7.272
BIN
7.272/badge/attack_barley_6.edges
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7.272/badge/attack_barley_6_diffuse.png
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After Width: | Height: | Size: 13 KiB |
BIN
7.272/badge/attack_barley_6_glossiness.png
Normal file
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After Width: | Height: | Size: 4.8 KiB |
BIN
7.272/badge/attack_barley_6_specular.png
Normal file
|
After Width: | Height: | Size: 4.2 KiB |
BIN
7.272/badge/attack_barrelbot_6.edges
Normal file
BIN
7.272/badge/attack_barrelbot_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 9.2 KiB |
BIN
7.272/badge/attack_barrelbot_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 3.2 KiB |
BIN
7.272/badge/attack_barrelbot_6_specular.png
Normal file
|
After Width: | Height: | Size: 3.7 KiB |
BIN
7.272/badge/attack_bo_6.edges
Normal file
BIN
7.272/badge/attack_bo_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
7.272/badge/attack_bo_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 3.9 KiB |
BIN
7.272/badge/attack_bo_6_specular.png
Normal file
|
After Width: | Height: | Size: 3.7 KiB |
BIN
7.272/badge/attack_brock_6.edges
Normal file
BIN
7.272/badge/attack_brock_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
7.272/badge/attack_brock_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 4 KiB |
BIN
7.272/badge/attack_brock_6_specular.png
Normal file
|
After Width: | Height: | Size: 3.6 KiB |
BIN
7.272/badge/attack_bull_6.edges
Normal file
BIN
7.272/badge/attack_bull_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 5.4 KiB |
BIN
7.272/badge/attack_bull_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 1.9 KiB |
BIN
7.272/badge/attack_bull_6_specular.png
Normal file
|
After Width: | Height: | Size: 1.8 KiB |
BIN
7.272/badge/attack_colt_6.edges
Normal file
BIN
7.272/badge/attack_colt_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 9.2 KiB |
BIN
7.272/badge/attack_colt_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 3.2 KiB |
BIN
7.272/badge/attack_colt_6_specular.png
Normal file
|
After Width: | Height: | Size: 3.1 KiB |
BIN
7.272/badge/attack_crow_6.edges
Normal file
BIN
7.272/badge/attack_crow_6.png
Normal file
|
After Width: | Height: | Size: 6.4 KiB |
BIN
7.272/badge/attack_crow_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 5.8 KiB |
BIN
7.272/badge/attack_crow_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 2.1 KiB |
BIN
7.272/badge/attack_crow_6_specular.png
Normal file
|
After Width: | Height: | Size: 2.7 KiB |
BIN
7.272/badge/attack_dynamike_6.edges
Normal file
BIN
7.272/badge/attack_dynamike_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 12 KiB |
BIN
7.272/badge/attack_dynamike_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 4.5 KiB |
BIN
7.272/badge/attack_dynamike_6_specular.png
Normal file
|
After Width: | Height: | Size: 4.4 KiB |
BIN
7.272/badge/attack_elprimo_6.edges
Normal file
BIN
7.272/badge/attack_elprimo_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 7.9 KiB |
BIN
7.272/badge/attack_elprimo_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 2.8 KiB |
BIN
7.272/badge/attack_elprimo_6_specular.png
Normal file
|
After Width: | Height: | Size: 3.2 KiB |
BIN
7.272/badge/attack_gen_1.edges
Normal file
BIN
7.272/badge/attack_gen_1.png
Normal file
|
After Width: | Height: | Size: 7.5 KiB |
BIN
7.272/badge/attack_gen_1_diffuse.png
Normal file
|
After Width: | Height: | Size: 14 KiB |
BIN
7.272/badge/attack_gen_1_glossiness.png
Normal file
|
After Width: | Height: | Size: 5.2 KiB |
BIN
7.272/badge/attack_gen_1_specular.png
Normal file
|
After Width: | Height: | Size: 5 KiB |
BIN
7.272/badge/attack_gen_2.edges
Normal file
BIN
7.272/badge/attack_gen_2_diffuse.png
Normal file
|
After Width: | Height: | Size: 9.5 KiB |
BIN
7.272/badge/attack_gen_2_glossiness.png
Normal file
|
After Width: | Height: | Size: 3.9 KiB |
BIN
7.272/badge/attack_gen_2_specular.png
Normal file
|
After Width: | Height: | Size: 4 KiB |
BIN
7.272/badge/attack_gen_3.edges
Normal file
BIN
7.272/badge/attack_gen_3_diffuse.png
Normal file
|
After Width: | Height: | Size: 15 KiB |
BIN
7.272/badge/attack_gen_3_glossiness.png
Normal file
|
After Width: | Height: | Size: 5.1 KiB |
BIN
7.272/badge/attack_gen_3_specular.png
Normal file
|
After Width: | Height: | Size: 4.5 KiB |
BIN
7.272/badge/attack_gen_4.edges
Normal file
BIN
7.272/badge/attack_gen_4.png
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
7.272/badge/attack_gen_4_diffuse.png
Normal file
|
After Width: | Height: | Size: 12 KiB |
BIN
7.272/badge/attack_gen_4_glossiness.png
Normal file
|
After Width: | Height: | Size: 5.2 KiB |
BIN
7.272/badge/attack_gen_4_specular.png
Normal file
|
After Width: | Height: | Size: 7.1 KiB |
BIN
7.272/badge/attack_gen_5.edges
Normal file
BIN
7.272/badge/attack_gen_5_diffuse.png
Normal file
|
After Width: | Height: | Size: 12 KiB |
BIN
7.272/badge/attack_gen_5_glossiness.png
Normal file
|
After Width: | Height: | Size: 4.9 KiB |
BIN
7.272/badge/attack_gen_5_specular.png
Normal file
|
After Width: | Height: | Size: 5.2 KiB |
BIN
7.272/badge/attack_gen_7.edges
Normal file
BIN
7.272/badge/attack_gen_7_diffuse.png
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
7.272/badge/attack_gen_7_glossiness.png
Normal file
|
After Width: | Height: | Size: 3.9 KiB |
BIN
7.272/badge/attack_gen_7_specular.png
Normal file
|
After Width: | Height: | Size: 4 KiB |
BIN
7.272/badge/attack_jessie_6.edges
Normal file
BIN
7.272/badge/attack_jessie_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 9.1 KiB |
BIN
7.272/badge/attack_jessie_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 3 KiB |
BIN
7.272/badge/attack_jessie_6_specular.png
Normal file
|
After Width: | Height: | Size: 3.3 KiB |
BIN
7.272/badge/attack_mortis_6.edges
Normal file
BIN
7.272/badge/attack_mortis_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 14 KiB |
BIN
7.272/badge/attack_mortis_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 5.2 KiB |
BIN
7.272/badge/attack_mortis_6_specular.png
Normal file
|
After Width: | Height: | Size: 4.4 KiB |
BIN
7.272/badge/attack_nita_6.edges
Normal file
BIN
7.272/badge/attack_nita_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 6.7 KiB |
BIN
7.272/badge/attack_nita_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 2.2 KiB |
BIN
7.272/badge/attack_nita_6_specular.png
Normal file
|
After Width: | Height: | Size: 3.4 KiB |
BIN
7.272/badge/attack_pam_6.edges
Normal file
BIN
7.272/badge/attack_pam_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 7.7 KiB |
BIN
7.272/badge/attack_pam_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 2.7 KiB |
BIN
7.272/badge/attack_pam_6_specular.png
Normal file
|
After Width: | Height: | Size: 2.5 KiB |
BIN
7.272/badge/attack_piper_6.edges
Normal file
BIN
7.272/badge/attack_piper_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 8.7 KiB |
BIN
7.272/badge/attack_piper_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 3.2 KiB |
BIN
7.272/badge/attack_piper_6_specular.png
Normal file
|
After Width: | Height: | Size: 3.2 KiB |
BIN
7.272/badge/attack_poco_6.edges
Normal file
BIN
7.272/badge/attack_poco_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 10 KiB |
BIN
7.272/badge/attack_poco_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 3.6 KiB |
BIN
7.272/badge/attack_poco_6_specular.png
Normal file
|
After Width: | Height: | Size: 3.4 KiB |
BIN
7.272/badge/attack_ricochet_6.edges
Normal file
BIN
7.272/badge/attack_ricochet_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 12 KiB |
BIN
7.272/badge/attack_ricochet_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 3.8 KiB |
BIN
7.272/badge/attack_ricochet_6_specular.png
Normal file
|
After Width: | Height: | Size: 4.7 KiB |
BIN
7.272/badge/attack_shelly_6.edges
Normal file
BIN
7.272/badge/attack_shelly_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 3 KiB |
BIN
7.272/badge/attack_shelly_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 1,020 B |
BIN
7.272/badge/attack_shelly_6_specular.png
Normal file
|
After Width: | Height: | Size: 1.3 KiB |
BIN
7.272/badge/attack_spike_6.edges
Normal file
BIN
7.272/badge/attack_spike_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 12 KiB |
BIN
7.272/badge/attack_spike_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 3.8 KiB |
BIN
7.272/badge/attack_spike_6_specular.png
Normal file
|
After Width: | Height: | Size: 3.9 KiB |
BIN
7.272/badge/attack_tara_6.edges
Normal file
BIN
7.272/badge/attack_tara_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 20 KiB |
BIN
7.272/badge/attack_tara_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 7.8 KiB |
BIN
7.272/badge/attack_tara_6_specular.png
Normal file
|
After Width: | Height: | Size: 5.5 KiB |
BIN
7.272/badge/attackbarrelbot_6_specular.png
Normal file
|
After Width: | Height: | Size: 4 KiB |
BIN
7.272/badge/default.edges
Normal file
BIN
7.272/badge/default_diffuse.png
Normal file
|
After Width: | Height: | Size: 18 KiB |
BIN
7.272/badge/default_diffuse_back.png
Normal file
|
After Width: | Height: | Size: 67 B |
BIN
7.272/badge/default_diffuse_edge.png
Normal file
|
After Width: | Height: | Size: 67 B |
BIN
7.272/badge/default_glossiness.png
Normal file
|
After Width: | Height: | Size: 67 B |
BIN
7.272/badge/default_glossiness_back.png
Normal file
|
After Width: | Height: | Size: 67 B |
BIN
7.272/badge/default_glossiness_edge.png
Normal file
|
After Width: | Height: | Size: 67 B |
BIN
7.272/badge/default_normal.png
Normal file
|
After Width: | Height: | Size: 69 B |
BIN
7.272/badge/default_normal_back.png
Normal file
|
After Width: | Height: | Size: 69 B |
BIN
7.272/badge/default_normal_edge.png
Normal file
|
After Width: | Height: | Size: 69 B |
BIN
7.272/badge/default_specular.png
Normal file
|
After Width: | Height: | Size: 67 B |
BIN
7.272/badge/default_specular_back.png
Normal file
|
After Width: | Height: | Size: 67 B |
BIN
7.272/badge/default_specular_edge.png
Normal file
|
After Width: | Height: | Size: 67 B |
BIN
7.272/badge/health_barley_6.edges
Normal file
BIN
7.272/badge/health_barley_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 6.5 KiB |
BIN
7.272/badge/health_barley_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 2 KiB |
BIN
7.272/badge/health_barley_6_specular.png
Normal file
|
After Width: | Height: | Size: 2.1 KiB |
BIN
7.272/badge/health_barrelbot_6.edges
Normal file
BIN
7.272/badge/health_barrelbot_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 12 KiB |
BIN
7.272/badge/health_barrelbot_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 4.1 KiB |
BIN
7.272/badge/health_barrelbot_6_specular.png
Normal file
|
After Width: | Height: | Size: 3.1 KiB |
BIN
7.272/badge/health_bo_6.edges
Normal file
BIN
7.272/badge/health_bo_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 10 KiB |
BIN
7.272/badge/health_bo_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 3.6 KiB |
BIN
7.272/badge/health_bo_6_specular.png
Normal file
|
After Width: | Height: | Size: 4 KiB |
BIN
7.272/badge/health_brock_6.edges
Normal file
BIN
7.272/badge/health_brock_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 20 KiB |
BIN
7.272/badge/health_brock_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 8.1 KiB |
BIN
7.272/badge/health_brock_6_specular.png
Normal file
|
After Width: | Height: | Size: 6.4 KiB |
BIN
7.272/badge/health_bull_6.edges
Normal file
BIN
7.272/badge/health_bull_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 7.4 KiB |
BIN
7.272/badge/health_bull_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 2.4 KiB |
BIN
7.272/badge/health_bull_6_specular.png
Normal file
|
After Width: | Height: | Size: 2.7 KiB |
BIN
7.272/badge/health_colt_6.edges
Normal file
BIN
7.272/badge/health_colt_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 13 KiB |
BIN
7.272/badge/health_colt_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 4.9 KiB |
BIN
7.272/badge/health_colt_6_specular.png
Normal file
|
After Width: | Height: | Size: 4.4 KiB |
BIN
7.272/badge/health_crow_6.edges
Normal file
BIN
7.272/badge/health_crow_6.png
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
7.272/badge/health_crow_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 9.1 KiB |
BIN
7.272/badge/health_crow_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 3.2 KiB |
BIN
7.272/badge/health_crow_6_specular.png
Normal file
|
After Width: | Height: | Size: 3.5 KiB |
BIN
7.272/badge/health_dynamike_6.edges
Normal file
BIN
7.272/badge/health_dynamike_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 6.5 KiB |
BIN
7.272/badge/health_dynamike_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 2.3 KiB |
BIN
7.272/badge/health_dynamike_6_specular.png
Normal file
|
After Width: | Height: | Size: 2.2 KiB |
BIN
7.272/badge/health_elprimo_6.edges
Normal file
BIN
7.272/badge/health_elprimo_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 18 KiB |
BIN
7.272/badge/health_elprimo_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 6.8 KiB |
BIN
7.272/badge/health_elprimo_6_specular.png
Normal file
|
After Width: | Height: | Size: 4.7 KiB |
BIN
7.272/badge/health_gen_1.edges
Normal file
BIN
7.272/badge/health_gen_1_diffuse.png
Normal file
|
After Width: | Height: | Size: 15 KiB |
BIN
7.272/badge/health_gen_1_glossiness.png
Normal file
|
After Width: | Height: | Size: 5.6 KiB |
BIN
7.272/badge/health_gen_1_specular.png
Normal file
|
After Width: | Height: | Size: 4.8 KiB |
BIN
7.272/badge/health_gen_2.edges
Normal file
BIN
7.272/badge/health_gen_2.png
Normal file
|
After Width: | Height: | Size: 9.3 KiB |
BIN
7.272/badge/health_gen_2_diffuse.png
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
7.272/badge/health_gen_2_glossiness.png
Normal file
|
After Width: | Height: | Size: 3.7 KiB |
BIN
7.272/badge/health_gen_2_specular.png
Normal file
|
After Width: | Height: | Size: 4.2 KiB |
BIN
7.272/badge/health_gen_3.edges
Normal file
BIN
7.272/badge/health_gen_3_diffuse.png
Normal file
|
After Width: | Height: | Size: 15 KiB |
BIN
7.272/badge/health_gen_3_glossiness.png
Normal file
|
After Width: | Height: | Size: 5.7 KiB |
BIN
7.272/badge/health_gen_3_specular.png
Normal file
|
After Width: | Height: | Size: 5 KiB |
BIN
7.272/badge/health_gen_4.edges
Normal file
BIN
7.272/badge/health_gen_4_diffuse.png
Normal file
|
After Width: | Height: | Size: 12 KiB |
BIN
7.272/badge/health_gen_4_glossiness.png
Normal file
|
After Width: | Height: | Size: 5.3 KiB |
BIN
7.272/badge/health_gen_4_specular.png
Normal file
|
After Width: | Height: | Size: 7.5 KiB |
BIN
7.272/badge/health_gen_5.edges
Normal file
BIN
7.272/badge/health_gen_5_diffuse.png
Normal file
|
After Width: | Height: | Size: 13 KiB |
BIN
7.272/badge/health_gen_5_glossiness.png
Normal file
|
After Width: | Height: | Size: 5.9 KiB |
BIN
7.272/badge/health_gen_5_specular.png
Normal file
|
After Width: | Height: | Size: 6 KiB |
BIN
7.272/badge/health_gen_7.edges
Normal file
BIN
7.272/badge/health_gen_7_diffuse.png
Normal file
|
After Width: | Height: | Size: 10 KiB |
BIN
7.272/badge/health_gen_7_glossiness.png
Normal file
|
After Width: | Height: | Size: 4.1 KiB |
BIN
7.272/badge/health_gen_7_specular.png
Normal file
|
After Width: | Height: | Size: 4.3 KiB |
BIN
7.272/badge/health_gen_mega.edges
Normal file
BIN
7.272/badge/health_gen_mega_diffuse.png
Normal file
|
After Width: | Height: | Size: 22 KiB |
BIN
7.272/badge/health_gen_mega_glossiness.png
Normal file
|
After Width: | Height: | Size: 8.2 KiB |
BIN
7.272/badge/health_gen_mega_specular.png
Normal file
|
After Width: | Height: | Size: 7 KiB |
BIN
7.272/badge/health_jessie_6.edges
Normal file
BIN
7.272/badge/health_jessie_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 9.4 KiB |
BIN
7.272/badge/health_jessie_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 3 KiB |
BIN
7.272/badge/health_jessie_6_specular.png
Normal file
|
After Width: | Height: | Size: 2.2 KiB |
BIN
7.272/badge/health_mortis_6.edges
Normal file
BIN
7.272/badge/health_mortis_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 10 KiB |
BIN
7.272/badge/health_mortis_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 3.5 KiB |
BIN
7.272/badge/health_mortis_6_specular.png
Normal file
|
After Width: | Height: | Size: 3.4 KiB |
BIN
7.272/badge/health_nita_6.edges
Normal file
BIN
7.272/badge/health_nita_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 7.2 KiB |
BIN
7.272/badge/health_nita_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 2.4 KiB |
BIN
7.272/badge/health_nita_6_specular.png
Normal file
|
After Width: | Height: | Size: 3.2 KiB |
BIN
7.272/badge/health_pam_6.edges
Normal file
BIN
7.272/badge/health_pam_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 14 KiB |
BIN
7.272/badge/health_pam_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 4.7 KiB |
BIN
7.272/badge/health_pam_6_specular.png
Normal file
|
After Width: | Height: | Size: 4.2 KiB |
BIN
7.272/badge/health_piper_6.edges
Normal file
BIN
7.272/badge/health_piper_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 13 KiB |
BIN
7.272/badge/health_piper_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 4.6 KiB |
BIN
7.272/badge/health_piper_6_specular.png
Normal file
|
After Width: | Height: | Size: 3.6 KiB |
BIN
7.272/badge/health_poco_6.edges
Normal file
BIN
7.272/badge/health_poco_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 8.9 KiB |
BIN
7.272/badge/health_poco_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 3.2 KiB |
BIN
7.272/badge/health_poco_6_specular.png
Normal file
|
After Width: | Height: | Size: 3.3 KiB |
BIN
7.272/badge/health_ricochet_6.edges
Normal file
BIN
7.272/badge/health_ricochet_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 7.4 KiB |
BIN
7.272/badge/health_ricochet_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 2.7 KiB |
BIN
7.272/badge/health_ricochet_6_specular.png
Normal file
|
After Width: | Height: | Size: 2.5 KiB |
BIN
7.272/badge/health_shelly_6.edges
Normal file
BIN
7.272/badge/health_shelly_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 9.2 KiB |
BIN
7.272/badge/health_shelly_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 3.2 KiB |
BIN
7.272/badge/health_shelly_6_specular.png
Normal file
|
After Width: | Height: | Size: 2.7 KiB |
BIN
7.272/badge/health_spike_6.edges
Normal file
BIN
7.272/badge/health_spike_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 13 KiB |
BIN
7.272/badge/health_spike_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 4.4 KiB |
BIN
7.272/badge/health_spike_6_specular.png
Normal file
|
After Width: | Height: | Size: 3.1 KiB |
BIN
7.272/badge/health_tara_6.edges
Normal file
BIN
7.272/badge/health_tara_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 9.5 KiB |
BIN
7.272/badge/health_tara_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 3 KiB |
BIN
7.272/badge/health_tara_6_specular.png
Normal file
|
After Width: | Height: | Size: 2.7 KiB |
BIN
7.272/badge/super_barley_6.edges
Normal file
BIN
7.272/badge/super_barley_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 13 KiB |
BIN
7.272/badge/super_barley_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 4.7 KiB |
BIN
7.272/badge/super_barley_6_specular.png
Normal file
|
After Width: | Height: | Size: 4.4 KiB |
BIN
7.272/badge/super_barrelbot_6.edges
Normal file
BIN
7.272/badge/super_barrelbot_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 4.3 KiB |
BIN
7.272/badge/super_barrelbot_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 1.4 KiB |
BIN
7.272/badge/super_barrelbot_6_specular.png
Normal file
|
After Width: | Height: | Size: 1.9 KiB |
BIN
7.272/badge/super_bo_6.edges
Normal file
BIN
7.272/badge/super_bo_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 12 KiB |
BIN
7.272/badge/super_bo_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 4.1 KiB |
BIN
7.272/badge/super_bo_6_specular.png
Normal file
|
After Width: | Height: | Size: 3.6 KiB |
BIN
7.272/badge/super_brock_6.edges
Normal file
BIN
7.272/badge/super_brock_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 4.8 KiB |
BIN
7.272/badge/super_brock_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 1.7 KiB |
BIN
7.272/badge/super_brock_6_specular.png
Normal file
|
After Width: | Height: | Size: 2.3 KiB |
BIN
7.272/badge/super_bull_6.edges
Normal file
BIN
7.272/badge/super_bull_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 10 KiB |
BIN
7.272/badge/super_bull_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 4.2 KiB |
BIN
7.272/badge/super_bull_6_specular.png
Normal file
|
After Width: | Height: | Size: 3.7 KiB |
BIN
7.272/badge/super_colt_6.edges
Normal file
BIN
7.272/badge/super_colt_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
7.272/badge/super_colt_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 3.9 KiB |
BIN
7.272/badge/super_colt_6_specular.png
Normal file
|
After Width: | Height: | Size: 3.9 KiB |
BIN
7.272/badge/super_crow_6.edges
Normal file
BIN
7.272/badge/super_crow_6.png
Normal file
|
After Width: | Height: | Size: 14 KiB |
BIN
7.272/badge/super_crow_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
7.272/badge/super_crow_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 4 KiB |
BIN
7.272/badge/super_crow_6_specular.png
Normal file
|
After Width: | Height: | Size: 3.5 KiB |
BIN
7.272/badge/super_dynamike_6.edges
Normal file
BIN
7.272/badge/super_dynamike_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 15 KiB |
BIN
7.272/badge/super_dynamike_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 5.6 KiB |
BIN
7.272/badge/super_dynamike_6_specular.png
Normal file
|
After Width: | Height: | Size: 4.1 KiB |
BIN
7.272/badge/super_elprimo_6.edges
Normal file
BIN
7.272/badge/super_elprimo_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 6.6 KiB |
BIN
7.272/badge/super_elprimo_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 2.2 KiB |
BIN
7.272/badge/super_elprimo_6_specular.png
Normal file
|
After Width: | Height: | Size: 3 KiB |
BIN
7.272/badge/super_gen_1.edges
Normal file
BIN
7.272/badge/super_gen_1.png
Normal file
|
After Width: | Height: | Size: 7.7 KiB |
BIN
7.272/badge/super_gen_1_diffuse.png
Normal file
|
After Width: | Height: | Size: 15 KiB |
BIN
7.272/badge/super_gen_1_glossiness.png
Normal file
|
After Width: | Height: | Size: 5.2 KiB |
BIN
7.272/badge/super_gen_1_specular.png
Normal file
|
After Width: | Height: | Size: 4.5 KiB |
BIN
7.272/badge/super_gen_2.edges
Normal file
BIN
7.272/badge/super_gen_2_diffuse.png
Normal file
|
After Width: | Height: | Size: 10 KiB |
BIN
7.272/badge/super_gen_2_glossiness.png
Normal file
|
After Width: | Height: | Size: 3.9 KiB |
BIN
7.272/badge/super_gen_2_specular.png
Normal file
|
After Width: | Height: | Size: 4 KiB |
BIN
7.272/badge/super_gen_3.edges
Normal file
BIN
7.272/badge/super_gen_3_diffuse.png
Normal file
|
After Width: | Height: | Size: 12 KiB |
BIN
7.272/badge/super_gen_3_glossiness.png
Normal file
|
After Width: | Height: | Size: 4.8 KiB |
BIN
7.272/badge/super_gen_3_specular.png
Normal file
|
After Width: | Height: | Size: 3.6 KiB |
BIN
7.272/badge/super_gen_4.edges
Normal file
BIN
7.272/badge/super_gen_4_diffuse.png
Normal file
|
After Width: | Height: | Size: 14 KiB |
BIN
7.272/badge/super_gen_4_glossiness.png
Normal file
|
After Width: | Height: | Size: 5.5 KiB |
BIN
7.272/badge/super_gen_4_specular.png
Normal file
|
After Width: | Height: | Size: 7.5 KiB |
BIN
7.272/badge/super_gen_5.edges
Normal file
BIN
7.272/badge/super_gen_5_diffuse.png
Normal file
|
After Width: | Height: | Size: 15 KiB |
BIN
7.272/badge/super_gen_5_glossiness.png
Normal file
|
After Width: | Height: | Size: 6.1 KiB |
BIN
7.272/badge/super_gen_5_specular.png
Normal file
|
After Width: | Height: | Size: 5.4 KiB |
BIN
7.272/badge/super_gen_7.edges
Normal file
BIN
7.272/badge/super_gen_7_diffuse.png
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
7.272/badge/super_gen_7_glossiness.png
Normal file
|
After Width: | Height: | Size: 4.2 KiB |
BIN
7.272/badge/super_gen_7_specular.png
Normal file
|
After Width: | Height: | Size: 4.1 KiB |
BIN
7.272/badge/super_gen_mega.edges
Normal file
BIN
7.272/badge/super_gen_mega_diffuse.png
Normal file
|
After Width: | Height: | Size: 23 KiB |
BIN
7.272/badge/super_gen_mega_glossiness.png
Normal file
|
After Width: | Height: | Size: 8.5 KiB |
BIN
7.272/badge/super_gen_mega_specular.png
Normal file
|
After Width: | Height: | Size: 6.9 KiB |
BIN
7.272/badge/super_jessie_6.edges
Normal file
BIN
7.272/badge/super_jessie_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 12 KiB |
BIN
7.272/badge/super_jessie_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 4.2 KiB |
BIN
7.272/badge/super_jessie_6_specular.png
Normal file
|
After Width: | Height: | Size: 3.4 KiB |
BIN
7.272/badge/super_mortis_6.edges
Normal file
BIN
7.272/badge/super_mortis_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 9.4 KiB |
BIN
7.272/badge/super_mortis_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 3.2 KiB |
BIN
7.272/badge/super_mortis_6_specular.png
Normal file
|
After Width: | Height: | Size: 3.5 KiB |
BIN
7.272/badge/super_nita_6.edges
Normal file
BIN
7.272/badge/super_nita_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 12 KiB |
BIN
7.272/badge/super_nita_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 4.1 KiB |
BIN
7.272/badge/super_nita_6_specular.png
Normal file
|
After Width: | Height: | Size: 4.1 KiB |
BIN
7.272/badge/super_pam_6.edges
Normal file
BIN
7.272/badge/super_pam_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 17 KiB |
BIN
7.272/badge/super_pam_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 5.9 KiB |
BIN
7.272/badge/super_pam_6_specular.png
Normal file
|
After Width: | Height: | Size: 4.6 KiB |
BIN
7.272/badge/super_piper_6.edges
Normal file
BIN
7.272/badge/super_piper_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 12 KiB |
BIN
7.272/badge/super_piper_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 4.4 KiB |
BIN
7.272/badge/super_piper_6_specular.png
Normal file
|
After Width: | Height: | Size: 4.1 KiB |
BIN
7.272/badge/super_poco_6.edges
Normal file
BIN
7.272/badge/super_poco_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 8.8 KiB |
BIN
7.272/badge/super_poco_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 3.1 KiB |
BIN
7.272/badge/super_poco_6_specular.png
Normal file
|
After Width: | Height: | Size: 3.9 KiB |
BIN
7.272/badge/super_ricochet_6.edges
Normal file
BIN
7.272/badge/super_ricochet_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 7.4 KiB |
BIN
7.272/badge/super_ricochet_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 2.4 KiB |
BIN
7.272/badge/super_ricochet_6_specular.png
Normal file
|
After Width: | Height: | Size: 3.1 KiB |
BIN
7.272/badge/super_shelly_6.edges
Normal file
BIN
7.272/badge/super_shelly_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 9.2 KiB |
BIN
7.272/badge/super_shelly_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 3.5 KiB |
BIN
7.272/badge/super_shelly_6_specular.png
Normal file
|
After Width: | Height: | Size: 3.8 KiB |
BIN
7.272/badge/super_spike_6.edges
Normal file
BIN
7.272/badge/super_spike_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 13 KiB |
BIN
7.272/badge/super_spike_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 4.2 KiB |
BIN
7.272/badge/super_spike_6_specular.png
Normal file
|
After Width: | Height: | Size: 4.1 KiB |
BIN
7.272/badge/super_tara_6.edges
Normal file
BIN
7.272/badge/super_tara_6_diffuse.png
Normal file
|
After Width: | Height: | Size: 8.6 KiB |
BIN
7.272/badge/super_tara_6_glossiness.png
Normal file
|
After Width: | Height: | Size: 3 KiB |
BIN
7.272/badge/super_tara_6_specular.png
Normal file
|
After Width: | Height: | Size: 3.3 KiB |
BIN
7.272/badge/ultimate.edges
Normal file
BIN
7.272/badge/ultimate_diffuse.png
Normal file
|
After Width: | Height: | Size: 14 KiB |
BIN
7.272/badge/ultimate_glossiness.png
Normal file
|
After Width: | Height: | Size: 4.9 KiB |
BIN
7.272/badge/ultimate_specular.png
Normal file
|
After Width: | Height: | Size: 3.4 KiB |
335
7.272/csv_client/animations.csv
Normal file
|
|
@ -0,0 +1,335 @@
|
|||
"Name","FileName","StartFrame","EndFrame","RunningTimeMs","Speed","TransitionInMs","TransitionOutMs","AutoFadeMs","Looping","Priority"
|
||||
"string","string","int","int","int","int","int","int","int","boolean","string"
|
||||
"Turret","turret.scw",-1,-1,-1,,,,,"true",
|
||||
"GunslingerIdle","gunslinger_uipose.scw",-1,-1,-1,,100,100,,"true",
|
||||
"GunslingerWalk","gunslinger_walk.scw",-1,-1,-1,150,100,100,,"true",1
|
||||
"GunslingerPrimary","gunslinger_attack2.scw",-1,-1,-1,,200,200,100,"false","ChestBone#3"
|
||||
"GunslingerSecondary","gunslinger_attack2.scw",-1,-1,-1,,200,200,100,"false","ChestBone#3"
|
||||
"GunslingerRecoil","gunslinger_recoil.scw",-1,-1,-1,,200,200,100,"false","ChestBone#4"
|
||||
"GunslingerRecoil2","gunslinger_recoil2.scw",-1,-1,-1,,200,200,100,"false","ChestBone#4"
|
||||
"GunslingerReload","gunslinger_uipose.scw",-1,-1,-1,,800,800,800,"false","ChestBone#2"
|
||||
"GunslingerUipose","gunslinger_uipose.scw",-1,-1,-1,,200,200,200,"false",
|
||||
"GunslingerPushback","gunslinger_idle.scw",-1,-1,-1,,200,100,200,"false",5
|
||||
"GunslingerWin","gunslinger_win1.scw",-1,-1,-1,,,,200,"false",
|
||||
"GunslingerWinloop","gunslinger_winloop1.scw",-1,-1,-1,,,,,"true",
|
||||
"GunslingerLose","gunslinger_lose1.scw",-1,-1,-1,,,,200,"false",
|
||||
"GunslingerLoseloop","gunslinger_loseloop1.scw",-1,-1,-1,,,,,"true",
|
||||
"TntguyIdle","tntguy_idle1.scw",-1,-1,-1,,500,500,,"true",
|
||||
"TntguyWalk","tntguy_walk1.scw",-1,-1,-1,250,500,500,,"true",1
|
||||
"TntguyPrimary","tntguy_attack1.scw",-1,-1,-1,,1,1,50,"false","ChestBone#4"
|
||||
"TntguySecondary","tntguy_attack1.scw",-1,-1,-1,,100,200,200,"false","ChestBone#3"
|
||||
"TntguyRecoil","tntguy_recoil1.scw",-1,-1,-1,,1,1,50,"false","ChestBone#4"
|
||||
"TntguyRecoil2","tntguy_ulti1.scw",-1,-1,-1,,100,200,200,"false","ChestBone#4"
|
||||
"TntguyReload","tntguy_idle1.scw",-1,-1,-1,,200,300,400,"false","ChestBone#2"
|
||||
"TntguyUlti","tntguy_ulti1.scw",-1,-1,-1,,10,10,3,"false",5
|
||||
"TntguyUipose","tntguy_uipose1.scw",-1,-1,-1,,100,200,400,"false",
|
||||
"TntguyPushback","tntguy_idle1.scw",-1,-1,-1,,100,200,400,"false",5
|
||||
"TntguyWin","tntguy_win1.scw",-1,-1,-1,,,,200,"false",
|
||||
"TntguyWinloop","tntguy_winloop1.scw",-1,-1,-1,,,,,"true",
|
||||
"TntguyLose","tntguy_lose1.scw",-1,-1,-1,,,,200,"false",
|
||||
"TntguyLoseloop","tntguy_loseloop1.scw",-1,-1,-1,,,,,"true",
|
||||
"BanditgirlIdle","shelly_idle.scw",-1,-1,-1,,100,100,,"true",
|
||||
"BanditgirlWalk","shelly_idle.scw",-1,-1,-1,,100,100,,"true",1
|
||||
"BanditgirlPrimary","shelly_idle.scw",-1,-1,-1,,100,100,300,"false","ChestBone#3"
|
||||
"BanditgirlSecondary","shelly_idle.scw",-1,-1,-1,,100,100,200,"false","ChestBone#3"
|
||||
"BanditgirlRecoil","shelly_idle.scw",-1,-1,-1,,100,200,150,"false","ChestBone#4"
|
||||
"BanditgirlRecoil2","shelly_idle.scw",-1,-1,-1,,100,200,500,"false","ChestBone#4"
|
||||
"BanditgirlReload","shelly_idle.scw",-1,-1,-1,,200,300,500,"false","ChestBone#2"
|
||||
"BanditgirlPushback","shelly_idle.scw",-1,-1,-1,,100,100,200,"false",5
|
||||
"BullGuyIdle","basic_tank_bullguy_idle.scw",-1,-1,-1,,500,500,,"true",
|
||||
"BullGuyWalk","basic_tank_bullguy_walk.scw",-1,-1,-1,,500,500,,"true",1
|
||||
"BullGuyPrimary","basic_tank_bullguy_attack.scw",-1,-1,-1,,100,200,200,"false","ChestBone#3"
|
||||
"BullGuySecondary","basic_tank_bullguy_attack.scw",-1,-1,-1,,100,200,200,"false","ChestBone#3"
|
||||
"BullGuyRecoil","basic_tank_bullguy_recoil.scw",-1,-1,-1,,100,100,200,"false","ChestBone#4"
|
||||
"BullGuyRecoil2","basic_tank_bullguy_recoil.scw",-1,-1,-1,,100,100,200,"false","ChestBone#4"
|
||||
"BullGuyReload","basic_tank_bullguy_reload.scw",-1,-1,-1,,100,100,100,"false","ChestBone#2"
|
||||
"BullGuyPushback","basic_tank_bullguy_idle.scw",-1,-1,-1,,100,200,400,"false",5
|
||||
"ShamangirlIdle","basic_female_shaman_idle.scw",-1,-1,-1,,100,100,,"true",
|
||||
"ShamangirlWalk","basic_female_shaman_run.scw",-1,-1,-1,,100,100,,"true",1
|
||||
"ShamangirlAttack","basic_female_shaman_attack.scw",-1,-1,-1,,100,100,300,"false","ChestBone#3"
|
||||
"ShamangirlSecondary","basic_female_shaman_attack.scw",-1,-1,-1,,100,100,200,"false","ChestBone#3"
|
||||
"ShamangirlRecoil","basic_female_shaman_attack.scw",-1,-1,-1,,100,200,150,"false","ChestBone#4"
|
||||
"ShamangirlReload","basic_female_shaman_attack.scw",-1,-1,-1,,100,200,500,"false","ChestBone#2"
|
||||
"ShamangirlPushback","basic_female_shaman_attack.scw",-1,-1,-1,,200,300,500,"false",5
|
||||
"UndertakerIdle","undertaker_idle.scw",-1,-1,-1,,100,100,,"true",
|
||||
"UndertakerAttack","undertaker_recoil1.scw",-1,-1,-1,,100,100,,"false","SpineBone#3"
|
||||
"UndertakerWalk","undertaker_walk.scw",-1,-1,-1,,100,100,,"true",1
|
||||
"UndertakerRecoil1","undertaker_recoil1.scw",-1,-1,-1,,100,100,,"false","SpineBone#3"
|
||||
"UndertakerUltiRecoil1","undertaker_ulti_recoil1.scw",-1,-1,-1,,100,10,3,"false","ChestBone#4"
|
||||
"UndertakerUltiAttack","undertaker_ulti_attack.scw",-1,-1,-1,,100,10,3,"false","ChestBone#3"
|
||||
"UndertakerUipose","undertaker_uipose1.scw",-1,-1,-1,,100,10,3,"false","ChestBone#3"
|
||||
"UndertakerWin","undertaker_win1.scw",-1,-1,-1,,,,200,"false","ChestBone#3"
|
||||
"UndertakerWinloop","undertaker_winloop1.scw",-1,-1,-1,,,,,"true","ChestBone#3"
|
||||
"UndertakerLose","undertaker_lose1.scw",-1,-1,-1,,,,200,"false","ChestBone#3"
|
||||
"UndertakerLoseloop","undertaker_loseloop1.scw",-1,-1,-1,,,,,"true","ChestBone#3"
|
||||
"MariachiIdle","mariachi_idle.scw",-1,-1,-1,,100,100,,"true",
|
||||
"MariachiWalk","mariachi_walk.scw",-1,-1,-1,140,100,100,,"true",1
|
||||
"MariachiAttack","mariachi_attack.scw",-1,-1,-1,,100,100,300,"false","ChestBone#3"
|
||||
"MariachiSecondary","mariachi_attack.scw",-1,-1,-1,,100,100,200,"false","ChestBone#3"
|
||||
"MariachiRecoil","mariachi_recoil.scw",-1,-1,-1,,100,200,150,"false","ChestBone#4"
|
||||
"MariachiReload","mariachi_reload.scw",-1,-1,-1,,100,200,200,"false","ChestBone#2"
|
||||
"MariachiPushback","mariachi_idle.scw",-1,-1,-1,,200,300,500,"false",5
|
||||
"MariachiWin","mariachi_win1.scw",-1,-1,-1,50,,,50,"false",
|
||||
"MariachiWinloop","mariachi_winloop1.scw",-1,-1,-1,,,,,"true",
|
||||
"MariachiLose","mariachi_lose1.scw",-1,-1,-1,,,,50,"false",
|
||||
"MariachiLoseloop","mariachi_loseloop1.scw",-1,-1,-1,,,,,"true",
|
||||
"CrowIdle","crow_idle1.scw",-1,-1,-1,,100,100,,"true",
|
||||
"CrowWalk","crow_walk1.scw",-1,-1,-1,200,100,100,,"true",1
|
||||
"CrowPrimary","crow_attack1.scw",-1,-1,-1,,100,300,600,"false","ChestBone#3"
|
||||
"CrowSecondary","crow_attack2.scw",-1,-1,-1,,50,50,10,"false",5
|
||||
"CrowRecoil","crow_recoil1.scw",-1,-1,-1,,50,50,200,"false","ChestBone#4"
|
||||
"CrowReload","crow_idle1.scw",-1,-1,-1,,200,200,200,"false","ChestBone#2"
|
||||
"CrowUipose","crow_uipose1.scw",-1,-1,-1,,200,200,200,"false",
|
||||
"CrowPushback","crow_idle1.scw",-1,-1,-1,,200,100,200,"false",5
|
||||
"CrowWin","crow_win1.scw",-1,-1,-1,,,,200,"false",
|
||||
"CrowWinloop","crow_winloop1.scw",-1,-1,-1,,,,,"true",
|
||||
"CrowLose","crow_lose1.scw",-1,-1,-1,,,,200,"false",
|
||||
"CrowLoseloop","crow_loseloop1.scw",-1,-1,-1,,,,,"true",
|
||||
"BowGuyIdle","bowdude_idle.scw",-1,-1,-1,,500,500,,"true",
|
||||
"BowGuyWalk","bowdude_walk.scw",-1,-1,-1,150,500,500,,"true",1
|
||||
"BowGuyAttack","bowdude_attack.scw",-1,-1,-1,,50,50,100,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
|
||||
"BowGuySecondary","bowdude_ultiattack1.scw",-1,-1,-1,,50,50,100,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
|
||||
"BowGuyRecoil","bowdude_recoil.scw",-1,-1,-1,,50,50,100,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
|
||||
"BowGuyRecoil2","bowdude_ultirecoil1.scw",-1,-1,-1,,50,50,100,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
|
||||
"BowGuyReload","bowdude_idle.scw",-1,-1,-1,,100,100,100,"false","ChestBone#2"
|
||||
"BowGuyPushback","bowdude_idle.scw",-1,-1,-1,,100,200,400,"false",5
|
||||
"BowGuyUIpose","bowdude_menu.scw",-1,-1,-1,,500,500,,"true",
|
||||
"BowGuyWin","bowdude_win1.scw",-1,-1,-1,,,,200,"false",
|
||||
"BowGuyWinloop","bowdude_winloop1.scw",-1,-1,-1,,,,,"true",
|
||||
"BowGuyLose","bowdude_lose1.scw",-1,-1,-1,,,,200,"false",
|
||||
"BowGuyLoseloop","bowdude_loseloop1.scw",-1,-1,-1,,,,,"true",
|
||||
"RickosheaIdle","rickoshea_idle.scw",-1,-1,-1,,100,100,,"true",
|
||||
"RickosheaWalk","rickoshea_walk.scw",-1,-1,-1,100,100,100,,"true",1
|
||||
"RickosheaPrimary","rickoshea_attack1.scw",-1,-1,-1,,100,300,600,"false","ChestBone#3"
|
||||
"RickosheaSecondary","rickoshea_attack1.scw",-1,-1,-1,,100,300,600,"false","ChestBone#3"
|
||||
"RickosheaRecoil","rickoshea_recoil.scw",-1,-1,-1,,100,200,400,"false","ChestBone#4"
|
||||
"RickosheaRecoil2","rickoshea_recoil.scw",-1,-1,-1,,100,200,400,"false","ChestBone#4"
|
||||
"RickosheaReload","rickoshea_reload.scw",-1,-1,-1,,200,200,200,"false","ChestBone#2"
|
||||
"RickosheaUipose","rickoshea_menu.scw",-1,-1,-1,,200,200,200,"false",
|
||||
"RickosheaPushback","rickoshea_idle.scw",-1,-1,-1,,200,100,200,"false",5
|
||||
"RickosheaWin","rickoshea_win1.scw",-1,-1,-1,,,,200,"false",
|
||||
"RickosheaWinloop","rickoshea_winloop1.scw",-1,-1,-1,,,,,"true",
|
||||
"RickosheaLose","rickoshea_lose1.scw",-1,-1,-1,,,,200,"false",
|
||||
"RickosheaLoseloop","rickoshea_loseloop1.scw",-1,-1,-1,,,,,"true",
|
||||
"JunkerIdle","junker_idle1.scw",-1,-1,-1,,100,100,,"true",
|
||||
"JunkerWalk","junker_walk1.scw",-1,-1,-1,200,100,100,,"true",1
|
||||
"JunkerPrimary","junker_attack1.scw",-1,-1,-1,,100,300,600,"false","ChestBone#3"
|
||||
"JunkerUltiAttack","junker_ulti1.scw",-1,-1,-1,,200,200,10,"false",5
|
||||
"JunkerRecoil","junker_recoil1.scw",-1,-1,-1,,50,50,200,"false","ChestBone#4"
|
||||
"JunkerUltiRecoil","junker_ultirecoil1.scw",-1,-1,-1,,200,200,100,"false",5
|
||||
"JunkerReload","junker_idle1.scw",-1,-1,-1,,200,200,200,"false","ChestBone#2"
|
||||
"JunkerUipose","junker_uipose1.scw",-1,-1,-1,,200,200,200,"false",
|
||||
"JunkerPushback","junker_idle1.scw",-1,-1,-1,,200,100,200,"false",5
|
||||
"JunkerWin","junker_win1.scw",-1,-1,-1,,,,200,"false",
|
||||
"JunkerWinloop","junker_winloop1.scw",-1,-1,-1,,,,,"true",
|
||||
"JunkerLose","junker_lose1.scw",-1,-1,-1,,,,200,"false",
|
||||
"JunkerLoseloop","junker_loseloop1.scw",-1,-1,-1,,,,,"true",
|
||||
"BarkeepIdle","barkeep_idle.scw",-1,-1,-1,,100,100,,"true",
|
||||
"BarkeepWalk","barkeep_walk.scw",-1,-1,-1,120,100,100,,"true",1
|
||||
"BarkeepPrimary","barkeep_attack1.scw",-1,-1,-1,,100,200,200,"false","ChestBone#3"
|
||||
"BarkeepSecondary","barkeep_attack1.scw",-1,-1,-1,,100,50,200,"false","ChestBone#3"
|
||||
"BarkeepRecoil","barkeep_recoil.scw",-1,-1,-1,,100,100,200,"false","ChestBone#4"
|
||||
"BarkeepRecoil2","barkeep_recoil.scw",-1,-1,-1,,100,100,200,"false","ChestBone#4"
|
||||
"BarkeepReload","barkeep_reload.scw",-1,-1,-1,,200,200,200,"false","ChestBone#2"
|
||||
"BarkeepUipose","barkeep_uipose.scw",-1,-1,-1,,200,200,200,"false",
|
||||
"BarkeepPushback","barkeep_idle.scw",-1,-1,-1,,200,100,200,"false",5
|
||||
"BarkeepWin","barkeep_win1.scw",-1,-1,-1,,,,200,"false",
|
||||
"BarkeepWinloop","barkeep_winloop1.scw",-1,-1,-1,,,,,"true",
|
||||
"BarkeepLose","barkeep_lose1.scw",-1,-1,-1,,,,200,"false",
|
||||
"BarkeepLoseloop","barkeep_loseloop1.scw",-1,-1,-1,,,,,"true",
|
||||
"CactusIdle","cactus_idle1.scw",-1,-1,-1,,100,100,,"true",
|
||||
"CactusWalk","cactus_walk1.scw",-1,-1,-1,100,100,100,,"true",1
|
||||
"CactusPrimary","cactus_attack1.scw",-1,-1,-1,,100,100,200,"false","ChestBone#4"
|
||||
"CactusSecondary","cactus_ultirecoil1.scw",-1,-1,-1,,50,50,200,"false",5
|
||||
"CactusRecoil","cactus_recoil1.scw",-1,-1,-1,,100,100,200,"false","ChestBone#4"
|
||||
"CactusRecoil2","cactus_ultirecoil1.scw",-1,-1,-1,,50,50,200,"false",5
|
||||
"CactusReload","cactus_idle1.scw",-1,-1,-1,,200,200,200,"false",5
|
||||
"CactusUipose","cactus_uipose1.scw",-1,-1,-1,,200,200,,"true",
|
||||
"CactusPushback","cactus_idle1.scw",-1,-1,-1,,200,100,200,"false",5
|
||||
"CactusWin","cactus_win1.scw",-1,-1,-1,,,,200,"false",
|
||||
"CactusWinloop","cactus_winloop1.scw",-1,-1,-1,,,,,"true",
|
||||
"CactusLose","cactus_lose1.scw",-1,-1,-1,,,,200,"false",
|
||||
"CactusLoseloop","cactus_loseloop1.scw",-1,-1,-1,,,,,"true",
|
||||
"LouchadorIdle","louchador_idle.scw",-1,-1,-1,,500,500,,"true",
|
||||
"LouchadorWalk","louchador_walk.scw",-1,-1,-1,150,120,200,,"true",1
|
||||
"LouchadorPrimary","louchador_attack1.scw",-1,-1,-1,,100,100,50,"false","ChestBone#3"
|
||||
"LouchadorSecondary","louchador_ulti_attack1.scw",-1,-1,-1,,100,100,,"false","ChestBone#3"
|
||||
"LouchadorRecoil","louchador_recoil.scw",-1,-1,-1,,1,100,200,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
|
||||
"LouchadorReload","louchador_idle.scw",-1,-1,-1,,200,500,500,"false","ChestBone#2"
|
||||
"LouchadorPushback","louchador_idle.scw",-1,-1,-1,,100,100,400,"false",5
|
||||
"LouchadorUipose","louchador_menu.scw",-1,-1,-1,,500,500,,"true",
|
||||
"LouchadorRecoil2","louchador_recoil2.scw",-1,-1,-1,,1,100,200,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
|
||||
"LouchadorWin","luchador_win1.scw",-1,-1,-1,,,,200,"false",5
|
||||
"LouchadorWinloop","luchador_winloop1.scw",-1,-1,-1,,,,,"true",1
|
||||
"LouchadorLose","luchador_lose1.scw",-1,-1,-1,,,,200,"false",5
|
||||
"LouchadorLoseloop","luchador_loseloop1.scw",-1,-1,-1,,,,,"true",1
|
||||
"ShamanIdle","shaman_idle1.scw",-1,-1,-1,,100,100,,"true",
|
||||
"ShamanWalk","shaman_walk1.scw",-1,-1,-1,200,100,100,,"true",1
|
||||
"ShamanAttack","shaman_attack1.scw",-1,-1,-1,,100,100,300,"false","ChestBone#3"
|
||||
"ShamanSecondary","shaman_attack1.scw",-1,-1,-1,,100,100,200,"false","ChestBone#3"
|
||||
"ShamanRecoil","shaman_recoil1.scw",-1,-1,-1,,100,100,100,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
|
||||
"ShamanReload","shaman_idle1.scw",-1,-1,-1,,100,200,500,"false","ChestBone#2"
|
||||
"ShamanPushback","shaman_idle1.scw",-1,-1,-1,,200,300,500,"false",5
|
||||
"ShamanUipose","shaman_uipose1.scw",-1,-1,-1,,200,300,500,"false",5
|
||||
"ShamanWin","shaman_win1.scw",-1,-1,-1,,,,200,"false",5
|
||||
"ShamanWinloop","shaman_winloop1.scw",-1,-1,-1,,,,,"true",1
|
||||
"ShamanLose","shaman_lose1.scw",-1,-1,-1,,,,200,"false",5
|
||||
"ShamanLoseloop","shaman_loseloop1.scw",-1,-1,-1,,,,,"true",1
|
||||
"ShellyIdle","shelly_idle.scw",-1,-1,-1,,100,100,,"true",
|
||||
"ShellyWalk","shelly_walk.scw",-1,-1,-1,,100,100,,"true",1
|
||||
"ShellyPrimary","shelly_attack1.scw",-1,-1,-1,,100,100,300,"false","ChestBone#3"
|
||||
"ShellySecondary","shelly_attack1.scw",-1,-1,-1,,100,100,200,"false","ChestBone#3"
|
||||
"ShellyRecoil","shelly_recoil1.scw",-1,-1,-1,,100,200,150,"false","ChestBone#4"
|
||||
"ShellyRecoil2","shelly_recoil1.scw",-1,-1,-1,,100,200,100,"false","ChestBone#4"
|
||||
"ShellyReload","shelly_reload.scw",-1,-1,-1,,200,10,100,"false","ChestBone#2"
|
||||
"ShellyPushback","shelly_pushback.scw",-1,-1,-1,,100,100,200,"false",5
|
||||
"ShellyUipose","shelly_uipose.scw",-1,-1,-1,,100,100,200,"false",5
|
||||
"ShellyWin","shelly_win1.scw",-1,-1,-1,,,,200,"false",5
|
||||
"ShellyWinloop","shelly_winloop1.scw",-1,-1,-1,,,,,"true",1
|
||||
"ShellyLose","shelly_lose1.scw",-1,-1,-1,,,,200,"false",5
|
||||
"ShellyLoseloop","shelly_loseloop1.scw",-1,-1,-1,,,,,"true",1
|
||||
"BearIdle","bear_idle1.scw",-1,-1,-1,,100,100,,"true",
|
||||
"BearWalk","bear_walk1.scw",-1,-1,-1,100,100,100,,"true",1
|
||||
"BearAttack","bear_attack1.scw",-1,-1,-1,,100,200,150,"false","ChestBone#4"
|
||||
"BearRecoil","bear_recoil1.scw",-1,-1,-1,,1,1,50,"false","ChestBone#4"
|
||||
"BearPushback","bear_idle1.scw",-1,-1,-1,,200,300,500,"false",5
|
||||
"BrockIdle","brock_idle1.scw",-1,-1,-1,,100,100,,"true",
|
||||
"BrockWalk","brock_walk1.scw",-1,-1,-1,150,100,100,,"true",1
|
||||
"BrockPrimary","brock_attack1.scw",-1,-1,-1,,1,100,100,"false","PelvisBone#4"
|
||||
"BrockSecondary","brock_ultiattack1.scw",-1,-1,-1,,1,100,100,"false","PelvisBone#4"
|
||||
"BrockRecoil","brock_recoil1.scw",-1,-1,-1,,1,100,100,"false","PelvisBone#4"
|
||||
"BrockRecoil2","brock_ultirecoil1.scw",-1,-1,-1,,1,100,100,"false","PelvisBone#4"
|
||||
"BrockReload","brock_idle1.scw",-1,-1,-1,,100,200,500,"false","ChestBone#2"
|
||||
"BrockPushback","brock_idle1.scw",-1,-1,-1,,200,300,500,"false",5
|
||||
"BrockUipose","brock_uipose1.scw",-1,-1,-1,,200,300,500,"false",5
|
||||
"BrockWin","brock_win1.scw",-1,-1,-1,,,,200,"false",5
|
||||
"BrockWinloop","brock_winloop1.scw",-1,-1,-1,,,,,"true",5
|
||||
"BrockLose","brock_lose1.scw",-1,-1,-1,,,,200,"false",5
|
||||
"BrockLoseloop","brock_loseloop1.scw",-1,-1,-1,,,,,"true",5
|
||||
"BullIdle","bull_idle.scw",-1,-1,-1,,500,500,,"true",
|
||||
"BullWalk","bull_run.scw",-1,-1,-1,,500,500,,"true",1
|
||||
"BullPrimary","bull_attack.scw",-1,-1,-1,,100,200,200,"false","ChestBone#3"
|
||||
"BullSecondary","bull_charge.scw",-1,-1,-1,,100,200,200,"true","ChestBone#4"
|
||||
"BullRecoil","bull_recoil.scw",-1,-1,-1,,100,100,200,"false","ChestBone#4"
|
||||
"BullRecoil2","bull_recoil.scw",-1,-1,-1,,100,100,200,"false","ChestBone#4"
|
||||
"BullReload","bull_idle.scw",-1,-1,-1,,100,100,100,"false","ChestBone#2"
|
||||
"BullPushback","bull_idle.scw",-1,-1,-1,,100,200,400,"false",5
|
||||
"BullUipose","bull_menu.scw",-1,-1,-1,,200,300,500,"false",5
|
||||
"BullRockIdle","bull_rock_idle.scw",-1,-1,-1,,500,500,,"true",
|
||||
"BullRockWalk","bull_rock_run.scw",-1,-1,-1,140,500,500,,"true",1
|
||||
"BullRockPrimary","bull_rock_attack.scw",-1,-1,-1,,100,200,200,"false","ChestBone#3"
|
||||
"BullRockSecondary","bull_rock_charge.scw",-1,-1,-1,,100,200,200,"true","ChestBone#4"
|
||||
"BullRockRecoil","bull_rock_recoil.scw",-1,-1,-1,,100,100,200,"false","ChestBone#4"
|
||||
"BullRockRecoil2","bull_rock_recoil.scw",-1,-1,-1,,100,100,200,"false","ChestBone#4"
|
||||
"BullRockReload","bull_rock_idle.scw",-1,-1,-1,,100,100,600,"false","ChestBone#2"
|
||||
"BullRockPushback","bull_rock_idle.scw",-1,-1,-1,,100,200,400,"false",5
|
||||
"BullRockUipose","bull_rock_menu.scw",-1,-1,-1,,200,300,500,"false",5
|
||||
"BullRockWin","bull_rock_win1.scw",-1,-1,-1,,,,200,"false",5
|
||||
"BullRockWinloop","bull_rock_winloop1.scw",-1,-1,-1,,,,,"true",5
|
||||
"BullRockLose","bull_rock_lose1.scw",-1,-1,-1,,,,200,"false",5
|
||||
"BullRockLoseloop","bull_rock_loseloop1.scw",-1,-1,-1,,,,,"true",5
|
||||
"SniperIdle","sniper_idle1.scw",-1,-1,-1,,100,100,,"true",
|
||||
"SniperWalk","sniper_walk1.scw",-1,-1,-1,150,100,100,,"true",1
|
||||
"SniperAttack","sniper_attack1.scw",-1,-1,-1,,50,50,200,"false",5
|
||||
"SniperSecondary","sniper_ulti1.scw",-1,-1,-1,,50,50,200,"false",5
|
||||
"SniperRecoil","sniper_recoil1.scw",-1,-1,-1,,50,50,200,"false",5
|
||||
"SniperReload","sniper_idle1.scw",-1,-1,-1,,100,200,500,"false","ChestBone#2"
|
||||
"SniperPushback","sniper_idle1.scw",-1,-1,-1,,200,300,500,"false",5
|
||||
"SniperUipose","sniper_idle1.scw",-1,-1,-1,,200,300,500,"false",5
|
||||
"SniperWin","sniper_win1.scw",0,26,-1,,,,,"false",5
|
||||
"SniperWinloop","sniper_win1.scw",26,60,-1,,,,,"true",1
|
||||
"SniperLose","sniper_lose1.scw",0,30,-1,,,,,"false",5
|
||||
"SniperLoseloop","sniper_lose1.scw",30,39,-1,,,,,"true",1
|
||||
"Ball","ball_geo.scw",-1,-1,-1,,,,,"true",
|
||||
"NinjaIdle","ninja_idle.scw",-1,-1,-1,,100,100,,"true",
|
||||
"NinjaWalk","ninja_walk.scw",0,19,-1,,100,100,,"true",1
|
||||
"NinjaPrimary","ninja_attack1.scw",0,2,-1,,100,100,300,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
|
||||
"NinjaSecondary","ninja_ulti1.scw",0,2,-1,,100,100,200,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
|
||||
"NinjaRecoil","ninja_attack1.scw",4,15,-1,,100,200,150,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
|
||||
"NinjaRecoil2","ninja_ulti1.scw",0,15,-1,,100,200,100,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
|
||||
"NinjaReload","ninja_idle.scw",-1,-1,-1,,200,10,100,"false","ChestBone#2"
|
||||
"NinjaPushback","ninja_idle.scw",-1,-1,-1,,100,100,200,"false",5
|
||||
"NinjaUipose","ninja_idle.scw",-1,-1,-1,,100,100,200,"false",5
|
||||
"NinjaWin","ninja_win1.scw",0,32,-1,,,,200,"false",5
|
||||
"NinjaWinloop","ninja_win1.scw",32,40,-1,,,,,"true",1
|
||||
"NinjaLose","ninja_lose1.scw",0,20,-1,,,,200,"false",5
|
||||
"NinjaLoseloop","ninja_lose1.scw",20,30,-1,,,,,"true",1
|
||||
"MinigunnerIdle","minigunner_idle.scw",0,39,-1,,100,100,,"true","PelvisBone#4"
|
||||
"MinigunnerWalk","minigunner_walk.scw",-1,-1,-1,140,500,500,,"true",1
|
||||
"MinigunnerPrimary","minigunner_idle.scw",-1,-1,-1,,100,200,200,"false","ChestBone#3"
|
||||
"MinigunnerSecondary","minigunner_ulti1.scw",0,3,-1,,100,100,200,"true","ChestBone#4"
|
||||
"MinigunnerRecoil","minigunner_idle.scw",-1,-1,-1,,100,100,200,"false","ChestBone#4"
|
||||
"MinigunnerRecoil2","minigunner_ulti1.scw",0,15,-1,,100,100,200,"false","ChestBone#4"
|
||||
"MinigunnerReload","minigunner_idle.scw",-1,-1,-1,,100,100,600,"false","ChestBone#2"
|
||||
"MinigunnerPushback","minigunner_idle.scw",-1,-1,-1,,100,200,400,"false",5
|
||||
"MinigunnerUipose","minigunner_idle.scw",-1,-1,-1,,200,300,500,"false",5
|
||||
"MinigunnerWin","minigunner_win1.scw",0,32,-1,,,,200,"false",5
|
||||
"MinigunnerWinloop","minigunner_win1.scw",33,57,-1,,,,,"true",5
|
||||
"MinigunnerLose","minigunner_lose1.scw",0,40,-1,,,,200,"false",5
|
||||
"MinigunnerLoseloop","minigunner_lose1.scw",40,45,-1,,,,,"true",5
|
||||
"BarrelbotIdle","barrelbot_idle.scw",-1,-1,-1,,100,100,,"true",
|
||||
"BarrelbotWalk","barrelbot_walk.scw",-1,-1,-1,150,100,100,,"true",1
|
||||
"BarrelbotPrimary","barrelbot_idle.scw",-1,-1,-1,,200,200,100,"false","ChestBone#3"
|
||||
"BarrelbotSecondary","barrelbot_charge.scw",-1,-1,-1,,1,1,1,"true",5
|
||||
"BarrelbotRecoil","barrelbot_recoil.scw",-1,-1,-1,,200,200,100,"false","ChestBone#4"
|
||||
"BarrelbotRecoil2","barrelbot_recoil2.scw",-1,-1,-1,,200,200,100,"false","ChestBone#4"
|
||||
"BarrelbotReload","barrelbot_recoil.scw",-1,-1,-1,,800,800,800,"false","ChestBone#2"
|
||||
"BarrelbotUipose","barrelbot_uipose.scw",-1,-1,-1,,200,200,200,"false",
|
||||
"BarrelbotPushback","barrelbot_idle.scw",-1,-1,-1,,200,100,200,"false",5
|
||||
"BarrelbotWin","barrelbot_win1.scw",0,28,-1,,,,200,"false",
|
||||
"BarrelbotWinloop","barrelbot_win1.scw",29,88,-1,,,,,"true",
|
||||
"BarrelbotLose","barrelbot_lose1.scw",0,67,-1,,,,200,"false",
|
||||
"BarrelbotHide","barrelbot_signature.scw",-1,-1,-1,,200,200,100,"true",
|
||||
"BarrelbotLoseloop","barrelbot_lose1.scw",68,68,-1,,,,,"true",
|
||||
"RangedBotIdle","rangedbot_idle.scw",-1,-1,-1,,100,100,,"true",
|
||||
"RangedBotWalk","rangedbot_walk.scw",-1,-1,-1,100,100,100,,"true",1
|
||||
"RangedBotPrimary","rangedbot_attack1.scw",-1,-1,-1,,100,300,600,"false","ChestBone#3"
|
||||
"RangedBotSecondary","rangedbot_attack1.scw",-1,-1,-1,,100,300,600,"false","ChestBone#3"
|
||||
"RangedBotRecoil","rangedbot_recoil.scw",-1,-1,-1,,100,200,400,"false","ChestBone#4"
|
||||
"RangedBotRecoil2","rangedbot_recoil.scw",-1,-1,-1,,100,200,400,"false","ChestBone#4"
|
||||
"RangedBotReload","rangedbot_reload.scw",-1,-1,-1,,200,200,200,"false","ChestBone#2"
|
||||
"RangedBotUipose","rangedbot_menu.scw",-1,-1,-1,,200,200,200,"false",
|
||||
"RangedBotPushback","rangedbot_idle.scw",-1,-1,-1,,200,100,200,"false",5
|
||||
"RangedBotWin","rangedbot_win1.scw",-1,-1,-1,,,,200,"false",
|
||||
"RangedBotWinloop","rangedbot_winloop1.scw",-1,-1,-1,,,,,"true",
|
||||
"RangedBotLose","rangedbot_lose1.scw",-1,-1,-1,,,,200,"false",
|
||||
"RangedBotLoseloop","rangedbot_loseloop1.scw",-1,-1,-1,,,,,"true",
|
||||
"FastMeleeBotIdle","fastmeleebot_idle.scw",-1,-1,-1,,500,500,,"true",
|
||||
"FastMeleeBotWalk","fastmeleebot_walk.scw",-1,-1,-1,150,120,200,,"true",1
|
||||
"FastMeleeBotPrimary","fastmeleebot_shoot.scw",-1,-1,-1,,100,100,50,"false","ChestBone#3"
|
||||
"FastMeleeBotSecondary","fastmeleebot_shoot.scw",-1,-1,-1,,100,100,,"false","ChestBone#3"
|
||||
"FastMeleeBotRecoil","fastmeleebot_recoil.scw",-1,-1,-1,,1,100,200,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
|
||||
"FastMeleeBotReload","fastmeleebot_idle.scw",-1,-1,-1,,200,500,500,"false","ChestBone#2"
|
||||
"FastMeleeBotPushback","fastmeleebot_idle.scw",-1,-1,-1,,100,100,400,"false",5
|
||||
"FastMeleeBotUipose","fastmeleebot_idle.scw",-1,-1,-1,,500,500,,"true",
|
||||
"FastMeleeBotRecoil2","fastmeleebot_recoil.scw",-1,-1,-1,,1,100,200,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
|
||||
"FastMeleeBotWin","fastmeleebot_idle.scw",-1,-1,-1,,,,200,"false",5
|
||||
"FastMeleeBotWinloop","fastmeleebot_idle.scw",-1,-1,-1,,,,,"true",1
|
||||
"FastMeleeBotLose","fastmeleebot_idle.scw",-1,-1,-1,,,,200,"false",5
|
||||
"FastMeleeBotLoseloop","fastmeleebot_idle.scw",-1,-1,-1,,,,,"true",1
|
||||
"MeleeBotIdle","meleebot_idle.scw",-1,-1,-1,,500,500,,"true",
|
||||
"MeleeBotWalk","meleebot_walk.scw",-1,-1,-1,150,120,200,,"true",1
|
||||
"MeleeBotPrimary","meleebot_idle.scw",-1,-1,-1,,100,100,50,"false","ChestBone#3"
|
||||
"MeleeBotSecondary","meleebot_idle.scw",-1,-1,-1,,100,100,,"false","ChestBone#3"
|
||||
"MeleeBotRecoil","recoil.scw",-1,-1,-1,,1,100,200,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
|
||||
"MeleeBotReload","meleebot_idle.scw",-1,-1,-1,,200,500,500,"false","ChestBone#2"
|
||||
"MeleeBotPushback","meleebot_idle.scw",-1,-1,-1,,100,100,400,"false",5
|
||||
"MeleeBotUipose","meleebot_idle.scw",-1,-1,-1,,500,500,,"true",
|
||||
"MeleeBotRecoil2","recoil_2.scw",-1,-1,-1,,1,100,200,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
|
||||
"MeleeBotWin","meleebot_idle.scw",-1,-1,-1,,,,200,"false",5
|
||||
"MeleeBotWinloop","meleebot_idle.scw",-1,-1,-1,,,,,"true",1
|
||||
"MeleeBotLose","meleebot_idle.scw",-1,-1,-1,,,,200,"false",5
|
||||
"MeleeBotLoseloop","meleebot_idle.scw",-1,-1,-1,,,,,"true",1
|
||||
"BossBotIdle","bossbot_idle.scw",-1,-1,-1,,500,500,,"true",
|
||||
"BossBotWalk","bossbot_walk.scw",-1,-1,-1,150,120,200,,"true",1
|
||||
"BossBotPrimary","bossbot_shoot_recoil.scw",-1,-1,-1,,1,100,200,"false","ChestBone#3"
|
||||
"BossBotSecondary","bossbot_idle.scw",-1,-1,-1,,100,100,,"false","ChestBone#3"
|
||||
"BossBotRecoil","bossbot_recoil_1.scw",-1,-1,-1,,1,100,200,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
|
||||
"BossBotReload","bossbot_idle.scw",-1,-1,-1,,200,500,500,"false","ChestBone#2"
|
||||
"BossBotPushback","bossbot_idle.scw",-1,-1,-1,,100,100,400,"false",5
|
||||
"BossBotUipose","bossbot_idle.scw",-1,-1,-1,,500,500,,"true",
|
||||
"BossBotRecoil2","bossbot_recoil_2.scw",-1,-1,-1,,1,100,200,"false","PelvisBone#4+RLegBone#0+LLegBone#0"
|
||||
"BossBotWin","bossbot_idle.scw",-1,-1,-1,,,,200,"false",5
|
||||
"BossBotWinloop","bossbot_idle.scw",-1,-1,-1,,,,,"true",1
|
||||
"BossBotLose","bossbot_idle.scw",-1,-1,-1,,,,200,"false",5
|
||||
"BossBotLoseloop","bossbot_idle.scw",-1,-1,-1,,,,,"true",1
|
||||
|
12
7.272/csv_client/billing_packages.csv
Normal file
|
|
@ -0,0 +1,12 @@
|
|||
"Name","TID","Disabled","ExistsApple","ExistsAndroid","Diamonds","USD","Order","IconExportName","StarterPackNumber","GatchaBox","XpLevelReq","ValueFactor"
|
||||
"String","String","boolean","boolean","boolean","int","int","int","string","int","int","int","int"
|
||||
"com.supercell.laser.gempack0","TID_DIAMOND_PACK_1",,"TRUE","TRUE",30,199,1,"shop_gem_fistful",,,,
|
||||
"com.supercell.laser.gempack1","TID_DIAMOND_PACK_2",,"TRUE","TRUE",80,499,2,"shop_gem_bagful",,,,
|
||||
"com.supercell.laser.gempack2","TID_DIAMOND_PACK_3",,"TRUE","TRUE",170,999,3,"shop_gem_satchel",,,,
|
||||
"com.supercell.laser.gempack3","TID_DIAMOND_PACK_4",,"TRUE","TRUE",350,1999,4,"shop_gem_bucket",,,,
|
||||
"com.supercell.laser.gempack4","TID_DIAMOND_PACK_5",,"TRUE","TRUE",900,4999,5,"shop_gem_crate",,,,
|
||||
"com.supercell.laser.gempack5","TID_DIAMOND_PACK_6",,"TRUE","TRUE",1850,9999,6,"shop_gem_safe",,,,
|
||||
"com.supercell.laser.starterpack1","TID_STARTER_PACK_1",,"TRUE","TRUE",80,199,0,,1,3,5,5
|
||||
"com.supercell.laser.starterpack2","TID_STARTER_PACK_2",,"TRUE","TRUE",170,499,0,,2,3,15,3
|
||||
"com.supercell.laser.starterpack3","TID_STARTER_PACK_3",,"TRUE","TRUE",350,999,0,,3,3,25,2
|
||||
"com.supercell.laser.starterpack4","TID_STARTER_PACK_4",,"TRUE","TRUE",700,1999,0,,4,3,35,2
|
||||
|
346
7.272/csv_client/client_globals.csv
Normal file
|
|
@ -0,0 +1,346 @@
|
|||
"Name","NumberValue","BooleanValue","TextValue","NumberArray","StringArray","AltStringArray"
|
||||
"String","int","boolean","string","int","String","String"
|
||||
"FEEDBACK_EMAIL",,,,,,
|
||||
"FEEDBACK_EMAIL_ANDROID",,,,,,
|
||||
"GAME_FACEBOOK_URL",,,,,,
|
||||
"GAME_WEIBO_URL",,,,,,
|
||||
"GAME_APPBANK_URL",,,,,,
|
||||
"GAME_EXTERNAL_URL",,,,,,
|
||||
"GAME_TWITTER_URL",,,,,,
|
||||
"GAME_TWITTER_URL_JP",,,,,,
|
||||
"TOS_URL",,,"http://www.supercell.net/terms-of-service",,,
|
||||
"PRIVACY_POLICY_URL_JP",,,"http://supercell.co.jp/privacy-policy.html",,,
|
||||
"TOS_URL_JP",,,"http://supercell.co.jp/terms-of-service.html",,,
|
||||
"PRIVACY_POLICY_URL_KR",,,,,,
|
||||
"TOS_URL_KR",,,,,,
|
||||
"HELP_CENTER_LANGUAGES",,,,,"EN",
|
||||
,,,,,"DE",
|
||||
,,,,,"IT",
|
||||
,,,,,"FR",
|
||||
,,,,,"ES",
|
||||
,,,,,"PT",
|
||||
,,,,,"NL",
|
||||
,,,,,"CN",
|
||||
,,,,,"JP",
|
||||
,,,,,"KR",
|
||||
,,,,,"TR",
|
||||
,,,,,"NO",
|
||||
,,,,,"RU",
|
||||
"FAQ_URL",,,,,,
|
||||
"FORUMS_URL",,,,,,
|
||||
"PRIVACY_POLICY_URL",,,"http://www.supercell.net/privacy-policy",,,
|
||||
"FEEDBACK_CATEGORIES",,,,,"Purchasing Issue",
|
||||
,,,,,"Connection Issue",
|
||||
,,,,,"Report Problem",
|
||||
,,,,,"Feedback",
|
||||
,,,,,"Lost Village",
|
||||
,,,,,"Account Locked",
|
||||
"FEEDBACK_CATEGORY_BANNED",,,"Banned",,,
|
||||
"APP_RATE_XP_LEVEL",11,,,,,
|
||||
"COME_BACK_NOTIFICATION_DELAY_HOURS_SMALL",48,,,,,
|
||||
"COME_BACK_NOTIFICATION_DELAY_HOURS_MEDIUM",120,,,,,
|
||||
"COME_BACK_NOTIFICATION_DELAY_HOURS_LARGE",336,,,,,
|
||||
"GAMECENTER_REAUTHORIZE",,"FALSE",,,,
|
||||
"BILLING_PACK_NAMES_FROM_CSV",,"FALSE",,,,
|
||||
"LOW_MEM_DEVICES",,,,,"iPod1",
|
||||
,,,,,"iPod2",
|
||||
,,,,,"iPod3",
|
||||
,,,,,"iPod4",
|
||||
,,,,,"iPad1",
|
||||
,,,,,"iPhone2",
|
||||
,,,,,"st25i",
|
||||
"MEDIUM_GFX_DEVICES",,,,,"iPad2,1",
|
||||
,,,,,"iPad2,2",
|
||||
,,,,,"iPad2,3",
|
||||
,,,,,"iPad2,4",
|
||||
,,,,,"iPod5",
|
||||
"LOW_GFX_DEVICES",,,,,"iPod1",
|
||||
,,,,,"iPod2",
|
||||
,,,,,"iPod3",
|
||||
,,,,,"iPod4",
|
||||
,,,,,"iPad1",
|
||||
,,,,,"iPhone2",
|
||||
,,,,,"iPhone3",
|
||||
,,,,,"iPhone4",
|
||||
,,,,,"iPad2,5",
|
||||
,,,,,"iPad2,6",
|
||||
,,,,,"iPad2,7",
|
||||
"DROID_SANS_FALLBACK_ON_LOW_MEM_DEVICES",,"TRUE",,,,
|
||||
"GOOGLE_SERVICE_ACHIEVEMENTS_BUTTON",,"TRUE",,,,
|
||||
"ASH_CNT",250,,,,,
|
||||
"ASH_CNT_LOW",120,,,,,
|
||||
"ASH_CNT_COMBAT",40,,,,,
|
||||
"ASH_CNT_COMBAT_LOW",0,,,,,
|
||||
"SNOWFLAKE_CNT",0,,,,,
|
||||
"SNOWFLAKE_CNT_LOW",0,,,,,
|
||||
"SNOWFLAKE_CNT_COMBAT",0,,,,,
|
||||
"SNOWFLAKE_CNT_COMBAT_LOW",0,,,,,
|
||||
"PARTNER_AFTER_LOGIN",,"TRUE",,,,
|
||||
"LOAD_DROID_SANS_FALLBACK_MANUALLY",,"TRUE",,,,
|
||||
"LOAD_DROID_SANS_FALLBACK_MANUALLY_ANDROID",,"FALSE",,,,
|
||||
"ANDROID_LOW_GFX_DEVICES",,,,,"GT-N7000",
|
||||
,,,,,"GT-i8190N",
|
||||
,,,,,"U8950",
|
||||
,,,,,"SM-T211",
|
||||
"ANDROID_HIGH_MEMORY_LIMIT",900,,,,,
|
||||
"ANDROID_MEDIUM_MEMORY_LIMIT",600,,,,,
|
||||
"SEND_EVENTS_TO_FB",,"FALSE",,,,
|
||||
"SEND_EVENTS_TO_TAPJOY",,"TRUE",,,,
|
||||
"SEND_EVENTS_TO_ADCOLONY",,"FALSE",,,,
|
||||
"SEND_EVENTS_TO_INMOBI",,"TRUE",,,,
|
||||
"SEND_EVENTS_TO_MOBILE_APP_TRACKER",,"TRUE",,,,
|
||||
"LIVE_REPLAY_PRESIMULATE_MAX_SUBTICKS_PER_FRAME",120,,,,,
|
||||
"LIVE_REPLAY_PRESIMULATE_MAX_SUBTICKS_TOTAL",14400,,,,,
|
||||
"WAR_COOLDOWN_MAX_DISPLAY_TIME",86400,,,,,
|
||||
"INITIAL_ZOOM_TABLET",90,,,,,
|
||||
"INITIAL_ZOOM_PHONE_WIDESCREEN",100,,,,,
|
||||
"INITIAL_ZOOM_PHONE",100,,,,,
|
||||
"MAX_WAR_TROOP_MESSAGE_LENGTH",40,,,,,
|
||||
"DISCONNECT_IF_NETWORK_UNREACHABLE",,"FALSE",,,,
|
||||
"NETWORK_UNREACHABLE_TIMEOUT",30,,,,,
|
||||
"CLOSE_EXIT_CONFIRMATION_ON_BACK_KEY",,"TRUE",,,,
|
||||
"LOADING_ANIM_DISPLAY_DELAY",1000,,,,,
|
||||
"SHOW_GEM_BALANCE_IN_JP",,"TRUE",,,,
|
||||
"LIVE_REPLAY_SPEEDUP_TO_CATCHUP_TO_LIVE_FEED",,"FALSE",,,,
|
||||
"POWER_SAVE_MODE_LESS_ENDTURN_MESSAGES",,"TRUE",,,,
|
||||
"WALL_ANIMATE_CYCLE",45,,,,,
|
||||
"WALL_ANIMATE_CYCLE_LOW_END",90,,,,,
|
||||
"USE_CLOUDS_FOR_WAR_TRANSITION",,"FALSE",,,,
|
||||
"WAR_MAP_SHOW_STARS_IN_REAL_TIME",,"TRUE",,,,
|
||||
"ENABLE_KR_CALL_CENTER",,"TRUE",,,,
|
||||
"ENABLE_ALLIANCE_WARS",,"TRUE",,,,
|
||||
"ENABLE_OLD_WARS",,"TRUE",,,,
|
||||
"ENABLE_WAR_HISTORY_MENU",,"TRUE",,,,
|
||||
"ENABLE_WAR_STREAM",,"TRUE",,,,
|
||||
"GOOGLE_SERVICE_ACHIEVEMENTS",,"FALSE",,,,
|
||||
"GOOGLE_SERVICE_REAUTHORIZE",,,,,,
|
||||
"GOOGLE_SERVICE_POPUP_AFTER_FIRST_PURCHASE",,"TRUE",,,,
|
||||
"GOOGLE_SERVICE_POPUP_AFTER_TOWN_HALL_LEVEL",3,,,,,
|
||||
"GOOGLE_SERVICE_POPUP_SHOW_AFTER_EACH_TOWNHALL",,"TRUE",,,,
|
||||
"ENABLE_CHAT_IN_VISIT",,"TRUE",,,,
|
||||
"ENABLE_CHAT_IN_CLOUDS",,"TRUE",,,,
|
||||
"ENABLE_CHAT_IN_REPLAY",,"TRUE",,,,
|
||||
"CLOUD_CHAT_TIME_LIMIT_SECONDS",4,,,,,
|
||||
"CLOUD_CHAT_TROPHY_LIMIT",3600,,,,,
|
||||
"CLOUD_CHAT_TROPHY_LIMIT_V2",2000,,,,,
|
||||
"USE_LOWRES_INGAME_ASSETS_IN_MEDIUM",,"TRUE",,,,
|
||||
"CLOSE_TROOP_TRAINING_IN_TUTORIAL",,"FALSE",,,,
|
||||
"RECOVER_EDIT_MODE_SESSION",,"TRUE",,,,
|
||||
"IN_APP_RETRY_LIMIT",4,,,,,
|
||||
"SHOW_BUBBLE_ICON_ON_BROKEN_TRAPS",,"FALSE",,,,
|
||||
"DISCONNECT_IN_APPS",,"FALSE",,,,
|
||||
"RETRY_PURCHASES_IN_SHOP",,"TRUE",,,,
|
||||
"RECONNECT_AFTER_SLEEPING_SECONDS",180,,,,,
|
||||
"SHOW_GEMS_PURCHASE_BUTTON_DURING_TUTORIAL",,"FALSE",,,,
|
||||
"VILLAGE_EDIT_MODE_MINIMUM_TH_LEVEL",2,,,,,
|
||||
"CONTENT_UPDATE_HASH_CHECK",,"TRUE",,,,
|
||||
"SEND_PERFORMANCE_EVENTS",,"FALSE",,,,
|
||||
"SEND_PERFORMANCE_EVENTS_ANDROID",,"FALSE",,,,
|
||||
"PERFORMANCE_EVENTS_INTERVAL_SECONDS",99999,,,,,
|
||||
"PERFORMANCE_EVENTS_INTERVAL_SECONDS_ANDROID",60,,,,,
|
||||
"HARD_BIND_TOWN_HALL_LEVEL",4,,,,,
|
||||
"SCALE_UNIT_UI_IN_BATTLE",,"TRUE",,,,
|
||||
"USE_DEVICE_LINK",,"TRUE",,,,
|
||||
"DISABLE_MASK_FROM_EMPTY_INPUT_FIELD",,"TRUE",,,,
|
||||
"HIDE_ISO_ENGINE_IN_BIG_POPUPS",,"TRUE",,,,
|
||||
"HIGE_ISO_ENGINE_UNDER_CHAT",,"TRUE",,,,
|
||||
"HIDE_ISO_ENGINE_IN_SHOP",,"TRUE",,,,
|
||||
"ONLY_INSTALLED_FACEBOOK_FRIENDS",,"TRUE",,,,
|
||||
"CONFIRM_WORD_MAX_LENGTH",15,,,,,
|
||||
"HUD_PRINT_TIME",6,,,,,
|
||||
"HUD_PRINT_TIME_LONG",30,,,,,
|
||||
"PAYMENT_LIMIT_CONFIRMATION_ENABLED",,"FALSE",,,,
|
||||
"PAYMENT_LIMIT_CONFIRMATION_USD",15000,,,,,
|
||||
"PAYMENT_LIMIT_CONFIRMATION_TIME",15,,,,,
|
||||
"SHOW_DONATION_STATS_FOR_ALL_CLANS",,"TRUE",,,,
|
||||
"USE_NEW_LOADING_BAR_LOGIC",,"TRUE",,,,
|
||||
"HIGH_SCORE_EMPTY_LINES",,,,10,,
|
||||
,,,,50,,
|
||||
,,,,100,,
|
||||
,,,,150,,
|
||||
,,,,200,,
|
||||
"SHOW_IAP_NOTIFICATION_POPUP",,"TRUE",,,,
|
||||
"SEND_ONLY_INSTALL_EVENTS_TO_APP_TRACKER",,"FALSE",,,,
|
||||
"DEFAULT_TO_LOCAL_HIGHSCORES",,"FALSE",,,,
|
||||
"ENABLE_LOCAL_RANKINGS",,"TRUE",,,,
|
||||
"DEFAULT_TO_LOCAL_CLAN_HIGHSCORES",,"FALSE",,,,
|
||||
"ENABLE_LOCAL_CLAN_RANKINGS",,"TRUE",,,,
|
||||
"USE_ARMY_READY_NOTIFICATION",,"TRUE",,,,
|
||||
"USE_SPELLS_READY_NOTIFICATION",,"TRUE",,,,
|
||||
"USE_LABORATORY_UPGRADE_READY_NOTIFICATION",,"TRUE",,,,
|
||||
"USE_WALL_MOVE_TOOL",,"TRUE",,,,
|
||||
"USE_HERO_HEALTH_FULL_NOTIFICATION",,"FALSE",,,,
|
||||
"LOW_END_WALL_CORNERS",,"TRUE",,,,
|
||||
"REPEAT_ATTACK_INSTRUCTION_TIME",5,,,,,
|
||||
"SWITCH_CONFIRMATION_XP_LEVEL",7,,,,,
|
||||
"DISABLE_ANIMATOR_RESET",,"FALSE",,,,
|
||||
"BUFFER_SERVER_COMMANDS",,"TRUE",,,,
|
||||
"NO_MONEY_COLOR_RED",255,,,,,
|
||||
"NO_MONEY_COLOR_GREEN",123,,,,,
|
||||
"NO_MONEY_COLOR_BLUE",114,,,,,
|
||||
"ACHIEVEMENTS_ENABLED",,"TRUE",,,,
|
||||
"GAME_CENTER_ACHIEVEMENTS_ENABLED",,"TRUE",,,,
|
||||
"GAME_CENTER_CHALLENGES_ENABLED",,"TRUE",,,,
|
||||
"MAX_ALLIANCE_SEARCH_TROPHIES",50000,,,,,
|
||||
"RED_CAMPAIGN_ENABLED",,"FALSE",,,,
|
||||
"SHOW_NEWS_INDICATOR_XP_LIMIT",10,,,,,
|
||||
"SEND_GC_ACHIEVEMENT_0_PROGRESS",,"FALSE",,,,
|
||||
"USE_GC_SEND_ALL_ACHIEVEMENTS",,"TRUE",,,,
|
||||
"SEND_GC_ACHIEVEMENT_PROGRESS_ONCE",,"TRUE",,,,
|
||||
"HELPSHIFT_ENABLED",,"TRUE",,,,
|
||||
"DISABLE_HELPSHIFT_CONTACT_US_FROM_NON_PAYING",,"FALSE",,,,
|
||||
"DISABLE_STARTUP_CONSTANT_CONNECTION_FIX",,"FALSE",,,,
|
||||
"HERO_HEALTH_WARNING_LEVEL",40,,,,,
|
||||
"KEEPALIVE_INTERVAL_SECONDS",5,,,,,
|
||||
"DISCONNECT_IF_KEEPALIVE_IS_BEHIND",,"TRUE",,,,
|
||||
"KEEPALIVE_TIMEOUT",30,,,,,
|
||||
"KEEPALIVE_SHOW_WARNING_AFTER_SECONDS",10,,,,,
|
||||
"USE_RTT_FOR_THUMBNAILS",,"TRUE",,,,
|
||||
"USE_DEFAULT_USER_NAME",,"FALSE",,,,
|
||||
"PARENTS_GUIDE_URL",,,"http://www.supercell.net/parents",,,
|
||||
"FORGET_WAR_PARTICIPANTS_WHEN_WAR_MAP_CLOSES",,"TRUE",,,,
|
||||
"SHOW_VILLAGE_THUMBNAIL_ON_PROFILE",,"TRUE",,,,
|
||||
"ALWAYS_FORCE_VALID_WAR_SIZE_IN_WAR_PARTICIPANTS_SCREEN",,"FALSE",,,,
|
||||
"ONLY_SHOW_WAR_PREFERENCE_IN_CLAN_LIST",,"TRUE",,,,
|
||||
"CLAN_BADGE_SCROLLER_SNAP_AGRESSIVENESS",200,,,,,
|
||||
"SHOW_SUPPORT_TARGETING_ICON",,"FALSE",,,,
|
||||
"MAX_INSTRUCTOR_TH_LEVEL",0,,,,,
|
||||
"ENABLE_SC_CACHING",,"TRUE",,,,
|
||||
"ENABLE_SC_CACHE_LOADING",,"TRUE",,,,
|
||||
"SC_CACHE_FREE_SPACE_LIMIT",200,,,,,
|
||||
"SC_CACHE_FREE_SPACE_LIMIT_ANDROID",400,,,,,
|
||||
"SC_CACHE_USE_MODULO",,,,,,
|
||||
"INSTRUCTOR_RECOMMENDS_PVP",,"FALSE",,,,
|
||||
"REMOVE_INSTRUCTOR_AFTER_CLAN_CASTLE_REPAIR",,"FALSE",,,,
|
||||
"INSTRUCTOR_MIN_IDLE_TIME_SEC",5,,,,,
|
||||
"INSTRUCTOR_MAX_IDLE_TIME_SEC",10,,,,,
|
||||
"INSTRUCTOR_MIN_GOLD_PERCENT_FOR_RECOMMENDING_RAID",25,,,,,
|
||||
"INSTRUCTOR_MIN_ELIXIR_PERCENT_FOR_RECOMMENDING_RAID",25,,,,,
|
||||
"INSTRUCTOR_TIME_TO_HIDE_BUBBLE_AFTER_TAP_IN_SECONDS",10,,,,,
|
||||
"SHOW_SAFE_ZONE_WHEN_BUILDING_SELECTED",,"TRUE",,,,
|
||||
"CONNECT_IOS_TO_KUNLUN",,"TRUE",,,,
|
||||
"KUNLUN_SPLASH_MESSAGE",,,,,,
|
||||
"RENDER_TEXT_OUTLINES_FIRST",,"TRUE",,,,
|
||||
"FALLBACK_ARABIC_FONT",,,,,,
|
||||
"USE_HELPSHIFT_SDK_LANGUAGE",,"TRUE",,,,
|
||||
"EXTRA_HELPSHIFT_LANGUAGES",,,,,"fi",
|
||||
"TRACK_GC_SPEND_MODULO",199,,,,,
|
||||
"LEGEND_TROPHY_LIMIT",5000,,,,,
|
||||
"TEXTFIELD_SCALE_FONT_SIZE_MAX_TESTS",3,,,,,
|
||||
"LANGUAGE_SETTINGS_SCROLL_MS",300,,,,,
|
||||
"LANGUAGE_SETTINGS_SCROLL_ENABLED",,"TRUE",,,,
|
||||
"USE_REAL_WORLD_THRESHOLDS",,"FALSE",,,,
|
||||
"PAN_THRESHOLD",16,,,,,
|
||||
"PINCH_THRESHOLD",13,,,,,
|
||||
"UNIT_BAR_SENSITIVITY",30,,,,,
|
||||
"CAMERA_EXTRA_BOUNDS_HOME",200,,,,,
|
||||
"CAMERA_EXTRA_BOUNDS_WAR",200,,,,,
|
||||
"CAMERA_EXTRA_BOUNDS_NPC",0,,,,,
|
||||
"CAMERA_EXTRA_BOUNDS_VILLAGE2",500,,,,,
|
||||
"CAMERA_EXTRA_BOUNDS_BOTTOM_HOME",400,,,,,
|
||||
"CAMERA_EXTRA_BOUNDS_BOTTOM_WAR",400,,,,,
|
||||
"CAMERA_EXTRA_BOUNDS_BOTTOM_NPC",-55,,,,,
|
||||
"CAMERA_EXTRA_BOUNDS_BOTTOM_VILLAGE2",800,,,,,
|
||||
"CAMERA_EXTRA_BOUNDS_TOP_HOME",100,,,,,
|
||||
"CAMERA_EXTRA_BOUNDS_TOP_WAR",100,,,,,
|
||||
"CAMERA_EXTRA_BOUNDS_TOP_NPC",0,,,,,
|
||||
"CAMERA_EXTRA_BOUNDS_TOP_VILLAGE2",600,,,,,
|
||||
"CLOUD_CHAT_NOTIFICATION_SOUND_TIME_LIMIT",10,,,,,
|
||||
"CANCEL_GAME_INPUT_ON_PAN_AND_PINCH",,"TRUE",,,,
|
||||
"ALWAYS_SEND_DEVICE_TOKEN_MESSAGE_AFTER_SECONDS",15,,,,,
|
||||
"GOOGLE_PLAY_KUNLUN_TUTORIAL_VIDEO_URL",,,,,,
|
||||
"GOOGLE_PLAY_KUNLUN_TUTORIAL_VIDEO_URL_ANDROID",,,,,,
|
||||
"GOOGLE_KUNLUN_TRANSFER_COUNTRIES",,,,,"CN",
|
||||
"GENERATE_CODE_TH_LEVEL_REQUIREMENT",3,,,,,
|
||||
"DEVICE_LINK_CHECK_BOUND_TO_KUNLUN",,"TRUE",,,,
|
||||
"SHOW_CONTEXT_MENU_FOR_PLAYER",,"TRUE",,,,
|
||||
"SHOW_IAP_INFO_IN_KOREA",,"TRUE",,,,
|
||||
"USE_HELPSHIFT_LINKS",,"FALSE",,,,
|
||||
"USE_TOS_AND_PP_FIRST_POPUP",,"FALSE",,,,
|
||||
"TERMS_AND_CONDITIONS_HELPSHIFT_URL",,,,,,
|
||||
"USE_PEPPER_CRYPTO",,"TRUE",,,,
|
||||
"IAP_INFO_KOREA_URL",,,,,,
|
||||
"HUD_PRINT_TIME_PERSONAL_BREAK",300,,,,,
|
||||
"GUARD_NOTIFICATION_TIME",900,,,,,
|
||||
"SHIELD_NOTIFICATION_TIME",0,,,,,
|
||||
"SHOW_SHIELD_BREAKING_POPUP_ONCE",,"TRUE",,,,
|
||||
"ANIMATE_WAR_BUTTON_ON_ACTIVITY",,"TRUE",,,,
|
||||
"HELPSHIFT_MIN_IOS_VERSION",,,7,,,
|
||||
"USE_TREASURY_WINDOW",,"TRUE",,,,
|
||||
"APPLY_REPLAY_COMPATIBILITY_IF_CONTENT_VERSION",0,,,,,
|
||||
"MIN_COMPATIBLE_CONTENT_VERSION_FOR_REPLAY",0,,,,,
|
||||
"ENABLE_SCREENRECORDING",,"FALSE",,,,
|
||||
"DISABLE_SCREENSHAKE_WHILE_RECORDING",,"TRUE",,,,
|
||||
"SEND_CONNECTION_TYPE_INFO",,"TRUE",,,,
|
||||
"HELPSHIFT_AFTER_LOGIN",,"TRUE",,,,
|
||||
"SHOW_HELPSHIFT_CONTACT_IN_TH",4,,,,,
|
||||
"REMOVE_SHADOWS_FROM_DESTROYED_BUILDINGS",,"TRUE",,,,
|
||||
"FINISH_DEFERRED_TRANSACTION_IN_HOURS",24,,,,,
|
||||
"RESET_PENDING_TRANSACTION_WHEN_FINISHING_DEFERRED_PURCHASE",,"TRUE",,,,
|
||||
"LOAD_ADDITIONAL_SC_FILES",,"FALSE",,,,
|
||||
"DO_GOOGLE_LOGIN_AT_STARTUP",,"TRUE",,,,
|
||||
"USE_FIXED_TIME_STEP_EMITTERS",,"TRUE",,,,
|
||||
"BUILDER_CONTEXT_MENU_ENABLED",,"TRUE",,,,
|
||||
"LOOTCART_CONTEXT_MENU_ENABLED",,"TRUE",,,,
|
||||
"EMITTER_MAX_DELTA_TIME_MS",0,,,,,
|
||||
"SHOW_INGAME_MAINTENANCE_SCREEN",,"FALSE",,,,
|
||||
"USE_DEEP_LINKING",,"TRUE",,,,
|
||||
"USE_GAMEOBJECT_SELECTION_IN_REPLAYS",,"TRUE",,,,
|
||||
"SHOW_AOE_IN_REPLAYS",,"TRUE",,,,
|
||||
"SHOW_FORGOT_ARMY_NOTIF",,"TRUE",,,,
|
||||
"SHOW_FORGOT_SPELLS_NOTIF",,"TRUE",,,,
|
||||
"SHOW_COMBINED_ARMY_READY_NOTIF",,"TRUE",,,,
|
||||
"USE_COPY_PASTE_MENU",,"TRUE",,,,
|
||||
"USE_STAR_BONUS_NOTIFICATION",,"TRUE",,,,
|
||||
"SHOW_SHORT_NOTIFICATIONS",,"TRUE",,,,
|
||||
"NEWS_DEFAULT_ITEM",,,"news_entry_dynamic",,,
|
||||
"NEWS_DEFAULT_ICON",,,"news_tutor_icon",,,
|
||||
"ENABLE_WATCH_LIVE_IN_SCOUTING",,"TRUE",,,,
|
||||
"ENABLE_CHALLENGE_SCOUT",,"TRUE",,,,
|
||||
"DEFAULT_LANGUAGE_FOR_CAFEBAZAAR",,,"FA",,,
|
||||
"FORGOT_ARMY_NOTIF_MINUTES",720,,,,,
|
||||
"FORGOT_SPELLS_NOTIF_MINUTES",720,,,,,
|
||||
"FORGOT_SPELLS_NOTIF_SLOT_COUNT",2,,,,,
|
||||
"ALLIANCE_DATA_MESSAGE_OWN_ALLIANCE_FIX",,"TRUE",,,,
|
||||
"ALLIANCE_WAR_ATTACK_HID_OBJ_NULL_CHECK",,"TRUE",,,,
|
||||
"TRACK_MODULO",13,,,,,
|
||||
"TRACK_CURRENCY_BALANCE",,"TRUE",,,,
|
||||
"ALLIANCE_VIEW_CLOSE_CONTEXT_ON_CLICK",,"TRUE",,,,
|
||||
"USE_EMPTY_ANIM_FOR_BUILDINGS_UNDER_UPGRADE",,"TRUE",,,,
|
||||
"ARMY_READY_NOTIF_ADDITIONAL_SECONDS",30,,,,,
|
||||
"CHALLENGE_FRIENDS_FROM_LIST",,"FALSE",,,,
|
||||
"CANCEL_KUNLUN_PURCHASES_ON_WINDOW_CLOSED",,"TRUE",,,,
|
||||
"TRAINING_SHOW_MAX_CAPACITY_WITH_OVERTRAINING",,"FALSE",,,,
|
||||
"MINIMUM_LIVE_CHAT",-1,,,,,
|
||||
"DARK_COLOR_RED",0,,,,,
|
||||
"DARK_COLOR_GREEN",0,,,,,
|
||||
"DARK_COLOR_BLUE",35,,,,,
|
||||
"DARK_COLOR_ALPHA",95,,,,,
|
||||
"FOREGROUND_BUFFER_W",256,,,,,
|
||||
"FOREGROUND_BUFFER_H",256,,,,,
|
||||
"BACKGROUND_BUFFER_W_LOW_MEM",512,,,,,
|
||||
"BACKGROUND_BUFFER_H_LOW_MEM",512,,,,,
|
||||
"BACKGROUND_BUFFER_W",2048,,,,,
|
||||
"BACKGROUND_BUFFER_H",1024,,,,,
|
||||
"USE_ALLIANCE_CHAT_REPORTING",,"TRUE",,,,
|
||||
"EVENT_LOCAL_NOTIF_TH_MIN_LIMIT",3,,,,,
|
||||
"SPECIAL_URLS",,,,,"EN",
|
||||
,,,,,"CN",
|
||||
"USE_SHIP_SCREEN_URL",,"FALSE",,,,
|
||||
"SHOW_VILLAGE_OBJECTS",,"TRUE",,,,
|
||||
"PRELOAD_SOUNDS",,"FALSE",,,,
|
||||
"SHARE_TAGS_ENABLED",,"TRUE",,,,
|
||||
"SHARED_DEEPLINK_URL",,,,,,
|
||||
"DEFERRED_FILE_DOWNLOAD_ENABLED",,"TRUE",,,,
|
||||
"SHOW_V2_COLLECTORS_FULL_NOTIF",,"TRUE",,,,
|
||||
"SHOW_V2_DAILY_LIMIT_RESET_NOTIF",,"TRUE",,,,
|
||||
"GC_TENCENT_CONFIRMATION_TH_LEVEL",3,,,,,
|
||||
"GIFT_PACK_LOCAL_EXTENSION",,,,,,
|
||||
"TENCENT_IOS_CHECK_LANGUAGE_CODE",,"FALSE",,,,
|
||||
"ENABLE_TENCENT",,"FALSE",,,,
|
||||
"ENABLE_TENCENT_FRIENDS",,"FALSE",,,,
|
||||
"ENABLE_TUNE",,"TRUE",,,,
|
||||
"LASER_BOX_URL_WHITE_LIST",,,,,,
|
||||
"LASER_BOX_DOMAIN_WHITE_LIST",,,,,"qualtrics.com",
|
||||
"JOYSTICK_AREA_WIDTH",350,,,,,
|
||||
"ENABLE_CHAT_REPORTING",,"TRUE",,,,
|
||||
|
30
7.272/csv_client/credits.csv
Normal file
|
|
@ -0,0 +1,30 @@
|
|||
"Name",-0
|
||||
"String","int"
|
||||
"Mauritz Bart",
|
||||
"Brad Bolinder",
|
||||
"Paul Chambers",
|
||||
"Chris Duong",
|
||||
"Jon Franzas",
|
||||
"Stefan Hauk",
|
||||
"Chih-Han Hsu",
|
||||
"Juha Huotari",
|
||||
"Tomi Joki-Korpela",
|
||||
"Robert Kamphuis",
|
||||
"Matti Kemppainen",
|
||||
"Terje Koskinen",
|
||||
"Mikko Laakkio",
|
||||
"Mikko Lehtonen",
|
||||
"Ryan Lighton",
|
||||
"Phillip Lockwood",
|
||||
"Jonne Loikkanen",
|
||||
"Lauri Manninen",
|
||||
"Antti Mattila",
|
||||
"Taneli Oksama",
|
||||
"Janne Peltola",
|
||||
"Martin Schjøler",
|
||||
"Antti Summala",
|
||||
"Tommi Suvinen",
|
||||
"Touko Tahkokallio",
|
||||
"Jouni Utriainen",
|
||||
"Antti Varila",
|
||||
"Jaakko Väyrynen",
|
||||
|
555
7.272/csv_client/effects.csv
Normal file
|
|
@ -0,0 +1,555 @@
|
|||
"Name","Loop","FollowParent","FollowBone","OwnScreenShake","OthersScreenShake","Time","Sound","Type","FileName","ExportName","ParticleEmitterName","Effect","Layer","FlashColor","Scale","FlashDuration","TextInstanceName","TextParentInstanceName","EnemyVersion","FlashWidth","EffectZ"
|
||||
"string","boolean","boolean","string","int","int","int","string","string","string","string","string","string","string","int","int","int","string","string","string","int","int"
|
||||
"Dummy_effect",,,,,,,,,,,,,,,,,,,,,
|
||||
"bull_sware","true","true",,,,,,"ParticleEmitter",,,"sware_particle",,"Object",,50,,,,,,
|
||||
"poisoned","true","true",,,,,,"ParticleEmitter",,,"poisoned_particle",,"Object",,50,,,,,,
|
||||
"poisoned_crippled","true","true",,,,,,"ParticleEmitter",,,"crippled_particle",,"Object",,50,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"poisoned_particle",,"Object",,,,,,,,
|
||||
"slowed","true","true",,,,,,"ParticleEmitter",,,"slowed_particle",,"Object",,50,,,,,,
|
||||
"luchador_special_trail","true","true",,,,,,"ParticleEmitter",,,"burning_particle_lucha_super",,"Above",,50,,,,,,
|
||||
,,"true",,,,,,"Effect",,,,"Lucha_Specialt_Smoke","Object",,,,,,,,
|
||||
"burning","true","true",,,,,,"ParticleEmitter",,,"burning_particle",,"Object",,50,,,,,,
|
||||
"burning_ground_brock_red",,"true",,,,,,"ParticleEmitter",,,"burning_particle_brock",,"Object",,50,,,,,,
|
||||
"burning_ground_brock",,"true",,,,,,"ParticleEmitter",,,"burning_particle_brock_blue",,"Object",,50,,,,"burning_ground_brock_red",,
|
||||
"Gen_Effect","true","true",,,,,,"ParticleEmitter",,,"gen_round_particle",,"Object",,50,,,,,,
|
||||
"shotgun_hit",,,,,,,,"ParticleEmitter",,,"Hit_dust",,"Object",,,,,,,,
|
||||
"blackhole_no_hit",,,,,,,,"ParticleEmitter",,,"no_hit_effect",,"Object",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"one_card_flying",,"Object",,,,,,,,
|
||||
"no_hit",,,,,,,,"ParticleEmitter",,,"no_hit_effect",,"Object",,,,,,,,
|
||||
"hammer_attack",,,,,,,,"ParticleEmitter",,,"Hit_dust",,"Above",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"gen_hit_flash",,"Above",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"gen_hitfx_dot_blue_emitter",,"Above",,,,,,,,
|
||||
"Electricity_hit_red",,,,,,,"Jess_hit","ParticleEmitter",,,"Hit_dust",,"Above",,,,,,,,
|
||||
,,,,,,,,"SWF","sc/effects.sc","electricity_hit_red",,,"Above",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"gen_hitfx_dot_blue_emitter",,"Above",,,,,,,,
|
||||
"Electricity_hit",,,,,,,"Jess_hit","ParticleEmitter",,,"Hit_dust",,"Above",,,,,,"Electricity_hit_red",,
|
||||
,,,,,,,,"SWF","sc/effects.sc","electricity_hit",,,"Above",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"gen_hitfx_dot_blue_emitter",,"Above",,,,,,,,
|
||||
"Poison_hit",,,,,,,,"ParticleEmitter",,,"Hit_dust",,"Above",,200,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"gen_hit_flash",,"Above",,300,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"poison_trail_particle",,"Above",,300,,,,,,
|
||||
,,,,,,,,"SWF","sc/effects.sc","Poison_hit",,,"Above",,,,,,,,
|
||||
"Trash_hit",,,,,,,,"Effect",,,,"Gen_hit","Object",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"trash_hit_particle",,"Object",,,,,,,,
|
||||
"Gen_hit",,,,,,,,"ParticleEmitter",,,"Hit_dust",,"Above",,200,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"gen_hit_flash",,"Above",,300,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"gen_hitfx_dot_blue_emitter",,"Above",,200,,,,,,
|
||||
"Gen_Trail","true","true",,,,,,"ParticleEmitter",,,"gen_trail_particle",,"Above",,50,,,,,,
|
||||
"shotgun_trail_small","true","true",,,,,,"ParticleEmitter",,,"shotgun_trail_small_particle",,"Above",,50,,,,,,
|
||||
"sparkle_trail_dark_minion","true","true",,,,,,"ParticleEmitter",,,"sparkle_trail_particle_black_minion",,"Object",,50,,,,,,
|
||||
,"true","true",,,,,,"SWF","sc/effects.sc","tara_minion_glow",,,"Ground",,100,,,,,,
|
||||
"sparkle_trail_dark","true","true",,,,,,"ParticleEmitter",,,"sparkle_trail_particle_black",,"Object",,50,,,,,,
|
||||
"sparkle_trail","true","true",,,,,,"ParticleEmitter",,,"sparkle_trail_particle",,"Object",,50,,,,,,
|
||||
"poison_trail","true","true",,,,,,"ParticleEmitter",,,"poison_trail_particle",,"Object",,50,,,,,,
|
||||
"Gen_Trail_dust_darker","true","true",,,,,,"ParticleEmitter",,,"gen_trail_small_particle_smoke_darker",,"Object",,50,,,,,,
|
||||
"Gen_Trail_dust","true","true",,,,,,"ParticleEmitter",,,"gen_trail_small_particle_smoke",,"Above",,50,,,,,,
|
||||
"Gen_Trail_small","true","true",,,,,,"ParticleEmitter",,,"gen_trail_small_particle",,"Above",,50,,,,,,
|
||||
"Gen_Beam_Trail","true","true",,,,,,"ParticleEmitter",,,"gen_beam_trail_particle",,"Above",,50,,,,,,
|
||||
"Gen_Ground_fx",,,,,,,,"Effect",,,,,"Ground",,,,,,,,
|
||||
"Bats","true",,,,,,,"ParticleEmitter",,,"bat_trail_emitter",,"Above",,50,,,,,,
|
||||
"bear_spawn","true",,,,,,"Nita_ulti_bear","ParticleEmitter",,,"magic_spark_exlposion",,"Above",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Gen_dust_emitter_big",,"Above",,100,,,,,,
|
||||
"magic_Trail","true",,,,,,,"ParticleEmitter",,,"magic_spark_trail_emitter",,"Above",,50,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"electricity_ring_trail_emitter",,"Above",,,,,,,,
|
||||
"electricity_Trail","true",,,,,,,"ParticleEmitter",,,"electricity_spark_trail_emitter",,"Above",,50,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"electricity_ring_trail_emitter",,"Above",,,,,,,,
|
||||
"Sniper_Trail_special","true",,,,,,"Sniper_trail","ParticleEmitter",,,"sniper_trail_emitter_special",,"Above",,50,,,,,,
|
||||
"Sniper_Trail","true",,,,,,"Sniper_trail","ParticleEmitter",,,"sniper_trail_emitter",,"Above",,50,,,,,,
|
||||
"Plasma_Trail","true",,,,,,,"ParticleEmitter",,,"plasma_trail_emitter",,"Above",,50,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,,,"Above",,,,,,,,
|
||||
"Blink_old",,,,,,70,,"ParticleEmitter",,,"Stunner",,"Object",,60,,,,,,
|
||||
,,,,,,,,"SWF","sc/effects.sc","ExplosionGroundGlowBlue",,,"Ground",,60,,,,,,
|
||||
,,,,,,130,,"SWF","sc/effects.sc","ElectricLightning",,,"Object",,60,,,,,,
|
||||
,,,,,,,,"SWF","sc/effects.sc","ElectricGlowBall",,,"Object",,60,,,,,,
|
||||
,,,,,,200,,"ScreenFlash",,,,,"Ground",-1258291201,60,,,,,,
|
||||
"Plasmoid_glow",,,,,,,,"SWF","sc/effects.sc","LevelUpGroundGlow",,,"Object",,20,,,,,,
|
||||
,,,,,,,,"SWF","sc/effects.sc","LevelUpFx",,,"Object",,,,,,,,
|
||||
,,,,,,,,"ScreenFlash",,,,,"Ground",-154,,,,,,,
|
||||
"xp_bar_effect",,,,,,,,"ParticleEmitter",,,"Death_sparkle_still1",,"Above",,,,,,,,
|
||||
"Healing_old",,"true",,,,,,"SWF",,,,,"Object",,100,,,,,,
|
||||
"Immunity_old",,"true",,,,,,"SWF",,,,,"Above",,100,,,,,,
|
||||
"Blob_fx","true","true",,,,,,"ParticleEmitter",,,"blob_fx_particles",,"Object",,,,,,,,
|
||||
"Collect_plasmoid_old",,,,,,70,"Orb_get","ParticleEmitter",,,"Stunner",,"Object",,60,,,,,,
|
||||
,,,,,,,,"SWF","sc/effects.sc","ExplosionGroundGlowBlue",,,"Ground",,60,,,,,,
|
||||
,,,,,,130,,"SWF","sc/effects.sc","ElectricLightning",,,"Object",,60,,,,,,
|
||||
,,,,,,,,"SWF","sc/effects.sc","ElectricGlowBall",,,"Object",,60,,,,,,
|
||||
,,,,,,200,,"ScreenFlash",,,,,"Ground",-1258291201,60,,,,,,
|
||||
"Health_fx","true","true",,,,,,"ParticleEmitter",,,"health_fx_particles",,"Object",,,,,,,,
|
||||
"testfx1",,,,,,,,"ParticleEmitter","sc/effects.sc",,"Dust_emitter",,"Object",,,,,,,,
|
||||
"testfx2","true","true",,,,,"Sound_poison_bomb","ParticleEmitter","sc/effects.sc",,"Toxic_emitter",,"Object",,,,,,,,
|
||||
"heal_area_fx","true","true",,,,,,"ParticleEmitter","sc/effects.sc",,"heal_area_particles",,"Object",,,,,,,,
|
||||
"Collect_plasmoid",,"true",,,,,"Orb_get","ParticleEmitter",,,"Point_collect_emitter",,"Object",,,,,,,,
|
||||
,,,,,,,,"SWF","sc/effects.sc","collect_glow1",,,"Ground",,75,,,,,,
|
||||
"Ring_Trail","true","true",,,,,,"ParticleEmitter",,,"Ring_trail_emitter",,"Above",,100,,,,,,
|
||||
"Healing",,"true",,,,,,"ParticleEmitter",,,"Health_collect_emitter",,"Object",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"heal_particle",,"Above",,,,,,,,
|
||||
"HealingBig",,"true",,,,,"Sound_Heal","ParticleEmitter",,,"Health_collect_emitter",,"Object",,,,,,,,
|
||||
,,,,,,,,,,,"heal_particle",,"Above",,,,,,,,
|
||||
"poison_fog",,,,,,,,"ParticleEmitter",,,"poison_fog_emitter",,"Above",,,,,,,,
|
||||
"poison_skull",,,,,,,,"ParticleEmitter",,,"poison_fog_skull_particle",,"Above",,,,,,,,
|
||||
"death_blackhole",,,,,,,"Female_1_death","Effect",,,,"gen_troop_death","Object",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Cards_flying",,"Above",,,,,,,,
|
||||
"gen_troop_death",,,,,,,,"ParticleEmitter",,,"ground_explosion",,"Above",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"ground_splat_emitter",,"Ground",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"ground_splat_small",,"Ground",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"splats_flying",,"Object",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Death_Dust_emitter",,"Object",,,,,,,,
|
||||
,,,,,,,,"SWF","sc/effects.sc",,,,"Object",,50,,,,,,
|
||||
"Gen_small_explosion",,,,200,150,,"Sound_Gen_small_explosion","ParticleEmitter",,,"Small_Dust_emitter",,"Object",,70,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Small_explosion_streaks_emitter",,"Object",,70,,,,,,
|
||||
,,,,,,,,"SWF","sc/effects.sc","gen_explosion_ring2",,,"Object",,70,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Gen_Small_Debris_emitter",,"Above",,70,,,,,,
|
||||
"Gen_small_explosion_2",,,,200,150,,"Sound_Gen_small_explosion","ParticleEmitter",,,"Small_Dust_emitter",,"Object",,70,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Small_explosion_streaks_emitter",,"Object",,70,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"ground_explosion",,"Above",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"sparks",,"Above",,70,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Gen_Small_Debris_emitter",,"Above",,70,,,,,,
|
||||
"bandit_reload",,"true",,,,,"bandit_reload","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"laser_attack",,,,,,,"LaserShot01","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"laser_muzzle_emitter",,"Object",,100,,,,,,
|
||||
"tgrenade_attack",,,,,,,"Timedgrenade","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"laser_muzzle_emitter",,"Object",,100,,,,,,
|
||||
"grenade_attack",,,,,,,"Sound_Grenade","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"Spawn_plasmoid",,"true",,,,,"Orb_spawn","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"sniper_hit","true","true",,100,50,,,"SWF","sc/effects.sc","sniper_hit",,,"Above",,50,,,,,,
|
||||
"Mariachi_hit_red","true","true",,,,,,"SWF","sc/effects.sc","sound_hit_red",,,"Above",,50,,,,,,
|
||||
"Mariachi_hit","true","true",,,,,,"SWF","sc/effects.sc","sound_hit",,,"Above",,50,,,,"Mariachi_hit_red",,
|
||||
"Poco_Trail_special","true",,,,,,,"ParticleEmitter",,,"Poco_Trail_special_particle",,"Object",,50,,,,,,
|
||||
"Mariachi_soundwaves_trail","true","true",,,,,,"ParticleEmitter",,,"soundwave_trail_dust",,"Object",,50,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"music_note_particle",,"Object",,,,,,,,
|
||||
"nuts_bolts_metal_small","true","true",,,,,,"ParticleEmitter",,,"Nuts_and_bolts_particle",,"Ground",,50,,,,,,
|
||||
,,,,,,,,"Effect",,,,"Gen_hit","Object",,100,,,,,,
|
||||
"nuts_bolts_metal_explosion","true","true",,,,,,"ParticleEmitter",,,"Nuts_and_bolts_particle_big",,"Object",,50,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Gen_dark_smoke",,"Object",,,,,,,,
|
||||
,,,,,,,,"Effect",,,,"Gen_small_explosion_2","Object",,,,,,,,
|
||||
"Mariachi_ulti_trail","true","true",,,,,,"ParticleEmitter",,,"soundwave_trail_heal_ulti_flowers",,"Object",,50,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"soundwave_trail_heal_ulti",,"Object",,120,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,,,"Above",,500,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"heal_particle",,"Above",,500,,,,,,
|
||||
"safe_explosion","true","true",,,,,,"ParticleEmitter",,,"Gems_flying",,"Above",,50,,,,,,
|
||||
,,,,,,,,"Effect",,,,"Gen_Explosion","Object",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Hammer_trail_rocks_big",,"Object",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Hammer_trail_rocks",,"Object",,,,,,,,
|
||||
"Shaman_trail","true","true",,,,,,"ParticleEmitter",,,"Hammer_trail_particle",,"Ground",,50,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"magic_native_particle",,"Above",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Hammer_trail_rocks_big",,"Above",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Hammer_trail_rocks",,"Above",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Hammer_trail_dust",,"Above",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"magic_native_particle",,"Above",,,,,,,,
|
||||
"Hammer_trail","true","true",,,,,,"ParticleEmitter",,,"Hammer_trail_particle",,"Ground",,50,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Hammer_trail_rocks_big",,"Above",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Hammer_trail_rocks",,"Above",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Hammer_trail_dust",,"Above",,,,,,,,
|
||||
"Purple_Trail","true","true",,,,,,"ParticleEmitter",,,"purple_trail_particle",,"Above",,50,,,,,,
|
||||
"Gen_dust_puff","true",,,,,,,"ParticleEmitter",,,"dust_puff",,"Ground",,100,,,,,,
|
||||
"Gen_move_fx","true",,,,,,,"ParticleEmitter",,,"walking_smoke",,"Ground",,100,,,,,,
|
||||
"Melee_alien_atk",,,,,,,"Alien_melee_atk","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"Gen_alien_move_fx","true",,,,,,,"SWF","sc/effects.sc","gen_move_fx",,,"Ground",,100,,,,,,
|
||||
"Tap_direction",,"true",,,,,"Tap_direction","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"Blink_red",,,,,,,"Sound_Blink","SWF","sc/effects.sc","teleport_light1_fx_red",,,"Above",,60,,,,,,
|
||||
,,,,,,200,,"ParticleEmitter",,,"Teleport_light_particles",,"Above",,,,,,,,
|
||||
"Blink",,,,,,,"Sound_Blink","SWF","sc/effects.sc","teleport_light1_fx",,,"Above",,60,,,,"Blink_red",,
|
||||
,,,,,,200,,"ParticleEmitter",,,"Teleport_light_particles",,"Above",,,,,,,,
|
||||
"Immunity_red",,"true",,,,,"Sound_Armor","SWF","sc/effects.sc","shield_fx_red",,,"Above",,100,,,,,,
|
||||
,,,,,,,,"SWF","sc/effects.sc","shield_fx_back_red",,,"Ground",,,,,,,,
|
||||
"Immunity",,"true",,,,,"Sound_Armor","SWF","sc/effects.sc","shield_fx",,,"Above",,100,,,,"Immunity_red",,
|
||||
"poison_trail_old","true","true",,,,,,"ParticleEmitter",,,"poison_trail_particle",,"Object",,75,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"gen_trail_particle",,"Object",,33,,,,,,
|
||||
"Chop_atk",,,,,,,"Metal_swipe","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"Hazzard_atk",,,,,,,"Hazzard_atk","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"Deadeye_atk",,,,,,,"Sound_Deadeye_atk","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"Gen_Grenade","true","true",,,,,"Sound_Grenade","ParticleEmitter",,,"gen_trail_particle",,"Above",,50,,,,,,
|
||||
"UltiReady",,"true",,,,,"Ulti_ready","ParticleEmitter",,,"Point_collect_emitter",,"Object",,,,,,,,
|
||||
"UltiGain",,"true",,,,,"Ulti_gain","ParticleEmitter",,,"Point_collect_emitter",,"Object",,,,,,,,
|
||||
"Grass_wind_fx",,,,,,,,"ParticleEmitter",,,"Grass_wind",,"Object",,100,,,,,,
|
||||
"Box_hit_fx",,,,,,,"Bullet_rico_wood","ParticleEmitter",,,"splinters_small",,"Ground",,100,,,,,,
|
||||
"mine_Grass_hit_fx",,,,,,,"Bullet_rico_grass","ParticleEmitter",,,"Grass_hit_mine",,"Object",,100,,,,,,
|
||||
"Grass_hit_fx_yellow",,,,,,,"Bullet_rico_grass","ParticleEmitter",,,"Grass_hit_yellow",,"Object",,100,,,,,,
|
||||
"Grass_hit_fx",,,,,,,"Bullet_rico_grass","ParticleEmitter",,,"Grass_hit",,"Object",,100,,,,,,
|
||||
"mine_Grass_explo_fx",,,,,,,,"ParticleEmitter",,,"Explo_dust",,"Object",,120,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Grass_hit_big_mine",,"Object",,,,,,,,
|
||||
"Grass_explo_fx_yellow",,,,,,,,"ParticleEmitter",,,"Explo_dust",,"Object",,120,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Grass_hit_big_yellow",,"Object",,,,,,,,
|
||||
"Grass_explo_fx",,,,,,,,"ParticleEmitter",,,"Explo_dust",,"Object",,120,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Grass_hit_big",,"Object",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"leaves_on_ground",,"Object",,100,,,,,,
|
||||
"mine_Rock_hit_fx",,,,,,,"Bullet_rico_rock","ParticleEmitter",,,"Rock_hit_debris1_mine",,"Object",,133,,,,,,
|
||||
"mine_blocking2_hit",,,,,,,,"Effect",,,,"mine_Rock_hit_fx","Object",,133,,,,,,
|
||||
"blocking2_hit",,,,,,,,"Effect",,,,"Rock_hit_fx","Object",,133,,,,,,
|
||||
"Rock_hit_fx",,,,,,,"Bullet_rico_rock","ParticleEmitter",,,"Rock_hit_debris1",,"Object",,133,,,,,,
|
||||
"mine_blocking2_explosion",,,,,,,,"Effect",,,,"mine_Rock_explo_fx","Object",,100,,,,,,
|
||||
"blocking2_explosion",,,,,,,,"Effect",,,,"Gen_wood_explosion","Object",,100,,,,,,
|
||||
"Gen_wood_explosion",,,,,,,,"ParticleEmitter",,,"splinters",,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"planks",,"Ground",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"planks_fly",,"Object",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"fire_after_explosion",,"Object",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Explo_dust",,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"ground_explosion_small",,"Object",,,,,,,,
|
||||
"oasis_Gen_wood_explosion",,,,300,300,,,"ParticleEmitter","sc/effects.sc",,"Rock_explo_debris1_mine",,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter","sc/effects.sc",,"Rock_explo_debris2_mine",,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter","sc/effects.sc",,"Explo_dust",,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter","sc/effects.sc",,"ground_explosion_small",,"Ground",,50,,,,,,
|
||||
"mine_Rock_explo_fx",,,,300,300,,,"ParticleEmitter","sc/effects.sc",,"Rock_explo_debris1_mine",,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter","sc/effects.sc",,"Rock_explo_debris2_mine",,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter","sc/effects.sc",,"Explo_dust",,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter","sc/effects.sc",,"ground_explosion_small",,"Ground",,50,,,,,,
|
||||
"oasis_fragile_explo_debris",,,,,,,,"ParticleEmitter","sc/effects.sc",,"fragile_explo_debris_oasis",,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter","sc/effects.sc",,"Explo_dust",,"Above",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter","sc/effects.sc",,"ground_explosion_small",,"Ground",,50,,,,,,
|
||||
"fragile_explo_debris",,,,,,,,"ParticleEmitter","sc/effects.sc",,"fragile_explo_debris",,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter","sc/effects.sc",,"Explo_dust",,"Above",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter","sc/effects.sc",,"ground_explosion_small",,"Ground",,50,,,,,,
|
||||
"Rock_explo_fx",,,,300,300,,,"ParticleEmitter","sc/effects.sc",,"Rock_explo_debris1",,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter","sc/effects.sc",,"Rock_explo_debris2",,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter","sc/effects.sc",,"Explo_dust",,"Above",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter","sc/effects.sc",,"ground_explosion_small",,"Ground",,50,,,,,,
|
||||
"StartCharge",,"true",,,,,"Rhinofire","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"StartBuildTurretUlti",,"true",,,,,"Robocon","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"Bullet_bounce_enemy",,,,,,,,"ParticleEmitter",,,"gen_bouncefx_dot_emitter",,"Object",,,,,,,,
|
||||
"Bullet_bounce",,,,,,,,"ParticleEmitter",,,"gen_bouncefx_dot_blue_emitter",,"Object",,,,,,"Bullet_bounce_enemy",,
|
||||
"lucha_smoke_Trail","true","true",,,,,,"ParticleEmitter",,,"lucha_smoke_emitter",,"Object",,75,,,,,,
|
||||
"Smoke_Trail","true","true",,,,,,"ParticleEmitter",,,"shotgun_trail_smoke_emitter",,"Object",,75,,,,,,
|
||||
"Lucha_Specialt_Smoke","true","true",,,,,,"ParticleEmitter",,,"lucha_smoke_emitter_super",,"Above",,75,,,,,,
|
||||
"Rocket_Trail","true","true",,,,,,"ParticleEmitter",,,"rocket_trail_smoke_emitter",,"Above",,75,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"rocket_spark_emitter",,"Above",,75,,,,,,
|
||||
"SpawnTurret",,"true",,,,,"Roboturret","ParticleEmitter","sc/effects.sc",,"Gen_dust_emitter",,"Object",,100,,,,,,
|
||||
"gunslinger_attack",,,,100,,,"gunslinger_fire","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"shell",,"Ground",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"muzzle_flash_smaller",,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"shooting_spark_emitter",,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"gen_small_smoke_emitter_smaller",,"Object",,100,,,,,,
|
||||
"gunslinger_attack_ulti",,,,200,,,"gunslinger_fire_ulti","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"shell",,"Ground",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"muzzle_flash_smaller",,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"shooting_spark_emitter",,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"gen_small_smoke_emitter_smaller",,"Object",,100,,,,,,
|
||||
"shotgun_girl_attack",,,,200,,,"Shotgun","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"shell_shotgun",,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"muzzle_flash",,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"shooting_spark_emitter",,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"gen_small_smoke_emitter",,"Object",,100,,,,,,
|
||||
"shotgun_girl_attack_ulti",,,,450,150,,"Utilshotgun","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"shooting_spark_emitter",,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"gen_small_smoke_emitter",,"Object",,100,,,,,,
|
||||
"No_ammo_shotgungirl",,"true",,,,,"No_ammo_shotgungirl","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"Dry_fire_shotgungirl",,"true",,,,,"Dry_fire_shotgungirl","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"dry_fire_bowdude",,"true",,,,,"Bow_dryfire","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"dry_fire_mechanic",,"true",,,,,"Jess_dryfire","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"crow_dryfire",,"true",,,,,"crow_dryfire","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"Brock_dryfire",,"true",,,,,"Brock_dryfire","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"dry_fire_barkeep",,"true",,,,,"Barkeep_dryfire","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"Minig_dryfire",,"true",,,,,"Minig_dryfire","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"Mystic_dryfire",,"true",,,,,"Mystic_dryfire","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"bull_dude_attack",,,,200,,,"Rhinofire","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"shell_shotgun",,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"muzzle_flash",,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"shooting_spark_emitter",,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"gen_small_smoke_emitter",,"Object",,100,,,,,,
|
||||
"tnt_attack",,,,,,,"tnt_attack","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"tnt_attack_ulti",,,,,,,"tnt_attack_ulti","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"rocket_girl_attack_ulti",,,,200,,,"Robotfire","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"shooting_spark_emitter",,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"gen_small_smoke_emitter",,"Object",,100,,,,,,
|
||||
"rocket_girl_attack",,,,200,,,"Robotfire","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"shooting_spark_emitter",,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"gen_small_smoke_emitter",,"Object",,100,,,,,,
|
||||
"trickshot_dude_attack",,,,100,,,"Trickshot_fire","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"shell",,"Ground",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"muzzle_flash_smaller",,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"shooting_spark_emitter",,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"gen_small_smoke_emitter_smaller",,"Object",,100,,,,,,
|
||||
"trickshot_dude_attack_ulti",,,,200,,,"Trickshot_fire_ulti","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"shell",,"Ground",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"muzzle_flash_smaller",,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"shooting_spark_emitter",,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"gen_small_smoke_emitter_smaller",,"Object",,100,,,,,,
|
||||
"cactus_attack",,,,,,,"spike_atk","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"cactus_attack_ulti",,,,,,,"tnt_attack_ulti","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"bow_dude_attack",,,,,,,"Bow_fire","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"bow_dude_ulti",,,,,,,"tnt_attack_ulti","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"barkeep_attack",,,,,,,"Barkeep_atk","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"barkeep_attack_ulti",,,,,,,"Barkeep_ulti_throw","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"luchador_attack_red",,,,,,,"Lucha_punch","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"luchador_attack",,,,,,,"Lucha_punch","SWF","sc/effects.sc",,,,"Object",,100,,,,"luchador_attack_red",,
|
||||
"boss_explosion",,,,450,150,,"Sound_Gen_small_explosion","ParticleEmitter",,,"Small_Dust_emitter",,"Object",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Small_explosion_streaks_emitter",,"Object",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Nuts_and_bolts_particle_big",,"Object",,150,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Nuts_and_bolts_particle_big",,"Object",,150,,,,,,
|
||||
,,,,,,,,"SWF","sc/effects.sc","huge_explosion",,,"Object",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Gen_Small_Debris_emitter",,"Above",,,,,,,,
|
||||
"hammer_ulti_explosion",,,,450,150,,"Sound_Gen_small_explosion","ParticleEmitter",,,"Small_Dust_emitter",,"Object",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Small_explosion_streaks_emitter",,"Object",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Hammer_ulti_rocks",,"Object",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Hammer_ulti_cracks",,"Ground",,,,,,,,
|
||||
,,,,,,,,"SWF","sc/effects.sc","gen_explosion_ring2",,,"Object",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Gen_Small_Debris_emitter",,"Above",,,,,,,,
|
||||
"blackhole_hit_char",,,,100,,,,"ParticleEmitter",,"Gen_Small_Debris_emitter",,,"Object",,100,,,,"mechanic_attack_red",,
|
||||
,,,,,,,,"ParticleEmitter",,"Hit_dust",,,"Object",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,"gen_hit_flash",,,"Object",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,"gen_hitfx_dot_blue_emitter",,,"Object",,,,,,,,
|
||||
"blackhole_hit_envy",,,,100,,,,"SWF","sc/effects.sc","card_hit_envy",,,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter","sc/effects.sc",,"one_card_flying",,"Object",,,,,,,,
|
||||
"blackhole_hit_envy_enemy",,,,100,,,,"SWF","sc/effects.sc","card_hit_envy_red",,,"Object",,100,,,,,,
|
||||
"mechanic_attack_red",,,,200,,,"Jess_shoot","SWF","sc/effects.sc","electricity_attack_red",,,"Object",,30,,,,,,
|
||||
"mechanic_attack",,,,200,,,"Jess_shoot","SWF","sc/effects.sc","electricity_attack",,,"Object",,100,,,,"mechanic_attack_red",,
|
||||
,,,,,,,,"ParticleEmitter",,,"spark_fx_emitter",,"Object",,,,,,,,
|
||||
"mechanic_ulti",,,,,,,"Jess_throw","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"shaman_attack",,,,200,,,"Earth_atk","Effect",,,,"mechanic_attack","Ground",,,,,,,,
|
||||
,,,,,,,"Nita_atk_vo","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"shaman_ulti",,,,,,,"Nita_ulti_throw","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"bear_attack",,,,,,,"tnt_attack","Effect",,,,"undertaker_attack","Object",,100,,,,,,
|
||||
"undertaker_attack",,"true",,,,,"Mortis_atk","SWF","sc/effects.sc","slash_gen",,,"Object",,100,,,,,,
|
||||
"undertaker_attack_ulti",,,,,,,"Mortis_ulti","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"crow_attack",,,,,,,"Crow_throw","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"crow_ulti",,"true",,,,,"tnt_attack_ulti","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"dead_mariachi_attack_red",,,,,,,"Poco_atk","SWF","sc/effects.sc","sound_attack_red",,,"Object",,200,,,,,,100
|
||||
"dead_mariachi_attack",,,,,,,"Poco_atk","SWF","sc/effects.sc","sound_attack",,,"Object",,200,,,,"dead_mariachi_attack_red",,100
|
||||
"dead_mariachi_attack_ulti_red",,,,,,,"Poco_ulti","SWF","sc/effects.sc","sound_attack_ulti_red",,,"Object",,100,,,,,,
|
||||
"dead_mariachi_attack_ulti",,,,,,,"Poco_ulti","SWF","sc/effects.sc","sound_attack_ulti",,,"Object",,100,,,,"dead_mariachi_attack_ulti_red",,
|
||||
"bull_dude_ulti",,,,,,,"Rhinocharge","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"bull_dude_ulti_loop","true","true",,,,,,"ParticleEmitter",,,"Hammer_trail_particle",,"Object",,75,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Hammer_trail_rocks",,"Object",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Hammer_trail_dust",,"Object",,75,,,,,,
|
||||
"luchador_ulti",,"true",,,,,"Lucha_ulti","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"sniper_attack",,,,250,,,"Sniper_atk","ParticleEmitter",,,"shell",,"Object",,150,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"muzzle_flash_smaller",,"Object",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"shooting_spark_emitter",,"Object",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"gen_small_smoke_emitter_smaller",,"Object",,,,,,,,
|
||||
"sniper_ulti",,,,,,,"Sniper_ulti","Effect",,,,"Gen_dust_puff","Object",,100,,,,,,
|
||||
"minigun_attack",,,,50,20,,"MiniG_fire","ParticleEmitter",,,"muzzle_flash_white_tiny",,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"gen_small_smoke_emitter_darker",,"Object",,,,,,,,
|
||||
"minigun_ulti",,,,,,,"MiniG_ulti","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"charge_fx","true",,,,,,,"ParticleEmitter",,,"charge_fx_emitter",,"Object",,200,,,,,,
|
||||
"turret_attack",,,,,,,"LaserShot01","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"shell_shotgun",,"Object",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"muzzle_flash_smaller",,"Object",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"shooting_spark_emitter",,"Object",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"gen_small_smoke_emitter",,"Object",,,,,,,,
|
||||
"death_shotgun_girl",,,,,,,,"Effect",,,"splat_emitter","gen_troop_death","Above",,,,,,,,
|
||||
"takedamage_gen",,,,,,,,"SWF","sc/effects.sc",,,,"Object",,200,,,,,,
|
||||
"death_gunslinger",,,,,,,"Male_1_death","Effect",,,"splat_emitter","gen_troop_death","Above",,,,,,,,
|
||||
"death_bull_dude",,,,,,,"Rhino_death","Effect",,,"splat_emitter","gen_troop_death","Above",,,,,,,,
|
||||
"death_rocket_girl",,,,,,,"Female_1_death","Effect",,,"splat_emitter","gen_troop_death","Above",,,,,,,,
|
||||
"death_trickshot_dude",,,,,,,"Male_2_death","Effect",,,"splat_emitter","gen_troop_death","Above",,,,,,,,
|
||||
"death_cactus",,,,,,,"Male_1_death","Effect",,,"splat_emitter","gen_troop_death","Above",,,,,,,,
|
||||
"death_barkeep",,,,,,,"Male_2_death","Effect",,,"splat_emitter","gen_troop_death","Above",,,,,,,,
|
||||
"death_mechanic",,,,,,,"Male_1_death","Effect",,,"splat_emitter","gen_troop_death","Above",,,,,,,,
|
||||
"death_shaman",,,,,,,"Female_1_death","Effect",,,"splat_emitter","gen_troop_death","Above",,,,,,,,
|
||||
"death_tnt_dude",,,,,,,"Male_1_death","Effect",,,"splat_emitter","gen_troop_death","Above",,,,,,,,
|
||||
"death_luchador",,,,,,,"Male_1_death","Effect",,,"splat_emitter","gen_troop_death","Above",,,,,,,,
|
||||
"death_undertaker",,,,,,,"Female_1_death","Effect",,,"splat_emitter","gen_troop_death","Above",,,,,,,,
|
||||
"death_crow",,,,,,,"Male_1_death","Effect",,,"splat_emitter","gen_troop_death","Above",,,,,,,,
|
||||
"death_dead_mariachi",,,,,,,"Male_2_death","Effect",,,"splat_emitter","gen_troop_death","Above",,,,,,,,
|
||||
"death_bow_dude",,,,,,,"Male_2_death","Effect",,,"splat_emitter","gen_troop_death","Above",,,,,,,,
|
||||
"death_sniper",,,,,,,"Female_1_death","Effect",,,"splat_emitter","gen_troop_death","Above",,,,,,,,
|
||||
"death_minigun",,,,,,,"Male_1_death","Effect",,,"splat_emitter","gen_troop_death","Above",,,,,,,,
|
||||
"death_bonethrower",,,,,,,"Male_1_death","Effect",,,"splat_emitter","gen_troop_death","Above",,,,,,,,
|
||||
"death_barrel_bot",,,,,,,"Male_2_death","Effect",,,"splat_emitter","gen_troop_death","Above",,,,,,,,
|
||||
"death_artillery_dude",,,,,,,"Male_1_death","Effect",,,"splat_emitter","gen_troop_death","Above",,,,,,,,
|
||||
"reload_shotgun_girl",,"true",,,,,"bandit_reload","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"reload_gunslinger",,"true",,,,,"bandit_reload","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"reload_bull_dude",,"true",,,,,"bandit_reload","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"reload_rocket_girl",,"true",,,,,"Brock_reload","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"reload_trickshot_dude",,"true",,,,,"bandit_reload","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"reload_cactus",,"true",,,,,"Spike_reload","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"reload_barkeep",,"true",,,,,"Barkeep_reload","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"reload_mechanic",,"true",,,,,"Jess_reload","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"reload_tnt_dude",,"true",,,,,"TNT_reload","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"reload_crow",,"true",,,,,"crow_reload","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"reload_undertaker",,"true",,,,,"Mortis_reload","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"reload_dead_mariachi",,"true",,,,,"Poco_reload","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"reload_bow_dude",,"true",,,,,"Bow_reload","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"reload_sniper",,"true",,,,,"Sniper_reload","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"reload_minigun",,"true",,,,,"MiniG_reload","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"reload_bonethrower",,"true",,,,,"bandit_reload","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"reload_blackhole",,"true",,,,,"Mystic_reload","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"reload_barrel_bot",,"true",,,,,"bandit_reload","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"reload_artillery_dude",,"true",,,,,"bandit_reload","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"Gen_Big_Explosion",,"true",,300,300,,"Sound_Gen_explosion","ParticleEmitter",,,"big_explosion_lines_emitter",,"Object",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"big_explosion_streaks_emitter",,"Object",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"big_Dust_emitter",,"Object",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"big_Hot_dust_emitter",,"Object",,,,,,,,
|
||||
,,,,,,200,,"ScreenFlash",,,,,"Ground",-1258291201,60,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Gen_Small_Debris_emitter",,"Object",,,,,,,,
|
||||
"Gen_Very_Big_Explosion",,"true",,300,300,,"Sound_Gen_explosion","ParticleEmitter",,,"very_big_explosion_lines_emitter",,"Object",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"very_big_explosion_streaks_emitter",,"Object",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"very_big_Dust_emitter",,"Object",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"very_big_Hot_dust_emitter",,"Object",,,,,,,,
|
||||
,,,,,,200,,"ScreenFlash",,,,,"Ground",-1258291201,60,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Gen_Small_Debris_emitter",,"Object",,,,,,,,
|
||||
"Gen_Explosion",,"true",,200,200,,"Sound_Gen_explosion","Effect",,,,"Gen_small_explosion","Object",,130,,,,,,
|
||||
"gen_take_damage",,"true",,,,,,"SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"shooting_spark_emitter",,"Object",,100,,,,,,
|
||||
,,"true",,,,,,"ParticleEmitter",,,"gen_small_smoke_emitter",,"Object",,100,,,,,,
|
||||
"low_health","true","true",,,,,"Low_health_1_loop","ParticleEmitter",,,,,"Object",,,,,,,,
|
||||
"very_low_health","true","true",,,,,"Low_health_2_loop","ParticleEmitter",,,,,"Object",,,,,,,,
|
||||
"bgrfx","true","true",,,,,,"ParticleEmitter",,,"bgr_test_emitter",,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"bgr_test_trail_spark_emitter",,"Object",,100,,,,,,
|
||||
"sniper_landing_smoke_ring",,,,200,200,,"Sniper_land","SWF","sc/effects.sc","smoke_ring",,,"Ground",,100,,,,,,
|
||||
"ground_hit_800",,,,200,200,,"Sound_Gen_explosion","Effect",,,,"hammer_ulti_explosion","Object",,230,,,,,,
|
||||
"explosion_1150",,,,200,200,,"Sound_Gen_explosion","Effect",,,,"Gen_small_explosion","Object",,100,,,,,,
|
||||
"explosion_1200",,,,200,200,,"Sound_Gen_explosion","Effect",,,,"Gen_small_explosion","Object",,100,,,,,,
|
||||
"explosion_200",,,,150,150,,"Sound_Gen_small_explosion","ParticleEmitter",,,"Small_Dust_emitter",,"Object",,70,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Small_explosion_streaks_emitter",,"Object",,70,,,,,,
|
||||
,,,,,,,,"SWF","sc/effects.sc","gen_explosion_ring2",,,"Object",,70,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Gen_Small_Debris_emitter",,"Above",,70,,,,,,
|
||||
"explosion_300",,,,150,150,,"Sound_Gen_small_explosion","ParticleEmitter",,,"Small_Dust_emitter",,"Object",,95,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Small_explosion_streaks_emitter",,"Object",,95,,,,,,
|
||||
,,,,,,,,"SWF","sc/effects.sc","gen_explosion_ring2",,,"Object",,95,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Gen_Small_Debris_emitter",,"Above",,95,,,,,,
|
||||
"explosion_450",,,,150,50,,"Sound_Gen_small_explosion","ParticleEmitter",,,"Small_Dust_emitter",,"Object",,120,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Small_explosion_streaks_emitter",,"Object",,120,,,,,,
|
||||
,,,,,,,,"SWF","sc/effects.sc","gen_explosion_ring2",,,"Object",,120,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Gen_Small_Debris_emitter",,"Above",,120,,,,,,
|
||||
"explosion_600",,,,150,150,,"Sound_Gen_small_explosion","ParticleEmitter",,,"Small_Dust_emitter",,"Object",,190,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Small_explosion_streaks_emitter",,"Object",,190,,,,,,
|
||||
,,,,,,,,"SWF","sc/effects.sc","gen_explosion_ring2",,,"Object",,190,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Gen_Small_Debris_emitter",,"Above",,190,,,,,,
|
||||
"explosion_800",,,,150,150,,"Sound_Gen_small_explosion","ParticleEmitter",,,"Small_Dust_emitter",,"Object",,230,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Small_explosion_streaks_emitter",,"Object",,230,,,,,,
|
||||
,,,,,,,,"SWF","sc/effects.sc","gen_explosion_ring2",,,"Object",,230,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Gen_Small_Debris_emitter",,"Above",,230,,,,,,
|
||||
"explosion_rocket_rose",,,,200,50,,"explosion_rocket_rose","ParticleEmitter",,,"Small_Dust_emitter",,"Object",,95,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Small_explosion_streaks_emitter",,"Object",,95,,,,,,
|
||||
,,,,,,,,"SWF","sc/effects.sc","gen_explosion_ring2",,,"Object",,95,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Gen_Small_Debris_emitter",,"Above",,95,,,,,,
|
||||
"explosion_rocket_rose_ulti",,,,200,50,,"explosion_rocket_rose_ulti","ParticleEmitter",,,"Small_Dust_emitter",,"Object",,120,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Small_explosion_streaks_emitter",,"Object",,120,,,,,,
|
||||
,,,,,,,,"SWF","sc/effects.sc","gen_explosion_ring2",,,"Object",,120,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Gen_Small_Debris_emitter",,"Above",,120,,,,,,
|
||||
"explosion_tnt_dude",,,,200,50,,"Sound_Gen_small_explosion","ParticleEmitter",,,"Small_Dust_emitter",,"Object",,120,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Small_explosion_streaks_emitter",,"Object",,120,,,,,,
|
||||
,,,,,,,,"SWF","sc/effects.sc","gen_explosion_ring2",,,"Object",,120,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Gen_Small_Debris_emitter",,"Above",,120,,,,,,
|
||||
"explosion_tnt_dude_ulti",,,,450,150,,"Sound_TNT_explosion","ParticleEmitter",,,"Small_Dust_emitter",,"Object",,230,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Small_explosion_streaks_emitter",,"Object",,230,,,,,,
|
||||
,,,,,,,,"SWF","sc/effects.sc","gen_explosion_ring2",,,"Object",,230,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Gen_Small_Debris_emitter",,"Above",,230,,,,,,
|
||||
"Solid_hit_fx",,,,,,,"Bullet_rico_metal","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"explosion_cactus",,,,200,50,,"Cactus_explo","ParticleEmitter",,,"Small_Dust_emitter",,"Object",,95,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Small_explosion_streaks_emitter",,"Object",,95,,,,,,
|
||||
,,,,,,,,"SWF","sc/effects.sc","gen_explosion_ring2",,,"Object",,95,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Gen_Small_Debris_emitter",,"Above",,95,,,,,,
|
||||
"explosion_cactus_ulti_red",,,,200,50,,"Sound_Gen_small_explosion","ParticleEmitter",,,"Small_Dust_emitter",,"Object",,230,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Small_explosion_streaks_emitter",,"Object",,230,,,,,,
|
||||
,,,,,,,,"SWF","sc/effects.sc","gen_explosion_ring2",,,"Object",,230,,,,,,
|
||||
,,,,,,,,"SWF","sc/effects.sc","cactus_field_red",,,"Ground",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Gen_Small_Debris_emitter",,"Above",,230,,,,,,
|
||||
"explosion_cactus_ulti",,,,200,50,,"Sound_Gen_small_explosion","ParticleEmitter",,,"Small_Dust_emitter",,"Object",,230,,,,"explosion_cactus_ulti_red",,
|
||||
,,,,,,,,"ParticleEmitter",,,"Small_explosion_streaks_emitter",,"Object",,230,,,,,,
|
||||
,,,,,,,,"SWF","sc/effects.sc","gen_explosion_ring2",,,"Object",,230,,,,,,
|
||||
,,,,,,,,"SWF","sc/effects.sc","cactus_field",,,"Ground",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Gen_Small_Debris_emitter",,"Above",,230,,,,,,
|
||||
"explosion_barkeep",,,,150,50,,"Barkeep_bottle_hit","ParticleEmitter",,,"gen_hit_flash",,"Object",,190,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"barkeep_shards",,"Object",,190,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"barkeep_splat",,"Ground",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"barkeep_smoke",,"Above",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Small_Dust_emitter",,"Object",,,,,,,,
|
||||
"explosion_barkeep_ulti",,,,150,50,,"Barkeep_ulti_hit","ParticleEmitter",,,"barkeep_smoke_ulti",,"Above",,190,,,,,,
|
||||
,,,,,,,,"Effect",,,,"Gen_Explosion","Object",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"barkeep_fire",,"Ground",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"barkeep_splat_ulti",,"Ground",,,,,,,,
|
||||
"explosion_bow_dude",,,,200,50,,"Sound_Gen_small_explosion","ParticleEmitter",,,"Small_Dust_emitter",,"Object",,95,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Small_explosion_streaks_emitter",,"Object",,95,,,,,,
|
||||
,,,,,,,,"SWF","sc/effects.sc","gen_explosion_ring2",,,"Object",,95,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Gen_Small_Debris_emitter",,"Above",,95,,,,,,
|
||||
"Lucha_hit",,,,200,50,,"Punch_impact","ParticleEmitter",,,"Hit_dust",,"Above",,0,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"gen_hit_flash",,"Above",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"gen_hitfx_dot_blue_emitter",,"Above",,,,,,,,
|
||||
,,,,,,,,"SWF","sc/effects.sc","Primo_hit",,,"Above",,,,,,,,
|
||||
"Gen_hit_melee",,,,,,,"Punch_impact","ParticleEmitter",,,"Hit_dust",,"Above",,200,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"gen_hit_flash",,"Above",,300,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"gen_hitfx_dot_blue_emitter",,"Above",,200,,,,,,
|
||||
"Trickshot_hit_env",,,,,,,"Trickshot_bullet","ParticleEmitter",,,"gen_hitfx_dot_blue_emitter",,"Above",,200,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"trickshot_hit_ring_emitter",,"Above",,200,,,,,,
|
||||
"oasis_blocking2_explosion",,,,300,300,,,"ParticleEmitter","sc/effects.sc",,"Rock_explo_debris1_mine",,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter","sc/effects.sc",,"Rock_explo_debris2_mine",,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter","sc/effects.sc",,"Explo_dust",,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter","sc/effects.sc",,"ground_explosion_small",,"Ground",,50,,,,,,
|
||||
"Green_explo_fx",,,,,,,,"ParticleEmitter",,,"Explo_dust",,"Object",,120,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Grass_hit_big",,"Object",,,,,,,,
|
||||
"Green_hit_fx",,,,,,,"Bullet_rico_grass","ParticleEmitter",,,"Green_hit",,"Object",,100,,,,,,
|
||||
"MineActive_enemy",,,,,,,"Bomb_bleeps","ParticleEmitter",,,"Sharpie_emitter_enemy",,"Above",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"MineRing_emitter_enemy",,"Above",,100,,,,,,
|
||||
"MineActive",,,,,,,"Bomb_bleeps_friend","ParticleEmitter",,,"Sharpie_emitter",,"Above",,100,,,,"MineActive_enemy",,
|
||||
,,,,,,,,"ParticleEmitter",,,"MineRing_emitter",,"Above",,100,,,,,,
|
||||
"darryl_shield","true","true",,,,,,"SWF","sc/effects.sc","Darryl_shield",,,"Object",,100,,,,,,
|
||||
"Spawn_Shield","true","true",,,,,,"SWF","sc/effects.sc","spawnshield_fx",,,"Object",,100,,,,,,
|
||||
"Spawn_mine",,"true",,,,,"Bo_mine_spawn","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"Spawn_sniper_bomb",,"true",,,,,"Piper_mine_drop","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"bonethrower_attack",,,,,,,"tnt_attack","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"bonethrower_ulti",,,,,,,"tnt_attack","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"blackhole_attack",,,,,,,"Mystic_atk","SWF","sc/effects.sc","blackhole_slash",,,"Object",,100,,,,,,
|
||||
"blackhole_ulti",,,,,,,"Mystic_ulti_deploy","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"blackhole_ulti_suck_enemy",,,,200,100,,,"ParticleEmitter",,,"Small_Dust_emitter",,"Object",,230,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Small_explosion_streaks_emitter",,"Object",,230,,,,,,
|
||||
,,,,,,,,"SWF","sc/effects.sc","Black_hole_wortex_red",,,"Ground",,100,,,,,,
|
||||
"blackhole_ulti_suck",,,,200,100,,"Black_hole","ParticleEmitter",,,"Small_Dust_emitter",,"Object",,230,,,,"blackhole_ulti_suck_enemy",,
|
||||
,,,,,,,,"ParticleEmitter",,,"Small_explosion_streaks_emitter",,"Object",,230,,,,,,
|
||||
,,,,,,,,"SWF","sc/effects.sc","Black_hole_wortex",,,"Ground",,100,,,,,,
|
||||
"laser_ball_throw",,,,250,,,"Throw_bawl","SWF","sc/effects.sc","bb_kick",,,"Above",,100,,,,,,
|
||||
"laser_ball_throw_ulti",,,,350,,,"Throw_bawl_ulti","SWF","sc/effects.sc","bb_kick_ulti",,,"Above",,100,,,,,,
|
||||
"laser_ball_catch",,,,250,,,"Catch_bawl","SWF","sc/effects.sc","bb_catch",,,"Ground",,30,,,,,,
|
||||
"laser_ball_catch_other",,,,250,,,,"SWF","sc/effects.sc","bb_catch",,,"Object",,30,,,,,,
|
||||
"blackhole_ulti_damage",,,,450,150,,"Sound_TNT_explosion","ParticleEmitter",,,"Dust_emitter_lingering",,"Object",,230,,,,,,
|
||||
,,,,,,,,"SWF","sc/effects.sc","gen_explosion_ring2",,,"Object",,230,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"black_hole_projectile_afterexplosion",,"Object",,,,,,,,
|
||||
"boss","true","true",,,,,,"ParticleEmitter",,,"boss_particle",,"Object",,50,,,,,,
|
||||
"laser_ball_glow","true","true",,,,,,"SWF","sc/effects.sc","bb_gradient",,,"Above",,100,,,,,,
|
||||
,,,,,,,,"SWF","sc/effects.sc","bb_round",,,"Ground",,,,,,,,
|
||||
"laser_ball_glow_ulti","true","true",,,,,,"SWF","sc/effects.sc","bb_gradient",,,"Above",,100,,,,,,
|
||||
"laser_ball_goal","true","true",,450,450,,,"ParticleEmitter",,,"confetti_flying",,"Object",,50,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"confetti_explosion",,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Gen_Big_Debris_emitter",,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"huge_explosion_streaks_emitter",,"Object",,300,,,,,,
|
||||
,,,,,,,,"Effect",,,,"Gen_Explosion","Object",,100,,,,,,
|
||||
"laser_ball_fly","true","true",,,,,,"ParticleEmitter",,,"bb_trail_small_particle",,"Object",,100,,,,,,
|
||||
"laser_ball_fly_ulti","true","true",,,,,,"ParticleEmitter",,,"bb_trail_ulti",,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"fire_after_explosion",,"Object",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"magic_native_particle",,"Object",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Hammer_trail_rocks",,"Object",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Hammer_trail_dust",,"Object",,,,,,,,
|
||||
"luchador_ulti_ground_hit_special",,,,200,200,,"Sound_Gen_explosion","ParticleEmitter",,,"burning_particle_lucha",,"Object",,,,,,,,
|
||||
"luchador_ulti_ground_hit",,,,200,200,,"Sound_Gen_explosion","Effect",,,,"hammer_ulti_explosion","Object",,230,,,,,,
|
||||
"TntDude_bone_trail_1","true","true","RGunBone",,,,,"ParticleEmitter",,,"gen_trail_particle",,"Above",,50,,,,,,
|
||||
,"true","true",,,,,,"SWF",,"tnt_flame",,,"Above",,50,,,,,,
|
||||
"TntDude_bone_trail_2","true","true","LGunBone",,,,,"ParticleEmitter",,,"gen_trail_particle",,"Above",,50,,,,,,
|
||||
,"true","true",,,,,,"SWF",,"tnt_flame",,,"Above",,50,,,,,,
|
||||
"barrel_bot_attack",,,,200,,,"Rhinofire","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"shell_shotgun",,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"muzzle_flash",,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"shooting_spark_emitter",,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"gen_small_smoke_emitter",,"Object",,100,,,,,,
|
||||
"barrel_bot_ulti",,,,,,,"Barrel_bot_ulti","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"barrel_bot_ulti_loop","true","true",,,,,,"ParticleEmitter",,,"Hammer_trail_particle",,"Object",,75,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Hammer_trail_rocks",,"Object",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Hammer_trail_dust",,"Object",,75,,,,,,
|
||||
"artillery_dude_turret_attack",,,,,,,"LaserShot01","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"shell_shotgun",,"Object",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"muzzle_flash_smaller",,"Object",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"shooting_spark_emitter",,"Object",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"gen_small_smoke_emitter",,"Object",,,,,,,,
|
||||
"artillery_dude_attack",,,,200,,,"Jess_shoot","SWF","sc/effects.sc","electricity_attack",,,"Object",,100,,,,"mechanic_attack_red",,
|
||||
,,,,,,,,"ParticleEmitter",,,"spark_fx_emitter",,"Object",,,,,,,,
|
||||
"artillery_dude_ulti",,,,,,,"Jess_throw","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"explosion_artillery_dude_turret",,,,200,50,,"Sound_Gen_small_explosion","ParticleEmitter",,,"Small_Dust_emitter",,"Object",,120,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Small_explosion_streaks_emitter",,"Object",,120,,,,,,
|
||||
,,,,,,,,"SWF","sc/effects.sc","gen_explosion_ring2",,,"Object",,120,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Gen_Small_Debris_emitter",,"Above",,120,,,,,,
|
||||
"Spawn_rocketgirl_bomb",,"true",,,,,"Piper_mine_drop","SWF","sc/effects.sc",,,,"Object",,100,,,,,,
|
||||
"coop_melee_attack",,,,,,,"tnt_attack","Effect",,,,"undertaker_attack","Object",,100,,,,,,
|
||||
"coop_fast_melee_attack",,,,,,,"Jess_shoot","SWF","sc/effects.sc","electricity_attack_red",,,"Object",,30,,,,,,
|
||||
"coop_boss_attack",,,,,,,"tnt_attack","Effect",,,,"undertaker_attack","Object",,100,,,,,,
|
||||
"coop_ranged_attack",,,,,,,"LaserShot01","SWF","sc/effects.sc","muzzle_flash",,,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"shell_shotgun",,"Object",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"muzzle_flash_smaller",,"Object",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"shooting_spark_emitter",,"Object",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"gen_small_smoke_emitter",,"Object",,,,,,,,
|
||||
"coop_boss_ranged_attack",,,,,,,"Robotfire","SWF","sc/effects.sc","muzzle_flash",,,"Object",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"shell_shotgun",,"Object",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"muzzle_flash_smaller",,"Object",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"shooting_spark_emitter",,"Object",,,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"gen_small_smoke_emitter",,"Object",,,,,,,,
|
||||
"boss_extra_death_effect",,,,200,200,,"Sound_Gen_explosion","Effect",,,,"hammer_ulti_explosion","Object",,230,,,,,,
|
||||
"robo_spawn","true",,,,,,,"ParticleEmitter",,,"magic_spark_exlposion",,"Above",,100,,,,,,
|
||||
,,,,,,,,"ParticleEmitter",,,"Gen_dust_emitter_big",,"Above",,100,,,,,,
|
||||
|
18
7.272/csv_client/faces.csv
Normal file
|
|
@ -0,0 +1,18 @@
|
|||
"Name","FileName","ExportName"
|
||||
"String","String","String"
|
||||
"BullGuyIdle","ui.sc","hero_portrait"
|
||||
"BullGuyWalk","ui.sc","hero_portrait"
|
||||
"BullGuyHappy","ui.sc","hero_portrait"
|
||||
"BullGuySad","ui.sc","hero_portrait"
|
||||
"BullGuySignature","ui.sc","hero_portrait"
|
||||
"BullGuyUiPose","ui.sc","hero_portrait"
|
||||
"ShellyFace","characters.sc","shelly_face"
|
||||
"ShellyBanditFace","characters.sc","shelly_bandit_face"
|
||||
"JunkerFace","characters.sc","jessie_face"
|
||||
"JunkerDreamyFace","characters.sc","jessie_dreamy_face"
|
||||
"ColtFace","characters.sc","colt_face"
|
||||
"BullFace","characters.sc","bull_face"
|
||||
"PamFace","characters.sc","pam_face"
|
||||
"CrowFace","characters.sc","crow_face"
|
||||
"TaraFace","characters.sc","tara_face"
|
||||
"MortisFace","characters.sc","mortis_face"
|
||||
|
3
7.272/csv_client/health_bars.csv
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
"Name","FileName","PlayerExportNameTop","PlayerExportNameBot","EnemyExportNameTop","EnemyExportNameBot","YourTeamExportNameTop","YourTeamExportNameBot"
|
||||
"String","String","String","String","String","String","String","String"
|
||||
"Medium","sc/ui.sc","player_info_badge","player_info_badge_btm","enemy_info_badge","enemy_info_badge_btm","yourteam_info_badge","teammate_info_badge_btm"
|
||||
|
26
7.272/csv_client/music.csv
Normal file
|
|
@ -0,0 +1,26 @@
|
|||
"Name","FileName","Volume","Loop","PlayCount","FadeOutTimeSec","DurationSec"
|
||||
"String","String","int","boolean","int","int","int"
|
||||
"BattleMusic","music/Slugfest_ingame_02.ogg",65,"true",,,60
|
||||
,"music/Slugfest_ingame_03.ogg",65,"true",,,90
|
||||
,"music/Slugfest_ingame_04.ogg",65,"true",,,57
|
||||
,"music/Slugfest_ingame_05.ogg",65,"true",,,53
|
||||
,"music/Slugfest_ingame_06.ogg",65,"true",,,75
|
||||
,"music/Slugfest_ingame_01.ogg",65,"true",,,60
|
||||
,"music/Slugfest_ingame_07.ogg",65,"true",,,71
|
||||
"SingleplayerBattlemusic","music/Slugfest_ingame_02.ogg",65,"true",,,60
|
||||
,"music/Slugfest_ingame_03.ogg",65,"true",,,90
|
||||
,"music/Slugfest_ingame_04.ogg",65,"true",,,57
|
||||
,"music/Slugfest_ingame_05.ogg",65,"true",,,60
|
||||
,"music/Slugfest_ingame_06.ogg",65,"true",,,75
|
||||
,"music/Slugfest_ingame_01.ogg",65,"true",,,60
|
||||
,"music/Slugfest_ingame_07.ogg",65,"true",,,71
|
||||
"MenuMusic","music/brawl_stars_menu_01.ogg",60,"true",,,153
|
||||
"WinJingle","music/slugfest_game_won_01.ogg",80,,1,,
|
||||
"LoseJingle","music/slugfest_game_lost_01.ogg",70,,1,,
|
||||
"DrawJingle","music/laser_game_draw_01.ogg",70,,1,,
|
||||
"Win_loop","music/win_screen_loop_4x_01.ogg",60,"true",,,30
|
||||
"Draw_loop","music/draw_screen_loop_4x_01.ogg",60,"true",,,34
|
||||
"Lose_loop","music/lose_screen_loop_4x_01.ogg",60,"true",,,28
|
||||
"Brawlbawl_goal","music/brawl_goal_02.ogg",80,,1,,
|
||||
"Brawlbawl_other_goal","music/brawl_other_goal_01.ogg",80,,1,,
|
||||
"30_sec_panic","music/brawl_panic_time_01.ogg",75,"true",,,30
|
||||
|
388
7.272/csv_client/particle_emitters.csv
Normal file
|
|
@ -0,0 +1,388 @@
|
|||
"Name","MaxParticleCount","MinLife","MaxLife","ParticleMinInterval","ParticleMaxInterval","ParticleMinLife","ParticleMaxLife","ParticleMinAngle","ParticleMaxAngle","ParticleAngleRelativeToParent","ParticleRandomAngle","ParticleMinRadius","ParticleMaxRadius","ParticleMinSpeed","ParticleMaxSpeed","ParticleStartZ","ParticleMinVelocityZ","ParticleMaxVelocityZ","ParticleGravity","ParticleMinTailLength","ParticleMaxTailLength","ParticleResource","ParticleExportName","RotateToDirection","LoopParticleClip","StartScale","EndScale","FadeOutDuration","Inertia","EnemyVersion"
|
||||
"string","int","int","int","int","int","int","int","int","int","boolean","boolean","int","int","int","int","int","int","int","int","int","int","string","string","boolean","boolean","int","int","int","int","string"
|
||||
"music_note_particle_ulti_red",10,400,1000,,200,400,1000,,360,,"true",3,7,20,100,100,,50,35,,,"sc/effects.sc","music_note_red",,,150,50,100,20,
|
||||
"music_note_particle_ulti",10,400,1000,,200,400,1000,,360,,"true",3,7,20,100,100,,50,35,,,"sc/effects.sc","music_note",,,150,50,100,20,"music_note_particle_ulti_red"
|
||||
"music_note_particle_red",3,100,200,,200,200,800,,360,,"true",3,7,20,100,100,,50,35,,,"sc/effects.sc","music_note_red",,,100,50,500,20,
|
||||
"music_note_particle",3,100,200,,200,200,800,,360,,"true",3,7,20,100,100,,50,35,,,"sc/effects.sc","music_note_1",,,80,10,500,20,"music_note_particle_red"
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","music_note_2",,,,,,,
|
||||
"magic_native_particle_red",20,150,200,,1000,1000,1200,,360,,"true",3,7,20,100,100,,50,35,,,"sc/effects.sc","magic_particle_red",,,100,1,500,20,
|
||||
"magic_native_particle",20,150,200,,1000,1000,1200,,360,,"true",3,7,20,100,100,,50,35,,,"sc/effects.sc","magic_particle",,,100,1,500,20,"magic_native_particle_red"
|
||||
"heal_particle",3,600,800,,200,500,600,,360,,"true",3,5,20,80,200,,50,200,,,"sc/effects.sc","Heal_particle",,,100,1,20,100,
|
||||
"sware_particle",3,800,800,,10,600,800,-360,90,,"true",3,7,20,100,100,1,50,35,,,"sc/effects.sc","sware_01",,,180,50,500,40,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","sware_02",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","sware_03",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","sware_04",,,,,,,
|
||||
"slowed_particle",2,800,800,3,20,300,1200,,360,,"true",3,7,0,0,100,,0,-100,,,"sc/effects.sc","slow_particle",,,100,100,500,20,
|
||||
"crippled_particle",2,800,800,3,20,300,1200,,360,,"true",3,7,0,0,100,,0,-100,,,"sc/effects.sc","cripple_particle",,,100,100,500,20,
|
||||
"boss_particle",10,500,500,,20,500,1000,,360,,"true",1,7,20,30,100,,200,-100,,,"sc/effects.sc","boss_bubble_1",,,70,20,500,60,
|
||||
"poisoned_crippled_particle",3,800,800,,10,600,800,,360,,"true",3,7,20,100,100,,50,35,,,"sc/effects.sc","poison_skull",,,100,50,500,20,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","poison_bone",,,,,,,
|
||||
"poisoned_particle",3,800,800,,10,600,800,,360,,"true",3,7,20,100,100,,50,35,,,"sc/effects.sc","poison_skull",,,100,50,500,20,
|
||||
"burning_particle_lucha",50,100,300,1,0,1000,4000,,360,,"true",2,20,,,0,,0,0,,,"sc/effects.sc","fire",,,50,1,500,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","fire_2",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","fire_3",,,,,,,
|
||||
"burning_particle_brock_blue",20,100,200,1,0,2500,3000,,360,,"true",2,7,,,0,,0,0,,,"sc/effects.sc","fire_blue_1",,,50,30,500,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","fire_blue_2",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","fire_blue_3",,,,,,,
|
||||
"burning_particle_brock",20,100,200,1,0,2500,3000,,360,,"true",2,7,,,0,,0,0,,,"sc/effects.sc","fire",,,50,30,500,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","fire_2",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","fire_3",,,,,,,
|
||||
"burning_particle_lucha_super",100,100,200,8,10,200,300,,360,,"true",-3,3,20,2,10,,2,10,,,"sc/effects.sc","fire",,,50,100,200,20,
|
||||
,,,,,,,,,,,,,,,,,,,,,,,"fire_2",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,,"fire_3",,,,,,,
|
||||
"burning_particle",3,100,200,,10,600,800,,360,,"true",-3,3,20,2,10,,2,10,,,"sc/effects.sc","fire",,,100,10,500,20,
|
||||
,,,,,,,,,,,,,,,,,,,,,,,"fire_2",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,,"fire_3",,,,,,,
|
||||
"sparks",7,400,700,,10,1000,1200,,360,,"true",0,4,20,600,,,50,400,,,"sc/effects.sc","gen_spark_anim",,,70,1,300,200,
|
||||
,,,,,,,,,,,,,,,,,,,,,,,"gen_spark_anim_2",,,,,,,
|
||||
"gen_round_particle",13,800,800,,10,600,800,,360,,"true",0,4,20,100,,,50,35,,,"sc/effects.sc","gen_particle_blue",,,55,80,500,20,
|
||||
"gen_beam_particle",1,800,800,,10,600,800,,360,,"true",-4,4,15,300,,,50,35,,,"sc/effects.sc","gen_particle_blue",,,55,80,500,20,
|
||||
"gen_hit",1,250,300,1,1,200,300,-360,360,,,0,0,0,0,30,1,1,,,,"sc/effects.sc","gen_hitlines_particle",,,,,100,,
|
||||
"gen_trail_particle_enemy",15,30,40,30,40,600,1000,0,360,"true","true",0,0,1,12,,,0,35,500,500,"sc/effects.sc","gen_particle_red","true",,60,10,500,0,
|
||||
"black_hole_projectile_afterexplosion",20,50,50,2,3,1000,2500,0,360,"true","true",-10,25,1,12,,-5,5,35,500,500,"sc/effects.sc","sparkle_dark","true",,100,10,500,0,"sparkle_dark"
|
||||
"black_hole_projectile_ghost",20,100,100,50,50,400,2000,0,360,"true","true",-2,2,1,12,,-5,5,35,500,500,"sc/effects.sc","sparkle_dark","true",,100,10,500,0,"sparkle_dark"
|
||||
"sparkle_trail_particle_black_minion",10,10,30,50,50,400,1000,0,360,"true","true",-4,4,1,12,,-5,5,35,500,500,"sc/effects.sc","sparkle_dark","true",,70,1,500,0,"sparkle_dark"
|
||||
"sparkle_trail_particle_black",20,100,100,50,50,400,1000,0,360,"true","true",-2,2,1,12,,-5,5,35,500,500,"sc/effects.sc","sparkle_dark","true",,100,10,500,0,"sparkle_dark"
|
||||
"sparkle_trail_particle_enemy",10,100,100,50,50,200,300,0,360,"true","true",-2,2,1,12,,-3,3,35,500,500,"sc/effects.sc","sparkle_01_red","true",,100,10,300,0,
|
||||
"Poco_Trail_special_particle",10,1000,1000,10,300,100,500,0,360,"true","true",-4,4,1,12,,-3,3,35,500,500,"sc/effects.sc","Heal_particle","true",,100,1,100,0,
|
||||
"sparkle_trail_particle",10,100,100,50,50,200,300,0,360,"true","true",-2,2,1,12,,-3,3,35,500,500,"sc/effects.sc","sparkle_01","true",,100,10,300,0,"sparkle_trail_particle_enemy"
|
||||
"poison_trail_particle",5,30,40,50,50,200,300,0,360,"true","true",-1,1,1,12,,-3,3,35,500,500,"sc/effects.sc","poison_skull","true",,100,50,300,0,"gen_trail_particle_enemy"
|
||||
"gen_trail_particle",15,30,10,30,40,200,500,0,360,"true","true",-1,1,1,12,,-3,3,35,500,500,"sc/effects.sc","dynamike_spark","true",,40,1,1000,0,
|
||||
"gen_trail_small_particle_enemy",3,30,40,30,40,600,1000,0,0,"true","true",0,0,1,12,,0,0,0,500,500,"sc/effects.sc","gen_particle_red","true",,45,3,500,0,
|
||||
"bb_trail_ulti",100,,,10,10,100,1000,0,0,"true","true",-2,1,1,2,,0,0,0,600,800,"sc/effects.sc","gen_particle_yellow","true",,200,10,500,0,
|
||||
"bb_trail_ulti_smoke",100,,,10,10,100,1000,90,0,,"true",-2,1,1,2,,0,0,0,600,800,"sc/effects.sc","fire_2","true",,200,1,500,0,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","fire_3",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","fire_1",,,,,,,
|
||||
"bb_trail_small_particle",100,,,70,70,1000,1000,0,0,"true","true",0,0,0,0,,0,0,0,600,800,"sc/effects.sc","gen_particle_blue","true",,150,40,200,0,
|
||||
"shotgun_trail_small_particle",20,800,1200,1,30,400,600,0,0,"true","true",0,0,1,12,,0,0,0,300,400,"sc/effects.sc","shotgun_trail_particle","true",,20,1,500,0,"gen_trail_particle_enemy"
|
||||
"gen_trail_small_particle",15,800,1200,1,30,400,600,0,0,"true","true",0,0,1,12,,0,0,0,500,500,"sc/effects.sc","gen_particle_blue","true",,100,3,500,0,"gen_trail_particle_enemy"
|
||||
"gen_trail_smoke_darker_enemy",50,10,100,1,10,200,200,-360,0,"true","true",-1,2,1,12,,0,0,0,300,500,"sc/effects.sc","gen_smoke_small_particle_darker_solo_red",,,120,1,100,0,
|
||||
"gen_trail_small_particle_smoke_darker",50,10,100,1,10,200,200,-360,0,"true","true",-1,2,1,12,,0,0,0,300,500,"sc/effects.sc","gen_smoke_small_particle_darker_solo",,,120,1,100,0,"gen_trail_smoke_darker_enemy"
|
||||
"gen_trail_small_particle_smoke",15,1000,2000,40,50,400,800,0,0,"true","true",0,0,1,12,,0,0,0,500,500,"sc/effects.sc","smokepuff_bigger",,,70,1,500,0,"gen_trail_particle_enemy"
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","smokepuff_bigger_2",,,,,,,
|
||||
"ground_explosion_small",1,,,,,2000,2000,-360,360,,,0,0,0,0,,,,,,,"sc/effects.sc","ground_hit","true",,50,40,0,,
|
||||
"ground_explosion",1,,,,,2000,2000,-360,360,,,0,0,0,0,,,,,,,"sc/effects.sc","ground_hit","true",,100,80,0,,
|
||||
"shotgun_hit",1,100,200,2,3,100,150,-360,360,"true","true",0,0,65,100,,,,,,,"sc/effects.sc","hit_star","true","true",10,110,10,,
|
||||
"no_hit_effect_red",5,200,300,1,2,200,300,-360,360,"true","true",1,1,0,32,,,,,,,"sc/effects.sc","gen_hitfx_dot_red","true",,150,25,80,,
|
||||
"no_hit_effect",5,200,300,1,2,200,300,-360,360,"true","true",1,1,0,32,,,,,,,"sc/effects.sc","gen_hitfx_dot_blue","true",,150,25,80,,"no_hit_effect_red"
|
||||
"gen_hit_flash",1,10,40,1,1,30,60,-360,360,"true","true",-3,3,0,32,,,,,,,"sc/effects.sc","hit_star","true","true",100,25,0,,
|
||||
"gen_hitfx_line_emitter",8,100,200,2,3,100,150,-360,360,"true","true",0,0,65,100,,,,,,,"sc/effects.sc","gen_hitfx_particle","true","true",50,110,50,,
|
||||
"gen_hitfx_dot_emitter",5,200,300,1,2,200,300,-360,360,"true","true",1,1,0,32,,,,,,,"sc/effects.sc","gen_hitfx_dot","true",,100,25,80,,
|
||||
"gen_beam_trail_particle_enemy",10,30,40,30,40,300,800,0,360,"true","true",0,0,2,12,,,0,,1000,1000,"sc/effects.sc","gen_particle_red","true",,45,1,1000,0,
|
||||
"gen_beam_trail_particle",10,30,40,30,40,300,800,0,360,"true","true",0,0,2,12,,,0,,1000,1000,"sc/effects.sc","gen_particle_blue","true",,45,1,1000,0,"gen_beam_trail_particle_enemy"
|
||||
"plasma_trail_emitter_red",20,100,200,12,24,300,800,0,360,"true","true",1,2,4,6,,0,0,15,,,"sc/effects.sc","tendril_particle_red","true",,70,5,1000,0,
|
||||
"bat_trail_emitter_red",10,900,900,10,20,400,500,0,360,"true","true",1,2,2,6,,0,0,15,,,"sc/effects.sc","bat_flight_01_red","true","true",70,40,100,0,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","bat_flight_02_red","true",,,,,,
|
||||
"bat_trail_emitter",10,900,900,10,20,400,500,0,360,"true","true",1,2,2,6,,0,0,15,,,"sc/effects.sc","bat_flight_01","true","true",70,40,100,0,"bat_trail_emitter_red"
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","bat_flight_02","true",,,,,,
|
||||
"sniper_trail_emitter_special",10,10,30,50,50,400,1000,0,360,"true","true",-4,4,1,12,,-5,5,35,500,500,"sc/effects.sc","sparkle","true",,70,1,500,0,"sparkle_dark"
|
||||
"sniper_trail_emitter",20,400,400,30,30,600,750,0,0,"true","true",1,2,4,6,,0,0,15,,,"sc/effects.sc","gradient_ring","true",,70,1,500,0,
|
||||
"plasma_trail_emitter",20,100,200,12,24,300,800,0,360,"true","true",1,2,4,6,,0,0,15,,,"sc/effects.sc","tendril_particle_blue","true",,70,5,1000,0,"plasma_trail_emitter_red"
|
||||
"magic_spark_exlposion",50,200,700,12,24,300,1000,0,360,"true","true",2,5,4,100,,0,0,200,,,"sc/effects.sc","magic_particle","true",,150,20,200,0,"plasma_trail_emitter_red"
|
||||
"magic_spark_trail_emitter",5,100,200,12,24,300,400,0,360,"true","true",1,3,4,6,,0,0,15,,,"sc/effects.sc","magic_particle","true",,150,20,200,0,"plasma_trail_emitter_red"
|
||||
"electricity_spark_trail_emitter_red",5,100,200,12,24,300,400,0,360,"true","true",1,3,4,6,,0,0,15,,,"sc/effects.sc","spark_4_red","true",,150,20,200,0,
|
||||
"electricity_spark_trail_emitter",5,100,200,12,24,300,400,0,360,"true","true",1,3,4,6,,0,0,15,,,"sc/effects.sc","spark_4","true",,150,20,200,0,"electricity_spark_trail_emitter_red"
|
||||
"blob_fx_particles",20,100,200,15,33,300,1200,265,280,,,-2,2,80,120,50,,,200,,,"sc/effects.sc","gen_turbulence_dot_yellow",,,50,15,100,450,
|
||||
,,,,,,,,,,,,,,,,,,,,,,,"gen_turbulence_dot2_yellow",,,,,,,
|
||||
"health_fx_particles",5,100,200,15,33,300,1200,265,265,"true","true",-4,4,80,120,50,,,200,,,"sc/effects.sc","gen_spark",,,30,1,100,450,
|
||||
"gen_explosion_ring_emitter",1,100,200,1,2,1000,2000,0,0,,,0,0,1,1,0,0,0,0,,,"sc/effects.sc","gen_explosion_ring1","false","false",100,100,300,,
|
||||
"gen_explosion_lines_emitter",2,100,200,1,2,200,300,0,0,,,0,0,1,1,0,0,0,0,,,"sc/effects.sc","gen_explosion_lines1","false","false",50,200,33,,
|
||||
"gen_explosion_dust1_emitter",1,3000,3000,3,5,5000,10000,0,360,,,-1,1,-1,1,0,0,0,10,,,"sc/effects.sc","gen_explosion_dust1","false","false",50,150,2000,,
|
||||
"gen_explosion_dust2_emitter",1,3000,3000,3,5,5000,10000,0,360,,,-1,1,-1,1,0,0,0,10,,,"sc/effects.sc","gen_explosion_dust2","false","false",50,150,2000,,
|
||||
"spark_fx_emitter",3,200,200,1,1,100,200,,360,,"true",-2,,400,500,,80,100,,200,400,"sc/effects.sc","Smallspark",,,50,30,,,
|
||||
"Plasma_fx_emitter",9,200,300,,,200,300,,360,,"true",,,400,500,,80,100,,200,400,"sc/effects.sc","SparkleBlue",,,,,,,
|
||||
"Dust_emitter_lingering",50,50,100,3,5,500,2000,-360,360,"true","true",-10,20,5,12,10,1,2,10,,,"sc/effects.sc","BlackSmokeLingering","false",,300,1,400,100,
|
||||
"Dust_emitter",4,50,100,3,5,1200,1200,-360,360,"true","true",-4,4,5,12,10,1,2,10,,,"sc/effects.sc","dust_particle1","false",,80,10,400,100,
|
||||
,,,,,,,,,,,,,,,,12,,,,,,,"dust_particle2",,,,,,,
|
||||
,,,,,,,,,,,,,,,,15,,,,,,,"dust_particle3",,,,,,,
|
||||
"Toxic_emitter_red",20,6000,6000,50,1000,2000,3200,-360,360,"true","true",-15,15,5,10,,10,20,-30,0,0,"sc/effects.sc","toxic_particle1_red","true",,20,230,2000,,
|
||||
"Toxic_emitter",20,6000,6000,50,1000,2000,3200,-360,360,"true","true",-15,15,5,10,,10,20,-30,0,0,"sc/effects.sc","toxic_particle1","true",,20,230,2000,,"Toxic_emitter_red"
|
||||
"explosion_streaks_emitter",4,200,300,,,400,600,80,100,,"false",-1,1,0,0,,80,100,,0,0,"sc/effects.sc","gen_explosion_s1",,,100,10,400,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","gen_explosion_s2",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","gen_explosion_s3",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","gen_explosion_dark_streak1",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","gen_explosion_s1",,,,,,,
|
||||
"trickshot_hit_ring_emitter",1,,,,,300,400,0,360,,,0,0,1,2,0,,,,,,"sc/effects.sc","ring_trail_particle","true","true",1,150,200,,"Ring_trail_emitter_red"
|
||||
"poison_fog_skull_particle",1,0,0,0,0,600,1000,,360,,"true",3,7,,,100,,50,35,,,"sc/effects.sc","poison_skull",,,20,200,500,20,
|
||||
"poison_fog_emitter",1,0,0,0,0,3000,4000,-140,140,"true","true",-3,3,300,1000,65,20,20,0,,,"sc/effects.sc","Poison_smoke","false","true",100,400,300,8000,
|
||||
"Hot_dust_emitter",2,100,200,,,150,250,,360,,"true",,,0,0,10,0,0,,0,0,"sc/effects.sc","hot_dust_particle",,,110,33,100,,
|
||||
"heal_area_particles_enemy",10,100,200,10,20,800,1000,0,360,,,10,27,10,30,5,10,100,300,0,0,"sc/effects.sc","Heal_particle_red","true","true",20,80,300,,
|
||||
"heal_area_particles",10,100,200,10,20,800,1000,0,360,,,10,27,10,30,5,10,100,300,0,0,"sc/effects.sc","Heal_particle","true","true",20,80,300,,"heal_area_particles_enemy"
|
||||
"Point_collect_emitter",33,100,200,10,20,300,450,0,360,,"true",-1,1,0,1,20,0,0,0,,,"sc/effects.sc","point_collect_particle1","true",,70,1,500,,
|
||||
"Ring_trail_emitter_red",3,30,40,30,40,400,500,0,360,,,0,0,1,2,0,,,,,,"sc/effects.sc","ring_trail_particle_red","true","true",1,100,300,,
|
||||
"electricity_ring_red",3,30,40,30,40,400,500,0,360,,,0,0,1,2,0,,,,,,"sc/effects.sc","electricity_ring_red","true","true",1,100,300,,
|
||||
"electricity_ring_trail_emitter",3,30,40,30,40,400,500,0,360,,,0,0,1,2,0,,,,,,"sc/effects.sc","electricity_ring","true","true",1,100,300,,"electricity_ring_red"
|
||||
"Ring_trail_emitter",3,30,40,30,40,400,500,0,360,,,0,0,1,2,0,,,,,,"sc/effects.sc","ring_trail_particle","true","true",1,100,300,,"Ring_trail_emitter_red"
|
||||
"Health_collect_emitter",33,100,200,10,20,300,450,0,360,,"true",-1,1,0,1,20,0,0,0,,,"sc/effects.sc","health_collect_particle1","true",,70,1,500,,
|
||||
"explosion_arcs_emitter",3,200,300,,,200,300,80,100,,"false",-1,1,0,0,,80,100,,0,0,"sc/effects.sc","gen_explosion_arc1",,,100,70,400,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","gen_explosion_arc2",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","gen_explosion_arc2",,,,,,,
|
||||
"gen_death_particle",13,100,200,3,4,800,1200,220,320,,"true",-1,3,10,15,65,30,65,-30,,,"sc/effects.sc","gen_particle_black",,,200,20,100,20,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","gen_particle",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","gen_particle_black",,,,,,,
|
||||
"barkeep_smoke_red",70,1000,1000,20,20,700,2000,-140,140,"true","true",-10,20,200,300,40,20,200,20,,,"sc/effects.sc","barkeep_smoke_1_red","false","true",2,500,300,8000,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","barkeep_smoke_2_red",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,,"barkeep_smoke_3_red",,,,,,,
|
||||
"barkeep_smoke_ulti",100,2000,1600,20,20,1000,2000,-140,140,"true","true",-10,20,200,300,200,20,200,50,,,"sc/effects.sc","BlackSmoke","false","true",2,500,300,8000,"barkeep_smoke_red"
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","BlackSmoke2",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,,"BlackSmoke3",,,,,,,
|
||||
"barkeep_smoke",70,1000,1000,20,20,700,2000,-140,140,"true","true",-10,20,200,300,40,20,200,20,,,"sc/effects.sc","barkeep_smoke_1","false","true",10,300,100,8000,"barkeep_smoke_red"
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","barkeep_smoke_2",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,,"barkeep_smoke_3",,,,,,,
|
||||
"Gen_dark_smoke",30,200,300,10,10,1000,2000,-140,140,"true","true",-6,8,200,300,65,20,200,20,,,"sc/effects.sc","BlackSmoke","false","true",350,1,0,8000,"Death_Dust_emitter_red"
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","BlackSmoke2",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,,"BlackSmoke3",,,,,,,
|
||||
"Gen_dust_emitter",20,200,300,10,10,200,700,-140,140,"true","true",-2,5,300,1000,65,20,200,20,,,"sc/effects.sc","gen_smoke_small_particle","false","true",200,1,0,8000,"Death_Dust_emitter_red"
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","gen_smoke_small_particle_2",,,,,,,
|
||||
"Gen_dust_emitter_big",20,200,300,10,10,200,700,-140,140,"true","true",-3,10,300,1000,65,20,200,20,,,"sc/effects.sc","gen_smoke_small_particle","false","true",300,1,0,8000,"Death_Dust_emitter_red"
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","gen_smoke_small_particle_2",,,,,,,
|
||||
"Death_Dust_emitter_top",5,100,200,4,5,2000,3000,-140,140,"true","true",2,0,100,200,100,20,200,20,,,"sc/effects.sc","BlackSmoke3","false","true",150,170,100,8000,
|
||||
"Death_Dust_skull",1,100,200,4,5,2000,3000,-140,140,"true","true",0,0,100,200,100,20,200,20,,,"sc/effects.sc","deathskull","false","true",100,150,100,8000,
|
||||
"Death_Dust_emitter_red",40,100,200,4,5,1000,2000,-140,140,"true","true",0,2,300,1000,65,20,200,20,,,"sc/effects.sc","smokepuff_red_01","false","true",400,5,100,8000,
|
||||
"Death_Dust_emitter",40,100,200,4,5,1000,2000,-140,140,"true","true",0,2,300,1000,65,20,200,20,,,"sc/effects.sc","smokepuff_blue_01","false","true",400,5,100,8000,"Death_Dust_emitter_red"
|
||||
"Small_Dust_emitter",10,50,100,3,5,10000,10000,-360,360,"true","true",-2,2,5,12,100,100,200,200,,,"sc/effects.sc","BlackSmoke","false",,150,100,100,100,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","BlackSmoke2",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","BlackSmoke3",,,,,,,
|
||||
"huge_explosion_streaks_emitter",3,200,300,,,400,600,80,360,,"false",-1,1,0,0,,80,100,,0,0,"sc/effects.sc","explosion_spike_1",,,200,100,100,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","explosion_spike_2",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","explosion_spike_3",,,,,,,
|
||||
"Small_explosion_streaks_emitter",3,200,300,,,400,600,80,360,,"false",-1,1,0,0,,80,100,,0,0,"sc/effects.sc","explosion_spike_1",,,120,50,100,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","explosion_spike_2",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","explosion_spike_3",,,,,,,
|
||||
"Small_Hot_dust_emitter",2,100,200,,,150,250,,360,,"true",,,0,0,10,0,0,,0,0,"sc/effects.sc","hot_dust_particle",,,75,20,100,,
|
||||
"barkeep_shards_red",8,400,400,,1,600,1000,,360,,"true",-1,1,50,80,20,100,250,-2000,30,50,"sc/effects.sc","shard_red",,,150,50,100,10,
|
||||
"barkeep_shards",8,400,400,,1,600,1000,,360,,"true",-1,1,50,80,20,100,250,-2000,30,50,"sc/effects.sc","shard",,,150,50,100,10,"barkeep_shards_red"
|
||||
,,,,,,,,,,,,,,,,,,,,,,,"shard_2",,,,,,,
|
||||
"Gen_Big_Debris_emitter",10,500,500,5,5,500,1000,0,360,,"true",-10,7,100,200,0,1000,3000,-7000,0,0,"sc/effects.sc","gen_debris1_particle",,"true",100,1,200,30,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","gen_debris2_particle",,,,,,,
|
||||
"Gen_Small_Debris_emitter",8,400,400,,5,600,800,,360,,"true",-1,1,50,80,20,100,250,-2000,30,50,"sc/effects.sc","gen_debris1_particle",,,50,10,50,10,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","gen_debris2_particle",,,,,,,
|
||||
"Hammer_ulti_cracks",1,1,1,0,0,5000,6000,-360,360,"true","true",0,0,0,0,0,0,0,0,0,0,"sc/effects.sc","cracks_ground_01",,"true",200,200,1000,0,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","cracks_ground_02",,,,,,,
|
||||
"Hammer_ulti_rocks",50,0,0,0,0,1000,3000,0,360,"true","true",-15,15,20,100,33,600,1500,-7000,0,0,"sc/effects.sc","stone_1",,"true",120,30,150,150,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","stone_2",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","stone_3",,,,,,,
|
||||
"confetti_explosion",100,500,500,1,1,500,1000,0,360,,"true",0,5,50,250,0,0,0,-7000,0,0,"sc/effects.sc","confetti_rotate_1",,"true",120,10,100,30,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","confetti_rotate_2",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","confetti_rotate_3",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","confetti_rotate_4",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","confetti_rotate_5",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","confetti_rotate_6",,,,,,,
|
||||
"confetti_flying",100,1000,1000,2,5,2000,4000,0,360,,"true",-30,30,20,300,0,0,0,-1000,0,0,"sc/effects.sc","confetti_rotate_1",,"true",80,20,500,30,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","confetti_rotate_2",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","confetti_rotate_3",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","confetti_rotate_4",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","confetti_rotate_5",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","confetti_rotate_6",,,,,,,
|
||||
"one_card_flying",1,100,100,10,10,500,800,0,360,"true","true",0,0,0,50,0,100,200,-2000,0,0,"sc/effects.sc","card_love","true","true",100,90,150,30,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","card_money",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","card_death",,,,,,,
|
||||
"trash_hit_particle_enemy",1,10,200,10,10,200,500,0,360,"true","true",-2,7,100,100,0,500,1200,-7000,0,0,"sc/effects.sc","scrap_red_01","true","true",100,50,150,30,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","scrap_red_02",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","scrap_red_03",,,,,,,
|
||||
"trash_hit_particle",1,10,20,10,10,700,1000,0,360,"true","true",-2,7,100,100,0,500,1200,-7000,0,0,"sc/effects.sc","scrap_blue_01","true","true",100,50,150,30,"trash_hit_particle_enemy"
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","scrap_blue_02",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","scrap_blue_03",,,,,,,
|
||||
"Cards_flying",10,100,100,10,10,700,1000,0,360,"true","true",-2,7,100,100,200,500,1200,-2000,0,0,"sc/effects.sc","card_love","true","true",100,100,150,30,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","card_money",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","card_death",,,,,,,
|
||||
"Gems_flying",40,1000,1000,2,2,8000,10000,0,360,,"true",-10,7,100,200,0,1000,3000,-7000,0,0,"sc/effects.sc","gem_rotate",,"true",80,70,200,30,
|
||||
"Hammer_trail_rocks_big",10,30,40,20,20,200,500,0,360,,"true",-7,7,20,300,0,600,1000,-7000,0,0,"sc/effects.sc","stone_1",,"true",190,100,200,500,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","stone_2",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","stone_3",,,,,,,
|
||||
"Hammer_trail_rocks",10,30,40,30,30,300,800,0,360,"true","true",-2,2,50,200,33,600,1500,-7000,0,0,"sc/effects.sc","stone_1",,"true",120,30,150,20,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","stone_2",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","stone_3",,,,,,,
|
||||
"Hammer_trail_dust",20,30,40,5,5,200,500,90,90,,,-5,7,10,50,70,10,20,35,500,500,"sc/effects.sc","hit_dust","true",,150,1,300,0,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","hit_dust_2",,,,,,,
|
||||
"soundwave_trail_heal_ulti_red",40,500,1000,20,5,500,1000,90,90,,,-8,10,10,50,70,10,20,35,500,500,"sc/effects.sc","mexico_cloud_dark_red","true",,150,1,10,0,
|
||||
"soundwave_trail_heal_ulti_flowers",40,100,200,20,40,100,200,0,360,,,-10,10,1,1,1,1,1,1,500,500,"sc/effects.sc","mexico_cloud_heal","true",,200,1,10,0,
|
||||
"soundwave_trail_heal_ulti",40,500,1000,20,5,200,1200,90,90,,,-8,10,0,1,1,1,1,1,500,500,"sc/effects.sc","flower_01","true",,150,50,300,0,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","music_note_3",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","flower_02",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","flower_03",,,,,,,
|
||||
"soundwave_trail_dust_red",20,30,40,5,5,50,200,90,90,,"true",-5,15,10,50,70,10,20,35,500,200,"sc/effects.sc","mexico_cloud_red","true",,140,1,50,0,
|
||||
"soundwave_trail_dust",20,100,100,5,5,50,200,90,90,,"true",-5,15,10,50,70,10,20,35,500,200,"sc/effects.sc","mexico_cloud","true",,140,1,50,0,"soundwave_trail_dust_red"
|
||||
"Nuts_and_bolts_particle_big",10,30,40,0,0,500,2000,0,360,"true","true",-2,2,50,200,33,600,1500,-7000,0,0,"sc/effects.sc","bolt_1",,"true",120,30,150,20,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","bolt_2",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","bolt_3",,,,,,,
|
||||
"Nuts_and_bolts_particle",1,30,40,0,0,500,1000,0,360,"true","true",-2,2,50,200,33,600,1500,-7000,0,0,"sc/effects.sc","bolt_1",,"true",120,30,150,20,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","bolt_2",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","bolt_3",,,,,,,
|
||||
"Hammer_trail_particle",4,40,40,70,70,700,700,,,,,-5,5,,,-50,-3,3,,500,500,"sc/effects.sc","cracks_ground_02","true",,70,70,700,0,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","cracks_ground_01",,,,,,,
|
||||
"purple_trail_particle",10,30,40,30,40,400,500,0,360,"true","true",-1,1,1,12,,-3,3,35,500,500,"sc/effects.sc","gen_particle_purple","true",,60,10,500,0,
|
||||
"gen_move_dust_emitter",10,100,200,100,200,600,800,0,360,"true","true",-1,1,3,5,10,30,20,20,,,"sc/effects.sc","dust_particle1_single",,"true",20,2,500,,
|
||||
"Teleport_light_particles",33,40,100,10,20,2400,3200,0,360,"true","true",-1,1,10,12,30,-5,5,20,100,100,"sc/effects.sc","gen_particle",,,100,20,10,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,,"gen_particle_black",,,,,,,
|
||||
"Stunner",9,100,200,,,100,400,,360,,"true",,,400,500,,80,100,,200,400,"sc/effects.sc","SparkleBlue",,,,,,,
|
||||
"Death_sparkle_still1",12,180,180,1,3,300,2500,-20,20,"true",,,2,,35,25,,50,-150,,,"sc/effects.sc","Death_blue_sparkle1",,"true",80,10,2000,25,"Death_sparkle2_purple"
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","Death_blue_sparkle2",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","Death_blue_sparkle3",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","Death_blue_sparkle4",,,,,,,
|
||||
"Death_sparkle2_purple",12,180,180,1,3,600,2900,-20,20,"true",,,2,,35,25,,50,-150,,,"sc/effects.sc","Death_purple_sparkle1",,"true",80,10,1600,25,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","Death_purple_sparkle2",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","Death_purple_sparkle3",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","Death_purple_sparkle4",,,,,,,
|
||||
"Grass_hit_debris1",12,100,200,10,20,300,800,0,360,,"true",-4,4,10,15,50,10,20,-100,,,"sc/effects.sc","grass_straw_1","true",,80,10,500,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","grass_straw_1",,,,,,,
|
||||
"Grass_hit_big_mine",40,200,300,10,10,300,1200,-120,90,,"true",-5,5,10,200,100,20,40,-200,,,"sc/effects.sc","grass_straw_3_mine","true",,200,20,500,300,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","grass_straw_2_mine",,,,,,,
|
||||
"Grass_hit_big_yellow",40,200,300,10,10,300,1200,-120,90,,"true",-5,5,10,200,100,20,40,-200,,,"sc/effects.sc","grass_straw_1_desert","true",,200,20,500,300,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","grass_straw_2_desert",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","grass_straw_3_desert",,,,,,,
|
||||
"Grass_hit_big",40,200,300,10,10,300,1200,-120,90,,"true",-5,5,10,200,100,20,40,-200,,,"sc/effects.sc","grass_straw_3","true",,200,20,500,300,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","grass_straw_2",,,,,,,
|
||||
"Grass_hit_mine",5,200,300,10,10,300,900,-120,90,,"true",-2,2,10,200,170,20,40,-200,,,"sc/effects.sc","grass_straw_3_mine","true",,120,20,500,300,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","grass_straw_2_mine",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,,"grass_straw_1_mine",,,,,,,
|
||||
"Grass_hit_yellow",5,200,300,10,10,300,900,-120,90,,"true",-2,2,10,200,170,20,40,-200,,,"sc/effects.sc","grass_straw_1_desert","true",,120,20,500,300,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","grass_straw_2_desert",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,,"grass_straw_3_desert",,,,,,,
|
||||
"Grass_hit",5,200,300,10,10,300,900,-120,90,,"true",-2,2,10,200,170,20,40,-200,,,"sc/effects.sc","grass_straw_3","true",,120,20,500,300,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","grass_straw_2",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,,"grass_straw_1",,,,,,,
|
||||
"Grass_wind",1,200,300,1,3,50,900,-120,90,,"true",-5,5,30,45,50,20,40,-100,,,"sc/effects.sc","grass_straw_3","true",,70,20,500,5,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","grass_straw_2",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","grass_straw_1",,,,,,,
|
||||
"Grass_explo_debris1",60,200,300,10,20,500,900,0,360,,"true",-5,5,30,45,50,20,40,-100,,,"sc/effects.sc","grass_straw_3","true",,80,45,500,5,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","grass_straw_2",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","grass_straw_1",,,,,,,
|
||||
"leaves_on_ground",30,550,800,20,30,1000,2000,0,360,,"true",-5,5,20,50,40,10,20,-50,,,"sc/effects.sc","grass_straw_3","true",,75,50,400,20,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","grass_straw_2",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","grass_straw_1",,,,,,,
|
||||
"shell",1,0,0,10,500,1000,2000,-360,360,,"true",-2,2,70,100,28,150,300,-2000,0,0,"sc/effects.sc","shell_1",,"true",60,70,300,10,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","shell_2",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","shell_3",,,,,,,
|
||||
"shell_shotgun",1,0,0,10,500,1000,2000,90,110,,"true",-2,2,70,100,28,150,300,-2000,0,0,"sc/effects.sc","shell_1",,"true",60,70,300,10,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","shell_2",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","shell_3",,,,,,,
|
||||
"Rock_hit_debris1_mine",1,0,0,10,500,100,1000,-45,45,,"true",-2,2,20,70,28,150,300,-2000,0,0,"sc/effects.sc","stone_1_mine","true","true",75,40,100,10,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","stone_2_mine",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","stone_3_mine",,,,,,,
|
||||
"Rock_hit_debris1",1,0,0,10,500,100,1000,-45,45,,"true",-2,2,20,70,28,150,300,-2000,0,0,"sc/effects.sc","stone_1","true","true",75,40,100,10,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","stone_2",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","stone_3",,,,,,,
|
||||
"splinters_small",1,200,400,5,10,1000,2000,90,360,"true","true",-2,2,50,200,33,600,800,-7000,0,0,"sc/effects.sc","splinter_01",,"true",100,30,300,120,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","splinter_02",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","splinter_03",,,,,,,
|
||||
"splinters",2,200,400,5,10,1000,2000,0,360,"true","true",-2,2,50,200,33,600,1500,-7000,0,0,"sc/effects.sc","splinter_01",,"true",100,30,300,20,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","nail_01",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","splinter_02",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","splinter_03",,,,,,,
|
||||
"Rock_explo_debris1_mine",5,,,,,1000,2000,0,360,"true","true",-2,2,50,100,33,1000,2000,-7000,0,0,"sc/effects.sc","stone_1_mine",,"true",100,50,300,5,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","stone_2_mine",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","stone_3_mine",,,,,,,
|
||||
"fragile_explo_debris_oasis",20,,,,,1000,2000,0,360,"true","true",-2,2,50,100,33,1000,2000,-7000,0,0,"sc/effects.sc","vase_shard_01",,"true",100,50,300,5,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","vase_shard_02",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","vase_shard_03",,,,,,,
|
||||
"fragile_explo_debris",20,,,,,1000,2000,0,360,"true","true",-2,2,50,100,33,1000,2000,-7000,0,0,"sc/effects.sc","bone_01",,"true",100,50,300,5,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","bone_02",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","bone_03",,,,,,,
|
||||
"Rock_explo_debris1",5,,,,,1000,2000,0,360,"true","true",-2,2,50,100,33,1000,2000,-7000,0,0,"sc/effects.sc","stone_1",,"true",100,50,300,5,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","stone_2",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","stone_3",,,,,,,
|
||||
"Hit_dust",1,200,400,5,10,500,1000,-360,360,,"true",0,3,10,15,0,5,8,140,,,"sc/effects.sc","hit_dust_2",,,140,10,200,10,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","hit_dust",,,,,,,
|
||||
"Explo_dust",20,50,500,1,2,100,1200,-360,360,,"true",-5,5,10,20,50,12,22,200,,,"sc/effects.sc","hit_dust",,,150,50,300,20,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","hit_dust_2",,,,,,,
|
||||
"planks_fly",10,,,,,500,1000,90,360,,"true",-5,10,20,300,0,600,3000,-7000,0,0,"sc/effects.sc","plank_01",,"true",150,50,200,20,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","plank_02",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","splinter_02",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","splinter_03",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","plank_03",,,,,,,
|
||||
"fire_after_explosion",3,,,,,200,5000,90,360,,"true",-10,15,,,,,,,0,0,"sc/effects.sc","fire_2",,"true",50,10,200,0,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","fire_3",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","fire_1",,,,,,,
|
||||
"planks",10,,,,,2000,7000,90,360,,"true",-5,10,20,300,0,600,1000,-7000,0,0,"sc/effects.sc","plank_01",,"true",150,120,200,500,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","plank_02",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","splinter_02",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","splinter_03",,,,,,,
|
||||
"Rock_explo_debris2_mine",5,,,,,200,1000,0,360,,"true",-3,3,20,100,0,1000,3000,-6000,0,0,"sc/effects.sc","stone_1_mine",,"true",300,100,200,20,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","stone_2_mine",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","stone_3_mine",,,,,,,
|
||||
"Rock_explo_debris2",5,,,,,200,1000,0,360,,"true",-3,3,20,100,0,1000,3000,-6000,0,0,"sc/effects.sc","stone_1",,"true",300,100,200,20,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","stone_2",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","stone_3",,,,,,,
|
||||
"Pix_emitter_red",50,1200,1200,10,20,900,1300,0,360,,,-5,5,2,3,140,-40,-100,-400,,,"sc/effects.sc","red_pix",,"true",100,20,200,,
|
||||
"Pix_emitter",50,1200,1200,10,20,900,1300,0,360,,,-5,5,2,3,140,-40,-100,-400,,,"sc/effects.sc","blue_pix",,"true",100,20,200,,"Pix_emitter_red"
|
||||
"Pix_emitter_up",50,1200,1200,10,20,900,1300,0,360,,,-5,5,2,3,0,40,120,200,,,"sc/effects.sc","blue_pix",,"true",100,20,200,,"Pix_emitter_red"
|
||||
"Ground_glow_emitter_red",1,100,200,3,4,2000,2000,0,360,,,0,0,0,0,0,0,0,0,0,0,"sc/effects.sc","red_buildup_ground",,,450,350,200,,
|
||||
"Ground_glow_emitter",1,100,200,3,4,2000,2000,0,360,,,0,0,0,0,0,0,0,0,0,0,"sc/effects.sc","buildup_ground",,,450,350,200,,"Ground_glow_emitter_red"
|
||||
"gen_bouncefx_dot_blue_emitter",3,100,150,1,2,200,250,-360,360,"true","true",1,1,0,10,,,,,,,"sc/effects.sc","gen_hitfx_dot_blue","true",,80,2,140,,
|
||||
"gen_bouncefx_dot_emitter",3,100,150,1,2,200,250,-360,360,"true","true",0,0,0,7,,,,,,,"sc/effects.sc","gen_hitfx_dot","true",,80,2,140,,
|
||||
"rocket_trail_emitter_red",25,8500,8500,40,40,1000,1200,0,0,"true","true",0,0,1,12,,0,0,0,,,"sc/effects.sc","rocket_trail_particle_red","true",,100,50,500,0,
|
||||
"rocket_trail_spark_emitter_red",20,8500,8500,50,50,500,750,-10,10,"true",,-1,1,5,25,,0,0,0,,,"sc/effects.sc","gen_hitfx_dot","true",,33,5,50,0,
|
||||
"rocket_trail_emitter",25,8500,8500,40,40,1000,1200,0,0,"true","true",0,0,1,12,,0,0,0,,,"sc/effects.sc","rocket_trail_particle","true",,100,50,500,0,"rocket_trail_emitter_red"
|
||||
"rocket_trail_smoke_emitter_red",33,0,0,30,30,5000,10000,-360,360,"true","true",,,1,12,,0,0,0,,,"sc/effects.sc","BlackSmoke_rocket_red","true",,70,1,800,0,"rocket_trail_smoke_emitter_red"
|
||||
"lucha_smoke_emitter_red",100,0,0,30,30,2000,3000,-360,360,"true","true",-1,1,1,12,,0,0,0,,,"sc/effects.sc","lucha_smoke_red","true",,150,1,800,0,
|
||||
"lucha_smoke_emitter",100,0,0,30,30,2000,3000,-360,360,"true","true",-1,1,1,12,,0,0,0,,,"sc/effects.sc","lucha_smoke","true",,150,1,800,0,"lucha_smoke_emitter_red"
|
||||
"shotgun_trail_smoke_emitter",100,0,0,30,30,5000,10000,-360,360,"true","true",-1,1,1,12,,0,0,0,,,"sc/effects.sc","BlackSmoke_rocket","true",,100,50,800,0,"rocket_trail_smoke_emitter_red"
|
||||
"lucha_smoke_emitter_super",33,0,0,30,30,5000,10000,-360,360,"true","true",-2,5,1,12,,0,0,0,,,"sc/effects.sc","BlackSmoke_lucha","true",,150,1,800,0,
|
||||
"rocket_trail_smoke_emitter",33,0,0,30,30,5000,10000,-360,360,"true","true",,,1,12,,0,0,0,,,"sc/effects.sc","BlackSmoke_rocket","true",,70,1,800,0,"rocket_trail_smoke_emitter_red"
|
||||
"rocket_trail_spark_emitter",20,8500,8500,50,50,500,750,-10,10,"true",,-1,1,5,25,,0,0,0,,,"sc/effects.sc","gen_hitfx_dot","true",,33,5,50,0,"rocket_trail_spark_emitter_red"
|
||||
"gen_small_smoke_emitter_red",5,180,240,10,20,1200,2400,0,0,"true","true",-3,3,20,30,70,-3,-30,20,,,"sc/effects.sc","gen_smoke_small_particle_red",,,200,20,800,10,
|
||||
"Gen_small_smoke",5,700,800,5,7,1200,2400,-5,45,"true","true",-3,3,1,1,0,-3,0,100,,,"sc/effects.sc","smokepuff_walk",,,50,100,800,10,
|
||||
"dust_puff",5,5,240,5,7,1200,2400,-5,45,"true","true",-2,2,1,1,0,-3,0,100,,,"sc/effects.sc","smokepuff_walk",,,200,50,800,10,
|
||||
"walking_smoke",1,5,240,5,7,1200,2400,-5,45,"true","true",-1,1,1,1,0,-3,0,100,,,"sc/effects.sc","smokepuff_walk",,,50,100,800,10,
|
||||
"gen_small_smoke_emitter_smaller",5,5,240,5,7,1000,1700,-5,45,"true","true",-3,3,40,50,70,-3,-30,20,,,"sc/effects.sc","gen_smoke_small_particle",,,50,10,800,10,
|
||||
"gen_small_smoke_emitter_darker",1,2,240,5,7,1000,1000,-5,45,"true","true",-3,3,40,50,70,-3,-30,20,,,"sc/effects.sc","gen_smoke_small_particle_darker",,,120,20,800,10,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","gen_smoke_small_particle_darker_2",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","gen_smoke_small_particle_darker_3",,,,,,,
|
||||
"gen_small_smoke_emitter",5,5,240,5,7,1000,1700,-5,45,"true","true",-3,3,40,50,70,-3,-30,20,,,"sc/effects.sc","gen_smoke_small_particle",,,100,20,800,10,
|
||||
"shooting_spark_emitter_red",20,120,180,10,20,500,750,-5,45,"true",,0,0,100,120,70,0,0,0,,,"sc/effects.sc","gen_hitfx_dot","true",,33,1,100,0,
|
||||
"muzzle_flash_white_tiny",3,3,1,20,100,100,100,-5,45,"true",,0,0,0,0,70,0,0,0,,,"sc/effects.sc","muzzle_flash_white","true","true",100,200,0,0,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","muzzle_flash_white_2",,,,,,,
|
||||
"muzzle_flash_smaller",3,3,1,20,100,100,100,-5,45,"true",,0,0,0,0,70,0,0,0,,,"sc/effects.sc","muzzle_flash","true","true",100,200,0,0,
|
||||
,3,3,1,20,100,100,100,-5,45,"true",,0,0,0,0,70,0,0,0,,,"sc/effects.sc","muzzle_flash_2","true","true",150,300,0,0,
|
||||
"muzzle_flash",3,3,1,20,100,100,100,-5,45,"true",,0,0,0,0,70,0,0,0,,,"sc/effects.sc","muzzle_flash","true","true",150,300,0,0,
|
||||
,3,3,1,20,100,100,100,-5,45,"true",,0,0,0,0,70,0,0,0,,,"sc/effects.sc","muzzle_flash_2","true","true",150,300,0,0,
|
||||
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
|
||||
"shooting_spark_emitter",7,10,180,10,,300,750,-5,45,"true",,0,0,100,120,70,0,0,0,,,"sc/effects.sc","gen_spark","true",,50,1,100,0,
|
||||
"rocket_spark_emitter",1,,,20,,50,200,-356,,"true","true",,2,100,200,0,200,300,0,,,"sc/effects.sc","gen_spark","true",,30,1,200,0,
|
||||
"rocket_attack_smoke_emitter_red",5,180,240,10,20,1200,2400,0,0,"true","true",-4,4,2,5,66,-100,-200,10,,,"sc/effects.sc","gen_smoke_small_particle_red",,,60,300,600,20,
|
||||
"rocket_attack_smoke_emitter",5,180,240,10,20,1200,2400,0,0,"true","true",-4,4,2,5,66,-100,-200,10,,,"sc/effects.sc","gen_smoke_small_particle",,,60,300,600,20,"rocket_attack_smoke_emitter_red"
|
||||
"rocket_shoot_spark_emitter_red",8,120,180,10,20,500,750,-5,45,"true",,-2,2,3,5,66,-400,-600,-200,10,30,"sc/effects.sc","gen_hitfx_dot","true",,70,1,200,0,
|
||||
"rocket_shoot_spark_emitter",8,120,180,10,20,500,750,-5,45,"true",,-2,2,3,5,66,-400,-600,-200,10,30,"sc/effects.sc","gen_hitfx_dot_blue","true",,70,1,200,0,"rocket_shoot_spark_emitter_red"
|
||||
"laser_muzzle_emitter_red",2,100,200,2,3,200,300,0,5,"true","true",0,0,0,0,75,0,0,0,,,"sc/effects.sc","gen_muzzleline_particle_red","true",,10,200,100,,
|
||||
"laser_muzzle_emitter",2,100,200,2,3,200,300,0,5,"true","true",0,0,0,0,75,0,0,0,,,"sc/effects.sc","gen_muzzleline_particle","true",,10,200,100,,"laser_muzzle_emitter_red"
|
||||
"charge_fx_emitter",30,500,1200,50,100,1200,2400,0,,"true","true",-1,1,10,20,50,0,0,-30,40,500,"sc/effects.sc","gen_smoke_small_particle","true",,100,300,300,,
|
||||
"turret_muzzle_emitter_red",2,100,200,2,3,200,300,0,5,"true","true",0,0,0,0,20,0,0,0,,,"sc/effects.sc","gen_muzzleline_particle_red","true",,10,200,100,,
|
||||
"turret_muzzle_emitter",2,100,200,2,3,200,300,0,5,"true","true",0,0,0,0,20,0,0,0,,,"sc/effects.sc","gen_muzzleline_particle","true",,10,200,100,,"turret_muzzle_emitter_red"
|
||||
"splat_emitter",4,100,200,10,30,600,800,0,360,"true","true",-1,1,2,3,100,80,120,20,,,"sc/effects.sc","splat",,,20,50,600,,
|
||||
"ground_splat_emitter_red",10,1,1,0,0,10000,10000,0,360,"true","true",-5,5,1,2,0,0,0,0,0,0,"sc/effects.sc","splat_1_red",,,50,20,200,10,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","splat_2_red",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","splat_3_red",,,,,,,
|
||||
"ground_splat_small_red",10,1,1,0,0,8000,9000,0,360,"true","true",-15,15,1,2,0,0,0,0,0,0,"sc/effects.sc","splat_3_red",,,40,1,200,10,
|
||||
"ground_splat_small",10,1,1,0,0,8000,9000,0,360,"true","true",-15,15,1,2,0,0,0,0,0,0,"sc/effects.sc","splat_3",,,40,1,200,10,"ground_splat_small_red"
|
||||
"ground_splat_emitter",10,1,1,0,0,10000,10000,0,360,"true","true",-5,5,1,2,0,0,0,0,0,0,"sc/effects.sc","splat_1",,,50,20,200,10,"ground_splat_emitter_red"
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","splat_2",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","splat_3",,,,,,,
|
||||
"barkeep_fire",70,1,1,0,0,100,5000,0,360,"true","true",-15,15,1,2,0,0,0,0,0,0,"sc/effects.sc","fire",,,80,30,200,300,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","fire_2",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","fire_3",,,,,,,
|
||||
"barkeep_splat_red",10,1,1,0,0,1400,1400,0,360,"true","true",-15,15,1,2,0,0,0,0,0,0,"sc/effects.sc","barkeep_splat_1_red",,,70,50,200,300,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","barkeep_splat_2_red",,,,,,,
|
||||
"barkeep_splat",10,1,1,0,0,1400,1400,0,360,"true","true",-15,15,1,2,0,0,0,0,0,0,"sc/effects.sc","barkeep_splat_1",,,70,50,200,300,"barkeep_splat_red"
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","barkeep_splat_2",,,,,,,
|
||||
"barkeep_splat_ulti",1,1,1,0,0,3000,4000,0,360,"true","true",-20,20,1,2,0,0,0,0,0,0,"sc/effects.sc","splat_ulti",,,40,10,200,300,"barkeep_splat_red"
|
||||
"splats_flying_red",10,,,,,100,700,90,360,,"true",-10,15,200,250,0,,,-2000,0,0,"sc/effects.sc","splat_3_red",,"true",100,10,200,200,
|
||||
"splats_flying",10,,,,,100,700,90,360,,"true",-10,15,200,250,0,,,-2000,0,0,"sc/effects.sc","splat_3",,"true",100,10,200,200,"splats_flying_red"
|
||||
"big_explosion_streaks_emitter",4,200,300,,,400,600,80,100,,"false",-1,1,0,0,,80,100,,0,0,"sc/effects.sc","gen_explosion_s1",,,100,10,400,,
|
||||
"big_explosion_lines_emitter",2,100,200,1,2,200,300,0,0,,,0,0,1,1,0,0,0,0,,,"sc/effects.sc","gen_explosion_lines1","false","false",50,200,33,,
|
||||
"big_Dust_emitter",4,50,100,3,5,1200,1200,-360,360,"true","true",-4,4,5,12,10,1,2,10,,,"sc/effects.sc","dust_particle1","false",,150,10,400,100,
|
||||
"big_Hot_dust_emitter",2,100,200,,,150,250,,360,,"true",,,0,0,10,0,0,,0,0,"sc/effects.sc","hot_dust_particle",,,200,33,100,,
|
||||
"very_big_explosion_lines_emitter",4,200,300,,,400,600,80,100,,"false",-1,1,0,0,,80,100,,0,0,"sc/effects.sc","gen_explosion_s1",,,150,70,400,,
|
||||
"very_big_explosion_streaks_emitter",2,100,200,1,2,200,300,0,0,,,0,0,1,1,0,0,0,0,,,"sc/effects.sc","gen_explosion_lines1","false","false",50,200,33,,
|
||||
"very_big_Dust_emitter",4,50,100,3,5,1200,1200,-360,360,"true","true",-4,4,5,12,10,1,2,10,,,"sc/effects.sc","dust_particle1","false",,200,10,400,100,
|
||||
"very_big_Hot_dust_emitter",2,100,200,,,150,250,,360,,"true",,,0,0,10,0,0,,0,0,"sc/effects.sc","hot_dust_particle",,,300,33,100,,
|
||||
"bgr_test_emitter",15,8500,8500,70,120,3200,6400,0,360,,"true",-1,1,1,3,10,100,200,-10,,,"sc/effects.sc","dust_particle1","false","false",15,150,5500,,
|
||||
"bgr_test_trail_spark_emitter",15,8500,8500,50,50,500,750,0,360,"true",,-1,1,1,3,,120,250,-20,,,"sc/effects.sc","gen_hitfx_dot","true",,33,5,50,0,"rocket_trail_spark_emitter_red"
|
||||
"Green_hit",3,200,300,5,5,300,600,0,0,,"true",0,1,15,120,0,50,500,-1200,,,"sc/effects.sc","grass_straw_3","true",,120,20,500,100,
|
||||
,,,,,,,,,,,,,,,,,,,,,,"sc/effects.sc","grass_straw_2",,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,,"grass_straw_1",,,,,,,
|
||||
"Sharpie_emitter",1,2,2,1,5,1200,1200,0,360,"true","true",0,0,1,1,5,5,15,10,,,"sc/effects.sc","sharpie_fx",,"true",45,45,50,500,
|
||||
"Sharpie_emitter_enemy",1,2,2,1,5,1200,1200,0,360,"true","true",0,0,1,1,5,5,15,10,,,"sc/effects.sc","sharpie_fx_red",,"true",45,45,50,500,
|
||||
"MineRing_emitter_enemy",1,1,1,1,1,1300,1300,0,0,"true",,0,0,0,0,0,0,0,0,,,"sc/effects.sc","mine_range600_red",,,70,70,50,,
|
||||
"MineRing_emitter",1,1,1,1,1,1300,1300,0,0,"true",,0,0,0,0,0,0,0,0,,,"sc/effects.sc","mine_range600_blue",,,70,70,50,,
|
||||
"SpawnShield_emitter",1,1,1,1,1,4000,4000,180,180,"true",,0,0,0,0,0,0,0,0,,,"sc/effects.sc","spawnshield_fx",,"true",100,100,50,,
|
||||
|
505
7.272/csv_client/sounds.csv
Normal file
|
|
@ -0,0 +1,505 @@
|
|||
"Name","FileNames","MinVolume","MaxVolume","MinPitch","MaxPitch","Priority","MaximumByType","MaxRepeatMs","Loop","PlayVariationsInSequence","PlayVariationsInSequenceManualReset","StartDelayMinMs","StartDelayMaxMs","PlayOnlyWhenInView","MaxVolumeScaleLimit","NoSoundScaleLimit","PadEmpyToEndMs"
|
||||
"string","string","int","int","int","int","int","int","int","boolean","boolean","boolean","int","int","boolean","int","int","int"
|
||||
"Laser_loading_jingle","sfx/laser_load_02.wav",40,40,200,200,1,1,4000,,,,,,,,,
|
||||
"ButtonClick2","sfx/menu_click_08.wav",60,60,100,100,1,3,,,,,,,,,,
|
||||
"Menu_goback","sfx/menu_go_back_01.wav",55,55,100,100,1,3,,,,,,,,,,
|
||||
"Menu_dismiss","sfx/menu_dismiss_01.wav",40,40,100,100,1,3,,,,,,,,,,
|
||||
"LaserShot01","sfx/laser_04.wav",25,35,94,106,1,10,30,,,,,,,,,
|
||||
"Orb_spawn","sfx/pickup_spawn_03.wav",40,40,100,100,1,4,,,,,,,,,,
|
||||
"Orb_land","sfx/pickup_land_01.wav",40,40,100,100,1,4,,,,,,,,,,
|
||||
"Orb_get","sfx/get_pickup_06.wav",45,45,100,100,1,4,,,,,,,,,,
|
||||
"Orb_glow_loop","sfx/orb_glow_03.wav",15,15,100,100,1,1,,"TRUE",,,,,,,,
|
||||
"Squiddy_fire","sfx/alien_shot_01.wav",50,60,95,105,1,4,,,,,,,,,,
|
||||
"Squiddy_die","sfx/alien_die_02.wav",60,70,95,105,1,3,,,,,,,,,,
|
||||
"Alien_melee_atk","sfx/alien_melee_01.wav",40,50,95,105,1,3,,,,,,,,,,
|
||||
"Tap_direction","sfx/tap_direction_03.wav",15,20,96,104,1,3,,,,,,,,,,
|
||||
"Sound_Gen_explosion","sfx/laser_explo_01.wav",40,40,97,103,1,7,,,,,,,,,,
|
||||
"Sound_TNT_explosion","sfx/tnt_ulti_01.wav",60,60,97,103,1,7,,,,,,,,,,
|
||||
"Sound_Gen_small_explosion","sfx/gen_small_explo_02.wav",40,40,95,105,1,3,,,,,,,,,,
|
||||
"TNT_reload","sfx/tnt_reload_03.wav",50,50,98,102,1,3,,,,,,,,,,
|
||||
"Skill_select","sfx/skill_select_01.wav",40,40,100,100,1,3,,,,,,,,,,
|
||||
"Skill_deselect","sfx/unselect_01.wav",30,30,100,100,1,3,,,,,,,,,,
|
||||
"Metal_swipe","sfx/metal_swipe_03.wav",35,45,94,106,1,5,,,,,,,,,,
|
||||
"Hazzard_atk","sfx/hazzard_fire_01.wav",40,50,95,105,1,3,,,,,,,,,,
|
||||
"Sound_Deadeye_atk","sfx/deadyey_shot_01.wav",55,55,96,104,1,3,,,,,,,,,,
|
||||
"Sound_poison_bomb","sfx/poison_loop_01.wav",25,25,100,100,1,1,,"TRUE",,,,,,,,
|
||||
"Sound_Blink","sfx/blink_01.wav",60,60,98,102,1,3,,,,,,,,,,
|
||||
"Sound_Armor","sfx/shield_03.wav",55,55,98,102,1,3,,,,,,,,,,
|
||||
"Sound_Heal","sfx/heal01.wav",50,50,100,100,1,3,,,,,,,,,,
|
||||
"Sound_Grenade","sfx/gr_launch02.wav",50,50,95,105,1,3,,,,,,,,,,
|
||||
"Skill_activated","sfx/skill_used_03.wav",20,25,95,105,1,4,,,,,,,,,,
|
||||
"Ulti_gain","sfx/ulti_gain_03.wav",25,25,100,100,1,1,100,,,,,,,,,
|
||||
"Ulti_ready","sfx/ulti_ready_01.wav",60,60,100,100,1,1,,,,,,,,,,
|
||||
"10_sec_panic","sfx/10secsfx_01.wav",80,80,100,100,1,1,,,,,,,,,,
|
||||
"Laser_Count_15","sfx/countdown_01.wav",60,60,75,75,1,5,,,,,,,,,,
|
||||
"Laser_Count_14","sfx/countdown_01.wav",60,60,79,79,1,5,,,,,,,,,,
|
||||
"Laser_Count_13","sfx/countdown_01.wav",60,60,84,84,1,5,,,,,,,,,,
|
||||
"Laser_Count_12","sfx/countdown_01.wav",60,60,89,89,1,5,,,,,,,,,,
|
||||
"Laser_Count_11","sfx/countdown_01.wav",60,60,94,94,1,5,,,,,,,,,,
|
||||
"Laser_Count_10","sfx/countdown_01.wav",60,60,100,100,1,5,,,,,,,,,,
|
||||
"Laser_Count_9","sfx/countdown_01.wav",60,60,106,106,1,5,,,,,,,,,,
|
||||
"Laser_Count_8","sfx/countdown_01.wav",60,60,112,112,1,5,,,,,,,,,,
|
||||
"Laser_Count_7","sfx/countdown_01.wav",60,60,119,119,1,5,,,,,,,,,,
|
||||
"Laser_Count_6","sfx/countdown_01.wav",60,60,126,128,1,5,,,,,,,,,,
|
||||
"Laser_Count_5","sfx/countdown_01.wav",60,60,133,133,1,5,,,,,,,,,,
|
||||
"Laser_Count_4","sfx/countdown_01.wav",60,60,141,141,1,5,,,,,,,,,,
|
||||
"Laser_Count_3","sfx/countdown_01.wav",60,60,150,150,1,5,,,,,,,,,,
|
||||
"Laser_Count_2","sfx/countdown_01.wav",60,60,159,159,1,5,,,,,,,,,,
|
||||
"Laser_Count_1","sfx/countdown_01.wav",60,60,168,168,1,5,,,,,,,,,,
|
||||
"Laser_Count_0","sfx/countdown_01.wav",60,60,178,178,1,5,,,,,,,,,,
|
||||
"Low_health_1_loop","sfx/low_health_beep_03.wav",20,20,100,100,1,1,,"TRUE",,,,,,,,
|
||||
"Low_health_2_loop","sfx/low_health_beep_03.wav",30,30,200,200,1,1,,"TRUE",,,,,,,,
|
||||
"bandit_reload","sfx/bandit_reload_01.wav",25,25,95,105,1,3,,,,,,,,,,
|
||||
"gunslinger_fire","sfx/pistol_fire_01.wav",15,30,95,105,1,20,50,,,,,,,,,
|
||||
"gunslinger_fire_ulti","sfx/pistol_fire_ulti_01.wav",20,30,105,115,1,20,50,,,,,,,,,
|
||||
"explosion_rocket_rose","sfx/rose_rocket_explo_01.wav",25,35,95,105,1,10,,,,,,,,,,
|
||||
"explosion_rocket_rose_ulti","sfx/rose_rocket_ulti_explo_01.wav",30,40,95,105,1,10,,,,,,,,,,
|
||||
"tnt_attack","sfx/dynamike_throw_01.wav",40,50,95,105,1,4,,,,,,,,,,
|
||||
"tnt_attack_ulti","sfx/dynamike_throw_02.wav",50,60,95,105,1,4,,,,,,,,,,
|
||||
"No_ammo_shotgungirl","sfx/sgg_out_of_ammo_02.wav",60,60,100,100,1,3,,,,,,,,,,
|
||||
"Dry_fire_shotgungirl","sfx/sgg_dryfire_01.wav",60,60,95,105,1,3,,,,,,,,,,
|
||||
"Rhinocharge","sfx/dummy.wav",1,1,98,102,1,5,,,,,,,,,,
|
||||
"Rhinofire","sfx/rhino_fire_01.wav",40,45,95,105,1,5,,,,,,,,,,
|
||||
"Rhinostep","sfx/rhinostep_01.wav",35,50,92,108,1,8,,,,,,,,,,
|
||||
"Robotfire","sfx/rocket_rose_atk_02.wav",30,40,95,105,1,8,,,,,,,,,,
|
||||
"Rocketgirlspecial","sfx/flowerrocket_01.wav",55,55,95,105,1,8,,,,,,,,,,
|
||||
"Roboturret","sfx/roboturret01.wav",60,60,98,102,1,4,,,,,,,,,,
|
||||
"Robocon","sfx/robocon_01.wav",60,60,98,102,1,3,,,,,,,,,,
|
||||
"Timedgrenade","sfx/solgrenade01.wav",60,70,96,104,1,4,,,,,,,,,,
|
||||
"Shotgun","sfx/shotgun_fire_01.wav",45,55,95,105,1,4,,,,,,,,,,
|
||||
"Utilshotgun","sfx/bigshotgun01.wav",65,70,97,103,1,4,,,,,,,,,,
|
||||
"Utilshotgun_Vo","sfx/shelly_ulti_01.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/shelly_ulti_02.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/shelly_ulti_03.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/shelly_ulti_04.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
"ShellyTakedamge_Vo","sfx/shelly_hurt_01.wav",30,40,98,102,1,1,3000,,,,,,,,,
|
||||
,"sfx/shelly_hurt_02.wav",30,40,98,102,1,1,3000,,,,,,,,,
|
||||
,"sfx/shelly_hurt_03.wav",30,40,98,102,1,1,3000,,,,,,,,,
|
||||
,"sfx/shelly_hurt_04.wav",30,40,98,102,1,1,3000,,,,,,,,,
|
||||
,"sfx/shelly_hurt_05.wav",30,40,98,102,1,1,3000,,,,,,,,,
|
||||
"Shelly_Die","sfx/shelly_die_01.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/shelly_die_02.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/shelly_die_03.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/shelly_die_04.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
"Shelly_Kill","sfx/shelly_kill_01.wav",30,40,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/shelly_kill_02.wav",30,40,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/shelly_kill_03.wav",30,40,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/shelly_kill_04.wav",30,40,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/shelly_kill_05.wav",30,40,98,102,1,1,15000,,,,,,,,,
|
||||
"Shelly_Lead","sfx/shelly_lead_01.wav",30,40,98,102,1,1,20000,,,,,,,,,
|
||||
,"sfx/shelly_lead_02.wav",30,40,98,102,1,1,20000,,,,,,,,,
|
||||
,"sfx/shelly_lead_03.wav",30,40,98,102,1,1,20000,,,,,,,,,
|
||||
,"sfx/shelly_lead_04.wav",30,40,98,102,1,1,20000,,,,,,,,,
|
||||
"Shelly_Start","sfx/shelly_start_01.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/shelly_start_02.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/shelly_start_03.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/shelly_start_04.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
"Jess_ulti","sfx/jess_ulti_01.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/jess_ulti_02.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/jess_ulti_03.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/jess_ulti_04.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/jess_ulti_05.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/jess_ulti_06.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
"Bull_takedamage_vo","sfx/bull_hurt_vo_01.wav",40,50,98,102,1,1,3000,,,,,,,,,
|
||||
,"sfx/bull_hurt_vo_02.wav",40,50,98,102,1,1,3000,,,,,,,,,
|
||||
,"sfx/bull_hurt_vo_03.wav",40,50,98,102,1,1,3000,,,,,,,,,
|
||||
,"sfx/bull_hurt_vo_04.wav",40,50,98,102,1,1,3000,,,,,,,,,
|
||||
,"sfx/bull_hurt_vo_05.wav",40,50,98,102,1,1,3000,,,,,,,,,
|
||||
"Bull_die","sfx/bull_die_vo_01.wav",40,50,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/bull_die_vo_02.wav",40,50,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/bull_die_vo_03.wav",40,50,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/bull_die_vo_04.wav",40,50,98,102,1,1,,,,,,,,,,
|
||||
"Bull_kill","sfx/bull_kill_vo_01.wav",40,50,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/bull_kill_vo_02.wav",40,50,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/bull_kill_vo_03.wav",40,50,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/bull_kill_vo_04.wav",40,50,98,102,1,1,15000,,,,,,,,,
|
||||
"Bull_lead","sfx/bull_lead_vo_01.wav",40,50,98,102,1,1,20000,,,,,,,,,
|
||||
,"sfx/bull_lead_vo_02.wav",40,50,98,102,1,1,20000,,,,,,,,,
|
||||
,"sfx/bull_lead_vo_03.wav",40,50,98,102,1,1,20000,,,,,,,,,
|
||||
,"sfx/bull_lead_vo_04.wav",40,50,98,102,1,1,20000,,,,,,,,,
|
||||
"Bull_start","sfx/bull_start_vo_01.wav",40,50,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/bull_start_vo_02.wav",40,50,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/bull_start_vo_03.wav",40,50,98,102,1,1,,,,,,,,,,
|
||||
"Bull_ulti","sfx/bull_ulti_vo_01.wav",40,50,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/bull_ulti_vo_02.wav",40,50,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/bull_ulti_vo_03.wav",40,50,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/bull_ulti_vo_04.wav",40,50,98,102,1,1,,,,,,,,,,
|
||||
"Jess_takedamage","sfx/jess_hurt_01.wav",30,40,98,102,1,1,3000,,,,,,,,,
|
||||
,"sfx/jess_hurt_02.wav",30,40,98,102,1,1,3000,,,,,,,,,
|
||||
,"sfx/jess_hurt_03.wav",30,40,98,102,1,1,3000,,,,,,,,,
|
||||
,"sfx/jess_hurt_04.wav",30,40,98,102,1,1,3000,,,,,,,,,
|
||||
,"sfx/jess_hurt_05.wav",30,40,98,102,1,1,3000,,,,,,,,,
|
||||
,"sfx/jess_hurt_06.wav",30,40,98,102,1,1,3000,,,,,,,,,
|
||||
"Jess_die","sfx/jess_die_01.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/jess_die_02.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/jess_die_03.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/jess_die_04.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
"Jess_kill","sfx/jess_kill_01.wav",30,40,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/jess_kill_02.wav",30,40,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/jess_kill_03.wav",30,40,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/jess_kill_04.wav",30,40,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/jess_kill_05.wav",30,40,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/jess_kill_06.wav",30,40,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/jess_kill_07.wav",30,40,98,102,1,1,15000,,,,,,,,,
|
||||
"Jess_lead","sfx/jess_lead_01.wav",30,40,98,102,1,1,20000,,,,,,,,,
|
||||
,"sfx/jess_lead_02.wav",30,40,98,102,1,1,20000,,,,,,,,,
|
||||
,"sfx/jess_lead_03.wav",30,40,98,102,1,1,20000,,,,,,,,,
|
||||
,"sfx/jess_lead_04.wav",30,40,98,102,1,1,20000,,,,,,,,,
|
||||
,"sfx/jess_lead_05.wav",30,40,98,102,1,1,20000,,,,,,,,,
|
||||
"Jess_start","sfx/jess_start_vo_01.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/jess_start_vo_02.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/jess_start_vo_03.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/jess_start_vo_04.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/jess_start_vo_05.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
"Hotshot_Takedamge_Vo","sfx/hotshot_hurt_01.wav",30,40,98,102,1,1,3000,,,,,,,,,
|
||||
,"sfx/hotshot_hurt_02.wav",30,40,98,102,1,1,3000,,,,,,,,,
|
||||
,"sfx/hotshot_hurt_03.wav",30,40,98,102,1,1,3000,,,,,,,,,
|
||||
,"sfx/hotshot_hurt_04.wav",30,40,98,102,1,1,3000,,,,,,,,,
|
||||
,"sfx/hotshot_hurt_05.wav",30,40,98,102,1,1,3000,,,,,,,,,
|
||||
,"sfx/hotshot_hurt_06.wav",30,40,98,102,1,1,3000,,,,,,,,,
|
||||
,"sfx/hotshot_hurt_07.wav",30,40,98,102,1,1,3000,,,,,,,,,
|
||||
,"sfx/hotshot_hurt_08.wav",30,40,98,102,1,1,3000,,,,,,,,,
|
||||
"Hotshot_Die","sfx/hotshot_die_01.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/hotshot_die_02.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/hotshot_die_03.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/hotshot_die_04.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
"Hotshot_Kill","sfx/hotshot_kill_01.wav",30,40,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/hotshot_kill_02.wav",30,40,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/hotshot_kill_03.wav",30,40,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/hotshot_kill_04.wav",30,40,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/hotshot_kill_05.wav",30,40,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/hotshot_kill_06.wav",30,40,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/hotshot_kill_07.wav",30,40,98,102,1,1,15000,,,,,,,,,
|
||||
"Hotshot_Lead","sfx/hotshot_lead_01.wav",30,40,98,102,1,1,20000,,,,,,,,,
|
||||
,"sfx/hotshot_lead_02.wav",30,40,98,102,1,1,20000,,,,,,,,,
|
||||
,"sfx/hotshot_lead_03.wav",30,40,98,102,1,1,20000,,,,,,,,,
|
||||
,"sfx/hotshot_lead_04.wav",30,40,98,102,1,1,20000,,,,,,,,,
|
||||
,"sfx/hotshot_lead_05.wav",30,40,98,102,1,1,20000,,,,,,,,,
|
||||
"Hotshot_Start","sfx/hotshot_start_01.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/hotshot_start_02.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/hotshot_start_03.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/hotshot_start_04.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
"Hotshot_Ulti","sfx/hotshot_ulti_01.wav",30,40,98,102,1,1,10000,,,,,,,,,
|
||||
,"sfx/hotshot_ulti_02.wav",30,40,98,102,1,1,10000,,,,,,,,,
|
||||
,"sfx/hotshot_ulti_03.wav",30,40,98,102,1,1,10000,,,,,,,,,
|
||||
,"sfx/hotshot_ulti_04.wav",30,40,98,102,1,1,10000,,,,,,,,,
|
||||
"Piper_Takedamage","sfx/piper_hurt_01.wav",35,45,98,102,1,1,3000,,,,,,,,,
|
||||
,"sfx/piper_hurt_02.wav",35,45,98,102,1,1,3000,,,,,,,,,
|
||||
,"sfx/piper_hurt_03.wav",35,45,98,102,1,1,3000,,,,,,,,,
|
||||
,"sfx/piper_hurt_04.wav",35,45,98,102,1,1,3000,,,,,,,,,
|
||||
,"sfx/piper_hurt_05.wav",35,45,98,102,1,1,3000,,,,,,,,,
|
||||
,"sfx/piper_hurt_06.wav",35,45,98,102,1,1,3000,,,,,,,,,
|
||||
"Piper_Die","sfx/piper_die_01.wav",35,45,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/piper_die_02.wav",35,45,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/piper_die_03.wav",35,45,98,102,1,1,,,,,,,,,,
|
||||
"Piper_Kill","sfx/piper_kill_01.wav",35,45,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/piper_kill_02.wav",35,45,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/piper_kill_03.wav",35,45,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/piper_kill_04.wav",35,45,98,102,1,1,15000,,,,,,,,,
|
||||
"Piper_Lead","sfx/piper_lead_01.wav",35,45,98,102,1,1,20000,,,,,,,,,
|
||||
,"sfx/piper_lead_02.wav",35,45,98,102,1,1,20000,,,,,,,,,
|
||||
,"sfx/piper_lead_03.wav",35,45,98,102,1,1,20000,,,,,,,,,
|
||||
"Piper_Start","sfx/piper_start_01.wav",35,45,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/piper_start_02.wav",35,45,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/piper_start_03.wav",35,45,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/piper_start_04.wav",35,45,98,102,1,1,,,,,,,,,,
|
||||
"Piper_Ulti","sfx/piper_ulti_01.wav",50,60,98,102,1,1,10000,,,,,,,,,
|
||||
,"sfx/piper_ulti_02.wav",50,60,98,102,1,1,10000,,,,,,,,,
|
||||
"Barley_Hurt","sfx/barley_hurt_01.wav",35,45,98,102,1,1,3000,,,,,,,,,
|
||||
,"sfx/barley_hurt_02.wav",35,45,98,102,1,1,3000,,,,,,,,,
|
||||
,"sfx/barley_hurt_03.wav",35,45,98,102,1,1,3000,,,,,,,,,
|
||||
,"sfx/barley_hurt_04.wav",35,45,98,102,1,1,3000,,,,,,,,,
|
||||
"Barley_Die","sfx/barley_die_01.wav",35,45,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/barley_die_02.wav",35,45,98,102,1,1,,,,,,,,,,
|
||||
"Barley_Kill","sfx/barley_kill_01.wav",35,45,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/barley_kill_02.wav",35,45,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/barley_kill_03.wav",35,45,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/barley_kill_04.wav",35,45,98,102,1,1,15000,,,,,,,,,
|
||||
"Barley_Lead","sfx/barley_lead_01.wav",35,45,98,102,1,1,20000,,,,,,,,,
|
||||
"Barley_Start","sfx/barley_start_01.wav",35,45,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/barley_start_02.wav",35,45,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/barley_start_03.wav",35,45,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/barley_start_04.wav",35,45,98,102,1,1,,,,,,,,,,
|
||||
"Barley_Ulti","sfx/barley_ulti_01.wav",50,60,98,102,1,1,10000,,,,,,,,,
|
||||
,"sfx/barley_ulti_02.wav",50,60,98,102,1,1,10000,,,,,,,,,
|
||||
"Barley_throw","sfx/barley_throw_01.wav",35,45,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/barley_throw_02.wav",35,45,98,102,1,1,15000,,,,,,,,,
|
||||
"Rick_start","sfx/rick_start_vo_01.wav",30,40,98,102,1,1,10000,,,,,,,,,
|
||||
,"sfx/rick_start_vo_02.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/rick_start_vo_03.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/rick_start_vo_04.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/rick_start_vo_05.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/rick_start_vo_06.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
"Rick_kill","sfx/rick_kill_vo_01.wav",40,50,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/rick_kill_vo_02.wav",40,50,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/rick_kill_vo_03.wav",40,50,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/rick_kill_vo_04.wav",40,50,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/rick_kill_vo_05.wav",40,50,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/rick_kill_vo_06.wav",40,50,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/rick_kill_vo_07.wav",40,50,98,102,1,1,15000,,,,,,,,,
|
||||
"Rick_hurt","sfx/rick_hurt_01.wav",40,50,98,102,1,1,10000,,,,,,,,,
|
||||
,"sfx/rick_hurt_02.wav",40,50,98,102,1,1,10000,,,,,,,,,
|
||||
,"sfx/rick_hurt_03.wav",40,50,98,102,1,1,10000,,,,,,,,,
|
||||
,"sfx/rick_hurt_04.wav",40,50,98,102,1,1,10000,,,,,,,,,
|
||||
,"sfx/rick_hurt_05.wav",40,50,98,102,1,1,10000,,,,,,,,,
|
||||
"Rick_ulti","sfx/rick_ulti_01.wav",40,50,98,102,1,1,10000,,,,,,,,,
|
||||
,"sfx/rick_ulti_02.wav",40,50,98,102,1,1,10000,,,,,,,,,
|
||||
,"sfx/rick_ulti_03.wav",40,50,98,102,1,1,10000,,,,,,,,,
|
||||
,"sfx/rick_ulti_04.wav",40,50,98,102,1,1,10000,,,,,,,,,
|
||||
,"sfx/rick_ulti_05.wav",40,50,98,102,1,1,10000,,,,,,,,,
|
||||
,"sfx/rick_ulti_06.wav",40,50,98,102,1,1,10000,,,,,,,,,
|
||||
"Rick_lead","sfx/rick_lead_01.wav",40,50,98,102,1,1,20000,,,,,,,,,
|
||||
,"sfx/rick_lead_02.wav",40,50,98,102,1,1,20000,,,,,,,,,
|
||||
,"sfx/rick_lead_03.wav",40,50,98,102,1,1,20000,,,,,,,,,
|
||||
,"sfx/rick_lead_04.wav",40,50,98,102,1,1,20000,,,,,,,,,
|
||||
,"sfx/rick_lead_05.wav",40,50,98,102,1,1,20000,,,,,,,,,
|
||||
"Rick_die","sfx/rick_die_01.wav",40,50,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/rick_die_02.wav",40,50,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/rick_die_03.wav",40,50,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/rick_die_04.wav",40,50,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/rick_die_05.wav",40,50,98,102,1,1,15000,,,,,,,,,
|
||||
"El_primo_start","sfx/el_primo_start_vo_01.wav",40,50,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/el_primo_start_vo_02.wav",40,50,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/el_primo_start_vo_03.wav",40,50,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/el_primo_start_vo_04.wav",40,50,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/el_primo_start_vo_05.wav",40,50,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/el_primo_start_vo_06.wav",40,50,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/el_primo_start_vo_07.wav",40,50,98,102,1,1,,,,,,,,,,
|
||||
"El_primo_kill","sfx/el_primo_kill_01.wav",40,50,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/el_primo_kill_02.wav",40,50,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/el_primo_kill_03.wav",40,50,98,102,1,1,15000,,,,,,,,,
|
||||
"El_primo_hurt","sfx/el_primo_hurt_01.wav",40,50,98,102,1,1,10000,,,,,,,,,
|
||||
,"sfx/el_primo_hurt_02.wav",40,50,98,102,1,1,10000,,,,,,,,,
|
||||
,"sfx/el_primo_hurt_03.wav",40,50,98,102,1,1,10000,,,,,,,,,
|
||||
,"sfx/el_primo_hurt_04.wav",40,50,98,102,1,1,10000,,,,,,,,,
|
||||
"El_primo_lead","sfx/el_primo_lead_01.wav",40,50,98,102,1,1,20000,,,,,,,,,
|
||||
,"sfx/el_primo_lead_02.wav",40,50,98,102,1,1,20000,,,,,,,,,
|
||||
,"sfx/el_primo_lead_03.wav",40,50,98,102,1,1,20000,,,,,,,,,
|
||||
"El_primo_die","sfx/el_primo_death_01.wav",50,60,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/el_primo_death_02.wav",50,60,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/el_primo_death_03.wav",50,60,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/el_primo_death_04.wav",50,60,98,102,1,1,15000,,,,,,,,,
|
||||
"El_primo_ulti","sfx/el_primo_ulti_01.wav",50,55,98,102,1,1,,,,,,,,,,
|
||||
"El_primo_ulti_land","sfx/el_primo_ulti_02.wav",50,55,98,102,1,1,,,,,,,,,,
|
||||
"El_primo_atk","sfx/el_primo_atk_01.wav",40,50,98,102,1,1,10000,,,,,,,,,
|
||||
,"sfx/el_primo_atk_02.wav",40,50,98,102,1,1,10000,,,,,,,,,
|
||||
,"sfx/el_primo_atk_03.wav",40,50,98,102,1,1,10000,,,,,,,,,
|
||||
,"sfx/el_primo_atk_04.wav",40,50,98,102,1,1,10000,,,,,,,,,
|
||||
,"sfx/el_primo_atk_05.wav",40,50,98,102,1,1,10000,,,,,,,,,
|
||||
"Crow_Takedamage","sfx/crow_get_hit_01.wav",30,40,98,102,1,1,3000,,,,,,,,,
|
||||
,"sfx/crow_get_hit_02.wav",30,40,98,102,1,1,3000,,,,,,,,,
|
||||
,"sfx/crow_get_hit_03.wav",30,40,98,102,1,1,3000,,,,,,,,,
|
||||
,"sfx/crow_get_hit_04.wav",30,40,98,102,1,1,3000,,,,,,,,,
|
||||
,"sfx/crow_get_hit_05.wav",30,40,98,102,1,1,3000,,,,,,,,,
|
||||
,"sfx/crow_get_hit_06.wav",30,40,98,102,1,1,3000,,,,,,,,,
|
||||
"Crow_Die","sfx/crow_dies_01.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
"Crow_Kill","sfx/crow_kills_01.wav",30,40,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/crow_kills_02.wav",30,40,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/crow_kills_03.wav",30,40,98,102,1,1,15000,,,,,,,,,
|
||||
"Crow_Lead","sfx/crow_lead_01.wav",30,40,98,102,1,1,20000,,,,,,,,,
|
||||
,"sfx/crow_lead_02.wav",30,40,98,102,1,1,20000,,,,,,,,,
|
||||
"Crow_Start","sfx/crow_start_01.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/crow_start_02.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/crow_start_03.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
"Crow_Ulti","sfx/crow_ulti_01.wav",40,50,98,102,1,1,10000,,,,,,,,,
|
||||
"Roll","sfx/safe_drop_01.wav",85,85,100,100,1,3,,,,,,,,,,
|
||||
"Reveal","sfx/safe_drop_01.wav",1,1,100,100,1,3,,,,,,,,,,
|
||||
"Upgrade","sfx/laser_upgrade_char_01.wav",70,70,100,100,1,3,1000,,,,,,,,,
|
||||
"Male_1_death","sfx/death_plop_01.wav",60,70,96,104,1,3,300,,,,,,,,,
|
||||
,"sfx/death_plop_01.wav",60,70,96,104,1,3,300,,,,,,,,,
|
||||
"Male_2_death","sfx/death_plop_01.wav",60,70,96,104,1,3,300,,,,,,,,,
|
||||
,"sfx/death_plop_01.wav",60,70,96,104,1,3,300,,,,,,,,,
|
||||
"Female_1_death","sfx/death_plop_01.wav",60,70,96,104,1,3,300,,,,,,,,,
|
||||
,"sfx/death_plop_01.wav",60,70,96,104,1,3,300,,,,,,,,,
|
||||
"Rhino_death","sfx/death_plop_01.wav",60,70,96,104,1,3,300,,,,,,,,,
|
||||
,"sfx/death_plop_01.wav",60,70,96,104,1,3,300,,,,,,,,,
|
||||
"Robo_death","sfx/robo_death_01.wav",70,70,98,102,1,4,,,,,,,,,,
|
||||
,"sfx/robo_death_02.wav",70,70,98,102,1,4,,,,,,,,,,
|
||||
"laser_panic_jingle","sfx/laser_panic_01.wav",85,85,100,100,1,1,,,,,,,,,,
|
||||
"laser_panic_bad_jingle","sfx/laser_panic_bad_01.wav",85,85,100,100,1,1,,,,,,,,,,
|
||||
"ui_coin_gain","sfx/coin_count_03.wav",40,40,100,100,1,20,30,,,,,,,,,
|
||||
"ui_firstcoin","sfx/coin_hit_01.wav",50,50,100,100,1,3,,,,,,,,,,
|
||||
"ui_collect_coins","sfx/collect_coins_01.wav",60,60,100,100,1,5,,,,,,,,,,
|
||||
"ui_tapbottomitem","sfx/tap_normal_02.wav",50,50,98,102,1,3,,,,,,,,,,
|
||||
"ui_tapbottomguns","sfx/tap_guns_02.wav",50,50,98,102,1,3,,,,,,,,,,
|
||||
"ui_upgradium_gain","sfx/shield_03.wav",40,50,95,105,1,20,,,,,,,,,,
|
||||
"ui_dust_gain","sfx/get_pickup_02.wav",40,50,95,105,1,20,,,,,,,,,,
|
||||
"ui_battle_end_xp_gain","sfx/get_xp_01.wav",30,30,100,100,1,20,50,,,,,,,,,
|
||||
"ui_battle_end_trophy_gain","sfx/get_trophies_01.wav",50,50,100,100,1,20,50,,,,,,,,,
|
||||
"ui_battle_end_trophy_loss","sfx/lose_trophies_01.wav",40,40,100,100,1,20,50,,,,,,,,,
|
||||
"ui_battle_end_rank_up","sfx/rank_up_01.wav",70,70,100,100,1,1,,,,,,,,,,
|
||||
"ui_battle_end_level_up","sfx/level_up_01.wav",60,60,100,100,1,1,,,,,,,,,,
|
||||
"ui_battle_end_element_slide","sfx/blink_01v2.wav",40,50,95,105,1,20,,,,,,,,,,
|
||||
"ui_battle_end_victory","sfx/post_match_win_cheer_01.wav",70,70,98,102,1,1,,,,,,,,,,
|
||||
"ui_battle_end_defeat","sfx/post_match_lose_cheer_01.wav",70,70,98,102,1,1,,,,,,,,,,
|
||||
"ui_battle_end_draw","sfx/post_match_draw_cheer_02.wav",70,70,98,102,1,1,,,,,,,,,,
|
||||
"ui_battle_end_transition","sfx/planet_whoosh_03.wav",40,50,95,105,1,20,,,,,,,,,,
|
||||
"ui_battle_end_mvp_you","sfx/mvp_jingle_01.wav",60,60,100,100,1,1,,,,,,,,,,
|
||||
"ui_battle_end_mvp_enemy","sfx/mvp_jingle_01.wav",60,60,100,100,1,1,,,,,,,,,,
|
||||
"ui_battle_end_mvp_other_friendly","sfx/dummy.wav",1,1,98,102,1,1,,,,,,,,,,
|
||||
"ui_battle_end_score_decrease_appear","sfx/dummy.wav",1,1,98,102,1,1,,,,,,,,,,
|
||||
"ui_battle_end_score_increase_appear","sfx/dummy.wav",1,1,98,102,1,1,,,,,,,,,,
|
||||
"ui_battle_end_coin_element_appear","sfx/deadyey_shot_01.wav",40,50,95,105,1,20,,,,,,,,,,
|
||||
"can_not_cast_ulti_tutorial","sfx/rhinostep_01.wav",35,50,92,108,1,8,,,,,,,,,,
|
||||
"Bullet_rico_metal","sfx/bullet_rico_metal_01.wav",20,25,95,105,1,3,100,,,,,,,,,
|
||||
"Bullet_rico_rock","sfx/bullet_rico_rock_01.wav",20,25,95,105,1,3,100,,,,,,,,,
|
||||
"Bullet_rico_wood","sfx/bullet_rico_wood_01.wav",20,25,95,105,1,3,100,,,,,,,,,
|
||||
"Bullet_rico_grass","sfx/bullet_rico_grass_02.wav",10,15,95,105,1,3,100,,,,,,,,,
|
||||
"Chest_loop","sfx/dummy.wav",1,1,98,102,1,1,,,,,,,,,,
|
||||
"Ulti_button_press","sfx/ulti_button_press_01.wav",70,70,100,100,1,1,,,,,,,,,,
|
||||
"Ulti_button_cancel","sfx/ulti_button_cancel_01.wav",70,70,100,100,1,1,,,,,,,,,,
|
||||
"Slugfest_go","sfx/brawl_go_01.wav",80,80,100,100,1,1,,,,,,,,,,
|
||||
"Tick_tock","sfx/slugfest_clock_01.wav",50,50,100,100,1,6,,,,,,,,,,
|
||||
"Bad_kill","sfx/slug_bad_kill_01.wav",30,30,100,100,1,1,,,,,,,,,,
|
||||
"Good_kill","sfx/slug_good_kill_01.wav",40,40,100,100,1,1,,,,,,,,,,
|
||||
"Select_char","sfx/guntown_select_char_01.wav",70,70,100,100,1,1,,,,,,,,,,
|
||||
"Wind_gust","sfx/wind_gust_01.wav",5,25,92,108,1,3,2000,,,,,,,,,
|
||||
"Jess_shoot","sfx/jess_shoot_01.wav",45,55,96,104,1,3,,,,,,,,,,
|
||||
"Jess_hit","sfx/jess_hit_01.wav",35,45,96,104,1,3,,,,,,,,,,
|
||||
"Jess_throw","sfx/jess_throw_01.wav",45,55,98,102,1,3,,,,,,,,,,
|
||||
"Jess_dryfire","sfx/jess_dry_fire_01.wav",45,55,98,102,1,3,,,,,,,,,,
|
||||
"Jess_reload","sfx/jess_reload_02.wav",30,30,100,100,1,3,,,,,,,,,,
|
||||
"Brock_dryfire","sfx/brock_dryfire_01.wav",55,55,98,102,1,3,,,,,,,,,,
|
||||
"Brock_reload","sfx/brock_reload_01.wav",55,55,100,100,1,3,,,,,,,,,,
|
||||
"Lucha_punch","sfx/lucha_punch_01.wav",25,45,90,110,1,10,,,,,,,,,,
|
||||
"Lucha_ulti","sfx/lucha_ulti_01.wav",60,60,100,100,1,3,,,,,,,,,,
|
||||
"Punch_impact","sfx/punch_impact_01.wav",30,60,92,108,1,10,,,,,,,,,,
|
||||
,"sfx/punch_impact_02.wav",30,60,92,108,1,10,,,,,,,,,,
|
||||
"Trickshot_fire","sfx/bounce_fire_01.wav",35,50,95,105,1,10,50,,,,,,,,,
|
||||
"Trickshot_bullet","sfx/rick_bullet_01.wav",10,25,92,108,1,20,50,,,,,,,,,
|
||||
"Trickshot_fire_ulti","sfx/bounce_fire_01.wav",25,40,135,150,1,20,30,,,,,,,,,
|
||||
"Bow_fire","sfx/bow_fire_01.wav",20,40,90,100,1,12,50,,,,,,,,,
|
||||
"Bow_reload","sfx/bow_reload_01.wav",30,35,96,104,1,3,,,,,,,,,,
|
||||
"Bow_dryfire","sfx/bow_dryfire_01.wav",35,40,97,103,1,3,,,,,,,,,,
|
||||
"Earth_atk","sfx/earth_atk_01.wav",45,55,93,107,1,3,,,,,,,,,,
|
||||
"Crow_throw","sfx/crow_throw_01.wav",30,40,94,106,1,3,,,,,,,,,,
|
||||
"crow_reload","sfx/crow_reload_01.wav",25,35,98,102,1,3,,,,,,,,,,
|
||||
"crow_dryfire","sfx/crow_dryfire_01.wav",30,35,98,102,1,3,,,,,,,,,,
|
||||
"spike_atk","sfx/spike_atk_01.wav",50,60,97,103,1,3,,,,,,,,,,
|
||||
"Spike_reload","sfx/spike_reload_03.wav",30,30,98,102,1,3,,,,,,,,,,
|
||||
"Cactus_explo","sfx/spike_ulti_explo_01.wav",70,80,96,104,1,3,,,,,,,,,,
|
||||
"Mortis_atk","sfx/mortis_atk_01.wav",60,70,98,102,1,3,,,,,,,,,,
|
||||
"Mortis_ulti","sfx/mortis_ulti_01.wav",80,80,100,100,1,3,,,,,,,,,,
|
||||
"Mortis_reload","sfx/mortis_reload_02.wav",40,40,100,100,1,3,,,,,,,,,,
|
||||
"Barkeep_atk","sfx/barkeep_throw_01.wav",60,70,98,102,1,3,,,,,,,,,,
|
||||
"Barkeep_bottle_hit","sfx/barkeep_bottle_hit_01.wav",35,55,95,105,1,3,,,,,,,,,,
|
||||
"Barkeep_reload","sfx/barkeep_reload_01.wav",60,70,96,104,1,3,,,,,,,,,,
|
||||
"Barkeep_ulti_throw","sfx/barkeep_throw_ulti_01.wav",60,70,95,105,1,5,,,,,,,,,,
|
||||
"Barkeep_ulti_hit","sfx/barkeep_ulti_hit_01.wav",60,70,98,105,1,5,,,,,,,,,,
|
||||
"Barkeep_dryfire","sfx/barkeep_dryfire_01.wav",50,60,96,104,1,3,,,,,,,,,,
|
||||
"Poco_reload","sfx/poco_new_reload_02.wav",40,40,98,102,1,3,,,,,,,,,,
|
||||
"Poco_atk","sfx/poco_new_atk_01.wav",50,50,84,84,1,3,,,,,,,,,,
|
||||
,"sfx/poco_new_atk_01.wav",50,40,89,89,1,3,,,,,,,,,,
|
||||
,"sfx/poco_new_atk_01.wav",50,50,100,100,1,3,,,,,,,,,,
|
||||
"Poco_ulti","sfx/poco_ulti_03.wav",55,55,100,100,1,3,,,,,,,,,,
|
||||
"Tnt_guy_start_vo","sfx/tnt_guy_start_vo_01.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/tnt_guy_start_vo_02.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/tnt_guy_start_vo_03.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/tnt_guy_start_vo_04.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
"Tnt_guy_lead_vo","sfx/tnt_guy_lead_01.wav",30,40,98,102,1,1,20000,,,,,,,,,
|
||||
,"sfx/tnt_guy_lead_02.wav",30,40,98,102,1,1,20000,,,,,,,,,
|
||||
"Tnt_guy_kill_vo","sfx/tnt_guy_kill_01.wav",30,40,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/tnt_guy_kill_02.wav",30,40,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/tnt_guy_kill_03.wav",30,40,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/tnt_guy_kill_04.wav",30,40,98,102,1,1,15000,,,,,,,,,
|
||||
"Tnt_guy_hurt_vo","sfx/tnt_guy_hurt_01.wav",30,40,98,102,1,1,3000,,,,,,,,,
|
||||
,"sfx/tnt_guy_hurt_02.wav",30,40,98,102,1,1,3000,,,,,,,,,
|
||||
,"sfx/tnt_guy_hurt_03.wav",30,40,98,102,1,1,3000,,,,,,,,,
|
||||
,"sfx/tnt_guy_hurt_04.wav",30,40,98,102,1,1,3000,,,,,,,,,
|
||||
,"sfx/tnt_guy_hurt_05.wav",30,40,98,102,1,1,3000,,,,,,,,,
|
||||
"Tnt_guy_ulti_vo","sfx/tnt_guy_ulti_01.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/tnt_guy_ulti_02.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
"Tnt_guy_die_vo","sfx/tnt_guy_die_01.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/tnt_guy_die_02.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/tnt_guy_die_03.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/tnt_guy_die_04.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/tnt_guy_die_05.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
"Nita_ulti_throw","sfx/nita_ulti_01.wav",50,50,100,100,1,1,,,,,,,,,,
|
||||
"Nita_ulti_bear","sfx/bear_spawn_01.wav",70,70,96,104,1,1,,,,,,,,,,
|
||||
"Nita_kill","sfx/nita_kill_vo_01.wav",30,40,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/nita_kill_vo_02.wav",30,40,98,102,1,1,15000,,,,,,,,,
|
||||
,"sfx/nita_kill_vo_03.wav",30,40,98,102,1,1,15000,,,,,,,,,
|
||||
"Nita_lead","sfx/nita_lead_01.wav",40,50,98,102,1,1,20000,,,,,,,,,
|
||||
,"sfx/nita_lead_02.wav",40,50,98,102,1,1,20000,,,,,,,,,
|
||||
,"sfx/nita_lead_03.wav",40,50,98,102,1,1,20000,,,,,,,,,
|
||||
"Nita_start","sfx/nita_start_vo_01.wav",40,50,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/nita_start_vo_02.wav",40,50,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/nita_start_vo_03.wav",40,50,98,102,1,1,,,,,,,,,,
|
||||
"Nita_ulti","sfx/nita_ulti_vo_01.wav",40,50,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/nita_ulti_vo_02.wav",40,50,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/nita_ulti_vo_03.wav",40,50,98,102,1,1,,,,,,,,,,
|
||||
"Nita_hurt","sfx/nita_hurt_01.wav",30,40,98,102,1,1,5000,,,,,,,,,
|
||||
,"sfx/nita_hurt_02.wav",30,40,98,102,1,1,5000,,,,,,,,,
|
||||
,"sfx/nita_hurt_03.wav",30,40,98,102,1,1,5000,,,,,,,,,
|
||||
,"sfx/nita_hurt_04.wav",30,40,98,102,1,1,5000,,,,,,,,,
|
||||
,"sfx/nita_hurt_05.wav",30,40,98,102,1,1,5000,,,,,,,,,
|
||||
"Nita_death","sfx/nita_die_01.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
,"sfx/nita_die_02.wav",30,40,98,102,1,1,,,,,,,,,,
|
||||
"Nita_atk_vo","sfx/nita_atk_01.wav",30,40,98,102,1,1,5000,,,,,,,,,
|
||||
,"sfx/nita_atk_02.wav",30,40,98,102,1,1,5000,,,,,,,,,
|
||||
,"sfx/nita_atk_03.wav",30,40,98,102,1,1,5000,,,,,,,,,
|
||||
,"sfx/nita_atk_04.wav",30,40,98,102,1,1,5000,,,,,,,,,
|
||||
,"sfx/nita_atk_05.wav",30,40,98,102,1,1,5000,,,,,,,,,
|
||||
"Bomb_bleeps","sfx/bomb_bleeps_01.wav",45,45,100,100,1,3,,,,,,,,,,
|
||||
"Bomb_bleeps_friend","sfx/blue_mine_01.wav",45,45,100,100,1,3,,,,,,,,,,
|
||||
"Tutorial_circle","sfx/tutorial_enter_circle_01.wav",50,50,100,100,1,3,,,,,,,,,,
|
||||
"Reveal_common","sfx/reveal_common_card_01.wav",50,50,100,100,1,3,,,,,,,,,,
|
||||
"Reveal_rare","sfx/reveal_rare_card_01.wav",60,60,100,100,1,3,,,,,,,,,,
|
||||
"Reveal_epic","sfx/reveal_epic_card_01.wav",70,70,100,100,1,3,,,,,,,,,,
|
||||
"Reveal_legendary","sfx/reveal_legendary_card_01.wav",90,90,100,100,1,3,,,,,,,,,,
|
||||
"Reveal_loop","sfx/dummy.wav",1,1,98,102,1,5,,,,,,,,,,
|
||||
"Bo_mine_spawn","sfx/bo_mine_spawn_01.wav",40,50,95,105,1,6,,,,,,,,,,
|
||||
"Buy_gems","sfx/buy_gems_01.wav",50,50,100,100,1,3,,,,,,,,,,
|
||||
"Become_chips","sfx/become_chips_01.wav",75,75,100,100,1,3,,,,,,,,,,
|
||||
"Safe_open_elixir","sfx/safe_open_char_01.wav",95,95,100,100,1,3,,,,,,,,,,
|
||||
"Safe_open_char","sfx/safe_open_char_01.wav",95,95,100,100,1,3,,,,,,,,,,
|
||||
"Getting_healed","sfx/heal_loop_01.wav",25,25,100,100,1,3,,,,,,,,,,
|
||||
"Sniper_atk","sfx/princess_shoot_01.wav",70,70,98,102,1,3,,,,,,,,,,
|
||||
"Sniper_trail","sfx/sniper_trail_02.wav",30,30,98,102,1,3,,"TRUE",,,,,,,,
|
||||
"Sniper_reload","sfx/sniper_reload_01.wav",40,40,98,102,1,3,,,,,,,,,,
|
||||
"Sniper_ulti","sfx/sniper_ulti_01.wav",60,60,100,100,1,3,,,,,,,,,,
|
||||
"Piper_mine_drop","sfx/piper_mine_drop_02.wav",60,70,95,105,1,3,,,,,,,,,,
|
||||
"Sniper_land","sfx/princess_land_01.wav",60,65,96,104,1,3,,,,,,,,,,
|
||||
"Throw_bawl","sfx/brawl_ball_kick_02.wav",70,70,96,104,1,3,,,,,,,,,,
|
||||
"Throw_bawl_ulti","sfx/throw_bawl_ulti_01.wav",80,80,96,104,1,3,,,,,,,,,,
|
||||
"Catch_bawl","sfx/catch_bawl_01.wav",80,80,100,100,1,3,,,,,,,,,,
|
||||
"Mystic_atk","sfx/mystic_atk_01.wav",50,60,96,104,1,3,,,,,,,,,,
|
||||
"Black_hole","sfx/mystic_hole_01.wav",70,70,100,100,1,3,,,,,,,,,,
|
||||
"Mystic_reload","sfx/mystic_reload_01.wav",70,70,96,104,1,3,,,,,,,,,,
|
||||
"Mystic_ulti_deploy","sfx/mystic_ulti_deploy_01.wav",40,40,100,100,1,3,,,,,,,,,,
|
||||
"Mystic_dryfire","sfx/mystic_dryfire_01.wav",50,60,98,102,1,3,,,,,,,,,,
|
||||
"Overtime","sfx/overtime_02.wav",85,85,100,100,1,1,,,,,,,,,,
|
||||
"MiniG_fire","sfx/minig_fire_01.wav",30,50,85,115,1,15,,,,,,,,,,
|
||||
"MiniG_reload","sfx/minig_reload_01.wav",50,50,98,102,1,3,,,,,,,,,,
|
||||
"Minig_dryfire","sfx/minig_dryfire_01.wav",50,50,98,102,1,3,,,,,,,,,,
|
||||
"MiniG_ulti","sfx/minig_ulti_01.wav",65,75,98,102,1,3,,,,,,,,,,
|
||||
"Pve_wave_01","sfx/wave_fight_01v2.wav",70,70,100,100,1,1,,,,,,,,,,
|
||||
"Pve_boss_01","sfx/wave_boss_fight_01.wav",85,85,100,100,1,1,,,,,,,,,,
|
||||
"Barrel_bot_ulti","sfx/barrelroll_ulti_01.wav",75,75,98,102,1,3,,,,,,,,,,
|
||||
"Get_100coins","sfx/100coins_01.wav",70,70,100,100,1,3,,,,,,,,,,
|
||||
"Trophy_rank_up","sfx/trophy_rank_up_01v2.wav",80,80,100,100,1,3,,,,,,,,,,
|
||||
"Craft_rarity_01","sfx/craft_rarity_01.wav",60,60,100,100,1,3,,,,,,,,,,
|
||||
"Craft_rarity_02","sfx/craft_rarity_02.wav",60,60,100,100,1,3,,,,,,,,,,
|
||||
"Craft_rarity_03","sfx/craft_rarity_03v2.wav",65,65,100,100,1,3,,,,,,,,,,
|
||||
"Craft_rarity_04","sfx/craft_rarity_04v2.wav",70,70,100,100,1,3,,,,,,,,,,
|
||||
"Craft_rarity_05","sfx/craft_rarity_05.wav",75,75,100,100,1,3,,,,,,,,,,
|
||||
"Brawl_button","sfx/brawl_button_01.wav",60,60,100,100,1,3,,,,,,,,,,
|
||||
"Select_brawler","sfx/select_brawler_01.wav",60,60,100,100,1,3,,,,,,,,,,
|
||||
"Barrelbot_step","sfx/barrel_roll_02.wav",30,40,90,110,1,8,,,,,,,,,,
|
||||
"Char_rollout","sfx/char_roll_out_02.wav",70,70,100,100,1,5,,,,,,,,,,
|
||||
"Brawler_intro","sfx/brawlerintro_01.wav",80,80,100,100,1,3,,,,,,,,,,
|
||||
"Brawl_intro","sfx/brawl_intro_01.wav",40,40,100,100,1,1,,,,,,,,,,
|
||||
"Upgrade_count","sfx/upgrade_count_01.wav",15,15,100,100,1,20,50,,,,,,,,,
|
||||
"Count_powerpoints","sfx/count_powerpoints_01.wav",10,10,100,100,1,20,30,,,,,,,,,
|
||||
"Emit_powerpoints","sfx/emit_powerpoints_01.wav",50,50,90,110,2,10,100,,,,,,,,,
|
||||
"Gatcha_end_screen","sfx/gatcha_summary_01.wav",70,70,100,100,1,3,,,,,,,,,,
|
||||
"Gatcha_star_power","sfx/startwirl_01.wav",70,70,100,100,1,3,,,,,,,,,,
|
||||
"Buy_from_shop","sfx/brawlbuy_01.wav",50,50,100,100,1,3,,,,,,,,,,
|
||||
"Shop_item_appear","sfx/item_swirl_01.wav",30,30,100,100,1,10,,,,,,,,,,
|
||||
"Coins_gatcha","sfx/get_coins_01.wav",50,50,100,100,1,3,,,,,310,310,,,,
|
||||
"Upgrade_unlocked","sfx/unlock_new_power_lvl_01.wav",70,70,100,100,1,3,,,,,,,,,,
|
||||
"2x_gatcha","sfx/2x_gatcha_double_01.wav",50,50,100,100,1,3,,,,,310,310,,,,
|
||||
"Get_powerpoints_small","sfx/get_powerpoints_01.wav",80,80,100,100,1,3,,,,,,,,,,
|
||||
"Get_powerpoints_medium","sfx/get_powerpoints_02.wav",80,80,100,100,1,3,,,,,,,,,,
|
||||
"Get_powerpoints_big","sfx/get_powerpoints_03.wav",100,100,100,100,1,3,,,,,,,,,,
|
||||
"Ticket_gatcha","sfx/get_tickets_01.wav",70,70,100,100,1,3,,,,,310,310,,,,
|
||||
|
14
7.272/csv_client/tutorial.csv
Normal file
|
|
@ -0,0 +1,14 @@
|
|||
"Name","StepName","StartDelayMS","ForceSpeechBubbleCloseMS","StartCondition","StartLocationX","StartLocationY","StartLocationRadius","AnimationX","AnimationY","AnimationX2","AnimationY2","CompleteCondition","ShouldUseAutoShoot","CompleteLocationX","CompleteLocationY","CompleteLocationRadius","UseUltiX","UseUltiY","AnimationClipSWF","AnimationMovieClip","AnimationClipSWF2","AnimationMovieClip2","SpeechBubbleCharacterSWF","SpeechBubbleCharacterMovieClip","SpeechBubbleTIDs","SpawnCharacter","SpawnLocationX","SpawnLocationY","SpawnAmount","BlockingSpeechBubble","ShowUlti","LeftSpeechBubble"
|
||||
"string","string","int","int","string","int","int","int","int","int","int","int","string","boolean","int","int","int","int","int","string","string","string","string","string","string","string","string","int","int","int","boolean","boolean","boolean"
|
||||
1,"reach_waypoint_1",500,,"none",,,,1350,8050,1350,8050,"reach_waypoint",,1350,8050,650,,,"sc/level.sc","tutorial_ring","sc/level.sc","finger_tap","sc/ui.sc","tutorial_character_top","TID_TUTORIAL_1",,,,,,,
|
||||
2,"reach_waypoint_2",500,,"none",,,,2750,7650,2750,7650,"reach_waypoint",,2750,7650,650,,,"sc/level.sc","tutorial_ring","sc/level.sc","finger_tap","sc/ui.sc","tutorial_character_top","TID_TUTORIAL_2",,,,,,,
|
||||
3,"go_hide_1",500,,"none",,,,4050,6000,4050,6000,"reach_waypoint",,4050,6000,650,,,"sc/level.sc","tutorial_ring","sc/level.sc","finger_tap","sc/ui.sc","tutorial_character_top","TID_TUTORIAL_3",,,,,,,"true"
|
||||
4,"go_hide_2",500,,"none",,,,4050,4500,4050,4500,"reach_waypoint",,4050,4500,650,,,"sc/level.sc","tutorial_ring","sc/level.sc","finger_tap","sc/ui.sc","tutorial_character_top","TID_TUTORIAL_4",,,,,,,"true"
|
||||
5,"kill_bull",500,,"none",,,,,,,,"kill_everything","true",,,,,,,,,,"sc/ui.sc","tutorial_character_top","TID_TUTORIAL_5","TutorialDummy",4300,3300,1,,,"true"
|
||||
6,"reach_waypoint_3",500,,"none",,,,4050,2700,4050,2700,"reach_waypoint",,4050,2700,650,,,"sc/level.sc","tutorial_ring","sc/level.sc","finger_tap","sc/ui.sc","tutorial_character_top","TID_TUTORIAL_11",,,,,,,"true"
|
||||
7,,500,,"none",,,,,,,,"none",,,,,,,,,,,,,,"TutorialDummy2",4800,1400,1,,,"true"
|
||||
8,"charge_ulti",,,"none",,,,,,,,"kill_everything",,,,,,,,,,,"sc/ui.sc","tutorial_character_top","TID_TUTORIAL_7","TutorialDummy2",3200,1400,1,,"true","true"
|
||||
9,,500,,"none",,,,,,,,"none",,,,,,,,,,,"sc/ui.sc","tutorial_character_top",,"TutorialDummy3",4350,1400,1,,,"true"
|
||||
10,,,,"none",,,,,,,,"none",,,,,,,,,,,,,,"TutorialDummy3",3500,1400,1,,,"true"
|
||||
11,"use_ulti",,,"none",,,,,,,,"use_ulti",,,,,3900,1000,,,,,"sc/ui.sc","tutorial_character_top","TID_TUTORIAL_8","TutorialDummy3",3925,1400,1,,,"true"
|
||||
12,"click_to_end",1500,4000,"none",,,,,,,,"none",,,,,,,,,,,"sc/ui.sc","tutorial_character_top","TID_TUTORIAL_9",,,,,"true",,"true"
|
||||
|
32
7.272/csv_logic/alliance_badges.csv
Normal file
|
|
@ -0,0 +1,32 @@
|
|||
"Name","IconSWF","IconExportName","Category"
|
||||
"String","String","String","String"
|
||||
"clan_badge_01_01","sc/ui.sc","clan_badge_01_01",
|
||||
"clan_badge_01_02","sc/ui.sc","clan_badge_01_02",
|
||||
"clan_badge_01_03","sc/ui.sc","clan_badge_01_03",
|
||||
"clan_badge_01_04","sc/ui.sc","clan_badge_01_04",
|
||||
"clan_badge_02_01","sc/ui.sc","clan_badge_02_01",
|
||||
"clan_badge_02_02","sc/ui.sc","clan_badge_02_02",
|
||||
"clan_badge_02_03","sc/ui.sc","clan_badge_02_03",
|
||||
"clan_badge_02_04","sc/ui.sc","clan_badge_02_04",
|
||||
"clan_badge_03_01","sc/ui.sc","clan_badge_03_01",
|
||||
"clan_badge_03_02","sc/ui.sc","clan_badge_03_02",
|
||||
"clan_badge_03_03","sc/ui.sc","clan_badge_03_03",
|
||||
"clan_badge_03_04","sc/ui.sc","clan_badge_03_04",
|
||||
"clan_badge_04_01","sc/ui.sc","clan_badge_04_01",
|
||||
"clan_badge_04_02","sc/ui.sc","clan_badge_04_02",
|
||||
"clan_badge_04_03","sc/ui.sc","clan_badge_04_03",
|
||||
"clan_badge_04_04","sc/ui.sc","clan_badge_04_04",
|
||||
"clan_badge_05_01","sc/ui.sc","clan_badge_05_01",
|
||||
"clan_badge_05_02","sc/ui.sc","clan_badge_05_02",
|
||||
"clan_badge_05_03","sc/ui.sc","clan_badge_05_03",
|
||||
"clan_badge_05_04","sc/ui.sc","clan_badge_05_04",
|
||||
"clan_badge_01_05","sc/ui.sc","clan_badge_01_05",
|
||||
"clan_badge_01_06","sc/ui.sc","clan_badge_01_06",
|
||||
"clan_badge_02_05","sc/ui.sc","clan_badge_02_05",
|
||||
"clan_badge_02_06","sc/ui.sc","clan_badge_02_06",
|
||||
"clan_badge_03_05","sc/ui.sc","clan_badge_03_05",
|
||||
"clan_badge_03_06","sc/ui.sc","clan_badge_03_06",
|
||||
"clan_badge_04_05","sc/ui.sc","clan_badge_04_05",
|
||||
"clan_badge_04_06","sc/ui.sc","clan_badge_04_06",
|
||||
"clan_badge_05_05","sc/ui.sc","clan_badge_05_05",
|
||||
"clan_badge_05_06","sc/ui.sc","clan_badge_05_06",
|
||||
|
7
7.272/csv_logic/alliance_roles.csv
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
"Name","Level","TID","CanInvite","CanSendMail","CanChangeAllianceSettings","CanAcceptJoinRequest","CanKick","CanBePromotedToLeader","PromoteSkill"
|
||||
"String","int","String","Boolean","Boolean","Boolean","Boolean","Boolean","Boolean","int"
|
||||
"NonMember",0,,"false","false","false","false",,,0
|
||||
"Member",1,"TID_ALLIANCE_ROLE_MEMBER","false","false","false","false","false",,0
|
||||
"Leader",20,"TID_ALLIANCE_ROLE_LEADER","true","true","true","true","true","true",2
|
||||
"Elder",5,"TID_ALLIANCE_ROLE_ELDER","true","false","false","true","true",,0
|
||||
"Co-leader",10,"TID_ALLIANCE_ROLE_CO_LEADER","true","true","true","true","true","true",2
|
||||
|
25
7.272/csv_logic/area_effects.csv
Normal file
|
|
@ -0,0 +1,25 @@
|
|||
"Name","FileName","BlueExportName","RedExportName","Layer","Effect","LoopingEffect","Scale","TimeMs","Radius","Damage","CustomValue","Type","BulletExplosionBullet","BulletExplosionBulletDistance","DestroysEnvironment","PushbackStrength","PushbackStrengthSelf","FreezeStrength"
|
||||
"string","string","string","string","string","string","string","int","int","int","int","int","string","string","int","boolean","int","int","int"
|
||||
"RocketGirlExplosion","sc/effects.sc","range400_blue","range400_red","Ground","explosion_rocket_rose",,70,700,300,,,"Damage",,,,,,
|
||||
"RocketGirlUltiExplosion","sc/effects.sc","range450_blue","range450_red","Ground","explosion_rocket_rose_ulti",,100,700,450,,,"Damage",,,"true",,,
|
||||
"CactusExplosion","sc/effects.sc","range400_blue","range400_red","Ground","explosion_cactus",,70,700,300,,,"Damage",,,,,,
|
||||
"CactusSpikeExplosion","sc/effects.sc",,,"Ground",,,100,700,300,,6,"BulletExplosion","CactusSpike",15,,,,
|
||||
"CactusUltiExplosion","sc/effects.sc","range400_blue","range400_red","Ground","explosion_cactus_ulti",,170,4500,800,800,,"Dot",,,,,,350
|
||||
"BarkeepExplosion","sc/effects.sc","toxic_area_effect_blue","toxic_area_effect_red","Ground","explosion_barkeep",,55,1900,600,,,"Dot",,,,,,
|
||||
"BarkeepUltiExplosion","sc/effects.sc","toxic_area_effect_ulti_blue","toxic_area_effect_red","Ground","explosion_barkeep_ulti",,55,3900,600,,,"Dot",,,,,,
|
||||
"ExplodingBarrelExplosion","sc/effects.sc","gen_explosion_ring1_area","gen_explosion_ring1_area","Ground","explosion_600",,100,700,600,2000,,"Damage",,,"true",120,,
|
||||
"PoisonBarrelExplosion","sc/effects.sc","toxic_area_effect_blue","toxic_area_effect_red","Ground","explosion_800",,100,10500,800,400,,"Dot",,,,,,
|
||||
"TntDudeExplosion","sc/effects.sc","range450_blue","range450_red","Ground","explosion_tnt_dude",,100,700,450,,,"Damage",,,,,150,
|
||||
"TntDudeUltiExplosion","sc/effects.sc","range450_blue","range450_red","Ground","explosion_tnt_dude_ulti",,165,700,800,,,"Damage",,,"true",150,250,
|
||||
"BowDudeExplosion","sc/effects.sc","range400_blue","range400_red","Ground","explosion_bow_dude",,70,700,300,,,"Damage",,,,,,
|
||||
"CrowUltiKnifes","sc/effects.sc",,,"Ground",,,100,700,300,,14,"BulletExplosion","CrowUltiProjectile",22,,,,
|
||||
"HealingStationHeal","sc/effects.sc","heal_area_effect_blue","heal_area_effect_red","Ground",,"heal_area_fx",125,600000,1000,-320,,"Hot",,,,,,
|
||||
"Heal","sc/effects.sc","heal_area_effect_blue","heal_area_effect_red","Ground",,,100,700,800,-560,,"Heal",,,,,,
|
||||
"MineExplosion","sc/effects.sc","range450_blue","range450_red","Ground","explosion_600",,133,700,600,99,,"Damage",,,"true",70,,
|
||||
"SniperBombExplosion","sc/effects.sc","range450_blue","range450_red","Ground","explosion_600",,133,700,600,99,,"Damage",,,"true",70,,
|
||||
"BlackHoleUltiExplosion","sc/effects.sc","range450_blue","range450_red","Ground","blackhole_ulti_damage",,100,1400,450,,700,"DelayedDamage",,,"true",50,,
|
||||
"BlackHoleUltiSuck","sc/effects.sc","range450_blue","range450_red","Ground","blackhole_ulti_suck",,235,700,1200,,,"Pushback",,,,-150,,
|
||||
"ArtilleryDudeTurretExplosion","sc/effects.sc","range450_blue","range450_red","Ground","explosion_artillery_dude_turret",,100,700,450,,,"Damage",,,,,,
|
||||
"SelfDestructExplosion","sc/effects.sc","range450_blue","range450_red","Ground","explosion_tnt_dude",,100,700,450,,,"Damage",,,,,,
|
||||
"HealWithAutoAttack","sc/effects.sc","heal_area_effect_blue","heal_area_effect_red","Ground",,"heal_area_fx",125,250,1000,-320,,"Heal",,,,,,
|
||||
"BurnMainAttack","sc/effects.sc","brock_ground_fire","brock_ground_fire_red","Ground","burning_ground_brock",,28,2900,300,,,"Dot",,,,,,
|
||||
|
9
7.272/csv_logic/bosses.csv
Normal file
|
|
@ -0,0 +1,9 @@
|
|||
"Name","TID","PlayerCount","RequiredCampaignProgressToUnlock","Location","AllowedHeroes","Reward","LevelGenerationSeed","Map","Boss","BossLevel"
|
||||
"string","string","int","int","string","string","String","int","string","string","int"
|
||||
"boss1","TID_BOSS_1",3,6,"Planet1","Trooper,Techie,Vanguard,Sniper,PoisonDude,Healer","Diamonds:10:",,"Pvp4","Boss2",1
|
||||
"boss2","TID_BOSS_2",3,12,"Planet2","Trooper,Techie,Vanguard,Sniper,PoisonDude,Healer","Diamonds:10:",,"Pvp4","Boss1",5
|
||||
"boss3","TID_BOSS_3",3,18,"Planet3","Trooper,Techie,Vanguard,Sniper,PoisonDude,Healer","Diamonds:10:",,"Pvp4","Boss2",9
|
||||
"boss4","TID_BOSS_4",3,24,"Planet4","Trooper,Techie,Vanguard,Sniper,PoisonDude,Healer","Diamonds:10:",,"Pvp4","Boss1",12
|
||||
"boss5","TID_BOSS_5",3,30,"Planet5","Trooper,Techie,Vanguard,Sniper,PoisonDude,Healer","Diamonds:10:",,"Pvp4","Boss2",15
|
||||
"boss6","TID_BOSS_6",3,36,"Planet6","Trooper,Techie,Vanguard,Sniper,PoisonDude,Healer","Diamonds:10:",,"Pvp4","Boss1",18
|
||||
"boss7","TID_BOSS_7",3,54,"Planet7","Trooper,Techie,Vanguard,Sniper,PoisonDude,Healer","Diamonds:10:",,"Pvp4","Boss2",20
|
||||
|
56
7.272/csv_logic/campaign.csv
Normal file
|
|
@ -0,0 +1,56 @@
|
|||
"Name","TID","Location","AllowedHeroes","Reward","LevelGenerationSeed","Map","Enemies","EnemyLevel","Boss","BossLevel","Base","NumBases","BaseLevel","Tower","NumTowers","TowerLevel","RequiredStars"
|
||||
"string","string","string","string","String","int","string","string","int","string","int","string","int","int","string","int","int","int"
|
||||
"Campaign_tutorial_1","TID_CAMPAIGN_1","Planet1","GenericSoldier","Diamonds:3:",,"Pvp1","CampaignAlienRanged",1,,,"CampaignBase",0,1,"CampaignCannon",0,1,3
|
||||
"Campaign_tutorial_2","TID_CAMPAIGN_1","Planet1","GenericSoldier","Diamonds:3:",,"Pvp2","CampaignAlienRanged",1,,,"CampaignBase",0,1,"CampaignCannon",0,1,4
|
||||
"Campaign_tutorial_3","TID_CAMPAIGN_1","Planet1","GenericSoldier","Diamonds:3:",,"Pvp3","CampaignAlienRanged",1,,,"CampaignBase",0,1,"CampaignCannon",0,1,5
|
||||
"Campaign_1","TID_CAMPAIGN_1","Planet1","GenericSoldier","Diamonds:3:",,"Defense3","CampaignAlienRanged,CampaignAlienMelee",4,,,"CampaignBase",1,4,"CampaignCannon",2,4,10
|
||||
"Campaign_2","TID_CAMPAIGN_1","Planet1","GenericSoldier","Diamonds:3:",,"Defense2","CampaignAlienRanged,CampaignAlienMelee",3,,,"CampaignBase",1,3,"CampaignCannon",3,3,9
|
||||
"Campaign_3","TID_CAMPAIGN_1","Planet1","GenericSoldier","Diamonds:3:",,"Pvp4","CampaignAlienRangedFast,CampaignAlienMeleeFast",5,,,"CampaignBase",0,5,"CampaignCannon",0,5,7
|
||||
"Campaign_4","TID_CAMPAIGN_1","Planet2","GenericSoldier","Diamonds:3:",,"Defense1","CampaignAlienRanged,CampaignAlienMelee",1,,,"CampaignDrone",1,1,"CampaignCannon",0,1,6
|
||||
"Campaign_4_1","TID_CAMPAIGN_1","Planet2","GenericSoldier","Diamonds:3:",,"Defense3","CampaignAlienRanged,CampaignAlienMelee",6,,,"CampaignBase",1,6,"CampaignCannon",2,6,12
|
||||
"Campaign_5","TID_CAMPAIGN_1","Planet2","GenericSoldier","Diamonds:3:",,"Defense2","CampaignAlienRanged,CampaignAlienMelee",6,,,"CampaignBase",1,6,"CampaignCannon",3,6,12
|
||||
"Campaign_6","TID_CAMPAIGN_1","Planet2","GenericSoldier","Diamonds:3:",,"Pvp5","CampaignAlienRangedFast,CampaignAlienMeleeFast",8,,,"CampaignBase",0,8,"CampaignCannon",0,8,10
|
||||
"Campaign_7","TID_CAMPAIGN_1","Planet2","GenericSoldier","Diamonds:3:",,"Defense1","CampaignAlienRanged,CampaignAlienMelee",3,,,"CampaignDrone",1,3,"CampaignCannon",0,3,9
|
||||
"Campaign_8","TID_CAMPAIGN_1","Planet2","GenericSoldier","Diamonds:3:",,"Defense3","CampaignAlienRanged,CampaignAlienMelee",8,,,"CampaignBase",1,8,"CampaignCannon",2,8,14
|
||||
"Campaign_9","TID_CAMPAIGN_1","Planet3","GenericSoldier","Diamonds:3:",,"Defense2","CampaignAlienRanged,CampaignAlienMelee",8,,,"CampaignBase",1,8,"CampaignCannon",3,8,14
|
||||
"Campaign_10","TID_CAMPAIGN_1","Planet3","GenericSoldier","Diamonds:3:",,"Pvp6","CampaignAlienRangedFast,CampaignAlienMeleeFast",9,,,"CampaignBase",0,9,"CampaignCannon",0,9,11
|
||||
"Campaign_11","TID_CAMPAIGN_1","Planet3","GenericSoldier","Diamonds:3:",,"Defense1","CampaignAlienRanged,CampaignAlienMelee",4,,,"CampaignDrone",1,4,"CampaignCannon",0,4,10
|
||||
"Campaign_12","TID_CAMPAIGN_1","Planet3","GenericSoldier","Diamonds:3:",,"Defense3","CampaignAlienRanged,CampaignAlienMelee",10,,,"CampaignBase",1,10,"CampaignCannon",2,10,16
|
||||
"Campaign_13","TID_CAMPAIGN_1","Planet3","GenericSoldier","Diamonds:3:",,"Defense2","CampaignAlienRanged,CampaignAlienMelee",9,,,"CampaignBase",1,9,"CampaignCannon",3,9,15
|
||||
"Campaign_14","TID_CAMPAIGN_1","Planet3","GenericSoldier","Diamonds:3:",,"Pvp7","CampaignAlienRangedFast,CampaignAlienMeleeFast",10,,,"CampaignBase",0,10,"CampaignCannon",0,10,12
|
||||
"Campaign_15","TID_CAMPAIGN_1","Planet4","GenericSoldier","Diamonds:3:",,"Defense1","CampaignAlienRanged,CampaignAlienMelee",6,,,"CampaignDrone",1,6,"CampaignCannon",0,6,12
|
||||
"Campaign_16","TID_CAMPAIGN_1","Planet4","GenericSoldier","Diamonds:3:",,"Defense3","CampaignAlienRanged,CampaignAlienMelee",11,,,"CampaignBase",1,11,"CampaignCannon",2,11,17
|
||||
"Campaign_17","TID_CAMPAIGN_1","Planet4","GenericSoldier","Diamonds:3:",,"Defense2","CampaignAlienRanged,CampaignAlienMelee",10,,,"CampaignBase",1,10,"CampaignCannon",3,10,16
|
||||
"Campaign_18","TID_CAMPAIGN_1","Planet4","GenericSoldier","Diamonds:3:",,"Pvp8","CampaignAlienRangedFast,CampaignAlienMeleeFast",12,,,"CampaignBase",0,12,"CampaignCannon",0,12,14
|
||||
"Campaign_19","TID_CAMPAIGN_1","Planet4","GenericSoldier","Diamonds:3:",,"Defense1","CampaignAlienRanged,CampaignAlienMelee",6,,,"CampaignDrone",1,6,"CampaignCannon",0,6,12
|
||||
"Campaign_20","TID_CAMPAIGN_1","Planet4","GenericSoldier","Diamonds:3:",,"Defense3","CampaignAlienRanged,CampaignAlienMelee",12,,,"CampaignBase",1,12,"CampaignCannon",2,12,18
|
||||
"Campaign_21","TID_CAMPAIGN_1","Planet5","GenericSoldier","Diamonds:3:",,"Defense2","CampaignAlienRanged,CampaignAlienMelee",11,,,"CampaignBase",1,11,"CampaignCannon",3,11,17
|
||||
"Campaign_22","TID_CAMPAIGN_1","Planet5","GenericSoldier","Diamonds:3:",,"Pvp9","CampaignAlienRangedFast,CampaignAlienMeleeFast",12,,,"CampaignBase",0,12,"CampaignCannon",0,12,14
|
||||
"Campaign_23","TID_CAMPAIGN_1","Planet5","GenericSoldier","Diamonds:3:",,"Defense1","CampaignAlienRanged,CampaignAlienMelee",8,,,"CampaignDrone",1,8,"CampaignCannon",0,8,14
|
||||
"Campaign_24","TID_CAMPAIGN_1","Planet5","GenericSoldier","Diamonds:3:",,"Defense3","CampaignAlienRanged,CampaignAlienMelee",13,,,"CampaignBase",1,13,"CampaignCannon",2,13,19
|
||||
"Campaign_25","TID_CAMPAIGN_1","Planet5","GenericSoldier","Diamonds:3:",,"Defense2","CampaignAlienRanged,CampaignAlienMelee",12,,,"CampaignBase",1,12,"CampaignCannon",3,12,18
|
||||
"Campaign_26","TID_CAMPAIGN_1","Planet5","GenericSoldier","Diamonds:3:",,"Pvp10","CampaignAlienRangedFast,CampaignAlienMeleeFast",14,,,"CampaignBase",0,14,"CampaignCannon",0,14,16
|
||||
"Campaign_27","TID_CAMPAIGN_1","Planet6","GenericSoldier","Diamonds:3:",,"Defense1","CampaignAlienRanged,CampaignAlienMelee",8,,,"CampaignDrone",1,8,"CampaignCannon",0,8,14
|
||||
"Campaign_28","TID_CAMPAIGN_1","Planet6","GenericSoldier","Diamonds:3:",,"Defense3","CampaignAlienRanged,CampaignAlienMelee",14,,,"CampaignBase",1,14,"CampaignCannon",2,14,20
|
||||
"Campaign_29","TID_CAMPAIGN_1","Planet6","GenericSoldier","Diamonds:3:",,"Defense2","CampaignAlienRanged,CampaignAlienMelee",13,,,"CampaignBase",1,13,"CampaignCannon",3,13,19
|
||||
"Campaign_30","TID_CAMPAIGN_1","Planet6","GenericSoldier","Diamonds:3:",,"Pvp1","CampaignAlienRangedFast,CampaignAlienMeleeFast",14,,,"CampaignBase",0,14,"CampaignCannon",0,14,16
|
||||
"Campaign_31","TID_CAMPAIGN_1","Planet6","GenericSoldier","Diamonds:3:",,"Defense1","CampaignAlienRanged,CampaignAlienMelee",9,,,"CampaignDrone",1,9,"CampaignCannon",0,9,15
|
||||
"Campaign_32","TID_CAMPAIGN_1","Planet6","GenericSoldier","Diamonds:3:",,"Defense3","CampaignAlienRanged,CampaignAlienMelee",15,,,"CampaignBase",1,15,"CampaignCannon",2,15,21
|
||||
"Campaign_33","TID_CAMPAIGN_1","Planet7","GenericSoldier","Diamonds:3:",,"Defense2","CampaignAlienRanged,CampaignAlienMelee",14,,,"CampaignBase",1,14,"CampaignCannon",3,14,20
|
||||
"Campaign_34","TID_CAMPAIGN_1","Planet7","GenericSoldier","Diamonds:3:",,"Pvp2","CampaignAlienRangedFast,CampaignAlienMeleeFast",15,,,"CampaignBase",0,15,"CampaignCannon",0,15,17
|
||||
"Campaign_35","TID_CAMPAIGN_1","Planet7","GenericSoldier","Diamonds:3:",,"Defense1","CampaignAlienRanged,CampaignAlienMelee",10,,,"CampaignDrone",1,10,"CampaignCannon",0,10,16
|
||||
"Campaign_36","TID_CAMPAIGN_1","Planet7","GenericSoldier","Diamonds:3:",,"Defense3","CampaignAlienRanged,CampaignAlienMelee",16,,,"CampaignBase",1,16,"CampaignCannon",2,16,22
|
||||
"Campaign_37","TID_CAMPAIGN_1","Planet7","GenericSoldier","Diamonds:3:",,"Defense2","CampaignAlienRanged,CampaignAlienMelee",14,,,"CampaignBase",1,14,"CampaignCannon",3,14,20
|
||||
"Campaign_38","TID_CAMPAIGN_1","Planet7","GenericSoldier","Diamonds:3:",,"Pvp3","CampaignAlienRangedFast,CampaignAlienMeleeFast",16,,,"CampaignBase",0,16,"CampaignCannon",0,16,18
|
||||
"Campaign_39","TID_CAMPAIGN_1","Planet7","GenericSoldier","Diamonds:3:",,"Defense1","CampaignAlienRanged,CampaignAlienMelee",11,,,"CampaignDrone",1,11,"CampaignCannon",0,11,17
|
||||
"Campaign_40","TID_CAMPAIGN_1","Planet7","GenericSoldier","Diamonds:3:",,"Defense1","CampaignAlienRanged,CampaignAlienMelee",15,,,"CampaignBase",1,15,"CampaignCannon",4,15,21
|
||||
"Campaign_41","TID_CAMPAIGN_1","Planet7","GenericSoldier","Diamonds:3:",,"Defense1","CampaignAlienRanged,CampaignAlienMelee",16,,,"CampaignBase",1,15,"CampaignCannon",4,15,22
|
||||
"Campaign_42","TID_CAMPAIGN_1","Planet7","GenericSoldier","Diamonds:3:",,"Defense1","CampaignAlienRanged,CampaignAlienMelee",17,,,"CampaignBase",1,15,"CampaignCannon",4,15,23
|
||||
"Campaign_43","TID_CAMPAIGN_1","Planet7","GenericSoldier","Diamonds:3:",,"Defense1","CampaignAlienRanged,CampaignAlienMelee",18,,,"CampaignBase",1,15,"CampaignCannon",4,15,24
|
||||
"Campaign_44","TID_CAMPAIGN_1","Planet7","GenericSoldier","Diamonds:3:",,"Defense1","CampaignAlienRanged,CampaignAlienMelee",19,,,"CampaignBase",1,15,"CampaignCannon",4,15,25
|
||||
"Campaign_45","TID_CAMPAIGN_1","Planet7","GenericSoldier","Diamonds:3:",,"Defense1","CampaignAlienRanged,CampaignAlienMelee",20,,,"CampaignBase",1,15,"CampaignCannon",4,15,26
|
||||
"Campaign_46","TID_CAMPAIGN_1","Planet7","GenericSoldier","Diamonds:3:",,"Defense1","CampaignAlienRanged,CampaignAlienMelee",20,,,"CampaignBase",1,15,"CampaignCannon",4,15,27
|
||||
"Campaign_47","TID_CAMPAIGN_1","Planet7","GenericSoldier","Diamonds:3:",,"Defense1","CampaignAlienRanged,CampaignAlienMelee",20,,,"CampaignBase",1,15,"CampaignCannon",4,15,27
|
||||
"Campaign_48","TID_CAMPAIGN_1","Planet7","GenericSoldier","Diamonds:3:",,"Defense1","CampaignAlienRanged,CampaignAlienMelee",20,,,"CampaignBase",1,15,"CampaignCannon",4,15,27
|
||||
"Campaign_49","TID_CAMPAIGN_1","Planet7","GenericSoldier","Diamonds:3:",,"Defense1","CampaignAlienRanged,CampaignAlienMelee",20,,,"CampaignBase",1,15,"CampaignCannon",4,15,27
|
||||
"Campaign_50","TID_CAMPAIGN_1","Planet7","GenericSoldier","Diamonds:3:",,"Defense1","CampaignAlienRanged,CampaignAlienMelee",20,,,"CampaignBase",1,15,"CampaignCannon",4,15,27
|
||||
|
97
7.272/csv_logic/cards.csv
Normal file
|
|
@ -0,0 +1,97 @@
|
|||
"Name","IconSWF","IconExportName","Target","MetaType","RequiresCard","Type","Skill","Value","Value2","Rarity","TID","PowerNumberTID","PowerNumber2TID","PowerIcon1ExportName","PowerIcon2ExportName"
|
||||
"String","String","String","String","int","String","String","String","int","int","String","String","String","String","String","String"
|
||||
"ShotgunGirl_unlock","sc/ui.sc",,"ShotgunGirl",0,,"unlock",,,,"common",,,,,
|
||||
"ShotgunGirl_hp","sc/ui.sc","health_icon","ShotgunGirl",1,,"hp",,,,"common","TID_ARMOR","TID_ARMOR_STAT",,"genicon_health",
|
||||
"ShotgunGirl_abi","sc/ui.sc","attack_icon","ShotgunGirl",2,,"skill","ShotgunGirlWeapon",,,"common","TID_LONG_RANGE_SHOTGUN","TID_STAT_DAMAGE_PER_SHELL",,"genicon_damage",
|
||||
"ShotgunGirl_ulti","sc/ui.sc","ulti_icon","ShotgunGirl",3,,"skill","ShotgunGirlUlti",,,"common","TID_MEGA_BLASH_ULTI","TID_STAT_DAMAGE_PER_SHELL",,"genicon_damage",
|
||||
"Gunslinger_unlock","sc/ui.sc",,"Gunslinger",0,,"unlock",,,,"common",,,,,
|
||||
"Gunslinger_hp","sc/ui.sc","health_icon","Gunslinger",1,,"hp",,,,"common","TID_ARMOR","TID_ARMOR_STAT",,"genicon_health",
|
||||
"Gunslinger_abi","sc/ui.sc","attack_icon","Gunslinger",2,,"skill","GunslingerWeapon",,,"common","TID_RAPID_FIRE","TID_STAT_DAMAGE_PER_SHOT",,"genicon_damage",
|
||||
"Gunslinger_ulti","sc/ui.sc","ulti_icon","Gunslinger",3,,"skill","GunslingerUlti",,,"common","TID_RAPID_FIRE_ULTI","TID_STAT_DAMAGE_PER_SHOT",,"genicon_damage",
|
||||
"BullDude_unlock","sc/ui.sc",,"BullDude",0,,"unlock",,,,"rare",,,,,
|
||||
"BullDude_hp","sc/ui.sc","health_icon","BullDude",1,,"hp",,,,"common","TID_ARMOR","TID_ARMOR_STAT",,"genicon_health",
|
||||
"BullDude_abi","sc/ui.sc","attack_icon","BullDude",2,,"skill","BullDudeWeapon",,,"common","TID_SHOTGUN_BLAST","TID_STAT_DAMAGE_PER_SHELL",,"genicon_damage",
|
||||
"BullDude_ulti","sc/ui.sc","ulti_icon","BullDude",3,,"skill","BullDudeUlti",,,"common","TID_CHARGE","TID_STAT_DAMAGE",,"genicon_damage",
|
||||
"RocketGirl_unlock","sc/ui.sc",,"RocketGirl",0,,"unlock",,,,"rare",,,,,
|
||||
"RocketGirl_hp","sc/ui.sc","health_icon","RocketGirl",1,,"hp",,,,"common","TID_ARMOR","TID_ARMOR_STAT",,"genicon_health",
|
||||
"RocketGirl_abi","sc/ui.sc","attack_icon","RocketGirl",2,,"skill","RocketGirlWeapon",,,"common","TID_FIREWORKS_WEAPON","TID_STAT_DAMAGE",,"genicon_damage",
|
||||
"RocketGirl_ulti","sc/ui.sc","ulti_icon","RocketGirl",3,,"skill","RocketGirlUlti",,,"common","TID_FIREWORKS_ULTI","TID_STAT_MISSILE_DAMAGE",,"genicon_damage",
|
||||
"TrickshotDude_unlock","sc/ui.sc",,"TrickshotDude",0,,"unlock",,,,"super_rare",,,,,
|
||||
"TrickshotDude_hp","sc/ui.sc","health_icon","TrickshotDude",1,,"hp",,,,"common","TID_ARMOR","TID_ARMOR_STAT",,"genicon_health",
|
||||
"TrickshotDude_abi","sc/ui.sc","attack_icon","TrickshotDude",2,,"skill","TrickshotDudeWeapon",,,"common","TID_TRICKSHOT_DUDE_WEAPON","TID_STAT_DAMAGE_PER_SHOT",,"genicon_damage",
|
||||
"TrickshotDude_ulti","sc/ui.sc","ulti_icon","TrickshotDude",3,,"skill","TrickshotDudeUlti",,,"common","TID_TRICKSHOT_DUDE_ULTI","TID_STAT_DAMAGE_PER_SHOT",,"genicon_damage",
|
||||
"Cactus_unlock","sc/ui.sc",,"Cactus",0,,"unlock",,,,"legendary",,,,,
|
||||
"Cactus_hp","sc/ui.sc","health_icon","Cactus",1,,"hp",,,,"common","TID_ARMOR","TID_ARMOR_STAT",,"genicon_health",
|
||||
"Cactus_abi","sc/ui.sc","attack_icon","Cactus",2,,"skill","CactusWeapon",,,"common","TID_CACTUS_WEAPON","TID_STAT_DAMAGE_PER_SPIKE",,"genicon_damage",
|
||||
"Cactus_ulti","sc/ui.sc","ulti_icon","Cactus",3,,"skill","CactusUlti",,,"common","TID_CACTUS_ULTI","TID_STAT_DAMAGE_PER_SECOND",,"genicon_damage",
|
||||
"Barkeep_unlock","sc/ui.sc",,"Barkeep",0,,"unlock",,,,"rare",,,,,
|
||||
"Barkeep_hp","sc/ui.sc","health_icon","Barkeep",1,,"hp",,,,"common","TID_ARMOR","TID_ARMOR_STAT",,"genicon_health",
|
||||
"Barkeep_abi","sc/ui.sc","attack_icon","Barkeep",2,,"skill","BarkeepWeapon",,,"common","TID_BARKEEP_WEAPON","TID_STAT_DAMAGE_PER_SECOND",,"genicon_damage",
|
||||
"Barkeep_ulti","sc/ui.sc","ulti_icon","Barkeep",3,,"skill","BarkeepUlti",,,"common","TID_BARKEEP_ULTI","TID_STAT_DAMAGE_PER_SECOND_EACH",,"genicon_damage",
|
||||
"Mechanic_unlock","sc/ui.sc",,"Mechanic",0,,"unlock",,,,"rare",,,,,
|
||||
"Mechanic_hp","sc/ui.sc","health_icon","Mechanic",1,,"hp",,,,"common","TID_ARMOR","TID_ARMOR_STAT",,"genicon_health",
|
||||
"Mechanic_abi","sc/ui.sc","attack_icon","Mechanic",2,,"skill","MechanicWeapon",,,"common","TID_MECHANIC_WEAPON","TID_STAT_DAMAGE",,"genicon_damage",
|
||||
"Mechanic_ulti","sc/ui.sc","ulti_icon","Mechanic",3,,"skill","MechanicUlti",,,"common","TID_MECHANIC_ULTI","TID_TURRET_DAMAGE","TID_TURRET_HEALTH","genicon_damage","genicon_health"
|
||||
"Shaman_unlock","sc/ui.sc",,"Shaman",0,,"unlock",,,,"common",,,,,
|
||||
"Shaman_hp","sc/ui.sc","health_icon","Shaman",1,,"hp",,,,"common","TID_ARMOR","TID_ARMOR_STAT",,"genicon_health",
|
||||
"Shaman_abi","sc/ui.sc","attack_icon","Shaman",2,,"skill","ShamanWeapon",,,"common","TID_SHAMAN_WEAPON","TID_STAT_DAMAGE",,"genicon_damage",
|
||||
"Shaman_ulti","sc/ui.sc","ulti_icon","Shaman",3,,"skill","ShamanUlti",,,"common","TID_SHAMAN_ULTI","TID_BEAR_DAMAGE","TID_BEAR_HEALTH","genicon_damage","genicon_health"
|
||||
"TntDude_unlock","sc/ui.sc",,"TntDude",0,,"unlock",,,,"common",,,,,
|
||||
"TntDude_hp","sc/ui.sc","health_icon","TntDude",1,,"hp",,,,"common","TID_ARMOR","TID_ARMOR_STAT",,"genicon_health",
|
||||
"TntDude_abi","sc/ui.sc","attack_icon","TntDude",2,,"skill","TntDudeWeapon",,,"common","TID_MORTAR","TID_STAT_PER_DYNAMITE",,"genicon_damage",
|
||||
"TntDude_ulti","sc/ui.sc","ulti_icon","TntDude",3,,"skill","TntDudeUlti",,,"common","TID_MORTAR_ULTI","TID_STAT_DAMAGE",,"genicon_damage",
|
||||
"Luchador_unlock","sc/ui.sc",,"Luchador",0,,"unlock",,,,"common",,,,,
|
||||
"Luchador_hp","sc/ui.sc","health_icon","Luchador",1,,"hp",,,,"common","TID_ARMOR","TID_ARMOR_STAT",,"genicon_health",
|
||||
"Luchador_abi","sc/ui.sc","attack_icon","Luchador",2,,"skill","LuchadorWeapon",,,"common","TID_LUCHADOR_WEAPON","TID_STAT_DAMAGE_PER_STRIKE",,"genicon_damage",
|
||||
"Luchador_ulti","sc/ui.sc","ulti_icon","Luchador",3,,"skill","LuchadorUlti",,,"common","TID_LUCHADOR_ULTI","TID_STAT_DAMAGE",,"genicon_damage",
|
||||
"Undertaker_unlock","sc/ui.sc",,"Undertaker",0,,"unlock",,,,"mega_epic",,,,,
|
||||
"Undertaker_hp","sc/ui.sc","health_icon","Undertaker",1,,"hp",,,,"common","TID_ARMOR","TID_ARMOR_STAT",,"genicon_health",
|
||||
"Undertaker_abi","sc/ui.sc","attack_icon","Undertaker",2,,"skill","UndertakerWeapon",,,"common","TID_UNDERTAKER_WEAPON","TID_STAT_DAMAGE",,"genicon_damage",
|
||||
"Undertaker_ulti","sc/ui.sc","ulti_icon","Undertaker",3,,"skill","UndertakerUlti",,,"common","TID_UNDERTAKER_ULTI","TID_STAT_DAMAGE",,"genicon_damage",
|
||||
"Crow_unlock","sc/ui.sc",,"Crow",0,,"unlock",,,,"legendary",,,,,
|
||||
"Crow_hp","sc/ui.sc","health_icon","Crow",1,,"hp",,,,"common","TID_ARMOR","TID_ARMOR_STAT",,"genicon_health",
|
||||
"Crow_abi","sc/ui.sc","attack_icon","Crow",2,,"skill","CrowWeapon",,,"common","TID_CROW_WEAPON","TID_STAT_DAMAGE_PER_DAGGER",,"genicon_damage",
|
||||
"Crow_ulti","sc/ui.sc","ulti_icon","Crow",3,,"skill","CrowUlti",,,"common","TID_CROW_ULTI","TID_STAT_DAMAGE_PER_DAGGER",,"genicon_damage",
|
||||
"DeadMariachi_unlock","sc/ui.sc",,"DeadMariachi",0,,"unlock",,,,"super_rare",,,,,
|
||||
"DeadMariachi_hp","sc/ui.sc","health_icon","DeadMariachi",1,,"hp",,,,"common","TID_ARMOR","TID_ARMOR_STAT",,"genicon_health",
|
||||
"DeadMariachi_abi","sc/ui.sc","attack_icon","DeadMariachi",2,,"skill","DeadMariachiWeapon",,,"common","TID_DEAD_MARIACHI_WEAPON","TID_STAT_DAMAGE",,"genicon_damage",
|
||||
"DeadMariachi_ulti","sc/ui.sc","ulti_icon","DeadMariachi",3,,"skill","DeadMariachiUlti",,,"common","TID_DEAD_MARIACHI_ULTI","TID_STAT_HEAL",,"genicon_health",
|
||||
"BowDude_unlock","sc/ui.sc",,"BowDude",0,,"unlock",,,,"super_rare",,,,,
|
||||
"BowDude_hp","sc/ui.sc","health_icon","BowDude",1,,"hp",,,,"common","TID_ARMOR","TID_ARMOR_STAT",,"genicon_health",
|
||||
"BowDude_abi","sc/ui.sc","attack_icon","BowDude",2,,"skill","BowDudeWeapon",,,"common","TID_BOW_DUDE_WEAPON","TID_STAT_DAMAGE_PER_ARROW",,"genicon_damage",
|
||||
"BowDude_ulti","sc/ui.sc","ulti_icon","BowDude",3,,"skill","BowDudeUlti",,,"common","TID_BOW_DUDE_ULTI","TID_STAT_DAMAGE_PER_MINE",,"genicon_damage",
|
||||
"Sniper_unlock","sc/ui.sc",,"Sniper",0,,"unlock",,,,"epic",,,,,
|
||||
"Sniper_hp","sc/ui.sc","health_icon","Sniper",1,,"hp",,,,"common","TID_ARMOR","TID_ARMOR_STAT",,"genicon_health",
|
||||
"Sniper_abi","sc/ui.sc","attack_icon","Sniper",2,,"skill","SniperWeapon",,,"common","TID_SNIPER_WEAPON","TID_STAT_MAX_DAMAGE",,"genicon_damage",
|
||||
"Sniper_ulti","sc/ui.sc","ulti_icon","Sniper",3,,"skill","SniperUlti",,,"common","TID_SNIPER_ULTI","TID_STAT_DAMAGE_PER_BOMB",,"genicon_damage",
|
||||
"MinigunDude_unlock","sc/ui.sc",,"MinigunDude",0,,"unlock",,,,"epic",,,,,
|
||||
"MinigunDude_hp","sc/ui.sc","health_icon","MinigunDude",1,,"hp",,,,"common","TID_ARMOR","TID_ARMOR_STAT",,"genicon_health",
|
||||
"MinigunDude_abi","sc/ui.sc","attack_icon","MinigunDude",2,,"skill","MinigunDudeWeapon",,,"common","TID_MINIGUN_DUDE_WEAPON","TID_STAT_DAMAGE_PER_SHOT",,"genicon_damage",
|
||||
"MinigunDude_ulti","sc/ui.sc","ulti_icon","MinigunDude",3,,"skill","MinigunDudeUlti",,,"common","TID_MINIGUN_DUDE_ULTI","TID_STAT_HEALING_PER_SEC","TID_TURRET_HEALTH","genicon_heal","genicon_health"
|
||||
"BlackHole_unlock","sc/ui.sc",,"BlackHole",0,,"unlock",,,,"mega_epic",,,,,
|
||||
"BlackHole_hp","sc/ui.sc","health_icon","BlackHole",1,,"hp",,,,"common","TID_ARMOR","TID_ARMOR_STAT",,"genicon_health",
|
||||
"BlackHole_abi","sc/ui.sc","attack_icon","BlackHole",2,,"skill","BlackHoleWeapon",,,"common","TID_BLACK_HOLE_WEAPON","TID_STAT_DAMAGE_PER_CARD",,"genicon_damage",
|
||||
"BlackHole_ulti","sc/ui.sc","ulti_icon","BlackHole",3,,"skill","BlackHoleUlti",,,"common","TID_BLACK_HOLE_ULTI","TID_STAT_DAMAGE",,"genicon_damage",
|
||||
"BarrelBot_unlock","sc/ui.sc",,"BarrelBot",0,,"unlock",,,,"super_rare",,,,,
|
||||
"BarrelBot_hp","sc/ui.sc","health_icon","BarrelBot",1,,"hp",,,,"common","TID_ARMOR","TID_ARMOR_STAT",,"genicon_health",
|
||||
"BarrelBot_abi","sc/ui.sc","attack_icon","BarrelBot",2,,"skill","BarrelBotWeapon",,,"common","TID_BARREL_BOT_WEAPON","TID_STAT_DAMAGE_PER_SHELL",,"genicon_damage",
|
||||
"BarrelBot_ulti","sc/ui.sc","ulti_icon","BarrelBot",3,,"skill","BarrelBotUlti",,,"common","TID_BARREL_BOT_ULTI","TID_STAT_DAMAGE",,"genicon_damage",
|
||||
"ShotgunGirl_unique","sc/ui.sc","icon_eiuD","ShotgunGirl",4,,"freeze",,50,350,"common","TID_SPEC_ABI_FREEZE",,,"genicon_health",
|
||||
"Gunslinger_unique","sc/ui.sc","icon_eiuD","Gunslinger",4,,"speed",,50,,"common","TID_SPEC_ABI_SPEED",,,"genicon_health",
|
||||
"BullDude_unique","sc/ui.sc","icon_eiuD","BullDude",4,,"berserker",,40,,"common","TID_SPEC_ABI_BERSERKER",,,"genicon_health",
|
||||
"RocketGirl_unique","sc/ui.sc","icon_eiuD","RocketGirl",4,,"main_attack_burn",,240,,"common","TID_SPEC_BURN",,,"genicon_health",
|
||||
"TrickshotDude_unique","sc/ui.sc","icon_eiuD","TrickshotDude",4,,"bounced_bullets_stronger",,80,,"common","TID_SPEC_BOUNCED_BULLETS_STRONGER",,,"genicon_health",
|
||||
"Cactus_unique","sc/ui.sc","icon_eiuD","Cactus",4,,"cactus_heal",,500,,"common","TID_SPEC_ABI_CACTUS_HEAL",,,"genicon_health",
|
||||
"Barkeep_unique","sc/ui.sc","icon_eiuD","Barkeep",4,,"heal_self_main_attack",,200,,"common","TID_SPEC_ABI_HEAL_SELF_MAIN_ATTACK",,,"genicon_health",
|
||||
"Mechanic_unique","sc/ui.sc","icon_eiuD","Mechanic",4,,"repair_turret",,800,,"common","TID_SPEC_ABI_REPAIR_TURRET",,,"genicon_health",
|
||||
"Shaman_unique","sc/ui.sc","icon_eiuD","Shaman",4,,"pet_lifesteal",,300,300,"common","TID_SPEC_ABI_PET_LIFESTEAL",,,"genicon_health",
|
||||
"TntDude_unique","sc/ui.sc","icon_eiuD","TntDude",4,,"pushback_self",,972,,"common","TID_SPEC_ABI_PUSHBACK_SELF",,,"genicon_health",
|
||||
"Luchador_unique","sc/ui.sc","icon_eiuD","Luchador",4,,"fire_dot_ulti",,600,,"common","TID_SPEC_ABI_FIRE_DOT_ULTI",,,"genicon_health",
|
||||
"Undertaker_unique","sc/ui.sc","icon_eiuD","Undertaker",4,,"steal_souls",,1000,,"common","TID_SPEC_ABI_STEAL_SOULS",,,"genicon_health",
|
||||
"Crow_unique","sc/ui.sc","icon_eiuD","Crow",4,,"cripple",,10,,"common","TID_SPEC_CRIPPLE",,,"genicon_health",
|
||||
"DeadMariachi_unique","sc/ui.sc","icon_eiuD","DeadMariachi",4,,"heal_main_attack",,300,,"common","TID_SPEC_HEAL_MAIN_ATTACK",,,"genicon_health",
|
||||
"BowDude_unique","sc/ui.sc","icon_eiuD","BowDude",4,,"spot",,6,,"common","TID_SPEC_ABI_SPOT",,,"genicon_health",
|
||||
"Sniper_unique","sc/ui.sc","icon_eiuD","Sniper",4,,"ambush",,400,,"common","TID_SPEC_ABI_AMBUSH",,,"genicon_health",
|
||||
"MinigunDude_unique","sc/ui.sc","icon_eiuD","MinigunDude",4,,"heal_others_main_attack",,30,,"common","TID_SPEC_ABI_HEAL_OTHERS_MAIN_ATTACK",,,"genicon_health",
|
||||
"BlackHole_unique","sc/ui.sc","icon_eiuD","BlackHole",4,,"black_hole_monster",,1,,"common","TID_SPEC_ABI_BLACK_HOLE_MONSTER",,,"genicon_health",
|
||||
"BarrelBot_unique","sc/ui.sc","icon_eiuD","BarrelBot",4,,"barrel_defense",,80,,"common","TID_SPEC_ABI_BARREL_DEFENSE",,,"genicon_health",
|
||||
|
54
7.272/csv_logic/characters.csv
Normal file
|
|
@ -0,0 +1,54 @@
|
|||
"Name","Disabled","ItemName","WeaponSkill","UltimateSkill","Pet","Speed","Hitpoints","MeleeAutoAttackSplashDamage","AutoAttackSpeedMs","AutoAttackDamage","AutoAttackBulletsPerShot","AutoAttackMode","AutoAttackProjectileSpread","AutoAttackProjectile","AutoAttackRange","RegeneratePerSecond","UltiChargeMul","UltiChargeUltiMul","Type","DamagerPercentFromAliens","DefaultSkin","FileName","BlueExportName","RedExportName","ShadowExportName","AreaEffect","DeathAreaEffect","TakeDamageEffect","DeathEffect","MoveEffect","ReloadEffect","OutOfAmmoEffect","DryFireEffect","SpawnEffect","MeleeHitEffect","AutoAttackStartEffect","BoneEffect1","BoneEffect2","LoopedEffect","LoopedEffect2","KillCelebrationSoundVO","InLeadCelebrationSoundVO","StartSoundVO","UseUltiSoundVO","TakeDamageSoundVO","DeathSoundVO","AttackSoundVO","AttackStartEffectOffset","TwoWeaponAttackEffectOffset","ShadowScaleX","ShadowScaleY","ShadowX","ShadowY","ShadowSkew","Scale","HeroScreenScale","EndScreenScale","GatchaScreenScale","HeroScreenXOffset","HeroScreenZOffset","CollisionRadius","HealthBar","HealthBarOffsetY","FlyingHeight","ProjectileStartZ","StopMovementAfterMS","WaitMS","TID","ForceAttackAnimationToEnd","IconSWF","IconExportName","RecoilAmount","Homeworld","FootstepClip","DifferentFootstepOffset","FootstepIntervalMS","AttackingWeaponScale","UseThrowingLeftWeaponBoneScaling","UseThrowingRightWeaponBoneScaling","ShowEnemyInMenus","CommonSetUpgradeBonus","RareSetUpgradeBonus","SuperRareSetUpgradeBonus"
|
||||
"string","boolean","string","string","string","string","int","int","boolean","int","int","int","string","int","string","int","int","int","int","String","int","string","string","string","string","string","string","string","string","string","string","string","string","string","string","string","string","string","string","string","string","string","string","string","string","string","string","string","int","int","int","int","int","int","int","int","int","int","int","int","int","int","string","int","int","int","int","int","string","boolean","string","string","int","string","string","int","int","int","boolean","boolean","boolean","int","int","int"
|
||||
"ShotgunGirl",,"shelly","ShotgunGirlWeapon","ShotgunGirlUlti",,650,3200,,,,,,,,12,,120,120,"Hero",,"BanditGirlDefault",,,,,,,"takedamage_gen","death_shotgun_girl","Gen_move_fx","reload_shotgun_girl","No_ammo_shotgungirl","Dry_fire_shotgungirl",,,,,,,,"Shelly_Kill","Shelly_Lead","Shelly_Start","Utilshotgun_Vo","ShellyTakedamge_Vo","Shelly_Die",,30,,80,80,,,35,110,210,80,175,,,120,"Medium",-50,,350,,,"TID_SHOTGUN_GIRL",,"sc/ui.sc","hero_icon_shelly",1000,"human","footstep",25,250,200,,,,1,3,2
|
||||
"Gunslinger",,"colt","GunslingerWeapon","GunslingerUlti",,650,2800,,,,,,,,12,,120,100,"Hero",,"GunSlingerDefault",,,,,,,"takedamage_gen","death_gunslinger","Gen_move_fx","reload_gunslinger","No_ammo_shotgungirl",,,,,,,,,"Hotshot_Kill","Hotshot_Lead","Hotshot_Start","Hotshot_Ulti","Hotshot_Takedamge_Vo","Hotshot_Die",,35,50,80,80,,,35,110,220,80,185,,,120,"Medium",-45,,350,,,"TID_GUNSLINGER",,"sc/ui.sc","hero_icon_colt",300,"human","footstep",25,300,160,,,,2,3,1
|
||||
"BullDude",,"bull","BullDudeWeapon","BullDudeUlti",,700,5000,,,,,,,,12,,95,120,"Hero",,"BullGuyDefault",,,,,,,"takedamage_gen","death_bull_dude","Gen_move_fx","reload_bull_dude","No_ammo_shotgungirl",,,,,,,,,"Bull_kill","Bull_lead","Bull_start","Bull_ulti","Bull_takedamage_vo","Bull_die",,40,,80,80,,,35,110,175,80,150,,,145,"Medium",-55,,350,,,"TID_BULL_DUDE",,"sc/ui.sc","hero_icon_bull",600,"human","footstep",40,300,130,,,,1,2,3
|
||||
"RocketGirl",,"brock","RocketGirlWeapon","RocketGirlUlti",,650,2800,,,,,,,,12,,120,80,"Hero",,"RocketGirlDefault",,,,,,,"takedamage_gen","death_rocket_girl","Gen_move_fx","reload_rocket_girl","No_ammo_shotgungirl","Brock_dryfire",,,,,,,,,,,,,,,35,,80,80,,,35,110,190,80,180,,,120,"Medium",-50,,350,,,"TID_ROCKET_GIRL",,"sc/ui.sc","hero_icon_brock",300,"human","footstep",25,300,100,,,"true",2,3,1
|
||||
"TrickshotDude",,"ricochet","TrickshotDudeWeapon","TrickshotDudeUlti",,650,2400,,,,,,,,12,,120,120,"Hero",,"TrickshotDefault",,,,,,,"takedamage_gen","death_trickshot_dude","Gen_move_fx","reload_trickshot_dude","No_ammo_shotgungirl",,,,,,,,,"Rick_kill","Rick_lead","Rick_start","Rick_ulti","Rick_hurt","Rick_die",,70,,80,80,,,35,110,185,80,175,,,120,"Medium",-45,,350,,,"TID_TRICKSHOT_DUDE",,"sc/ui.sc","hero_icon_rick",300,"human","footstep",25,300,160,,,,2,3,1
|
||||
"Cactus",,"spike","CactusWeapon","CactusUlti",,650,2400,,,,,,,,12,,120,120,"Hero",,"CactusDefault",,,,,,,"takedamage_gen","death_cactus","Gen_move_fx","reload_cactus","No_ammo_shotgungirl",,,,,,,,,,,,,,,,35,,80,80,,,35,110,240,80,225,,,120,"Medium",-30,,350,,,"TID_CACTUS",,"sc/ui.sc","hero_icon_spike",0,"human","footstep",40,300,100,"true","true",,2,1,3
|
||||
"Barkeep",,"barley","BarkeepWeapon","BarkeepUlti",,650,2400,,,,,,,,12,,120,80,"Hero",,"BarkeepDefault",,,,,,,"takedamage_gen","death_barkeep","Gen_move_fx","reload_barkeep","No_ammo_shotgungirl","dry_fire_barkeep",,,,,,,,"Barley_Kill","Barley_Lead","Barley_Start","Barley_Ulti","Barley_Hurt","Barley_Die","Barley_throw",,,80,80,,,35,110,190,80,180,,,120,"Medium",-40,,350,,,"TID_BARKEEP",,"sc/ui.sc","hero_icon_barley",0,"human","footstep",25,300,100,"true","true",,2,3,1
|
||||
"Mechanic",,"jessie","MechanicWeapon","MechanicUlti",,650,3200,,,,,,,,12,,100,100,"Hero",,"MechanicDefault",,,,,,,"takedamage_gen","death_mechanic","Gen_move_fx","reload_mechanic","No_ammo_shotgungirl","dry_fire_mechanic",,,,,,,,"Jess_kill","Jess_lead","Jess_start","Jess_ulti","Jess_takedamage","Jess_die",,35,,80,80,,,35,110,220,80,210,-400,,120,"Medium",-45,,350,,,"TID_MECHANIC",,"sc/ui.sc","hero_icon_jess",500,"human","footstep",20,200,160,,,,3,2,1
|
||||
"Shaman",,"nita","ShamanWeapon","ShamanUlti",,650,3800,,,,,,,,12,,90,90,"Hero",,"ShamanDefault",,,,,,,"takedamage_gen","death_shaman","Gen_move_fx",,"No_ammo_shotgungirl",,,,,,,,,"Nita_kill","Nita_lead","Nita_start","Nita_ulti","Nita_hurt","Nita_death",,35,,80,80,,,35,110,180,80,200,-475,,120,"Medium",-45,,350,,,"TID_SHAMAN",,"sc/ui.sc","hero_icon_nita",1000,"human","footstep",25,250,160,,,,3,1,2
|
||||
"TntDude",,"dynamike","TntDudeWeapon","TntDudeUlti",,650,2800,,,,,,,,12,,120,100,"Hero",,"TntGuyDefault",,,,,,,"takedamage_gen","death_tnt_dude","Gen_move_fx","reload_tnt_dude","No_ammo_shotgungirl",,,,,,,,,"Tnt_guy_kill_vo","Tnt_guy_lead_vo","Tnt_guy_start_vo","Tnt_guy_ulti_vo","Tnt_guy_hurt_vo","Tnt_guy_die_vo",,35,,80,80,,,35,130,230,80,210,,,120,"Medium",-42,,350,,,"TID_TNT_DUDE",,"sc/ui.sc","hero_icon_mike",0,"human","footstep",25,200,100,"true","true","true",2,1,3
|
||||
"Luchador",,"elprimo","LuchadorWeapon","LuchadorUlti",,700,5600,,,,,,,,12,,120,120,"Hero",,"LuchadorDefault",,,,,,,"takedamage_gen","death_luchador","Gen_move_fx",,"No_ammo_shotgungirl",,,"Gen_hit_melee",,,,,,"El_primo_kill","El_primo_lead","El_primo_start","El_primo_ulti","El_primo_hurt","El_primo_die","El_primo_atk",50,50,80,80,,,35,110,170,80,150,,,145,"Medium",-60,,350,,,"TID_LUCHADOR",,"sc/ui.sc","hero_icon_primo",0,"human","footstep",40,250,130,,,,1,3,2
|
||||
"Undertaker",,"mortis","UndertakerWeapon","UndertakerUlti",,700,3200,,,,,,,,12,,120,120,"Hero",,"UndertakerDefault",,,,,,,"takedamage_gen","death_undertaker","Gen_move_fx","reload_undertaker","No_ammo_shotgungirl",,,,,,,,,,,,,,,,50,,80,80,,,35,110,185,80,170,,,120,"Medium",-55,,350,,,"TID_UNDERTAKER",,"sc/ui.sc","hero_icon_mortis",0,"human","footstep",25,350,165,,,,1,2,3
|
||||
"Crow",,"crow","CrowWeapon","CrowUlti",,750,2400,,,,,,,,12,,120,120,"Hero",,"CrowDefault",,,,,,,"takedamage_gen","death_crow","Gen_move_fx","reload_crow","No_ammo_shotgungirl","crow_dryfire",,,,,,,,"Crow_Kill","Crow_Lead","Crow_Start","Crow_Ulti","Crow_Takedamage","Crow_Die",,45,,80,80,,,35,110,230,80,210,,,120,"Medium",-38,,350,,,"TID_CROW",,"sc/ui.sc","hero_icon_crow",0,"human","footstep",20,200,100,"true","true",,2,1,3
|
||||
"DeadMariachi",,"poco","DeadMariachiWeapon","DeadMariachiUlti",,650,3800,,,,,,,,12,,150,150,"Hero",,"DeadMariachiDefault",,,,,,,"takedamage_gen","death_dead_mariachi","Gen_move_fx","reload_dead_mariachi","No_ammo_shotgungirl",,,,,,,,,,,,,,,,20,,80,80,,,35,110,190,80,180,,,120,"Medium",-45,,0,,,"TID_DEAD_MARIACHI",,"sc/ui.sc","hero_icon_poco",0,"human","footstep",25,250,100,,,,1,3,2
|
||||
"BowDude",,"bo","BowDudeWeapon","BowDudeUlti",,650,3600,,,,,,,,12,,95,95,"Hero",,"BowDudeDefault",,,,,,,"takedamage_gen","death_bow_dude","Gen_move_fx","reload_bow_dude","No_ammo_shotgungirl","dry_fire_bowdude",,,,,,,,,,,,,,,45,,80,80,,,35,100,170,80,165,-150,,120,"Medium",-55,,350,,,"TID_BOW_DUDE",,"sc/ui.sc","hero_icon_bo",0,"human","footstep",30,300,100,,"true",,1,2,3
|
||||
"Sniper",,"piper","SniperWeapon","SniperUlti",,650,2400,,,,,,,,12,,90,90,"Hero",,"SniperDefault",,,,,,,"takedamage_gen","death_sniper","Gen_move_fx","reload_sniper","No_ammo_shotgungirl",,,,,,,,,"Piper_Kill","Piper_Lead","Piper_Start","Piper_Ulti","Piper_Takedamage","Piper_Die",,45,,80,80,,,35,110,200,90,190,,,120,"Medium",-45,,350,,,"TID_SNIPER",,"sc/ui.sc","hero_icon_piper",100,"human","footstep",25,400,160,,,,2,3,1
|
||||
"MinigunDude",,"pam","MinigunDudeWeapon","MinigunDudeUlti",,650,4200,,,,,,,,12,,130,130,"Hero",,"MinigunDudeDefault",,,,,,,"takedamage_gen","death_minigun","Gen_move_fx","reload_minigun","No_ammo_shotgungirl","Minig_dryfire",,,,,,,,,,,,,,,40,,80,80,,,35,90,140,70,140,-300,,145,"Medium",-55,,350,,,"TID_MINIGUN_DUDE",,"sc/ui.sc","hero_icon_mj",400,"human","footstep",30,400,130,,,,1,3,2
|
||||
"BlackHole",,"tara","BlackHoleWeapon","BlackHoleUlti","BlackHolePet",650,3200,,,,,,,,12,,90,90,"Hero",,"BlackholeDefault",,,,,,,"takedamage_gen","death_blackhole","Gen_move_fx","reload_blackhole","No_ammo_shotgungirl","Mystic_dryfire",,,,,,,,,,,,,,,50,,80,80,,,35,110,190,90,175,,,120,"Medium",-55,,350,,,"TID_BLACK_HOLE",,"sc/ui.sc","hero_icon_taro",400,"human","footstep",30,400,130,,,,1,2,3
|
||||
"BarrelBot",,"barrelbot","BarrelBotWeapon","BarrelBotUlti",,700,5000,,,,,,,,12,,90,120,"Hero",,"BarrelbotDefault",,,,,,,"takedamage_gen","death_barrel_bot","Gen_move_fx","reload_barrel_bot","No_ammo_shotgungirl",,,,,,,,,,,,,,,,50,80,80,80,,,35,90,150,80,150,,,145,"Medium",-50,,350,,,"TID_BARREL_BOT",,"sc/ui.sc","hero_icon_barrelbot",600,"human","footstep",40,300,130,,,,1,2,3
|
||||
"TutorialDummy",,,,,,0,1600,,,,,,,,12,,,,"Minion_Building",,"BullGuyDefault",,,,,,,"takedamage_gen","death_bull_dude","Gen_move_fx",,"No_ammo_shotgungirl",,,,,,,,,,,,,,,,35,,80,80,,,35,110,,,,,,145,"Medium",-45,,350,,,,,,,,,"footstep",25,400,160,,,,,,
|
||||
"TutorialDummy2",,,,,,0,1600,,,,,,,,12,,,,"Minion_Building_charges_ulti",,"BullGuyDefault",,,,,,,"takedamage_gen","death_bull_dude","Gen_move_fx",,,,,,,,,,,,,,,,,,35,,80,80,,,35,110,,,,,,145,"Medium",-45,,350,,,,,,,,,"footstep",25,400,160,,,,,,
|
||||
"MechanicTurret",,,,,,0,2800,,300,240,,,30,"MechanicTurretProjectile",27,,,,"Minion_Building",,"TurretDefault",,,,,,,"nuts_bolts_metal_small","nuts_bolts_metal_explosion",,,,,"SpawnTurret",,"turret_attack",,,,,,,,,,,,35,,75,75,,,25,110,140,,,400,,120,"Medium",-30,,150,,,,,,,,,"footstep",25,400,160,,,,,,
|
||||
"HealingStation",,,,,,0,2800,,,,,,,,12,,,,"Minion_Building",,"HealstationDefault",,,,,"HealingStationHeal",,"nuts_bolts_metal_small","nuts_bolts_metal_explosion",,,,,"SpawnTurret",,,,,,,,,,,,,,,,75,75,,,25,100,100,,,850,-300,120,"Medium",-45,,300,,,,,,,,,"footstep",25,400,160,,,,,,
|
||||
"Safe1",,,,,,0,21000,,700,,,,,,20,,,,"Pvp_Base",,,"sc/chr_comtower.sc","comm_tower_1","comm_tower_1","safe_shadow",,,"nuts_bolts_metal_small","safe_explosion",,,,,,,,,,,,,,,,,,,,,100,-100,0,0,0,80,,,,,,160,"Medium",-55,,300,,,,,,,,,"footstep",25,400,160,,,,,,
|
||||
"Safe2",,,,,,0,25000,,700,,,,,,20,,,,"Pvp_Base",,,"sc/chr_comtower.sc","comm_tower_1","comm_tower_1","safe_shadow",,,"nuts_bolts_metal_small","safe_explosion",,,,,,,,,,,,,,,,,,,,,100,-100,0,0,0,100,,,,,,160,"Medium",-55,,300,,,,,,,,,"footstep",25,400,160,,,,,,
|
||||
"Safe3",,,,,,0,29000,,700,,,,,,20,,,,"Pvp_Base",,,"sc/chr_comtower.sc","comm_tower_1","comm_tower_1","safe_shadow",,,"nuts_bolts_metal_small","safe_explosion",,,,,,,,,,,,,,,,,,,,,100,-100,0,0,0,100,,,,,,160,"Medium",-55,,300,,,,,,,,,"footstep",25,400,160,,,,,,
|
||||
"Safe4",,,,,,0,34000,,700,,,,,,20,,,,"Pvp_Base",,,"sc/chr_comtower.sc","comm_tower_1","comm_tower_1","safe_shadow",,,"nuts_bolts_metal_small","safe_explosion",,,,,,,,,,,,,,,,,,,,,100,-100,0,0,0,100,,,,,,160,"Medium",-55,,300,,,,,,,,,"footstep",25,400,160,,,,,,
|
||||
"ExplodingBarrel",,,,,,0,12000,,,,,,,,,,,,"Minion_Building",,,"sc/level.sc","tnt_box","tnt_box","tnt_box_shadow",,"ExplodingBarrelExplosion",,,,,,,,,,,,,,,,,,,,,35,,100,-100,0,0,0,90,,,,,,145,"Medium",-55,,350,,,,,,,,,"footstep",25,400,160,,,,,,
|
||||
"PoisonBarrel",,,,,,0,2,,,,,,,,,,,,"Minion_Building",,,"sc/chr_comtower.sc","toxic_barrel_1","toxic_barrel_1","blocking4_mid_shadow",,"PoisonBarrelExplosion",,,,,,,,,,,,,,,,,,,,,35,,80,80,,,35,100,,,,,,145,,,,350,,,,,,,,,"footstep",25,400,160,,,,,,
|
||||
"ShamanPet",,,,,,550,4000,,600,400,,,,,6,,,,"Minion_FindEnemies",,"ShamanBearDefault",,,,,,,,"death_bull_dude","Gen_move_fx",,,,"bear_spawn",,"bear_attack",,,,,,,,,,,,30,,85,80,,,25,100,190,,,425,-1250,145,"Medium",-58,,,,,,,,,,,"footstep",25,250,160,,,,,,
|
||||
"BoneThrowerPet",,,,,,800,2800,,300,160,,,,,4,800,,,"Minion_Dog",,"RocketGirlDefault",,,,,,,,,"Gen_alien_move_fx",,,,,,,,,,,,,,,,,,,,85,80,,,25,80,,,,,,120,"Medium",-40,,,,,,,,,,,"footstep",25,400,160,,,,,,
|
||||
"LaserBall",,,,,,0,1,,,,,,,,,,,,"LaserBall",,"BallDefault",,,,,,,,"laser_ball_goal",,,,,,,,,,,,,,,,,,,,,80,80,,,25,170,,,,,,120,,,,,,,,,,,,,,,,160,,,,,,
|
||||
"LootBox",,,,,,0,6000,,,,,,,,,,,,"LootBox",,,"sc/level.sc","powerup_barrel","powerup_barrel","powerup_barrel_shadow",,,,"Gen_wood_explosion",,,,,,,,,,,,,,,,,,,35,,100,-100,0,0,0,90,,,,,,145,"Medium",-55,,350,,,,,,,,,"footstep",25,400,160,,,,,,
|
||||
"TutorialDummy3",,,,,,0,200,,,,,,,,12,,,,"Minion_Building_charges_ulti",,"TntGuyDefault",,,,,,,"takedamage_gen","death_bull_dude","Gen_move_fx",,,,,,,,,,,,,,,,,,35,,80,80,,,35,110,,,,,,145,"Medium",-45,,350,,,,,,,,,"footstep",25,400,160,,,,,,
|
||||
"ArtilleryDudeTurret",,,,,,0,2800,,3000,800,,,130,"ArtilleryDudeTurretProjectile",40,,,,"Minion_Building",,"TurretDefault",,,,,,,"nuts_bolts_metal_small","nuts_bolts_metal_explosion",,,,,"SpawnTurret",,"artillery_dude_turret_attack",,,,,,,,,,,,35,,75,75,,,25,110,200,,,,,120,"Medium",-30,,150,,,,,,,,,"footstep",25,400,160,,,,,,
|
||||
"CoopMeleeEnemy1",,,,,,500,4800,,400,260,,,,,5,,,,"Minion_FindEnemies",,"MeleeBotDefault",,,,,,,"nuts_bolts_metal_small","nuts_bolts_metal_explosion","Gen_move_fx",,,,"robo_spawn",,"coop_melee_attack",,,,,,,,,,,,30,70,85,80,,,25,120,200,,,,,120,"Medium",-50,,,,,,,,,,,"footstep",25,250,130,,,,,,
|
||||
"CoopMeleeEnemy2",,,,,,500,6800,,400,470,,,,,5,,,,"Minion_FindEnemies",,"MeleeBotDefault",,,,,,,"nuts_bolts_metal_small","nuts_bolts_metal_explosion","Gen_move_fx",,,,"robo_spawn",,"coop_melee_attack",,,,,,,,,,,,30,70,85,80,,,25,140,200,,,,,145,"Medium",-55,,,,,,,,,,,"footstep",25,250,130,,,,,,
|
||||
"CoopMeleeEnemy3",,,,,,500,11000,,400,600,,,,,6,,,,"Minion_FindEnemies",,"MeleeBotDefault",,,,,,,"nuts_bolts_metal_small","nuts_bolts_metal_explosion","Gen_move_fx",,,,"robo_spawn",,"coop_melee_attack",,,,,,,,,,,,30,70,85,80,,,25,160,200,,,,,170,"Medium",-60,,,,,,,,,,,"footstep",25,250,130,,,,,,
|
||||
"CoopMeleeEnemy4",,,"MeleeEnemyCharge","MeleeEnemyCharge",,500,16200,,400,600,,,,,6,,,,"Minion_FindEnemies",,"MeleeBotDefault",,,,,,,"nuts_bolts_metal_small","nuts_bolts_metal_explosion","Gen_move_fx",,,,"robo_spawn",,"coop_melee_attack",,,,,,,,,,,,30,70,85,80,,,25,180,200,,,,,195,"Medium",-65,,,,,,,,,,,"footstep",25,250,130,,,,,,
|
||||
"CoopFastMeleeEnemy1",,,,,,800,3000,,600,400,,,,,5,,,,"Minion_FindEnemies",,"MeleeFastBotDefault",,,,,,,"nuts_bolts_metal_small","nuts_bolts_metal_explosion","Gen_move_fx",,,,"robo_spawn",,"coop_fast_melee_attack",,,,,,,,,,,,30,,85,80,,,25,100,200,,,,,100,"Medium",-40,,,,,,,,,,,"footstep",25,250,130,,,,,,
|
||||
"CoopFastMeleeEnemy2",,,,,,800,5400,,600,720,,,,,5,,,,"Minion_FindEnemies",,"MeleeFastBotDefault",,,,,,,"nuts_bolts_metal_small","nuts_bolts_metal_explosion","Gen_move_fx",,,,"robo_spawn",,"coop_fast_melee_attack",,,,,,,,,,,,30,,85,80,,,25,120,200,,,,,120,"Medium",-45,,,,,,,,,,,"footstep",25,250,130,,,,,,
|
||||
"CoopFastMeleeEnemy3",,,,,,800,6900,,600,920,,,,,6,,,,"Minion_FindEnemies",,"MeleeFastBotDefault",,,,,,,"nuts_bolts_metal_small","nuts_bolts_metal_explosion","Gen_move_fx",,,,"robo_spawn",,"coop_fast_melee_attack",,,,,,,,,,,,30,,85,80,,,25,140,200,,,,,140,"Medium",-50,,,,,,,,,,,"footstep",25,250,130,,,,,,
|
||||
"CoopFastMeleeEnemy4",,,,,,800,10080,,600,1120,,,,,6,,,,"Minion_FindEnemies",,"MeleeFastBotDefault",,,,,,,"nuts_bolts_metal_small","nuts_bolts_metal_explosion","Gen_move_fx",,,,"robo_spawn",,"coop_fast_melee_attack",,,,,,,,,,,,30,,85,80,,,25,160,200,,,,,160,"Medium",-55,,,,,,,,,,,"footstep",25,250,130,,,,,,
|
||||
"CoopRangedEnemy1",,,,,,650,3000,,1400,630,,,30,"CoopRangedEnemyProjectile",27,,,,"Minion_FindEnemies",,"RangedBotDefault",,,,,,,"nuts_bolts_metal_small","nuts_bolts_metal_explosion","Gen_move_fx",,,,"robo_spawn",,"coop_ranged_attack",,,,,,,,,,,,30,,85,80,,,25,120,200,,,,,100,"Medium",-45,,350,,,,,,,,,"footstep",25,250,130,,,,,,
|
||||
"CoopRangedEnemy2",,,,,,650,5400,,1400,1130,,,30,"CoopRangedEnemyProjectile",27,,,,"Minion_FindEnemies",,"RangedBotDefault",,,,,,,"nuts_bolts_metal_small","nuts_bolts_metal_explosion","Gen_move_fx",,,,"robo_spawn",,"coop_ranged_attack",,,,,,,,,,,,30,,85,80,,,25,140,200,,,,,120,"Medium",-50,,350,,,,,,,,,"footstep",25,250,130,,,,,,
|
||||
"CoopRangedEnemy3",,,,,,650,6900,,1400,1450,,,30,"CoopRangedEnemyProjectile",27,,,,"Minion_FindEnemies",,"RangedBotDefault",,,,,,,"nuts_bolts_metal_small","nuts_bolts_metal_explosion","Gen_move_fx",,,,"robo_spawn",,"coop_ranged_attack",,,,,,,,,,,,30,,85,80,,,25,160,200,,,,,140,"Medium",-55,,350,,,,,,,,,"footstep",25,250,130,,,,,,
|
||||
"CoopRangedEnemy4",,,,,,650,10080,,1400,1760,,,30,"CoopRangedEnemyProjectile",27,,,,"Minion_FindEnemies",,"RangedBotDefault",,,,,,,"nuts_bolts_metal_small","nuts_bolts_metal_explosion","Gen_move_fx",,,,"robo_spawn",,"coop_ranged_attack",,,,,,,,,,,,30,,85,80,,,25,180,200,,,,,160,"Medium",-60,,350,,,,,,,,,"footstep",25,250,130,,,,,,
|
||||
"ShotgunGirlPet",,,,,,600,2400,,600,400,,,30,"ShotgunGirlPetProjectile",22,320,,,"Minion_FollowOwner",,"ShellyPetDefault",,,,,,,,"death_shotgun_girl","Gen_move_fx",,,,,,"bear_attack",,,,,,,,,,,,30,,85,80,,,25,40,200,,,,,90,"Medium",-10,,350,,,,,,,,,"footstep",25,250,160,,,,,,
|
||||
"BlackHolePet",,,,,,800,2000,,600,200,,,,,5,,,,"Minion_FindEnemies",,"BlackholePetDefault",,,,,,,,"death_shotgun_girl",,,,,"bear_spawn",,"bear_attack",,,"sparkle_trail_dark_minion",,,,,,,,,30,,85,80,,,25,90,200,,,,,90,"Medium",-40,,350,,,,,,,,,,25,250,160,,,,,,
|
||||
"CoopBoss1",,,"BossRapidFire","BossCharge",,500,43000,,1000,1500,,,,,7,,,,"Npc_Boss",,"BossBotDefault",,,,,,,"nuts_bolts_metal_small","boss_explosion","Gen_move_fx",,,,"robo_spawn",,"coop_melee_attack",,,,,,,,,,,,30,150,85,80,,,25,200,200,,,,,220,"Medium",-80,,500,,,,,,,,,"footstep",25,250,160,,,,,,
|
||||
"CoopBoss2",,,"BossRapidFire","BossCharge",,500,55000,,1000,1600,,,,,7,,,,"Npc_Boss",,"BossBotDefault",,,,,,,"nuts_bolts_metal_small","boss_explosion","Gen_move_fx",,,,"robo_spawn",,"coop_melee_attack",,,,,,,,,,,,30,150,85,80,,,25,250,200,,,,,250,"Medium",-100,,500,,,,,,,,,"footstep",25,250,160,,,,,,
|
||||
"CoopBoss3",,,"BossRapidFire","BossCharge",,500,65000,,1000,1700,,,,,7,,,,"Npc_Boss",,"BossBotDefault",,,,,,,"nuts_bolts_metal_small","boss_explosion","Gen_move_fx",,,,"robo_spawn",,"coop_melee_attack",,,,,,,,,,,,30,150,85,80,,,25,300,200,,,,,280,"Medium",-120,,500,,,,,,,,,"footstep",25,250,160,,,,,,
|
||||
|
44
7.272/csv_logic/globals.csv
Normal file
|
|
@ -0,0 +1,44 @@
|
|||
"Name","NumberValue","BooleanValue","TextValue","StringArray","NumberArray"
|
||||
"String","int","boolean","string","String","int"
|
||||
"ALLIANCE_CREATE_RESOURCE",,,"Gold",,
|
||||
"ALLIANCE_CREATE_COST",0,,,,
|
||||
"STARTING_DIAMONDS",0,,,,
|
||||
"MAX_MESSAGE_LENGTH",128,,,,
|
||||
"MAX_ALLIANCE_MAIL_LENGTH",256,,,,
|
||||
"SPEED_UP_DIAMOND_COST_1_MIN",1,,,,
|
||||
"SPEED_UP_DIAMOND_COST_1_HOUR",4,,,,
|
||||
"SPEED_UP_DIAMOND_COST_24_HOURS",96,,,,
|
||||
"SPEED_UP_DIAMOND_COST_1_WEEK",672,,,,
|
||||
"SPEED_UP_FREE_SECONDS",0,,,,
|
||||
"RESOURCE_DIAMOND_COST_1",1,,,,
|
||||
"RESOURCE_DIAMOND_COST_10",2,,,,
|
||||
"RESOURCE_DIAMOND_COST_100",20,,,,
|
||||
"RESOURCE_DIAMOND_COST_1000",200,,,,
|
||||
"RESOURCE_DIAMOND_COST_10000",2000,,,,
|
||||
"RESOURCE_DIAMOND_COST_100000",20000,,,,
|
||||
"RESOURCE_DIAMOND_COST_1000000",200000,,,,
|
||||
"RESOURCE_DIAMOND_COST_10000000",2000000,,,,
|
||||
"ALLIANCE_SCORE_CONTRIBUTION_PERCENTAGE",,,,,50
|
||||
,,,,,25
|
||||
,,,,,12
|
||||
,,,,,10
|
||||
,,,,,3
|
||||
"STARTING_GOLD",97,,,,
|
||||
"BATTLE_PING_SAMPLE_SECONDS",15,,,,
|
||||
"ALLIANCE_UNLOCK_EXP_LEVEL",1,,,,
|
||||
"AFK_TIMER_SECONDS",15,,,,
|
||||
"BOSS_DAMAGE_PERCENT_INCREASE",50,,,,
|
||||
"BOSS_HEALTH_INCREASE",110000,,,,
|
||||
"BOSS_SPEED_INCREASE",100,,,,
|
||||
"BOSS_RELOAD_TIME_DIV",20,,,,
|
||||
"BOSS_PET_HEALTH_BONUS_DIV",15,,,,
|
||||
"BOSS_ULTI_CHARGE_MUL",60,,,,
|
||||
"BOSS_ULTI_CHARGE_DIV",100,,,,
|
||||
"BOSS_HEAL_MUL",25,,,,
|
||||
"BOSS_HEAL_DIV",100,,,,
|
||||
"COOP_ULTI_CHARGE_MUL",30,,,,
|
||||
"COOP_ULTI_CHARGE_DIV",100,,,,
|
||||
"MAX_CORPSES_PER_TEAM",10,,,,
|
||||
"USE_MASK",,"false",,,
|
||||
"DISPLAY_JOYSTICK_AREA",,"true",,,
|
||||
"BOSS_HEALTH_LOSS_DIV",300,,,,
|
||||
|
17
7.272/csv_logic/items.csv
Normal file
|
|
@ -0,0 +1,17 @@
|
|||
"Name","FileName","ExportName","ExportNameEnemy","ShadowExportName","GroundGlowExportName","LoopingEffect","Value","Value2","TriggerRangeSubTiles","TriggerAreaEffect","CanBePickedUp","SpawnEffect"
|
||||
"string","string","string","string","string","string","string","int","int","int","string","boolean","string"
|
||||
"Health","sc/effects.sc","red_pickup","red_pickup",,"pickup_glow_green","Health_fx",200,,3,,"true","Spawn_plasmoid"
|
||||
"Speed","sc/effects.sc","red_pickup","red_pickup",,"pickup_glow_green","Health_fx",300,,3,,"true","Spawn_plasmoid"
|
||||
"Damage","sc/effects.sc","red_pickup","red_pickup",,"pickup_glow_green","Health_fx",100,,3,,"true","Spawn_plasmoid"
|
||||
"Point","sc/effects.sc","blob_pickup","blob_pickup",,"pickup_glow","Blob_fx",,,3,,"true","Spawn_plasmoid"
|
||||
"Corpse","sc/effects.sc","soul","soul",,"pickup_glow_green","Health_fx",800,,3,,"true","Spawn_plasmoid"
|
||||
"OrbSpawner","sc/level.sc","spawn_hole","spawn_hole","spawn_hole_shadow",,,,,,,,"Spawn_plasmoid"
|
||||
"Mine","sc/effects.sc","mine","mine_red","projectile_shadow",,,800,1300,3,"MineExplosion","true","Spawn_mine"
|
||||
"SupplyCrate","sc/effects.sc","red_pickup","red_pickup",,"pickup_glow_green",,,,,,,"Spawn_plasmoid"
|
||||
"BoxOfMines","sc/effects.sc","red_pickup","red_pickup",,"pickup_glow_green",,3,8,,,,"Spawn_plasmoid"
|
||||
"BattleRoyaleBuff","sc/effects.sc","red_pickup","red_pickup",,"pickup_glow_green","Health_fx",10,400,3,,"true","Spawn_plasmoid"
|
||||
"Money","sc/effects.sc","wanted_star_pickup","wanted_star_pickup",,"pickup_glow_gold","Blob_fx",1,,3,,"true","Spawn_plasmoid"
|
||||
"BoxOfBombs","sc/effects.sc","red_pickup","red_pickup",,"pickup_glow_green",,3,9,,,,"Spawn_plasmoid"
|
||||
"Bomb","sc/effects.sc","grenade_01","grenade_01_red","projectile_shadow",,,800,300,200,"SniperBombExplosion","true","Spawn_sniper_bomb"
|
||||
"BoxOfSelfDestructBombs","sc/effects.sc","red_pickup","red_pickup",,"pickup_glow_green",,6,17,,,,"Spawn_plasmoid"
|
||||
"SelfDestructBomb","sc/effects.sc","basic_grenade_projectile","dynamite_projectile_red","projectile_shadow",,,800,300,200,"SelfDestructExplosion","true","Spawn_rocketgirl_bomb"
|
||||
|
3
7.272/csv_logic/locales.csv
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
"Name","IconSWF","IconExportName","LocalizedName","Enabled","FileName"
|
||||
"String","String","String","String","Boolean","String"
|
||||
"EN","sc/ui.sc","flag_gb","English","true","localization/texts.csv"
|
||||
|
34
7.272/csv_logic/locations.csv
Normal file
|
|
@ -0,0 +1,34 @@
|
|||
"Name","Disabled","TID","TileSetPrefix","BgPrefix","TileSetRedAdd","TileSetGreenAdd","TileSetBlueAdd","TileSetRedMul","TileSetGreenMul","TileSetBlueMul","IconSWF","IconExportName","GameMode","AllowedMaps","ShadowR","ShadowG","ShadowB","ShadowA","Music","LargeMap"
|
||||
"string","boolean","string","string","string","int","int","int","int","int","int","string","string","string","string","int","int","int","int","string","boolean"
|
||||
"Wanted1",,"TID_WANTED_1","oasis_",,0,0,0,255,255,255,"sc/ui.sc","event_oasis","BountyHunter","Wanted_1",0,66,66,60,,
|
||||
"Wanted2",,"TID_WANTED_3","oasis_",,0,0,0,255,255,255,"sc/ui.sc","event_oasis","BountyHunter","Wanted_3",0,66,66,60,,
|
||||
"Wanted3",,"TID_WANTED_4",,,0,0,0,255,255,255,"sc/ui.sc","event_canyon","BountyHunter","Gemgrab_3",100,0,0,60,,
|
||||
"Wanted4",,"TID_WANTED_5",,,0,0,0,255,255,255,"sc/ui.sc","event_canyon","BountyHunter","Gemgrab_2",100,0,0,60,,
|
||||
"Wanted5",,"TID_WANTED_6",,,0,0,0,255,255,255,"sc/ui.sc","event_canyon","BountyHunter","Wanted_4",100,0,0,60,,
|
||||
"Wanted6",,"TID_WANTED_7",,,0,0,0,255,255,255,"sc/ui.sc","event_canyon","BountyHunter","Wanted_5",100,0,0,60,,
|
||||
"Wanted7",,"TID_WANTED_2","oasis_",,0,0,0,255,255,255,"sc/ui.sc","event_oasis","BountyHunter","Wanted_2",0,66,66,60,,
|
||||
"Gemgrab1",,"TID_GOLDRUSH_1","mine_",,0,0,0,255,255,255,"sc/ui.sc","event_gemmine","CoinRush","Gemgrab_1",0,0,100,60,,
|
||||
"Gemgrab2",,"TID_GOLDRUSH_2","mine_",,0,0,0,255,255,255,"sc/ui.sc","event_gemmine","CoinRush","Gemgrab_2",0,0,100,60,,
|
||||
"Gemgrab3",,"TID_GOLDRUSH_3","mine_",,0,0,0,255,255,255,"sc/ui.sc","event_gemmine","CoinRush","Gemgrab_3",0,0,100,60,,
|
||||
"Gemgrab4",,"TID_GOLDRUSH_4","mine_",,0,0,0,255,255,255,"sc/ui.sc","event_gemmine","CoinRush","Wanted_3",0,0,100,60,,
|
||||
"Gemgrab5",,"TID_GOLDRUSH_5","mine_",,0,0,0,255,255,255,"sc/ui.sc","event_gemmine","CoinRush","Gemgrab_5",0,0,100,60,,
|
||||
"Gemgrab6",,"TID_GOLDRUSH_7","mine_",,0,0,0,255,255,255,"sc/ui.sc","event_gemmine","CoinRush","Gemgrab_4",0,0,100,60,,
|
||||
"Survival1",,"TID_BATTLE_ROYALE_1",,"survival_",0,0,0,255,255,255,"sc/ui.sc","event_stormvalley","BattleRoyale","Survival_1",100,0,0,60,,
|
||||
"Survival2",,"TID_BATTLE_ROYALE_2",,"survival_",0,0,0,255,255,255,"sc/ui.sc","event_stormvalley","BattleRoyale","Survival_2",100,0,0,60,,
|
||||
"Survival3",,"TID_BATTLE_ROYALE_3",,"survival_",0,0,0,255,255,255,"sc/ui.sc","event_stormvalley","BattleRoyale","Survival_3",100,0,0,60,,
|
||||
"Survival4",,"TID_BATTLE_ROYALE_4",,"survival_",0,0,0,255,255,255,"sc/ui.sc","event_stormvalley","BattleRoyale","Survival_4",100,0,0,60,,
|
||||
"Heist1",,"TID_BANKHEIST_1",,,0,0,0,255,255,255,"sc/ui.sc","event_canyon","AttackDefend","Bankheist_1",100,0,0,60,,
|
||||
"Heist2",,"TID_BANKHEIST_2",,,0,0,0,255,255,255,"sc/ui.sc","event_canyon","AttackDefend","Bankheist_2",100,0,0,60,,
|
||||
"Heist3",,"TID_BANKHEIST_3",,,0,0,0,255,255,255,"sc/ui.sc","event_canyon","AttackDefend","Bankheist_3",100,0,0,60,,
|
||||
"Tutorial",,,,,0,0,0,255,255,255,"sc/ui.sc","event_welcome","Tutorial",,100,0,0,60,,
|
||||
"BossFight1",,"TID_BOSS_1",,,30,0,0,255,230,230,"sc/ui.sc","event_boss","BossFight","BossFight_1",0,66,66,60,,
|
||||
"Wanted8",,"TID_WANTED_8","oasis_",,0,0,0,255,255,255,"sc/ui.sc","event_oasis","BountyHunter","Wanted_8",0,66,66,60,,
|
||||
"Heist4",,"TID_BANKHEIST_4",,,0,0,0,255,255,255,"sc/ui.sc","event_canyon","AttackDefend","Bankheist_4",100,0,0,60,,
|
||||
"Ball1",,"TID_BALL_1","grassfield_",,0,0,0,255,255,255,"sc/ui.sc","event_brawlball","LaserBall","Laserball_1",0,66,66,60,,
|
||||
"Ball2",,"TID_BALL_2","grassfield_",,0,0,0,255,255,255,"sc/ui.sc","event_brawlball","LaserBall","Laserball_2",0,66,66,60,,
|
||||
"Ball3",,"TID_BALL_3","grassfield_",,0,0,0,255,255,255,"sc/ui.sc","event_brawlball","LaserBall","Laserball_3",0,66,66,60,,
|
||||
"Coop1",,"TID_COOP_1",,,0,0,40,210,210,255,"sc/ui.sc","event_coop","Survival","Coop_1",100,0,0,60,,
|
||||
"SurvivalTeam1","true","TID_BATTLE_ROYALE_TEAM_1",,"survival_",0,0,0,255,255,255,"sc/ui.sc","event_stormvalley","BattleRoyaleTeam","SurvivalTeam_1",100,0,0,60,,
|
||||
"Coop2",,"TID_COOP_2",,,0,0,40,210,210,255,"sc/ui.sc","event_coop","Survival","Coop_2",100,0,0,60,,
|
||||
"BossFight2",,"TID_BOSS_2","mine_",,30,0,0,255,230,230,"sc/ui.sc","event_boss","BossFight","BossFight_2",0,0,100,60,,
|
||||
"Gemgrab7",,"TID_GOLDRUSH_8",,,0,0,0,255,255,255,"sc/ui.sc","event_canyon","CoinRush","Gemgrab_8",0,0,100,60,,
|
||||
|
1128
7.272/csv_logic/maps.csv
Normal file
24
7.272/csv_logic/pins.csv
Normal file
|
|
@ -0,0 +1,24 @@
|
|||
"Name","PinType","Rarity","Index","Bonus","CraftCost"
|
||||
"string","int","int","int","int","int"
|
||||
"pinHp0",1,0,0,1,20
|
||||
"pinHp1",1,0,1,1,20
|
||||
"pinHp2",1,0,2,1,20
|
||||
"pinAtt0",2,0,0,1,20
|
||||
"pinAtt1",2,0,1,1,20
|
||||
"pinAtt2",2,0,2,1,20
|
||||
"pinUlti0",3,0,0,1,20
|
||||
"pinUlti1",3,0,1,1,20
|
||||
"pinUlti2",3,0,2,1,20
|
||||
"badgeHp0",1,1,0,2,50
|
||||
"badgeHp1",1,1,1,2,50
|
||||
"badgeAtt0",2,1,0,2,50
|
||||
"bargeAtt1",2,1,1,2,50
|
||||
"badgeUlti0",3,1,0,2,50
|
||||
"badgeUlti1",3,1,1,2,50
|
||||
"medalHp",1,2,0,3,120
|
||||
"medalAtt",2,2,0,3,120
|
||||
"medalUlti",3,2,0,3,120
|
||||
"crest0",4,3,0,4,300
|
||||
"crest1",4,3,1,4,300
|
||||
"crest2",4,3,2,4,300
|
||||
"brawlstar",5,4,0,8,1000
|
||||
|
37
7.272/csv_logic/player_thumbnails.csv
Normal file
|
|
@ -0,0 +1,37 @@
|
|||
"Name","RequiredExpLevel","RequiredTotalTrophies","RequiredSeasonPoints","RequiredHero","IconSWF","IconExportName","SortOrder"
|
||||
"string","int","int","int","string","string","string","int"
|
||||
"base1",1,0,,,"sc/ui.sc","player_icon_00",0
|
||||
"base2",10,0,,,"sc/ui.sc","player_icon_01",1
|
||||
"base3",20,0,,,"sc/ui.sc","player_icon_02",2
|
||||
"hero1",0,0,,"ShotgunGirl","sc/ui.sc","player_icon_shelly",16
|
||||
"hero2",0,0,,"Gunslinger","sc/ui.sc","player_icon_colt",17
|
||||
"hero3",0,0,,"RocketGirl","sc/ui.sc","player_icon_brock",22
|
||||
"hero4",0,0,,"Mechanic","sc/ui.sc","player_icon_jess",24
|
||||
"hero5",0,0,,"Shaman","sc/ui.sc","player_icon_nita",18
|
||||
"hero6",0,0,,"TntDude","sc/ui.sc","player_icon_mike",19
|
||||
"hero7",0,0,,"Luchador","sc/ui.sc","player_icon_primo",20
|
||||
"hero8",0,0,,"BullDude","sc/ui.sc","player_icon_bull",21
|
||||
"hero9",0,0,,"TrickshotDude","sc/ui.sc","player_icon_rick",25
|
||||
"hero10",0,0,,"Barkeep","sc/ui.sc","player_icon_barley",23
|
||||
"hero11",0,0,,"DeadMariachi","sc/ui.sc","player_icon_poco",26
|
||||
"hero12",0,0,,"Undertaker","sc/ui.sc","player_icon_mortis",31
|
||||
"hero13",0,0,,"BowDude","sc/ui.sc","player_icon_bo",27
|
||||
"hero14",0,0,,"Cactus","sc/ui.sc","player_icon_spike",33
|
||||
"hero15",0,0,,"Crow","sc/ui.sc","player_icon_crow",34
|
||||
"hero16",0,0,,"Sniper","sc/ui.sc","player_icon_piper",29
|
||||
"base4",40,0,,,"sc/ui.sc","player_icon_03",3
|
||||
"base5",60,0,,,"sc/ui.sc","player_icon_04",4
|
||||
"base6",80,0,,,"sc/ui.sc","player_icon_05",5
|
||||
"base7",100,0,,,"sc/ui.sc","player_icon_06",6
|
||||
"base8",120,0,,,"sc/ui.sc","player_icon_07",7
|
||||
"trophy1",0,500,,,"sc/ui.sc","player_icon_trophy_00",8
|
||||
"trophy2",0,1000,,,"sc/ui.sc","player_icon_trophy_01",9
|
||||
"trophy3",0,2000,,,"sc/ui.sc","player_icon_trophy_02",10
|
||||
"trophy4",0,3000,,,"sc/ui.sc","player_icon_trophy_03",11
|
||||
"hero17",0,0,,"MinigunDude","sc/ui.sc","player_icon_mj",30
|
||||
"hero18",0,0,,"BlackHole","sc/ui.sc","player_icon_taro",32
|
||||
"trophy5",0,5000,,,"sc/ui.sc","player_icon_elite_00",12
|
||||
"trophy6",0,7000,,,"sc/ui.sc","player_icon_elite_01",13
|
||||
"trophy7",0,10000,,,"sc/ui.sc","player_icon_elite_02",14
|
||||
"trophy8",0,13000,,,"sc/ui.sc","player_icon_elite_03",15
|
||||
"hero19",0,0,,"BarrelBot","sc/ui.sc","player_icon_barrelbot",28
|
||||
|
50
7.272/csv_logic/projectiles.csv
Normal file
|
|
@ -0,0 +1,50 @@
|
|||
"Name","Speed","FileName","BlueExportName","RedExportName","ShadowExportName","BlueGroundGlowExportName","RedGroundGlowExportName","PreExplosionBlueExportName","PreExplosionRedExportName","PreExplosionTimeMs","HitEffectEnv","HitEffectChar","MaxRangeReachedEffect","Radius","Indirect","ConstantFlyTime","TriggerWithDelayMs","BouncePercent","Gravity","EarlyTicks","HideTime","Scale","RandomStartFrame","SpawnAreaEffectObject","SpawnAreaEffectObject2","SpawnCharacter","SpawnItem","TrailEffect","ShotByHero","IsBeam","IsBouncing","Rendering","PiercesCharacters","PiercesEnvironment","PiercesEnvironmentLikeButter","PushbackStrength","ChainsToEnemies","ChainBullets","ChainSpread","ChainTravelDistance","ChainBullet","DamagePercentStart","DamagePercentEnd","DamagesConstantly","FreezeStrength","StunLengthMS","ScaleStart","ScaleEnd","AttractsPet","LifeStealPercent","PassesEnvironment","PoisonDamagePercent","SameProjectileCanNotDamageMS","HealOwnPercent","CanGrowStronger"
|
||||
"string","int","string","string","string","string","string","string","string","string","int","string","string","string","int","boolean","boolean","int","int","int","int","int","int","int","string","string","string","string","string","boolean","boolean","boolean","string","boolean","boolean","boolean","int","int","int","int","int","string","int","int","boolean","int","int","int","int","boolean","int","boolean","int","int","int","boolean"
|
||||
"ShotgunGirlProjectile",2700,"sc/effects.sc","shotgun_shell_blue","shotgun_shell_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit","no_hit",0,,,,,0,2,0,100,,,,,,"shotgun_trail_small","true",,,,,,,,,,,,,,,,,,,,,,,,,,
|
||||
"ShotgunGirlUltiProjectile",3800,"sc/effects.sc","shotgun_shell_ulti_blue","shotgun_shell_ulti_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit","no_hit",50,,,,,0,2,0,100,,,,,,"Smoke_Trail","true",,,,"true","true",,70,,,,,,,,,,,,,,,,,,,
|
||||
"GunslingerProjectile",3500,"sc/effects.sc","Bullet_blue","Bullet_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit","no_hit",0,,,,,0,2,0,100,,,,,,"Gen_Trail_small","true",,,,,,,,,,,,,,,,,,,,,,,,,,
|
||||
"GunslingerUltiProjectile",4500,"sc/effects.sc","Bullet_blue_ulti","Bullet_blue_ulti_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit","no_hit",0,,,,,0,2,0,100,,,,,,"Gen_Trail_small","true",,,,"true","true",,,,,,,,,,,,,,,,,,,,,
|
||||
"BullDudeProjectile",2625,"sc/effects.sc","shotgun_shell_blue","shotgun_shell_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit","no_hit",0,,,,,0,2,0,100,,,,,,"shotgun_trail_small","true",,,,,,,,,,,,,,,,,,,,,,,,,,
|
||||
"RocketGirlProjectile",2800,"sc/effects.sc","rocket1_projectile_blue","rocket1_projectile_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit",,50,,,,,0,2,0,100,,"RocketGirlExplosion",,,,"Rocket_Trail","true",,,"Use360Frames",,,,,,,,,,,,,,,,,,,,,,,
|
||||
"RocketGirlUltiProjectile",800,"sc/effects.sc","ballisticrocket1_projectile_blue","ballisticrocket1_projectile_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit",,0,"true","true",,,80,2,0,100,,"RocketGirlUltiExplosion",,,,"Rocket_Trail","true",,,"UseZFrames",,,,,,,,,,,,,,,,,,,,,,,
|
||||
"TrickshotDudeProjectile",3200,"sc/effects.sc","Bouncy_bullet_blue","Bouncy_bullet_red","projectile_shadow",,,,,,"Trickshot_hit_env","Gen_hit","no_hit",0,,,,,0,3,0,100,,,,,,"Gen_Trail_small","true",,"true",,,,,,,,,,,,,,,,,,,,,,,,"true"
|
||||
"TrickshotDudeUltiProjectile",4500,"sc/effects.sc","Bouncy_bullet_blue_ulti","Bouncy_bullet_red_ulti","projectile_shadow",,,,,,"Trickshot_hit_env","Gen_hit","no_hit",0,,,,,0,3,0,100,,,,,,"Plasma_Trail","true",,"true",,"true",,,,,,,,,,,,,,,,,,,,,,"true"
|
||||
"CactusProjectile",2000,"sc/effects.sc","cactus_projectile","cactus_projectile_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit",,100,,,,,0,2,0,100,,"CactusExplosion","CactusSpikeExplosion",,,"Gen_Trail_dust","true",,,"DoNotRotateClip",,,,,,,,,,,,,,,,,,,,,,,
|
||||
"CactusUltiProjectile",1600,"sc/effects.sc","cactus_ulti_projectile","cactus_ulti_projectile_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit",,0,"true",,,,160,1,0,100,,"CactusUltiExplosion",,,,"Gen_Trail_dust","true",,,,,,,,,,,,,,,,,,,,,,,,,,
|
||||
"CactusSpike",3000,"sc/effects.sc","cactus_projectile_spike","cactus_projectile_spike_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit","no_hit",0,,,,,0,1,0,100,,,,,,"Gen_Trail_dust","true",,,,,,,,,,,,,,,,,,,,,,,,,,
|
||||
"MechanicProjectile1",2400,"sc/effects.sc","electricity_ball","electricity_ball_red",,"projectile_light","projectile_light_red",,,,"Electricity_hit","Electricity_hit","no_hit",100,,,,,0,2,0,100,,,,,,"electricity_Trail","true",,,,,,,,1,,,20,"MechanicProjectile2",,,,,,,,,,,,,,
|
||||
"MechanicProjectile2",1400,"sc/effects.sc","electricity_ball","electricity_ball_red",,"projectile_light","projectile_light_red",,,,"Electricity_hit","Electricity_hit","no_hit",100,,,,,0,1,0,100,,,,,,"electricity_Trail","true",,,,,,,,1,,,20,"MechanicProjectile3",,,,,,,,,,,,,,
|
||||
"MechanicProjectile3",1400,"sc/effects.sc","electricity_ball","electricity_ball_red",,"projectile_light","projectile_light_red",,,,"Electricity_hit","Electricity_hit","no_hit",100,,,,,0,1,0,100,,,,,,"electricity_Trail","true",,,,,,,,,,,,,,,,,,,,,,,,,,
|
||||
"MechanicUltiProjectile",1100,"sc/effects.sc","turret_projectile","turret_projectile","projectile_shadow",,,,,,"Gen_hit","Gen_hit",,0,"true",,,,120,1,0,100,,,,,,"Plasma_Trail","true",,,,,,,,,,,,,,,,,,,,,,,,,,
|
||||
"ShamanUltiProjectile",1100,"sc/effects.sc","projectile_plasmaball","projectile_plasmaball_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit",,0,"true",,,,120,1,0,100,,,,,,"magic_Trail","true",,,,,,,,,,,,,,,,,,,,,,,,,,
|
||||
"BarkeepProjectile",1200,"sc/effects.sc","bottle_blue","bottle_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit",,0,"true",,,,130,1,0,100,1,"BarkeepExplosion",,,,"Gen_Trail","true",,,,,,,,,,,,,,,,,,,,,,,,,,
|
||||
"BarkeepUltiProjectile",1400,"sc/effects.sc","bottle_blue_ulti","bottle_red_ulti","projectile_shadow",,,,,,"Gen_hit","Gen_hit",,0,"true",,,,145,1,0,100,1,"BarkeepUltiExplosion",,,,"Gen_Trail","true",,,,,,,,,,,,,,,,,,,,,,,,,,
|
||||
"TntDudeProjectile",1300,"sc/effects.sc","basic_grenade_projectile","dynamite_projectile_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit",,0,"true",,1400,35,200,1,0,100,1,"TntDudeExplosion",,,,"Gen_Trail","true",,,"DoNotRotateClip",,,,,,,,,,,,,,,,,,,,,,,
|
||||
"TntDudeUltiProjectile",1300,"sc/effects.sc","grenadeer_ulti","dynamite_bundle_ulti_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit",,0,"true",,1400,35,200,1,0,100,,"TntDudeUltiExplosion",,,,"Plasma_Trail","true",,,"DoNotRotateClip",,,,,,,,,,,,,,,,,,,,,,,
|
||||
"BoneThrowerProjectile",1200,"sc/effects.sc","basic_grenade_projectile","basic_grenade_projectile_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit",,0,"true",,4000,35,130,1,0,100,,,,,,"Gen_Trail","true",,,,,,,,,,,,,,,,,,,,"true",,,,,,
|
||||
"BoneThrowerUltiProjectile",1200,"sc/effects.sc","projectile_plasmaball","projectile_plasmaball_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit",,0,"true",,15000,35,130,1,0,100,,,,,,"Plasma_Trail","true",,,,,,,,,,,,,,,,,,,,"true",,,,,,
|
||||
"ShamanProjectile",2500,"sc/effects.sc","shaman_ptojectile","shaman_ptojectile_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit",,200,,,,,0,1,0,100,,,,,,"Shaman_trail","true",,,"DoNotRotateClip","true",,,,,,,,,,,,,,,,,,,,,,
|
||||
"DummyProjectileForLaserBall",2300,"sc/effects.sc","projectile_small_blue","projectile_small_red",,"projectile_light","projectile_light_red",,,,"Gen_hit","Gen_hit","no_hit",0,,,,,0,1,0,100,,,,,,"Gen_Trail_small","true",,"true",,,,,,,,,,,,,,,,,,,,,,,,
|
||||
"MechanicTurretProjectile",3200,"sc/effects.sc","Bullet_blue","Bullet_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit","no_hit",0,,,,,0,2,0,100,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
|
||||
"UndertakerUltiProjectile",2500,"sc/effects.sc","bat_clump_projectile","bat_clump_projectile_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit",,400,,,,,0,1,0,100,,,,,,"Bats","true",,,,"true",,,,,,,,,,,,,,,,,100,"true",,,,
|
||||
"CrowProjectile",3000,"sc/effects.sc","throwing_knife","throwing_knife_red","projectile_shadow",,,,,,"Gen_hit","Poison_hit","no_hit",0,,,,,0,3,0,100,,,,,,"poison_trail","true",,,,,,,,,,,,,,,,,,,,,,,100,,,
|
||||
"CrowUltiProjectile",3000,"sc/effects.sc","throwing_knife_spinning","throwing_knife_spinning_red","projectile_shadow",,,,,,"Gen_hit","Poison_hit","no_hit",0,,,,,0,1,0,100,,,,,,"poison_trail","true",,,,,,,,,,,,,,,,,,,,,,,100,,,
|
||||
"DeadMariachiProjectile",1800,"sc/effects.sc","soundwave","soundwave","soundwave",,,,,,"Mariachi_hit","Mariachi_hit",,150,,,,,0,4,0,100,,,,,,"Mariachi_soundwaves_trail","true",,,,"true",,,,,,,,,,,,,,,,,,,,250,,
|
||||
"DeadMariachiUltiProjectile",2400,"sc/effects.sc","Hammer_ptojectile","Hammer_ptojectile_red",,,,,,,"Mariachi_hit","Mariachi_hit",,400,,,,,0,1,0,100,,,,,,"Mariachi_ulti_trail","true",,,"DoNotRotateClip","true",,,,,,,,,,,,,,,,,,"true",,400,100,
|
||||
"BowDudeSpawnMineProjectile",2200,"sc/effects.sc","ballistic_minearrow_projectile","ballistic_minearrow_projectile_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit",,0,"true",,,,350,2,0,100,,,,,,"Plasma_Trail","true",,,"UseZFrames",,,,,,,,,,,,,,,,,,,,,,,
|
||||
"BowDudeProjectile",2400,"sc/effects.sc","bomb_arrow","bomb_arrow_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit","no_hit",50,,,,,0,5,0,100,,"BowDudeExplosion",,,,"Gen_Trail_small","true",,,,,,,,,,,,,,,,,,,,,,,,,,
|
||||
"SniperProjectile",3800,"sc/effects.sc","sniper_bullet_blue","sniper_bullet_red","projectile_shadow",,,,,,"sniper_hit","sniper_hit","no_hit",50,,,,,0,3,0,100,,,,,,"Sniper_Trail","true",,,,,,,,,,,,,10,100,,,,,,,,,,,,"true"
|
||||
"MinigunDudeProjectile",3800,"sc/effects.sc","scrap_prjectile","scrap_prjectile_red","scrap_shadown",,,,,,"Trash_hit","Trash_hit","no_hit",50,,,,,0,2,0,100,2,,,,,"Gen_Trail_small","true",,,,,,,,,,,,,,,,,,,,,,,,,,
|
||||
"MinigunDudeUltiProjectile",1100,"sc/effects.sc","helstation_projectile_blue","helstation_projectile_red","projectile_shadow",,,,,,,,,0,"true",,,,120,3,0,100,,,,,,"Gen_Trail_dust","true",,,,,,,,,,,,,,,,,,,,,,,,,,
|
||||
"LuchadorProjectile",3000,"sc/effects.sc","primo_fist_blue","Primo_fist_red","projectile_shadow_big",,,,,,,"Lucha_hit",,150,,,,,0,1,0,80,,,,,,"lucha_smoke_Trail","true",,,"Use360Frames","true",,,,,,,,,,,,,,20,100,,,,,,,
|
||||
"BlackHoleProjectile",2900,"sc/effects.sc","playing_card","playing_card_red","projectile_shadow",,,,,,"blackhole_hit_envy","Gen_hit","blackhole_no_hit",50,,,,,0,2,0,100,,,,,,"sparkle_trail","true",,,,"true",,,,,,,,,,,,,,,,,,,,,,
|
||||
"BlackHoleUltiProjectile",1400,"sc/effects.sc","black_hole_projectile","black_hole_projectile_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit",,0,"true",,,,145,1,0,100,,"BlackHoleUltiSuck","BlackHoleUltiExplosion",,,"sparkle_trail_dark","true",,,"DoNotRotateClip",,,,,,,,,,,,,,,,,,,,,,,
|
||||
"BarrelBotProjectile",2800,"sc/effects.sc","shotgun_shell_blue","shotgun_shell_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit","no_hit",0,,,,,0,2,0,100,,,,,,"shotgun_trail_small","true",,,,,,,,,,,,,,,,,,,,,,,,,,
|
||||
"ArtilleryDudeProjectile",2400,"sc/effects.sc","electricity_ball","electricity_ball_red",,,,,,,"Electricity_hit","Electricity_hit","no_hit",100,,,,,0,2,0,100,,,,,,"electricity_Trail","true",,,,,,,,,3,100,16,"ArtilleryDudeProjectile2",,,,,,,,,,,,,,
|
||||
"ArtilleryDudeProjectile2",3800,"sc/effects.sc","electricity_ball","electricity_ball_red",,,,,,,"Electricity_hit","Electricity_hit","no_hit",100,,,,,0,2,0,100,,,,,,"electricity_Trail","true",,,,,,,,,,,,,,,,,,,,,,,,,,
|
||||
"ArtilleryDudeUltiProjectile",1100,"sc/effects.sc","turret_projectile","turret_projectile","projectile_shadow",,,,,,"Gen_hit","Gen_hit",,0,"true",,,,120,1,0,100,,,,,,"Plasma_Trail","true",,,,,,,,,,,,,,,,,,,,,,,,,,
|
||||
"ArtilleryDudeTurretProjectile",400,"sc/effects.sc","bottle_blue","bottle_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit",,0,"true","true",,,30,1,0,100,1,"ArtilleryDudeTurretExplosion",,,,"Gen_Trail","true",,,,,,,,,,,,,,,,,,,,,,,,,,
|
||||
"ShotgunGirlPetProjectile",2600,"sc/effects.sc","Bullet_blue","Bullet_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit","no_hit",0,,,,,0,2,0,100,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
|
||||
"BlackHolePetProjectile",2900,"sc/effects.sc","playing_card","playing_card_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit","no_hit",50,,,,,0,2,0,100,,,,,,"sparkle_trail",,,,,"true",,,,,,,,,,,,,,,,,,,,,,
|
||||
"CoopRangedEnemyProjectile",2100,"sc/effects.sc","Bullet_blue","Bullet_red","projectile_shadow",,,,,,"Gen_hit","Gen_hit","no_hit",100,,,,,0,2,0,150,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
|
||||
"BossProjectile",2100,"sc/effects.sc","rocket1_projectile_blue","rocket1_projectile_red","projectile_shadow",,,,,,"explosion_rocket_rose","explosion_rocket_rose","explosion_rocket_rose",150,,,,,0,2,0,130,,,,,,"Rocket_Trail",,,,"Use360Frames",,,,,,,,,,,,,,,,,,,,,,,
|
||||
|
268
7.272/csv_logic/regions.csv
Normal file
|
|
@ -0,0 +1,268 @@
|
|||
Name,TID,DisplayName,IsCountry
|
||||
String,String,String,boolean
|
||||
_EU,,Europe,FALSE
|
||||
_NA,,North America,FALSE
|
||||
_SA,,South America,FALSE
|
||||
_AS,,Asia,FALSE
|
||||
_AU,,Australia,FALSE
|
||||
_AF,,Africa,FALSE
|
||||
_INT,TID_REGION_INT,International,FALSE
|
||||
AF,,Afghanistan,TRUE
|
||||
AX,,Åland Islands,TRUE
|
||||
AL,,Albania,TRUE
|
||||
DZ,,Algeria,TRUE
|
||||
AS,,American Samoa,TRUE
|
||||
AD,,Andorra,TRUE
|
||||
AO,,Angola,TRUE
|
||||
AI,,Anguilla,TRUE
|
||||
AQ,,Antarctica,TRUE
|
||||
AG,,Antigua and Barbuda,TRUE
|
||||
AR,,Argentina,TRUE
|
||||
AM,,Armenia,TRUE
|
||||
AW,,Aruba,TRUE
|
||||
AC,,Ascension Island,TRUE
|
||||
AU,,Australia,TRUE
|
||||
AT,,Austria,TRUE
|
||||
AZ,,Azerbaijan,TRUE
|
||||
BS,,Bahamas,TRUE
|
||||
BH,,Bahrain,TRUE
|
||||
BD,,Bangladesh,TRUE
|
||||
BB,,Barbados,TRUE
|
||||
BY,,Belarus,TRUE
|
||||
BE,,Belgium,TRUE
|
||||
BZ,,Belize,TRUE
|
||||
BJ,,Benin,TRUE
|
||||
BM,,Bermuda,TRUE
|
||||
BT,,Bhutan,TRUE
|
||||
BO,,Bolivia,TRUE
|
||||
BA,,Bosnia and Herzegovina,TRUE
|
||||
BW,,Botswana,TRUE
|
||||
BV,,Bouvet Island,TRUE
|
||||
BR,,Brazil,TRUE
|
||||
IO,,British Indian Ocean Territory,TRUE
|
||||
VG,,British Virgin Islands,TRUE
|
||||
BN,,Brunei,TRUE
|
||||
BG,,Bulgaria,TRUE
|
||||
BF,,Burkina Faso,TRUE
|
||||
BI,,Burundi,TRUE
|
||||
KH,,Cambodia,TRUE
|
||||
CM,,Cameroon,TRUE
|
||||
CA,,Canada,TRUE
|
||||
IC,,Canary Islands,TRUE
|
||||
CV,,Cape Verde,TRUE
|
||||
BQ,,Caribbean Netherlands,TRUE
|
||||
KY,,Cayman Islands,TRUE
|
||||
CF,,Central African Republic,TRUE
|
||||
EA,,Ceuta and Melilla,TRUE
|
||||
TD,,Chad,TRUE
|
||||
CL,,Chile,TRUE
|
||||
CN,,China,TRUE
|
||||
CX,,Christmas Island,TRUE
|
||||
CC,,Cocos (Keeling) Islands,TRUE
|
||||
CO,,Colombia,TRUE
|
||||
KM,,Comoros,TRUE
|
||||
CG,,Congo (DRC),TRUE
|
||||
CD,,Congo (Republic),TRUE
|
||||
CK,,Cook Islands,TRUE
|
||||
CR,,Costa Rica,TRUE
|
||||
CI,,Côte d’Ivoire,TRUE
|
||||
HR,,Croatia,TRUE
|
||||
CU,,Cuba,TRUE
|
||||
CW,,Curaçao,TRUE
|
||||
CY,,Cyprus,TRUE
|
||||
CZ,,Czech Republic,TRUE
|
||||
DK,,Denmark,TRUE
|
||||
DG,,Diego Garcia,TRUE
|
||||
DJ,,Djibouti,TRUE
|
||||
DM,,Dominica,TRUE
|
||||
DO,,Dominican Republic,TRUE
|
||||
EC,,Ecuador,TRUE
|
||||
EG,,Egypt,TRUE
|
||||
SV,,El Salvador,TRUE
|
||||
GQ,,Equatorial Guinea,TRUE
|
||||
ER,,Eritrea,TRUE
|
||||
EE,,Estonia,TRUE
|
||||
ET,,Ethiopia,TRUE
|
||||
FK,,Falkland Islands,TRUE
|
||||
FO,,Faroe Islands,TRUE
|
||||
FJ,,Fiji,TRUE
|
||||
FI,,Finland,TRUE
|
||||
FR,,France,TRUE
|
||||
GF,,French Guiana,TRUE
|
||||
PF,,French Polynesia,TRUE
|
||||
TF,,French Southern Territories,TRUE
|
||||
GA,,Gabon,TRUE
|
||||
GM,,Gambia,TRUE
|
||||
GE,,Georgia,TRUE
|
||||
DE,,Germany,TRUE
|
||||
GH,,Ghana,TRUE
|
||||
GI,,Gibraltar,TRUE
|
||||
GR,,Greece,TRUE
|
||||
GL,,Greenland,TRUE
|
||||
GD,,Grenada,TRUE
|
||||
GP,,Guadeloupe,TRUE
|
||||
GU,,Guam,TRUE
|
||||
GT,,Guatemala,TRUE
|
||||
GG,,Guernsey,TRUE
|
||||
GN,,Guinea,TRUE
|
||||
GW,,Guinea-Bissau,TRUE
|
||||
GY,,Guyana,TRUE
|
||||
HT,,Haiti,TRUE
|
||||
HM,,Heard & McDonald Islands,TRUE
|
||||
HN,,Honduras,TRUE
|
||||
HK,,Hong Kong,TRUE
|
||||
HU,,Hungary,TRUE
|
||||
IS,,Iceland,TRUE
|
||||
IN,,India,TRUE
|
||||
ID,,Indonesia,TRUE
|
||||
IR,,Iran,TRUE
|
||||
IQ,,Iraq,TRUE
|
||||
IE,,Ireland,TRUE
|
||||
IM,,Isle of Man,TRUE
|
||||
IL,,Israel,TRUE
|
||||
IT,,Italy,TRUE
|
||||
JM,,Jamaica,TRUE
|
||||
JP,,Japan,TRUE
|
||||
JE,,Jersey,TRUE
|
||||
JO,,Jordan,TRUE
|
||||
KZ,,Kazakhstan,TRUE
|
||||
KE,,Kenya,TRUE
|
||||
KI,,Kiribati,TRUE
|
||||
XK,,Kosovo,TRUE
|
||||
KW,,Kuwait,TRUE
|
||||
KG,,Kyrgyzstan,TRUE
|
||||
LA,,Laos,TRUE
|
||||
LV,,Latvia,TRUE
|
||||
LB,,Lebanon,TRUE
|
||||
LS,,Lesotho,TRUE
|
||||
LR,,Liberia,TRUE
|
||||
LY,,Libya,TRUE
|
||||
LI,,Liechtenstein,TRUE
|
||||
LT,,Lithuania,TRUE
|
||||
LU,,Luxembourg,TRUE
|
||||
MO,,Macau,TRUE
|
||||
MK,,Macedonia (FYROM),TRUE
|
||||
MG,,Madagascar,TRUE
|
||||
MW,,Malawi,TRUE
|
||||
MY,,Malaysia,TRUE
|
||||
MV,,Maldives,TRUE
|
||||
ML,,Mali,TRUE
|
||||
MT,,Malta,TRUE
|
||||
MH,,Marshall Islands,TRUE
|
||||
MQ,,Martinique,TRUE
|
||||
MR,,Mauritania,TRUE
|
||||
MU,,Mauritius,TRUE
|
||||
YT,,Mayotte,TRUE
|
||||
MX,,Mexico,TRUE
|
||||
FM,,Micronesia,TRUE
|
||||
MD,,Moldova,TRUE
|
||||
MC,,Monaco,TRUE
|
||||
MN,,Mongolia,TRUE
|
||||
ME,,Montenegro,TRUE
|
||||
MS,,Montserrat,TRUE
|
||||
MA,,Morocco,TRUE
|
||||
MZ,,Mozambique,TRUE
|
||||
MM,,Myanmar (Burma),TRUE
|
||||
NA,,Namibia,TRUE
|
||||
NR,,Nauru,TRUE
|
||||
NP,,Nepal,TRUE
|
||||
NL,,Netherlands,TRUE
|
||||
NC,,New Caledonia,TRUE
|
||||
NZ,,New Zealand,TRUE
|
||||
NI,,Nicaragua,TRUE
|
||||
NE,,Niger,TRUE
|
||||
NG,,Nigeria,TRUE
|
||||
NU,,Niue,TRUE
|
||||
NF,,Norfolk Island,TRUE
|
||||
KP,,North Korea,TRUE
|
||||
MP,,Northern Mariana Islands,TRUE
|
||||
NO,,Norway,TRUE
|
||||
OM,,Oman,TRUE
|
||||
PK,,Pakistan,TRUE
|
||||
PW,,Palau,TRUE
|
||||
PS,,Palestine,TRUE
|
||||
PA,,Panama,TRUE
|
||||
PG,,Papua New Guinea,TRUE
|
||||
PY,,Paraguay,TRUE
|
||||
PE,,Peru,TRUE
|
||||
PH,,Philippines,TRUE
|
||||
PN,,Pitcairn Islands,TRUE
|
||||
PL,,Poland,TRUE
|
||||
PT,,Portugal,TRUE
|
||||
PR,,Puerto Rico,TRUE
|
||||
QA,,Qatar,TRUE
|
||||
RE,,Réunion,TRUE
|
||||
RO,,Romania,TRUE
|
||||
RU,,Russia,TRUE
|
||||
RW,,Rwanda,TRUE
|
||||
BL,,Saint Barthélemy,TRUE
|
||||
SH,,Saint Helena,TRUE
|
||||
KN,,Saint Kitts and Nevis,TRUE
|
||||
LC,,Saint Lucia,TRUE
|
||||
MF,,Saint Martin,TRUE
|
||||
PM,,Saint Pierre and Miquelon,TRUE
|
||||
WS,,Samoa,TRUE
|
||||
SM,,San Marino,TRUE
|
||||
ST,,São Tomé and Príncipe,TRUE
|
||||
SA,,Saudi Arabia,TRUE
|
||||
SN,,Senegal,TRUE
|
||||
RS,,Serbia,TRUE
|
||||
SC,,Seychelles,TRUE
|
||||
SL,,Sierra Leone,TRUE
|
||||
SG,,Singapore,TRUE
|
||||
SX,,Sint Maarten,TRUE
|
||||
SK,,Slovakia,TRUE
|
||||
SI,,Slovenia,TRUE
|
||||
SB,,Solomon Islands,TRUE
|
||||
SO,,Somalia,TRUE
|
||||
ZA,,South Africa,TRUE
|
||||
KR,,South Korea,TRUE
|
||||
SS,,South Sudan,TRUE
|
||||
ES,,Spain,TRUE
|
||||
LK,,Sri Lanka,TRUE
|
||||
VC,,St. Vincent & Grenadines,TRUE
|
||||
SD,,Sudan,TRUE
|
||||
SR,,Suriname,TRUE
|
||||
SJ,,Svalbard and Jan Mayen,TRUE
|
||||
SZ,,Swaziland,TRUE
|
||||
SE,,Sweden,TRUE
|
||||
CH,,Switzerland,TRUE
|
||||
SY,,Syria,TRUE
|
||||
TW,,Taiwan,TRUE
|
||||
TJ,,Tajikistan,TRUE
|
||||
TZ,,Tanzania,TRUE
|
||||
TH,,Thailand,TRUE
|
||||
TL,,Timor-Leste,TRUE
|
||||
TG,,Togo,TRUE
|
||||
TK,,Tokelau,TRUE
|
||||
TO,,Tonga,TRUE
|
||||
TT,,Trinidad and Tobago,TRUE
|
||||
TA,,Tristan da Cunha,TRUE
|
||||
TN,,Tunisia,TRUE
|
||||
TR,,Turkey,TRUE
|
||||
TM,,Turkmenistan,TRUE
|
||||
TC,,Turks and Caicos Islands,TRUE
|
||||
TV,,Tuvalu,TRUE
|
||||
UM,,U.S. Outlying Islands,TRUE
|
||||
VI,,U.S. Virgin Islands,TRUE
|
||||
UG,,Uganda,TRUE
|
||||
UA,,Ukraine,TRUE
|
||||
AE,,United Arab Emirates,TRUE
|
||||
GB,,United Kingdom,TRUE
|
||||
US,,United States,TRUE
|
||||
UY,,Uruguay,TRUE
|
||||
UZ,,Uzbekistan,TRUE
|
||||
VU,,Vanuatu,TRUE
|
||||
VA,,Vatican City,TRUE
|
||||
VE,,Venezuela,TRUE
|
||||
VN,,Vietnam,TRUE
|
||||
WF,,Wallis and Futuna,TRUE
|
||||
EH,,Western Sahara,TRUE
|
||||
YE,,Yemen,TRUE
|
||||
ZM,,Zambia,TRUE
|
||||
ZW,,Zimbabwe,TRUE
|
||||
CUSTOM1,TID_REGION_CUSTOM1,,FALSE
|
||||
CUSTOM2,TID_REGION_CUSTOM2,,FALSE
|
||||
CUSTOM3,TID_REGION_CUSTOM3,,FALSE
|
||||
CUSTOM4,TID_REGION_CUSTOM4,,FALSE
|
||||
CUSTOM5,TID_REGION_CUSTOM5,,FALSE
|
||||
|
11
7.272/csv_logic/resources.csv
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
"Name","TID","IconSWF","CollectEffect","IconExportName","Type","Rarity","PremiumCurrency","TextRed","TextGreen","TextBlue","Cap"
|
||||
"String","String","String","String","String","String","String","Boolean","int","int","int","int"
|
||||
"Diamonds","TID_DIAMONDS","sc/ui.sc",,"genicon_gem",,,"TRUE",,255,92,
|
||||
"Gold","TID_GOLD","sc/ui.sc","Collect Gold","genicon_coin",,,,192,,192,
|
||||
"owcAny","TID_OFFER_WILDCARD_ANY","sc/ui.sc",,"icon_owcAny",,,,,,,
|
||||
"owcRareOrBetter","TID_OFFER_WILDCARD_RARE_OR_BETTER","sc/ui.sc",,"icon_owcRareOrBetter",,,,,,,
|
||||
"owcEpicOrBetter","TID_OFFER_WILDCARD_EPIC_OR_BETTER","sc/ui.sc",,"icon_owcEpicOrBetter",,,,,,,
|
||||
"Dust","TID_DUST","sc/ui.sc",,"genicon_dust",,,,,,,
|
||||
"Upgradium","TID_UPGRADIUM","sc/ui.sc",,"genicon_upgradium",,,,,,,
|
||||
"Bolts","TID_BOLTS","sc/ui.sc",,"genicon_upgradium",,,,,,,
|
||||
"HeroLvlUpMaterial","TID_HERO_LVL_UP_MATERIAL","sc/ui.sc",,"genicon_upgradium",,,,,,,
|
||||
|
52
7.272/csv_logic/skills.csv
Normal file
|
|
@ -0,0 +1,52 @@
|
|||
"Name","BehaviorType","CanMoveAtSameTime","Targeted","CanAutoShoot","Cooldown","ActiveTime","CastingTime","CastingRange","MaxCastingRange","RechargeTime","MaxCharge","Damage","MsBetweenAttacks","Spread","AttackPattern","NumBulletsInOneAttack","TwoGuns","ExecuteFirstAttackImmediately","ChargePushback","ChargeSpeed","ChargeType","NumSpawns","MaxSpawns","AlwaysCastAtMaxRange","Projectile","SummonedCharacter","AreaEffectObject","AreaEffectObject2","SpawnedItem","IconSWF","IconExportName","LargeIconSWF","LargeIconExportName","ButtonSWF","ButtonExportName","AttackEffect","UseEffect","EndEffect","LoopEffect","ChargeMoveSound"
|
||||
"string","String","boolean","boolean","boolean","int","int","int","int","int","int","int","int","int","int","int","int","boolean","boolean","int","int","int","int","int","boolean","string","string","string","string","string","string","string","string","string","string","string","string","string","string","string","string"
|
||||
"ShotgunGirlWeapon","Attack","true","true","true",250,150,,20,,1500,3,320,100,60,,5,,"true",,,,,,,"ShotgunGirlProjectile",,,,,,,,,"sc/ui.sc","rapid_fire_button","shotgun_girl_attack",,,,
|
||||
"ShotgunGirlUlti","Attack","true","true","true",250,150,,23,,,,320,100,100,,9,,"true",,,,,,,"ShotgunGirlUltiProjectile",,,,,,"skillicon_megablast",,,"sc/ui.sc","rapid_fire_button","shotgun_girl_attack_ulti",,,,
|
||||
"GunslingerWeapon","Attack","true","true","true",50,650,,27,,1500,3,320,100,0,,1,"true","true",,,,,,,"GunslingerProjectile",,,,,,,,,"sc/ui.sc","rapid_fire_button","gunslinger_attack",,,,
|
||||
"GunslingerUlti","Attack","true","true","true",50,1250,,40,,,,320,100,0,,1,"true","true",,,,,,,"GunslingerUltiProjectile",,,,,,"skillicon_bullet_storm",,,"sc/ui.sc","rapid_fire_button","gunslinger_attack_ulti",,,,
|
||||
"BullDudeWeapon","Attack","true","true","true",250,150,,16,,1600,3,440,100,90,,5,,"true",,,,,,,"BullDudeProjectile",,,,,,,,,"sc/ui.sc","rapid_fire_button","bull_dude_attack",,,,
|
||||
"BullDudeUlti","Charge",,"true","true",50,,,33,,,,800,,,,,,,130,1800,1,,,"true",,,,,,,"skillicon_powercharge",,,"sc/ui.sc","charge_button",,"bull_dude_ulti",,"bull_dude_ulti_loop","Rhinostep"
|
||||
"RocketGirlWeapon","Attack","true","true","true",250,150,,36,,2100,3,1040,100,,,1,,"true",,,,,,,"RocketGirlProjectile",,,,,,,,,"sc/ui.sc","rapid_fire_button","rocket_girl_attack",,,,
|
||||
"RocketGirlUlti","Attack","true","true","true",250,1850,,25,,,,1040,200,210,,1,,"true",,,,,,,"RocketGirlUltiProjectile",,,,,,"skillicon_bigger_granade",,,"sc/ui.sc","plasma_bomb_button","rocket_girl_attack_ulti",,,,
|
||||
"TrickshotDudeWeapon","Attack","true","true","true",50,800,,40,,1000,3,320,150,15,1,1,,"true",,,,,,,"TrickshotDudeProjectile",,,,,,,,,"sc/ui.sc","rapid_fire_button","trickshot_dude_attack",,,,
|
||||
"TrickshotDudeUlti","Attack","true","true","true",50,1250,,60,,,,320,100,20,1,1,,"true",,,,,,,"TrickshotDudeUltiProjectile",,,,,,"skillicon_bullet_storm",,,"sc/ui.sc","rapid_fire_button","trickshot_dude_attack_ulti",,,,
|
||||
"CactusWeapon","Attack","true","true","true",250,150,,23,,2000,3,480,100,,,1,,"true",,,,,,,"CactusProjectile",,,,,,,,,"sc/ui.sc","rapid_fire_button","cactus_attack",,,,
|
||||
"CactusUlti","Attack","true","true","true",250,150,,23,,,,400,100,0,,1,,"true",,,,,,,"CactusUltiProjectile",,,,,,"skillicon_bigger_granade",,,"sc/ui.sc","plasma_bomb_button","cactus_attack_ulti",,,,
|
||||
"BarkeepWeapon","Attack","true","true","true",250,150,,22,,2000,3,560,100,0,,1,,"true",,,,,,,"BarkeepProjectile",,,,,,,,,"sc/ui.sc","plasma_bomb_button","barkeep_attack",,,,
|
||||
"BarkeepUlti","Attack","true","true","true",250,1050,,28,,,,480,200,100,,1,,"true",,,,,,,"BarkeepUltiProjectile",,,,,,"skillicon_bigger_granade",,,"sc/ui.sc","plasma_bomb_button","barkeep_attack_ulti",,,,
|
||||
"MechanicWeapon","Attack","true","true","true",250,150,,27,,2000,3,720,100,0,,1,,"true",,,,,,,"MechanicProjectile1",,,,,,,,,"sc/ui.sc","rapid_fire_button","mechanic_attack",,,,
|
||||
"MechanicUlti","Attack","true","true","true",50,250,,15,,,,,200,,,1,,,,,,1,1,,"MechanicUltiProjectile","MechanicTurret",,,,,"skillicon_build_bigger_turret",,,"sc/ui.sc","turret_button","mechanic_ulti",,,,
|
||||
"ShamanWeapon","Attack","true","true","true",250,150,,18,,1250,3,680,100,0,,1,,"true",,,,,,,"ShamanProjectile",,,,,,,,,"sc/ui.sc","rapid_fire_button","shaman_attack",,,,
|
||||
"ShamanUlti","Attack","true","true","true",50,250,,15,,,,,200,,,1,,,,,,1,1,,"ShamanUltiProjectile","ShamanPet",,,,,"skillicon_build_bigger_turret",,,"sc/ui.sc","turret_button","shaman_ulti",,,,
|
||||
"TntDudeWeapon","Attack","true","true","true",250,150,,22,,1700,3,800,100,30,,2,,"true",,,,,,,"TntDudeProjectile",,,,,,,,,"sc/ui.sc","plasma_bomb_button","tnt_attack",,,,
|
||||
"TntDudeUlti","Attack","true","true","true",250,150,,22,,,,2000,100,0,,1,,"true",,,,,,,"TntDudeUltiProjectile",,,,,,"skillicon_dynamite_ulti",,,"sc/ui.sc","plasma_bomb_button","tnt_attack_ulti",,,,
|
||||
"LuchadorWeapon","Attack","true","true","true",50,650,,9,,800,3,320,150,0,,1,"true",,,,,,,,"LuchadorProjectile",,,,,,,,,"sc/ui.sc","rapid_fire_button","luchador_attack",,,,
|
||||
"LuchadorUlti","Charge",,"true","true",50,,,27,,,,800,,,,,,,130,1600,3,,,,,,,,,,"skillicon_hammer_ulti",,,"sc/ui.sc","charge_button",,"luchador_ulti","luchador_ulti_ground_hit",,
|
||||
"UndertakerWeapon","Charge",,"true","true",0,,,7,,2500,3,800,,,,,,,,2700,4,,,"true",,,,,,,"skillicon_powercharge",,,"sc/ui.sc","charge_button",,"undertaker_attack",,,
|
||||
"UndertakerUlti","Attack","true","true","true",0,200,,30,,,,800,150,,,1,,,,,,,,,"UndertakerUltiProjectile",,,,,,"skillicon_powercharge",,,"sc/ui.sc","rapid_fire_button","undertaker_attack_ulti",,,,
|
||||
"CrowWeapon","Attack","true","true","true",250,150,,26,,1500,3,320,100,45,,3,,"true",,,,,,,"CrowProjectile",,,,,,,,,"sc/ui.sc","rapid_fire_button","crow_attack",,,,
|
||||
"CrowUlti","Charge",,"true","true",50,,,26,,,,320,,,,,,,0,3000,2,,,,,,"CrowUltiKnifes",,,,"skillicon_hammer_ulti",,,"sc/ui.sc","charge_button",,"crow_ulti",,,
|
||||
"DeadMariachiWeapon","Attack","true","true","true",250,150,,19,,1800,3,640,100,130,,4,,"true",,,,,,,"DeadMariachiProjectile",,,,,,,,,"sc/ui.sc","rapid_fire_button","dead_mariachi_attack",,,,
|
||||
"DeadMariachiUlti","Attack","true","true","true",250,150,,28,,,,1840,100,130,,3,,"true",,,,,,,"DeadMariachiUltiProjectile",,,,,,"skillicon_powercharge",,,"sc/ui.sc","rapid_fire_button","dead_mariachi_attack_ulti",,,,
|
||||
"BowDudeWeapon","Attack","true","true","true",50,650,,26,,1700,3,400,200,30,2,1,,,,,,,,,"BowDudeProjectile",,,,,,,,,"sc/ui.sc","rapid_fire_button","bow_dude_attack",,,,
|
||||
"BowDudeUlti","Attack","true","true","true",50,250,,26,,,,1440,200,,,1,,,,,,1,1,,"BowDudeSpawnMineProjectile",,,,"BoxOfMines",,"skillicon_build_bigger_turret",,,"sc/ui.sc","button_mine","bow_dude_ulti",,,,
|
||||
"SniperWeapon","Attack","true","true","true",250,150,,35,,2500,3,1480,100,0,,1,,"true",,,,,,,"SniperProjectile",,,,,,,,,"sc/ui.sc","rapid_fire_button","sniper_attack",,,,
|
||||
"SniperUlti","Charge",,"true","true",50,,,26,,,,800,,,,,,,0,1500,6,1,1,,,,,,"BoxOfBombs",,"skillicon_hammer_ulti",,,"sc/ui.sc","charge_button",,"sniper_ulti","sniper_landing_smoke_ring",,
|
||||
"MinigunDudeWeapon","Attack","true","true","true",50,950,,27,,1200,3,180,100,60,3,1,,"true",,,,,,,"MinigunDudeProjectile",,,,,,,,,"sc/ui.sc","rapid_fire_button","minigun_attack",,,,
|
||||
"MinigunDudeUlti","Attack","true","true","true",50,250,,15,,,,,200,,,1,,,,,,1,1,,"MinigunDudeUltiProjectile","HealingStation",,,,,"skillicon_build_bigger_turret",,,"sc/ui.sc","button_mine","minigun_ulti",,,,
|
||||
"BlackHoleWeapon","Attack","true","true","true",250,150,,24,,2000,3,400,100,50,,3,,"true",,,,,,,"BlackHoleProjectile",,,,,,,,,"sc/ui.sc","rapid_fire_button","blackhole_attack",,,,
|
||||
"BlackHoleUlti","Attack","true","true","true",250,150,,20,,,,800,100,0,,1,,"true",,,,,,,"BlackHoleUltiProjectile",,,,,,"skillicon_bullet_storm",,,"sc/ui.sc","rapid_fire_button","blackhole_ulti",,,,
|
||||
"BarrelBotWeapon","Attack","true","true","true",50,550,,18,,2000,3,360,250,80,,4,"true","true",,,,,,,"BarrelBotProjectile",,,,,,,,,"sc/ui.sc","rapid_fire_button","barrel_bot_attack",,,,
|
||||
"BarrelBotUlti","Charge",,"true","true",50,,,70,,,,640,,,,,,,70,2400,7,,,"true",,,,,,,"skillicon_powercharge",,,"sc/ui.sc","charge_button",,"barrel_bot_ulti",,"barrel_bot_ulti_loop","Barrelbot_step"
|
||||
"ArtilleryDudeWeapon","Attack","true","true","true",250,150,,18,,2000,3,640,100,0,,1,,"true",,,,,,,"ArtilleryDudeProjectile",,,,,,,,,"sc/ui.sc","rapid_fire_button","artillery_dude_attack",,,,
|
||||
"ArtilleryDudeUlti","Attack","true","true","true",50,250,,15,,,,,200,,,1,,,,,,1,1,,"ArtilleryDudeUltiProjectile","ArtilleryDudeTurret",,,,,"skillicon_build_bigger_turret",,,"sc/ui.sc","turret_button","artillery_dude_ulti",,,,
|
||||
"Warp","Blink","true","true",,8000,,,19,,,,,,,,,,,,,,,,,,,,,,"sc/ui.sc","item_icon_teleport",,,"sc/ui.sc","button_teleport",,,,,
|
||||
"Invisibility","Invisibility","true",,,15000,5000,1000,,,,,,,,,,,,,,,,,,,,,,,,,,,"sc/ui.sc","button_sprint",,,,,
|
||||
"SupplyCrate","Attack","true","true",,40000,,1000,14,,,,,,,,,,,,,,,,,,,,,"SupplyCrate",,,,,"sc/ui.sc","button_mine",,,,,
|
||||
"Bow","Attack","true","true",,500,150,,20,40,,,600,100,0,,,,"true",,,,,,,,,,,,,,,,"sc/ui.sc","rapid_fire_button","laser_attack",,,,
|
||||
"BouncingForceBall","Attack","true","true",,900,150,,80,,,,560,100,,,,,"true",,,,,,,,,,,,,"skillicon_powercharge",,,"sc/ui.sc","rapid_fire_button","laser_attack",,,,
|
||||
"DummySkillForLaserBall","Attack","true","true",,250,150,,24,,,,,100,,,1,,"true",,,,,,,"DummyProjectileForLaserBall",,,,,,,,,,,"laser_ball_throw",,,,
|
||||
"DummyUltiSkillForLaserBall","Attack","true","true",,250,150,,36,,,,,100,,,1,,"true",,,,,,,"DummyProjectileForLaserBall",,,,,,,,,,,"laser_ball_throw_ulti",,,,
|
||||
"BossRapidFire","Attack",,"true",,50,1850,,32,,1250,3,900,300,90,3,1,,,,,,,,,"BossProjectile",,,,,,,,,"sc/ui.sc","rapid_fire_button","coop_boss_ranged_attack",,,,
|
||||
"BossCharge","Charge",,"true",,50,,1000,33,,,,1400,,,,,,,130,1800,1,,,"true",,,,,,,"skillicon_powercharge",,,"sc/ui.sc","charge_button",,,,"bull_dude_ulti_loop",
|
||||
"MeleeEnemyCharge","Charge",,"true",,50,,,33,,,,1000,,,,,,,130,2400,1,,,"true",,,,,,,"skillicon_powercharge",,,"sc/ui.sc","charge_button",,,,"bull_dude_ulti_loop","Rhinostep"
|
||||
|
43
7.272/csv_logic/skins.csv
Normal file
|
|
@ -0,0 +1,43 @@
|
|||
"Name","Character","PetSkin","CostGems","TID","Model","BlueTexture","RedTexture","BlueSpecular","RedSpecular","IdleAnim","WalkAnim","PrimarySkillAnim","SecondarySkillAnim","PrimarySkillRecoilAnim","PrimarySkillRecoilAnim2","SecondarySkillRecoilAnim","SecondarySkillRecoilAnim2","ReloadingAnim","PushbackAnim","HappyAnim","HappyAnimLoop","SadAnim","SadAnimLoop","SignatureAnim","UiPoseAnim","EnterAnim","BossAutoAttackAnim","BossAutoAttackRecoilAnim","BossAutoAttackRecoilAnim2","IdleFace","WalkFace","HappyFace","SadFace","SignatureFace","UiPoseFace","HeadRotationIngame","HatScaleIngame"
|
||||
"String","String","String","int","string","String","String","String","String","String","String","String","String","String","String","String","String","String","String","String","String","String","String","String","String","String","String","String","String","String","String","String","String","String","String","String","int","int"
|
||||
"BanditGirlDefault","ShotgunGirl",,,"TID_SHOTGUN_DEFAULT_SKIN","shelly_geo.scw:body+gun+head","shelly_tex.pvr","shelly_tex.pvr","shelly_tex.pvr","shelly_tex.pvr","ShellyIdle","ShellyWalk","ShellyPrimary","ShellySecondary","ShellyRecoil",,"ShellyRecoil",,"ShellyReload","ShellyPushback","ShellyWin","ShellyWinloop","ShellyLose","ShellyLoseloop","ShellyWin","ShellyUipose","ShellyIdle",,,,"ShellyFace","ShellyFace","ShellyFace","ShellyFace","ShellyFace","ShellyFace",0,100
|
||||
"GunSlingerDefault","Gunslinger",,,"TID_GUNSLINGER_DEFAULT_SKIN","gunslinger_geo.scw:male_eyebrows003+male_gunslingerbody1+male_guns1+male_gunslingerhead1+male_gunslingerbelt1","gunslinger_color.pvr","gunslinger_color.pvr","gunslinger_color.pvr","gunslinger_color.pvr","GunslingerIdle","GunslingerWalk","GunslingerPrimary","GunslingerSecondary","GunslingerRecoil","GunslingerRecoil2","GunslingerRecoil","GunslingerRecoil2","GunslingerReload","GunslingerPushback","GunslingerWin","GunslingerWinloop","GunslingerLose","GunslingerLoseloop","GunslingerWin","GunslingerUipose","GunslingerIdle",,,,"ColtFace","ColtFace","ColtFace","ColtFace","ColtFace","ColtFace",0,100
|
||||
"GunSlingerRockstar","Gunslinger",,20,"TID_GUNSLINGER_ROCKSTAR_SKIN","gunslinger_geo.scw:male_eyebrows003+male_gunslingerbody1+male_guns1+male_gunslingerhead1+male_gunslingerbelt1","gunslingerRockstar_d_01.pvr","gunslingerRockstar_d_01.pvr","gunslingerRockstar_d_01.pvr","gunslingerRockstar_d_01.pvr","GunslingerIdle","GunslingerWalk","GunslingerPrimary","GunslingerSecondary","GunslingerRecoil","GunslingerRecoil2","GunslingerRecoil","GunslingerRecoil2","GunslingerReload","GunslingerPushback","GunslingerWin","GunslingerWinloop","GunslingerLose","GunslingerLoseloop","GunslingerWin","GunslingerUipose","GunslingerIdle",,,,"ColtFace","ColtFace","ColtFace","ColtFace","ColtFace","ColtFace",0,100
|
||||
"BullGuyDefault","BullDude",,,"TID_BULL_DEFAULT_SKIN","bull_rock_geo.scw:body+gun+head","bull_rock_tex.pvr","bull_rock_tex.pvr","bull_rock_tex.pvr","bull_rock_tex.pvr","BullRockIdle","BullRockWalk","BullRockPrimary","BullRockSecondary","BullRockRecoil",,"BullRockRecoil",,"BullRockReload","BullRockPushback","BullRockWin","BullRockWinloop","BullRockLose","BullRockLoseloop","BullRockWin","BullRockUipose","BullRockIdle",,,,"BullFace","BullFace","BullFace","BullFace","BullFace","BullFace",0,100
|
||||
"RocketGirlDefault","RocketGirl",,,"TID_ROCKET_DEFAULT_SKIN","brock_geo.scw:male_eyebrows004+brock_body1+brock_weapon1+brock_head1+brock_glasses1+brock_hat1","brock_d_01_blue.pvr","brock_d_01.pvr","brock_d_01_blue.pvr","brock_d_01.pvr","BrockIdle","BrockWalk","GunslingerPrimary","BrockSecondary","BrockRecoil",,"BrockRecoil2",,"BrockIdle","BrockIdle","BrockWin","BrockWinloop","BrockLose","BrockLoseloop","BrockWin","BrockUipose","BrockIdle",,,,,,,,,,0,100
|
||||
"RocketGirlBeach","RocketGirl",,20,"TID_ROCKET_BEACH_SKIN","brock_geo.scw:male_eyebrows004+brock_bodynoboots+brock_weapon1+brock_head1+brock_glasses1+brock_hat1","brockBeach_d_01_blue.pvr","brockBeach_d_01.pvr","brockBeach_d_01_blue.pvr","brockBeach_d_01.pvr","BrockIdle","BrockWalk","GunslingerPrimary","BrockSecondary","BrockRecoil",,"BrockRecoil2",,"BrockIdle","BrockIdle","BrockWin","BrockWinloop","BrockLose","BrockLoseloop","BrockWin","BrockUipose","BrockIdle",,,,,,,,,,0,100
|
||||
"TntGuyDefault","TntDude",,,"TID_TNT_DEFAULT_SKIN","tntguy_geo.scw:male_eyebrows006+tnt_barrel1+tnt_body1+tnt_boots1+tnt_dynamite1+tnt_dynamite1_02+tnt_gloves1+tnt_hat1+tnt_head1","tnt_d_01_blue.pvr","tnt_d_01.pvr","tnt_d_01_blue.pvr","tnt_d_01.pvr","TntguyIdle","TntguyWalk","TntguyPrimary","TntguySecondary","TntguyRecoil",,"TntguyUlti",,"TntguyReload","TntguyPushback","TntguyWin","TntguyWinloop","TntguyLose","TntguyLoseloop","TntguyWin","TntguyUipose","TntguyIdle",,,,,,,,,,0,100
|
||||
"LuchadorDefault","Luchador",,,"TID_LUCHADOR_DEFAULT_SKIN","louchador_geo.scw:body+buckle1","louchador_tex.pvr","louchador_tex.pvr","louchador_tex.pvr","louchador_tex.pvr","LouchadorIdle","LouchadorWalk","LouchadorPrimary","LouchadorSecondary","LouchadorRecoil","LouchadorRecoil2","LouchadorRecoil",,,"LouchadorPushback","LouchadorWin","LouchadorWinloop","LouchadorLose","LouchadorLoseloop","LouchadorWin","LouchadorUipose","LouchadorIdle",,,,,,,,,,0,100
|
||||
"TurretDefault","MechanicTurret",,,,"turret.scw","turret_diffuse.pvr","turret_diffuse.pvr","turret_diffuse.pvr","turret_diffuse.pvr","Turret","Turret","Turret","Turret","Turret",,"Turret",,"Turret",,,"Turret",,"Turret",,"Turret","Turret",,,,,,,,,,0,100
|
||||
"TrickshotDefault","TrickshotDude",,,"TID_TRICKSHOT_DEFAULT_SKIN","rickoshea_geo.scw:head+body+shoes+hat+gun","rickoshea_tex.pvr","rickoshea_tex.pvr","rickoshea_tex.pvr","rickoshea_tex.pvr","RickosheaIdle","RickosheaWalk","RickosheaPrimary","RickosheaSecondary","RickosheaRecoil",,"RickosheaRecoil",,"RickosheaReload","RickosheaPushback","RickosheaWin","RickosheaWinloop","RickosheaLose","RickosheaLoseloop","RickosheaWin","RickosheaUipose","RickosheaIdle",,,,,,,,,,0,100
|
||||
"CactusDefault","Cactus",,,"TID_CACTUS_DEFAULT_SKIN","cactus_geo.scw:cactus_arms1+cactus_body1+cactus_flower1+cactus_needles1+cactus_waistcoat1+cactus_ammo1","cactus_d_01.pvr","cactus_d_01.pvr","cactus_d_01.pvr","cactus_d_01.pvr","CactusIdle","CactusWalk","CactusPrimary","CactusSecondary","CactusRecoil",,"CactusRecoil2",,"CactusReload","CactusIdle","CactusWin","CactusWinloop","CactusLose","CactusLoseloop","CactusWin","CactusUipose","CactusIdle",,,,,,,,,,0,100
|
||||
"CactusPink","Cactus",,100,"TID_CACTUS_PINK_SKIN","cactusPink_geo.scw:cactus_arms1+cactus_body1+cactus_flowergirl+cactus_flowergirl001+cactus_needles1+cactus_waistcoat1+cactus_ammo1","cactusPink_d_01.pvr","cactusPink_d_01.pvr","cactusPink_d_01.pvr","cactusPink_d_01.pvr","CactusIdle","CactusWalk","CactusPrimary","CactusSecondary","CactusRecoil",,"CactusRecoil2",,"CactusReload","CactusIdle","CactusWin","CactusWinloop","CactusLose","CactusLoseloop","CactusWin","CactusUipose","CactusIdle",,,,,,,,,,0,100
|
||||
"BarkeepDefault","Barkeep",,,"TID_BARKEEP_DEFAULT_SKIN","barkeep_geo.scw:head+body+shoes+hat+Bottle_R+rag","barkeep_tex.pvr","barkeep_tex.pvr","barkeep_tex.pvr","barkeep_tex.pvr","BarkeepIdle","BarkeepWalk","BarkeepPrimary","BarkeepSecondary","BarkeepRecoil",,"BarkeepRecoil",,"BarkeepReload","BarkeepPushback","BarkeepWin","BarkeepWinloop","BarkeepLose","BarkeepLoseloop","BarkeepWin","BarkeepUipose","BarkeepIdle",,,,,,,,,,0,100
|
||||
"MechanicDefault","Mechanic","TurretDefault",,"TID_MECHANIC_DEFAULT_SKIN","junker_geo.scw:female_eyebrows1+junker_backpack1+junker_beltbuckle1+junker_body1+junker_gun1+junker_hat1+junker_head1","junker_d_01.pvr","junker_d_01.pvr","junker_d_01.pvr","junker_d_01.pvr","JunkerIdle","JunkerWalk","JunkerPrimary","JunkerUltiAttack","JunkerRecoil",,"JunkerUltiRecoil",,"JunkerReload","JunkerPushback","JunkerWin","JunkerWinloop","JunkerLose","JunkerLoseloop","JunkerWin","JunkerUipose","JunkerIdle",,,,"JunkerFace","JunkerFace","JunkerDreamyFace","JunkerDreamyFace","JunkerFace","JunkerDreamyFace",0,100
|
||||
"ShamanDefault","Shaman","ShamanBearDefault",,"TID_SHAMAN_DEFAULT_SKIN","shaman_geo.scw:shaman_body1+shaman_deadeye1+shaman_hair1+shaman_head1+shaman_shawl1","shaman_d_01.pvr","shaman_d_01.pvr","shaman_d_01.pvr","shaman_d_01.pvr","ShamanIdle","ShamanWalk","ShamanAttack","ShamanSecondary","ShamanRecoil",,"ShamanRecoil",,"ShamanReload","ShamanPushback","ShamanWin","ShamanWinloop","ShamanLose","ShamanLoseloop","ShamanWin","ShamanUipose","ShamanIdle",,,,,,,,,,0,100
|
||||
"ShamanPanda","Shaman","ShamanBearPanda",20,"TID_SHAMAN_PANDA_SKIN","shaman_geo.scw:shaman_body1+shaman_deadeye1+shaman_hair1+shaman_head1+shaman_shawl1","shamanPanda_d_01.pvr","shamanPanda_d_01.pvr","shamanPanda_d_01.pvr","shamanPanda_d_01.pvr","ShamanIdle","ShamanWalk","ShamanAttack","ShamanSecondary","ShamanRecoil",,"ShamanRecoil",,"ShamanReload","ShamanPushback","ShamanWin","ShamanWinloop","ShamanLose","ShamanLoseloop","ShamanWin","ShamanUipose","ShamanIdle",,,,,,,,,,0,100
|
||||
"ShamanBearDefault","ShamanPet",,,,"bear_geo.scw","shamanbear_d_01.pvr","shamanbear_d_01.pvr","shamanbear_d_01.pvr","shamanbear_d_01.pvr","BearIdle","BearWalk","BearAttack","BearIdle","BearRecoil",,"BearIdle",,"BearIdle","BearPushback","BearIdle","BearIdle","BearIdle","BearIdle","BearIdle","BearIdle","BearIdle",,,,,,,,,,0,100
|
||||
"ShamanBearPanda","ShamanPet",,,,"bear_geo.scw","shamanbearPanda_d_01.pvr","shamanbearPanda_d_01.pvr","shamanbearPanda_d_01.pvr","shamanbearPanda_d_01.pvr","BearIdle","BearWalk","BearAttack","BearIdle","BearRecoil",,"BearIdle",,"BearIdle","BearPushback","BearIdle","BearIdle","BearIdle","BearIdle","BearIdle","BearIdle","BearIdle",,,,,,,,,,0,100
|
||||
"UndertakerDefault","Undertaker",,,"TID_UNDERTAKER_DEFAULT_SKIN","basic_tall_geo.scw:body+legs+shovel+hat","undertaker_tex.pvr","undertaker_tex.pvr","undertaker_tex.pvr","undertaker_tex.pvr","UndertakerIdle","UndertakerWalk","UndertakerAttack","UndertakerUltiAttack","UndertakerRecoil1",,"UndertakerUltiRecoil1",,,"UndertakerIdle","UndertakerWin","UndertakerWinloop","UndertakerLose","UndertakerLoseloop","UndertakerWin","UndertakerUipose","UndertakerIdle",,,,,,,,,,0,100
|
||||
"CrowDefault","Crow",,,"TID_CROW_DEFAULT_SKIN","crow_geo.scw:crow_accessories1+crow_body1+crow_boots1+crow_hands1+crow_head1","crow_d_01.pvr","crow_d_01.pvr","crow_d_01.pvr","crow_d_01.pvr","CrowIdle","CrowWalk","CrowPrimary","CrowSecondary","CrowRecoil",,"CrowRecoil",,"CrowReload","CrowPushback","CrowWin","CrowWinloop","CrowLose","CrowLoseloop","CrowWin","CrowUipose","CrowIdle",,,,"CrowFace","CrowFace","CrowFace","CrowFace","CrowFace","CrowFace",0,100
|
||||
"CrowWhite","Crow",,100,"TID_CROW_WHITE_SKIN","crow_geo.scw:crow_accessories1+crow_body1+crow_boots1+crow_hands1+crow_head1","crowWhite_d_01.pvr","crowWhite_d_01.pvr","crowWhite_d_01.pvr","crowWhite_d_01.pvr","CrowIdle","CrowWalk","CrowPrimary","CrowSecondary","CrowRecoil",,"CrowRecoil",,"CrowReload","CrowPushback","CrowWin","CrowWinloop","CrowLose","CrowLoseloop","CrowWin","CrowUipose","CrowIdle",,,,"CrowFace","CrowFace","CrowFace","CrowFace","CrowFace","CrowFace",0,100
|
||||
"DeadMariachiDefault","DeadMariachi",,,"TID_DEADMARIACHI_DEFAULT_SKIN","mariachi_geo.scw:Body+Guitar+Head","mariachi_tex.pvr","mariachi_tex.pvr","mariachi_tex.pvr","mariachi_tex.pvr","MariachiIdle","MariachiWalk","MariachiAttack","MariachiSecondary","MariachiRecoil",,"MariachiRecoil",,"MariachiReload","MariachiPushback","MariachiWin","MariachiWinloop","MariachiLose","MariachiLoseloop","MariachiWin","MariachiWin","MariachiIdle",,,,,,,,,,0,100
|
||||
"BowDudeDefault","BowDude",,,"TID_BOW_DEFAULT_SKIN","bowdude_geo.scw:head+body+shoes+quiver+bow+arrow+eagle_hat","bowman_blue_tex.pvr","bowman_tex.pvr","bowman_blue_tex.pvr","bowman_tex.pvr","BowGuyIdle","BowGuyWalk","BowGuyAttack","BowGuySecondary","BowGuyRecoil",,"BowGuyRecoil2",,,"BowGuyIdle","BowGuyWin","BowGuyWinloop","BowGuyLose","BowGuyLoseloop","BowGuyWin","BowGuyUIpose","BowGuyIdle",,,,,,,,,,0,100
|
||||
"SniperDefault","Sniper",,,"TID_SNIPER_DEFAULT_SKIN","sniper_geo.scw:gunbrella_01+head_01+bow_01+body_01","sniper_d_01.pvr","sniper_d_01.pvr","sniper_d_01.pvr","sniper_d_01.pvr","SniperIdle","SniperWalk","SniperAttack","SniperSecondary","SniperRecoil",,"SniperRecoil",,"SniperReload","SniperPushback","SniperWin","SniperWinloop","SniperLose","SniperLoseloop","SniperWin","SniperWin","SniperIdle",,,,,,,,,,0,100
|
||||
"MinigunDudeDefault","MinigunDude","HealstationDefault",,"TID_MINIGUN_DEFAULT_SKIN","minigunner_geo.scw:body+head+nozzle+hose+backpack","missJ_tex.pvr","missJ_tex.pvr","missJ_tex.pvr","missJ_tex.pvr","MinigunnerIdle","MinigunnerWalk","MinigunnerPrimary","MinigunnerSecondary","MinigunnerRecoil",,"MinigunnerRecoil2",,"MinigunnerReload","MinigunnerPushback","MinigunnerWin","MinigunnerWinloop","MinigunnerLose","MinigunnerLoseloop","MinigunnerWin","MinigunnerUipose","MinigunnerIdle",,,,"PamFace","PamFace","PamFace","PamFace","PamFace","PamFace",0,100
|
||||
"BullGuyHair","BullDude",,20,"TID_BULL_HAIR_SKIN","bull_geo.scw:body+gun","bull_tex.pvr","bull_tex.pvr","bull_tex.pvr","bull_tex.pvr","BullRockIdle","BullRockWalk","BullRockPrimary","BullRockSecondary","BullRockRecoil",,"BullRockRecoil",,"BullRockReload","BullRockPushback","BullRockWin","BullRockWinloop","BullRockLose","BullRockLoseloop","BullRockWin","BullRockUipose","BullRockIdle",,,,"BullFace","BullFace","BullFace","BullFace","BullFace","BullFace",0,100
|
||||
"TrickshotGold","TrickshotDude",,20,"TID_TRICKSHOT_GOLD_SKIN","rickoshea_geo.scw:head+body+shoes+hat+gun","rickoshea_gold_tex.pvr","rickoshea_gold_tex.pvr","rickoshea_gold_tex.pvr","rickoshea_gold_tex.pvr","RickosheaIdle","RickosheaWalk","RickosheaPrimary","RickosheaSecondary","RickosheaRecoil",,"RickosheaRecoil",,"RickosheaReload","RickosheaPushback","RickosheaWin","RickosheaWinloop","RickosheaLose","RickosheaLoseloop","RickosheaWin","RickosheaUipose","RickosheaIdle",,,,,,,,,,0,100
|
||||
"BarkeepGold","Barkeep",,20,"TID_BARKEEP_GOLD_SKIN","barkeep_geo.scw:head+body+shoes+hat+Bottle_R+rag","barkeep_gold_tex.pvr","barkeep_gold_tex.pvr","barkeep_gold_tex.pvr","barkeep_gold_tex.pvr","BarkeepIdle","BarkeepWalk","BarkeepPrimary","BarkeepSecondary","BarkeepRecoil",,"BarkeepRecoil",,"BarkeepReload","BarkeepPushback","BarkeepWin","BarkeepWinloop","BarkeepLose","BarkeepLoseloop","BarkeepWin","BarkeepUipose","BarkeepIdle",,,,,,,,,,0,100
|
||||
"LuchadorRudo","Luchador",,20,"TID_LUCHADOR_RUDO_SKIN","louchador_geo.scw:body+buckle1+wings","louchador_rudo_tex.pvr","louchador_rudo_tex.pvr","louchador_rudo_tex.pvr","louchador_rudo_tex.pvr","LouchadorIdle","LouchadorWalk","LouchadorPrimary","LouchadorSecondary","LouchadorRecoil","LouchadorRecoil2","LouchadorRecoil",,,"LouchadorPushback","LouchadorWin","LouchadorWinloop","LouchadorLose","LouchadorLoseloop","LouchadorWin","LouchadorUipose","LouchadorIdle",,,,,,,,,,0,100
|
||||
"BanditGirlBandita","ShotgunGirl",,20,"TID_SHOTGUN_BANDITA_SKIN","shelly_geo.scw:body+gun+head","shelly_bandito_d_01.pvr","shelly_bandito_d_01.pvr","shelly_bandito_d_01.pvr","shelly_bandito_d_01.pvr","ShellyIdle","ShellyWalk","ShellyPrimary","ShellySecondary","ShellyRecoil",,"ShellyRecoil",,"ShellyReload","ShellyPushback","ShellyWin","ShellyWinloop","ShellyLose","ShellyLoseloop","ShellyWin","ShellyUipose","ShellyIdle",,,,"ShellyBanditFace","ShellyBanditFace","ShellyBanditFace","ShellyBanditFace","ShellyBanditFace","ShellyBanditFace",0,100
|
||||
"LuchadorRey","Luchador",,50,"TID_LUCHADOR_KING_SKIN","louchador_geo.scw:body+buckle2+kingcrown1+kingcape1+kingcapeback1+kingpin1","louchadorRey_d_01.pvr","louchadorRey_d_01.pvr","louchadorRey_d_01.pvr","louchadorRey_d_01.pvr","LouchadorIdle","LouchadorWalk","LouchadorPrimary","LouchadorSecondary","LouchadorRecoil","LouchadorRecoil2","LouchadorRecoil",,,"LouchadorPushback","LouchadorWin","LouchadorWinloop","LouchadorLose","LouchadorLoseloop","LouchadorWin","LouchadorUipose","LouchadorIdle",,,,,,,,,,0,100
|
||||
"BallDefault","LaserBall",,,,"ball_geo.scw","ball_tex.pvr","ball_tex.pvr","ball_tex.pvr","ball_tex.pvr","Ball","Ball","Ball","Ball","Ball",,"Ball",,"Ball",,,"Ball",,"Ball",,"Ball","Ball",,,,,,,,,,0,100
|
||||
"BlackholeDefault","BlackHole",,,"TID_BLACKHOLE_DEFAULT_SKIN","ninja_geo.scw:body+cape+head+card001+card002+card003+card004+card005+card006","ninja_tex.pvr","ninja_red_tex.pvr","ninja_tex.pvr","ninja_red_tex.pvr","NinjaIdle","NinjaWalk","NinjaPrimary","NinjaSecondary","NinjaRecoil",,"NinjaRecoil2",,"NinjaReload","NinjaPushback","NinjaWin","NinjaWinloop","NinjaLose","NinjaLoseloop","NinjaWin","NinjaUipose","NinjaIdle",,,,"TaraFace","TaraFace","TaraFace","TaraFace","TaraFace","TaraFace",0,100
|
||||
"HealstationDefault","HealingStation",,,,"healstation_geo.scw:body+healy","healstion_tex.pvr","healstion_red_tex.pvr","healstion_tex.pvr","healstion_red_tex.pvr","Turret","Turret","Turret","Turret","Turret",,"Turret",,"Turret",,,"Turret",,"Turret",,"Turret","Turret",,,,,,,,,,0,100
|
||||
"BarrelbotDefault","BarrelBot",,,"TID_BARRELBOT_DEFAULT_SKIN","barrelbot_geo.scw:body+guns+head+hat+hands","barrelbot_tex.pvr","barrelbot_tex_red.pvr","barrelbot_tex.pvr","barrelbot_tex_red.pvr","BarrelbotIdle","BarrelbotWalk","BarrelbotPrimary","BarrelbotSecondary","BarrelbotRecoil","BarrelbotRecoil2","BarrelbotRecoil",,"BarrelbotReload","BarrelbotPushback","BarrelbotWin","BarrelbotWinloop","BarrelbotLose","BarrelbotLoseloop","BarrelbotWinloop","BarrelbotUipose","BarrelbotHide",,,,,,,,,,0,100
|
||||
"BlackholePetDefault","BlackHolePet",,,,"ninja_geo.scw:body+cape+head+card001+card002+card003+card004+card005+card006","ninja_ability_tex.pvr","ninja_ability_tex.pvr","ninja_ability_tex.pvr","ninja_ability_tex.pvr","NinjaIdle","NinjaWalk","NinjaPrimary","NinjaSecondary","NinjaRecoil",,"NinjaRecoil2",,"NinjaReload","NinjaPushback","NinjaWin","NinjaWinloop","NinjaLose","NinjaLoseloop","NinjaWin","NinjaUipose","NinjaIdle",,,,"TaraFace","TaraFace","TaraFace","TaraFace","TaraFace","TaraFace",0,100
|
||||
"ShellyPetDefault","ShotgunGirlPet",,,,"bear_geo.scw","shamanbear_d_01.pvr","shamanbear_d_01.pvr","shamanbear_d_01.pvr","shamanbear_d_01.pvr","BearIdle","BearWalk","BearAttack","BearIdle","BearRecoil",,"BearIdle",,"BearIdle","BearPushback","BearIdle","BearIdle","BearIdle","BearIdle","BearIdle","BearIdle","BearIdle",,,,,,,,,,0,100
|
||||
"RangedBotDefault",,,,,"rangedbot_geo.scw:head+body+Gun","rangedbot_tex.pvr","rangedbot_tex.pvr","rangedbot_tex.pvr","rangedbot_tex.pvr","RangedBotIdle","RangedBotWalk","RangedBotPrimary","RangedBotSecondary","RangedBotRecoil",,"RangedBotRecoil",,"RangedBotReload","RangedBotPushback","RangedBotWin","RangedBotWinloop","RangedBotLose","RangedBotLoseloop","RangedBotWin","RangedBotUipose","RangedBotIdle",,,,,,,,,,0,100
|
||||
"MeleeFastBotDefault",,,,,"fastmeleebot_geo.scw:robo_geo","fastmeleebot_tex.pvr","fastmeleebot_tex.pvr","fastmeleebot_tex.pvr","fastmeleebot_tex.pvr","FastMeleeBotIdle","FastMeleeBotWalk","FastMeleeBotIdle","FastMeleeBotIdle","FastMeleeBotRecoil",,"FastMeleeBotRecoil",,,"FastMeleeBotPushback","FastMeleeBotWin","FastMeleeBotWinloop","FastMeleeBotLose","FastMeleeBotLoseloop","FastMeleeBotWin","FastMeleeBotUipose","FastMeleeBotIdle",,,,,,,,,,0,100
|
||||
"MeleeBotDefault",,,,,"meleebot_geo.scw:body+head","meleebot_tex.pvr","meleebot_tex.pvr","meleebot_tex.pvr","meleebot_tex.pvr","MeleeBotIdle","MeleeBotWalk","MeleeBotIdle","MeleeBotIdle","MeleeBotRecoil","MeleeBotRecoil2","MeleeBotRecoil",,,"MeleeBotPushback","MeleeBotWin","MeleeBotWinloop","MeleeBotLose","MeleeBotLoseloop","MeleeBotWin","MeleeBotUipose","MeleeBotIdle",,,,,,,,,,0,100
|
||||
"BossBotDefault",,,,,"bossbot_geo.scw:body+head+hands","bossbot_tex.pvr","bossbot_tex.pvr","bossbot_tex.pvr","bossbot_tex.pvr","BossBotIdle","BossBotWalk","BossBotIdle","BossBotIdle","BossBotPrimary",,"BossBotIdle",,,"BossBotPushback","BossBotWin","BossBotWinloop","BossBotLose","BossBotLoseloop","BossBotWin","BossBotUipose","BossBotIdle","BossBotIdle","BossBotRecoil","BossBotRecoil2",,,,,,,0,100
|
||||
|
16
7.272/csv_logic/tiles.csv
Normal file
|
|
@ -0,0 +1,16 @@
|
|||
"Name","TileCode","BlocksMovement","BlocksProjectiles","IsDestructible","IsDestructibleNormalWeapon","HidesHero","RespawnSeconds","CollisionMargin","BaseExportName","BaseExplosionEffect","BaseHitEffect","BaseWindEffect","BaseBulletHole1","BaseBulletHole2","BaseCrack1","BaseCrack2","SortOffset","HasHitAnim","HasWindAnim","ShadowScaleX","ShadowScaleY","ShadowX","ShadowY","ShadowSkew"
|
||||
"string","string","boolean","boolean","boolean","boolean","boolean","int","int","string","string","string","string","string","string","string","string","int","boolean","boolean","int","int","int","int","int"
|
||||
"Open",".",,,,,,,,,,,,,,,,,,,100,60,-10,60,25
|
||||
"Blocking1","M","true","true","true",,,,,"blocking1","Rock_explo_fx","Rock_hit_fx",,,,,,,"true",,100,60,-10,60,25
|
||||
"Blocking2","X","true","true","true",,,,,"blocking2","blocking2_explosion","blocking2_hit",,,,,,-1,"true",,100,60,-10,60,25
|
||||
"Blocking3","Y","true","true","true",,,,,"blocking3","Gen_wood_explosion","Box_hit_fx",,,,,,,"true",,100,60,-10,60,25
|
||||
"Blocking4","C","true","true","true",,,,,"blocking4","Gen_wood_explosion","Box_hit_fx",,,,,,,"true",,100,60,-10,60,25
|
||||
"DecoDestructible","D",,,,"true",,,,"destructable",,,,,,,,,"true",,100,60,-10,60,25
|
||||
"Indestructible","I","true","true",,,,,,"indestructible",,"Solid_hit_fx",,,,,,1,"true",,100,60,-10,60,25
|
||||
"Forest","F",,,"true",,"true",,,"forest","Grass_explo_fx_yellow","Grass_hit_fx_yellow",,,,,,-1,"true","true",100,60,-10,60,25
|
||||
"RespawningForest","R",,,"true",,"true",35,,"respawningforest","Grass_explo_fx","Grass_hit_fx",,,,,,-1,"true","true",100,60,-10,60,25
|
||||
"Water","W","true",,,,,,,"water_tile",,,,,,,,,,,100,60,-10,60,25
|
||||
"RespawningWall","T","true","true","true",,,,,"respawningwall","Green_explo_fx","Green_hit_fx",,,,,,-1,"true",,100,60,-10,60,25
|
||||
"InvisibleWater","V","true",,,,,,,,,,,,,,,,,,100,60,-10,60,25
|
||||
"BlockingDestroyableWithWeapon","B","true","true","true","true",,,,"fragile","fragile_explo_debris",,,,,,,,"true",,100,60,-10,60,25
|
||||
"Fence","N","true","true","true",,,,100,"fence_tile","Gen_wood_explosion","Box_hit_fx",,,,,,,,,100,60,-10,30,25
|
||||
|
1
7.272/fingerprint.json
Normal file
BIN
7.272/font/Brawl_Stars_Deputy.otf
Normal file
BIN
7.272/font/LilitaOne-Regular.ttf
Normal file
196
7.272/font/debug.fnt
Normal file
|
|
@ -0,0 +1,196 @@
|
|||
info face="Kartika" size=-16 bold=0 italic=0 charset="" unicode=1 stretchH=100 smooth=1 aa=1 padding=0,0,0,0 spacing=1,1 outline=1
|
||||
common lineHeight=19 base=15 scaleW=256 scaleH=128 pages=1 packed=0 alphaChnl=1 redChnl=0 greenChnl=0 blueChnl=0
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||||
page id=0 file="debug.png"
|
||||
chars count=191
|
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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||||
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Normal file
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1126
7.272/localization/ar.csv
Normal file
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7.272/localization/cn.csv
Normal file
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7.272/localization/fr.csv
Normal file
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7.272/localization/texts.csv
Normal file
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Normal file
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7.272/music/ios/Slugfest_ingame_02.m4a
Normal file
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7.272/music/ios/Slugfest_ingame_03.m4a
Normal file
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7.272/music/ios/Slugfest_ingame_04.m4a
Normal file
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7.272/music/ios/Slugfest_ingame_05.m4a
Normal file
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7.272/music/ios/Slugfest_ingame_06.m4a
Normal file
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7.272/music/ios/Slugfest_ingame_07.m4a
Normal file
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7.272/music/ios/Slugfest_menu_01.m4a
Normal file
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7.272/music/ios/brawl_goal_02.m4a
Normal file
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7.272/music/ios/brawl_other_goal_01.m4a
Normal file
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7.272/music/ios/brawl_panic_time_01.m4a
Normal file
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7.272/music/ios/brawl_stars_menu_01.m4a
Normal file
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7.272/music/ios/draw_screen_loop_4x_01.m4a
Normal file
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7.272/music/ios/laser_game_draw_01.m4a
Normal file
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7.272/music/ios/lose_screen_loop_4x_01.m4a
Normal file
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7.272/music/ios/slugfest_game_lost_01.m4a
Normal file
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7.272/music/ios/slugfest_game_won_01.m4a
Normal file
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7.272/music/ios/win_screen_loop_4x_01.m4a
Normal file
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7.272/sc/canyon_level.sc
Normal file
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7.272/sc/canyon_level_tex.sc
Normal file
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7.272/sc/characters.sc
Normal file
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7.272/sc/characters_tex.sc
Normal file
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7.272/sc/chr_comtower.sc
Normal file
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7.272/sc/chr_comtower_tex.sc
Normal file
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7.272/sc/debug.sc
Normal file
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7.272/sc/debug_tex.sc
Normal file
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Normal file
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7.272/sc/effects_tex.sc
Normal file
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Normal file
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Normal file
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7.272/sc/level.sc
Normal file
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7.272/sc/level_tex.sc
Normal file
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Normal file
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7.272/sc/loading_tex.sc
Normal file
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Normal file
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Normal file
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7.272/sc/oasis_level.sc
Normal file
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7.272/sc/oasis_level_tex.sc
Normal file
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Normal file
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7.272/sc/survival_level_tex.sc
Normal file
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Normal file
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7.272/sc/town_level_tex.sc
Normal file
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7.272/sc/ui.sc
Normal file
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7.272/sc/ui_tex.sc
Normal file
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Normal file
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7.272/sc3d/ball_tex.pvr
Normal file
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Normal file
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7.272/sc3d/barkeep_geo.scw
Normal file
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Normal file
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7.272/sc3d/barkeep_idle.scw
Normal file
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7.272/sc3d/barkeep_lose1.scw
Normal file
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7.272/sc3d/barkeep_loseloop1.scw
Normal file
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Normal file
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Normal file
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7.272/sc3d/barkeep_tex.pvr
Normal file
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7.272/sc3d/barkeep_uipose.scw
Normal file
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7.272/sc3d/barkeep_walk.scw
Normal file
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7.272/sc3d/barkeep_win1.scw
Normal file
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7.272/sc3d/barkeep_winloop1.scw
Normal file
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Normal file
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7.272/sc3d/barrelbot_attack2.scw
Normal file
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7.272/sc3d/barrelbot_charge.scw
Normal file
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7.272/sc3d/barrelbot_geo.scw
Normal file
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7.272/sc3d/barrelbot_idle.scw
Normal file
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7.272/sc3d/barrelbot_lose1.scw
Normal file
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7.272/sc3d/barrelbot_loseloop1.scw
Normal file
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7.272/sc3d/barrelbot_recoil.scw
Normal file
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7.272/sc3d/barrelbot_recoil2.scw
Normal file
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7.272/sc3d/barrelbot_reload.scw
Normal file
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7.272/sc3d/barrelbot_shoot.scw
Normal file
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Normal file
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Normal file
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Normal file
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7.272/sc3d/barrelbot_walk.scw
Normal file
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7.272/sc3d/barrelbot_win1.scw
Normal file
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7.272/sc3d/barrelbot_winloop1.scw
Normal file
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Normal file
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Normal file
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7.272/sc3d/basic_female_shaman_idle.scw
Normal file
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7.272/sc3d/basic_female_shaman_run.scw
Normal file
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7.272/sc3d/basic_male_geo.scw
Normal file
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7.272/sc3d/basic_male_gunslinger_idle.scw
Normal file
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7.272/sc3d/basic_male_gunslinger_recoil1.scw
Normal file
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7.272/sc3d/basic_male_gunslinger_recoil2.scw
Normal file
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7.272/sc3d/basic_male_gunslinger_reload.scw
Normal file
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7.272/sc3d/basic_male_gunslinger_shoot.scw
Normal file
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7.272/sc3d/basic_male_gunslinger_walk.scw
Normal file
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Normal file
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7.272/sc3d/basic_tall_geo.scw
Normal file
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7.272/sc3d/basic_tank_bullguy_attack.scw
Normal file
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7.272/sc3d/basic_tank_bullguy_idle.scw
Normal file
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7.272/sc3d/basic_tank_bullguy_recoil.scw
Normal file
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7.272/sc3d/basic_tank_bullguy_reload.scw
Normal file
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7.272/sc3d/basic_tank_bullguy_walk.scw
Normal file
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7.272/sc3d/basic_tank_geo.scw
Normal file
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7.272/sc3d/bear_attack1.scw
Normal file
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7.272/sc3d/bear_geo.scw
Normal file
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7.272/sc3d/bear_idle1.scw
Normal file
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7.272/sc3d/bear_recoil1.scw
Normal file
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7.272/sc3d/bear_walk1.scw
Normal file
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7.272/sc3d/bossbot_geo.scw
Normal file
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7.272/sc3d/bossbot_idle.scw
Normal file
BIN
7.272/sc3d/bossbot_recoil_1.scw
Normal file
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7.272/sc3d/bossbot_recoil_2.scw
Normal file
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7.272/sc3d/bossbot_shoot_recoil.scw
Normal file
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7.272/sc3d/bossbot_tex.pvr
Normal file
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7.272/sc3d/bossbot_walk.scw
Normal file
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Normal file
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7.272/sc3d/bowdude_geo.scw
Normal file
BIN
7.272/sc3d/bowdude_idle.scw
Normal file
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7.272/sc3d/bowdude_lose1.scw
Normal file
BIN
7.272/sc3d/bowdude_loseloop1.scw
Normal file
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7.272/sc3d/bowdude_menu.scw
Normal file
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7.272/sc3d/bowdude_recoil.scw
Normal file
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7.272/sc3d/bowdude_reload.scw
Normal file
BIN
7.272/sc3d/bowdude_ultiattack1.scw
Normal file
BIN
7.272/sc3d/bowdude_ultirecoil1.scw
Normal file
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7.272/sc3d/bowdude_walk.scw
Normal file
BIN
7.272/sc3d/bowdude_win1.scw
Normal file
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7.272/sc3d/bowdude_winloop1.scw
Normal file
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7.272/sc3d/bowman_blue_tex.pvr
Normal file
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7.272/sc3d/bowman_tex.pvr
Normal file
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7.272/sc3d/brockBeach_d_01.pvr
Normal file
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7.272/sc3d/brockBeach_d_01_blue.pvr
Normal file
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7.272/sc3d/brock_attack1.scw
Normal file
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7.272/sc3d/brock_d_01.pvr
Normal file
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7.272/sc3d/brock_d_01_blue.pvr
Normal file
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7.272/sc3d/brock_geo.scw
Normal file
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7.272/sc3d/brock_idle1.scw
Normal file
BIN
7.272/sc3d/brock_lose1.scw
Normal file
BIN
7.272/sc3d/brock_loseloop1.scw
Normal file
BIN
7.272/sc3d/brock_recoil1.scw
Normal file
BIN
7.272/sc3d/brock_uipose1.scw
Normal file
BIN
7.272/sc3d/brock_ultiattack1.scw
Normal file
BIN
7.272/sc3d/brock_ultirecoil1.scw
Normal file
BIN
7.272/sc3d/brock_walk1.scw
Normal file
BIN
7.272/sc3d/brock_win1.scw
Normal file
BIN
7.272/sc3d/brock_winloop1.scw
Normal file
BIN
7.272/sc3d/bull_attack.scw
Normal file
BIN
7.272/sc3d/bull_charge.scw
Normal file
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7.272/sc3d/bull_geo.scw
Normal file
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7.272/sc3d/bull_idle.scw
Normal file
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7.272/sc3d/bull_menu.scw
Normal file
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7.272/sc3d/bull_recoil.scw
Normal file
BIN
7.272/sc3d/bull_rock_attack.scw
Normal file
BIN
7.272/sc3d/bull_rock_charge.scw
Normal file
BIN
7.272/sc3d/bull_rock_geo.scw
Normal file
BIN
7.272/sc3d/bull_rock_idle.scw
Normal file
BIN
7.272/sc3d/bull_rock_lose1.scw
Normal file
BIN
7.272/sc3d/bull_rock_loseloop1.scw
Normal file
BIN
7.272/sc3d/bull_rock_menu.scw
Normal file
BIN
7.272/sc3d/bull_rock_recoil.scw
Normal file
BIN
7.272/sc3d/bull_rock_run.scw
Normal file
BIN
7.272/sc3d/bull_rock_tex.pvr
Normal file
BIN
7.272/sc3d/bull_rock_win1.scw
Normal file
BIN
7.272/sc3d/bull_rock_winloop1.scw
Normal file
BIN
7.272/sc3d/bull_run.scw
Normal file
BIN
7.272/sc3d/bull_tex.pvr
Normal file
BIN
7.272/sc3d/bullguy_tex.pvr
Normal file
BIN
7.272/sc3d/cactusPink_d_01.pvr
Normal file
BIN
7.272/sc3d/cactusPink_geo.scw
Normal file
BIN
7.272/sc3d/cactus_attack1.scw
Normal file
BIN
7.272/sc3d/cactus_d_01.pvr
Normal file
BIN
7.272/sc3d/cactus_geo.scw
Normal file
BIN
7.272/sc3d/cactus_idle1.scw
Normal file
BIN
7.272/sc3d/cactus_lose1.scw
Normal file
BIN
7.272/sc3d/cactus_loseloop1.scw
Normal file
BIN
7.272/sc3d/cactus_recoil1.scw
Normal file
BIN
7.272/sc3d/cactus_uipose1.scw
Normal file
BIN
7.272/sc3d/cactus_ultirecoil1.scw
Normal file
BIN
7.272/sc3d/cactus_walk1.scw
Normal file
BIN
7.272/sc3d/cactus_win1.scw
Normal file
BIN
7.272/sc3d/cactus_winloop1.scw
Normal file
BIN
7.272/sc3d/character_materials.scw
Normal file
BIN
7.272/sc3d/crowWhite_d_01.pvr
Normal file
BIN
7.272/sc3d/crow_attack1.scw
Normal file
BIN
7.272/sc3d/crow_attack2.scw
Normal file
BIN
7.272/sc3d/crow_d_01.pvr
Normal file
BIN
7.272/sc3d/crow_geo.scw
Normal file
BIN
7.272/sc3d/crow_idle1.scw
Normal file
BIN
7.272/sc3d/crow_lose1.scw
Normal file
BIN
7.272/sc3d/crow_loseloop1.scw
Normal file
BIN
7.272/sc3d/crow_recoil1.scw
Normal file
BIN
7.272/sc3d/crow_uipose1.scw
Normal file
BIN
7.272/sc3d/crow_walk1.scw
Normal file
BIN
7.272/sc3d/crow_win1.scw
Normal file
BIN
7.272/sc3d/crow_winloop1.scw
Normal file
BIN
7.272/sc3d/diffuse_lightmap.png
Normal file
|
After Width: | Height: | Size: 6.3 KiB |
BIN
7.272/sc3d/fastmeleebot_geo.scw
Normal file
BIN
7.272/sc3d/fastmeleebot_idle.scw
Normal file
BIN
7.272/sc3d/fastmeleebot_recoil.scw
Normal file
BIN
7.272/sc3d/fastmeleebot_shoot.scw
Normal file
BIN
7.272/sc3d/fastmeleebot_tex.pvr
Normal file
BIN
7.272/sc3d/fastmeleebot_walk.scw
Normal file
BIN
7.272/sc3d/gunslingerRockstar_d_01.pvr
Normal file
BIN
7.272/sc3d/gunslinger_attack1.scw
Normal file
BIN
7.272/sc3d/gunslinger_attack2.scw
Normal file
BIN
7.272/sc3d/gunslinger_color.pvr
Normal file
BIN
7.272/sc3d/gunslinger_geo.scw
Normal file
BIN
7.272/sc3d/gunslinger_idle.scw
Normal file
BIN
7.272/sc3d/gunslinger_lose1.scw
Normal file
BIN
7.272/sc3d/gunslinger_loseloop1.scw
Normal file
BIN
7.272/sc3d/gunslinger_recoil.scw
Normal file
BIN
7.272/sc3d/gunslinger_recoil2.scw
Normal file
BIN
7.272/sc3d/gunslinger_reload.scw
Normal file
BIN
7.272/sc3d/gunslinger_shoot.scw
Normal file
BIN
7.272/sc3d/gunslinger_uipose.scw
Normal file
BIN
7.272/sc3d/gunslinger_walk.scw
Normal file
BIN
7.272/sc3d/gunslinger_win1.scw
Normal file
BIN
7.272/sc3d/gunslinger_winloop1.scw
Normal file
BIN
7.272/sc3d/hair_diffuse_lightmap.png
Normal file
|
After Width: | Height: | Size: 6.2 KiB |
BIN
7.272/sc3d/hair_specular_lightmap.png
Normal file
|
After Width: | Height: | Size: 6.1 KiB |
BIN
7.272/sc3d/healstation_geo.scw
Normal file
BIN
7.272/sc3d/healstion_red_tex.pvr
Normal file
BIN
7.272/sc3d/healstion_tex.pvr
Normal file
BIN
7.272/sc3d/junker_attack1.scw
Normal file
BIN
7.272/sc3d/junker_d_01.pvr
Normal file
BIN
7.272/sc3d/junker_geo.scw
Normal file
BIN
7.272/sc3d/junker_idle1.scw
Normal file
BIN
7.272/sc3d/junker_lose1.scw
Normal file
BIN
7.272/sc3d/junker_loseloop1.scw
Normal file
BIN
7.272/sc3d/junker_recoil1.scw
Normal file
BIN
7.272/sc3d/junker_uipose1.scw
Normal file
BIN
7.272/sc3d/junker_ulti1.scw
Normal file
BIN
7.272/sc3d/junker_ultirecoil1.scw
Normal file
BIN
7.272/sc3d/junker_walk1.scw
Normal file
BIN
7.272/sc3d/junker_win1.scw
Normal file
BIN
7.272/sc3d/junker_winloop1.scw
Normal file
BIN
7.272/sc3d/louchadorRey_d_01.pvr
Normal file
BIN
7.272/sc3d/louchador_attack1.scw
Normal file
BIN
7.272/sc3d/louchador_geo.scw
Normal file
BIN
7.272/sc3d/louchador_idle.scw
Normal file
BIN
7.272/sc3d/louchador_menu.scw
Normal file
BIN
7.272/sc3d/louchador_recoil.scw
Normal file
BIN
7.272/sc3d/louchador_recoil2.scw
Normal file
BIN
7.272/sc3d/louchador_rudo_geo.scw
Normal file
BIN
7.272/sc3d/louchador_rudo_tex.pvr
Normal file
BIN
7.272/sc3d/louchador_tex.pvr
Normal file
BIN
7.272/sc3d/louchador_ulti_attack1.scw
Normal file
BIN
7.272/sc3d/louchador_walk.scw
Normal file
BIN
7.272/sc3d/luchador_lose1.scw
Normal file
BIN
7.272/sc3d/luchador_loseloop1.scw
Normal file
BIN
7.272/sc3d/luchador_win1.scw
Normal file
BIN
7.272/sc3d/luchador_winloop1.scw
Normal file
BIN
7.272/sc3d/male_boots1_tex.pvr
Normal file
BIN
7.272/sc3d/male_face1_tex.pvr
Normal file
BIN
7.272/sc3d/male_gun1_tex.pvr
Normal file
BIN
7.272/sc3d/male_hair1_tex.pvr
Normal file
BIN
7.272/sc3d/male_legs1_tex.pvr
Normal file
BIN
7.272/sc3d/male_torso1_tex.pvr
Normal file
BIN
7.272/sc3d/male_vest1_tex.pvr
Normal file
BIN
7.272/sc3d/mariachi_attack.scw
Normal file
BIN
7.272/sc3d/mariachi_geo.scw
Normal file
BIN
7.272/sc3d/mariachi_idle.scw
Normal file
BIN
7.272/sc3d/mariachi_lose1.scw
Normal file
BIN
7.272/sc3d/mariachi_loseloop1.scw
Normal file
BIN
7.272/sc3d/mariachi_menupose.scw
Normal file
BIN
7.272/sc3d/mariachi_recoil.scw
Normal file
BIN
7.272/sc3d/mariachi_reload.scw
Normal file
BIN
7.272/sc3d/mariachi_tex.pvr
Normal file
BIN
7.272/sc3d/mariachi_walk.scw
Normal file
BIN
7.272/sc3d/mariachi_win1.scw
Normal file
BIN
7.272/sc3d/mariachi_winloop1.scw
Normal file
BIN
7.272/sc3d/meleebot_geo.scw
Normal file
BIN
7.272/sc3d/meleebot_idle.scw
Normal file
BIN
7.272/sc3d/meleebot_tex.pvr
Normal file
BIN
7.272/sc3d/meleebot_walk.scw
Normal file
BIN
7.272/sc3d/menu_diffuse_lightmap.png
Normal file
|
After Width: | Height: | Size: 5.2 KiB |
BIN
7.272/sc3d/menu_hair_diffuse_lightmap.png
Normal file
|
After Width: | Height: | Size: 6.8 KiB |
BIN
7.272/sc3d/menu_hair_specular_lightmap.png
Normal file
|
After Width: | Height: | Size: 14 KiB |
BIN
7.272/sc3d/menu_metal_diffuse_lightmap.png
Normal file
|
After Width: | Height: | Size: 10 KiB |
BIN
7.272/sc3d/menu_metal_specular_lightmap.png
Normal file
|
After Width: | Height: | Size: 9.7 KiB |
BIN
7.272/sc3d/menu_specular_lightmap.png
Normal file
|
After Width: | Height: | Size: 8.6 KiB |
BIN
7.272/sc3d/metal_diffuse_lightmap.png
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
7.272/sc3d/metal_specular_lightmap.png
Normal file
|
After Width: | Height: | Size: 10 KiB |
BIN
7.272/sc3d/minigunner_attack.scw
Normal file
BIN
7.272/sc3d/minigunner_charge.scw
Normal file
BIN
7.272/sc3d/minigunner_geo.scw
Normal file
BIN
7.272/sc3d/minigunner_idle.scw
Normal file
BIN
7.272/sc3d/minigunner_lose1.scw
Normal file
BIN
7.272/sc3d/minigunner_loseloop1.scw
Normal file
BIN
7.272/sc3d/minigunner_menu.scw
Normal file
BIN
7.272/sc3d/minigunner_recoil.scw
Normal file
BIN
7.272/sc3d/minigunner_reload.scw
Normal file
BIN
7.272/sc3d/minigunner_run.scw
Normal file
BIN
7.272/sc3d/minigunner_ulti1.scw
Normal file
BIN
7.272/sc3d/minigunner_walk.scw
Normal file
BIN
7.272/sc3d/minigunner_win1.scw
Normal file
BIN
7.272/sc3d/minigunner_winloop1.scw
Normal file
BIN
7.272/sc3d/missJ_red_tex.pvr
Normal file
BIN
7.272/sc3d/missJ_tex.pvr
Normal file
BIN
7.272/sc3d/ninja_ability_tex.pvr
Normal file
BIN
7.272/sc3d/ninja_attack1.scw
Normal file
BIN
7.272/sc3d/ninja_geo.scw
Normal file
BIN
7.272/sc3d/ninja_idle.scw
Normal file
BIN
7.272/sc3d/ninja_lose1.scw
Normal file
BIN
7.272/sc3d/ninja_loseloop1.scw
Normal file
BIN
7.272/sc3d/ninja_pushback.scw
Normal file
BIN
7.272/sc3d/ninja_recoil1.scw
Normal file
BIN
7.272/sc3d/ninja_red_tex.pvr
Normal file
BIN
7.272/sc3d/ninja_reload.scw
Normal file
BIN
7.272/sc3d/ninja_tex.pvr
Normal file
BIN
7.272/sc3d/ninja_uipose.scw
Normal file
BIN
7.272/sc3d/ninja_ulti1.scw
Normal file
BIN
7.272/sc3d/ninja_walk.scw
Normal file
BIN
7.272/sc3d/ninja_win1.scw
Normal file
BIN
7.272/sc3d/ninja_winloop1.scw
Normal file
BIN
7.272/sc3d/rangedbot_attack1.scw
Normal file
BIN
7.272/sc3d/rangedbot_geo.scw
Normal file
BIN
7.272/sc3d/rangedbot_idle.scw
Normal file
BIN
7.272/sc3d/rangedbot_lose1.scw
Normal file
BIN
7.272/sc3d/rangedbot_loseloop1.scw
Normal file
BIN
7.272/sc3d/rangedbot_menu.scw
Normal file
BIN
7.272/sc3d/rangedbot_recoil.scw
Normal file
BIN
7.272/sc3d/rangedbot_reload.scw
Normal file
BIN
7.272/sc3d/rangedbot_tex.pvr
Normal file
BIN
7.272/sc3d/rangedbot_walk.scw
Normal file
BIN
7.272/sc3d/rangedbot_win1.scw
Normal file
BIN
7.272/sc3d/rangedbot_winloop1.scw
Normal file
BIN
7.272/sc3d/recoil.scw
Normal file
BIN
7.272/sc3d/recoil_2.scw
Normal file
BIN
7.272/sc3d/rhino_charge.scw
Normal file
BIN
7.272/sc3d/rhino_diffuse.pvr
Normal file
BIN
7.272/sc3d/rhino_diffuse_red.pvr
Normal file
BIN
7.272/sc3d/rhino_geo.scw
Normal file
BIN
7.272/sc3d/rhino_idle.scw
Normal file
BIN
7.272/sc3d/rhino_pushback.scw
Normal file
BIN
7.272/sc3d/rhino_recoil.scw
Normal file
BIN
7.272/sc3d/rhino_reload.scw
Normal file
BIN
7.272/sc3d/rhino_run.scw
Normal file
BIN
7.272/sc3d/rhino_shoot.scw
Normal file
BIN
7.272/sc3d/rickoshea_attack1.scw
Normal file
BIN
7.272/sc3d/rickoshea_geo.scw
Normal file
BIN
7.272/sc3d/rickoshea_gold_tex.pvr
Normal file
BIN
7.272/sc3d/rickoshea_idle.scw
Normal file
BIN
7.272/sc3d/rickoshea_lose1.scw
Normal file
BIN
7.272/sc3d/rickoshea_loseloop1.scw
Normal file
BIN
7.272/sc3d/rickoshea_menu.scw
Normal file
BIN
7.272/sc3d/rickoshea_recoil.scw
Normal file
BIN
7.272/sc3d/rickoshea_reload.scw
Normal file
BIN
7.272/sc3d/rickoshea_tex.pvr
Normal file
BIN
7.272/sc3d/rickoshea_walk.scw
Normal file
BIN
7.272/sc3d/rickoshea_win1.scw
Normal file
BIN
7.272/sc3d/rickoshea_winloop1.scw
Normal file
BIN
7.272/sc3d/shamanPanda_d_01.pvr
Normal file
BIN
7.272/sc3d/shaman_attack1.scw
Normal file
BIN
7.272/sc3d/shaman_d_01.pvr
Normal file
BIN
7.272/sc3d/shaman_geo.scw
Normal file
BIN
7.272/sc3d/shaman_idle1.scw
Normal file
BIN
7.272/sc3d/shaman_lose1.scw
Normal file
BIN
7.272/sc3d/shaman_loseloop1.scw
Normal file
BIN
7.272/sc3d/shaman_recoil1.scw
Normal file
BIN
7.272/sc3d/shaman_uipose1.scw
Normal file
BIN
7.272/sc3d/shaman_walk1.scw
Normal file
BIN
7.272/sc3d/shaman_win1.scw
Normal file
BIN
7.272/sc3d/shaman_winloop1.scw
Normal file
BIN
7.272/sc3d/shamanbearPanda_d_01.pvr
Normal file
BIN
7.272/sc3d/shamanbear_d_01.pvr
Normal file
BIN
7.272/sc3d/shelly_attack1.scw
Normal file
BIN
7.272/sc3d/shelly_bandito_d_01.pvr
Normal file
BIN
7.272/sc3d/shelly_geo.scw
Normal file
BIN
7.272/sc3d/shelly_idle.scw
Normal file
BIN
7.272/sc3d/shelly_lose1.scw
Normal file
BIN
7.272/sc3d/shelly_loseloop1.scw
Normal file
BIN
7.272/sc3d/shelly_pushback.scw
Normal file
BIN
7.272/sc3d/shelly_recoil1.scw
Normal file
BIN
7.272/sc3d/shelly_reload.scw
Normal file
BIN
7.272/sc3d/shelly_tex.pvr
Normal file
BIN
7.272/sc3d/shelly_tex2.pvr
Normal file
BIN
7.272/sc3d/shelly_uipose.scw
Normal file
BIN
7.272/sc3d/shelly_walk.scw
Normal file
BIN
7.272/sc3d/shelly_win1.scw
Normal file
BIN
7.272/sc3d/shelly_winloop1.scw
Normal file
BIN
7.272/sc3d/sniper_attack1.scw
Normal file
BIN
7.272/sc3d/sniper_d_01.pvr
Normal file
BIN
7.272/sc3d/sniper_geo.scw
Normal file
BIN
7.272/sc3d/sniper_idle1.scw
Normal file
BIN
7.272/sc3d/sniper_lose1.scw
Normal file
BIN
7.272/sc3d/sniper_recoil1.scw
Normal file
BIN
7.272/sc3d/sniper_ulti1.scw
Normal file
BIN
7.272/sc3d/sniper_walk1.scw
Normal file
BIN
7.272/sc3d/sniper_win1.scw
Normal file
BIN
7.272/sc3d/specular_lightmap.png
Normal file
|
After Width: | Height: | Size: 4.1 KiB |
BIN
7.272/sc3d/tnt_d_01.pvr
Normal file
BIN
7.272/sc3d/tnt_d_01_blue.pvr
Normal file
BIN
7.272/sc3d/tntguy_attack.scw
Normal file
BIN
7.272/sc3d/tntguy_attack1.scw
Normal file
BIN
7.272/sc3d/tntguy_geo.scw
Normal file
BIN
7.272/sc3d/tntguy_idle.scw
Normal file
BIN
7.272/sc3d/tntguy_idle1.scw
Normal file
BIN
7.272/sc3d/tntguy_lose1.scw
Normal file
BIN
7.272/sc3d/tntguy_loseloop1.scw
Normal file
BIN
7.272/sc3d/tntguy_recoil.scw
Normal file
BIN
7.272/sc3d/tntguy_recoil1.scw
Normal file
BIN
7.272/sc3d/tntguy_recoil2.scw
Normal file
BIN
7.272/sc3d/tntguy_specular.pvr
Normal file
BIN
7.272/sc3d/tntguy_uipose1.scw
Normal file
BIN
7.272/sc3d/tntguy_ulti1.scw
Normal file
BIN
7.272/sc3d/tntguy_walk.scw
Normal file
BIN
7.272/sc3d/tntguy_walk1.scw
Normal file
BIN
7.272/sc3d/tntguy_win1.scw
Normal file
BIN
7.272/sc3d/tntguy_winloop1.scw
Normal file
BIN
7.272/sc3d/turret.scw
Normal file
BIN
7.272/sc3d/turret_diffuse.pvr
Normal file
BIN
7.272/sc3d/turret_diffuse_blue.pvr
Normal file
BIN
7.272/sc3d/undertaker_attack.scw
Normal file
BIN
7.272/sc3d/undertaker_idle.scw
Normal file
BIN
7.272/sc3d/undertaker_lose1.scw
Normal file
BIN
7.272/sc3d/undertaker_loseloop1.scw
Normal file
BIN
7.272/sc3d/undertaker_recoil1.scw
Normal file
BIN
7.272/sc3d/undertaker_tex.pvr
Normal file
BIN
7.272/sc3d/undertaker_uipose1.scw
Normal file
BIN
7.272/sc3d/undertaker_ulti_attack.scw
Normal file
BIN
7.272/sc3d/undertaker_ulti_recoil1.scw
Normal file
BIN
7.272/sc3d/undertaker_walk.scw
Normal file
BIN
7.272/sc3d/undertaker_win1.scw
Normal file
BIN
7.272/sc3d/undertaker_winloop1.scw
Normal file
BIN
7.272/sfx/100coins_01.wav
Normal file
BIN
7.272/sfx/10secsfx_01.wav
Normal file
BIN
7.272/sfx/2x_gatcha_double_01.wav
Normal file
BIN
7.272/sfx/alien_die_01.wav
Normal file
BIN
7.272/sfx/alien_die_02.wav
Normal file
BIN
7.272/sfx/alien_hit_01.wav
Normal file
BIN
7.272/sfx/alien_hit_02.wav
Normal file
BIN
7.272/sfx/alien_melee_01.wav
Normal file
BIN
7.272/sfx/alien_shot_01.wav
Normal file
BIN
7.272/sfx/bandit_reload_01.wav
Normal file
BIN
7.272/sfx/barkeep_bottle_hit_01.wav
Normal file
BIN
7.272/sfx/barkeep_dryfire_01.wav
Normal file
BIN
7.272/sfx/barkeep_reload_01.wav
Normal file
BIN
7.272/sfx/barkeep_throw_01.wav
Normal file
BIN
7.272/sfx/barkeep_throw_ulti_01.wav
Normal file
BIN
7.272/sfx/barkeep_ulti_hit_01.wav
Normal file
BIN
7.272/sfx/barley_die_01.wav
Normal file
BIN
7.272/sfx/barley_die_02.wav
Normal file
BIN
7.272/sfx/barley_hurt_01.wav
Normal file
BIN
7.272/sfx/barley_hurt_02.wav
Normal file
BIN
7.272/sfx/barley_hurt_03.wav
Normal file
BIN
7.272/sfx/barley_hurt_04.wav
Normal file
BIN
7.272/sfx/barley_kill_01.wav
Normal file
BIN
7.272/sfx/barley_kill_02.wav
Normal file
BIN
7.272/sfx/barley_kill_03.wav
Normal file
BIN
7.272/sfx/barley_kill_04.wav
Normal file
BIN
7.272/sfx/barley_lead_01.wav
Normal file
BIN
7.272/sfx/barley_start_01.wav
Normal file
BIN
7.272/sfx/barley_start_02.wav
Normal file
BIN
7.272/sfx/barley_start_03.wav
Normal file
BIN
7.272/sfx/barley_start_04.wav
Normal file
BIN
7.272/sfx/barley_throw_01.wav
Normal file
BIN
7.272/sfx/barley_throw_02.wav
Normal file
BIN
7.272/sfx/barley_ulti_01.wav
Normal file
BIN
7.272/sfx/barley_ulti_02.wav
Normal file
BIN
7.272/sfx/barley_ulti_03.wav
Normal file
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7.272/sfx/barrel_roll_01.wav
Normal file
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7.272/sfx/barrel_roll_02.wav
Normal file
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7.272/sfx/barrelroll_ulti_01.wav
Normal file
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7.272/sfx/bb_roll_01.wav
Normal file
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7.272/sfx/bear_spawn_01.wav
Normal file
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7.272/sfx/become_chips_01.wav
Normal file
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7.272/sfx/bigshotgun01.wav
Normal file
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7.272/sfx/blink_01.wav
Normal file
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7.272/sfx/blink_01v2.wav
Normal file
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7.272/sfx/blue_mine_01.wav
Normal file
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7.272/sfx/bo_mine_spawn_01.wav
Normal file
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7.272/sfx/bomb_bleeps_01.wav
Normal file
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7.272/sfx/bounce_fire_01.wav
Normal file
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7.272/sfx/bow_dryfire_01.wav
Normal file
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7.272/sfx/bow_fire_01.wav
Normal file
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7.272/sfx/bow_reload_01.wav
Normal file
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7.272/sfx/brawl_ball_kick_01.wav
Normal file
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7.272/sfx/brawl_ball_kick_02.wav
Normal file
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7.272/sfx/brawl_button_01.wav
Normal file
BIN
7.272/sfx/brawl_go_01.wav
Normal file
BIN
7.272/sfx/brawl_intro_01.wav
Normal file
BIN
7.272/sfx/brawlbuy_01.wav
Normal file
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7.272/sfx/brawlerintro_01.wav
Normal file
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7.272/sfx/brock_dryfire_01.wav
Normal file
BIN
7.272/sfx/brock_reload_01.wav
Normal file
BIN
7.272/sfx/bull_die_vo_01.wav
Normal file
BIN
7.272/sfx/bull_die_vo_02.wav
Normal file
BIN
7.272/sfx/bull_die_vo_03.wav
Normal file
BIN
7.272/sfx/bull_die_vo_04.wav
Normal file
BIN
7.272/sfx/bull_hurt_vo_01.wav
Normal file
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7.272/sfx/bull_hurt_vo_02.wav
Normal file
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7.272/sfx/bull_hurt_vo_03.wav
Normal file
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7.272/sfx/bull_hurt_vo_04.wav
Normal file
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7.272/sfx/bull_hurt_vo_05.wav
Normal file
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7.272/sfx/bull_kill_vo_01.wav
Normal file
BIN
7.272/sfx/bull_kill_vo_02.wav
Normal file
BIN
7.272/sfx/bull_kill_vo_03.wav
Normal file
BIN
7.272/sfx/bull_kill_vo_04.wav
Normal file
BIN
7.272/sfx/bull_lead_vo_01.wav
Normal file
BIN
7.272/sfx/bull_lead_vo_02.wav
Normal file
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7.272/sfx/bull_lead_vo_03.wav
Normal file
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7.272/sfx/bull_lead_vo_04.wav
Normal file
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7.272/sfx/bull_start_vo_01.wav
Normal file
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7.272/sfx/bull_start_vo_02.wav
Normal file
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7.272/sfx/bull_start_vo_03.wav
Normal file
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7.272/sfx/bull_ulti_vo_01.wav
Normal file
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7.272/sfx/bull_ulti_vo_02.wav
Normal file
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7.272/sfx/bull_ulti_vo_03.wav
Normal file
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7.272/sfx/bull_ulti_vo_04.wav
Normal file
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7.272/sfx/bullet_rico_grass_01.wav
Normal file
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7.272/sfx/bullet_rico_grass_02.wav
Normal file
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7.272/sfx/bullet_rico_metal_01.wav
Normal file
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7.272/sfx/bullet_rico_rock_01.wav
Normal file
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7.272/sfx/bullet_rico_wood_01.wav
Normal file
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7.272/sfx/buy_gems_01.wav
Normal file
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7.272/sfx/catch_bawl_01.wav
Normal file
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7.272/sfx/char_roll_out_02.wav
Normal file
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7.272/sfx/coin_count_01.wav
Normal file
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7.272/sfx/coin_count_02.wav
Normal file
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7.272/sfx/coin_count_03.wav
Normal file
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7.272/sfx/coin_hit_01.wav
Normal file
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7.272/sfx/coingain.wav
Normal file
BIN
7.272/sfx/collect_coins_01.wav
Normal file
BIN
7.272/sfx/count_powerpoints_01.wav
Normal file
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7.272/sfx/countdown_01.wav
Normal file
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7.272/sfx/craft_rarity_01.wav
Normal file
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7.272/sfx/craft_rarity_02.wav
Normal file
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7.272/sfx/craft_rarity_03v2.wav
Normal file
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7.272/sfx/craft_rarity_04v2.wav
Normal file
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7.272/sfx/craft_rarity_05.wav
Normal file
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7.272/sfx/crow_dies_01.wav
Normal file
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7.272/sfx/crow_dryfire_01.wav
Normal file
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7.272/sfx/crow_get_hit_01.wav
Normal file
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7.272/sfx/crow_get_hit_02.wav
Normal file
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7.272/sfx/crow_get_hit_03.wav
Normal file
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7.272/sfx/crow_get_hit_04.wav
Normal file
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7.272/sfx/crow_get_hit_05.wav
Normal file
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7.272/sfx/crow_get_hit_06.wav
Normal file
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7.272/sfx/crow_kills_01.wav
Normal file
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7.272/sfx/crow_kills_02.wav
Normal file
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7.272/sfx/crow_kills_03.wav
Normal file
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7.272/sfx/crow_lead_01.wav
Normal file
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7.272/sfx/crow_lead_02.wav
Normal file
BIN
7.272/sfx/crow_reload_01.wav
Normal file
BIN
7.272/sfx/crow_start_01.wav
Normal file
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7.272/sfx/crow_start_02.wav
Normal file
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7.272/sfx/crow_start_03.wav
Normal file
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7.272/sfx/crow_throw_01.wav
Normal file
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7.272/sfx/crow_ulti_01.wav
Normal file
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7.272/sfx/deadyey_shot_01.wav
Normal file
BIN
7.272/sfx/death_plop_01.wav
Normal file
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7.272/sfx/dummy.wav
Normal file
BIN
7.272/sfx/dynamike_throw_01.wav
Normal file
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7.272/sfx/dynamike_throw_02.wav
Normal file
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7.272/sfx/earth_atk_01.wav
Normal file
BIN
7.272/sfx/el_primo_atk_01.wav
Normal file
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7.272/sfx/el_primo_atk_02.wav
Normal file
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7.272/sfx/el_primo_atk_03.wav
Normal file
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7.272/sfx/el_primo_atk_04.wav
Normal file
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7.272/sfx/el_primo_atk_05.wav
Normal file
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7.272/sfx/el_primo_death_01.wav
Normal file
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7.272/sfx/el_primo_death_02.wav
Normal file
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7.272/sfx/el_primo_death_03.wav
Normal file
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7.272/sfx/el_primo_death_04.wav
Normal file
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7.272/sfx/el_primo_hurt_01.wav
Normal file
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7.272/sfx/el_primo_hurt_02.wav
Normal file
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7.272/sfx/el_primo_hurt_03.wav
Normal file
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7.272/sfx/el_primo_hurt_04.wav
Normal file
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7.272/sfx/el_primo_kill_01.wav
Normal file
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7.272/sfx/el_primo_kill_02.wav
Normal file
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7.272/sfx/el_primo_kill_03.wav
Normal file
BIN
7.272/sfx/el_primo_lead_01.wav
Normal file
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7.272/sfx/el_primo_lead_02.wav
Normal file
BIN
7.272/sfx/el_primo_lead_03.wav
Normal file
BIN
7.272/sfx/el_primo_start_vo_01.wav
Normal file
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7.272/sfx/el_primo_start_vo_02.wav
Normal file
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7.272/sfx/el_primo_start_vo_03.wav
Normal file
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7.272/sfx/el_primo_start_vo_04.wav
Normal file
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7.272/sfx/el_primo_start_vo_05.wav
Normal file
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7.272/sfx/el_primo_start_vo_06.wav
Normal file
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7.272/sfx/el_primo_start_vo_07.wav
Normal file
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7.272/sfx/el_primo_ulti_01.wav
Normal file
BIN
7.272/sfx/el_primo_ulti_02.wav
Normal file
BIN
7.272/sfx/emit_powerpoints_01.wav
Normal file
BIN
7.272/sfx/female_pain_01.wav
Normal file
BIN
7.272/sfx/female_pain_02.wav
Normal file
BIN
7.272/sfx/flowerrocket_01.wav
Normal file
BIN
7.272/sfx/gatcha_summary_01.wav
Normal file
BIN
7.272/sfx/gen_small_explo_01.wav
Normal file
BIN
7.272/sfx/gen_small_explo_02.wav
Normal file
BIN
7.272/sfx/get_coins_01.wav
Normal file
BIN
7.272/sfx/get_pickup_01.wav
Normal file
BIN
7.272/sfx/get_pickup_02.wav
Normal file
BIN
7.272/sfx/get_pickup_03.wav
Normal file
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7.272/sfx/get_pickup_04.wav
Normal file
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7.272/sfx/get_pickup_05.wav
Normal file
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7.272/sfx/get_pickup_06.wav
Normal file
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7.272/sfx/get_powerpoints_01.wav
Normal file
BIN
7.272/sfx/get_powerpoints_02.wav
Normal file
BIN
7.272/sfx/get_powerpoints_03.wav
Normal file
BIN
7.272/sfx/get_tickets_01.wav
Normal file
BIN
7.272/sfx/get_trophies_01.wav
Normal file
BIN
7.272/sfx/get_xp_01.wav
Normal file
BIN
7.272/sfx/gr_launch01.wav
Normal file
BIN
7.272/sfx/gr_launch02.wav
Normal file
BIN
7.272/sfx/grenade_launch_01.wav
Normal file
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7.272/sfx/guntown_select_char_01.wav
Normal file
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7.272/sfx/hazzard_fire_01.wav
Normal file
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7.272/sfx/heal01.wav
Normal file
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7.272/sfx/heal_loop_01.wav
Normal file
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7.272/sfx/hotshot_die_01.wav
Normal file
BIN
7.272/sfx/hotshot_die_02.wav
Normal file
BIN
7.272/sfx/hotshot_die_03.wav
Normal file
BIN
7.272/sfx/hotshot_die_04.wav
Normal file
BIN
7.272/sfx/hotshot_hurt_01.wav
Normal file
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7.272/sfx/hotshot_hurt_02.wav
Normal file
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7.272/sfx/hotshot_hurt_03.wav
Normal file
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7.272/sfx/hotshot_hurt_04.wav
Normal file
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7.272/sfx/hotshot_hurt_05.wav
Normal file
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7.272/sfx/hotshot_hurt_06.wav
Normal file
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7.272/sfx/hotshot_hurt_07.wav
Normal file
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7.272/sfx/hotshot_hurt_08.wav
Normal file
BIN
7.272/sfx/hotshot_kill_01.wav
Normal file
BIN
7.272/sfx/hotshot_kill_02.wav
Normal file
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7.272/sfx/hotshot_kill_03.wav
Normal file
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7.272/sfx/hotshot_kill_04.wav
Normal file
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7.272/sfx/hotshot_kill_05.wav
Normal file
BIN
7.272/sfx/hotshot_kill_06.wav
Normal file
BIN
7.272/sfx/hotshot_kill_07.wav
Normal file
BIN
7.272/sfx/hotshot_lead_01.wav
Normal file
BIN
7.272/sfx/hotshot_lead_02.wav
Normal file
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7.272/sfx/hotshot_lead_03.wav
Normal file
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7.272/sfx/hotshot_lead_04.wav
Normal file
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7.272/sfx/hotshot_lead_05.wav
Normal file
BIN
7.272/sfx/hotshot_start_01.wav
Normal file
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7.272/sfx/hotshot_start_02.wav
Normal file
BIN
7.272/sfx/hotshot_start_03.wav
Normal file
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7.272/sfx/hotshot_start_04.wav
Normal file
BIN
7.272/sfx/hotshot_ulti_01.wav
Normal file
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7.272/sfx/hotshot_ulti_02.wav
Normal file
BIN
7.272/sfx/hotshot_ulti_03.wav
Normal file
BIN
7.272/sfx/hotshot_ulti_04.wav
Normal file
BIN
7.272/sfx/item_swirl_01.wav
Normal file
BIN
7.272/sfx/jess_die_01.wav
Normal file
BIN
7.272/sfx/jess_die_02.wav
Normal file
BIN
7.272/sfx/jess_die_03.wav
Normal file
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7.272/sfx/jess_die_04.wav
Normal file
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7.272/sfx/jess_dry_fire_01.wav
Normal file
BIN
7.272/sfx/jess_hit_01.wav
Normal file
BIN
7.272/sfx/jess_hurt_01.wav
Normal file
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7.272/sfx/jess_hurt_02.wav
Normal file
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7.272/sfx/jess_hurt_03.wav
Normal file
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7.272/sfx/jess_hurt_04.wav
Normal file
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7.272/sfx/jess_hurt_05.wav
Normal file
BIN
7.272/sfx/jess_hurt_06.wav
Normal file
BIN
7.272/sfx/jess_kill_01.wav
Normal file
BIN
7.272/sfx/jess_kill_02.wav
Normal file
BIN
7.272/sfx/jess_kill_03.wav
Normal file
BIN
7.272/sfx/jess_kill_04.wav
Normal file
BIN
7.272/sfx/jess_kill_05.wav
Normal file
BIN
7.272/sfx/jess_kill_06.wav
Normal file
BIN
7.272/sfx/jess_kill_07.wav
Normal file
BIN
7.272/sfx/jess_lead_01.wav
Normal file
BIN
7.272/sfx/jess_lead_02.wav
Normal file
BIN
7.272/sfx/jess_lead_03.wav
Normal file
BIN
7.272/sfx/jess_lead_04.wav
Normal file
BIN
7.272/sfx/jess_lead_05.wav
Normal file
BIN
7.272/sfx/jess_reload_01.wav
Normal file
BIN
7.272/sfx/jess_reload_02.wav
Normal file
BIN
7.272/sfx/jess_shoot_01.wav
Normal file
BIN
7.272/sfx/jess_start_vo_01.wav
Normal file
BIN
7.272/sfx/jess_start_vo_02.wav
Normal file
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7.272/sfx/jess_start_vo_03.wav
Normal file
BIN
7.272/sfx/jess_start_vo_04.wav
Normal file
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7.272/sfx/jess_start_vo_05.wav
Normal file
BIN
7.272/sfx/jess_throw_01.wav
Normal file
BIN
7.272/sfx/jess_ulti_01.wav
Normal file
BIN
7.272/sfx/jess_ulti_02.wav
Normal file
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7.272/sfx/jess_ulti_03.wav
Normal file
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7.272/sfx/jess_ulti_04.wav
Normal file
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7.272/sfx/jess_ulti_05.wav
Normal file
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7.272/sfx/jess_ulti_06.wav
Normal file
BIN
7.272/sfx/laser_01.wav
Normal file
BIN
7.272/sfx/laser_02.wav
Normal file
BIN
7.272/sfx/laser_03.wav
Normal file
BIN
7.272/sfx/laser_04.wav
Normal file
BIN
7.272/sfx/laser_explo_01.wav
Normal file
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7.272/sfx/laser_load_01.wav
Normal file
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7.272/sfx/laser_panic_01.wav
Normal file
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7.272/sfx/laser_panic_bad_01.wav
Normal file
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7.272/sfx/laser_upgrade_char_01.wav
Normal file
BIN
7.272/sfx/lazer_step_01.wav
Normal file
BIN
7.272/sfx/lazer_step_02.wav
Normal file
BIN
7.272/sfx/level_up_01.wav
Normal file
BIN
7.272/sfx/lose_trophies_01.wav
Normal file
BIN
7.272/sfx/low_health_beep_01.wav
Normal file
BIN
7.272/sfx/low_health_beep_02.wav
Normal file
BIN
7.272/sfx/low_health_beep_03.wav
Normal file
BIN
7.272/sfx/lucha_punch_01.wav
Normal file
BIN
7.272/sfx/lucha_ulti_01.wav
Normal file
BIN
7.272/sfx/male_death_01.wav
Normal file
BIN
7.272/sfx/male_death_02.wav
Normal file
BIN
7.272/sfx/male_death_03.wav
Normal file
BIN
7.272/sfx/male_death_04.wav
Normal file
BIN
7.272/sfx/menu_click01.wav
Normal file
BIN
7.272/sfx/menu_click_05.wav
Normal file
BIN
7.272/sfx/menu_click_06.wav
Normal file
BIN
7.272/sfx/menu_click_08.wav
Normal file
BIN
7.272/sfx/menu_dismiss_01.wav
Normal file
BIN
7.272/sfx/menu_go_back_01.wav
Normal file
BIN
7.272/sfx/metal_swipe_01.wav
Normal file
BIN
7.272/sfx/metal_swipe_02.wav
Normal file
BIN
7.272/sfx/metal_swipe_03.wav
Normal file
BIN
7.272/sfx/minig_dryfire_01.wav
Normal file
BIN
7.272/sfx/minig_fire_01.wav
Normal file
BIN
7.272/sfx/minig_reload_01.wav
Normal file
BIN
7.272/sfx/minig_ulti_01.wav
Normal file
BIN
7.272/sfx/mortis_atk_01.wav
Normal file
BIN
7.272/sfx/mortis_reload_02.wav
Normal file
BIN
7.272/sfx/mortis_ulti_01.wav
Normal file
BIN
7.272/sfx/mvp_jingle_01.wav
Normal file
BIN
7.272/sfx/mystic_atk_01.wav
Normal file
BIN
7.272/sfx/mystic_dryfire_01.wav
Normal file
BIN
7.272/sfx/mystic_hole_01.wav
Normal file
BIN
7.272/sfx/mystic_reload_01.wav
Normal file
BIN
7.272/sfx/mystic_ulti_deploy_01.wav
Normal file
BIN
7.272/sfx/nita_atk_01.wav
Normal file
BIN
7.272/sfx/nita_atk_02.wav
Normal file
BIN
7.272/sfx/nita_atk_03.wav
Normal file
BIN
7.272/sfx/nita_atk_04.wav
Normal file
BIN
7.272/sfx/nita_atk_05.wav
Normal file
BIN
7.272/sfx/nita_die_01.wav
Normal file
BIN
7.272/sfx/nita_die_02.wav
Normal file
BIN
7.272/sfx/nita_hurt_01.wav
Normal file
BIN
7.272/sfx/nita_hurt_02.wav
Normal file
BIN
7.272/sfx/nita_hurt_03.wav
Normal file
BIN
7.272/sfx/nita_hurt_04.wav
Normal file
BIN
7.272/sfx/nita_hurt_05.wav
Normal file
BIN
7.272/sfx/nita_kill_vo_01.wav
Normal file
BIN
7.272/sfx/nita_kill_vo_02.wav
Normal file
BIN
7.272/sfx/nita_kill_vo_03.wav
Normal file
BIN
7.272/sfx/nita_lead_01.wav
Normal file
BIN
7.272/sfx/nita_lead_02.wav
Normal file
BIN
7.272/sfx/nita_lead_03.wav
Normal file
BIN
7.272/sfx/nita_start_vo_01.wav
Normal file
BIN
7.272/sfx/nita_start_vo_02.wav
Normal file
BIN
7.272/sfx/nita_start_vo_03.wav
Normal file
BIN
7.272/sfx/nita_ulti_01.wav
Normal file
BIN
7.272/sfx/nita_ulti_vo_01.wav
Normal file
BIN
7.272/sfx/nita_ulti_vo_02.wav
Normal file
BIN
7.272/sfx/nita_ulti_vo_03.wav
Normal file
BIN
7.272/sfx/orb_glow_03.wav
Normal file
BIN
7.272/sfx/overtime_02.wav
Normal file
BIN
7.272/sfx/pickup_land_01.wav
Normal file
BIN
7.272/sfx/pickup_spawn_03.wav
Normal file
BIN
7.272/sfx/piper_die_01.wav
Normal file
BIN
7.272/sfx/piper_die_02.wav
Normal file
BIN
7.272/sfx/piper_die_03.wav
Normal file
BIN
7.272/sfx/piper_hurt_01.wav
Normal file
BIN
7.272/sfx/piper_hurt_02.wav
Normal file
BIN
7.272/sfx/piper_hurt_03.wav
Normal file
BIN
7.272/sfx/piper_hurt_04.wav
Normal file
BIN
7.272/sfx/piper_hurt_05.wav
Normal file
BIN
7.272/sfx/piper_hurt_06.wav
Normal file
BIN
7.272/sfx/piper_kill_01.wav
Normal file
BIN
7.272/sfx/piper_kill_02.wav
Normal file
BIN
7.272/sfx/piper_kill_03.wav
Normal file
BIN
7.272/sfx/piper_kill_04.wav
Normal file
BIN
7.272/sfx/piper_lead_01.wav
Normal file
BIN
7.272/sfx/piper_lead_02.wav
Normal file
BIN
7.272/sfx/piper_lead_03.wav
Normal file
BIN
7.272/sfx/piper_mine_drop_01.wav
Normal file
BIN
7.272/sfx/piper_mine_drop_02.wav
Normal file
BIN
7.272/sfx/piper_start_01.wav
Normal file
BIN
7.272/sfx/piper_start_02.wav
Normal file
BIN
7.272/sfx/piper_start_03.wav
Normal file
BIN
7.272/sfx/piper_start_04.wav
Normal file
BIN
7.272/sfx/piper_ulti_01.wav
Normal file
BIN
7.272/sfx/piper_ulti_02.wav
Normal file
BIN
7.272/sfx/pistol_fire_01.wav
Normal file
BIN
7.272/sfx/pistol_fire_ulti_01.wav
Normal file
BIN
7.272/sfx/planet_whoosh_01.wav
Normal file
BIN
7.272/sfx/planet_whoosh_02.wav
Normal file
BIN
7.272/sfx/planet_whoosh_03.wav
Normal file
BIN
7.272/sfx/poco_new_atk_01.wav
Normal file
BIN
7.272/sfx/poco_new_reload_02.wav
Normal file
BIN
7.272/sfx/poco_ulti_03.wav
Normal file
BIN
7.272/sfx/poison_loop_01.wav
Normal file
BIN
7.272/sfx/post_match_draw_cheer_02.wav
Normal file
BIN
7.272/sfx/post_match_lose_cheer_01.wav
Normal file
BIN
7.272/sfx/post_match_win_cheer_01.wav
Normal file
BIN
7.272/sfx/princess_land_01.wav
Normal file
BIN
7.272/sfx/princess_shoot_01.wav
Normal file
BIN
7.272/sfx/punch_impact_01.wav
Normal file
BIN
7.272/sfx/punch_impact_02.wav
Normal file
BIN
7.272/sfx/rank_up_01.wav
Normal file
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7.272/sfx/reveal_common_card_01.wav
Normal file
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7.272/sfx/reveal_epic_card_01.wav
Normal file
BIN
7.272/sfx/reveal_legendary_card_01.wav
Normal file
BIN
7.272/sfx/reveal_rare_card_01.wav
Normal file
BIN
7.272/sfx/rhino_fire_01.wav
Normal file
BIN
7.272/sfx/rhino_util_01.wav
Normal file
BIN
7.272/sfx/rhino_util_02.wav
Normal file
BIN
7.272/sfx/rhinodeath_01.wav
Normal file
BIN
7.272/sfx/rhinodeath_02.wav
Normal file
BIN
7.272/sfx/rhinostep_01.wav
Normal file
BIN
7.272/sfx/rick_bullet_01.wav
Normal file
BIN
7.272/sfx/rick_die_01.wav
Normal file
BIN
7.272/sfx/rick_die_02.wav
Normal file
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7.272/sfx/rick_die_03.wav
Normal file
BIN
7.272/sfx/rick_die_04.wav
Normal file
BIN
7.272/sfx/rick_die_05.wav
Normal file
BIN
7.272/sfx/rick_hurt_01.wav
Normal file
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7.272/sfx/rick_hurt_02.wav
Normal file
BIN
7.272/sfx/rick_hurt_03.wav
Normal file
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7.272/sfx/rick_hurt_04.wav
Normal file
BIN
7.272/sfx/rick_hurt_05.wav
Normal file
BIN
7.272/sfx/rick_kill_vo_01.wav
Normal file
BIN
7.272/sfx/rick_kill_vo_02.wav
Normal file
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7.272/sfx/rick_kill_vo_03.wav
Normal file
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7.272/sfx/rick_kill_vo_04.wav
Normal file
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7.272/sfx/rick_kill_vo_05.wav
Normal file
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7.272/sfx/rick_kill_vo_06.wav
Normal file
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7.272/sfx/rick_kill_vo_07.wav
Normal file
BIN
7.272/sfx/rick_lead_01.wav
Normal file
BIN
7.272/sfx/rick_lead_02.wav
Normal file
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7.272/sfx/rick_lead_03.wav
Normal file
BIN
7.272/sfx/rick_lead_04.wav
Normal file
BIN
7.272/sfx/rick_lead_05.wav
Normal file
BIN
7.272/sfx/rick_start_vo_01.wav
Normal file
BIN
7.272/sfx/rick_start_vo_02.wav
Normal file
BIN
7.272/sfx/rick_start_vo_03.wav
Normal file
BIN
7.272/sfx/rick_start_vo_04.wav
Normal file
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7.272/sfx/rick_start_vo_05.wav
Normal file
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7.272/sfx/rick_start_vo_06.wav
Normal file
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7.272/sfx/rick_ulti_01.wav
Normal file
BIN
7.272/sfx/rick_ulti_02.wav
Normal file
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7.272/sfx/rick_ulti_03.wav
Normal file
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7.272/sfx/rick_ulti_04.wav
Normal file
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7.272/sfx/rick_ulti_05.wav
Normal file
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7.272/sfx/rick_ulti_06.wav
Normal file
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7.272/sfx/robo_death_01.wav
Normal file
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7.272/sfx/robo_death_02.wav
Normal file
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7.272/sfx/robocon_01.wav
Normal file
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7.272/sfx/roborocket01.wav
Normal file
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7.272/sfx/robotshoot_01.wav
Normal file
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7.272/sfx/roboturret01.wav
Normal file
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7.272/sfx/rocket_rose_atk_02.wav
Normal file
BIN
7.272/sfx/rose_rocket_explo_01.wav
Normal file
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7.272/sfx/rose_rocket_ulti_explo_01.wav
Normal file
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7.272/sfx/safe_drop_01.wav
Normal file
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7.272/sfx/safe_open_char_01.wav
Normal file
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7.272/sfx/safe_open_elixir_01.wav
Normal file
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7.272/sfx/select_brawler_01.wav
Normal file
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7.272/sfx/sgg_dryfire_01.wav
Normal file
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7.272/sfx/sgg_out_of_ammo_02.wav
Normal file
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7.272/sfx/shelly_die_01.wav
Normal file
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7.272/sfx/shelly_die_02.wav
Normal file
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7.272/sfx/shelly_die_03.wav
Normal file
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7.272/sfx/shelly_die_04.wav
Normal file
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7.272/sfx/shelly_hurt_01.wav
Normal file
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7.272/sfx/shelly_hurt_02.wav
Normal file
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7.272/sfx/shelly_hurt_03.wav
Normal file
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7.272/sfx/shelly_hurt_04.wav
Normal file
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7.272/sfx/shelly_hurt_05.wav
Normal file
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7.272/sfx/shelly_kill_01.wav
Normal file
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7.272/sfx/shelly_kill_02.wav
Normal file
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7.272/sfx/shelly_kill_03.wav
Normal file
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7.272/sfx/shelly_kill_04.wav
Normal file
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7.272/sfx/shelly_kill_05.wav
Normal file
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7.272/sfx/shelly_lead_01.wav
Normal file
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7.272/sfx/shelly_lead_02.wav
Normal file
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7.272/sfx/shelly_lead_03.wav
Normal file
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7.272/sfx/shelly_lead_04.wav
Normal file
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7.272/sfx/shelly_start_01.wav
Normal file
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7.272/sfx/shelly_start_02.wav
Normal file
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7.272/sfx/shelly_start_03.wav
Normal file
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7.272/sfx/shelly_start_04.wav
Normal file
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7.272/sfx/shelly_ulti_01.wav
Normal file
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7.272/sfx/shelly_ulti_02.wav
Normal file
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7.272/sfx/shelly_ulti_03.wav
Normal file
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7.272/sfx/shelly_ulti_04.wav
Normal file
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7.272/sfx/shield_03.wav
Normal file
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7.272/sfx/shotgun01.wav
Normal file
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7.272/sfx/shotgun_fire_01.wav
Normal file
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7.272/sfx/shotgun_ulti_01.wav
Normal file
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7.272/sfx/skill_select_01.wav
Normal file
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7.272/sfx/skill_used_01.wav
Normal file
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7.272/sfx/skill_used_03.wav
Normal file
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7.272/sfx/slug_bad_kill_01.wav
Normal file
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7.272/sfx/slug_bullet_impact_01.wav
Normal file
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7.272/sfx/slug_good_kill_01.wav
Normal file
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7.272/sfx/slugfest_clock_01.wav
Normal file
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7.272/sfx/sniper_reload_01.wav
Normal file
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7.272/sfx/sniper_shot_02.wav
Normal file
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7.272/sfx/sniper_trail_01.wav
Normal file
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7.272/sfx/sniper_trail_02.wav
Normal file
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7.272/sfx/sniper_ulti_01.wav
Normal file
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7.272/sfx/solgrenade01.wav
Normal file
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7.272/sfx/spike_atk_01.wav
Normal file
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7.272/sfx/spike_reload_03.wav
Normal file
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7.272/sfx/spike_ulti_explo_01.wav
Normal file
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7.272/sfx/startwirl_01.wav
Normal file
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7.272/sfx/supercell_jingle.wav
Normal file
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7.272/sfx/tap_direction_03.wav
Normal file
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7.272/sfx/tap_guns_02.wav
Normal file
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7.272/sfx/tap_normal_01.wav
Normal file
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7.272/sfx/tap_normal_02.wav
Normal file
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7.272/sfx/throw_bawl_01.wav
Normal file
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7.272/sfx/throw_bawl_ulti_01.wav
Normal file
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7.272/sfx/tnt_guy_die_01.wav
Normal file
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7.272/sfx/tnt_guy_die_02.wav
Normal file
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7.272/sfx/tnt_guy_die_03.wav
Normal file
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7.272/sfx/tnt_guy_die_04.wav
Normal file
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7.272/sfx/tnt_guy_die_05.wav
Normal file
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7.272/sfx/tnt_guy_hurt_01.wav
Normal file
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7.272/sfx/tnt_guy_hurt_02.wav
Normal file
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7.272/sfx/tnt_guy_hurt_03.wav
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7.272/sfx/tnt_guy_hurt_04.wav
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7.272/sfx/tnt_guy_hurt_05.wav
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7.272/sfx/tnt_guy_kill_01.wav
Normal file
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7.272/sfx/tnt_guy_kill_02.wav
Normal file
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7.272/sfx/tnt_guy_kill_03.wav
Normal file
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7.272/sfx/tnt_guy_kill_04.wav
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7.272/sfx/tnt_guy_lead_01.wav
Normal file
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7.272/sfx/tnt_guy_lead_02.wav
Normal file
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7.272/sfx/tnt_guy_start_vo_01.wav
Normal file
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7.272/sfx/tnt_guy_start_vo_02.wav
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7.272/sfx/tnt_guy_start_vo_03.wav
Normal file
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7.272/sfx/tnt_guy_start_vo_04.wav
Normal file
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7.272/sfx/tnt_guy_ulti_01.wav
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7.272/sfx/tnt_guy_ulti_02.wav
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7.272/sfx/tnt_reload_03.wav
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7.272/sfx/tnt_ulti_01.wav
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7.272/sfx/trophy_rank_up_01v2.wav
Normal file
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7.272/sfx/tutorial_enter_circle_01.wav
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7.272/sfx/ulti_button_cancel_01.wav
Normal file
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7.272/sfx/ulti_button_press_01.wav
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7.272/sfx/ulti_gain_03.wav
Normal file
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7.272/sfx/ulti_ready_01.wav
Normal file
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7.272/sfx/unlock_new_power_lvl_01.wav
Normal file
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7.272/sfx/unselect_01.wav
Normal file
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7.272/sfx/upgrade_count_01.wav
Normal file
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7.272/sfx/wave_boss_fight_01.wav
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7.272/sfx/wave_fight_01v2.wav
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7.272/sfx/wind_gust_01.wav
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60
7.272/shader/badge.fsh
Normal file
|
|
@ -0,0 +1,60 @@
|
|||
#ifdef GL_ES
|
||||
precision highp float;
|
||||
#else
|
||||
#define highp
|
||||
#define mediump
|
||||
#define lowp
|
||||
#endif
|
||||
|
||||
uniform vec3 u_lightDirection;
|
||||
uniform vec3 u_lightColor;
|
||||
uniform vec3 u_ambientColor;
|
||||
uniform float u_alphaAdd;
|
||||
|
||||
uniform sampler2D u_diffuse;
|
||||
uniform sampler2D u_normal;
|
||||
uniform sampler2D u_specular;
|
||||
uniform sampler2D u_glossiness;
|
||||
uniform sampler2D u_opacity;
|
||||
|
||||
varying vec3 v_view;
|
||||
varying vec3 v_normal;
|
||||
varying vec3 v_tangent;
|
||||
varying vec3 v_binormal;
|
||||
varying vec2 v_uv;
|
||||
|
||||
vec3 ungamma(vec3 x)
|
||||
{
|
||||
return pow(x, vec3(2.2));
|
||||
}
|
||||
|
||||
vec3 gamma(vec3 x)
|
||||
{
|
||||
return pow(x, vec3(0.454545));
|
||||
}
|
||||
|
||||
void main()
|
||||
{
|
||||
vec3 diffuseSample = texture2D(u_diffuse, v_uv).rgb;
|
||||
#ifdef NORMAL_MAP
|
||||
vec3 normalSample = texture2D(u_normal, v_uv).xyz * 2.0 - vec3(1.0, 1.0, 1.0);
|
||||
#endif
|
||||
vec3 specularSample = texture2D(u_specular, v_uv).rgb;
|
||||
float glossinessSample = texture2D(u_glossiness, v_uv).r;
|
||||
float opacitySample = texture2D(u_opacity, v_uv).a;
|
||||
vec3 view = normalize(v_view);
|
||||
vec3 normal = normalize(v_normal);
|
||||
#ifdef NORMAL_MAP
|
||||
vec3 tangent = normalize(v_tangent);
|
||||
vec3 binormal = normalize(v_binormal);
|
||||
normal = normalize(tangent * normalSample.x + binormal * normalSample.y + normal * normalSample.z);
|
||||
#endif
|
||||
vec3 h = normalize(view - u_lightDirection);
|
||||
float diffuse = max(dot(normal, -u_lightDirection), 0.0);
|
||||
float specularExponent = pow(8192.0, glossinessSample);
|
||||
float specular = pow(max(dot(normal, h), 0.0), specularExponent) * (specularExponent + 2.0) / 8.0 * diffuse; // blinn-phong with normalization
|
||||
vec3 specularColor = mix(ungamma(specularSample), vec3(1.0, 1.0, 1.0), pow(1.0 - max(dot(view, h), 0.0), 5.0)); // schlick fresnel approximation
|
||||
vec3 diffuseColor = max(ungamma(diffuseSample) - specularColor, vec3(0.0, 0.0, 0.0));
|
||||
float alpha = step(0.5, opacitySample) + u_alphaAdd;
|
||||
gl_FragColor = vec4(gamma(u_ambientColor * diffuseColor + u_lightColor * (diffuse * diffuseColor + specular * specularColor)), alpha);
|
||||
}
|
||||
33
7.272/shader/badge.vsh
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
#ifdef GL_ES
|
||||
precision highp float;
|
||||
#else
|
||||
#define highp
|
||||
#define mediump
|
||||
#define lowp
|
||||
#endif
|
||||
|
||||
uniform mat4 u_model;
|
||||
uniform mat4 u_modelViewProjection;
|
||||
uniform vec3 u_cameraPosition;
|
||||
|
||||
attribute vec4 a_pos;
|
||||
attribute vec3 a_normal;
|
||||
attribute vec3 a_tangent;
|
||||
attribute vec3 a_binormal;
|
||||
attribute vec2 a_uv0;
|
||||
|
||||
varying vec3 v_view;
|
||||
varying vec3 v_normal;
|
||||
varying vec3 v_tangent;
|
||||
varying vec3 v_binormal;
|
||||
varying vec2 v_uv;
|
||||
|
||||
void main()
|
||||
{
|
||||
v_view = u_cameraPosition - (u_model * a_pos).xyz;
|
||||
v_normal = (u_model * vec4(a_normal, 0.0)).xyz;
|
||||
v_tangent = (u_model * vec4(a_tangent, 0.0)).xyz;
|
||||
v_binormal = (u_model * vec4(a_binormal, 0.0)).xyz;
|
||||
v_uv = a_uv0;
|
||||
gl_Position = u_modelViewProjection * a_pos;
|
||||
}
|
||||
121
7.272/shader/uber.fsh
Normal file
|
|
@ -0,0 +1,121 @@
|
|||
#ifdef GL_ES
|
||||
precision highp float;
|
||||
#else
|
||||
#define highp
|
||||
#define mediump
|
||||
#define lowp
|
||||
#endif
|
||||
|
||||
varying vec2 v_texCoord0;
|
||||
#ifdef LIGHTMAP
|
||||
varying vec2 v_texCoordLightmap;
|
||||
#endif
|
||||
#ifdef STENCIL
|
||||
varying vec2 v_texCoordStencil;
|
||||
#endif
|
||||
varying highp vec3 v_normal;
|
||||
|
||||
#ifdef AMBIENT
|
||||
uniform mediump vec4 u_ambient;
|
||||
#endif
|
||||
#ifdef DIFFUSE_COLOR
|
||||
uniform mediump vec4 u_diffuse;
|
||||
#endif
|
||||
#ifdef DIFFUSE_TEX
|
||||
uniform sampler2D diffuseTex;
|
||||
#endif
|
||||
#ifdef STENCIL
|
||||
uniform sampler2D stencilTex;
|
||||
#endif
|
||||
#ifdef COLORIZE_COLOR
|
||||
uniform mediump vec4 u_colorize;
|
||||
#endif
|
||||
#ifdef COLORIZE_TEX
|
||||
uniform sampler2D colorizeTex;
|
||||
#endif
|
||||
#ifdef SPECULAR_COLOR
|
||||
uniform mediump vec4 u_specular;
|
||||
#endif
|
||||
#ifdef SPECULAR_TEX
|
||||
uniform sampler2D specularTex;
|
||||
#endif
|
||||
#ifdef EMISSION_COLOR
|
||||
uniform mediump vec4 u_emission;
|
||||
#endif
|
||||
#ifdef EMISSION_TEX
|
||||
uniform sampler2D emissionTex;
|
||||
#endif
|
||||
#ifdef OPACITY_VALUE
|
||||
uniform mediump float u_opacity;
|
||||
#endif
|
||||
#ifdef OPACITY_TEX
|
||||
uniform sampler2D opacityTex;
|
||||
#endif
|
||||
#ifdef LIGHTMAP_DIFFUSE
|
||||
uniform sampler2D lightmapDiffuse;
|
||||
#endif
|
||||
#ifdef LIGHTMAP_SPECULAR
|
||||
uniform sampler2D lightmapSpecular;
|
||||
#endif
|
||||
#ifdef COLORTRANSFORM_MUL
|
||||
uniform mediump vec4 u_colorMul;
|
||||
#endif
|
||||
#ifdef COLORTRANSFORM_ADD
|
||||
uniform mediump vec4 u_colorAdd;
|
||||
#endif
|
||||
|
||||
void main (void)
|
||||
{
|
||||
vec4 color = vec4(1.0);
|
||||
#ifdef DIFFUSE_COLOR
|
||||
color = u_diffuse;
|
||||
#endif
|
||||
#ifdef DIFFUSE_TEX
|
||||
color = texture2D(diffuseTex, v_texCoord0);
|
||||
#endif
|
||||
#ifdef LIGHTMAP_DIFFUSE
|
||||
color.rgb *= texture2D(lightmapDiffuse, v_texCoordLightmap).rgb;
|
||||
#endif
|
||||
#ifdef COLORIZE_COLOR
|
||||
color *= u_colorize;
|
||||
#endif
|
||||
#ifdef COLORIZE_TEX
|
||||
color *= texture2D(colorizeTex, v_texCoord0);
|
||||
#endif
|
||||
#ifdef AMBIENT
|
||||
color.rgb += u_ambient.rgb;
|
||||
#endif
|
||||
#ifdef STENCIL
|
||||
vec4 stencilColor = texture2D(stencilTex, v_texCoordStencil);
|
||||
color.rgb = color.rgb * (1.0 - stencilColor.a) + stencilColor.rgb;
|
||||
#endif
|
||||
#ifdef EMISSION_COLOR
|
||||
color.rgb = color.rgb + u_emission.rgb;
|
||||
#endif
|
||||
#ifdef EMISSION_TEX
|
||||
color.rgb += texture2D(emissionTex, v_texCoord0).rgb;
|
||||
#endif
|
||||
#ifdef LIGHTMAP_SPECULAR
|
||||
#ifdef SPECULAR_TEX
|
||||
color.rgb += texture2D(lightmapSpecular, v_texCoordLightmap).rgb * texture2D(specularTex, v_texCoord0).rgb;
|
||||
#else
|
||||
color.rgb += texture2D(lightmapSpecular, v_texCoordLightmap).rgb * u_specular.rgb;
|
||||
#endif
|
||||
#endif // LIGHTMAP_SPECULAR
|
||||
#ifdef OPACITY_VALUE
|
||||
color.a *= u_opacity;
|
||||
#endif
|
||||
#ifdef OPACITY_TEX
|
||||
color.a *= texture2D(opacityTex, v_texCoord0).b;
|
||||
#endif
|
||||
#ifdef COLORTRANSFORM_MUL
|
||||
color *= u_colorMul;
|
||||
#endif
|
||||
#ifdef COLORTRANSFORM_ADD
|
||||
color += u_colorAdd * color.a;
|
||||
#endif
|
||||
#ifdef GAMMA_CORRECT
|
||||
color = vec4(pow(color.rgb, vec3(0.454545)), color.a);
|
||||
#endif
|
||||
gl_FragColor = color;
|
||||
}
|
||||
37
7.272/shader/uber.vsh
Normal file
|
|
@ -0,0 +1,37 @@
|
|||
#ifdef GL_ES
|
||||
precision highp float;
|
||||
#else
|
||||
#define highp
|
||||
#define mediump
|
||||
#define lowp
|
||||
#endif
|
||||
|
||||
attribute vec4 a_pos;
|
||||
attribute vec2 a_uv0;
|
||||
attribute vec3 a_normal;
|
||||
|
||||
uniform mat4 u_projectionViewModel;
|
||||
uniform mat4 u_viewModelIT;
|
||||
|
||||
varying vec2 v_texCoord0;
|
||||
#ifdef LIGHTMAP
|
||||
varying vec2 v_texCoordLightmap;
|
||||
#endif
|
||||
#ifdef STENCIL
|
||||
uniform vec4 u_stencilScaleOffset;
|
||||
varying vec2 v_texCoordStencil;
|
||||
#endif
|
||||
varying highp vec3 v_normal;
|
||||
|
||||
void main(void)
|
||||
{
|
||||
v_texCoord0 = a_uv0;
|
||||
v_normal = normalize(vec3(u_viewModelIT * vec4(a_normal, 0.0)));
|
||||
#ifdef LIGHTMAP
|
||||
v_texCoordLightmap = v_normal.xy * vec2(0.5, -0.5) + vec2(0.5, 0.5);
|
||||
#endif
|
||||
#ifdef STENCIL
|
||||
v_texCoordStencil = a_uv0 * u_stencilScaleOffset.xy + u_stencilScaleOffset.zw;
|
||||
#endif
|
||||
gl_Position = u_projectionViewModel * a_pos;
|
||||
}
|
||||
9
7.272/version.number
Normal file
|
|
@ -0,0 +1,9 @@
|
|||
#Wed, 07 Mar 2018 10:55:24 +0200
|
||||
#build version number file
|
||||
|
||||
version=7
|
||||
|
||||
#do not edit this otherwise than change this to 0 when you update version or revision number
|
||||
build=272
|
||||
|
||||
content_revision=1
|
||||
|
|
@ -7,7 +7,7 @@ Assets from every Brawl Stars version
|
|||
<!--
|
||||
holy shit why so many
|
||||
-->
|
||||
* Last update: `June 25th, 2024`
|
||||
* Last update: `July 1st, 2024`
|
||||
* Our telegram channel [(click here :3)](https://t.me/bsdatabase)
|
||||
* TODO list [here!](./TODO.md)
|
||||
|
||||
|
|
@ -20,7 +20,7 @@ You can do it in [Issues](https://github.com/tailsjs/brawl-stars-assets/issues/)
|
|||
* Lwitchy for `25.130`, `26.184`, `27.540`, `28.189`, `29.258`, `30.231` and `31.96` assets!
|
||||
* AmokDev for `20.93` and `36.218` assets!
|
||||
* Hoi for `CN-41.265` assets!
|
||||
* RomashkaTea for `CN-52.8.2` assets! ([#1](https://github.com/tailsjs/brawl-stars-assets/issues/1))
|
||||
* RomashkaTea for `CN-52.8.2` and `7.272` assets! ([#1](https://github.com/tailsjs/brawl-stars-assets/issues/1))
|
||||
* Reid1n for `41.131`, `41.144` and `41.148` assets! ([#2](https://github.com/tailsjs/brawl-stars-assets/issues/2))
|
||||
* KitenokGene for `20.90` and `10.119` assets! ([#3](https://github.com/tailsjs/brawl-stars-assets/issues/3))
|
||||
* NoseBS for `11.99`, `38.153` and `54.243` assets! ([#9](https://github.com/tailsjs/brawl-stars-assets/issues/9))
|
||||
|
|
|
|||
1
TODO.md
|
|
@ -2,7 +2,6 @@
|
|||
I need to make it look pretter.
|
||||
|
||||
### Global
|
||||
* 7 (minor 272?)
|
||||
* 11 (minors 91, 108, 114)
|
||||
* 13 (minor 274)
|
||||
* 14 (minor 112)
|
||||
|
|
|
|||