,,,0,12000,,,,,,,,,,,,"Minion_Building",,,"sc/level.sc","tnt_box","tnt_box","tnt_box_shadow",,"ExplodingBarrelExplosion",,,,,,,,,,,,,,,,,,,,,35,,100,-100,0,0,0,90,,,,,,145,"Medium",-55,,350,,,,,,,,,"footstep",25,400,160,,,,,,
"PoisonBarrel",,,,,,0,2,,,,,,,,,,,,"Minion_Building",,,"sc/chr_comtower.sc","toxic_barrel_1","toxic_barrel_1","blocking4_mid_shadow",,"PoisonBarrelExplosion",,,,,,,,,,,,,,,,,,,,,35,,80,80,,,35,100,,,,,,145,,,,350,,,,,,,,,"footstep",25,400,160,,,,,,
"ShamanPet",,,,,,550,4000,,600,400,,,,,6,,,,"Minion_FindEnemies",,"ShamanBearDefault",,,,,,,,"death_bull_dude","Gen_move_fx",,,,"bear_spawn",,"bear_attack",,,,,,,,,,,,30,,85,80,,,25,100,190,,,425,-1250,145,"Medium",-58,,,,,,,,,,,"footstep",25,250,160,,,,,,
"BoneThrowerPet",,,,,,800,2800,,300,160,,,,,4,800,,,"Minion_Dog",,"RocketGirlDefault",,,,,,,,,"Gen_alien_move_fx",,,,,,,,,,,,,,,,,,,,85,80,,,25,80,,,,,,120,"Medium",-40,,,,,,,,,,,"footstep",25,400,160,,,,,,
"LaserBall",,,,,,0,1,,,,,,,,,,,,"LaserBall",,"BallDefault",,,,,,,,"laser_ball_goal",,,,,,,,,,,,,,,,,,,,,80,80,,,25,170,,,,,,120,,,,,,,,,,,,,,,,160,,,,,,
"LootBox",,,,,,0,6000,,,,,,,,,,,,"LootBox",,,"sc/level.sc","powerup_barrel","powerup_barrel","powerup_barrel_shadow",,,,"Gen_wood_explosion",,,,,,,,,,,,,,,,,,,35,,100,-100,0,0,0,90,,,,,,145,"Medium",-55,,350,,,,,,,,,"footstep",25,400,160,,,,,,
"TutorialDummy3",,,,,,0,200,,,,,,,,12,,,,"Minion_Building_charges_ulti",,"TntGuyDefault",,,,,,,"takedamage_gen","death_bull_dude","Gen_move_fx",,,,,,,,,,,,,,,,,,35,,80,80,,,35,110,,,,,,145,"Medium",-45,,350,,,,,,,,,"footstep",25,400,160,,,,,,
"ArtilleryDudeTurret",,,,,,0,2800,,3000,800,,,130,"ArtilleryDudeTurretProjectile",40,,,,"Minion_Building",,"TurretDefault",,,,,,,"nuts_bolts_metal_small","nuts_bolts_metal_explosion",,,,,"SpawnTurret",,"artillery_dude_turret_attack",,,,,,,,,,,,35,,75,75,,,25,110,200,,,,,120,"Medium",-30,,150,,,,,,,,,"footstep",25,400,160,,,,,,
"CoopMeleeEnemy1",,,,,,500,4800,,400,260,,,,,5,,,,"Minion_FindEnemies",,"MeleeBotDefault",,,,,,,"nuts_bolts_metal_small","nuts_bolts_metal_explosion","Gen_move_fx",,,,"robo_spawn",,"coop_melee_attack",,,,,,,,,,,,30,70,85,80,,,25,120,200,,,,,120,"Medium",-50,,,,,,,,,,,"footstep",25,250,130,,,,,,
"CoopMeleeEnemy2",,,,,,500,6800,,400,470,,,,,5,,,,"Minion_FindEnemies",,"MeleeBotDefault",,,,,,,"nuts_bolts_metal_small","nuts_bolts_metal_explosion","Gen_move_fx",,,,"robo_spawn",,"coop_melee_attack",,,,,,,,,,,,30,70,85,80,,,25,140,200,,,,,145,"Medium",-55,,,,,,,,,,,"footstep",25,250,130,,,,,,
"CoopMeleeEnemy3",,,,,,500,11000,,400,600,,,,,6,,,,"Minion_FindEnemies",,"MeleeBotDefault",,,,,,,"nuts_bolts_metal_small","nuts_bolts_metal_explosion","Gen_move_fx",,,,"robo_spawn",,"coop_melee_attack",,,,,,,,,,,,30,70,85,80,,,25,160,200,,,,,170,"Medium",-60,,,,,,,,,,,"footstep",25,250,130,,,,,,
"CoopMeleeEnemy4",,,"MeleeEnemyCharge","MeleeEnemyCharge",,500,16200,,400,600,,,,,6,,,,"Minion_FindEnemies",,"MeleeBotDefault",,,,,,,"nuts_bolts_metal_small","nuts_bolts_metal_explosion","Gen_move_fx",,,,"robo_spawn",,"coop_melee_attack",,,,,,,,,,,,30,70,85,80,,,25,180,200,,,,,195,"Medium",-65,,,,,,,,,,,"footstep",25,250,130,,,,,,
"CoopFastMeleeEnemy1",,,,,,800,3000,,600,400,,,,,5,,,,"Minion_FindEnemies",,"MeleeFastBotDefault",,,,,,,"nuts_bolts_metal_small","nuts_bolts_metal_explosion","Gen_move_fx",,,,"robo_spawn",,"coop_fast_melee_attack",,,,,,,,,,,,30,,85,80,,,25,100,200,,,,,100,"Medium",-40,,,,,,,,,,,"footstep",25,250,130,,,,,,
"CoopFastMeleeEnemy2",,,,,,800,5400,,600,720,,,,,5,,,,"Minion_FindEnemies",,"MeleeFastBotDefault",,,,,,,"nuts_bolts_metal_small","nuts_bolts_metal_explosion","Gen_move_fx",,,,"robo_spawn",,"coop_fast_melee_attack",,,,,,,,,,,,30,,85,80,,,25,120,200,,,,,120,"Medium",-45,,,,,,,,,,,"footstep",25,250,130,,,,,,
"CoopFastMeleeEnemy3",,,,,,800,6900,,600,920,,,,,6,,,,"Minion_FindEnemies",,"MeleeFastBotDefault",,,,,,,"nuts_bolts_metal_small","nuts_bolts_metal_explosion","Gen_move_fx",,,,"robo_spawn",,"coop_fast_melee_attack",,,,,,,,,,,,30,,85,80,,,25,140,200,,,,,140,"Medium",-50,,,,,,,,,,,"footstep",25,250,130,,,,,,
"CoopFastMeleeEnemy4",,,,,,800,10080,,600,1120,,,,,6,,,,"Minion_FindEnemies",,"MeleeFastBotDefault",,,,,,,"nuts_bolts_metal_small","nuts_bolts_metal_explosion","Gen_move_fx",,,,"robo_spawn",,"coop_fast_melee_attack",,,,,,,,,,,,30,,85,80,,,25,160,200,,,,,160,"Medium",-55,,,,,,,,,,,"footstep",25,250,130,,,,,,
"CoopRangedEnemy1",,,,,,650,3000,,1400,630,,,30,"CoopRangedEnemyProjectile",27,,,,"Minion_FindEnemies",,"RangedBotDefault",,,,,,,"nuts_bolts_metal_small","nuts_bolts_metal_explosion","Gen_move_fx",,,,"robo_spawn",,"coop_ranged_attack",,,,,,,,,,,,30,,85,80,,,25,120,200,,,,,100,"Medium",-45,,350,,,,,,,,,"footstep",25,250,130,,,,,,
"CoopRangedEnemy2",,,,,,650,5400,,1400,1130,,,30,"CoopRangedEnemyProjectile",27,,,,"Minion_FindEnemies",,"RangedBotDefault",,,,,,,"nuts_bolts_metal_small","nuts_bolts_metal_explosion","Gen_move_fx",,,,"robo_spawn",,"coop_ranged_attack",,,,,,,,,,,,30,,85,80,,,25,140,200,,,,,120,"Medium",-50,,350,,,,,,,,,"footstep",25,250,130,,,,,,
"CoopRangedEnemy3",,,,,,650,6900,,1400,1450,,,30,"CoopRangedEnemyProjectile",27,,,,"Minion_FindEnemies",,"RangedBotDefault",,,,,,,"nuts_bolts_metal_small","nuts_bolts_metal_explosion","Gen_move_fx",,,,"robo_spawn",,"coop_ranged_attack",,,,,,,,,,,,30,,85,80,,,25,160,200,,,,,140,"Medium",-55,,350,,,,,,,,,"footstep",25,250,130,,,,,,
"CoopRangedEnemy4",,,,,,650,10080,,1400,1760,,,30,"CoopRangedEnemyProjectile",27,,,,"Minion_FindEnemies",,"RangedBotDefault",,,,,,,"nuts_bolts_metal_small","nuts_bolts_metal_explosion","Gen_move_fx",,,,"robo_spawn",,"coop_ranged_attack",,,,,,,,,,,,30,,85,80,,,25,180,200,,,,,160,"Medium",-60,,350,,,,,,,,,"footstep",25,250,130,,,,,,
"ShotgunGirlPet",,,,,,600,2400,,600,400,,,30,"ShotgunGirlPetProjectile",22,320,,,"Minion_FollowOwner",,"ShellyPetDefault",,,,,,,,"death_shotgun_girl","Gen_move_fx",,,,,,"bear_attack",,,,,,,,,,,,30,,85,80,,,25,40,200,,,,,90,"Medium",-10,,350,,,,,,,,,"footstep",25,250,160,,,,,,
"BlackHolePet",,,,,,800,2000,,600,200,,,,,5,,,,"Minion_FindEnemies",,"BlackholePetDefault",,,,,,,,"death_shotgun_girl",,,,,"bear_spawn",,"bear_attack",,,"sparkle_trail_dark_minion",,,,,,,,,30,,85,80,,,25,90,200,,,,,90,"Medium",-40,,350,,,,,,,,,,25,250,160,,,,,,
"CoopBoss1",,,"BossRapidFire","BossCharge",,500,43000,,1000,1500,,,,,7,,,,"Npc_Boss",,"BossBotDefault",,,,,,,"nuts_bolts_metal_small","boss_explosion","Gen_move_fx",,,,"robo_spawn",,"coop_melee_attack",,,,,,,,,,,,30,150,85,80,,,25,200,200,,,,,220,"Medium",-80,,500,,,,,,,,,"footstep",25,250,160,,,,,,
"CoopBoss2",,,"BossRapidFire","BossCharge",,500,55000,,1000,1600,,,,,7,,,,"Npc_Boss",,"BossBotDefault",,,,,,,"nuts_bolts_metal_small","boss_explosion","Gen_move_fx",,,,"robo_spawn",,"coop_melee_attack",,,,,,,,,,,,30,150,85,80,,,25,250,200,,,,,250,"Medium",-100,,500,,,,,,,,,"footstep",25,250,160,,,,,,
"CoopBoss3",,,"BossRapidFire","BossCharge",,500,65000,,1000,1700,,,,,7,,,,"Npc_Boss",,"BossBotDefault",,,,,,,"nuts_bolts_metal_small","boss_explosion","Gen_move_fx",,,,"robo_spawn",,"coop_melee_attack",,,,,,,,,,,,30,150,85,80,,,25,300,200,,,,,280,"Medium",-120,,500,,,,,,,,,"footstep",25,250,160,,,,,,
1 Name Disabled ItemName WeaponSkill UltimateSkill Pet Speed Hitpoints MeleeAutoAttackSplashDamage AutoAttackSpeedMs AutoAttackDamage AutoAttackBulletsPerShot AutoAttackMode AutoAttackProjectileSpread AutoAttackProjectile AutoAttackRange RegeneratePerSecond UltiChargeMul UltiChargeUltiMul Type DamagerPercentFromAliens DefaultSkin FileName BlueExportName RedExportName ShadowExportName AreaEffect DeathAreaEffect TakeDamageEffect DeathEffect MoveEffect ReloadEffect OutOfAmmoEffect DryFireEffect SpawnEffect MeleeHitEffect AutoAttackStartEffect BoneEffect1 BoneEffect2 LoopedEffect LoopedEffect2 KillCelebrationSoundVO InLeadCelebrationSoundVO StartSoundVO UseUltiSoundVO TakeDamageSoundVO DeathSoundVO AttackSoundVO AttackStartEffectOffset TwoWeaponAttackEffectOffset ShadowScaleX ShadowScaleY ShadowX ShadowY ShadowSkew Scale HeroScreenScale EndScreenScale GatchaScreenScale HeroScreenXOffset HeroScreenZOffset CollisionRadius HealthBar HealthBarOffsetY FlyingHeight ProjectileStartZ StopMovementAfterMS WaitMS TID ForceAttackAnimationToEnd IconSWF IconExportName RecoilAmount Homeworld FootstepClip DifferentFootstepOffset FootstepIntervalMS AttackingWeaponScale UseThrowingLeftWeaponBoneScaling UseThrowingRightWeaponBoneScaling ShowEnemyInMenus CommonSetUpgradeBonus RareSetUpgradeBonus SuperRareSetUpgradeBonus
2 string boolean string string string string int int boolean int int int string int string int int int int String int string string string string string string string string string string string string string string string string string string string string string string string string string string string int int int int int int int int int int int int int int string int int int int int string boolean string string int string string int int int boolean boolean boolean int int int
3 ShotgunGirl shelly ShotgunGirlWeapon ShotgunGirlUlti 650 3200 12 120 120 Hero BanditGirlDefault takedamage_gen death_shotgun_girl Gen_move_fx reload_shotgun_girl No_ammo_shotgungirl Dry_fire_shotgungirl Shelly_Kill Shelly_Lead Shelly_Start Utilshotgun_Vo ShellyTakedamge_Vo Shelly_Die 30 80 80 35 110 210 80 175 120 Medium -50 350 TID_SHOTGUN_GIRL sc/ui.sc hero_icon_shelly 1000 human footstep 25 250 200 1 3 2
4 Gunslinger colt GunslingerWeapon GunslingerUlti 650 2800 12 120 100 Hero GunSlingerDefault takedamage_gen death_gunslinger Gen_move_fx reload_gunslinger No_ammo_shotgungirl Hotshot_Kill Hotshot_Lead Hotshot_Start Hotshot_Ulti Hotshot_Takedamge_Vo Hotshot_Die 35 50 80 80 35 110 220 80 185 120 Medium -45 350 TID_GUNSLINGER sc/ui.sc hero_icon_colt 300 human footstep 25 300 160 2 3 1
5 BullDude bull BullDudeWeapon BullDudeUlti 700 5000 12 95 120 Hero BullGuyDefault takedamage_gen death_bull_dude Gen_move_fx reload_bull_dude No_ammo_shotgungirl Bull_kill Bull_lead Bull_start Bull_ulti Bull_takedamage_vo Bull_die 40 80 80 35 110 175 80 150 145 Medium -55 350 TID_BULL_DUDE sc/ui.sc hero_icon_bull 600 human footstep 40 300 130 1 2 3
6 RocketGirl brock RocketGirlWeapon RocketGirlUlti 650 2800 12 120 80 Hero RocketGirlDefault takedamage_gen death_rocket_girl Gen_move_fx reload_rocket_girl No_ammo_shotgungirl Brock_dryfire 35 80 80 35 110 190 80 180 120 Medium -50 350 TID_ROCKET_GIRL sc/ui.sc hero_icon_brock 300 human footstep 25 300 100 true 2 3 1
7 TrickshotDude ricochet TrickshotDudeWeapon TrickshotDudeUlti 650 2400 12 120 120 Hero TrickshotDefault takedamage_gen death_trickshot_dude Gen_move_fx reload_trickshot_dude No_ammo_shotgungirl Rick_kill Rick_lead Rick_start Rick_ulti Rick_hurt Rick_die 70 80 80 35 110 185 80 175 120 Medium -45 350 TID_TRICKSHOT_DUDE sc/ui.sc hero_icon_rick 300 human footstep 25 300 160 2 3 1
8 Cactus spike CactusWeapon CactusUlti 650 2400 12 120 120 Hero CactusDefault takedamage_gen death_cactus Gen_move_fx reload_cactus No_ammo_shotgungirl 35 80 80 35 110 240 80 225 120 Medium -30 350 TID_CACTUS sc/ui.sc hero_icon_spike 0 human footstep 40 300 100 true true 2 1 3
9 Barkeep barley BarkeepWeapon BarkeepUlti 650 2400 12 120 80 Hero BarkeepDefault takedamage_gen death_barkeep Gen_move_fx reload_barkeep No_ammo_shotgungirl dry_fire_barkeep Barley_Kill Barley_Lead Barley_Start Barley_Ulti Barley_Hurt Barley_Die Barley_throw 80 80 35 110 190 80 180 120 Medium -40 350 TID_BARKEEP sc/ui.sc hero_icon_barley 0 human footstep 25 300 100 true true 2 3 1
10 Mechanic jessie MechanicWeapon MechanicUlti 650 3200 12 100 100 Hero MechanicDefault takedamage_gen death_mechanic Gen_move_fx reload_mechanic No_ammo_shotgungirl dry_fire_mechanic Jess_kill Jess_lead Jess_start Jess_ulti Jess_takedamage Jess_die 35 80 80 35 110 220 80 210 -400 120 Medium -45 350 TID_MECHANIC sc/ui.sc hero_icon_jess 500 human footstep 20 200 160 3 2 1
11 Shaman nita ShamanWeapon ShamanUlti 650 3800 12 90 90 Hero ShamanDefault takedamage_gen death_shaman Gen_move_fx No_ammo_shotgungirl Nita_kill Nita_lead Nita_start Nita_ulti Nita_hurt Nita_death 35 80 80 35 110 180 80 200 -475 120 Medium -45 350 TID_SHAMAN sc/ui.sc hero_icon_nita 1000 human footstep 25 250 160 3 1 2
12 TntDude dynamike TntDudeWeapon TntDudeUlti 650 2800 12 120 100 Hero TntGuyDefault takedamage_gen death_tnt_dude Gen_move_fx reload_tnt_dude No_ammo_shotgungirl Tnt_guy_kill_vo Tnt_guy_lead_vo Tnt_guy_start_vo Tnt_guy_ulti_vo Tnt_guy_hurt_vo Tnt_guy_die_vo 35 80 80 35 130 230 80 210 120 Medium -42 350 TID_TNT_DUDE sc/ui.sc hero_icon_mike 0 human footstep 25 200 100 true true true 2 1 3
13 Luchador elprimo LuchadorWeapon LuchadorUlti 700 5600 12 120 120 Hero LuchadorDefault takedamage_gen death_luchador Gen_move_fx No_ammo_shotgungirl Gen_hit_melee El_primo_kill El_primo_lead El_primo_start El_primo_ulti El_primo_hurt El_primo_die El_primo_atk 50 50 80 80 35 110 170 80 150 145 Medium -60 350 TID_LUCHADOR sc/ui.sc hero_icon_primo 0 human footstep 40 250 130 1 3 2
14 Undertaker mortis UndertakerWeapon UndertakerUlti 700 3200 12 120 120 Hero UndertakerDefault takedamage_gen death_undertaker Gen_move_fx reload_undertaker No_ammo_shotgungirl 50 80 80 35 110 185 80 170 120 Medium -55 350 TID_UNDERTAKER sc/ui.sc hero_icon_mortis 0 human footstep 25 350 165 1 2 3
15 Crow crow CrowWeapon CrowUlti 750 2400 12 120 120 Hero CrowDefault takedamage_gen death_crow Gen_move_fx reload_crow No_ammo_shotgungirl crow_dryfire Crow_Kill Crow_Lead Crow_Start Crow_Ulti Crow_Takedamage Crow_Die 45 80 80 35 110 230 80 210 120 Medium -38 350 TID_CROW sc/ui.sc hero_icon_crow 0 human footstep 20 200 100 true true 2 1 3
16 DeadMariachi poco DeadMariachiWeapon DeadMariachiUlti 650 3800 12 150 150 Hero DeadMariachiDefault takedamage_gen death_dead_mariachi Gen_move_fx reload_dead_mariachi No_ammo_shotgungirl 20 80 80 35 110 190 80 180 120 Medium -45 0 TID_DEAD_MARIACHI sc/ui.sc hero_icon_poco 0 human footstep 25 250 100 1 3 2
17 BowDude bo BowDudeWeapon BowDudeUlti 650 3600 12 95 95 Hero BowDudeDefault takedamage_gen death_bow_dude Gen_move_fx reload_bow_dude No_ammo_shotgungirl dry_fire_bowdude 45 80 80 35 100 170 80 165 -150 120 Medium -55 350 TID_BOW_DUDE sc/ui.sc hero_icon_bo 0 human footstep 30 300 100 true 1 2 3
18 Sniper piper SniperWeapon SniperUlti 650 2400 12 90 90 Hero SniperDefault takedamage_gen death_sniper Gen_move_fx reload_sniper No_ammo_shotgungirl Piper_Kill Piper_Lead Piper_Start Piper_Ulti Piper_Takedamage Piper_Die 45 80 80 35 110 200 90 190 120 Medium -45 350 TID_SNIPER sc/ui.sc hero_icon_piper 100 human footstep 25 400 160 2 3 1
19 MinigunDude pam MinigunDudeWeapon MinigunDudeUlti 650 4200 12 130 130 Hero MinigunDudeDefault takedamage_gen death_minigun Gen_move_fx reload_minigun No_ammo_shotgungirl Minig_dryfire 40 80 80 35 90 140 70 140 -300 145 Medium -55 350 TID_MINIGUN_DUDE sc/ui.sc hero_icon_mj 400 human footstep 30 400 130 1 3 2
20 BlackHole tara BlackHoleWeapon BlackHoleUlti BlackHolePet 650 3200 12 90 90 Hero BlackholeDefault takedamage_gen death_blackhole Gen_move_fx reload_blackhole No_ammo_shotgungirl Mystic_dryfire 50 80 80 35 110 190 90 175 120 Medium -55 350 TID_BLACK_HOLE sc/ui.sc hero_icon_taro 400 human footstep 30 400 130 1 2 3
21 BarrelBot barrelbot BarrelBotWeapon BarrelBotUlti 700 5000 12 90 120 Hero BarrelbotDefault takedamage_gen death_barrel_bot Gen_move_fx reload_barrel_bot No_ammo_shotgungirl 50 80 80 80 35 90 150 80 150 145 Medium -50 350 TID_BARREL_BOT sc/ui.sc hero_icon_barrelbot 600 human footstep 40 300 130 1 2 3
22 TutorialDummy 0 1600 12 Minion_Building BullGuyDefault takedamage_gen death_bull_dude Gen_move_fx No_ammo_shotgungirl 35 80 80 35 110 145 Medium -45 350 footstep 25 400 160
23 TutorialDummy2 0 1600 12 Minion_Building_charges_ulti BullGuyDefault takedamage_gen death_bull_dude Gen_move_fx 35 80 80 35 110 145 Medium -45 350 footstep 25 400 160
24 MechanicTurret 0 2800 300 240 30 MechanicTurretProjectile 27 Minion_Building TurretDefault nuts_bolts_metal_small nuts_bolts_metal_explosion SpawnTurret turret_attack 35 75 75 25 110 140 400 120 Medium -30 150 footstep 25 400 160
25 HealingStation 0 2800 12 Minion_Building HealstationDefault HealingStationHeal nuts_bolts_metal_small nuts_bolts_metal_explosion SpawnTurret 75 75 25 100 100 850 -300 120 Medium -45 300 footstep 25 400 160
26 Safe1 0 21000 700 20 Pvp_Base sc/chr_comtower.sc comm_tower_1 comm_tower_1 safe_shadow nuts_bolts_metal_small safe_explosion 100 -100 0 0 0 80 160 Medium -55 300 footstep 25 400 160
27 Safe2 0 25000 700 20 Pvp_Base sc/chr_comtower.sc comm_tower_1 comm_tower_1 safe_shadow nuts_bolts_metal_small safe_explosion 100 -100 0 0 0 100 160 Medium -55 300 footstep 25 400 160
28 Safe3 0 29000 700 20 Pvp_Base sc/chr_comtower.sc comm_tower_1 comm_tower_1 safe_shadow nuts_bolts_metal_small safe_explosion 100 -100 0 0 0 100 160 Medium -55 300 footstep 25 400 160
29 Safe4 0 34000 700 20 Pvp_Base sc/chr_comtower.sc comm_tower_1 comm_tower_1 safe_shadow nuts_bolts_metal_small safe_explosion 100 -100 0 0 0 100 160 Medium -55 300 footstep 25 400 160
30 ExplodingBarrel 0 12000 Minion_Building sc/level.sc tnt_box tnt_box tnt_box_shadow ExplodingBarrelExplosion 35 100 -100 0 0 0 90 145 Medium -55 350 footstep 25 400 160
31 PoisonBarrel 0 2 Minion_Building sc/chr_comtower.sc toxic_barrel_1 toxic_barrel_1 blocking4_mid_shadow PoisonBarrelExplosion 35 80 80 35 100 145 350 footstep 25 400 160
32 ShamanPet 550 4000 600 400 6 Minion_FindEnemies ShamanBearDefault death_bull_dude Gen_move_fx bear_spawn bear_attack 30 85 80 25 100 190 425 -1250 145 Medium -58 footstep 25 250 160
33 BoneThrowerPet 800 2800 300 160 4 800 Minion_Dog RocketGirlDefault Gen_alien_move_fx 85 80 25 80 120 Medium -40 footstep 25 400 160
34 LaserBall 0 1 LaserBall BallDefault laser_ball_goal 80 80 25 170 120 160
35 LootBox 0 6000 LootBox sc/level.sc powerup_barrel powerup_barrel powerup_barrel_shadow Gen_wood_explosion 35 100 -100 0 0 0 90 145 Medium -55 350 footstep 25 400 160
36 TutorialDummy3 0 200 12 Minion_Building_charges_ulti TntGuyDefault takedamage_gen death_bull_dude Gen_move_fx 35 80 80 35 110 145 Medium -45 350 footstep 25 400 160
37 ArtilleryDudeTurret 0 2800 3000 800 130 ArtilleryDudeTurretProjectile 40 Minion_Building TurretDefault nuts_bolts_metal_small nuts_bolts_metal_explosion SpawnTurret artillery_dude_turret_attack 35 75 75 25 110 200 120 Medium -30 150 footstep 25 400 160
38 CoopMeleeEnemy1 500 4800 400 260 5 Minion_FindEnemies MeleeBotDefault nuts_bolts_metal_small nuts_bolts_metal_explosion Gen_move_fx robo_spawn coop_melee_attack 30 70 85 80 25 120 200 120 Medium -50 footstep 25 250 130
39 CoopMeleeEnemy2 500 6800 400 470 5 Minion_FindEnemies MeleeBotDefault nuts_bolts_metal_small nuts_bolts_metal_explosion Gen_move_fx robo_spawn coop_melee_attack 30 70 85 80 25 140 200 145 Medium -55 footstep 25 250 130
40 CoopMeleeEnemy3 500 11000 400 600 6 Minion_FindEnemies MeleeBotDefault nuts_bolts_metal_small nuts_bolts_metal_explosion Gen_move_fx robo_spawn coop_melee_attack 30 70 85 80 25 160 200 170 Medium -60 footstep 25 250 130
41 CoopMeleeEnemy4 MeleeEnemyCharge MeleeEnemyCharge 500 16200 400 600 6 Minion_FindEnemies MeleeBotDefault nuts_bolts_metal_small nuts_bolts_metal_explosion Gen_move_fx robo_spawn coop_melee_attack 30 70 85 80 25 180 200 195 Medium -65 footstep 25 250 130
42 CoopFastMeleeEnemy1 800 3000 600 400 5 Minion_FindEnemies MeleeFastBotDefault nuts_bolts_metal_small nuts_bolts_metal_explosion Gen_move_fx robo_spawn coop_fast_melee_attack 30 85 80 25 100 200 100 Medium -40 footstep 25 250 130
43 CoopFastMeleeEnemy2 800 5400 600 720 5 Minion_FindEnemies MeleeFastBotDefault nuts_bolts_metal_small nuts_bolts_metal_explosion Gen_move_fx robo_spawn coop_fast_melee_attack 30 85 80 25 120 200 120 Medium -45 footstep 25 250 130
44 CoopFastMeleeEnemy3 800 6900 600 920 6 Minion_FindEnemies MeleeFastBotDefault nuts_bolts_metal_small nuts_bolts_metal_explosion Gen_move_fx robo_spawn coop_fast_melee_attack 30 85 80 25 140 200 140 Medium -50 footstep 25 250 130
45 CoopFastMeleeEnemy4 800 10080 600 1120 6 Minion_FindEnemies MeleeFastBotDefault nuts_bolts_metal_small nuts_bolts_metal_explosion Gen_move_fx robo_spawn coop_fast_melee_attack 30 85 80 25 160 200 160 Medium -55 footstep 25 250 130
46 CoopRangedEnemy1 650 3000 1400 630 30 CoopRangedEnemyProjectile 27 Minion_FindEnemies RangedBotDefault nuts_bolts_metal_small nuts_bolts_metal_explosion Gen_move_fx robo_spawn coop_ranged_attack 30 85 80 25 120 200 100 Medium -45 350 footstep 25 250 130
47 CoopRangedEnemy2 650 5400 1400 1130 30 CoopRangedEnemyProjectile 27 Minion_FindEnemies RangedBotDefault nuts_bolts_metal_small nuts_bolts_metal_explosion Gen_move_fx robo_spawn coop_ranged_attack 30 85 80 25 140 200 120 Medium -50 350 footstep 25 250 130
48 CoopRangedEnemy3 650 6900 1400 1450 30 CoopRangedEnemyProjectile 27 Minion_FindEnemies RangedBotDefault nuts_bolts_metal_small nuts_bolts_metal_explosion Gen_move_fx robo_spawn coop_ranged_attack 30 85 80 25 160 200 140 Medium -55 350 footstep 25 250 130
49 CoopRangedEnemy4 650 10080 1400 1760 30 CoopRangedEnemyProjectile 27 Minion_FindEnemies RangedBotDefault nuts_bolts_metal_small nuts_bolts_metal_explosion Gen_move_fx robo_spawn coop_ranged_attack 30 85 80 25 180 200 160 Medium -60 350 footstep 25 250 130
50 ShotgunGirlPet 600 2400 600 400 30 ShotgunGirlPetProjectile 22 320 Minion_FollowOwner ShellyPetDefault death_shotgun_girl Gen_move_fx bear_attack 30 85 80 25 40 200 90 Medium -10 350 footstep 25 250 160
51 BlackHolePet 800 2000 600 200 5 Minion_FindEnemies BlackholePetDefault death_shotgun_girl bear_spawn bear_attack sparkle_trail_dark_minion 30 85 80 25 90 200 90 Medium -40 350 25 250 160
52 CoopBoss1 BossRapidFire BossCharge 500 43000 1000 1500 7 Npc_Boss BossBotDefault nuts_bolts_metal_small boss_explosion Gen_move_fx robo_spawn coop_melee_attack 30 150 85 80 25 200 200 220 Medium -80 500 footstep 25 250 160
53 CoopBoss2 BossRapidFire BossCharge 500 55000 1000 1600 7 Npc_Boss BossBotDefault nuts_bolts_metal_small boss_explosion Gen_move_fx robo_spawn coop_melee_attack 30 150 85 80 25 250 200 250 Medium -100 500 footstep 25 250 160
54 CoopBoss3 BossRapidFire BossCharge 500 65000 1000 1700 7 Npc_Boss BossBotDefault nuts_bolts_metal_small boss_explosion Gen_move_fx robo_spawn coop_melee_attack 30 150 85 80 25 300 200 280 Medium -120 500 footstep 25 250 160

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@ -0,0 +1,44 @@
"Name","NumberValue","BooleanValue","TextValue","StringArray","NumberArray"
"String","int","boolean","string","String","int"
"ALLIANCE_CREATE_RESOURCE",,,"Gold",,
"ALLIANCE_CREATE_COST",0,,,,
"STARTING_DIAMONDS",0,,,,
"MAX_MESSAGE_LENGTH",128,,,,
"MAX_ALLIANCE_MAIL_LENGTH",256,,,,
"SPEED_UP_DIAMOND_COST_1_MIN",1,,,,
"SPEED_UP_DIAMOND_COST_1_HOUR",4,,,,
"SPEED_UP_DIAMOND_COST_24_HOURS",96,,,,
"SPEED_UP_DIAMOND_COST_1_WEEK",672,,,,
"SPEED_UP_FREE_SECONDS",0,,,,
"RESOURCE_DIAMOND_COST_1",1,,,,
"RESOURCE_DIAMOND_COST_10",2,,,,
"RESOURCE_DIAMOND_COST_100",20,,,,
"RESOURCE_DIAMOND_COST_1000",200,,,,
"RESOURCE_DIAMOND_COST_10000",2000,,,,
"RESOURCE_DIAMOND_COST_100000",20000,,,,
"RESOURCE_DIAMOND_COST_1000000",200000,,,,
"RESOURCE_DIAMOND_COST_10000000",2000000,,,,
"ALLIANCE_SCORE_CONTRIBUTION_PERCENTAGE",,,,,50
,,,,,25
,,,,,12
,,,,,10
,,,,,3
"STARTING_GOLD",97,,,,
"BATTLE_PING_SAMPLE_SECONDS",15,,,,
"ALLIANCE_UNLOCK_EXP_LEVEL",1,,,,
"AFK_TIMER_SECONDS",15,,,,
"BOSS_DAMAGE_PERCENT_INCREASE",50,,,,
"BOSS_HEALTH_INCREASE",110000,,,,
"BOSS_SPEED_INCREASE",100,,,,
"BOSS_RELOAD_TIME_DIV",20,,,,
"BOSS_PET_HEALTH_BONUS_DIV",15,,,,
"BOSS_ULTI_CHARGE_MUL",60,,,,
"BOSS_ULTI_CHARGE_DIV",100,,,,
"BOSS_HEAL_MUL",25,,,,
"BOSS_HEAL_DIV",100,,,,
"COOP_ULTI_CHARGE_MUL",30,,,,
"COOP_ULTI_CHARGE_DIV",100,,,,
"MAX_CORPSES_PER_TEAM",10,,,,
"USE_MASK",,"false",,,
"DISPLAY_JOYSTICK_AREA",,"true",,,
"BOSS_HEALTH_LOSS_DIV",300,,,,
1 Name NumberValue BooleanValue TextValue StringArray NumberArray
2 String int boolean string String int
3 ALLIANCE_CREATE_RESOURCE Gold
4 ALLIANCE_CREATE_COST 0
5 STARTING_DIAMONDS 0
6 MAX_MESSAGE_LENGTH 128
7 MAX_ALLIANCE_MAIL_LENGTH 256
8 SPEED_UP_DIAMOND_COST_1_MIN 1
9 SPEED_UP_DIAMOND_COST_1_HOUR 4
10 SPEED_UP_DIAMOND_COST_24_HOURS 96
11 SPEED_UP_DIAMOND_COST_1_WEEK 672
12 SPEED_UP_FREE_SECONDS 0
13 RESOURCE_DIAMOND_COST_1 1
14 RESOURCE_DIAMOND_COST_10 2
15 RESOURCE_DIAMOND_COST_100 20
16 RESOURCE_DIAMOND_COST_1000 200
17 RESOURCE_DIAMOND_COST_10000 2000
18 RESOURCE_DIAMOND_COST_100000 20000
19 RESOURCE_DIAMOND_COST_1000000 200000
20 RESOURCE_DIAMOND_COST_10000000 2000000
21 ALLIANCE_SCORE_CONTRIBUTION_PERCENTAGE 50
22 25
23 12
24 10
25 3
26 STARTING_GOLD 97
27 BATTLE_PING_SAMPLE_SECONDS 15
28 ALLIANCE_UNLOCK_EXP_LEVEL 1
29 AFK_TIMER_SECONDS 15
30 BOSS_DAMAGE_PERCENT_INCREASE 50
31 BOSS_HEALTH_INCREASE 110000
32 BOSS_SPEED_INCREASE 100
33 BOSS_RELOAD_TIME_DIV 20
34 BOSS_PET_HEALTH_BONUS_DIV 15
35 BOSS_ULTI_CHARGE_MUL 60
36 BOSS_ULTI_CHARGE_DIV 100
37 BOSS_HEAL_MUL 25
38 BOSS_HEAL_DIV 100
39 COOP_ULTI_CHARGE_MUL 30
40 COOP_ULTI_CHARGE_DIV 100
41 MAX_CORPSES_PER_TEAM 10
42 USE_MASK false
43 DISPLAY_JOYSTICK_AREA true
44 BOSS_HEALTH_LOSS_DIV 300

17
7.272/csv_logic/items.csv Normal file
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@ -0,0 +1,17 @@
"Name","FileName","ExportName","ExportNameEnemy","ShadowExportName","GroundGlowExportName","LoopingEffect","Value","Value2","TriggerRangeSubTiles","TriggerAreaEffect","CanBePickedUp","SpawnEffect"
"string","string","string","string","string","string","string","int","int","int","string","boolean","string"
"Health","sc/effects.sc","red_pickup","red_pickup",,"pickup_glow_green","Health_fx",200,,3,,"true","Spawn_plasmoid"
"Speed","sc/effects.sc","red_pickup","red_pickup",,"pickup_glow_green","Health_fx",300,,3,,"true","Spawn_plasmoid"
"Damage","sc/effects.sc","red_pickup","red_pickup",,"pickup_glow_green","Health_fx",100,,3,,"true","Spawn_plasmoid"
"Point","sc/effects.sc","blob_pickup","blob_pickup",,"pickup_glow","Blob_fx",,,3,,"true","Spawn_plasmoid"
"Corpse","sc/effects.sc","soul","soul",,"pickup_glow_green","Health_fx",800,,3,,"true","Spawn_plasmoid"
"OrbSpawner","sc/level.sc","spawn_hole","spawn_hole","spawn_hole_shadow",,,,,,,,"Spawn_plasmoid"
"Mine","sc/effects.sc","mine","mine_red","projectile_shadow",,,800,1300,3,"MineExplosion","true","Spawn_mine"
"SupplyCrate","sc/effects.sc","red_pickup","red_pickup",,"pickup_glow_green",,,,,,,"Spawn_plasmoid"
"BoxOfMines","sc/effects.sc","red_pickup","red_pickup",,"pickup_glow_green",,3,8,,,,"Spawn_plasmoid"
"BattleRoyaleBuff","sc/effects.sc","red_pickup","red_pickup",,"pickup_glow_green","Health_fx",10,400,3,,"true","Spawn_plasmoid"
"Money","sc/effects.sc","wanted_star_pickup","wanted_star_pickup",,"pickup_glow_gold","Blob_fx",1,,3,,"true","Spawn_plasmoid"
"BoxOfBombs","sc/effects.sc","red_pickup","red_pickup",,"pickup_glow_green",,3,9,,,,"Spawn_plasmoid"
"Bomb","sc/effects.sc","grenade_01","grenade_01_red","projectile_shadow",,,800,300,200,"SniperBombExplosion","true","Spawn_sniper_bomb"
"BoxOfSelfDestructBombs","sc/effects.sc","red_pickup","red_pickup",,"pickup_glow_green",,6,17,,,,"Spawn_plasmoid"
"SelfDestructBomb","sc/effects.sc","basic_grenade_projectile","dynamite_projectile_red","projectile_shadow",,,800,300,200,"SelfDestructExplosion","true","Spawn_rocketgirl_bomb"
1 Name FileName ExportName ExportNameEnemy ShadowExportName GroundGlowExportName LoopingEffect Value Value2 TriggerRangeSubTiles TriggerAreaEffect CanBePickedUp SpawnEffect
2 string string string string string string string int int int string boolean string
3 Health sc/effects.sc red_pickup red_pickup pickup_glow_green Health_fx 200 3 true Spawn_plasmoid
4 Speed sc/effects.sc red_pickup red_pickup pickup_glow_green Health_fx 300 3 true Spawn_plasmoid
5 Damage sc/effects.sc red_pickup red_pickup pickup_glow_green Health_fx 100 3 true Spawn_plasmoid
6 Point sc/effects.sc blob_pickup blob_pickup pickup_glow Blob_fx 3 true Spawn_plasmoid
7 Corpse sc/effects.sc soul soul pickup_glow_green Health_fx 800 3 true Spawn_plasmoid
8 OrbSpawner sc/level.sc spawn_hole spawn_hole spawn_hole_shadow Spawn_plasmoid
9 Mine sc/effects.sc mine mine_red projectile_shadow 800 1300 3 MineExplosion true Spawn_mine
10 SupplyCrate sc/effects.sc red_pickup red_pickup pickup_glow_green Spawn_plasmoid
11 BoxOfMines sc/effects.sc red_pickup red_pickup pickup_glow_green 3 8 Spawn_plasmoid
12 BattleRoyaleBuff sc/effects.sc red_pickup red_pickup pickup_glow_green Health_fx 10 400 3 true Spawn_plasmoid
13 Money sc/effects.sc wanted_star_pickup wanted_star_pickup pickup_glow_gold Blob_fx 1 3 true Spawn_plasmoid
14 BoxOfBombs sc/effects.sc red_pickup red_pickup pickup_glow_green 3 9 Spawn_plasmoid
15 Bomb sc/effects.sc grenade_01 grenade_01_red projectile_shadow 800 300 200 SniperBombExplosion true Spawn_sniper_bomb
16 BoxOfSelfDestructBombs sc/effects.sc red_pickup red_pickup pickup_glow_green 6 17 Spawn_plasmoid
17 SelfDestructBomb sc/effects.sc basic_grenade_projectile dynamite_projectile_red projectile_shadow 800 300 200 SelfDestructExplosion true Spawn_rocketgirl_bomb

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@ -0,0 +1,3 @@
"Name","IconSWF","IconExportName","LocalizedName","Enabled","FileName"
"String","String","String","String","Boolean","String"
"EN","sc/ui.sc","flag_gb","English","true","localization/texts.csv"
1 Name IconSWF IconExportName LocalizedName Enabled FileName
2 String String String String Boolean String
3 EN sc/ui.sc flag_gb English true localization/texts.csv

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@ -0,0 +1,34 @@
"Name","Disabled","TID","TileSetPrefix","BgPrefix","TileSetRedAdd","TileSetGreenAdd","TileSetBlueAdd","TileSetRedMul","TileSetGreenMul","TileSetBlueMul","IconSWF","IconExportName","GameMode","AllowedMaps","ShadowR","ShadowG","ShadowB","ShadowA","Music","LargeMap"
"string","boolean","string","string","string","int","int","int","int","int","int","string","string","string","string","int","int","int","int","string","boolean"
"Wanted1",,"TID_WANTED_1","oasis_",,0,0,0,255,255,255,"sc/ui.sc","event_oasis","BountyHunter","Wanted_1",0,66,66,60,,
"Wanted2",,"TID_WANTED_3","oasis_",,0,0,0,255,255,255,"sc/ui.sc","event_oasis","BountyHunter","Wanted_3",0,66,66,60,,
"Wanted3",,"TID_WANTED_4",,,0,0,0,255,255,255,"sc/ui.sc","event_canyon","BountyHunter","Gemgrab_3",100,0,0,60,,
"Wanted4",,"TID_WANTED_5",,,0,0,0,255,255,255,"sc/ui.sc","event_canyon","BountyHunter","Gemgrab_2",100,0,0,60,,
"Wanted5",,"TID_WANTED_6",,,0,0,0,255,255,255,"sc/ui.sc","event_canyon","BountyHunter","Wanted_4",100,0,0,60,,
"Wanted6",,"TID_WANTED_7",,,0,0,0,255,255,255,"sc/ui.sc","event_canyon","BountyHunter","Wanted_5",100,0,0,60,,
"Wanted7",,"TID_WANTED_2","oasis_",,0,0,0,255,255,255,"sc/ui.sc","event_oasis","BountyHunter","Wanted_2",0,66,66,60,,
"Gemgrab1",,"TID_GOLDRUSH_1","mine_",,0,0,0,255,255,255,"sc/ui.sc","event_gemmine","CoinRush","Gemgrab_1",0,0,100,60,,
"Gemgrab2",,"TID_GOLDRUSH_2","mine_",,0,0,0,255,255,255,"sc/ui.sc","event_gemmine","CoinRush","Gemgrab_2",0,0,100,60,,
"Gemgrab3",,"TID_GOLDRUSH_3","mine_",,0,0,0,255,255,255,"sc/ui.sc","event_gemmine","CoinRush","Gemgrab_3",0,0,100,60,,
"Gemgrab4",,"TID_GOLDRUSH_4","mine_",,0,0,0,255,255,255,"sc/ui.sc","event_gemmine","CoinRush","Wanted_3",0,0,100,60,,
"Gemgrab5",,"TID_GOLDRUSH_5","mine_",,0,0,0,255,255,255,"sc/ui.sc","event_gemmine","CoinRush","Gemgrab_5",0,0,100,60,,
"Gemgrab6",,"TID_GOLDRUSH_7","mine_",,0,0,0,255,255,255,"sc/ui.sc","event_gemmine","CoinRush","Gemgrab_4",0,0,100,60,,
"Survival1",,"TID_BATTLE_ROYALE_1",,"survival_",0,0,0,255,255,255,"sc/ui.sc","event_stormvalley","BattleRoyale","Survival_1",100,0,0,60,,
"Survival2",,"TID_BATTLE_ROYALE_2",,"survival_",0,0,0,255,255,255,"sc/ui.sc","event_stormvalley","BattleRoyale","Survival_2",100,0,0,60,,
"Survival3",,"TID_BATTLE_ROYALE_3",,"survival_",0,0,0,255,255,255,"sc/ui.sc","event_stormvalley","BattleRoyale","Survival_3",100,0,0,60,,
"Survival4",,"TID_BATTLE_ROYALE_4",,"survival_",0,0,0,255,255,255,"sc/ui.sc","event_stormvalley","BattleRoyale","Survival_4",100,0,0,60,,
"Heist1",,"TID_BANKHEIST_1",,,0,0,0,255,255,255,"sc/ui.sc","event_canyon","AttackDefend","Bankheist_1",100,0,0,60,,
"Heist2",,"TID_BANKHEIST_2",,,0,0,0,255,255,255,"sc/ui.sc","event_canyon","AttackDefend","Bankheist_2",100,0,0,60,,
"Heist3",,"TID_BANKHEIST_3",,,0,0,0,255,255,255,"sc/ui.sc","event_canyon","AttackDefend","Bankheist_3",100,0,0,60,,
"Tutorial",,,,,0,0,0,255,255,255,"sc/ui.sc","event_welcome","Tutorial",,100,0,0,60,,
"BossFight1",,"TID_BOSS_1",,,30,0,0,255,230,230,"sc/ui.sc","event_boss","BossFight","BossFight_1",0,66,66,60,,
"Wanted8",,"TID_WANTED_8","oasis_",,0,0,0,255,255,255,"sc/ui.sc","event_oasis","BountyHunter","Wanted_8",0,66,66,60,,
"Heist4",,"TID_BANKHEIST_4",,,0,0,0,255,255,255,"sc/ui.sc","event_canyon","AttackDefend","Bankheist_4",100,0,0,60,,
"Ball1",,"TID_BALL_1","grassfield_",,0,0,0,255,255,255,"sc/ui.sc","event_brawlball","LaserBall","Laserball_1",0,66,66,60,,
"Ball2",,"TID_BALL_2","grassfield_",,0,0,0,255,255,255,"sc/ui.sc","event_brawlball","LaserBall","Laserball_2",0,66,66,60,,
"Ball3",,"TID_BALL_3","grassfield_",,0,0,0,255,255,255,"sc/ui.sc","event_brawlball","LaserBall","Laserball_3",0,66,66,60,,
"Coop1",,"TID_COOP_1",,,0,0,40,210,210,255,"sc/ui.sc","event_coop","Survival","Coop_1",100,0,0,60,,
"SurvivalTeam1","true","TID_BATTLE_ROYALE_TEAM_1",,"survival_",0,0,0,255,255,255,"sc/ui.sc","event_stormvalley","BattleRoyaleTeam","SurvivalTeam_1",100,0,0,60,,
"Coop2",,"TID_COOP_2",,,0,0,40,210,210,255,"sc/ui.sc","event_coop","Survival","Coop_2",100,0,0,60,,
"BossFight2",,"TID_BOSS_2","mine_",,30,0,0,255,230,230,"sc/ui.sc","event_boss","BossFight","BossFight_2",0,0,100,60,,
"Gemgrab7",,"TID_GOLDRUSH_8",,,0,0,0,255,255,255,"sc/ui.sc","event_canyon","CoinRush","Gemgrab_8",0,0,100,60,,
1 Name Disabled TID TileSetPrefix BgPrefix TileSetRedAdd TileSetGreenAdd TileSetBlueAdd TileSetRedMul TileSetGreenMul TileSetBlueMul IconSWF IconExportName GameMode AllowedMaps ShadowR ShadowG ShadowB ShadowA Music LargeMap
2 string boolean string string string int int int int int int string string string string int int int int string boolean
3 Wanted1 TID_WANTED_1 oasis_ 0 0 0 255 255 255 sc/ui.sc event_oasis BountyHunter Wanted_1 0 66 66 60
4 Wanted2 TID_WANTED_3 oasis_ 0 0 0 255 255 255 sc/ui.sc event_oasis BountyHunter Wanted_3 0 66 66 60
5 Wanted3 TID_WANTED_4 0 0 0 255 255 255 sc/ui.sc event_canyon BountyHunter Gemgrab_3 100 0 0 60
6 Wanted4 TID_WANTED_5 0 0 0 255 255 255 sc/ui.sc event_canyon BountyHunter Gemgrab_2 100 0 0 60
7 Wanted5 TID_WANTED_6 0 0 0 255 255 255 sc/ui.sc event_canyon BountyHunter Wanted_4 100 0 0 60
8 Wanted6 TID_WANTED_7 0 0 0 255 255 255 sc/ui.sc event_canyon BountyHunter Wanted_5 100 0 0 60
9 Wanted7 TID_WANTED_2 oasis_ 0 0 0 255 255 255 sc/ui.sc event_oasis BountyHunter Wanted_2 0 66 66 60
10 Gemgrab1 TID_GOLDRUSH_1 mine_ 0 0 0 255 255 255 sc/ui.sc event_gemmine CoinRush Gemgrab_1 0 0 100 60
11 Gemgrab2 TID_GOLDRUSH_2 mine_ 0 0 0 255 255 255 sc/ui.sc event_gemmine CoinRush Gemgrab_2 0 0 100 60
12 Gemgrab3 TID_GOLDRUSH_3 mine_ 0 0 0 255 255 255 sc/ui.sc event_gemmine CoinRush Gemgrab_3 0 0 100 60
13 Gemgrab4 TID_GOLDRUSH_4 mine_ 0 0 0 255 255 255 sc/ui.sc event_gemmine CoinRush Wanted_3 0 0 100 60
14 Gemgrab5 TID_GOLDRUSH_5 mine_ 0 0 0 255 255 255 sc/ui.sc event_gemmine CoinRush Gemgrab_5 0 0 100 60
15 Gemgrab6 TID_GOLDRUSH_7 mine_ 0 0 0 255 255 255 sc/ui.sc event_gemmine CoinRush Gemgrab_4 0 0 100 60
16 Survival1 TID_BATTLE_ROYALE_1 survival_ 0 0 0 255 255 255 sc/ui.sc event_stormvalley BattleRoyale Survival_1 100 0 0 60
17 Survival2 TID_BATTLE_ROYALE_2 survival_ 0 0 0 255 255 255 sc/ui.sc event_stormvalley BattleRoyale Survival_2 100 0 0 60
18 Survival3 TID_BATTLE_ROYALE_3 survival_ 0 0 0 255 255 255 sc/ui.sc event_stormvalley BattleRoyale Survival_3 100 0 0 60
19 Survival4 TID_BATTLE_ROYALE_4 survival_ 0 0 0 255 255 255 sc/ui.sc event_stormvalley BattleRoyale Survival_4 100 0 0 60
20 Heist1 TID_BANKHEIST_1 0 0 0 255 255 255 sc/ui.sc event_canyon AttackDefend Bankheist_1 100 0 0 60
21 Heist2 TID_BANKHEIST_2 0 0 0 255 255 255 sc/ui.sc event_canyon AttackDefend Bankheist_2 100 0 0 60
22 Heist3 TID_BANKHEIST_3 0 0 0 255 255 255 sc/ui.sc event_canyon AttackDefend Bankheist_3 100 0 0 60
23 Tutorial 0 0 0 255 255 255 sc/ui.sc event_welcome Tutorial 100 0 0 60
24 BossFight1 TID_BOSS_1 30 0 0 255 230 230 sc/ui.sc event_boss BossFight BossFight_1 0 66 66 60
25 Wanted8 TID_WANTED_8 oasis_ 0 0 0 255 255 255 sc/ui.sc event_oasis BountyHunter Wanted_8 0 66 66 60
26 Heist4 TID_BANKHEIST_4 0 0 0 255 255 255 sc/ui.sc event_canyon AttackDefend Bankheist_4 100 0 0 60
27 Ball1 TID_BALL_1 grassfield_ 0 0 0 255 255 255 sc/ui.sc event_brawlball LaserBall Laserball_1 0 66 66 60
28 Ball2 TID_BALL_2 grassfield_ 0 0 0 255 255 255 sc/ui.sc event_brawlball LaserBall Laserball_2 0 66 66 60
29 Ball3 TID_BALL_3 grassfield_ 0 0 0 255 255 255 sc/ui.sc event_brawlball LaserBall Laserball_3 0 66 66 60
30 Coop1 TID_COOP_1 0 0 40 210 210 255 sc/ui.sc event_coop Survival Coop_1 100 0 0 60
31 SurvivalTeam1 true TID_BATTLE_ROYALE_TEAM_1 survival_ 0 0 0 255 255 255 sc/ui.sc event_stormvalley BattleRoyaleTeam SurvivalTeam_1 100 0 0 60
32 Coop2 TID_COOP_2 0 0 40 210 210 255 sc/ui.sc event_coop Survival Coop_2 100 0 0 60
33 BossFight2 TID_BOSS_2 mine_ 30 0 0 255 230 230 sc/ui.sc event_boss BossFight BossFight_2 0 0 100 60
34 Gemgrab7 TID_GOLDRUSH_8 0 0 0 255 255 255 sc/ui.sc event_canyon CoinRush Gemgrab_8 0 0 100 60

1128
7.272/csv_logic/maps.csv Normal file

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24
7.272/csv_logic/pins.csv Normal file
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@ -0,0 +1,24 @@
"Name","PinType","Rarity","Index","Bonus","CraftCost"
"string","int","int","int","int","int"
"pinHp0",1,0,0,1,20
"pinHp1",1,0,1,1,20
"pinHp2",1,0,2,1,20
"pinAtt0",2,0,0,1,20
"pinAtt1",2,0,1,1,20
"pinAtt2",2,0,2,1,20
"pinUlti0",3,0,0,1,20
"pinUlti1",3,0,1,1,20
"pinUlti2",3,0,2,1,20
"badgeHp0",1,1,0,2,50
"badgeHp1",1,1,1,2,50
"badgeAtt0",2,1,0,2,50
"bargeAtt1",2,1,1,2,50
"badgeUlti0",3,1,0,2,50
"badgeUlti1",3,1,1,2,50
"medalHp",1,2,0,3,120
"medalAtt",2,2,0,3,120
"medalUlti",3,2,0,3,120
"crest0",4,3,0,4,300
"crest1",4,3,1,4,300
"crest2",4,3,2,4,300
"brawlstar",5,4,0,8,1000
1 Name PinType Rarity Index Bonus CraftCost
2 string int int int int int
3 pinHp0 1 0 0 1 20
4 pinHp1 1 0 1 1 20
5 pinHp2 1 0 2 1 20
6 pinAtt0 2 0 0 1 20
7 pinAtt1 2 0 1 1 20
8 pinAtt2 2 0 2 1 20
9 pinUlti0 3 0 0 1 20
10 pinUlti1 3 0 1 1 20
11 pinUlti2 3 0 2 1 20
12 badgeHp0 1 1 0 2 50
13 badgeHp1 1 1 1 2 50
14 badgeAtt0 2 1 0 2 50
15 bargeAtt1 2 1 1 2 50
16 badgeUlti0 3 1 0 2 50
17 badgeUlti1 3 1 1 2 50
18 medalHp 1 2 0 3 120
19 medalAtt 2 2 0 3 120
20 medalUlti 3 2 0 3 120
21 crest0 4 3 0 4 300
22 crest1 4 3 1 4 300
23 crest2 4 3 2 4 300
24 brawlstar 5 4 0 8 1000

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@ -0,0 +1,37 @@
"Name","RequiredExpLevel","RequiredTotalTrophies","RequiredSeasonPoints","RequiredHero","IconSWF","IconExportName","SortOrder"
"string","int","int","int","string","string","string","int"
"base1",1,0,,,"sc/ui.sc","player_icon_00",0
"base2",10,0,,,"sc/ui.sc","player_icon_01",1
"base3",20,0,,,"sc/ui.sc","player_icon_02",2
"hero1",0,0,,"ShotgunGirl","sc/ui.sc","player_icon_shelly",16
"hero2",0,0,,"Gunslinger","sc/ui.sc","player_icon_colt",17
"hero3",0,0,,"RocketGirl","sc/ui.sc","player_icon_brock",22
"hero4",0,0,,"Mechanic","sc/ui.sc","player_icon_jess",24
"hero5",0,0,,"Shaman","sc/ui.sc","player_icon_nita",18
"hero6",0,0,,"TntDude","sc/ui.sc","player_icon_mike",19
"hero7",0,0,,"Luchador","sc/ui.sc","player_icon_primo",20
"hero8",0,0,,"BullDude","sc/ui.sc","player_icon_bull",21
"hero9",0,0,,"TrickshotDude","sc/ui.sc","player_icon_rick",25
"hero10",0,0,,"Barkeep","sc/ui.sc","player_icon_barley",23
"hero11",0,0,,"DeadMariachi","sc/ui.sc","player_icon_poco",26
"hero12",0,0,,"Undertaker","sc/ui.sc","player_icon_mortis",31
"hero13",0,0,,"BowDude","sc/ui.sc","player_icon_bo",27
"hero14",0,0,,"Cactus","sc/ui.sc","player_icon_spike",33
"hero15",0,0,,"Crow","sc/ui.sc","player_icon_crow",34
"hero16",0,0,,"Sniper","sc/ui.sc","player_icon_piper",29
"base4",40,0,,,"sc/ui.sc","player_icon_03",3
"base5",60,0,,,"sc/ui.sc","player_icon_04",4
"base6",80,0,,,"sc/ui.sc","player_icon_05",5
"base7",100,0,,,"sc/ui.sc","player_icon_06",6
"base8",120,0,,,"sc/ui.sc","player_icon_07",7
"trophy1",0,500,,,"sc/ui.sc","player_icon_trophy_00",8
"trophy2",0,1000,,,"sc/ui.sc","player_icon_trophy_01",9
"trophy3",0,2000,,,"sc/ui.sc","player_icon_trophy_02",10
"trophy4",0,3000,,,"sc/ui.sc","player_icon_trophy_03",11
"hero17",0,0,,"MinigunDude","sc/ui.sc","player_icon_mj",30
"hero18",0,0,,"BlackHole","sc/ui.sc","player_icon_taro",32
"trophy5",0,5000,,,"sc/ui.sc","player_icon_elite_00",12
"trophy6",0,7000,,,"sc/ui.sc","player_icon_elite_01",13
"trophy7",0,10000,,,"sc/ui.sc","player_icon_elite_02",14
"trophy8",0,13000,,,"sc/ui.sc","player_icon_elite_03",15
"hero19",0,0,,"BarrelBot","sc/ui.sc","player_icon_barrelbot",28
1 Name RequiredExpLevel RequiredTotalTrophies RequiredSeasonPoints RequiredHero IconSWF IconExportName SortOrder
2 string int int int string string string int
3 base1 1 0 sc/ui.sc player_icon_00 0
4 base2 10 0 sc/ui.sc player_icon_01 1
5 base3 20 0 sc/ui.sc player_icon_02 2
6 hero1 0 0 ShotgunGirl sc/ui.sc player_icon_shelly 16
7 hero2 0 0 Gunslinger sc/ui.sc player_icon_colt 17
8 hero3 0 0 RocketGirl sc/ui.sc player_icon_brock 22
9 hero4 0 0 Mechanic sc/ui.sc player_icon_jess 24
10 hero5 0 0 Shaman sc/ui.sc player_icon_nita 18
11 hero6 0 0 TntDude sc/ui.sc player_icon_mike 19
12 hero7 0 0 Luchador sc/ui.sc player_icon_primo 20
13 hero8 0 0 BullDude sc/ui.sc player_icon_bull 21
14 hero9 0 0 TrickshotDude sc/ui.sc player_icon_rick 25
15 hero10 0 0 Barkeep sc/ui.sc player_icon_barley 23
16 hero11 0 0 DeadMariachi sc/ui.sc player_icon_poco 26
17 hero12 0 0 Undertaker sc/ui.sc player_icon_mortis 31
18 hero13 0 0 BowDude sc/ui.sc player_icon_bo 27
19 hero14 0 0 Cactus sc/ui.sc player_icon_spike 33
20 hero15 0 0 Crow sc/ui.sc player_icon_crow 34
21 hero16 0 0 Sniper sc/ui.sc player_icon_piper 29
22 base4 40 0 sc/ui.sc player_icon_03 3
23 base5 60 0 sc/ui.sc player_icon_04 4
24 base6 80 0 sc/ui.sc player_icon_05 5
25 base7 100 0 sc/ui.sc player_icon_06 6
26 base8 120 0 sc/ui.sc player_icon_07 7
27 trophy1 0 500 sc/ui.sc player_icon_trophy_00 8
28 trophy2 0 1000 sc/ui.sc player_icon_trophy_01 9
29 trophy3 0 2000 sc/ui.sc player_icon_trophy_02 10
30 trophy4 0 3000 sc/ui.sc player_icon_trophy_03 11
31 hero17 0 0 MinigunDude sc/ui.sc player_icon_mj 30
32 hero18 0 0 BlackHole sc/ui.sc player_icon_taro 32
33 trophy5 0 5000 sc/ui.sc player_icon_elite_00 12
34 trophy6 0 7000 sc/ui.sc player_icon_elite_01 13
35 trophy7 0 10000 sc/ui.sc player_icon_elite_02 14
36 trophy8 0 13000 sc/ui.sc player_icon_elite_03 15
37 hero19 0 0 BarrelBot sc/ui.sc player_icon_barrelbot 28

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@ -0,0 +1,50 @@
"Name","Speed","FileName","BlueExportName","RedExportName","ShadowExportName","BlueGroundGlowExportName","RedGroundGlowExportName","PreExplosionBlueExportName","PreExplosionRedExportName","PreExplosionTimeMs","HitEffectEnv","HitEffectChar","MaxRangeReachedEffect","Radius","Indirect","ConstantFlyTime","TriggerWithDelayMs","BouncePercent","Gravity","EarlyTicks","HideTime","Scale","RandomStartFrame","SpawnAreaEffectObject","SpawnAreaEffectObject2","SpawnCharacter","SpawnItem","TrailEffect","ShotByHero","IsBeam","IsBouncing","Rendering","PiercesCharacters","PiercesEnvironment","PiercesEnvironmentLikeButter","PushbackStrength","ChainsToEnemies","ChainBullets","ChainSpread","ChainTravelDistance","ChainBullet","DamagePercentStart","DamagePercentEnd","DamagesConstantly","FreezeStrength","StunLengthMS","ScaleStart","ScaleEnd","AttractsPet","LifeStealPercent","PassesEnvironment","PoisonDamagePercent","SameProjectileCanNotDamageMS","HealOwnPercent","CanGrowStronger"
"string","int","string","string","string","string","string","string","string","string","int","string","string","string","int","boolean","boolean","int","int","int","int","int","int","int","string","string","string","string","string","boolean","boolean","boolean","string","boolean","boolean","boolean","int","int","int","int","int","string","int","int","boolean","int","int","int","int","boolean","int","boolean","int","int","int","boolean"
"ShotgunGirlProjectile",2700,"sc/effects.sc","shotgun_shell_blue","shotgun_shell_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit","no_hit",0,,,,,0,2,0,100,,,,,,"shotgun_trail_small","true",,,,,,,,,,,,,,,,,,,,,,,,,,
"ShotgunGirlUltiProjectile",3800,"sc/effects.sc","shotgun_shell_ulti_blue","shotgun_shell_ulti_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit","no_hit",50,,,,,0,2,0,100,,,,,,"Smoke_Trail","true",,,,"true","true",,70,,,,,,,,,,,,,,,,,,,
"GunslingerProjectile",3500,"sc/effects.sc","Bullet_blue","Bullet_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit","no_hit",0,,,,,0,2,0,100,,,,,,"Gen_Trail_small","true",,,,,,,,,,,,,,,,,,,,,,,,,,
"GunslingerUltiProjectile",4500,"sc/effects.sc","Bullet_blue_ulti","Bullet_blue_ulti_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit","no_hit",0,,,,,0,2,0,100,,,,,,"Gen_Trail_small","true",,,,"true","true",,,,,,,,,,,,,,,,,,,,,
"BullDudeProjectile",2625,"sc/effects.sc","shotgun_shell_blue","shotgun_shell_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit","no_hit",0,,,,,0,2,0,100,,,,,,"shotgun_trail_small","true",,,,,,,,,,,,,,,,,,,,,,,,,,
"RocketGirlProjectile",2800,"sc/effects.sc","rocket1_projectile_blue","rocket1_projectile_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit",,50,,,,,0,2,0,100,,"RocketGirlExplosion",,,,"Rocket_Trail","true",,,"Use360Frames",,,,,,,,,,,,,,,,,,,,,,,
"RocketGirlUltiProjectile",800,"sc/effects.sc","ballisticrocket1_projectile_blue","ballisticrocket1_projectile_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit",,0,"true","true",,,80,2,0,100,,"RocketGirlUltiExplosion",,,,"Rocket_Trail","true",,,"UseZFrames",,,,,,,,,,,,,,,,,,,,,,,
"TrickshotDudeProjectile",3200,"sc/effects.sc","Bouncy_bullet_blue","Bouncy_bullet_red","projectile_shadow",,,,,,"Trickshot_hit_env","Gen_hit","no_hit",0,,,,,0,3,0,100,,,,,,"Gen_Trail_small","true",,"true",,,,,,,,,,,,,,,,,,,,,,,,"true"
"TrickshotDudeUltiProjectile",4500,"sc/effects.sc","Bouncy_bullet_blue_ulti","Bouncy_bullet_red_ulti","projectile_shadow",,,,,,"Trickshot_hit_env","Gen_hit","no_hit",0,,,,,0,3,0,100,,,,,,"Plasma_Trail","true",,"true",,"true",,,,,,,,,,,,,,,,,,,,,,"true"
"CactusProjectile",2000,"sc/effects.sc","cactus_projectile","cactus_projectile_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit",,100,,,,,0,2,0,100,,"CactusExplosion","CactusSpikeExplosion",,,"Gen_Trail_dust","true",,,"DoNotRotateClip",,,,,,,,,,,,,,,,,,,,,,,
"CactusUltiProjectile",1600,"sc/effects.sc","cactus_ulti_projectile","cactus_ulti_projectile_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit",,0,"true",,,,160,1,0,100,,"CactusUltiExplosion",,,,"Gen_Trail_dust","true",,,,,,,,,,,,,,,,,,,,,,,,,,
"CactusSpike",3000,"sc/effects.sc","cactus_projectile_spike","cactus_projectile_spike_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit","no_hit",0,,,,,0,1,0,100,,,,,,"Gen_Trail_dust","true",,,,,,,,,,,,,,,,,,,,,,,,,,
"MechanicProjectile1",2400,"sc/effects.sc","electricity_ball","electricity_ball_red",,"projectile_light","projectile_light_red",,,,"Electricity_hit","Electricity_hit","no_hit",100,,,,,0,2,0,100,,,,,,"electricity_Trail","true",,,,,,,,1,,,20,"MechanicProjectile2",,,,,,,,,,,,,,
"MechanicProjectile2",1400,"sc/effects.sc","electricity_ball","electricity_ball_red",,"projectile_light","projectile_light_red",,,,"Electricity_hit","Electricity_hit","no_hit",100,,,,,0,1,0,100,,,,,,"electricity_Trail","true",,,,,,,,1,,,20,"MechanicProjectile3",,,,,,,,,,,,,,
"MechanicProjectile3",1400,"sc/effects.sc","electricity_ball","electricity_ball_red",,"projectile_light","projectile_light_red",,,,"Electricity_hit","Electricity_hit","no_hit",100,,,,,0,1,0,100,,,,,,"electricity_Trail","true",,,,,,,,,,,,,,,,,,,,,,,,,,
"MechanicUltiProjectile",1100,"sc/effects.sc","turret_projectile","turret_projectile","projectile_shadow",,,,,,"Gen_hit","Gen_hit",,0,"true",,,,120,1,0,100,,,,,,"Plasma_Trail","true",,,,,,,,,,,,,,,,,,,,,,,,,,
"ShamanUltiProjectile",1100,"sc/effects.sc","projectile_plasmaball","projectile_plasmaball_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit",,0,"true",,,,120,1,0,100,,,,,,"magic_Trail","true",,,,,,,,,,,,,,,,,,,,,,,,,,
"BarkeepProjectile",1200,"sc/effects.sc","bottle_blue","bottle_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit",,0,"true",,,,130,1,0,100,1,"BarkeepExplosion",,,,"Gen_Trail","true",,,,,,,,,,,,,,,,,,,,,,,,,,
"BarkeepUltiProjectile",1400,"sc/effects.sc","bottle_blue_ulti","bottle_red_ulti","projectile_shadow",,,,,,"Gen_hit","Gen_hit",,0,"true",,,,145,1,0,100,1,"BarkeepUltiExplosion",,,,"Gen_Trail","true",,,,,,,,,,,,,,,,,,,,,,,,,,
"TntDudeProjectile",1300,"sc/effects.sc","basic_grenade_projectile","dynamite_projectile_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit",,0,"true",,1400,35,200,1,0,100,1,"TntDudeExplosion",,,,"Gen_Trail","true",,,"DoNotRotateClip",,,,,,,,,,,,,,,,,,,,,,,
"TntDudeUltiProjectile",1300,"sc/effects.sc","grenadeer_ulti","dynamite_bundle_ulti_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit",,0,"true",,1400,35,200,1,0,100,,"TntDudeUltiExplosion",,,,"Plasma_Trail","true",,,"DoNotRotateClip",,,,,,,,,,,,,,,,,,,,,,,
"BoneThrowerProjectile",1200,"sc/effects.sc","basic_grenade_projectile","basic_grenade_projectile_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit",,0,"true",,4000,35,130,1,0,100,,,,,,"Gen_Trail","true",,,,,,,,,,,,,,,,,,,,"true",,,,,,
"BoneThrowerUltiProjectile",1200,"sc/effects.sc","projectile_plasmaball","projectile_plasmaball_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit",,0,"true",,15000,35,130,1,0,100,,,,,,"Plasma_Trail","true",,,,,,,,,,,,,,,,,,,,"true",,,,,,
"ShamanProjectile",2500,"sc/effects.sc","shaman_ptojectile","shaman_ptojectile_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit",,200,,,,,0,1,0,100,,,,,,"Shaman_trail","true",,,"DoNotRotateClip","true",,,,,,,,,,,,,,,,,,,,,,
"DummyProjectileForLaserBall",2300,"sc/effects.sc","projectile_small_blue","projectile_small_red",,"projectile_light","projectile_light_red",,,,"Gen_hit","Gen_hit","no_hit",0,,,,,0,1,0,100,,,,,,"Gen_Trail_small","true",,"true",,,,,,,,,,,,,,,,,,,,,,,,
"MechanicTurretProjectile",3200,"sc/effects.sc","Bullet_blue","Bullet_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit","no_hit",0,,,,,0,2,0,100,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
"UndertakerUltiProjectile",2500,"sc/effects.sc","bat_clump_projectile","bat_clump_projectile_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit",,400,,,,,0,1,0,100,,,,,,"Bats","true",,,,"true",,,,,,,,,,,,,,,,,100,"true",,,,
"CrowProjectile",3000,"sc/effects.sc","throwing_knife","throwing_knife_red","projectile_shadow",,,,,,"Gen_hit","Poison_hit","no_hit",0,,,,,0,3,0,100,,,,,,"poison_trail","true",,,,,,,,,,,,,,,,,,,,,,,100,,,
"CrowUltiProjectile",3000,"sc/effects.sc","throwing_knife_spinning","throwing_knife_spinning_red","projectile_shadow",,,,,,"Gen_hit","Poison_hit","no_hit",0,,,,,0,1,0,100,,,,,,"poison_trail","true",,,,,,,,,,,,,,,,,,,,,,,100,,,
"DeadMariachiProjectile",1800,"sc/effects.sc","soundwave","soundwave","soundwave",,,,,,"Mariachi_hit","Mariachi_hit",,150,,,,,0,4,0,100,,,,,,"Mariachi_soundwaves_trail","true",,,,"true",,,,,,,,,,,,,,,,,,,,250,,
"DeadMariachiUltiProjectile",2400,"sc/effects.sc","Hammer_ptojectile","Hammer_ptojectile_red",,,,,,,"Mariachi_hit","Mariachi_hit",,400,,,,,0,1,0,100,,,,,,"Mariachi_ulti_trail","true",,,"DoNotRotateClip","true",,,,,,,,,,,,,,,,,,"true",,400,100,
"BowDudeSpawnMineProjectile",2200,"sc/effects.sc","ballistic_minearrow_projectile","ballistic_minearrow_projectile_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit",,0,"true",,,,350,2,0,100,,,,,,"Plasma_Trail","true",,,"UseZFrames",,,,,,,,,,,,,,,,,,,,,,,
"BowDudeProjectile",2400,"sc/effects.sc","bomb_arrow","bomb_arrow_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit","no_hit",50,,,,,0,5,0,100,,"BowDudeExplosion",,,,"Gen_Trail_small","true",,,,,,,,,,,,,,,,,,,,,,,,,,
"SniperProjectile",3800,"sc/effects.sc","sniper_bullet_blue","sniper_bullet_red","projectile_shadow",,,,,,"sniper_hit","sniper_hit","no_hit",50,,,,,0,3,0,100,,,,,,"Sniper_Trail","true",,,,,,,,,,,,,10,100,,,,,,,,,,,,"true"
"MinigunDudeProjectile",3800,"sc/effects.sc","scrap_prjectile","scrap_prjectile_red","scrap_shadown",,,,,,"Trash_hit","Trash_hit","no_hit",50,,,,,0,2,0,100,2,,,,,"Gen_Trail_small","true",,,,,,,,,,,,,,,,,,,,,,,,,,
"MinigunDudeUltiProjectile",1100,"sc/effects.sc","helstation_projectile_blue","helstation_projectile_red","projectile_shadow",,,,,,,,,0,"true",,,,120,3,0,100,,,,,,"Gen_Trail_dust","true",,,,,,,,,,,,,,,,,,,,,,,,,,
"LuchadorProjectile",3000,"sc/effects.sc","primo_fist_blue","Primo_fist_red","projectile_shadow_big",,,,,,,"Lucha_hit",,150,,,,,0,1,0,80,,,,,,"lucha_smoke_Trail","true",,,"Use360Frames","true",,,,,,,,,,,,,,20,100,,,,,,,
"BlackHoleProjectile",2900,"sc/effects.sc","playing_card","playing_card_red","projectile_shadow",,,,,,"blackhole_hit_envy","Gen_hit","blackhole_no_hit",50,,,,,0,2,0,100,,,,,,"sparkle_trail","true",,,,"true",,,,,,,,,,,,,,,,,,,,,,
"BlackHoleUltiProjectile",1400,"sc/effects.sc","black_hole_projectile","black_hole_projectile_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit",,0,"true",,,,145,1,0,100,,"BlackHoleUltiSuck","BlackHoleUltiExplosion",,,"sparkle_trail_dark","true",,,"DoNotRotateClip",,,,,,,,,,,,,,,,,,,,,,,
"BarrelBotProjectile",2800,"sc/effects.sc","shotgun_shell_blue","shotgun_shell_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit","no_hit",0,,,,,0,2,0,100,,,,,,"shotgun_trail_small","true",,,,,,,,,,,,,,,,,,,,,,,,,,
"ArtilleryDudeProjectile",2400,"sc/effects.sc","electricity_ball","electricity_ball_red",,,,,,,"Electricity_hit","Electricity_hit","no_hit",100,,,,,0,2,0,100,,,,,,"electricity_Trail","true",,,,,,,,,3,100,16,"ArtilleryDudeProjectile2",,,,,,,,,,,,,,
"ArtilleryDudeProjectile2",3800,"sc/effects.sc","electricity_ball","electricity_ball_red",,,,,,,"Electricity_hit","Electricity_hit","no_hit",100,,,,,0,2,0,100,,,,,,"electricity_Trail","true",,,,,,,,,,,,,,,,,,,,,,,,,,
"ArtilleryDudeUltiProjectile",1100,"sc/effects.sc","turret_projectile","turret_projectile","projectile_shadow",,,,,,"Gen_hit","Gen_hit",,0,"true",,,,120,1,0,100,,,,,,"Plasma_Trail","true",,,,,,,,,,,,,,,,,,,,,,,,,,
"ArtilleryDudeTurretProjectile",400,"sc/effects.sc","bottle_blue","bottle_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit",,0,"true","true",,,30,1,0,100,1,"ArtilleryDudeTurretExplosion",,,,"Gen_Trail","true",,,,,,,,,,,,,,,,,,,,,,,,,,
"ShotgunGirlPetProjectile",2600,"sc/effects.sc","Bullet_blue","Bullet_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit","no_hit",0,,,,,0,2,0,100,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
"BlackHolePetProjectile",2900,"sc/effects.sc","playing_card","playing_card_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit","no_hit",50,,,,,0,2,0,100,,,,,,"sparkle_trail",,,,,"true",,,,,,,,,,,,,,,,,,,,,,
"CoopRangedEnemyProjectile",2100,"sc/effects.sc","Bullet_blue","Bullet_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit","no_hit",100,,,,,0,2,0,150,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
"BossProjectile",2100,"sc/effects.sc","rocket1_projectile_blue","rocket1_projectile_red","projectile_shadow",,,,,,"explosion_rocket_rose","explosion_rocket_rose","explosion_rocket_rose",150,,,,,0,2,0,130,,,,,,"Rocket_Trail",,,,"Use360Frames",,,,,,,,,,,,,,,,,,,,,,,
1 Name Speed FileName BlueExportName RedExportName ShadowExportName BlueGroundGlowExportName RedGroundGlowExportName PreExplosionBlueExportName PreExplosionRedExportName PreExplosionTimeMs HitEffectEnv HitEffectChar MaxRangeReachedEffect Radius Indirect ConstantFlyTime TriggerWithDelayMs BouncePercent Gravity EarlyTicks HideTime Scale RandomStartFrame SpawnAreaEffectObject SpawnAreaEffectObject2 SpawnCharacter SpawnItem TrailEffect ShotByHero IsBeam IsBouncing Rendering PiercesCharacters PiercesEnvironment PiercesEnvironmentLikeButter PushbackStrength ChainsToEnemies ChainBullets ChainSpread ChainTravelDistance ChainBullet DamagePercentStart DamagePercentEnd DamagesConstantly FreezeStrength StunLengthMS ScaleStart ScaleEnd AttractsPet LifeStealPercent PassesEnvironment PoisonDamagePercent SameProjectileCanNotDamageMS HealOwnPercent CanGrowStronger
2 string int string string string string string string string string int string string string int boolean boolean int int int int int int int string string string string string boolean boolean boolean string boolean boolean boolean int int int int int string int int boolean int int int int boolean int boolean int int int boolean
3 ShotgunGirlProjectile 2700 sc/effects.sc shotgun_shell_blue shotgun_shell_red projectile_shadow Gen_hit Gen_hit no_hit 0 0 2 0 100 shotgun_trail_small true
4 ShotgunGirlUltiProjectile 3800 sc/effects.sc shotgun_shell_ulti_blue shotgun_shell_ulti_red projectile_shadow Gen_hit Gen_hit no_hit 50 0 2 0 100 Smoke_Trail true true true 70
5 GunslingerProjectile 3500 sc/effects.sc Bullet_blue Bullet_red projectile_shadow Gen_hit Gen_hit no_hit 0 0 2 0 100 Gen_Trail_small true
6 GunslingerUltiProjectile 4500 sc/effects.sc Bullet_blue_ulti Bullet_blue_ulti_red projectile_shadow Gen_hit Gen_hit no_hit 0 0 2 0 100 Gen_Trail_small true true true
7 BullDudeProjectile 2625 sc/effects.sc shotgun_shell_blue shotgun_shell_red projectile_shadow Gen_hit Gen_hit no_hit 0 0 2 0 100 shotgun_trail_small true
8 RocketGirlProjectile 2800 sc/effects.sc rocket1_projectile_blue rocket1_projectile_red projectile_shadow Gen_hit Gen_hit 50 0 2 0 100 RocketGirlExplosion Rocket_Trail true Use360Frames
9 RocketGirlUltiProjectile 800 sc/effects.sc ballisticrocket1_projectile_blue ballisticrocket1_projectile_red projectile_shadow Gen_hit Gen_hit 0 true true 80 2 0 100 RocketGirlUltiExplosion Rocket_Trail true UseZFrames
10 TrickshotDudeProjectile 3200 sc/effects.sc Bouncy_bullet_blue Bouncy_bullet_red projectile_shadow Trickshot_hit_env Gen_hit no_hit 0 0 3 0 100 Gen_Trail_small true true true
11 TrickshotDudeUltiProjectile 4500 sc/effects.sc Bouncy_bullet_blue_ulti Bouncy_bullet_red_ulti projectile_shadow Trickshot_hit_env Gen_hit no_hit 0 0 3 0 100 Plasma_Trail true true true true
12 CactusProjectile 2000 sc/effects.sc cactus_projectile cactus_projectile_red projectile_shadow Gen_hit Gen_hit 100 0 2 0 100 CactusExplosion CactusSpikeExplosion Gen_Trail_dust true DoNotRotateClip
13 CactusUltiProjectile 1600 sc/effects.sc cactus_ulti_projectile cactus_ulti_projectile_red projectile_shadow Gen_hit Gen_hit 0 true 160 1 0 100 CactusUltiExplosion Gen_Trail_dust true
14 CactusSpike 3000 sc/effects.sc cactus_projectile_spike cactus_projectile_spike_red projectile_shadow Gen_hit Gen_hit no_hit 0 0 1 0 100 Gen_Trail_dust true
15 MechanicProjectile1 2400 sc/effects.sc electricity_ball electricity_ball_red projectile_light projectile_light_red Electricity_hit Electricity_hit no_hit 100 0 2 0 100 electricity_Trail true 1 20 MechanicProjectile2
16 MechanicProjectile2 1400 sc/effects.sc electricity_ball electricity_ball_red projectile_light projectile_light_red Electricity_hit Electricity_hit no_hit 100 0 1 0 100 electricity_Trail true 1 20 MechanicProjectile3
17 MechanicProjectile3 1400 sc/effects.sc electricity_ball electricity_ball_red projectile_light projectile_light_red Electricity_hit Electricity_hit no_hit 100 0 1 0 100 electricity_Trail true
18 MechanicUltiProjectile 1100 sc/effects.sc turret_projectile turret_projectile projectile_shadow Gen_hit Gen_hit 0 true 120 1 0 100 Plasma_Trail true
19 ShamanUltiProjectile 1100 sc/effects.sc projectile_plasmaball projectile_plasmaball_red projectile_shadow Gen_hit Gen_hit 0 true 120 1 0 100 magic_Trail true
20 BarkeepProjectile 1200 sc/effects.sc bottle_blue bottle_red projectile_shadow Gen_hit Gen_hit 0 true 130 1 0 100 1 BarkeepExplosion Gen_Trail true
21 BarkeepUltiProjectile 1400 sc/effects.sc bottle_blue_ulti bottle_red_ulti projectile_shadow Gen_hit Gen_hit 0 true 145 1 0 100 1 BarkeepUltiExplosion Gen_Trail true
22 TntDudeProjectile 1300 sc/effects.sc basic_grenade_projectile dynamite_projectile_red projectile_shadow Gen_hit Gen_hit 0 true 1400 35 200 1 0 100 1 TntDudeExplosion Gen_Trail true DoNotRotateClip
23 TntDudeUltiProjectile 1300 sc/effects.sc grenadeer_ulti dynamite_bundle_ulti_red projectile_shadow Gen_hit Gen_hit 0 true 1400 35 200 1 0 100 TntDudeUltiExplosion Plasma_Trail true DoNotRotateClip
24 BoneThrowerProjectile 1200 sc/effects.sc basic_grenade_projectile basic_grenade_projectile_red projectile_shadow Gen_hit Gen_hit 0 true 4000 35 130 1 0 100 Gen_Trail true true
25 BoneThrowerUltiProjectile 1200 sc/effects.sc projectile_plasmaball projectile_plasmaball_red projectile_shadow Gen_hit Gen_hit 0 true 15000 35 130 1 0 100 Plasma_Trail true true
26 ShamanProjectile 2500 sc/effects.sc shaman_ptojectile shaman_ptojectile_red projectile_shadow Gen_hit Gen_hit 200 0 1 0 100 Shaman_trail true DoNotRotateClip true
27 DummyProjectileForLaserBall 2300 sc/effects.sc projectile_small_blue projectile_small_red projectile_light projectile_light_red Gen_hit Gen_hit no_hit 0 0 1 0 100 Gen_Trail_small true true
28 MechanicTurretProjectile 3200 sc/effects.sc Bullet_blue Bullet_red projectile_shadow Gen_hit Gen_hit no_hit 0 0 2 0 100
29 UndertakerUltiProjectile 2500 sc/effects.sc bat_clump_projectile bat_clump_projectile_red projectile_shadow Gen_hit Gen_hit 400 0 1 0 100 Bats true true 100 true
30 CrowProjectile 3000 sc/effects.sc throwing_knife throwing_knife_red projectile_shadow Gen_hit Poison_hit no_hit 0 0 3 0 100 poison_trail true 100
31 CrowUltiProjectile 3000 sc/effects.sc throwing_knife_spinning throwing_knife_spinning_red projectile_shadow Gen_hit Poison_hit no_hit 0 0 1 0 100 poison_trail true 100
32 DeadMariachiProjectile 1800 sc/effects.sc soundwave soundwave soundwave Mariachi_hit Mariachi_hit 150 0 4 0 100 Mariachi_soundwaves_trail true true 250
33 DeadMariachiUltiProjectile 2400 sc/effects.sc Hammer_ptojectile Hammer_ptojectile_red Mariachi_hit Mariachi_hit 400 0 1 0 100 Mariachi_ulti_trail true DoNotRotateClip true true 400 100
34 BowDudeSpawnMineProjectile 2200 sc/effects.sc ballistic_minearrow_projectile ballistic_minearrow_projectile_red projectile_shadow Gen_hit Gen_hit 0 true 350 2 0 100 Plasma_Trail true UseZFrames
35 BowDudeProjectile 2400 sc/effects.sc bomb_arrow bomb_arrow_red projectile_shadow Gen_hit Gen_hit no_hit 50 0 5 0 100 BowDudeExplosion Gen_Trail_small true
36 SniperProjectile 3800 sc/effects.sc sniper_bullet_blue sniper_bullet_red projectile_shadow sniper_hit sniper_hit no_hit 50 0 3 0 100 Sniper_Trail true 10 100 true
37 MinigunDudeProjectile 3800 sc/effects.sc scrap_prjectile scrap_prjectile_red scrap_shadown Trash_hit Trash_hit no_hit 50 0 2 0 100 2 Gen_Trail_small true
38 MinigunDudeUltiProjectile 1100 sc/effects.sc helstation_projectile_blue helstation_projectile_red projectile_shadow 0 true 120 3 0 100 Gen_Trail_dust true
39 LuchadorProjectile 3000 sc/effects.sc primo_fist_blue Primo_fist_red projectile_shadow_big Lucha_hit 150 0 1 0 80 lucha_smoke_Trail true Use360Frames true 20 100
40 BlackHoleProjectile 2900 sc/effects.sc playing_card playing_card_red projectile_shadow blackhole_hit_envy Gen_hit blackhole_no_hit 50 0 2 0 100 sparkle_trail true true
41 BlackHoleUltiProjectile 1400 sc/effects.sc black_hole_projectile black_hole_projectile_red projectile_shadow Gen_hit Gen_hit 0 true 145 1 0 100 BlackHoleUltiSuck BlackHoleUltiExplosion sparkle_trail_dark true DoNotRotateClip
42 BarrelBotProjectile 2800 sc/effects.sc shotgun_shell_blue shotgun_shell_red projectile_shadow Gen_hit Gen_hit no_hit 0 0 2 0 100 shotgun_trail_small true
43 ArtilleryDudeProjectile 2400 sc/effects.sc electricity_ball electricity_ball_red Electricity_hit Electricity_hit no_hit 100 0 2 0 100 electricity_Trail true 3 100 16 ArtilleryDudeProjectile2
44 ArtilleryDudeProjectile2 3800 sc/effects.sc electricity_ball electricity_ball_red Electricity_hit Electricity_hit no_hit 100 0 2 0 100 electricity_Trail true
45 ArtilleryDudeUltiProjectile 1100 sc/effects.sc turret_projectile turret_projectile projectile_shadow Gen_hit Gen_hit 0 true 120 1 0 100 Plasma_Trail true
46 ArtilleryDudeTurretProjectile 400 sc/effects.sc bottle_blue bottle_red projectile_shadow Gen_hit Gen_hit 0 true true 30 1 0 100 1 ArtilleryDudeTurretExplosion Gen_Trail true
47 ShotgunGirlPetProjectile 2600 sc/effects.sc Bullet_blue Bullet_red projectile_shadow Gen_hit Gen_hit no_hit 0 0 2 0 100
48 BlackHolePetProjectile 2900 sc/effects.sc playing_card playing_card_red projectile_shadow Gen_hit Gen_hit no_hit 50 0 2 0 100 sparkle_trail true
49 CoopRangedEnemyProjectile 2100 sc/effects.sc Bullet_blue Bullet_red projectile_shadow Gen_hit Gen_hit no_hit 100 0 2 0 150
50 BossProjectile 2100 sc/effects.sc rocket1_projectile_blue rocket1_projectile_red projectile_shadow explosion_rocket_rose explosion_rocket_rose explosion_rocket_rose 150 0 2 0 130 Rocket_Trail Use360Frames

268
7.272/csv_logic/regions.csv Normal file
View file

@ -0,0 +1,268 @@
Name,TID,DisplayName,IsCountry
String,String,String,boolean
_EU,,Europe,FALSE
_NA,,North America,FALSE
_SA,,South America,FALSE
_AS,,Asia,FALSE
_AU,,Australia,FALSE
_AF,,Africa,FALSE
_INT,TID_REGION_INT,International,FALSE
AF,,Afghanistan,TRUE
AX,,Åland Islands,TRUE
AL,,Albania,TRUE
DZ,,Algeria,TRUE
AS,,American Samoa,TRUE
AD,,Andorra,TRUE
AO,,Angola,TRUE
AI,,Anguilla,TRUE
AQ,,Antarctica,TRUE
AG,,Antigua and Barbuda,TRUE
AR,,Argentina,TRUE
AM,,Armenia,TRUE
AW,,Aruba,TRUE
AC,,Ascension Island,TRUE
AU,,Australia,TRUE
AT,,Austria,TRUE
AZ,,Azerbaijan,TRUE
BS,,Bahamas,TRUE
BH,,Bahrain,TRUE
BD,,Bangladesh,TRUE
BB,,Barbados,TRUE
BY,,Belarus,TRUE
BE,,Belgium,TRUE
BZ,,Belize,TRUE
BJ,,Benin,TRUE
BM,,Bermuda,TRUE
BT,,Bhutan,TRUE
BO,,Bolivia,TRUE
BA,,Bosnia and Herzegovina,TRUE
BW,,Botswana,TRUE
BV,,Bouvet Island,TRUE
BR,,Brazil,TRUE
IO,,British Indian Ocean Territory,TRUE
VG,,British Virgin Islands,TRUE
BN,,Brunei,TRUE
BG,,Bulgaria,TRUE
BF,,Burkina Faso,TRUE
BI,,Burundi,TRUE
KH,,Cambodia,TRUE
CM,,Cameroon,TRUE
CA,,Canada,TRUE
IC,,Canary Islands,TRUE
CV,,Cape Verde,TRUE
BQ,,Caribbean Netherlands,TRUE
KY,,Cayman Islands,TRUE
CF,,Central African Republic,TRUE
EA,,Ceuta and Melilla,TRUE
TD,,Chad,TRUE
CL,,Chile,TRUE
CN,,China,TRUE
CX,,Christmas Island,TRUE
CC,,Cocos (Keeling) Islands,TRUE
CO,,Colombia,TRUE
KM,,Comoros,TRUE
CG,,Congo (DRC),TRUE
CD,,Congo (Republic),TRUE
CK,,Cook Islands,TRUE
CR,,Costa Rica,TRUE
CI,,Côte dIvoire,TRUE
HR,,Croatia,TRUE
CU,,Cuba,TRUE
CW,,Curaçao,TRUE
CY,,Cyprus,TRUE
CZ,,Czech Republic,TRUE
DK,,Denmark,TRUE
DG,,Diego Garcia,TRUE
DJ,,Djibouti,TRUE
DM,,Dominica,TRUE
DO,,Dominican Republic,TRUE
EC,,Ecuador,TRUE
EG,,Egypt,TRUE
SV,,El Salvador,TRUE
GQ,,Equatorial Guinea,TRUE
ER,,Eritrea,TRUE
EE,,Estonia,TRUE
ET,,Ethiopia,TRUE
FK,,Falkland Islands,TRUE
FO,,Faroe Islands,TRUE
FJ,,Fiji,TRUE
FI,,Finland,TRUE
FR,,France,TRUE
GF,,French Guiana,TRUE
PF,,French Polynesia,TRUE
TF,,French Southern Territories,TRUE
GA,,Gabon,TRUE
GM,,Gambia,TRUE
GE,,Georgia,TRUE
DE,,Germany,TRUE
GH,,Ghana,TRUE
GI,,Gibraltar,TRUE
GR,,Greece,TRUE
GL,,Greenland,TRUE
GD,,Grenada,TRUE
GP,,Guadeloupe,TRUE
GU,,Guam,TRUE
GT,,Guatemala,TRUE
GG,,Guernsey,TRUE
GN,,Guinea,TRUE
GW,,Guinea-Bissau,TRUE
GY,,Guyana,TRUE
HT,,Haiti,TRUE
HM,,Heard & McDonald Islands,TRUE
HN,,Honduras,TRUE
HK,,Hong Kong,TRUE
HU,,Hungary,TRUE
IS,,Iceland,TRUE
IN,,India,TRUE
ID,,Indonesia,TRUE
IR,,Iran,TRUE
IQ,,Iraq,TRUE
IE,,Ireland,TRUE
IM,,Isle of Man,TRUE
IL,,Israel,TRUE
IT,,Italy,TRUE
JM,,Jamaica,TRUE
JP,,Japan,TRUE
JE,,Jersey,TRUE
JO,,Jordan,TRUE
KZ,,Kazakhstan,TRUE
KE,,Kenya,TRUE
KI,,Kiribati,TRUE
XK,,Kosovo,TRUE
KW,,Kuwait,TRUE
KG,,Kyrgyzstan,TRUE
LA,,Laos,TRUE
LV,,Latvia,TRUE
LB,,Lebanon,TRUE
LS,,Lesotho,TRUE
LR,,Liberia,TRUE
LY,,Libya,TRUE
LI,,Liechtenstein,TRUE
LT,,Lithuania,TRUE
LU,,Luxembourg,TRUE
MO,,Macau,TRUE
MK,,Macedonia (FYROM),TRUE
MG,,Madagascar,TRUE
MW,,Malawi,TRUE
MY,,Malaysia,TRUE
MV,,Maldives,TRUE
ML,,Mali,TRUE
MT,,Malta,TRUE
MH,,Marshall Islands,TRUE
MQ,,Martinique,TRUE
MR,,Mauritania,TRUE
MU,,Mauritius,TRUE
YT,,Mayotte,TRUE
MX,,Mexico,TRUE
FM,,Micronesia,TRUE
MD,,Moldova,TRUE
MC,,Monaco,TRUE
MN,,Mongolia,TRUE
ME,,Montenegro,TRUE
MS,,Montserrat,TRUE
MA,,Morocco,TRUE
MZ,,Mozambique,TRUE
MM,,Myanmar (Burma),TRUE
NA,,Namibia,TRUE
NR,,Nauru,TRUE
NP,,Nepal,TRUE
NL,,Netherlands,TRUE
NC,,New Caledonia,TRUE
NZ,,New Zealand,TRUE
NI,,Nicaragua,TRUE
NE,,Niger,TRUE
NG,,Nigeria,TRUE
NU,,Niue,TRUE
NF,,Norfolk Island,TRUE
KP,,North Korea,TRUE
MP,,Northern Mariana Islands,TRUE
NO,,Norway,TRUE
OM,,Oman,TRUE
PK,,Pakistan,TRUE
PW,,Palau,TRUE
PS,,Palestine,TRUE
PA,,Panama,TRUE
PG,,Papua New Guinea,TRUE
PY,,Paraguay,TRUE
PE,,Peru,TRUE
PH,,Philippines,TRUE
PN,,Pitcairn Islands,TRUE
PL,,Poland,TRUE
PT,,Portugal,TRUE
PR,,Puerto Rico,TRUE
QA,,Qatar,TRUE
RE,,Réunion,TRUE
RO,,Romania,TRUE
RU,,Russia,TRUE
RW,,Rwanda,TRUE
BL,,Saint Barthélemy,TRUE
SH,,Saint Helena,TRUE
KN,,Saint Kitts and Nevis,TRUE
LC,,Saint Lucia,TRUE
MF,,Saint Martin,TRUE
PM,,Saint Pierre and Miquelon,TRUE
WS,,Samoa,TRUE
SM,,San Marino,TRUE
ST,,São Tomé and Príncipe,TRUE
SA,,Saudi Arabia,TRUE
SN,,Senegal,TRUE
RS,,Serbia,TRUE
SC,,Seychelles,TRUE
SL,,Sierra Leone,TRUE
SG,,Singapore,TRUE
SX,,Sint Maarten,TRUE
SK,,Slovakia,TRUE
SI,,Slovenia,TRUE
SB,,Solomon Islands,TRUE
SO,,Somalia,TRUE
ZA,,South Africa,TRUE
KR,,South Korea,TRUE
SS,,South Sudan,TRUE
ES,,Spain,TRUE
LK,,Sri Lanka,TRUE
VC,,St. Vincent & Grenadines,TRUE
SD,,Sudan,TRUE
SR,,Suriname,TRUE
SJ,,Svalbard and Jan Mayen,TRUE
SZ,,Swaziland,TRUE
SE,,Sweden,TRUE
CH,,Switzerland,TRUE
SY,,Syria,TRUE
TW,,Taiwan,TRUE
TJ,,Tajikistan,TRUE
TZ,,Tanzania,TRUE
TH,,Thailand,TRUE
TL,,Timor-Leste,TRUE
TG,,Togo,TRUE
TK,,Tokelau,TRUE
TO,,Tonga,TRUE
TT,,Trinidad and Tobago,TRUE
TA,,Tristan da Cunha,TRUE
TN,,Tunisia,TRUE
TR,,Turkey,TRUE
TM,,Turkmenistan,TRUE
TC,,Turks and Caicos Islands,TRUE
TV,,Tuvalu,TRUE
UM,,U.S. Outlying Islands,TRUE
VI,,U.S. Virgin Islands,TRUE
UG,,Uganda,TRUE
UA,,Ukraine,TRUE
AE,,United Arab Emirates,TRUE
GB,,United Kingdom,TRUE
US,,United States,TRUE
UY,,Uruguay,TRUE
UZ,,Uzbekistan,TRUE
VU,,Vanuatu,TRUE
VA,,Vatican City,TRUE
VE,,Venezuela,TRUE
VN,,Vietnam,TRUE
WF,,Wallis and Futuna,TRUE
EH,,Western Sahara,TRUE
YE,,Yemen,TRUE
ZM,,Zambia,TRUE
ZW,,Zimbabwe,TRUE
CUSTOM1,TID_REGION_CUSTOM1,,FALSE
CUSTOM2,TID_REGION_CUSTOM2,,FALSE
CUSTOM3,TID_REGION_CUSTOM3,,FALSE
CUSTOM4,TID_REGION_CUSTOM4,,FALSE
CUSTOM5,TID_REGION_CUSTOM5,,FALSE
1 Name TID DisplayName IsCountry
2 String String String boolean
3 _EU Europe FALSE
4 _NA North America FALSE
5 _SA South America FALSE
6 _AS Asia FALSE
7 _AU Australia FALSE
8 _AF Africa FALSE
9 _INT TID_REGION_INT International FALSE
10 AF Afghanistan TRUE
11 AX Åland Islands TRUE
12 AL Albania TRUE
13 DZ Algeria TRUE
14 AS American Samoa TRUE
15 AD Andorra TRUE
16 AO Angola TRUE
17 AI Anguilla TRUE
18 AQ Antarctica TRUE
19 AG Antigua and Barbuda TRUE
20 AR Argentina TRUE
21 AM Armenia TRUE
22 AW Aruba TRUE
23 AC Ascension Island TRUE
24 AU Australia TRUE
25 AT Austria TRUE
26 AZ Azerbaijan TRUE
27 BS Bahamas TRUE
28 BH Bahrain TRUE
29 BD Bangladesh TRUE
30 BB Barbados TRUE
31 BY Belarus TRUE
32 BE Belgium TRUE
33 BZ Belize TRUE
34 BJ Benin TRUE
35 BM Bermuda TRUE
36 BT Bhutan TRUE
37 BO Bolivia TRUE
38 BA Bosnia and Herzegovina TRUE
39 BW Botswana TRUE
40 BV Bouvet Island TRUE
41 BR Brazil TRUE
42 IO British Indian Ocean Territory TRUE
43 VG British Virgin Islands TRUE
44 BN Brunei TRUE
45 BG Bulgaria TRUE
46 BF Burkina Faso TRUE
47 BI Burundi TRUE
48 KH Cambodia TRUE
49 CM Cameroon TRUE
50 CA Canada TRUE
51 IC Canary Islands TRUE
52 CV Cape Verde TRUE
53 BQ Caribbean Netherlands TRUE
54 KY Cayman Islands TRUE
55 CF Central African Republic TRUE
56 EA Ceuta and Melilla TRUE
57 TD Chad TRUE
58 CL Chile TRUE
59 CN China TRUE
60 CX Christmas Island TRUE
61 CC Cocos (Keeling) Islands TRUE
62 CO Colombia TRUE
63 KM Comoros TRUE
64 CG Congo (DRC) TRUE
65 CD Congo (Republic) TRUE
66 CK Cook Islands TRUE
67 CR Costa Rica TRUE
68 CI Côte d’Ivoire TRUE
69 HR Croatia TRUE
70 CU Cuba TRUE
71 CW Curaçao TRUE
72 CY Cyprus TRUE
73 CZ Czech Republic TRUE
74 DK Denmark TRUE
75 DG Diego Garcia TRUE
76 DJ Djibouti TRUE
77 DM Dominica TRUE
78 DO Dominican Republic TRUE
79 EC Ecuador TRUE
80 EG Egypt TRUE
81 SV El Salvador TRUE
82 GQ Equatorial Guinea TRUE
83 ER Eritrea TRUE
84 EE Estonia TRUE
85 ET Ethiopia TRUE
86 FK Falkland Islands TRUE
87 FO Faroe Islands TRUE
88 FJ Fiji TRUE
89 FI Finland TRUE
90 FR France TRUE
91 GF French Guiana TRUE
92 PF French Polynesia TRUE
93 TF French Southern Territories TRUE
94 GA Gabon TRUE
95 GM Gambia TRUE
96 GE Georgia TRUE
97 DE Germany TRUE
98 GH Ghana TRUE
99 GI Gibraltar TRUE
100 GR Greece TRUE
101 GL Greenland TRUE
102 GD Grenada TRUE
103 GP Guadeloupe TRUE
104 GU Guam TRUE
105 GT Guatemala TRUE
106 GG Guernsey TRUE
107 GN Guinea TRUE
108 GW Guinea-Bissau TRUE
109 GY Guyana TRUE
110 HT Haiti TRUE
111 HM Heard & McDonald Islands TRUE
112 HN Honduras TRUE
113 HK Hong Kong TRUE
114 HU Hungary TRUE
115 IS Iceland TRUE
116 IN India TRUE
117 ID Indonesia TRUE
118 IR Iran TRUE
119 IQ Iraq TRUE
120 IE Ireland TRUE
121 IM Isle of Man TRUE
122 IL Israel TRUE
123 IT Italy TRUE
124 JM Jamaica TRUE
125 JP Japan TRUE
126 JE Jersey TRUE
127 JO Jordan TRUE
128 KZ Kazakhstan TRUE
129 KE Kenya TRUE
130 KI Kiribati TRUE
131 XK Kosovo TRUE
132 KW Kuwait TRUE
133 KG Kyrgyzstan TRUE
134 LA Laos TRUE
135 LV Latvia TRUE
136 LB Lebanon TRUE
137 LS Lesotho TRUE
138 LR Liberia TRUE
139 LY Libya TRUE
140 LI Liechtenstein TRUE
141 LT Lithuania TRUE
142 LU Luxembourg TRUE
143 MO Macau TRUE
144 MK Macedonia (FYROM) TRUE
145 MG Madagascar TRUE
146 MW Malawi TRUE
147 MY Malaysia TRUE
148 MV Maldives TRUE
149 ML Mali TRUE
150 MT Malta TRUE
151 MH Marshall Islands TRUE
152 MQ Martinique TRUE
153 MR Mauritania TRUE
154 MU Mauritius TRUE
155 YT Mayotte TRUE
156 MX Mexico TRUE
157 FM Micronesia TRUE
158 MD Moldova TRUE
159 MC Monaco TRUE
160 MN Mongolia TRUE
161 ME Montenegro TRUE
162 MS Montserrat TRUE
163 MA Morocco TRUE
164 MZ Mozambique TRUE
165 MM Myanmar (Burma) TRUE
166 NA Namibia TRUE
167 NR Nauru TRUE
168 NP Nepal TRUE
169 NL Netherlands TRUE
170 NC New Caledonia TRUE
171 NZ New Zealand TRUE
172 NI Nicaragua TRUE
173 NE Niger TRUE
174 NG Nigeria TRUE
175 NU Niue TRUE
176 NF Norfolk Island TRUE
177 KP North Korea TRUE
178 MP Northern Mariana Islands TRUE
179 NO Norway TRUE
180 OM Oman TRUE
181 PK Pakistan TRUE
182 PW Palau TRUE
183 PS Palestine TRUE
184 PA Panama TRUE
185 PG Papua New Guinea TRUE
186 PY Paraguay TRUE
187 PE Peru TRUE
188 PH Philippines TRUE
189 PN Pitcairn Islands TRUE
190 PL Poland TRUE
191 PT Portugal TRUE
192 PR Puerto Rico TRUE
193 QA Qatar TRUE
194 RE Réunion TRUE
195 RO Romania TRUE
196 RU Russia TRUE
197 RW Rwanda TRUE
198 BL Saint Barthélemy TRUE
199 SH Saint Helena TRUE
200 KN Saint Kitts and Nevis TRUE
201 LC Saint Lucia TRUE
202 MF Saint Martin TRUE
203 PM Saint Pierre and Miquelon TRUE
204 WS Samoa TRUE
205 SM San Marino TRUE
206 ST São Tomé and Príncipe TRUE
207 SA Saudi Arabia TRUE
208 SN Senegal TRUE
209 RS Serbia TRUE
210 SC Seychelles TRUE
211 SL Sierra Leone TRUE
212 SG Singapore TRUE
213 SX Sint Maarten TRUE
214 SK Slovakia TRUE
215 SI Slovenia TRUE
216 SB Solomon Islands TRUE
217 SO Somalia TRUE
218 ZA South Africa TRUE
219 KR South Korea TRUE
220 SS South Sudan TRUE
221 ES Spain TRUE
222 LK Sri Lanka TRUE
223 VC St. Vincent & Grenadines TRUE
224 SD Sudan TRUE
225 SR Suriname TRUE
226 SJ Svalbard and Jan Mayen TRUE
227 SZ Swaziland TRUE
228 SE Sweden TRUE
229 CH Switzerland TRUE
230 SY Syria TRUE
231 TW Taiwan TRUE
232 TJ Tajikistan TRUE
233 TZ Tanzania TRUE
234 TH Thailand TRUE
235 TL Timor-Leste TRUE
236 TG Togo TRUE
237 TK Tokelau TRUE
238 TO Tonga TRUE
239 TT Trinidad and Tobago TRUE
240 TA Tristan da Cunha TRUE
241 TN Tunisia TRUE
242 TR Turkey TRUE
243 TM Turkmenistan TRUE
244 TC Turks and Caicos Islands TRUE
245 TV Tuvalu TRUE
246 UM U.S. Outlying Islands TRUE
247 VI U.S. Virgin Islands TRUE
248 UG Uganda TRUE
249 UA Ukraine TRUE
250 AE United Arab Emirates TRUE
251 GB United Kingdom TRUE
252 US United States TRUE
253 UY Uruguay TRUE
254 UZ Uzbekistan TRUE
255 VU Vanuatu TRUE
256 VA Vatican City TRUE
257 VE Venezuela TRUE
258 VN Vietnam TRUE
259 WF Wallis and Futuna TRUE
260 EH Western Sahara TRUE
261 YE Yemen TRUE
262 ZM Zambia TRUE
263 ZW Zimbabwe TRUE
264 CUSTOM1 TID_REGION_CUSTOM1 FALSE
265 CUSTOM2 TID_REGION_CUSTOM2 FALSE
266 CUSTOM3 TID_REGION_CUSTOM3 FALSE
267 CUSTOM4 TID_REGION_CUSTOM4 FALSE
268 CUSTOM5 TID_REGION_CUSTOM5 FALSE

View file

@ -0,0 +1,11 @@
"Name","TID","IconSWF","CollectEffect","IconExportName","Type","Rarity","PremiumCurrency","TextRed","TextGreen","TextBlue","Cap"
"String","String","String","String","String","String","String","Boolean","int","int","int","int"
"Diamonds","TID_DIAMONDS","sc/ui.sc",,"genicon_gem",,,"TRUE",,255,92,
"Gold","TID_GOLD","sc/ui.sc","Collect Gold","genicon_coin",,,,192,,192,
"owcAny","TID_OFFER_WILDCARD_ANY","sc/ui.sc",,"icon_owcAny",,,,,,,
"owcRareOrBetter","TID_OFFER_WILDCARD_RARE_OR_BETTER","sc/ui.sc",,"icon_owcRareOrBetter",,,,,,,
"owcEpicOrBetter","TID_OFFER_WILDCARD_EPIC_OR_BETTER","sc/ui.sc",,"icon_owcEpicOrBetter",,,,,,,
"Dust","TID_DUST","sc/ui.sc",,"genicon_dust",,,,,,,
"Upgradium","TID_UPGRADIUM","sc/ui.sc",,"genicon_upgradium",,,,,,,
"Bolts","TID_BOLTS","sc/ui.sc",,"genicon_upgradium",,,,,,,
"HeroLvlUpMaterial","TID_HERO_LVL_UP_MATERIAL","sc/ui.sc",,"genicon_upgradium",,,,,,,
1 Name TID IconSWF CollectEffect IconExportName Type Rarity PremiumCurrency TextRed TextGreen TextBlue Cap
2 String String String String String String String Boolean int int int int
3 Diamonds TID_DIAMONDS sc/ui.sc genicon_gem TRUE 255 92
4 Gold TID_GOLD sc/ui.sc Collect Gold genicon_coin 192 192
5 owcAny TID_OFFER_WILDCARD_ANY sc/ui.sc icon_owcAny
6 owcRareOrBetter TID_OFFER_WILDCARD_RARE_OR_BETTER sc/ui.sc icon_owcRareOrBetter
7 owcEpicOrBetter TID_OFFER_WILDCARD_EPIC_OR_BETTER sc/ui.sc icon_owcEpicOrBetter
8 Dust TID_DUST sc/ui.sc genicon_dust
9 Upgradium TID_UPGRADIUM sc/ui.sc genicon_upgradium
10 Bolts TID_BOLTS sc/ui.sc genicon_upgradium
11 HeroLvlUpMaterial TID_HERO_LVL_UP_MATERIAL sc/ui.sc genicon_upgradium

View file

@ -0,0 +1,52 @@
"Name","BehaviorType","CanMoveAtSameTime","Targeted","CanAutoShoot","Cooldown","ActiveTime","CastingTime","CastingRange","MaxCastingRange","RechargeTime","MaxCharge","Damage","MsBetweenAttacks","Spread","AttackPattern","NumBulletsInOneAttack","TwoGuns","ExecuteFirstAttackImmediately","ChargePushback","ChargeSpeed","ChargeType","NumSpawns","MaxSpawns","AlwaysCastAtMaxRange","Projectile","SummonedCharacter","AreaEffectObject","AreaEffectObject2","SpawnedItem","IconSWF","IconExportName","LargeIconSWF","LargeIconExportName","ButtonSWF","ButtonExportName","AttackEffect","UseEffect","EndEffect","LoopEffect","ChargeMoveSound"
"string","String","boolean","boolean","boolean","int","int","int","int","int","int","int","int","int","int","int","int","boolean","boolean","int","int","int","int","int","boolean","string","string","string","string","string","string","string","string","string","string","string","string","string","string","string","string"
"ShotgunGirlWeapon","Attack","true","true","true",250,150,,20,,1500,3,320,100,60,,5,,"true",,,,,,,"ShotgunGirlProjectile",,,,,,,,,"sc/ui.sc","rapid_fire_button","shotgun_girl_attack",,,,
"ShotgunGirlUlti","Attack","true","true","true",250,150,,23,,,,320,100,100,,9,,"true",,,,,,,"ShotgunGirlUltiProjectile",,,,,,"skillicon_megablast",,,"sc/ui.sc","rapid_fire_button","shotgun_girl_attack_ulti",,,,
"GunslingerWeapon","Attack","true","true","true",50,650,,27,,1500,3,320,100,0,,1,"true","true",,,,,,,"GunslingerProjectile",,,,,,,,,"sc/ui.sc","rapid_fire_button","gunslinger_attack",,,,
"GunslingerUlti","Attack","true","true","true",50,1250,,40,,,,320,100,0,,1,"true","true",,,,,,,"GunslingerUltiProjectile",,,,,,"skillicon_bullet_storm",,,"sc/ui.sc","rapid_fire_button","gunslinger_attack_ulti",,,,
"BullDudeWeapon","Attack","true","true","true",250,150,,16,,1600,3,440,100,90,,5,,"true",,,,,,,"BullDudeProjectile",,,,,,,,,"sc/ui.sc","rapid_fire_button","bull_dude_attack",,,,
"BullDudeUlti","Charge",,"true","true",50,,,33,,,,800,,,,,,,130,1800,1,,,"true",,,,,,,"skillicon_powercharge",,,"sc/ui.sc","charge_button",,"bull_dude_ulti",,"bull_dude_ulti_loop","Rhinostep"
"RocketGirlWeapon","Attack","true","true","true",250,150,,36,,2100,3,1040,100,,,1,,"true",,,,,,,"RocketGirlProjectile",,,,,,,,,"sc/ui.sc","rapid_fire_button","rocket_girl_attack",,,,
"RocketGirlUlti","Attack","true","true","true",250,1850,,25,,,,1040,200,210,,1,,"true",,,,,,,"RocketGirlUltiProjectile",,,,,,"skillicon_bigger_granade",,,"sc/ui.sc","plasma_bomb_button","rocket_girl_attack_ulti",,,,
"TrickshotDudeWeapon","Attack","true","true","true",50,800,,40,,1000,3,320,150,15,1,1,,"true",,,,,,,"TrickshotDudeProjectile",,,,,,,,,"sc/ui.sc","rapid_fire_button","trickshot_dude_attack",,,,
"TrickshotDudeUlti","Attack","true","true","true",50,1250,,60,,,,320,100,20,1,1,,"true",,,,,,,"TrickshotDudeUltiProjectile",,,,,,"skillicon_bullet_storm",,,"sc/ui.sc","rapid_fire_button","trickshot_dude_attack_ulti",,,,
"CactusWeapon","Attack","true","true","true",250,150,,23,,2000,3,480,100,,,1,,"true",,,,,,,"CactusProjectile",,,,,,,,,"sc/ui.sc","rapid_fire_button","cactus_attack",,,,
"CactusUlti","Attack","true","true","true",250,150,,23,,,,400,100,0,,1,,"true",,,,,,,"CactusUltiProjectile",,,,,,"skillicon_bigger_granade",,,"sc/ui.sc","plasma_bomb_button","cactus_attack_ulti",,,,
"BarkeepWeapon","Attack","true","true","true",250,150,,22,,2000,3,560,100,0,,1,,"true",,,,,,,"BarkeepProjectile",,,,,,,,,"sc/ui.sc","plasma_bomb_button","barkeep_attack",,,,
"BarkeepUlti","Attack","true","true","true",250,1050,,28,,,,480,200,100,,1,,"true",,,,,,,"BarkeepUltiProjectile",,,,,,"skillicon_bigger_granade",,,"sc/ui.sc","plasma_bomb_button","barkeep_attack_ulti",,,,
"MechanicWeapon","Attack","true","true","true",250,150,,27,,2000,3,720,100,0,,1,,"true",,,,,,,"MechanicProjectile1",,,,,,,,,"sc/ui.sc","rapid_fire_button","mechanic_attack",,,,
"MechanicUlti","Attack","true","true","true",50,250,,15,,,,,200,,,1,,,,,,1,1,,"MechanicUltiProjectile","MechanicTurret",,,,,"skillicon_build_bigger_turret",,,"sc/ui.sc","turret_button","mechanic_ulti",,,,
"ShamanWeapon","Attack","true","true","true",250,150,,18,,1250,3,680,100,0,,1,,"true",,,,,,,"ShamanProjectile",,,,,,,,,"sc/ui.sc","rapid_fire_button","shaman_attack",,,,
"ShamanUlti","Attack","true","true","true",50,250,,15,,,,,200,,,1,,,,,,1,1,,"ShamanUltiProjectile","ShamanPet",,,,,"skillicon_build_bigger_turret",,,"sc/ui.sc","turret_button","shaman_ulti",,,,
"TntDudeWeapon","Attack","true","true","true",250,150,,22,,1700,3,800,100,30,,2,,"true",,,,,,,"TntDudeProjectile",,,,,,,,,"sc/ui.sc","plasma_bomb_button","tnt_attack",,,,
"TntDudeUlti","Attack","true","true","true",250,150,,22,,,,2000,100,0,,1,,"true",,,,,,,"TntDudeUltiProjectile",,,,,,"skillicon_dynamite_ulti",,,"sc/ui.sc","plasma_bomb_button","tnt_attack_ulti",,,,
"LuchadorWeapon","Attack","true","true","true",50,650,,9,,800,3,320,150,0,,1,"true",,,,,,,,"LuchadorProjectile",,,,,,,,,"sc/ui.sc","rapid_fire_button","luchador_attack",,,,
"LuchadorUlti","Charge",,"true","true",50,,,27,,,,800,,,,,,,130,1600,3,,,,,,,,,,"skillicon_hammer_ulti",,,"sc/ui.sc","charge_button",,"luchador_ulti","luchador_ulti_ground_hit",,
"UndertakerWeapon","Charge",,"true","true",0,,,7,,2500,3,800,,,,,,,,2700,4,,,"true",,,,,,,"skillicon_powercharge",,,"sc/ui.sc","charge_button",,"undertaker_attack",,,
"UndertakerUlti","Attack","true","true","true",0,200,,30,,,,800,150,,,1,,,,,,,,,"UndertakerUltiProjectile",,,,,,"skillicon_powercharge",,,"sc/ui.sc","rapid_fire_button","undertaker_attack_ulti",,,,
"CrowWeapon","Attack","true","true","true",250,150,,26,,1500,3,320,100,45,,3,,"true",,,,,,,"CrowProjectile",,,,,,,,,"sc/ui.sc","rapid_fire_button","crow_attack",,,,
"CrowUlti","Charge",,"true","true",50,,,26,,,,320,,,,,,,0,3000,2,,,,,,"CrowUltiKnifes",,,,"skillicon_hammer_ulti",,,"sc/ui.sc","charge_button",,"crow_ulti",,,
"DeadMariachiWeapon","Attack","true","true","true",250,150,,19,,1800,3,640,100,130,,4,,"true",,,,,,,"DeadMariachiProjectile",,,,,,,,,"sc/ui.sc","rapid_fire_button","dead_mariachi_attack",,,,
"DeadMariachiUlti","Attack","true","true","true",250,150,,28,,,,1840,100,130,,3,,"true",,,,,,,"DeadMariachiUltiProjectile",,,,,,"skillicon_powercharge",,,"sc/ui.sc","rapid_fire_button","dead_mariachi_attack_ulti",,,,
"BowDudeWeapon","Attack","true","true","true",50,650,,26,,1700,3,400,200,30,2,1,,,,,,,,,"BowDudeProjectile",,,,,,,,,"sc/ui.sc","rapid_fire_button","bow_dude_attack",,,,
"BowDudeUlti","Attack","true","true","true",50,250,,26,,,,1440,200,,,1,,,,,,1,1,,"BowDudeSpawnMineProjectile",,,,"BoxOfMines",,"skillicon_build_bigger_turret",,,"sc/ui.sc","button_mine","bow_dude_ulti",,,,
"SniperWeapon","Attack","true","true","true",250,150,,35,,2500,3,1480,100,0,,1,,"true",,,,,,,"SniperProjectile",,,,,,,,,"sc/ui.sc","rapid_fire_button","sniper_attack",,,,
"SniperUlti","Charge",,"true","true",50,,,26,,,,800,,,,,,,0,1500,6,1,1,,,,,,"BoxOfBombs",,"skillicon_hammer_ulti",,,"sc/ui.sc","charge_button",,"sniper_ulti","sniper_landing_smoke_ring",,
"MinigunDudeWeapon","Attack","true","true","true",50,950,,27,,1200,3,180,100,60,3,1,,"true",,,,,,,"MinigunDudeProjectile",,,,,,,,,"sc/ui.sc","rapid_fire_button","minigun_attack",,,,
"MinigunDudeUlti","Attack","true","true","true",50,250,,15,,,,,200,,,1,,,,,,1,1,,"MinigunDudeUltiProjectile","HealingStation",,,,,"skillicon_build_bigger_turret",,,"sc/ui.sc","button_mine","minigun_ulti",,,,
"BlackHoleWeapon","Attack","true","true","true",250,150,,24,,2000,3,400,100,50,,3,,"true",,,,,,,"BlackHoleProjectile",,,,,,,,,"sc/ui.sc","rapid_fire_button","blackhole_attack",,,,
"BlackHoleUlti","Attack","true","true","true",250,150,,20,,,,800,100,0,,1,,"true",,,,,,,"BlackHoleUltiProjectile",,,,,,"skillicon_bullet_storm",,,"sc/ui.sc","rapid_fire_button","blackhole_ulti",,,,
"BarrelBotWeapon","Attack","true","true","true",50,550,,18,,2000,3,360,250,80,,4,"true","true",,,,,,,"BarrelBotProjectile",,,,,,,,,"sc/ui.sc","rapid_fire_button","barrel_bot_attack",,,,
"BarrelBotUlti","Charge",,"true","true",50,,,70,,,,640,,,,,,,70,2400,7,,,"true",,,,,,,"skillicon_powercharge",,,"sc/ui.sc","charge_button",,"barrel_bot_ulti",,"barrel_bot_ulti_loop","Barrelbot_step"
"ArtilleryDudeWeapon","Attack","true","true","true",250,150,,18,,2000,3,640,100,0,,1,,"true",,,,,,,"ArtilleryDudeProjectile",,,,,,,,,"sc/ui.sc","rapid_fire_button","artillery_dude_attack",,,,
"ArtilleryDudeUlti","Attack","true","true","true",50,250,,15,,,,,200,,,1,,,,,,1,1,,"ArtilleryDudeUltiProjectile","ArtilleryDudeTurret",,,,,"skillicon_build_bigger_turret",,,"sc/ui.sc","turret_button","artillery_dude_ulti",,,,
"Warp","Blink","true","true",,8000,,,19,,,,,,,,,,,,,,,,,,,,,,"sc/ui.sc","item_icon_teleport",,,"sc/ui.sc","button_teleport",,,,,
"Invisibility","Invisibility","true",,,15000,5000,1000,,,,,,,,,,,,,,,,,,,,,,,,,,,"sc/ui.sc","button_sprint",,,,,
"SupplyCrate","Attack","true","true",,40000,,1000,14,,,,,,,,,,,,,,,,,,,,,"SupplyCrate",,,,,"sc/ui.sc","button_mine",,,,,
"Bow","Attack","true","true",,500,150,,20,40,,,600,100,0,,,,"true",,,,,,,,,,,,,,,,"sc/ui.sc","rapid_fire_button","laser_attack",,,,
"BouncingForceBall","Attack","true","true",,900,150,,80,,,,560,100,,,,,"true",,,,,,,,,,,,,"skillicon_powercharge",,,"sc/ui.sc","rapid_fire_button","laser_attack",,,,
"DummySkillForLaserBall","Attack","true","true",,250,150,,24,,,,,100,,,1,,"true",,,,,,,"DummyProjectileForLaserBall",,,,,,,,,,,"laser_ball_throw",,,,
"DummyUltiSkillForLaserBall","Attack","true","true",,250,150,,36,,,,,100,,,1,,"true",,,,,,,"DummyProjectileForLaserBall",,,,,,,,,,,"laser_ball_throw_ulti",,,,
"BossRapidFire","Attack",,"true",,50,1850,,32,,1250,3,900,300,90,3,1,,,,,,,,,"BossProjectile",,,,,,,,,"sc/ui.sc","rapid_fire_button","coop_boss_ranged_attack",,,,
"BossCharge","Charge",,"true",,50,,1000,33,,,,1400,,,,,,,130,1800,1,,,"true",,,,,,,"skillicon_powercharge",,,"sc/ui.sc","charge_button",,,,"bull_dude_ulti_loop",
"MeleeEnemyCharge","Charge",,"true",,50,,,33,,,,1000,,,,,,,130,2400,1,,,"true",,,,,,,"skillicon_powercharge",,,"sc/ui.sc","charge_button",,,,"bull_dude_ulti_loop","Rhinostep"
1 Name BehaviorType CanMoveAtSameTime Targeted CanAutoShoot Cooldown ActiveTime CastingTime CastingRange MaxCastingRange RechargeTime MaxCharge Damage MsBetweenAttacks Spread AttackPattern NumBulletsInOneAttack TwoGuns ExecuteFirstAttackImmediately ChargePushback ChargeSpeed ChargeType NumSpawns MaxSpawns AlwaysCastAtMaxRange Projectile SummonedCharacter AreaEffectObject AreaEffectObject2 SpawnedItem IconSWF IconExportName LargeIconSWF LargeIconExportName ButtonSWF ButtonExportName AttackEffect UseEffect EndEffect LoopEffect ChargeMoveSound
2 string String boolean boolean boolean int int int int int int int int int int int int boolean boolean int int int int int boolean string string string string string string string string string string string string string string string string
3 ShotgunGirlWeapon Attack true true true 250 150 20 1500 3 320 100 60 5 true ShotgunGirlProjectile sc/ui.sc rapid_fire_button shotgun_girl_attack
4 ShotgunGirlUlti Attack true true true 250 150 23 320 100 100 9 true ShotgunGirlUltiProjectile skillicon_megablast sc/ui.sc rapid_fire_button shotgun_girl_attack_ulti
5 GunslingerWeapon Attack true true true 50 650 27 1500 3 320 100 0 1 true true GunslingerProjectile sc/ui.sc rapid_fire_button gunslinger_attack
6 GunslingerUlti Attack true true true 50 1250 40 320 100 0 1 true true GunslingerUltiProjectile skillicon_bullet_storm sc/ui.sc rapid_fire_button gunslinger_attack_ulti
7 BullDudeWeapon Attack true true true 250 150 16 1600 3 440 100 90 5 true BullDudeProjectile sc/ui.sc rapid_fire_button bull_dude_attack
8 BullDudeUlti Charge true true 50 33 800 130 1800 1 true skillicon_powercharge sc/ui.sc charge_button bull_dude_ulti bull_dude_ulti_loop Rhinostep
9 RocketGirlWeapon Attack true true true 250 150 36 2100 3 1040 100 1 true RocketGirlProjectile sc/ui.sc rapid_fire_button rocket_girl_attack
10 RocketGirlUlti Attack true true true 250 1850 25 1040 200 210 1 true RocketGirlUltiProjectile skillicon_bigger_granade sc/ui.sc plasma_bomb_button rocket_girl_attack_ulti
11 TrickshotDudeWeapon Attack true true true 50 800 40 1000 3 320 150 15 1 1 true TrickshotDudeProjectile sc/ui.sc rapid_fire_button trickshot_dude_attack
12 TrickshotDudeUlti Attack true true true 50 1250 60 320 100 20 1 1 true TrickshotDudeUltiProjectile skillicon_bullet_storm sc/ui.sc rapid_fire_button trickshot_dude_attack_ulti
13 CactusWeapon Attack true true true 250 150 23 2000 3 480 100 1 true CactusProjectile sc/ui.sc rapid_fire_button cactus_attack
14 CactusUlti Attack true true true 250 150 23 400 100 0 1 true CactusUltiProjectile skillicon_bigger_granade sc/ui.sc plasma_bomb_button cactus_attack_ulti
15 BarkeepWeapon Attack true true true 250 150 22 2000 3 560 100 0 1 true BarkeepProjectile sc/ui.sc plasma_bomb_button barkeep_attack
16 BarkeepUlti Attack true true true 250 1050 28 480 200 100 1 true BarkeepUltiProjectile skillicon_bigger_granade sc/ui.sc plasma_bomb_button barkeep_attack_ulti
17 MechanicWeapon Attack true true true 250 150 27 2000 3 720 100 0 1 true MechanicProjectile1 sc/ui.sc rapid_fire_button mechanic_attack
18 MechanicUlti Attack true true true 50 250 15 200 1 1 1 MechanicUltiProjectile MechanicTurret skillicon_build_bigger_turret sc/ui.sc turret_button mechanic_ulti
19 ShamanWeapon Attack true true true 250 150 18 1250 3 680 100 0 1 true ShamanProjectile sc/ui.sc rapid_fire_button shaman_attack
20 ShamanUlti Attack true true true 50 250 15 200 1 1 1 ShamanUltiProjectile ShamanPet skillicon_build_bigger_turret sc/ui.sc turret_button shaman_ulti
21 TntDudeWeapon Attack true true true 250 150 22 1700 3 800 100 30 2 true TntDudeProjectile sc/ui.sc plasma_bomb_button tnt_attack
22 TntDudeUlti Attack true true true 250 150 22 2000 100 0 1 true TntDudeUltiProjectile skillicon_dynamite_ulti sc/ui.sc plasma_bomb_button tnt_attack_ulti
23 LuchadorWeapon Attack true true true 50 650 9 800 3 320 150 0 1 true LuchadorProjectile sc/ui.sc rapid_fire_button luchador_attack
24 LuchadorUlti Charge true true 50 27 800 130 1600 3 skillicon_hammer_ulti sc/ui.sc charge_button luchador_ulti luchador_ulti_ground_hit
25 UndertakerWeapon Charge true true 0 7 2500 3 800 2700 4 true skillicon_powercharge sc/ui.sc charge_button undertaker_attack
26 UndertakerUlti Attack true true true 0 200 30 800 150 1 UndertakerUltiProjectile skillicon_powercharge sc/ui.sc rapid_fire_button undertaker_attack_ulti
27 CrowWeapon Attack true true true 250 150 26 1500 3 320 100 45 3 true CrowProjectile sc/ui.sc rapid_fire_button crow_attack
28 CrowUlti Charge true true 50 26 320 0 3000 2 CrowUltiKnifes skillicon_hammer_ulti sc/ui.sc charge_button crow_ulti
29 DeadMariachiWeapon Attack true true true 250 150 19 1800 3 640 100 130 4 true DeadMariachiProjectile sc/ui.sc rapid_fire_button dead_mariachi_attack
30 DeadMariachiUlti Attack true true true 250 150 28 1840 100 130 3 true DeadMariachiUltiProjectile skillicon_powercharge sc/ui.sc rapid_fire_button dead_mariachi_attack_ulti
31 BowDudeWeapon Attack true true true 50 650 26 1700 3 400 200 30 2 1 BowDudeProjectile sc/ui.sc rapid_fire_button bow_dude_attack
32 BowDudeUlti Attack true true true 50 250 26 1440 200 1 1 1 BowDudeSpawnMineProjectile BoxOfMines skillicon_build_bigger_turret sc/ui.sc button_mine bow_dude_ulti
33 SniperWeapon Attack true true true 250 150 35 2500 3 1480 100 0 1 true SniperProjectile sc/ui.sc rapid_fire_button sniper_attack
34 SniperUlti Charge true true 50 26 800 0 1500 6 1 1 BoxOfBombs skillicon_hammer_ulti sc/ui.sc charge_button sniper_ulti sniper_landing_smoke_ring
35 MinigunDudeWeapon Attack true true true 50 950 27 1200 3 180 100 60 3 1 true MinigunDudeProjectile sc/ui.sc rapid_fire_button minigun_attack
36 MinigunDudeUlti Attack true true true 50 250 15 200 1 1 1 MinigunDudeUltiProjectile HealingStation skillicon_build_bigger_turret sc/ui.sc button_mine minigun_ulti
37 BlackHoleWeapon Attack true true true 250 150 24 2000 3 400 100 50 3 true BlackHoleProjectile sc/ui.sc rapid_fire_button blackhole_attack
38 BlackHoleUlti Attack true true true 250 150 20 800 100 0 1 true BlackHoleUltiProjectile skillicon_bullet_storm sc/ui.sc rapid_fire_button blackhole_ulti
39 BarrelBotWeapon Attack true true true 50 550 18 2000 3 360 250 80 4 true true BarrelBotProjectile sc/ui.sc rapid_fire_button barrel_bot_attack
40 BarrelBotUlti Charge true true 50 70 640 70 2400 7 true skillicon_powercharge sc/ui.sc charge_button barrel_bot_ulti barrel_bot_ulti_loop Barrelbot_step
41 ArtilleryDudeWeapon Attack true true true 250 150 18 2000 3 640 100 0 1 true ArtilleryDudeProjectile sc/ui.sc rapid_fire_button artillery_dude_attack
42 ArtilleryDudeUlti Attack true true true 50 250 15 200 1 1 1 ArtilleryDudeUltiProjectile ArtilleryDudeTurret skillicon_build_bigger_turret sc/ui.sc turret_button artillery_dude_ulti
43 Warp Blink true true 8000 19 sc/ui.sc item_icon_teleport sc/ui.sc button_teleport
44 Invisibility Invisibility true 15000 5000 1000 sc/ui.sc button_sprint
45 SupplyCrate Attack true true 40000 1000 14 SupplyCrate sc/ui.sc button_mine
46 Bow Attack true true 500 150 20 40 600 100 0 true sc/ui.sc rapid_fire_button laser_attack
47 BouncingForceBall Attack true true 900 150 80 560 100 true skillicon_powercharge sc/ui.sc rapid_fire_button laser_attack
48 DummySkillForLaserBall Attack true true 250 150 24 100 1 true DummyProjectileForLaserBall laser_ball_throw
49 DummyUltiSkillForLaserBall Attack true true 250 150 36 100 1 true DummyProjectileForLaserBall laser_ball_throw_ulti
50 BossRapidFire Attack true 50 1850 32 1250 3 900 300 90 3 1 BossProjectile sc/ui.sc rapid_fire_button coop_boss_ranged_attack
51 BossCharge Charge true 50 1000 33 1400 130 1800 1 true skillicon_powercharge sc/ui.sc charge_button bull_dude_ulti_loop
52 MeleeEnemyCharge Charge true 50 33 1000 130 2400 1 true skillicon_powercharge sc/ui.sc charge_button bull_dude_ulti_loop Rhinostep

43
7.272/csv_logic/skins.csv Normal file
View file

@ -0,0 +1,43 @@
"Name","Character","PetSkin","CostGems","TID","Model","BlueTexture","RedTexture","BlueSpecular","RedSpecular","IdleAnim","WalkAnim","PrimarySkillAnim","SecondarySkillAnim","PrimarySkillRecoilAnim","PrimarySkillRecoilAnim2","SecondarySkillRecoilAnim","SecondarySkillRecoilAnim2","ReloadingAnim","PushbackAnim","HappyAnim","HappyAnimLoop","SadAnim","SadAnimLoop","SignatureAnim","UiPoseAnim","EnterAnim","BossAutoAttackAnim","BossAutoAttackRecoilAnim","BossAutoAttackRecoilAnim2","IdleFace","WalkFace","HappyFace","SadFace","SignatureFace","UiPoseFace","HeadRotationIngame","HatScaleIngame"
"String","String","String","int","string","String","String","String","String","String","String","String","String","String","String","String","String","String","String","String","String","String","String","String","String","String","String","String","String","String","String","String","String","String","String","String","int","int"
"BanditGirlDefault","ShotgunGirl",,,"TID_SHOTGUN_DEFAULT_SKIN","shelly_geo.scw:body+gun+head","shelly_tex.pvr","shelly_tex.pvr","shelly_tex.pvr","shelly_tex.pvr","ShellyIdle","ShellyWalk","ShellyPrimary","ShellySecondary","ShellyRecoil",,"ShellyRecoil",,"ShellyReload","ShellyPushback","ShellyWin","ShellyWinloop","ShellyLose","ShellyLoseloop","ShellyWin","ShellyUipose","ShellyIdle",,,,"ShellyFace","ShellyFace","ShellyFace","ShellyFace","ShellyFace","ShellyFace",0,100
"GunSlingerDefault","Gunslinger",,,"TID_GUNSLINGER_DEFAULT_SKIN","gunslinger_geo.scw:male_eyebrows003+male_gunslingerbody1+male_guns1+male_gunslingerhead1+male_gunslingerbelt1","gunslinger_color.pvr","gunslinger_color.pvr","gunslinger_color.pvr","gunslinger_color.pvr","GunslingerIdle","GunslingerWalk","GunslingerPrimary","GunslingerSecondary","GunslingerRecoil","GunslingerRecoil2","GunslingerRecoil","GunslingerRecoil2","GunslingerReload","GunslingerPushback","GunslingerWin","GunslingerWinloop","GunslingerLose","GunslingerLoseloop","GunslingerWin","GunslingerUipose","GunslingerIdle",,,,"ColtFace","ColtFace","ColtFace","ColtFace","ColtFace","ColtFace",0,100
"GunSlingerRockstar","Gunslinger",,20,"TID_GUNSLINGER_ROCKSTAR_SKIN","gunslinger_geo.scw:male_eyebrows003+male_gunslingerbody1+male_guns1+male_gunslingerhead1+male_gunslingerbelt1","gunslingerRockstar_d_01.pvr","gunslingerRockstar_d_01.pvr","gunslingerRockstar_d_01.pvr","gunslingerRockstar_d_01.pvr","GunslingerIdle","GunslingerWalk","GunslingerPrimary","GunslingerSecondary","GunslingerRecoil","GunslingerRecoil2","GunslingerRecoil","GunslingerRecoil2","GunslingerReload","GunslingerPushback","GunslingerWin","GunslingerWinloop","GunslingerLose","GunslingerLoseloop","GunslingerWin","GunslingerUipose","GunslingerIdle",,,,"ColtFace","ColtFace","ColtFace","ColtFace","ColtFace","ColtFace",0,100
"BullGuyDefault","BullDude",,,"TID_BULL_DEFAULT_SKIN","bull_rock_geo.scw:body+gun+head","bull_rock_tex.pvr","bull_rock_tex.pvr","bull_rock_tex.pvr","bull_rock_tex.pvr","BullRockIdle","BullRockWalk","BullRockPrimary","BullRockSecondary","BullRockRecoil",,"BullRockRecoil",,"BullRockReload","BullRockPushback","BullRockWin","BullRockWinloop","BullRockLose","BullRockLoseloop","BullRockWin","BullRockUipose","BullRockIdle",,,,"BullFace","BullFace","BullFace","BullFace","BullFace","BullFace",0,100
"RocketGirlDefault","RocketGirl",,,"TID_ROCKET_DEFAULT_SKIN","brock_geo.scw:male_eyebrows004+brock_body1+brock_weapon1+brock_head1+brock_glasses1+brock_hat1","brock_d_01_blue.pvr","brock_d_01.pvr","brock_d_01_blue.pvr","brock_d_01.pvr","BrockIdle","BrockWalk","GunslingerPrimary","BrockSecondary","BrockRecoil",,"BrockRecoil2",,"BrockIdle","BrockIdle","BrockWin","BrockWinloop","BrockLose","BrockLoseloop","BrockWin","BrockUipose","BrockIdle",,,,,,,,,,0,100
"RocketGirlBeach","RocketGirl",,20,"TID_ROCKET_BEACH_SKIN","brock_geo.scw:male_eyebrows004+brock_bodynoboots+brock_weapon1+brock_head1+brock_glasses1+brock_hat1","brockBeach_d_01_blue.pvr","brockBeach_d_01.pvr","brockBeach_d_01_blue.pvr","brockBeach_d_01.pvr","BrockIdle","BrockWalk","GunslingerPrimary","BrockSecondary","BrockRecoil",,"BrockRecoil2",,"BrockIdle","BrockIdle","BrockWin","BrockWinloop","BrockLose","BrockLoseloop","BrockWin","BrockUipose","BrockIdle",,,,,,,,,,0,100
"TntGuyDefault","TntDude",,,"TID_TNT_DEFAULT_SKIN","tntguy_geo.scw:male_eyebrows006+tnt_barrel1+tnt_body1+tnt_boots1+tnt_dynamite1+tnt_dynamite1_02+tnt_gloves1+tnt_hat1+tnt_head1","tnt_d_01_blue.pvr","tnt_d_01.pvr","tnt_d_01_blue.pvr","tnt_d_01.pvr","TntguyIdle","TntguyWalk","TntguyPrimary","TntguySecondary","TntguyRecoil",,"TntguyUlti",,"TntguyReload","TntguyPushback","TntguyWin","TntguyWinloop","TntguyLose","TntguyLoseloop","TntguyWin","TntguyUipose","TntguyIdle",,,,,,,,,,0,100
"LuchadorDefault","Luchador",,,"TID_LUCHADOR_DEFAULT_SKIN","louchador_geo.scw:body+buckle1","louchador_tex.pvr","louchador_tex.pvr","louchador_tex.pvr","louchador_tex.pvr","LouchadorIdle","LouchadorWalk","LouchadorPrimary","LouchadorSecondary","LouchadorRecoil","LouchadorRecoil2","LouchadorRecoil",,,"LouchadorPushback","LouchadorWin","LouchadorWinloop","LouchadorLose","LouchadorLoseloop","LouchadorWin","LouchadorUipose","LouchadorIdle",,,,,,,,,,0,100
"TurretDefault","MechanicTurret",,,,"turret.scw","turret_diffuse.pvr","turret_diffuse.pvr","turret_diffuse.pvr","turret_diffuse.pvr","Turret","Turret","Turret","Turret","Turret",,"Turret",,"Turret",,,"Turret",,"Turret",,"Turret","Turret",,,,,,,,,,0,100
"TrickshotDefault","TrickshotDude",,,"TID_TRICKSHOT_DEFAULT_SKIN","rickoshea_geo.scw:head+body+shoes+hat+gun","rickoshea_tex.pvr","rickoshea_tex.pvr","rickoshea_tex.pvr","rickoshea_tex.pvr","RickosheaIdle","RickosheaWalk","RickosheaPrimary","RickosheaSecondary","RickosheaRecoil",,"RickosheaRecoil",,"RickosheaReload","RickosheaPushback","RickosheaWin","RickosheaWinloop","RickosheaLose","RickosheaLoseloop","RickosheaWin","RickosheaUipose","RickosheaIdle",,,,,,,,,,0,100
"CactusDefault","Cactus",,,"TID_CACTUS_DEFAULT_SKIN","cactus_geo.scw:cactus_arms1+cactus_body1+cactus_flower1+cactus_needles1+cactus_waistcoat1+cactus_ammo1","cactus_d_01.pvr","cactus_d_01.pvr","cactus_d_01.pvr","cactus_d_01.pvr","CactusIdle","CactusWalk","CactusPrimary","CactusSecondary","CactusRecoil",,"CactusRecoil2",,"CactusReload","CactusIdle","CactusWin","CactusWinloop","CactusLose","CactusLoseloop","CactusWin","CactusUipose","CactusIdle",,,,,,,,,,0,100
"CactusPink","Cactus",,100,"TID_CACTUS_PINK_SKIN","cactusPink_geo.scw:cactus_arms1+cactus_body1+cactus_flowergirl+cactus_flowergirl001+cactus_needles1+cactus_waistcoat1+cactus_ammo1","cactusPink_d_01.pvr","cactusPink_d_01.pvr","cactusPink_d_01.pvr","cactusPink_d_01.pvr","CactusIdle","CactusWalk","CactusPrimary","CactusSecondary","CactusRecoil",,"CactusRecoil2",,"CactusReload","CactusIdle","CactusWin","CactusWinloop","CactusLose","CactusLoseloop","CactusWin","CactusUipose","CactusIdle",,,,,,,,,,0,100
"BarkeepDefault","Barkeep",,,"TID_BARKEEP_DEFAULT_SKIN","barkeep_geo.scw:head+body+shoes+hat+Bottle_R+rag","barkeep_tex.pvr","barkeep_tex.pvr","barkeep_tex.pvr","barkeep_tex.pvr","BarkeepIdle","BarkeepWalk","BarkeepPrimary","BarkeepSecondary","BarkeepRecoil",,"BarkeepRecoil",,"BarkeepReload","BarkeepPushback","BarkeepWin","BarkeepWinloop","BarkeepLose","BarkeepLoseloop","BarkeepWin","BarkeepUipose","BarkeepIdle",,,,,,,,,,0,100
"MechanicDefault","Mechanic","TurretDefault",,"TID_MECHANIC_DEFAULT_SKIN","junker_geo.scw:female_eyebrows1+junker_backpack1+junker_beltbuckle1+junker_body1+junker_gun1+junker_hat1+junker_head1","junker_d_01.pvr","junker_d_01.pvr","junker_d_01.pvr","junker_d_01.pvr","JunkerIdle","JunkerWalk","JunkerPrimary","JunkerUltiAttack","JunkerRecoil",,"JunkerUltiRecoil",,"JunkerReload","JunkerPushback","JunkerWin","JunkerWinloop","JunkerLose","JunkerLoseloop","JunkerWin","JunkerUipose","JunkerIdle",,,,"JunkerFace","JunkerFace","JunkerDreamyFace","JunkerDreamyFace","JunkerFace","JunkerDreamyFace",0,100
"ShamanDefault","Shaman","ShamanBearDefault",,"TID_SHAMAN_DEFAULT_SKIN","shaman_geo.scw:shaman_body1+shaman_deadeye1+shaman_hair1+shaman_head1+shaman_shawl1","shaman_d_01.pvr","shaman_d_01.pvr","shaman_d_01.pvr","shaman_d_01.pvr","ShamanIdle","ShamanWalk","ShamanAttack","ShamanSecondary","ShamanRecoil",,"ShamanRecoil",,"ShamanReload","ShamanPushback","ShamanWin","ShamanWinloop","ShamanLose","ShamanLoseloop","ShamanWin","ShamanUipose","ShamanIdle",,,,,,,,,,0,100
"ShamanPanda","Shaman","ShamanBearPanda",20,"TID_SHAMAN_PANDA_SKIN","shaman_geo.scw:shaman_body1+shaman_deadeye1+shaman_hair1+shaman_head1+shaman_shawl1","shamanPanda_d_01.pvr","shamanPanda_d_01.pvr","shamanPanda_d_01.pvr","shamanPanda_d_01.pvr","ShamanIdle","ShamanWalk","ShamanAttack","ShamanSecondary","ShamanRecoil",,"ShamanRecoil",,"ShamanReload","ShamanPushback","ShamanWin","ShamanWinloop","ShamanLose","ShamanLoseloop","ShamanWin","ShamanUipose","ShamanIdle",,,,,,,,,,0,100
"ShamanBearDefault","ShamanPet",,,,"bear_geo.scw","shamanbear_d_01.pvr","shamanbear_d_01.pvr","shamanbear_d_01.pvr","shamanbear_d_01.pvr","BearIdle","BearWalk","BearAttack","BearIdle","BearRecoil",,"BearIdle",,"BearIdle","BearPushback","BearIdle","BearIdle","BearIdle","BearIdle","BearIdle","BearIdle","BearIdle",,,,,,,,,,0,100
"ShamanBearPanda","ShamanPet",,,,"bear_geo.scw","shamanbearPanda_d_01.pvr","shamanbearPanda_d_01.pvr","shamanbearPanda_d_01.pvr","shamanbearPanda_d_01.pvr","BearIdle","BearWalk","BearAttack","BearIdle","BearRecoil",,"BearIdle",,"BearIdle","BearPushback","BearIdle","BearIdle","BearIdle","BearIdle","BearIdle","BearIdle","BearIdle",,,,,,,,,,0,100
"UndertakerDefault","Undertaker",,,"TID_UNDERTAKER_DEFAULT_SKIN","basic_tall_geo.scw:body+legs+shovel+hat","undertaker_tex.pvr","undertaker_tex.pvr","undertaker_tex.pvr","undertaker_tex.pvr","UndertakerIdle","UndertakerWalk","UndertakerAttack","UndertakerUltiAttack","UndertakerRecoil1",,"UndertakerUltiRecoil1",,,"UndertakerIdle","UndertakerWin","UndertakerWinloop","UndertakerLose","UndertakerLoseloop","UndertakerWin","UndertakerUipose","UndertakerIdle",,,,,,,,,,0,100
"CrowDefault","Crow",,,"TID_CROW_DEFAULT_SKIN","crow_geo.scw:crow_accessories1+crow_body1+crow_boots1+crow_hands1+crow_head1","crow_d_01.pvr","crow_d_01.pvr","crow_d_01.pvr","crow_d_01.pvr","CrowIdle","CrowWalk","CrowPrimary","CrowSecondary","CrowRecoil",,"CrowRecoil",,"CrowReload","CrowPushback","CrowWin","CrowWinloop","CrowLose","CrowLoseloop","CrowWin","CrowUipose","CrowIdle",,,,"CrowFace","CrowFace","CrowFace","CrowFace","CrowFace","CrowFace",0,100
"CrowWhite","Crow",,100,"TID_CROW_WHITE_SKIN","crow_geo.scw:crow_accessories1+crow_body1+crow_boots1+crow_hands1+crow_head1","crowWhite_d_01.pvr","crowWhite_d_01.pvr","crowWhite_d_01.pvr","crowWhite_d_01.pvr","CrowIdle","CrowWalk","CrowPrimary","CrowSecondary","CrowRecoil",,"CrowRecoil",,"CrowReload","CrowPushback","CrowWin","CrowWinloop","CrowLose","CrowLoseloop","CrowWin","CrowUipose","CrowIdle",,,,"CrowFace","CrowFace","CrowFace","CrowFace","CrowFace","CrowFace",0,100
"DeadMariachiDefault","DeadMariachi",,,"TID_DEADMARIACHI_DEFAULT_SKIN","mariachi_geo.scw:Body+Guitar+Head","mariachi_tex.pvr","mariachi_tex.pvr","mariachi_tex.pvr","mariachi_tex.pvr","MariachiIdle","MariachiWalk","MariachiAttack","MariachiSecondary","MariachiRecoil",,"MariachiRecoil",,"MariachiReload","MariachiPushback","MariachiWin","MariachiWinloop","MariachiLose","MariachiLoseloop","MariachiWin","MariachiWin","MariachiIdle",,,,,,,,,,0,100
"BowDudeDefault","BowDude",,,"TID_BOW_DEFAULT_SKIN","bowdude_geo.scw:head+body+shoes+quiver+bow+arrow+eagle_hat","bowman_blue_tex.pvr","bowman_tex.pvr","bowman_blue_tex.pvr","bowman_tex.pvr","BowGuyIdle","BowGuyWalk","BowGuyAttack","BowGuySecondary","BowGuyRecoil",,"BowGuyRecoil2",,,"BowGuyIdle","BowGuyWin","BowGuyWinloop","BowGuyLose","BowGuyLoseloop","BowGuyWin","BowGuyUIpose","BowGuyIdle",,,,,,,,,,0,100
"SniperDefault","Sniper",,,"TID_SNIPER_DEFAULT_SKIN","sniper_geo.scw:gunbrella_01+head_01+bow_01+body_01","sniper_d_01.pvr","sniper_d_01.pvr","sniper_d_01.pvr","sniper_d_01.pvr","SniperIdle","SniperWalk","SniperAttack","SniperSecondary","SniperRecoil",,"SniperRecoil",,"SniperReload","SniperPushback","SniperWin","SniperWinloop","SniperLose","SniperLoseloop","SniperWin","SniperWin","SniperIdle",,,,,,,,,,0,100
"MinigunDudeDefault","MinigunDude","HealstationDefault",,"TID_MINIGUN_DEFAULT_SKIN","minigunner_geo.scw:body+head+nozzle+hose+backpack","missJ_tex.pvr","missJ_tex.pvr","missJ_tex.pvr","missJ_tex.pvr","MinigunnerIdle","MinigunnerWalk","MinigunnerPrimary","MinigunnerSecondary","MinigunnerRecoil",,"MinigunnerRecoil2",,"MinigunnerReload","MinigunnerPushback","MinigunnerWin","MinigunnerWinloop","MinigunnerLose","MinigunnerLoseloop","MinigunnerWin","MinigunnerUipose","MinigunnerIdle",,,,"PamFace","PamFace","PamFace","PamFace","PamFace","PamFace",0,100
"BullGuyHair","BullDude",,20,"TID_BULL_HAIR_SKIN","bull_geo.scw:body+gun","bull_tex.pvr","bull_tex.pvr","bull_tex.pvr","bull_tex.pvr","BullRockIdle","BullRockWalk","BullRockPrimary","BullRockSecondary","BullRockRecoil",,"BullRockRecoil",,"BullRockReload","BullRockPushback","BullRockWin","BullRockWinloop","BullRockLose","BullRockLoseloop","BullRockWin","BullRockUipose","BullRockIdle",,,,"BullFace","BullFace","BullFace","BullFace","BullFace","BullFace",0,100
"TrickshotGold","TrickshotDude",,20,"TID_TRICKSHOT_GOLD_SKIN","rickoshea_geo.scw:head+body+shoes+hat+gun","rickoshea_gold_tex.pvr","rickoshea_gold_tex.pvr","rickoshea_gold_tex.pvr","rickoshea_gold_tex.pvr","RickosheaIdle","RickosheaWalk","RickosheaPrimary","RickosheaSecondary","RickosheaRecoil",,"RickosheaRecoil",,"RickosheaReload","RickosheaPushback","RickosheaWin","RickosheaWinloop","RickosheaLose","RickosheaLoseloop","RickosheaWin","RickosheaUipose","RickosheaIdle",,,,,,,,,,0,100
"BarkeepGold","Barkeep",,20,"TID_BARKEEP_GOLD_SKIN","barkeep_geo.scw:head+body+shoes+hat+Bottle_R+rag","barkeep_gold_tex.pvr","barkeep_gold_tex.pvr","barkeep_gold_tex.pvr","barkeep_gold_tex.pvr","BarkeepIdle","BarkeepWalk","BarkeepPrimary","BarkeepSecondary","BarkeepRecoil",,"BarkeepRecoil",,"BarkeepReload","BarkeepPushback","BarkeepWin","BarkeepWinloop","BarkeepLose","BarkeepLoseloop","BarkeepWin","BarkeepUipose","BarkeepIdle",,,,,,,,,,0,100
"LuchadorRudo","Luchador",,20,"TID_LUCHADOR_RUDO_SKIN","louchador_geo.scw:body+buckle1+wings","louchador_rudo_tex.pvr","louchador_rudo_tex.pvr","louchador_rudo_tex.pvr","louchador_rudo_tex.pvr","LouchadorIdle","LouchadorWalk","LouchadorPrimary","LouchadorSecondary","LouchadorRecoil","LouchadorRecoil2","LouchadorRecoil",,,"LouchadorPushback","LouchadorWin","LouchadorWinloop","LouchadorLose","LouchadorLoseloop","LouchadorWin","LouchadorUipose","LouchadorIdle",,,,,,,,,,0,100
"BanditGirlBandita","ShotgunGirl",,20,"TID_SHOTGUN_BANDITA_SKIN","shelly_geo.scw:body+gun+head","shelly_bandito_d_01.pvr","shelly_bandito_d_01.pvr","shelly_bandito_d_01.pvr","shelly_bandito_d_01.pvr","ShellyIdle","ShellyWalk","ShellyPrimary","ShellySecondary","ShellyRecoil",,"ShellyRecoil",,"ShellyReload","ShellyPushback","ShellyWin","ShellyWinloop","ShellyLose","ShellyLoseloop","ShellyWin","ShellyUipose","ShellyIdle",,,,"ShellyBanditFace","ShellyBanditFace","ShellyBanditFace","ShellyBanditFace","ShellyBanditFace","ShellyBanditFace",0,100
"LuchadorRey","Luchador",,50,"TID_LUCHADOR_KING_SKIN","louchador_geo.scw:body+buckle2+kingcrown1+kingcape1+kingcapeback1+kingpin1","louchadorRey_d_01.pvr","louchadorRey_d_01.pvr","louchadorRey_d_01.pvr","louchadorRey_d_01.pvr","LouchadorIdle","LouchadorWalk","LouchadorPrimary","LouchadorSecondary","LouchadorRecoil","LouchadorRecoil2","LouchadorRecoil",,,"LouchadorPushback","LouchadorWin","LouchadorWinloop","LouchadorLose","LouchadorLoseloop","LouchadorWin","LouchadorUipose","LouchadorIdle",,,,,,,,,,0,100
"BallDefault","LaserBall",,,,"ball_geo.scw","ball_tex.pvr","ball_tex.pvr","ball_tex.pvr","ball_tex.pvr","Ball","Ball","Ball","Ball","Ball",,"Ball",,"Ball",,,"Ball",,"Ball",,"Ball","Ball",,,,,,,,,,0,100
"BlackholeDefault","BlackHole",,,"TID_BLACKHOLE_DEFAULT_SKIN","ninja_geo.scw:body+cape+head+card001+card002+card003+card004+card005+card006","ninja_tex.pvr","ninja_red_tex.pvr","ninja_tex.pvr","ninja_red_tex.pvr","NinjaIdle","NinjaWalk","NinjaPrimary","NinjaSecondary","NinjaRecoil",,"NinjaRecoil2",,"NinjaReload","NinjaPushback","NinjaWin","NinjaWinloop","NinjaLose","NinjaLoseloop","NinjaWin","NinjaUipose","NinjaIdle",,,,"TaraFace","TaraFace","TaraFace","TaraFace","TaraFace","TaraFace",0,100
"HealstationDefault","HealingStation",,,,"healstation_geo.scw:body+healy","healstion_tex.pvr","healstion_red_tex.pvr","healstion_tex.pvr","healstion_red_tex.pvr","Turret","Turret","Turret","Turret","Turret",,"Turret",,"Turret",,,"Turret",,"Turret",,"Turret","Turret",,,,,,,,,,0,100
"BarrelbotDefault","BarrelBot",,,"TID_BARRELBOT_DEFAULT_SKIN","barrelbot_geo.scw:body+guns+head+hat+hands","barrelbot_tex.pvr","barrelbot_tex_red.pvr","barrelbot_tex.pvr","barrelbot_tex_red.pvr","BarrelbotIdle","BarrelbotWalk","BarrelbotPrimary","BarrelbotSecondary","BarrelbotRecoil","BarrelbotRecoil2","BarrelbotRecoil",,"BarrelbotReload","BarrelbotPushback","BarrelbotWin","BarrelbotWinloop","BarrelbotLose","BarrelbotLoseloop","BarrelbotWinloop","BarrelbotUipose","BarrelbotHide",,,,,,,,,,0,100
"BlackholePetDefault","BlackHolePet",,,,"ninja_geo.scw:body+cape+head+card001+card002+card003+card004+card005+card006","ninja_ability_tex.pvr","ninja_ability_tex.pvr","ninja_ability_tex.pvr","ninja_ability_tex.pvr","NinjaIdle","NinjaWalk","NinjaPrimary","NinjaSecondary","NinjaRecoil",,"NinjaRecoil2",,"NinjaReload","NinjaPushback","NinjaWin","NinjaWinloop","NinjaLose","NinjaLoseloop","NinjaWin","NinjaUipose","NinjaIdle",,,,"TaraFace","TaraFace","TaraFace","TaraFace","TaraFace","TaraFace",0,100
"ShellyPetDefault","ShotgunGirlPet",,,,"bear_geo.scw","shamanbear_d_01.pvr","shamanbear_d_01.pvr","shamanbear_d_01.pvr","shamanbear_d_01.pvr","BearIdle","BearWalk","BearAttack","BearIdle","BearRecoil",,"BearIdle",,"BearIdle","BearPushback","BearIdle","BearIdle","BearIdle","BearIdle","BearIdle","BearIdle","BearIdle",,,,,,,,,,0,100
"RangedBotDefault",,,,,"rangedbot_geo.scw:head+body+Gun","rangedbot_tex.pvr","rangedbot_tex.pvr","rangedbot_tex.pvr","rangedbot_tex.pvr","RangedBotIdle","RangedBotWalk","RangedBotPrimary","RangedBotSecondary","RangedBotRecoil",,"RangedBotRecoil",,"RangedBotReload","RangedBotPushback","RangedBotWin","RangedBotWinloop","RangedBotLose","RangedBotLoseloop","RangedBotWin","RangedBotUipose","RangedBotIdle",,,,,,,,,,0,100
"MeleeFastBotDefault",,,,,"fastmeleebot_geo.scw:robo_geo","fastmeleebot_tex.pvr","fastmeleebot_tex.pvr","fastmeleebot_tex.pvr","fastmeleebot_tex.pvr","FastMeleeBotIdle","FastMeleeBotWalk","FastMeleeBotIdle","FastMeleeBotIdle","FastMeleeBotRecoil",,"FastMeleeBotRecoil",,,"FastMeleeBotPushback","FastMeleeBotWin","FastMeleeBotWinloop","FastMeleeBotLose","FastMeleeBotLoseloop","FastMeleeBotWin","FastMeleeBotUipose","FastMeleeBotIdle",,,,,,,,,,0,100
"MeleeBotDefault",,,,,"meleebot_geo.scw:body+head","meleebot_tex.pvr","meleebot_tex.pvr","meleebot_tex.pvr","meleebot_tex.pvr","MeleeBotIdle","MeleeBotWalk","MeleeBotIdle","MeleeBotIdle","MeleeBotRecoil","MeleeBotRecoil2","MeleeBotRecoil",,,"MeleeBotPushback","MeleeBotWin","MeleeBotWinloop","MeleeBotLose","MeleeBotLoseloop","MeleeBotWin","MeleeBotUipose","MeleeBotIdle",,,,,,,,,,0,100
"BossBotDefault",,,,,"bossbot_geo.scw:body+head+hands","bossbot_tex.pvr","bossbot_tex.pvr","bossbot_tex.pvr","bossbot_tex.pvr","BossBotIdle","BossBotWalk","BossBotIdle","BossBotIdle","BossBotPrimary",,"BossBotIdle",,,"BossBotPushback","BossBotWin","BossBotWinloop","BossBotLose","BossBotLoseloop","BossBotWin","BossBotUipose","BossBotIdle","BossBotIdle","BossBotRecoil","BossBotRecoil2",,,,,,,0,100
1 Name Character PetSkin CostGems TID Model BlueTexture RedTexture BlueSpecular RedSpecular IdleAnim WalkAnim PrimarySkillAnim SecondarySkillAnim PrimarySkillRecoilAnim PrimarySkillRecoilAnim2 SecondarySkillRecoilAnim SecondarySkillRecoilAnim2 ReloadingAnim PushbackAnim HappyAnim HappyAnimLoop SadAnim SadAnimLoop SignatureAnim UiPoseAnim EnterAnim BossAutoAttackAnim BossAutoAttackRecoilAnim BossAutoAttackRecoilAnim2 IdleFace WalkFace HappyFace SadFace SignatureFace UiPoseFace HeadRotationIngame HatScaleIngame
2 String String String int string String String String String String String String String String String String String String String String String String String String String String String String String String String String String String String String int int
3 BanditGirlDefault ShotgunGirl TID_SHOTGUN_DEFAULT_SKIN shelly_geo.scw:body+gun+head shelly_tex.pvr shelly_tex.pvr shelly_tex.pvr shelly_tex.pvr ShellyIdle ShellyWalk ShellyPrimary ShellySecondary ShellyRecoil ShellyRecoil ShellyReload ShellyPushback ShellyWin ShellyWinloop ShellyLose ShellyLoseloop ShellyWin ShellyUipose ShellyIdle ShellyFace ShellyFace ShellyFace ShellyFace ShellyFace ShellyFace 0 100
4 GunSlingerDefault Gunslinger TID_GUNSLINGER_DEFAULT_SKIN gunslinger_geo.scw:male_eyebrows003+male_gunslingerbody1+male_guns1+male_gunslingerhead1+male_gunslingerbelt1 gunslinger_color.pvr gunslinger_color.pvr gunslinger_color.pvr gunslinger_color.pvr GunslingerIdle GunslingerWalk GunslingerPrimary GunslingerSecondary GunslingerRecoil GunslingerRecoil2 GunslingerRecoil GunslingerRecoil2 GunslingerReload GunslingerPushback GunslingerWin GunslingerWinloop GunslingerLose GunslingerLoseloop GunslingerWin GunslingerUipose GunslingerIdle ColtFace ColtFace ColtFace ColtFace ColtFace ColtFace 0 100
5 GunSlingerRockstar Gunslinger 20 TID_GUNSLINGER_ROCKSTAR_SKIN gunslinger_geo.scw:male_eyebrows003+male_gunslingerbody1+male_guns1+male_gunslingerhead1+male_gunslingerbelt1 gunslingerRockstar_d_01.pvr gunslingerRockstar_d_01.pvr gunslingerRockstar_d_01.pvr gunslingerRockstar_d_01.pvr GunslingerIdle GunslingerWalk GunslingerPrimary GunslingerSecondary GunslingerRecoil GunslingerRecoil2 GunslingerRecoil GunslingerRecoil2 GunslingerReload GunslingerPushback GunslingerWin GunslingerWinloop GunslingerLose GunslingerLoseloop GunslingerWin GunslingerUipose GunslingerIdle ColtFace ColtFace ColtFace ColtFace ColtFace ColtFace 0 100
6 BullGuyDefault BullDude TID_BULL_DEFAULT_SKIN bull_rock_geo.scw:body+gun+head bull_rock_tex.pvr bull_rock_tex.pvr bull_rock_tex.pvr bull_rock_tex.pvr BullRockIdle BullRockWalk BullRockPrimary BullRockSecondary BullRockRecoil BullRockRecoil BullRockReload BullRockPushback BullRockWin BullRockWinloop BullRockLose BullRockLoseloop BullRockWin BullRockUipose BullRockIdle BullFace BullFace BullFace BullFace BullFace BullFace 0 100
7 RocketGirlDefault RocketGirl TID_ROCKET_DEFAULT_SKIN brock_geo.scw:male_eyebrows004+brock_body1+brock_weapon1+brock_head1+brock_glasses1+brock_hat1 brock_d_01_blue.pvr brock_d_01.pvr brock_d_01_blue.pvr brock_d_01.pvr BrockIdle BrockWalk GunslingerPrimary BrockSecondary BrockRecoil BrockRecoil2 BrockIdle BrockIdle BrockWin BrockWinloop BrockLose BrockLoseloop BrockWin BrockUipose BrockIdle 0 100
8 RocketGirlBeach RocketGirl 20 TID_ROCKET_BEACH_SKIN brock_geo.scw:male_eyebrows004+brock_bodynoboots+brock_weapon1+brock_head1+brock_glasses1+brock_hat1 brockBeach_d_01_blue.pvr brockBeach_d_01.pvr brockBeach_d_01_blue.pvr brockBeach_d_01.pvr BrockIdle BrockWalk GunslingerPrimary BrockSecondary BrockRecoil BrockRecoil2 BrockIdle BrockIdle BrockWin BrockWinloop BrockLose BrockLoseloop BrockWin BrockUipose BrockIdle 0 100
9 TntGuyDefault TntDude TID_TNT_DEFAULT_SKIN tntguy_geo.scw:male_eyebrows006+tnt_barrel1+tnt_body1+tnt_boots1+tnt_dynamite1+tnt_dynamite1_02+tnt_gloves1+tnt_hat1+tnt_head1 tnt_d_01_blue.pvr tnt_d_01.pvr tnt_d_01_blue.pvr tnt_d_01.pvr TntguyIdle TntguyWalk TntguyPrimary TntguySecondary TntguyRecoil TntguyUlti TntguyReload TntguyPushback TntguyWin TntguyWinloop TntguyLose TntguyLoseloop TntguyWin TntguyUipose TntguyIdle 0 100
10 LuchadorDefault Luchador TID_LUCHADOR_DEFAULT_SKIN louchador_geo.scw:body+buckle1 louchador_tex.pvr louchador_tex.pvr louchador_tex.pvr louchador_tex.pvr LouchadorIdle LouchadorWalk LouchadorPrimary LouchadorSecondary LouchadorRecoil LouchadorRecoil2 LouchadorRecoil LouchadorPushback LouchadorWin LouchadorWinloop LouchadorLose LouchadorLoseloop LouchadorWin LouchadorUipose LouchadorIdle 0 100
11 TurretDefault MechanicTurret turret.scw turret_diffuse.pvr turret_diffuse.pvr turret_diffuse.pvr turret_diffuse.pvr Turret Turret Turret Turret Turret Turret Turret Turret Turret Turret Turret 0 100
12 TrickshotDefault TrickshotDude TID_TRICKSHOT_DEFAULT_SKIN rickoshea_geo.scw:head+body+shoes+hat+gun rickoshea_tex.pvr rickoshea_tex.pvr rickoshea_tex.pvr rickoshea_tex.pvr RickosheaIdle RickosheaWalk RickosheaPrimary RickosheaSecondary RickosheaRecoil RickosheaRecoil RickosheaReload RickosheaPushback RickosheaWin RickosheaWinloop RickosheaLose RickosheaLoseloop RickosheaWin RickosheaUipose RickosheaIdle 0 100
13 CactusDefault Cactus TID_CACTUS_DEFAULT_SKIN cactus_geo.scw:cactus_arms1+cactus_body1+cactus_flower1+cactus_needles1+cactus_waistcoat1+cactus_ammo1 cactus_d_01.pvr cactus_d_01.pvr cactus_d_01.pvr cactus_d_01.pvr CactusIdle CactusWalk CactusPrimary CactusSecondary CactusRecoil CactusRecoil2 CactusReload CactusIdle CactusWin CactusWinloop CactusLose CactusLoseloop CactusWin CactusUipose CactusIdle 0 100
14 CactusPink Cactus 100 TID_CACTUS_PINK_SKIN cactusPink_geo.scw:cactus_arms1+cactus_body1+cactus_flowergirl+cactus_flowergirl001+cactus_needles1+cactus_waistcoat1+cactus_ammo1 cactusPink_d_01.pvr cactusPink_d_01.pvr cactusPink_d_01.pvr cactusPink_d_01.pvr CactusIdle CactusWalk CactusPrimary CactusSecondary CactusRecoil CactusRecoil2 CactusReload CactusIdle CactusWin CactusWinloop CactusLose CactusLoseloop CactusWin CactusUipose CactusIdle 0 100
15 BarkeepDefault Barkeep TID_BARKEEP_DEFAULT_SKIN barkeep_geo.scw:head+body+shoes+hat+Bottle_R+rag barkeep_tex.pvr barkeep_tex.pvr barkeep_tex.pvr barkeep_tex.pvr BarkeepIdle BarkeepWalk BarkeepPrimary BarkeepSecondary BarkeepRecoil BarkeepRecoil BarkeepReload BarkeepPushback BarkeepWin BarkeepWinloop BarkeepLose BarkeepLoseloop BarkeepWin BarkeepUipose BarkeepIdle 0 100
16 MechanicDefault Mechanic TurretDefault TID_MECHANIC_DEFAULT_SKIN junker_geo.scw:female_eyebrows1+junker_backpack1+junker_beltbuckle1+junker_body1+junker_gun1+junker_hat1+junker_head1 junker_d_01.pvr junker_d_01.pvr junker_d_01.pvr junker_d_01.pvr JunkerIdle JunkerWalk JunkerPrimary JunkerUltiAttack JunkerRecoil JunkerUltiRecoil JunkerReload JunkerPushback JunkerWin JunkerWinloop JunkerLose JunkerLoseloop JunkerWin JunkerUipose JunkerIdle JunkerFace JunkerFace JunkerDreamyFace JunkerDreamyFace JunkerFace JunkerDreamyFace 0 100
17 ShamanDefault Shaman ShamanBearDefault TID_SHAMAN_DEFAULT_SKIN shaman_geo.scw:shaman_body1+shaman_deadeye1+shaman_hair1+shaman_head1+shaman_shawl1 shaman_d_01.pvr shaman_d_01.pvr shaman_d_01.pvr shaman_d_01.pvr ShamanIdle ShamanWalk ShamanAttack ShamanSecondary ShamanRecoil ShamanRecoil ShamanReload ShamanPushback ShamanWin ShamanWinloop ShamanLose ShamanLoseloop ShamanWin ShamanUipose ShamanIdle 0 100
18 ShamanPanda Shaman ShamanBearPanda 20 TID_SHAMAN_PANDA_SKIN shaman_geo.scw:shaman_body1+shaman_deadeye1+shaman_hair1+shaman_head1+shaman_shawl1 shamanPanda_d_01.pvr shamanPanda_d_01.pvr shamanPanda_d_01.pvr shamanPanda_d_01.pvr ShamanIdle ShamanWalk ShamanAttack ShamanSecondary ShamanRecoil ShamanRecoil ShamanReload ShamanPushback ShamanWin ShamanWinloop ShamanLose ShamanLoseloop ShamanWin ShamanUipose ShamanIdle 0 100
19 ShamanBearDefault ShamanPet bear_geo.scw shamanbear_d_01.pvr shamanbear_d_01.pvr shamanbear_d_01.pvr shamanbear_d_01.pvr BearIdle BearWalk BearAttack BearIdle BearRecoil BearIdle BearIdle BearPushback BearIdle BearIdle BearIdle BearIdle BearIdle BearIdle BearIdle 0 100
20 ShamanBearPanda ShamanPet bear_geo.scw shamanbearPanda_d_01.pvr shamanbearPanda_d_01.pvr shamanbearPanda_d_01.pvr shamanbearPanda_d_01.pvr BearIdle BearWalk BearAttack BearIdle BearRecoil BearIdle BearIdle BearPushback BearIdle BearIdle BearIdle BearIdle BearIdle BearIdle BearIdle 0 100
21 UndertakerDefault Undertaker TID_UNDERTAKER_DEFAULT_SKIN basic_tall_geo.scw:body+legs+shovel+hat undertaker_tex.pvr undertaker_tex.pvr undertaker_tex.pvr undertaker_tex.pvr UndertakerIdle UndertakerWalk UndertakerAttack UndertakerUltiAttack UndertakerRecoil1 UndertakerUltiRecoil1 UndertakerIdle UndertakerWin UndertakerWinloop UndertakerLose UndertakerLoseloop UndertakerWin UndertakerUipose UndertakerIdle 0 100
22 CrowDefault Crow TID_CROW_DEFAULT_SKIN crow_geo.scw:crow_accessories1+crow_body1+crow_boots1+crow_hands1+crow_head1 crow_d_01.pvr crow_d_01.pvr crow_d_01.pvr crow_d_01.pvr CrowIdle CrowWalk CrowPrimary CrowSecondary CrowRecoil CrowRecoil CrowReload CrowPushback CrowWin CrowWinloop CrowLose CrowLoseloop CrowWin CrowUipose CrowIdle CrowFace CrowFace CrowFace CrowFace CrowFace CrowFace 0 100
23 CrowWhite Crow 100 TID_CROW_WHITE_SKIN crow_geo.scw:crow_accessories1+crow_body1+crow_boots1+crow_hands1+crow_head1 crowWhite_d_01.pvr crowWhite_d_01.pvr crowWhite_d_01.pvr crowWhite_d_01.pvr CrowIdle CrowWalk CrowPrimary CrowSecondary CrowRecoil CrowRecoil CrowReload CrowPushback CrowWin CrowWinloop CrowLose CrowLoseloop CrowWin CrowUipose CrowIdle CrowFace CrowFace CrowFace CrowFace CrowFace CrowFace 0 100
24 DeadMariachiDefault DeadMariachi TID_DEADMARIACHI_DEFAULT_SKIN mariachi_geo.scw:Body+Guitar+Head mariachi_tex.pvr mariachi_tex.pvr mariachi_tex.pvr mariachi_tex.pvr MariachiIdle MariachiWalk MariachiAttack MariachiSecondary MariachiRecoil MariachiRecoil MariachiReload MariachiPushback MariachiWin MariachiWinloop MariachiLose MariachiLoseloop MariachiWin MariachiWin MariachiIdle 0 100
25 BowDudeDefault BowDude TID_BOW_DEFAULT_SKIN bowdude_geo.scw:head+body+shoes+quiver+bow+arrow+eagle_hat bowman_blue_tex.pvr bowman_tex.pvr bowman_blue_tex.pvr bowman_tex.pvr BowGuyIdle BowGuyWalk BowGuyAttack BowGuySecondary BowGuyRecoil BowGuyRecoil2 BowGuyIdle BowGuyWin BowGuyWinloop BowGuyLose BowGuyLoseloop BowGuyWin BowGuyUIpose BowGuyIdle 0 100
26 SniperDefault Sniper TID_SNIPER_DEFAULT_SKIN sniper_geo.scw:gunbrella_01+head_01+bow_01+body_01 sniper_d_01.pvr sniper_d_01.pvr sniper_d_01.pvr sniper_d_01.pvr SniperIdle SniperWalk SniperAttack SniperSecondary SniperRecoil SniperRecoil SniperReload SniperPushback SniperWin SniperWinloop SniperLose SniperLoseloop SniperWin SniperWin SniperIdle 0 100
27 MinigunDudeDefault MinigunDude HealstationDefault TID_MINIGUN_DEFAULT_SKIN minigunner_geo.scw:body+head+nozzle+hose+backpack missJ_tex.pvr missJ_tex.pvr missJ_tex.pvr missJ_tex.pvr MinigunnerIdle MinigunnerWalk MinigunnerPrimary MinigunnerSecondary MinigunnerRecoil MinigunnerRecoil2 MinigunnerReload MinigunnerPushback MinigunnerWin MinigunnerWinloop MinigunnerLose MinigunnerLoseloop MinigunnerWin MinigunnerUipose MinigunnerIdle PamFace PamFace PamFace PamFace PamFace PamFace 0 100
28 BullGuyHair BullDude 20 TID_BULL_HAIR_SKIN bull_geo.scw:body+gun bull_tex.pvr bull_tex.pvr bull_tex.pvr bull_tex.pvr BullRockIdle BullRockWalk BullRockPrimary BullRockSecondary BullRockRecoil BullRockRecoil BullRockReload BullRockPushback BullRockWin BullRockWinloop BullRockLose BullRockLoseloop BullRockWin BullRockUipose BullRockIdle BullFace BullFace BullFace BullFace BullFace BullFace 0 100
29 TrickshotGold TrickshotDude 20 TID_TRICKSHOT_GOLD_SKIN rickoshea_geo.scw:head+body+shoes+hat+gun rickoshea_gold_tex.pvr rickoshea_gold_tex.pvr rickoshea_gold_tex.pvr rickoshea_gold_tex.pvr RickosheaIdle RickosheaWalk RickosheaPrimary RickosheaSecondary RickosheaRecoil RickosheaRecoil RickosheaReload RickosheaPushback RickosheaWin RickosheaWinloop RickosheaLose RickosheaLoseloop RickosheaWin RickosheaUipose RickosheaIdle 0 100
30 BarkeepGold Barkeep 20 TID_BARKEEP_GOLD_SKIN barkeep_geo.scw:head+body+shoes+hat+Bottle_R+rag barkeep_gold_tex.pvr barkeep_gold_tex.pvr barkeep_gold_tex.pvr barkeep_gold_tex.pvr BarkeepIdle BarkeepWalk BarkeepPrimary BarkeepSecondary BarkeepRecoil BarkeepRecoil BarkeepReload BarkeepPushback BarkeepWin BarkeepWinloop BarkeepLose BarkeepLoseloop BarkeepWin BarkeepUipose BarkeepIdle 0 100
31 LuchadorRudo Luchador 20 TID_LUCHADOR_RUDO_SKIN louchador_geo.scw:body+buckle1+wings louchador_rudo_tex.pvr louchador_rudo_tex.pvr louchador_rudo_tex.pvr louchador_rudo_tex.pvr LouchadorIdle LouchadorWalk LouchadorPrimary LouchadorSecondary LouchadorRecoil LouchadorRecoil2 LouchadorRecoil LouchadorPushback LouchadorWin LouchadorWinloop LouchadorLose LouchadorLoseloop LouchadorWin LouchadorUipose LouchadorIdle 0 100
32 BanditGirlBandita ShotgunGirl 20 TID_SHOTGUN_BANDITA_SKIN shelly_geo.scw:body+gun+head shelly_bandito_d_01.pvr shelly_bandito_d_01.pvr shelly_bandito_d_01.pvr shelly_bandito_d_01.pvr ShellyIdle ShellyWalk ShellyPrimary ShellySecondary ShellyRecoil ShellyRecoil ShellyReload ShellyPushback ShellyWin ShellyWinloop ShellyLose ShellyLoseloop ShellyWin ShellyUipose ShellyIdle ShellyBanditFace ShellyBanditFace ShellyBanditFace ShellyBanditFace ShellyBanditFace ShellyBanditFace 0 100
33 LuchadorRey Luchador 50 TID_LUCHADOR_KING_SKIN louchador_geo.scw:body+buckle2+kingcrown1+kingcape1+kingcapeback1+kingpin1 louchadorRey_d_01.pvr louchadorRey_d_01.pvr louchadorRey_d_01.pvr louchadorRey_d_01.pvr LouchadorIdle LouchadorWalk LouchadorPrimary LouchadorSecondary LouchadorRecoil LouchadorRecoil2 LouchadorRecoil LouchadorPushback LouchadorWin LouchadorWinloop LouchadorLose LouchadorLoseloop LouchadorWin LouchadorUipose LouchadorIdle 0 100
34 BallDefault LaserBall ball_geo.scw ball_tex.pvr ball_tex.pvr ball_tex.pvr ball_tex.pvr Ball Ball Ball Ball Ball Ball Ball Ball Ball Ball Ball 0 100
35 BlackholeDefault BlackHole TID_BLACKHOLE_DEFAULT_SKIN ninja_geo.scw:body+cape+head+card001+card002+card003+card004+card005+card006 ninja_tex.pvr ninja_red_tex.pvr ninja_tex.pvr ninja_red_tex.pvr NinjaIdle NinjaWalk NinjaPrimary NinjaSecondary NinjaRecoil NinjaRecoil2 NinjaReload NinjaPushback NinjaWin NinjaWinloop NinjaLose NinjaLoseloop NinjaWin NinjaUipose NinjaIdle TaraFace TaraFace TaraFace TaraFace TaraFace TaraFace 0 100
36 HealstationDefault HealingStation healstation_geo.scw:body+healy healstion_tex.pvr healstion_red_tex.pvr healstion_tex.pvr healstion_red_tex.pvr Turret Turret Turret Turret Turret Turret Turret Turret Turret Turret Turret 0 100
37 BarrelbotDefault BarrelBot TID_BARRELBOT_DEFAULT_SKIN barrelbot_geo.scw:body+guns+head+hat+hands barrelbot_tex.pvr barrelbot_tex_red.pvr barrelbot_tex.pvr barrelbot_tex_red.pvr BarrelbotIdle BarrelbotWalk BarrelbotPrimary BarrelbotSecondary BarrelbotRecoil BarrelbotRecoil2 BarrelbotRecoil BarrelbotReload BarrelbotPushback BarrelbotWin BarrelbotWinloop BarrelbotLose BarrelbotLoseloop BarrelbotWinloop BarrelbotUipose BarrelbotHide 0 100
38 BlackholePetDefault BlackHolePet ninja_geo.scw:body+cape+head+card001+card002+card003+card004+card005+card006 ninja_ability_tex.pvr ninja_ability_tex.pvr ninja_ability_tex.pvr ninja_ability_tex.pvr NinjaIdle NinjaWalk NinjaPrimary NinjaSecondary NinjaRecoil NinjaRecoil2 NinjaReload NinjaPushback NinjaWin NinjaWinloop NinjaLose NinjaLoseloop NinjaWin NinjaUipose NinjaIdle TaraFace TaraFace TaraFace TaraFace TaraFace TaraFace 0 100
39 ShellyPetDefault ShotgunGirlPet bear_geo.scw shamanbear_d_01.pvr shamanbear_d_01.pvr shamanbear_d_01.pvr shamanbear_d_01.pvr BearIdle BearWalk BearAttack BearIdle BearRecoil BearIdle BearIdle BearPushback BearIdle BearIdle BearIdle BearIdle BearIdle BearIdle BearIdle 0 100
40 RangedBotDefault rangedbot_geo.scw:head+body+Gun rangedbot_tex.pvr rangedbot_tex.pvr rangedbot_tex.pvr rangedbot_tex.pvr RangedBotIdle RangedBotWalk RangedBotPrimary RangedBotSecondary RangedBotRecoil RangedBotRecoil RangedBotReload RangedBotPushback RangedBotWin RangedBotWinloop RangedBotLose RangedBotLoseloop RangedBotWin RangedBotUipose RangedBotIdle 0 100
41 MeleeFastBotDefault fastmeleebot_geo.scw:robo_geo fastmeleebot_tex.pvr fastmeleebot_tex.pvr fastmeleebot_tex.pvr fastmeleebot_tex.pvr FastMeleeBotIdle FastMeleeBotWalk FastMeleeBotIdle FastMeleeBotIdle FastMeleeBotRecoil FastMeleeBotRecoil FastMeleeBotPushback FastMeleeBotWin FastMeleeBotWinloop FastMeleeBotLose FastMeleeBotLoseloop FastMeleeBotWin FastMeleeBotUipose FastMeleeBotIdle 0 100
42 MeleeBotDefault meleebot_geo.scw:body+head meleebot_tex.pvr meleebot_tex.pvr meleebot_tex.pvr meleebot_tex.pvr MeleeBotIdle MeleeBotWalk MeleeBotIdle MeleeBotIdle MeleeBotRecoil MeleeBotRecoil2 MeleeBotRecoil MeleeBotPushback MeleeBotWin MeleeBotWinloop MeleeBotLose MeleeBotLoseloop MeleeBotWin MeleeBotUipose MeleeBotIdle 0 100
43 BossBotDefault bossbot_geo.scw:body+head+hands bossbot_tex.pvr bossbot_tex.pvr bossbot_tex.pvr bossbot_tex.pvr BossBotIdle BossBotWalk BossBotIdle BossBotIdle BossBotPrimary BossBotIdle BossBotPushback BossBotWin BossBotWinloop BossBotLose BossBotLoseloop BossBotWin BossBotUipose BossBotIdle BossBotIdle BossBotRecoil BossBotRecoil2 0 100

16
7.272/csv_logic/tiles.csv Normal file
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"Name","TileCode","BlocksMovement","BlocksProjectiles","IsDestructible","IsDestructibleNormalWeapon","HidesHero","RespawnSeconds","CollisionMargin","BaseExportName","BaseExplosionEffect","BaseHitEffect","BaseWindEffect","BaseBulletHole1","BaseBulletHole2","BaseCrack1","BaseCrack2","SortOffset","HasHitAnim","HasWindAnim","ShadowScaleX","ShadowScaleY","ShadowX","ShadowY","ShadowSkew"
"string","string","boolean","boolean","boolean","boolean","boolean","int","int","string","string","string","string","string","string","string","string","int","boolean","boolean","int","int","int","int","int"
"Open",".",,,,,,,,,,,,,,,,,,,100,60,-10,60,25
"Blocking1","M","true","true","true",,,,,"blocking1","Rock_explo_fx","Rock_hit_fx",,,,,,,"true",,100,60,-10,60,25
"Blocking2","X","true","true","true",,,,,"blocking2","blocking2_explosion","blocking2_hit",,,,,,-1,"true",,100,60,-10,60,25
"Blocking3","Y","true","true","true",,,,,"blocking3","Gen_wood_explosion","Box_hit_fx",,,,,,,"true",,100,60,-10,60,25
"Blocking4","C","true","true","true",,,,,"blocking4","Gen_wood_explosion","Box_hit_fx",,,,,,,"true",,100,60,-10,60,25
"DecoDestructible","D",,,,"true",,,,"destructable",,,,,,,,,"true",,100,60,-10,60,25
"Indestructible","I","true","true",,,,,,"indestructible",,"Solid_hit_fx",,,,,,1,"true",,100,60,-10,60,25
"Forest","F",,,"true",,"true",,,"forest","Grass_explo_fx_yellow","Grass_hit_fx_yellow",,,,,,-1,"true","true",100,60,-10,60,25
"RespawningForest","R",,,"true",,"true",35,,"respawningforest","Grass_explo_fx","Grass_hit_fx",,,,,,-1,"true","true",100,60,-10,60,25
"Water","W","true",,,,,,,"water_tile",,,,,,,,,,,100,60,-10,60,25
"RespawningWall","T","true","true","true",,,,,"respawningwall","Green_explo_fx","Green_hit_fx",,,,,,-1,"true",,100,60,-10,60,25
"InvisibleWater","V","true",,,,,,,,,,,,,,,,,,100,60,-10,60,25
"BlockingDestroyableWithWeapon","B","true","true","true","true",,,,"fragile","fragile_explo_debris",,,,,,,,"true",,100,60,-10,60,25
"Fence","N","true","true","true",,,,100,"fence_tile","Gen_wood_explosion","Box_hit_fx",,,,,,,,,100,60,-10,30,25
1 Name TileCode BlocksMovement BlocksProjectiles IsDestructible IsDestructibleNormalWeapon HidesHero RespawnSeconds CollisionMargin BaseExportName BaseExplosionEffect BaseHitEffect BaseWindEffect BaseBulletHole1 BaseBulletHole2 BaseCrack1 BaseCrack2 SortOffset HasHitAnim HasWindAnim ShadowScaleX ShadowScaleY ShadowX ShadowY ShadowSkew
2 string string boolean boolean boolean boolean boolean int int string string string string string string string string int boolean boolean int int int int int
3 Open . 100 60 -10 60 25
4 Blocking1 M true true true blocking1 Rock_explo_fx Rock_hit_fx true 100 60 -10 60 25
5 Blocking2 X true true true blocking2 blocking2_explosion blocking2_hit -1 true 100 60 -10 60 25
6 Blocking3 Y true true true blocking3 Gen_wood_explosion Box_hit_fx true 100 60 -10 60 25
7 Blocking4 C true true true blocking4 Gen_wood_explosion Box_hit_fx true 100 60 -10 60 25
8 DecoDestructible D true destructable true 100 60 -10 60 25
9 Indestructible I true true indestructible Solid_hit_fx 1 true 100 60 -10 60 25
10 Forest F true true forest Grass_explo_fx_yellow Grass_hit_fx_yellow -1 true true 100 60 -10 60 25
11 RespawningForest R true true 35 respawningforest Grass_explo_fx Grass_hit_fx -1 true true 100 60 -10 60 25
12 Water W true water_tile 100 60 -10 60 25
13 RespawningWall T true true true respawningwall Green_explo_fx Green_hit_fx -1 true 100 60 -10 60 25
14 InvisibleWater V true 100 60 -10 60 25
15 BlockingDestroyableWithWeapon B true true true true fragile fragile_explo_debris true 100 60 -10 60 25
16 Fence N true true true 100 fence_tile Gen_wood_explosion Box_hit_fx 100 60 -10 30 25

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@ -0,0 +1,60 @@
#ifdef GL_ES
precision highp float;
#else
#define highp
#define mediump
#define lowp
#endif
uniform vec3 u_lightDirection;
uniform vec3 u_lightColor;
uniform vec3 u_ambientColor;
uniform float u_alphaAdd;
uniform sampler2D u_diffuse;
uniform sampler2D u_normal;
uniform sampler2D u_specular;
uniform sampler2D u_glossiness;
uniform sampler2D u_opacity;
varying vec3 v_view;
varying vec3 v_normal;
varying vec3 v_tangent;
varying vec3 v_binormal;
varying vec2 v_uv;
vec3 ungamma(vec3 x)
{
return pow(x, vec3(2.2));
}
vec3 gamma(vec3 x)
{
return pow(x, vec3(0.454545));
}
void main()
{
vec3 diffuseSample = texture2D(u_diffuse, v_uv).rgb;
#ifdef NORMAL_MAP
vec3 normalSample = texture2D(u_normal, v_uv).xyz * 2.0 - vec3(1.0, 1.0, 1.0);
#endif
vec3 specularSample = texture2D(u_specular, v_uv).rgb;
float glossinessSample = texture2D(u_glossiness, v_uv).r;
float opacitySample = texture2D(u_opacity, v_uv).a;
vec3 view = normalize(v_view);
vec3 normal = normalize(v_normal);
#ifdef NORMAL_MAP
vec3 tangent = normalize(v_tangent);
vec3 binormal = normalize(v_binormal);
normal = normalize(tangent * normalSample.x + binormal * normalSample.y + normal * normalSample.z);
#endif
vec3 h = normalize(view - u_lightDirection);
float diffuse = max(dot(normal, -u_lightDirection), 0.0);
float specularExponent = pow(8192.0, glossinessSample);
float specular = pow(max(dot(normal, h), 0.0), specularExponent) * (specularExponent + 2.0) / 8.0 * diffuse; // blinn-phong with normalization
vec3 specularColor = mix(ungamma(specularSample), vec3(1.0, 1.0, 1.0), pow(1.0 - max(dot(view, h), 0.0), 5.0)); // schlick fresnel approximation
vec3 diffuseColor = max(ungamma(diffuseSample) - specularColor, vec3(0.0, 0.0, 0.0));
float alpha = step(0.5, opacitySample) + u_alphaAdd;
gl_FragColor = vec4(gamma(u_ambientColor * diffuseColor + u_lightColor * (diffuse * diffuseColor + specular * specularColor)), alpha);
}

33
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@ -0,0 +1,33 @@
#ifdef GL_ES
precision highp float;
#else
#define highp
#define mediump
#define lowp
#endif
uniform mat4 u_model;
uniform mat4 u_modelViewProjection;
uniform vec3 u_cameraPosition;
attribute vec4 a_pos;
attribute vec3 a_normal;
attribute vec3 a_tangent;
attribute vec3 a_binormal;
attribute vec2 a_uv0;
varying vec3 v_view;
varying vec3 v_normal;
varying vec3 v_tangent;
varying vec3 v_binormal;
varying vec2 v_uv;
void main()
{
v_view = u_cameraPosition - (u_model * a_pos).xyz;
v_normal = (u_model * vec4(a_normal, 0.0)).xyz;
v_tangent = (u_model * vec4(a_tangent, 0.0)).xyz;
v_binormal = (u_model * vec4(a_binormal, 0.0)).xyz;
v_uv = a_uv0;
gl_Position = u_modelViewProjection * a_pos;
}

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@ -0,0 +1,121 @@
#ifdef GL_ES
precision highp float;
#else
#define highp
#define mediump
#define lowp
#endif
varying vec2 v_texCoord0;
#ifdef LIGHTMAP
varying vec2 v_texCoordLightmap;
#endif
#ifdef STENCIL
varying vec2 v_texCoordStencil;
#endif
varying highp vec3 v_normal;
#ifdef AMBIENT
uniform mediump vec4 u_ambient;
#endif
#ifdef DIFFUSE_COLOR
uniform mediump vec4 u_diffuse;
#endif
#ifdef DIFFUSE_TEX
uniform sampler2D diffuseTex;
#endif
#ifdef STENCIL
uniform sampler2D stencilTex;
#endif
#ifdef COLORIZE_COLOR
uniform mediump vec4 u_colorize;
#endif
#ifdef COLORIZE_TEX
uniform sampler2D colorizeTex;
#endif
#ifdef SPECULAR_COLOR
uniform mediump vec4 u_specular;
#endif
#ifdef SPECULAR_TEX
uniform sampler2D specularTex;
#endif
#ifdef EMISSION_COLOR
uniform mediump vec4 u_emission;
#endif
#ifdef EMISSION_TEX
uniform sampler2D emissionTex;
#endif
#ifdef OPACITY_VALUE
uniform mediump float u_opacity;
#endif
#ifdef OPACITY_TEX
uniform sampler2D opacityTex;
#endif
#ifdef LIGHTMAP_DIFFUSE
uniform sampler2D lightmapDiffuse;
#endif
#ifdef LIGHTMAP_SPECULAR
uniform sampler2D lightmapSpecular;
#endif
#ifdef COLORTRANSFORM_MUL
uniform mediump vec4 u_colorMul;
#endif
#ifdef COLORTRANSFORM_ADD
uniform mediump vec4 u_colorAdd;
#endif
void main (void)
{
vec4 color = vec4(1.0);
#ifdef DIFFUSE_COLOR
color = u_diffuse;
#endif
#ifdef DIFFUSE_TEX
color = texture2D(diffuseTex, v_texCoord0);
#endif
#ifdef LIGHTMAP_DIFFUSE
color.rgb *= texture2D(lightmapDiffuse, v_texCoordLightmap).rgb;
#endif
#ifdef COLORIZE_COLOR
color *= u_colorize;
#endif
#ifdef COLORIZE_TEX
color *= texture2D(colorizeTex, v_texCoord0);
#endif
#ifdef AMBIENT
color.rgb += u_ambient.rgb;
#endif
#ifdef STENCIL
vec4 stencilColor = texture2D(stencilTex, v_texCoordStencil);
color.rgb = color.rgb * (1.0 - stencilColor.a) + stencilColor.rgb;
#endif
#ifdef EMISSION_COLOR
color.rgb = color.rgb + u_emission.rgb;
#endif
#ifdef EMISSION_TEX
color.rgb += texture2D(emissionTex, v_texCoord0).rgb;
#endif
#ifdef LIGHTMAP_SPECULAR
#ifdef SPECULAR_TEX
color.rgb += texture2D(lightmapSpecular, v_texCoordLightmap).rgb * texture2D(specularTex, v_texCoord0).rgb;
#else
color.rgb += texture2D(lightmapSpecular, v_texCoordLightmap).rgb * u_specular.rgb;
#endif
#endif // LIGHTMAP_SPECULAR
#ifdef OPACITY_VALUE
color.a *= u_opacity;
#endif
#ifdef OPACITY_TEX
color.a *= texture2D(opacityTex, v_texCoord0).b;
#endif
#ifdef COLORTRANSFORM_MUL
color *= u_colorMul;
#endif
#ifdef COLORTRANSFORM_ADD
color += u_colorAdd * color.a;
#endif
#ifdef GAMMA_CORRECT
color = vec4(pow(color.rgb, vec3(0.454545)), color.a);
#endif
gl_FragColor = color;
}

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@ -0,0 +1,37 @@
#ifdef GL_ES
precision highp float;
#else
#define highp
#define mediump
#define lowp
#endif
attribute vec4 a_pos;
attribute vec2 a_uv0;
attribute vec3 a_normal;
uniform mat4 u_projectionViewModel;
uniform mat4 u_viewModelIT;
varying vec2 v_texCoord0;
#ifdef LIGHTMAP
varying vec2 v_texCoordLightmap;
#endif
#ifdef STENCIL
uniform vec4 u_stencilScaleOffset;
varying vec2 v_texCoordStencil;
#endif
varying highp vec3 v_normal;
void main(void)
{
v_texCoord0 = a_uv0;
v_normal = normalize(vec3(u_viewModelIT * vec4(a_normal, 0.0)));
#ifdef LIGHTMAP
v_texCoordLightmap = v_normal.xy * vec2(0.5, -0.5) + vec2(0.5, 0.5);
#endif
#ifdef STENCIL
v_texCoordStencil = a_uv0 * u_stencilScaleOffset.xy + u_stencilScaleOffset.zw;
#endif
gl_Position = u_projectionViewModel * a_pos;
}

9
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@ -0,0 +1,9 @@
#Wed, 07 Mar 2018 10:55:24 +0200
#build version number file
version=7
#do not edit this otherwise than change this to 0 when you update version or revision number
build=272
content_revision=1

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@ -7,7 +7,7 @@ Assets from every Brawl Stars version
<!--
holy shit why so many
-->
* Last update: `June 25th, 2024`
* Last update: `July 1st, 2024`
* Our telegram channel [(click here :3)](https://t.me/bsdatabase)
* TODO list [here!](./TODO.md)
@ -20,7 +20,7 @@ You can do it in [Issues](https://github.com/tailsjs/brawl-stars-assets/issues/)
* Lwitchy for `25.130`, `26.184`, `27.540`, `28.189`, `29.258`, `30.231` and `31.96` assets!
* AmokDev for `20.93` and `36.218` assets!
* Hoi for `CN-41.265` assets!
* RomashkaTea for `CN-52.8.2` assets! ([#1](https://github.com/tailsjs/brawl-stars-assets/issues/1))
* RomashkaTea for `CN-52.8.2` and `7.272` assets! ([#1](https://github.com/tailsjs/brawl-stars-assets/issues/1))
* Reid1n for `41.131`, `41.144` and `41.148` assets! ([#2](https://github.com/tailsjs/brawl-stars-assets/issues/2))
* KitenokGene for `20.90` and `10.119` assets! ([#3](https://github.com/tailsjs/brawl-stars-assets/issues/3))
* NoseBS for `11.99`, `38.153` and `54.243` assets! ([#9](https://github.com/tailsjs/brawl-stars-assets/issues/9))

View file

@ -2,7 +2,6 @@
I need to make it look pretter.
### Global
* 7 (minor 272?)
* 11 (minors 91, 108, 114)
* 13 (minor 274)
* 14 (minor 112)